I feel like from 00:05:923 (1) to 00:09:507 (13) the spacing should be higher to higlight the intensity of the guitar riff, Not as spaced as 00:00:713 (1,2) ... but a little less :)
00:11:790 (1,2,3,4,5,6,7,8) - On this section too until 00:20:269 (1)
Also here, 00:10:486 (1,2,3,4,5,6,7,8), I think the spacing should be higher, Maybe something like this https://osu.ppy.sh/ss/18033114/2af7
00:14:722 (13,14,15,16) - could maybe map these as kick sliders or repeat it would fit much nicer than this weird spacing change
00:31:352 (1,2,3,4,1,2,3,4) - A more intense pattern can fit here, but idunno what you think about it :)
00:38:531 (1,2,3,4,5,1,2,3,4,5,6,7,8,1) - spacing on these should be lower not higher than the stream right before it cuz guitar pitch chills down
and would make 01:38:534 (1,2,3,4,5,6,7,8) - have higher impact also could buff that to follow vocals bit better
gonna do deccel's instead of repeats for these since repeats would take away from following vocals on 01:39:186 (9,10) -
there is difference in dynamic vocals where u can do them good with repeats like u did on some parts (like this 01:43:103 (9,10,11,12,13) - )
but this is just 4 notes of nothing into new start of vocals which just feel under represented like this
eg. 01:38:126 - vocals end here and start here 01:38:534 - rest is just nothing
yes u can hear lil sm on 01:38:452 - but thats not noticable while playing
I understand fully about the reasoning behind making 01:38:534 (1) - stronger emphasis, & I can see the thought process behind where adding a repeat 01:38:208 (13) - will help give that next vocal stronger emphasis (I do this many times in the map, i.e 02:49:944 (9,1) - 04:34:286 (9,1) - etc)
However, as you said the vocals end on the blue tick 01:38:126 (12) - (but really they start fading out on red tick 01:38:045 (11) - ) which means there is no significant sound on 01:38:208 (13) - to warrent a repeat slider, which has been the main focus of all my repeat sliders throughout the map.
I also feel that having a deccel start from where the vocals begin to fade out 01:38:045 (11) - to create a low spacing stream where there are no (1/2)
continuation of the vocals from start of said stream, combined with an angle change on the next strong prominent vocal 01:38:534 (1) - is more then enough emphasis to represent the absense of vocals & the start of new strong vocals on 01:38:534 (1) -
I respect your opinion & I greatly appreciate your mods, however this one I personally disagree with due to how I structure the rest of my map's rhythm. If I were to accept this, I would have to change how I do repeat sliders for the entire map for me to feel happy with it (going against my original intention) (2/2)
also as for the point u mentioned 01:43:103 (9,10,11,12,13) - I will keep these the same (no deccel) to help differentiate them
" which means there is no significant sound on 01:38:208 (13) - to warrent a repeat slider, which has been the main focus of all my repeat sliders throughout the map." 01:38:208 (13) - theres a strong snare here thats perfect fit for a repeat
"01:38:534 (1) - is more then enough emphasis to represent the absense of vocals & the start of new strong vocals on 01:38:534 (1) -" also this i really think it doesnt it do any justice since vocals start off pretty strong this combined with low spacing that stream is and just flowing into it makes them really underespresnted
06:05:274 (1,2,3,4) - could do spacing you have been doing on stuff above to follow guitar pitch
plus extend that repeat
06:08:203 (12) - and this oen
06:09:507 (13) -
06:10:811 (12) - u get the point its shit to play if u wanna do that map a long slider
01:46:350 (1,2,3,4) - for these: buildup from 01:45:059 (1,2,3,4,5,6,7) - + 01:45:711 (1,2,3,4,5,6,7,8) - etc
06:05:274 (1,2,3,4) - dont feel like this spot in song is as intense as 01:46:350 (1,2,3,4) -
06:10:811 (12) - I do this intentionally to give a better/different emphasis on 06:11:138 (1) - (cuz bigger cymbol crash) but I didnt do it correctly for a few of them so fixed
its super weird to do it with repeats please try long slider option (from white tick to blue) like this you are just leaving hole mid stream section like its really off putting while playing and it doesnt bring much in tame sections like that there is no super dynamic vocals or anything its just meh
