00:03:721 (1,2) - feel kinda odd visually. Maybe make them curved and fit together nicely with the slider before it 00:03:379 (7) Something like this:
(Obviously can adjust so it's nice and tidy for your own tastes)
00:15:379 (2,3,4) - This being so close together seems a bit counter-intuitive. I would space this apart more.
i would time this something like this:
177,545.454545454547,4,2,0,85,1,0
722,315.789473684211,4,2,0,85,1,0
you should always start your mapping after/on a red line
02:51:913 (1,2,3,4,1,2,3,4) - i think if the spacings were reversed this would be a really good concept to keep throughout the whole kiai section. The first 4 sliders have higher spacing that the 4 that come after, since the song has a sound that goes from higher intensity to lower and it's also all over the kiai part.
just copy and paste the numbers into timing points section of the timing panel (shortcut to open it is F6)
01:12:367 (5,1) -
01:13:458 (6,1) -
these shouldn't be different spacing. Stack 01:13:458 (6,1) - this the same way you stack in the first screenshot 01:12:367 (5,1)
I agree with ThemMelon's point. The linear jumps do not fit here.
00:09:367 (2,3,4,5,6,7,8,9) - 00:18:095 (2,3,4,5,6,7,8,9) - 00:22:595 (1,2,3,4,5) - are consistently sharp angles with minor adjustments between them, then you switch to 00:25:731 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5) - which is fine, then randomly introduce the harsh linear jumps 00:30:095 (1,2,3,4,1,2,3,4,1,2,3,1,2,3) - and you go back to 00:34:458 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4) - this.
It just feels super random, I think just change the linear jumps to the same style as 00:34:458 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4) - and 00:25:731 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4) - and you should be good.
You use your rhythm very consistently, which would be not an issue if it was following the song, which it currently feels like it is not doing.
Completely agree with this. You definitely need to rework the spacings at the start, because the kiai feels quite underwhelming.
went back through the kiai, and changed ncs to follow more or less the same way it is in the first half of the map