After a while of it existing in the community as an option, I think that the modders and mappers are ready to discuss it in detail. What I've thought is to compile Pros and Cons of the system, and suggestions for improvement. These are just my initial thoughts, I'd like people of any experience to get involved, and try to think of new things or discuss not so discussed topics. Even the smallest things are to be mentioned. The lists below are not final.
Pros
I will try to edit the post often with stuff discussed in the thread.
Pros
- Able to filter difficulties.
- a e s t h e t i c.
- Is useful for smooth top class map modding.
- Less repeated things from modders. (although is this even a pro, since mappers tend to change their mind after modders point out the same thing)
- Collab maps can a bit more easily be handled.
- You can note posts?
- Takes less immediate commitment from both the modders and mappers side.
- Polishing the mod is not as viable, there's no way to prepare a mod beforehand with osu! resources.
- In the current system modding is considered as a secondary involvement, people are much more known for being mappers or players, but rarely is a user known for being a good modder. The new system puts modders all mixed up, so others viewing the thread won't be able to comprehend the value of one modder, in fact, with all the posts mixed up so much, I doubt anybody will be looking over mods unless the timestamp says that something was already mentioned. This means no one will be able to take notice on a specific modder, therefore... rip modder pride.
- There is no formatting.
- Seems like there is a lot of unused space than it needs to be. ~Noffy. Personally I think at some point it is handy, but removing a little bit white space would be more fitting as I won't be required to scroll a lot down for just one discussion on a post.
- GDers can't post their updates in the thread so you don't have a history of them if people wanted to ever look back for changes.
- Some mappers like to reply to mods first before applying it, so after answering a mod and mark it as resolved, keeping a track later would be a pain.
- New reward system is literally a con
- Hype system is also a con
- Character limit... Currently in case I need to write a huge paragraph, I will have to break it down into adding more into responses of the initial post, which is just a pain imo. So imo I think character limit could have a higher cap?
- Currently you can't view activity on mv2 on old site. On new site you can, but it's mega spammy.
- Currently, if a difficulty changes beatmap number due to being renamed, or deleted and added back between uploads, all points made on it disappear into an abyss.
- Is there no limit per kudosu on a mapset yet?
- You can't see the listing of currently nominated maps.
- Writing box is impractical, it's height is too small, covering about 2 and a half rows. Scrolling goes to like 1.5 rows and I get to skip text basically on longer posts. I think making it by default to be higher, or simply make it follow your preference of its height is the way to go, because the current chosen box is too small for any editing conventions.
- Make it available to filter per modder and per timeline. I am pretty sure many people would prefer that, I cant imagine myself browsing mapthreads on modv2 in it's current state. Especially the "resolved" issues.
- New popping system is in place, everytime a BN posts an issue, the mapset automatically becomes popped.
Stuff deemed irrelevant by my own choice therefore removed
- Modders are limited with the timeline. No freedom into compiling issues related to one concept if more are mentioned. People often use stuff in the same mod post like; Rhythm errors: *Modder mentions few timestamps related to rhythm. Then something like Flow errors: *Modder entions few timestamps related to flow. Modders try to dynamically connect their thoughts about one specific issue at a time really often. Being limited to expressing concerns via timeline only will hinder that.
- Make the modder be able to post all at once, and separate timelines by doing shift enter. When doing shift+enter, the current segment will be framed, and a new blob will appear for all below that, separated with a smooth line or something. Those segments should include options of praise / issue / suggestions for the sake of timeline view and the purpose of modding v2. The idea is to make filter for timeline as well as filter per modder available, while also staying easy to polish.
I will try to edit the post often with stuff discussed in the thread.