06:14:715 (13) - this ones even worse cuz ur leaving a gap when song is going mode extend the reverses and fix the spacing into next pattern so its not unreadable
02:12:939 (7,1) - spacing here is randomly really high for a calmer section so nerf to be similar to 02:09:026 (7,1) - 02:11:635 (7,1) - etc
Can you explain why you didn't NC 04:40:156 (5) - when you NC 04:37:873 (1) - ? They look pretty identical to me excluding the very, very minute spacing differences. I am just genuinely curious
03:09:512 (13,1,2) - this is really weird
rather do sm dumb like this https://ibb.co/QjQFvZC
03:10:503 (1,2,3) - rhythm kinda cancerge, cuz 1/3 drums only rly start on 03:10:719 -, just use sotarks rhythm with a 2/3 slider on 03:10:503 (1) - with active 1/3 after it starting on 03:10:827 -
03:50:117 (1,2) - if ur gonna keep the extended slider for the guitar on 1 then make this spacing readable cuz it looks like a 1/2 gap not 1/4
04:10:660 (1) - pretty sure its meant to be 1/6 snapping like this https://osu.ppy.sh/ss/19452186/0fea there is clearly drum on this white tick too 04:10:823 -
04:13:758 (1,2,3,4,5,6,7,8,9,10) - ur spacing should be progressing up here as the guitar goes mode instead of going down
you could add more curves to this part of the stream 04:17:663 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) -
just like you did here 04:18:966 (1) - to follow guitar better
04:17:663 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - where are the spacing changes bro these shouldnt be the same spacing all across when guitar is varying so much
04:26:788 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,1,2,3,4,1,2,3,4,5,6,7,8,9) - why are there only flat increases/decreases in spacing here when the rest of the section is mostly accel/decel streams, feel like this part should also be like that
04:43:109 (1,2,3,4,5,6,7,8) - The intensity of the guitar solo asks for a little more spacing here lol
04:48:289 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - also why everyone maps this as 1/4 :sob: makes 0 sense and its shit to play please im begging you map it as it should be mapped
05:13:749 (1,2,3,4) - imo spacing a bit overkill here for an overall calm section, would reduce spacing a bit, would help buildup / transition to intense section here 05:15:054 (1,2) - stand out better
05:21:097 (1) - this stream could be better its pretty meh to play as it is now
could perhaps map this as a slider 05:21:423 (5,6) - so you have fine start for a new stream
then this as repeats 05:22:883 (1,2,3,4,5,6,7,8) -
05:23:531 (1,2,3,4,5,6,7,8) - this as a decel thingy start at maybe like 1.4x ds since i think it will flow better into this 05:24:180 (1) -
sm like this https://ibb.co/tqkqsYR
also could nerf 05:24:180 (1) - this part of the stream by 0.2ds so you can follow vocal change here 05:25:484 (1,2,3,4,5,6,7,8) since its bit stronger than part before
agree 05:21:097 (1) - stream could be better, adjusted appropriately
05:24:180 (1) - nerfing by .2 would make it easier then the previous streams... goal of this stream is to make it the most intense part of the song/map so im keeping this as is. I do like the idea of increasing spacing on 05:25:484 - but any way I implement it I dont like sadly :< I might revisit this
05:34:293 (8,1) - spacing here a bit high and out of place compared to other similar areas, prob nerf a bit to help other more intense downbeats like 05:39:671 (3,1) - stand out
05:49:619 (1,2,3,4,1,2,3,4) - would be cool to contrast these better from 05:50:275 (1,2,3,4,5) - the vocals on downbeat clearly are more intense but spacing / contrast feels identical so perhaps make this like 01:47:002 (1,2,3,1,2,3) - 03:02:663 (1,2,3,1,2,3) - how you did it everywhere else
06:45:058 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - this shouldnt just be doing flat increases in spacing it should be a progressive spacing increase into a progressive spacing decrease as the guitar fluctuates
06:52:547 (3,4) - i get it i really do but like could we avoid doing this almost at the end of the map for ppl to sb on :sob: just space it out
07:01:880 (1) - i know ur going for a cool sliderart but currently it really is hard to tell where the sliderball would go since 07:05:018 - these full overlapped sliderbodies might cause the player to misread it
so i'd suggest going with a different idea of sliderart with less confusing paths.