The osu! team runs a program where they may opt to provide community-run tournaments that abide by a certain set of criteria and expectations with extra support, at their discretion.
Officially supported tournaments have access to:
Community-run tournaments receiving this support are expected to abide by the following general ideals:
In addition, all promotional material or any services associated with a tournament receiving official support should adhere to the osu! community rules. This includes things like Twitter accounts, Discord servers, and so on.
Participants in officially supported tournaments are expected to adhere to the osu! community rules at all times, regardless of their rank, accomplishments, or other achievements.
Tournament players are also expected to treat all volunteers involved in hosting a tournament with respect, and to not deliberately attempt to waste their time or otherwise excessively complicate the undertaking of a tournament with their actions.
Organisers who find the behaviour of any player enrolled in an officially supported tournament questionable or disruptive may report such things to the osu! support team for prompt review. At the osu! team's discretion, offending players may be issued timed or permanent tournament bans depending on the severity of their behaviour. Repeat offenders may risk incurring a permanent tournament ban or a restriction.
A major part of being an officially supported tournament is access to the screening process. Similar to the "security checks" undertaken by all World Cup players, screening helps prevent people with recent serious infringements or tournament bans from disrupting play.
Tournament organisers will be expected to provide the following:
The comma-separated list should look like this:
Player1, 1234567 Player2, 1234567 Player3, 1234567
Once screening concludes, the osu! Support Team will provide a list of any players from your tournament that failed screening and are not considered eligible for tournament play. No individual reasons will be given for why a player does not pass screening.
Individual players who are unhappy with their screening outcome should be told to consult email@example.com via email.
Allowing users that have failed screening to play in your tournament will result in an immediate withdrawal of support and will result in future requests for support to be denied.
Profile badge images must adhere to the following standards:
Please consult the following examples of approved badges:
Badge images that do not meet these standards will be refused with given reasoning, and you may be asked to completely redesign your badge in some cases. This is fairly rare, but should be accounted for.
In rare circumstances, some long-running community tournaments may qualify for in-game main-menu banner support. Such images must adhere to the following standards:
2x, meaning that they will be exported at 50% scale by us in a
Please do not submit a main menu banner with your original request—you will be asked and pointed to this section if you are authorized to make use of one.
To start with, the request for support must be made well before the tournament actually commences play.
There are no specific timelines for this, but we recommend at least two to three weeks before play commences to account for delays in the screening process.
You may be required to postpone the start of your tournament during periods of high delay, but the osu! team will make efforts to ensure this does not happen.
Please read the criteria laid out below, then send an email to firstname.lastname@example.org with the following information:
Please allow at least a week for a response. We will try our best to handle all requests within a week, but we occasionally have large spikes in workload that can make this impossible.
Community-run tournaments which abide by the following hard criteria are eligible for support:
¹: An "experienced" team member is loosely defined as someone who has contributed significantly to the successful running of at least three badge-receiving tournaments beforehand, or has been a part of the osu! World Cup team. This may vary at the discretion of the account support team.
If a tournament satisfies the criteria outlined above, it must also abide by the following practices during play:
!mp makecommand, so that they do not expire.
Once the tournament has concluded, the organisers will need to submit the following to the account support team:
LAN tournaments are also required to add links to VODs and a copy of the bracket of the entire tournament in order to be considered for a badge prize.
The second iteration of a tournament is often free of a lot of the organisational issues of the first tournament, and has established a solid workflow and staff involved in its production. They are far less likely to peter out or be subject to questionable choices. The tournament is also far more identifiable if it runs more than just once.
For all of these reasons (and more), we ask that profile badge prizes are only awarded to tournaments that have successfully run at least once before, unless a sizeable majority of the team is experienced and accomplished at running tournaments in the past.
We consider referees, mappool selectors, judges, team organisers, or any other form of managerial position directly involved in the maintenance and operation of a tournament to be a part of its staff.
Commentators and streamers are not considered by us as staff, and may play or interact in tournaments freely so long as they are not directly involved in any managerial aspect of running the tournament or violate anything mentioned above.
We have historically had issues where unscrupulous organisers have geared tournaments specifically (i.e. picked maps they're familiar with, adjusted seeds/brackets, etc.) to farm profile badges for themselves and their friends. While we understand that most groups will not do this, we must enforce this restriction to keep things fair for everyone.
Generally no, unless the role they are assuming is not one that could conceivably alter the outcome of the tournament.
A player may conclude play in your tournament and join as a commentator, for example, but not as a referee, organiser, or anything further.
Flooding the game with profile badges dilutes the prestige of the prize for everybody else. We do not want profile badges to be something that people 'farm' from a few sets of regular, recurring tournaments.
For beatmap contests, yes, just follow the same rules as above. We highly recommend using Featured Artists for such contests and will flagrantly give preferential treatment to those who do.
For other contests, email us and ask personally. We'll try to work something out.
Yes, a match can still be played even if one of the teams is missing one or more players.
Yes, you can. It's at the osu! team's discretion to decide if your tournament can be advertised in-game, as there are many factors to consider.
The minimum requirements to request in-game advertising are as follows: