01:16:333 (1,2,3,4,5) - no need to space out 4-5 on a hard diff. you already have a complex spacing idea going on with the varying sizes of 1/2 rhythms seen at 01:18:166 (1,2,3,1,2,3). It's best to keep the structure simple for baby players
03:58:230 (1,2,3,4,5) -
alternate rhythm lets both drum rhythms be mapped with a reverse slider
Or just change 03:56:892 (1) into 3 circles so that revserse slider always means melody triple
03:29:279 (1,2,3,4,5,6,7,8,9) - I don't think matches what the song is doing. Nerf to be consistent with the other 1 2 3 - 1 2 3 - drum rhythms youve been following in this section?
I think the spread should be okay because although the hard has stamina-heavy circle chains, it's also low bpm. Likewise, although the normal has low density, it is more difficult than it appears because the rhythms are relatively complex for a Normal. So overall gap between the diffs isn't too terribly far
some diffs' hitsound patterns are different because they followed different rhythms or i thought certain hitsounds were distracting. I went through each diff individually and made adjustments based on what i thought sounded good
normal and hard for example don't have so many soft slider tails because i think the feedback is important for baby players
missing finish is fixed