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Ganar - Sahara Bounce

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Total Posts
169
Topic Starter
Chalwa
This beatmap was submitted using in-game submission on 11 września 2016 at 22:12:32

Artist: Ganar
Title: Sahara Bounce
Tags: harddance hardcore cut dance refaller asserin havkz
BPM: 170
Filesize: 3186kb
Play Time: 01:21
Difficulties Available:
  1. Asserin's Normal (2,3 stars, 179 notes)
  2. Easy (1,34 stars, 76 notes)
  3. Hard (3,11 stars, 196 notes)
  4. Mapper's Extra (5,27 stars, 307 notes)
  5. ReFaller's Insane (4,26 stars, 246 notes)
Download: Ganar - Sahara Bounce
Information: Scores/Beatmap Listing
---------------
R.I.P
POLAND

POWER


05/22/2016 - Add new hitsound
05/22/2016 - Add fixed bg
05/28/2016 - Add new hitsounds
06/12/2016 - Add two new combo colours
06/19/2016 - Add MrKosiej's Extra GD
06/22/2016 - Add XVoIR's Sub-Extra GD
07/18/2016 - Change name from MrKosiej's Extra to MrKosiej's Insane
07/21/2016 - Add Asserin's Advanced GD
07/22/2016 - Remove MrKosiej's Insane GD
07/22/2016 - Change name diff from Asserin's Advanced to Asserin's Kebab
07/26/2016 - Remove XVoIR's diff, cause he please :(
07/30/2016 - Remapped Normal diff
08/03/2016 - Add havkz's Extra diff
08/11/2016 - Removed Normal diff
and
08/11/2016 - Renamed Asserin's diff to Asserin's Normal
and
08/11/2016 - Remaked Hard diff
07/22/2016 - Change name diff from havkz's Extra to Mapper's Extra
DIFFS
Easy - by me
/ Normal - by Asserin
Hard - by me
Insane - by ReFaller
Extra - by Mapper

Maq
from modreqs

SPOILER
Easy
00:29:992 (4) - NC
00:33:168 (2) - Blanket
00:33:521 (3) - Fix blanket
00:35:991 (2) - Blanket
00:53:992 (1) - Move this to the right a bit more so it doesnt overlap with 00:52:580 (3) -
01:01:051 (2) - Fix blanket
01:06:698 (3,4) - ^
01:20:816 (3) - I think replacing this with a spinner is a cleaner way to show the fading out of the song

Normal
00:59:286 (2) - Move this down a little bit
01:20:816 (3) - Same as what I said on Easy

Hard
00:11:286 (2) - Blanket with 00:11:639 (3) -
00:20:110 (1) - Make this (6), start NC on 00:20:463 (2) -
01:13:933 (2) - Just a preference, but just make this a straight slider
01:20:816 (2) - Same as other diffs

Looks good so far! GL!
Topic Starter
Chalwa

Maq wrote:

from modreqs

SPOILER
Easy
00:29:992 (4) - NC
00:33:168 (2) - Blanket
00:33:521 (3) - Fix blanket
00:35:991 (2) - Blanket
00:53:992 (1) - Move this to the right a bit more so it doesnt overlap with 00:52:580 (3) -
01:01:051 (2) - Fix blanket
01:06:698 (3,4) - ^
01:20:816 (3) - I think replacing this with a spinner is a cleaner way to show the fading out of the song

Normal
00:59:286 (2) - Move this down a little bit
01:20:816 (3) - Same as what I said on Easy

Hard
00:11:286 (2) - Blanket with 00:11:639 (3) -
00:20:110 (1) - Make this (6), start NC on 00:20:463 (2) -
01:13:933 (2) - Just a preference, but just make this a straight slider
01:20:816 (2) - Same as other diffs

Looks good so far! GL!
<3 Thanks bro :D.
Kibbleru
asked on irc

SPOILER
04:23 Chalwa: Hello Kibbleru! I'm new mapper. Asserin is my friend and he wrote "If u want to help in mapping, write to Kibbleru. He can help you". And I am :D. I looked on your profile and you wrote: "I love helping new mappers" and "Don't worry, i'm usually nice". If u don't want to nelp me, write it :). Can I send you my map? It's Hard Dance music (<3). Thanks in advance :).
04:24 Kibbleru: holy shit paragraph
04:24 Kibbleru: hi
04:24 Kibbleru: yes
04:24 Kibbleru: i can help u
04:24 Kibbleru: what do u need xd
04:24 *Chalwa is listening to [https://osu.ppy.sh/b/981615 Ganar - Sahara Bounce]
04:25 Chalwa: I need a mod, but no very expanted
04:25 Chalwa: And help
04:25 Kibbleru: k leme try this diff first
04:25 Chalwa: kk
04:27 Kibbleru: hmm
04:27 Kibbleru: not bad
04:27 Kibbleru: u got ur concept of spacing done pretty well
04:27 Kibbleru: nothing was confusing to read
04:27 Kibbleru: which is a good thing
04:28 Chalwa: Thanks :)
04:28 Chalwa: It's my 2nd beatmap in my life.
04:29 Kibbleru: timing seems a bit weird when i played id
04:29 Kibbleru: it*
04:29 Kibbleru: but it seems fine when i check it in editor
04:29 Kibbleru: hm
04:30 Kibbleru: ah
04:30 Chalwa: I know
04:30 Chalwa: My friedns said the same
04:30 Chalwa: friends*
04:30 Kibbleru: there's a delay on ur drum-hitnormal10
04:30 Kibbleru: which might be the reason why it sounds a bit weird
04:30 Kibbleru: idk tho
04:30 Kibbleru: cuz its not that big of a delay
04:30 Kibbleru: anyway u can fix that later with audacity or something
04:31 Kibbleru: 00:03:169 - ok so ur first section here
04:31 Kibbleru: pretty overmapped tbh 00:05:286 (2) -
04:31 Kibbleru: that's not in the song at all
04:31 Kibbleru: 00:06:698 - same with the slider repeat
04:31 Kibbleru: 00:07:757 (4,5,1,2,3,4,1,2,3,4,5) -
04:32 Kibbleru: overall ur probably making the rhythm more complex than it should be
04:32 Kibbleru: i would littearly just put circles every measure untill the song picks up at here 00:14:463 -
04:32 Kibbleru: 00:18:874 (2) - triplet is overmapped although i guess it doesnt sound too bard
04:33 Kibbleru: 00:20:021 (5,6) - ok these kind of double rhythms are really weird to play. i have a few suggestions
04:33 Kibbleru: 1. add a circle here
04:33 Kibbleru: 00:19:933 -
04:33 Kibbleru: 2. 00:19:757 - use a 1/2 slider here which ends on 00:19:933 -
04:33 Kibbleru: 3. 00:20:021 (5,6) - turn this into a slider
04:34 Chalwa: k
04:34 Kibbleru: 00:24:521 - could probably add a 1/4 repeat slider here if u wana stay consistent with 00:21:697 (2) -
04:34 Kibbleru: 00:27:874 (6) - ok everybody hates double repeats
04:34 Kibbleru: pls avoid these unless absolutely necessary
04:34 Chalwa: k
04:34 Kibbleru: 00:37:757 (3) - same context
04:35 Kibbleru: 00:42:698 - its a bit better here since u use them consistently
04:35 Kibbleru: ur choice if u wana change
04:35 Chalwa: You can see so much double repeats
04:35 Kibbleru: but the starting may catch people off
04:35 Chalwa: I know
04:35 Kibbleru: 00:45:521 (1) - ok for furture reference these ones are fine
04:35 Kibbleru: cuz idk
04:35 Kibbleru: ppl are more used to these on 1/4 rhythms
04:36 Kibbleru: and its easier to see cuz the next slider will appear b4 it ends
04:36 Kibbleru: 00:54:521 (5,1) - this needs more spacing
04:36 Kibbleru: it caught me off guard a bit
04:36 Kibbleru: 01:09:521 (2) - yeah fix this one
04:37 Kibbleru: 01:16:580 (1,2) - this is dumb to play for a hard diff at least
04:37 Kibbleru: no sense in keeping it since its the only one u use
Topic Starter
Chalwa

Kibbleru wrote:

asked on irc

SPOILER
04:23 Chalwa: Hello Kibbleru! I'm new mapper. Asserin is my friend and he wrote "If u want to help in mapping, write to Kibbleru. He can help you". And I am :D. I looked on your profile and you wrote: "I love helping new mappers" and "Don't worry, i'm usually nice". If u don't want to nelp me, write it :). Can I send you my map? It's Hard Dance music (<3). Thanks in advance :).
04:24 Kibbleru: holy shit paragraph
04:24 Kibbleru: hi
04:24 Kibbleru: yes
04:24 Kibbleru: i can help u
04:24 Kibbleru: what do u need xd
04:24 *Chalwa is listening to [https://osu.ppy.sh/b/981615 Ganar - Sahara Bounce]
04:25 Chalwa: I need a mod, but no very expanted
04:25 Chalwa: And help
04:25 Kibbleru: k leme try this diff first
04:25 Chalwa: kk
04:27 Kibbleru: hmm
04:27 Kibbleru: not bad
04:27 Kibbleru: u got ur concept of spacing done pretty well
04:27 Kibbleru: nothing was confusing to read
04:27 Kibbleru: which is a good thing
04:28 Chalwa: Thanks :)
04:28 Chalwa: It's my 2nd beatmap in my life.
04:29 Kibbleru: timing seems a bit weird when i played id
04:29 Kibbleru: it*
04:29 Kibbleru: but it seems fine when i check it in editor
04:29 Kibbleru: hm
04:30 Kibbleru: ah
04:30 Chalwa: I know
04:30 Chalwa: My friedns said the same
04:30 Chalwa: friends*
04:30 Kibbleru: there's a delay on ur drum-hitnormal10
04:30 Kibbleru: which might be the reason why it sounds a bit weird
04:30 Kibbleru: idk tho
04:30 Kibbleru: cuz its not that big of a delay
04:30 Kibbleru: anyway u can fix that later with audacity or something
04:31 Kibbleru: 00:03:169 - ok so ur first section here
04:31 Kibbleru: pretty overmapped tbh 00:05:286 (2) -
04:31 Kibbleru: that's not in the song at all
04:31 Kibbleru: 00:06:698 - same with the slider repeat
04:31 Kibbleru: 00:07:757 (4,5,1,2,3,4,1,2,3,4,5) -
04:32 Kibbleru: overall ur probably making the rhythm more complex than it should be
04:32 Kibbleru: i would littearly just put circles every measure untill the song picks up at here 00:14:463 -
04:32 Kibbleru: 00:18:874 (2) - triplet is overmapped although i guess it doesnt sound too bard
04:33 Kibbleru: 00:20:021 (5,6) - ok these kind of double rhythms are really weird to play. i have a few suggestions
04:33 Kibbleru: 1. add a circle here
04:33 Kibbleru: 00:19:933 -
04:33 Kibbleru: 2. 00:19:757 - use a 1/2 slider here which ends on 00:19:933 -
04:33 Kibbleru: 3. 00:20:021 (5,6) - turn this into a slider
04:34 Chalwa: k
04:34 Kibbleru: 00:24:521 - could probably add a 1/4 repeat slider here if u wana stay consistent with 00:21:697 (2) -
04:34 Kibbleru: 00:27:874 (6) - ok everybody hates double repeats
04:34 Kibbleru: pls avoid these unless absolutely necessary
04:34 Chalwa: k
04:34 Kibbleru: 00:37:757 (3) - same context
04:35 Kibbleru: 00:42:698 - its a bit better here since u use them consistently
04:35 Kibbleru: ur choice if u wana change
04:35 Chalwa: You can see so much double repeats
04:35 Kibbleru: but the starting may catch people off
04:35 Chalwa: I know
04:35 Kibbleru: 00:45:521 (1) - ok for furture reference these ones are fine
04:35 Kibbleru: cuz idk
04:35 Kibbleru: ppl are more used to these on 1/4 rhythms
04:36 Kibbleru: and its easier to see cuz the next slider will appear b4 it ends
04:36 Kibbleru: 00:54:521 (5,1) - this needs more spacing
04:36 Kibbleru: it caught me off guard a bit
04:36 Kibbleru: 01:09:521 (2) - yeah fix this one
04:37 Kibbleru: 01:16:580 (1,2) - this is dumb to play for a hard diff at least
04:37 Kibbleru: no sense in keeping it since its the only one u use
Thank you so much <3
DeletedUser_6181859
Hey, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
Add "hardcore" and "cut" to Tags
Remove "Hard" because you have in in your diffname and "Bounce" because you have it in title from Tags.
Change your BG-picture to 1366x768 or 1024x768
Easy
00:31:404 (1,2) - fix blanket
00:33:521 (3,2) - stack
00:41:286 (3) - set your sliderpoints in white ticks (like in %image%
00:46:933 (1,2) - don't overlap
00:49:757 (3,2) - stack
00:52:580 (3,1,2) - don't overlap
01:01:051 (2,2) - i think this sliders broke this diff. Set two sliders instead one
Normal
00:09:874 (2,4) - don't overlap
00:27:521 (2,1) - ^
00:34:227 (1,3) - ^
00:44:816 (3,1) - ^
00:17:286 (1) - i think this slider broke this diff. Set two sliders instead one
00:41:286 (3,4) - change this pattern because it's confused
01:01:757 (2,1) - fix flow
I think you need more patterns like 00:59:639 (1,2) - in this diff
Hard
I think Slider Velosity=1.4 is so big here, change to 1.2~1.3
00:08:110 (2) - i don't hear any instrument here
00:45:521 (1,2,3,4) - change this pattern like in %image%
00:49:051 (2,5) - stack
00:51:345 (2) - change to triple by circles
00:59:816 (2) - ^
01:02:640 (2) - ^
01:13:933 (2) - ^
Good luck!
{end of mod}
Topic Starter
Chalwa

100bit wrote:

Hey, my name is Max 100bit, and this is my mod!
Well, opinion of modder is opinion of modder.
Do not judge strictly, I could be wrong.
And yep, I am just learning. My english is bad, so sorry for googletranslate.
Song and beatmaps
Add "hardcore" and "cut" to Tags
Remove "Hard" because you have in in your diffname and "Bounce" because you have it in title from Tags.
Change your BG-picture to 1366x768 or 1024x768
Easy
00:31:404 (1,2) - fix blanket
00:33:521 (3,2) - stack
00:41:286 (3) - set your sliderpoints in white ticks (like in %image%
00:46:933 (1,2) - don't overlap
00:49:757 (3,2) - stack
00:52:580 (3,1,2) - don't overlap
01:01:051 (2,2) - i think this sliders broke this diff. Set two sliders instead one
Normal
00:09:874 (2,4) - don't overlap
00:27:521 (2,1) - ^
00:34:227 (1,3) - ^
00:44:816 (3,1) - ^
00:17:286 (1) - i think this slider broke this diff. Set two sliders instead one
00:41:286 (3,4) - change this pattern because it's confused
01:01:757 (2,1) - fix flow
I think you need more patterns like 00:59:639 (1,2) - in this diff
Hard
I think Slider Velosity=1.4 is so big here, change to 1.2~1.3
00:08:110 (2) - i don't hear any instrument here
00:45:521 (1,2,3,4) - change this pattern like in %image%
00:49:051 (2,5) - stack
00:51:345 (2) - change to triple by circles
00:59:816 (2) - ^
01:02:640 (2) - ^
01:13:933 (2) - ^
Good luck!
{end of mod}
Thanks! I did everything except for one thing. I think SV 1.4 is good to hard.
Eeveesenpai_4_u
M4M as reuested ^^
soso nom
Hard



00:47:110 - add a circle here and move the spinner from 00:47:286 - 00:47:286
00:48:874 - add a cirlce
00:48:874 - add a circle thats sounding nicer (you dont Need to that because i find it strange that a Combo beginning on red)
00:55:051 - same
00:57:874 - same
01:00:698 - same
01:03:521 -^^
01:04:227 (2) - ^^
01:09:168 - ^^
01:09:433 - add a circle
01:11:992 - ^^
01:16:404 - ^^
01:16:492 - same
01:17:639 - ^^
01:20:463 - ^^
01:20:727 - ^^

Normal


00:55:227 - add a cirlce
00:57:521 (3) - slider too 00:57:874
01:10:933 (5) - why not make a L slider
01:19:404 (1) - a bit too short
Eeveesenpai_4_u
I hope my mod is helpfull
Topic Starter
Chalwa

Eeveesenpai_4_u wrote:

M4M as reuested ^^
soso nom
Hard



00:47:110 - add a circle here and move the spinner from 00:47:286 - 00:47:286
00:48:874 - add a cirlce
00:48:874 - add a circle thats sounding nicer (you dont Need to that because i find it strange that a Combo beginning on red)
00:55:051 - same
00:57:874 - same
01:00:698 - same
01:03:521 -^^
01:04:227 (2) - ^^
01:09:168 - ^^
01:09:433 - add a circle
01:11:992 - ^^
01:16:404 - ^^
01:16:492 - same
01:17:639 - ^^
01:20:463 - ^^
01:20:727 - ^^

Normal


00:55:227 - add a cirlce
00:57:521 (3) - slider too 00:57:874
01:10:933 (5) - why not make a L slider
01:19:404 (1) - a bit too short
Thanks so much :D. A lot of things have been fixed
ekafjr
Hi :3 from modreqs
[General]

  1. Choose Combo Colors
  2. Disable wide screen support

[Hard]

  • 00:19:933 (5) - wrong rhythm, start at here 00:20:021 (5) -
    00:22:933 (1,2) - blanket ?
    00:28:933 (2,3,4) - why its blank ? rhythm strong
    00:32:816 (3) - swap NC
    00:40:051 (2,3,4) - 1/4 why ?
    00:57:521 (3) - this just my opinion, remove circle change 1/1 slider on here it to fit a better rhythm
    00:58:051 (1) - ah trilpe why you just put 1 circle
    01:00:698 (6) - you have drum at here
    01:03:521 (6) - same^
    01:06:345 (2) - ^
Nah, I guess that's all I can give. I hope I'm helpful and not changing your map style XD. Good luck !
Topic Starter
Chalwa

ekafjr wrote:

Hi :3 from modreqs
[General]

  1. Choose Combo Colors
  2. Disable wide screen support

[Hard]

  • 00:19:933 (5) - wrong rhythm, start at here 00:20:021 (5) -
    00:22:933 (1,2) - blanket ?
    00:28:933 (2,3,4) - why its blank ? rhythm strong
    00:32:816 (3) - swap NC
    00:40:051 (2,3,4) - 1/4 why ?
    00:57:521 (3) - this just my opinion, remove circle change 1/1 slider on here it to fit a better rhythm
    00:58:051 (1) - ah trilpe why you just put 1 circle
    01:00:698 (6) - you have drum at here
    01:03:521 (6) - same^
    01:06:345 (2) - ^
Nah, I guess that's all I can give. I hope I'm helpful and not changing your map style XD. Good luck !
Thanks so much! I fixed many your things :D
Izzywing
Hi, this is from my queue :) Thanks for posting in it.

[Easy]

00:31:404 (1,2) - Improve the blanket here
00:49:757 (3,1) - I don't think you should try to blanket these since the Distance spacing is pretty low and it'd be hard to shape
00:55:404 (3) - This slider's kinda ugly :/
00:58:227 (3) - gross! Don't try to blanket this with 00:56:816 (1), it'll look bad. Try a new shape.
01:08:110 (1,2) - Don't try to blanket these
01:20:816 (1) - This spinner should extend until the downbeat (01:22:227)

[Normal]

00:17:286 (1) - Repeat sliders that are this big aren't very popular nowadays i'd remap this
01:20:816 (1) - Extend spinner like I mentioned in easy

[Hard]

00:24:345 (3) - NC to be consistant
00:42:698 (1,2,3) - Double repeat 1/2 sliders are pretty lame, esp in a hard; i'd remap this part
01:20:816 (1) - Same deal as above

Alright so for the hard you only map the main melody and skip over the drums. When you get to hitsounding you'll realize you really want those drums inbetween the melody mapped. Esp. since if you're only mapping the melody and ignoring the drums between the gameplay starts to feel like "play, break, play, break" which can be boring.

Other than that, it's a good map.

Good mapset overall! You had some nice slider designs, and the flow felt nice in a lot of parts.

Good luck!
Topic Starter
Chalwa

Hobbes2 wrote:

Hi, this is from my queue :) Thanks for posting in it.

[Easy]

00:31:404 (1,2) - Improve the blanket here fixed
00:49:757 (3,1) - I don't think you should try to blanket these since the Distance spacing is pretty low and it'd be hard to shape fixed
00:55:404 (3) - This slider's kinda ugly :/ fixed
00:58:227 (3) - gross! Don't try to blanket this with 00:56:816 (1), it'll look bad. Try a new shape. fixed
01:08:110 (1,2) - Don't try to blanket these It ruins pattern :/
01:20:816 (1) - This spinner should extend until the downbeat (01:22:227) fixed

[Normal]

00:17:286 (1) - Repeat sliders that are this big aren't very popular nowadays i'd remap this fixed
01:20:816 (1) - Extend spinner like I mentioned in easy fixed

[Hard]

00:24:345 (3) - NC to be consistant fixed
00:42:698 (1,2,3) - Double repeat 1/2 sliders are pretty lame, esp in a hard; i'd remap this part fixed
01:20:816 (1) - Same deal as above fixed

Alright so for the hard you only map the main melody and skip over the drums. When you get to hitsounding you'll realize you really want those drums inbetween the melody mapped. Esp. since if you're only mapping the melody and ignoring the drums between the gameplay starts to feel like "play, break, play, break" which can be boring.

Other than that, it's a good map.

Good mapset overall! You had some nice slider designs, and the flow felt nice in a lot of parts.

Good luck!
Thank you so much! I'll fix it in the evening (in Poland )
DeletedUser_6181859
Oh. It's my mistake.
Remove from Tags:
"ganar" because you have it in Artist
"sahara bounce" because you have it in Title
DO NOT GIVE KUDOSU!
Topic Starter
Chalwa

100bit wrote:

Oh. It's my mistake.
Remove from Tags:
"ganar" because you have it in Artist
"sahara bounce" because you have it in Title
DO NOT GIVE KUDOSU!
Thanks ;). I forgot it.
Froskya
Hi!~ M4M from your queue :D
General

  1. Add some combo colours (yellow, green, orange and etc)

Easy

  1. 00:03:169 (1,1) - this pattern looks like not good. try second (1) move for smooth jump
  2. 00:08:816 (1,1) - ugly sliders :(
  3. 00:25:757 (1) - ^
  4. 01:12:345 (3) - ^
  5. 01:15:168 (4) - ^
  6. 00:17:286 (1) - nc
  7. 00:22:933 (1) - delete and this is unrankable (few place for focusing for amateurs and here's nothing, you can add sliders and circles)
  8. 00:33:521 (3,1) - move for this look 00:31:404 (1,2)
  9. 00:38:463 (3) - this slider can be better
  10. 00:43:757 (2) - delete
  11. 00:44:110 (1) - cut to 00:45:521
  12. 01:20:816 (1) - ^ to 01:21:874
  13. 00:49:757 (3) - slider's end set to x:160 y:44
  14. 00:52:580 (3,1) - this pattern can looks better
  15. 00:58:227 (3) - ^
  16. 01:08:110 (1,2) - ^
  17. 01:10:227 (4) - don't do repeat on red tick

Normal

  1. 00:05:992 (1,2) - copy 00:03:169 (1)
  2. 00:09:874 (2) - too far
  3. 00:11:639 (1) - ugly slider :(
  4. 00:14:463 (1,2,5) - ^
  5. 00:19:404 (5) - ^
  6. 00:25:757 (1) - ^
  7. 00:56:110 (6) - ^
  8. 01:01:051 (1,2) - ^
  9. 00:13:051 (2,3) - cut 1 repeat, because amateurs can not understand that pattern
  10. 00:44:110 (2,3) - ^
  11. 00:45:521 (1) - this slider can be better
  12. 00:48:345 (1) - move slider's end for smooth jump
  13. 00:51:168 (1) - ^
  14. 01:03:874 (1,2) - this pattern can looks better
  15. 01:17:639 (4,5,1) - ^
  16. 01:20:816 (1) - cut to 01:21:874

Hard

  1. 00:03:169 (1,1,1,2) - ugly sliders :(
  2. 00:34:227 (1) - ^
  3. 00:41:286 (1,2) - ^
  4. 00:15:168 (3) - this slider can looks better
  5. 00:16:580 (3) - ^
  6. 00:20:816 (2) - ^
  7. 00:33:168 (3) - ^
  8. 01:10:933 (1,2) - ^
  9. 01:12:345 (2,4) - ^
  10. 00:20:021 (5) - start at red tick
  11. 00:23:639 (2) - ctrl + H
  12. 00:10:227 (2) - nc
  13. 00:28:580 - 00:31:404 - map something
  14. 00:37:404 (2,3) - this pattern can looks better
  15. 00:42:698 (1,2) - ^
  16. 01:03:698 (1,2,3,4) - ^
  17. 01:20:639 (4) - move to 01:20:463
  18. 01:20:816 (1) - cut to 01:21:874

Good Luck~ :)
Topic Starter
Chalwa

Revialink wrote:

Hi!~ M4M from your queue :D
General

  1. Add some combo colours (yellow, green, orange and etc) I'll add :)

Easy

  1. 00:03:169 (1,1) - this pattern looks like not good. try second (1) move for smooth jump fixed!
  2. 00:08:816 (1,1) - ugly sliders :( fixed!
  3. 00:25:757 (1) - ^ fixed!
  4. 01:12:345 (3) - ^ fixed!
  5. 01:15:168 (4) - ^ fixed!
  6. 00:17:286 (1) - nc fixed!
  7. 00:22:933 (1) - delete and this is unrankable (few place for focusing for amateurs and here's nothing, you can add sliders and circles) fixed!
  8. 00:33:521 (3,1) - move for this look 00:31:404 (1,2) I think it's good
  9. 00:38:463 (3) - this slider can be better fixed!
  10. 00:43:757 (2) - delete fixed!
  11. 00:44:110 (1) - cut to 00:45:521 fixed!
  12. 01:20:816 (1) - ^ to 01:21:874 fixed!
  13. 00:49:757 (3) - slider's end set to x:160 y:44 fixed!
  14. 00:52:580 (3,1) - this pattern can looks better fixed!
  15. 00:58:227 (3) - ^ fixed!
  16. 01:08:110 (1,2) - ^ fixed!
  17. 01:10:227 (4) - don't do repeat on red tick Hmm... I need to think about it

Normal

  1. 00:05:992 (1,2) - copy 00:03:169 (1) fixed!
  2. 00:09:874 (2) - too far fixed!
  3. 00:11:639 (1) - ugly slider :( fixed!
  4. 00:14:463 (1,2,5) - ^ fixed!
  5. 00:19:404 (5) - ^ fixed!
  6. 00:25:757 (1) - ^ fixed!
  7. 00:56:110 (6) - ^ fixed!
  8. 01:01:051 (1,2) - ^ fixed!
  9. 00:13:051 (2,3) - cut 1 repeat, because amateurs can not understand that pattern fixed!
  10. 00:44:110 (2,3) - ^ fixed!
  11. 00:45:521 (1) - this slider can be better fixed!
  12. 00:48:345 (1) - move slider's end for smooth jump fixed!
  13. 00:51:168 (1) - ^ fixed!
  14. 01:03:874 (1,2) - this pattern can looks better fixed!
  15. 01:17:639 (4,5,1) - ^ fixed!
  16. 01:20:816 (1) - cut to 01:21:874 fixed!

Hard

  1. 00:03:169 (1,1,1,2) - ugly sliders :( fixed!
  2. 00:34:227 (1) - ^ Sorry, but I love this slider xd
  3. 00:41:286 (1,2) - ^ fixed!
  4. 00:15:168 (3) - this slider can looks better fixed!
  5. 00:16:580 (3) - ^ fixed!
  6. 00:20:816 (2) - ^ I think it's good
  7. 00:33:168 (3) - ^ fixed!
  8. 01:10:933 (1,2) - ^ fixed!
  9. 01:12:345 (2,4) - ^ fixed!
  10. 00:20:021 (5) - start at red tick fixed!
  11. 00:23:639 (2) - ctrl + H O.o I miss it, fixed!
  12. 00:10:227 (2) - nc fixed!
  13. 00:28:580 - 00:31:404 - map something fixed!
  14. 00:37:404 (2,3) - this pattern can looks better fixed!
  15. 00:42:698 (1,2) - ^ I need to think about it
  16. 01:03:698 (1,2,3,4) - ^ I need to think about it
  17. 01:20:639 (4) - move to 01:20:463 fixed!
  18. 01:20:816 (1) - cut to 01:21:874 fixed!

Good Luck~ :)
Thank you! <3 :D EDIT: I saw the beatmap didn't upload. I'll fix it tomorrow...
ZLOdeuka-
hello~ from CDFOdeuka Modding Queue

[General]

• Your map has two empty .wav file for hitsounds

Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file.
NOTE: Due to a technical issue having any files that are 0 bytes in size in the beatmap folder will cause files after the (first) 0-byte file to be missing. Please do NOT use any 0-byte files. The one linked above is 44KB in size and won't cause issues.
*About this read the rules: Ranking Criteria - Audio

You should replace these files. Also, you should delete one of them: according to the rules you can't use sliderslide and slidertick at the same time - if they don't have sound.

• Hmm, I think the volume hitsounds can be made more perfect by adjusting it to the music.
For this you need to add a section here: 00:05:992 - and set the volume to 30%
then here 00:03:169 set the volume to 20%
00:08:816 put here section and to set sound 40%
00:11:639 put here section and to set sound 50%
00:14:463 put here section and to set sound 60%
01:10:933 sound 100%

So we got better hitsounds.

I did not find anything here! all is well

[Easy]

next, walk through the [New Combos!]

• It is not necessary so often to put a new combo. New combo needed if rhythm changes. In this case, you have an Easy Diff and a new combo is best to put on a big white tick.

00:16:580 (1) , 00:29:992 (1) - remove new combo
00:17:286 (2) , 00:28:580 (3) - add new combo


[Spacing]

This is the easiest difficulty in your mapset, but you use several spacings like:
Here 00:03:169 (1,1,1,1) - 1.0x spacing.
here 00:11:639 (1,1) - 1.3x spacing
here 00:14:463 (1,1) - 1.1x
00:16:580 (1,2,3,4,1) - 0.9x
00:20:110 (1,2,3,4,1) - 1.0x
and so on..... The spacing shouldn't jump! In the easy diff of your mapSet the spacing should be one on all the time. It should be predictable and understandable for new players. You need to alter the spacing in EasyDiff.

• 00:03:169 (1) - post it here х:57 у:108. then remove that slider 00:05:992 (1). then make a copy of this slider 00:03:169 (1) and make Ctrl+H and Ctrl+J - and take away a new combo and Get perfect patterns! :D

• 00:08:816 (1,1) - do the same as with the previous sliders: 00:08:816 (1) - post it here x:108 y:216. then remove that slider 00:11:639 (1). then make a copy of this slider 00:08:816 (1) and make Ctrl+H and Ctrl+J - and take away a new combo.

• 00:16:580 (1,3) - Try to avoid overlapping objects on top of each other.

• 00:43:757 (2) - add note. Do not break the rhythm of the music. it can also confuse players

• 00:45:521 (1) - hm... I'm not sure that this spinner is good here. Replace with a slider? it can be difficult for new players

• 00:53:992 (1,3) - Make it so that the slider (3) blankets the other slider (1) ( so for example http://puu.sh/p51Km/d041cdee9a.jpg )

• 00:58:227 (3,1) - ^ perfect blanket http://puu.sh/p51PL/f1347c1f4d.jpg

• 01:17:639 (2,3) - ^

[Normal]

[New Combos!]

• 00:58:227 (1) , 01:01:051 (1) , 01:03:874 (1) - remove new combo

[Spacing]

Here as well as in EasyDiff the spacing should not be changed! Do one distance.


• 00:46:933 (1) - the spinner is too complicated! replace it with the slider. between the spinner and the next object must be at least 1.5 seconds for Easy and Normal diffs

• 01:20:816 (1) - too short of a spinner. replace it with the slider

I can't list any more problems because you have to fix the spacing.

[Hard]

• 00:03:169 - slowing to 0.9 is not relevant here. it is not felt. if you want to slow down objects that do at least 0.75х

• 00:11:639 (1,2,3) - In music not there is this rhythm. change it on one long slider

• 00:47:110 (1) - he should start here 00:47:286 and here 00:47:110 - 00:47:198 - add note

• 00:51:874 (6) - Replace it with a slider which will end here 00:52:227

• 00:54:698 (6) - ^ the slider should end here 00:55:051
01:00:345 (5) - ^ at the next white tick
01:03:168 (5) - ^ at the next white tick

• 01:06:345 (1) - add circle
01:09:168 (5) - ^
01:11:992 (3) - ^
01:14:816 (1) - ^
01:17:639 (1) - ^
never miss the main rhythm in music!

[New Combos!]

00:27:168 (3) , 00:38:463 (5) , 00:46:227 (3) , 00:49:756 (4) , 00:52:580 (2) , 00:55:403 (2) , 00:58:227 (2) , 01:01:050 (2) , 01:06:698 (2) , 01:09:521 (2) . 01:12:345 (2) , 01:15:168 (2) , 01:17:992 (2) , - new combo
00:52:404 (1) , 00:55:227 (1) , 00:58:051 (1) , 01:00:874 (1) , 01:06:521 (1) , 01:09:345 (1) , 01:12:168 (1) , 01:14:992 (1) , 01:17:816 (1) - remove new combo

Good luck.
Topic Starter
Chalwa

ZLOdeuka- wrote:

hello~ from CDFOdeuka Modding Queue

[General]

• Your map has two empty .wav file for hitsounds

Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file.
NOTE: Due to a technical issue having any files that are 0 bytes in size in the beatmap folder will cause files after the (first) 0-byte file to be missing. Please do NOT use any 0-byte files. The one linked above is 44KB in size and won't cause issues.
*About this read the rules: Ranking Criteria - Audio Fixed!

You should replace these files. Also, you should delete one of them: according to the rules you can't use sliderslide and slidertick at the same time - if they don't have sound.

• Hmm, I think the volume hitsounds can be made more perfect by adjusting it to the music.
For this you need to add a section here: 00:05:992 - and set the volume to 30%
then here 00:03:169 set the volume to 20%
00:08:816 put here section and to set sound 40%
00:11:639 put here section and to set sound 50%
00:14:463 put here section and to set sound 60%
01:10:933 sound 100%

So we got better hitsounds. Fixed!

I did not find anything here! all is well

[Easy]

next, walk through the [New Combos!]

• It is not necessary so often to put a new combo. New combo needed if rhythm changes. In this case, you have an Easy Diff and a new combo is best to put on a big white tick.

00:16:580 (1) , 00:29:992 (1) - remove new combo Fixed!
00:17:286 (2) , 00:28:580 (3) - add new combo Fixed!


[Spacing]

This is the easiest difficulty in your mapset, but you use several spacings like:
Here 00:03:169 (1,1,1,1) - 1.0x spacing.
here 00:11:639 (1,1) - 1.3x spacing
here 00:14:463 (1,1) - 1.1x
00:16:580 (1,2,3,4,1) - 0.9x
00:20:110 (1,2,3,4,1) - 1.0x
and so on..... The spacing shouldn't jump! In the easy diff of your mapSet the spacing should be one on all the time. It should be predictable and understandable for new players. You need to alter the spacing in EasyDiff. Fixed!

• 00:03:169 (1) - post it here х:57 у:108. then remove that slider 00:05:992 (1). then make a copy of this slider 00:03:169 (1) and make Ctrl+H and Ctrl+J - and take away a new combo and Get perfect patterns! :D Fixed!

• 00:08:816 (1,1) - do the same as with the previous sliders: 00:08:816 (1) - post it here x:108 y:216. then remove that slider 00:11:639 (1). then make a copy of this slider 00:08:816 (1) and make Ctrl+H and Ctrl+J - and take away a new combo. Fixed!

• 00:16:580 (1,3) - Try to avoid overlapping objects on top of each other.

• 00:43:757 (2) - add note. Do not break the rhythm of the music. it can also confuse players Fixed!

• 00:45:521 (1) - hm... I'm not sure that this spinner is good here. Replace with a slider? it can be difficult for new players Fixed!

• 00:53:992 (1,3) - Make it so that the slider (3) blankets the other slider (1) ( so for example http://puu.sh/p51Km/d041cdee9a.jpg ) Fixed!

• 00:58:227 (3,1) - ^ perfect blanket http://puu.sh/p51PL/f1347c1f4d.jpg Fixed!

• 01:17:639 (2,3) - ^ Fixed!

[Normal]

[New Combos!]

• 00:58:227 (1) , 01:01:051 (1) , 01:03:874 (1) - remove new combo Fixed!

[Spacing]

Here as well as in EasyDiff the spacing should not be changed! Do one distance. Fixed!


• 00:46:933 (1) - the spinner is too complicated! replace it with the slider. between the spinner and the next object must be at least 1.5 seconds for Easy and Normal diffs Fixed!

• 01:20:816 (1) - too short of a spinner. replace it with the slider

I can't list any more problems because you have to fix the spacing.

[Hard]

• 00:03:169 - slowing to 0.9 is not relevant here. it is not felt. if you want to slow down objects that do at least 0.75х Fixed!

• 00:11:639 (1,2,3) - In music not there is this rhythm. change it on one long slider Fixed!

• 00:47:110 (1) - he should start here 00:47:286 and here 00:47:110 - 00:47:198 - add note I think it's good...

• 00:51:874 (6) - Replace it with a slider which will end here 00:52:227 Fixed!

• 00:54:698 (6) - ^ the slider should end here 00:55:051 Fixed!
01:00:345 (5) - ^ at the next white tick In my opinion it doesn't sound good, but I'll remap this part...
01:03:168 (5) - ^ at the next white tick I added circle at the next white tick :D

• 01:06:345 (1) - add circle Fixed!
01:09:168 (5) - ^ Fixed!
01:11:992 (3) - ^ Fixed!
01:14:816 (1) - ^ Fixed!
01:17:639 (1) - ^ Fixed!
never miss the main rhythm in music! Ok :)

[New Combos!]

00:27:168 (3) , 00:38:463 (5) , 00:46:227 (3) , 00:49:756 (4) , 00:52:580 (2) , 00:55:403 (2) , 00:58:227 (2) , 01:01:050 (2) , 01:06:698 (2) , 01:09:521 (2) . 01:12:345 (2) , 01:15:168 (2) , 01:17:992 (2) , - new combo
00:52:404 (1) , 00:55:227 (1) , 00:58:051 (1) , 01:00:874 (1) , 01:06:521 (1) , 01:09:345 (1) , 01:12:168 (1) , 01:14:992 (1) , 01:17:816 (1) - remove new combo Fixed!

Good luck. Thanks!
Thank you so much... This mod is very long and i think, you put a lot of work into this mod.
XVoIR
irc mod here
HERE
2016-05-28 14:51 Chalwa: Elo
2016-05-28 14:52 XVoIR: cze
2016-05-28 14:52 Chalwa: Mógłbyś luknąć moje mape?
2016-05-28 14:52 XVoIR: którą
2016-05-28 14:52 Chalwa: ACTION is listening to [https://osu.ppy.sh/b/981616 Ganar - Sahara Bounce]
2016-05-28 14:52 Chalwa: Tą
2016-05-28 14:52 XVoIR: um
2016-05-28 14:52 XVoIR: daj mi chwilę
2016-05-28 14:53 Chalwa: Na spokojnie
2016-05-28 14:55 XVoIR: IMo trochę za małe AR na hardzie xaD
2016-05-28 14:55 XVoIR: xD
2016-05-28 14:55 XVoIR: możę jakieś 7.7
2016-05-28 14:55 Chalwa: Dobra chuja jebnę AR 8
2016-05-28 14:55 Chalwa: Na bogato xD
2016-05-28 14:55 XVoIR: 00:03:169 (1,2) - jak są te slidery to weź może zrób by byly takie równiejsze xD
2016-05-28 14:56 XVoIR: http://vori.s-ul.eu/zXk5tBXW o tak o
2016-05-28 14:56 Chalwa: Ty weź mi kompa nie wirusowywuj xD
2016-05-28 14:56 XVoIR: bo teraz po drugim czerwonym punkcie idzie za bardzo do góry
2016-05-28 14:56 Chalwa: Jakieś długie linki xD
2016-05-28 14:56 XVoIR: czym niby :/
2016-05-28 14:56 XVoIR: i jakie długie xD
2016-05-28 14:57 Chalwa: Ja tam korzystam tylko z scr.hu i puu.sh
2016-05-28 14:57 Chalwa: xD
2016-05-28 14:57 XVoIR: ja używałem scr.hu ale limity
2016-05-28 14:57 XVoIR: puu.sh to mi nie podobalo się to że nie zatrzymuje obrazu przy robieniu screena :/
2016-05-28 14:57 XVoIR: 00:08:816 (1) - tutaj zamiast Clapa to Whistle by lepiej pasował
2016-05-28 14:58 Chalwa: Takie git?
2016-05-28 14:58 Chalwa: http://scr.hu/7wpi/3ksys
2016-05-28 14:58 XVoIR: nomx D
2016-05-28 14:58 XVoIR: 00:14:463 (1,3) - za blisko jest 1 do 3 :/
2016-05-28 14:59 XVoIR: http://vori.s-ul.eu/QAhs9waR bardziej moze coś takiego?
2016-05-28 14:59 XVoIR: 00:19:404 (4) - to by się przydało przesunąć by był blanket
2016-05-28 15:00 Chalwa: O kurde, nie zauważyłem
2016-05-28 15:00 XVoIR: 00:20:463 (1,2) - tutaj o coś takiego http://vori.s-ul.eu/MovpxEQq
2016-05-28 15:00 XVoIR: 00:21:521 (1,3) - tutaj możesz skopiować 1, dać CTRL+H i CTRL+J i na górze ustawić xD
2016-05-28 15:01 Chalwa: XD
2016-05-28 15:01 XVoIR: 00:27:874 (4,5) - za blisko są
2016-05-28 15:01 XVoIR: 00:29:286 (2) - CTRL+SHIFT+R i jakieś ~17 stopni
2016-05-28 15:02 XVoIR: 00:30:698 (2) - dla lepszego wyglądu możesz to w prawo przesunąć
2016-05-28 15:02 XVoIR: 00:38:110 (4) - zrób to równolegle do następnego slidera
2016-05-28 15:03 XVoIR: 00:45:521 (1,2,1,2) - na hardzie to tu lepiej jest zamienić na dwa repeat slidery
2016-05-28 15:03 XVoIR: 00:47:286 (1) - wątpię by takie spinnery były rankable na hardach
2016-05-28 15:03 Chalwa: Kuźwa ciągle to źle jest xD
2016-05-28 15:03 XVoIR: co xD
2016-05-28 15:03 Chalwa: Każdy chce inaczej xD
2016-05-28 15:03 Chalwa: Te cztery slidery
2016-05-28 15:03 XVoIR: a xDD
2016-05-28 15:04 Chalwa: Ale nie zgadniesz nad czym najdłużej pracowałem xD
2016-05-28 15:04 XVoIR: 00:51:874 (6) - x:184 y:26 to będzie dobry kwadrat ale trzeba blanket poprawić
2016-05-28 15:04 XVoIR: nad czym xD
2016-05-28 15:04 XVoIR: 00:53:286 (3,4) - rip blanket
2016-05-28 15:04 XVoIR: 00:57:168 (2,3) - zaostrz 3
2016-05-28 15:04 Chalwa: http://scr.hu/7wpi/0dt2x
2016-05-28 15:05 XVoIR: a xD
2016-05-28 15:05 XVoIR: spoko ja kompletnie nie umiem slider artów
2016-05-28 15:05 Chalwa: Ja też nie, ale taki mi się fchuj spodobał
2016-05-28 15:05 XVoIR: 01:07:051 (2) - lekko w prawo
2016-05-28 15:05 XVoIR: 01:09:345 (6) - x:220 y:35
2016-05-28 15:06 XVoIR: 01:14:816 (6,7,1) - ten distance meh xD
2016-05-28 15:06 XVoIR: 01:17:639 (4,5,1) - tu też
2016-05-28 15:06 XVoIR: 01:18:345 (2,3) - tutaj to coś w stylu http://vori.s-ul.eu/5MFzlyMj ale lepiej bo mi to krzywo wyszło teraz xD
2016-05-28 15:06 Chalwa: ;-;
2016-05-28 15:07 Chalwa: A tak BTW. jakiego programu do screenów używasz?
2016-05-28 15:07 XVoIR: sharex
2016-05-28 15:07 XVoIR: no i jako hosting to s-ul.eu
2016-05-28 15:08 Chalwa: Ale wrzucasz to na forum xD. Bo nie nadążam modować xD
2016-05-28 15:08 Chalwa: Fri kudosu xD
2016-05-28 15:08 XVoIR: wiem xD
2016-05-28 15:08 XVoIR: dam loga
2016-05-28 15:08 XVoIR: btw to czas na normal \:D/
2016-05-28 15:08 XVoIR: a przynajmniej spróbuję
2016-05-28 15:08 XVoIR: bo kompletnie nie umiem modować a tym bardziej map łatwiejszych od insane
2016-05-28 15:08 XVoIR: 00:07:316 (4) - tutaj chyba trochę zeszło z blue ticka
2016-05-28 15:08 Chalwa: 00:07:404 (4) - Wiem
2016-05-28 15:08 Chalwa: xD
2016-05-28 15:08 Chalwa: Poprawilem
2016-05-28 15:09 XVoIR: 00:19:404 (5) - tutaj maybe normalny punkt a nie czerwony?
2016-05-28 15:09 Chalwa: Mi chodzi o blankety dużo...
2016-05-28 15:09 XVoIR: e tam xD
2016-05-28 15:09 XVoIR: 00:25:757 (1,2) - tutaj to dziwnie wygląda
2016-05-28 15:09 XVoIR: jakby miał być blanket
2016-05-28 15:09 XVoIR: ale nie
2016-05-28 15:10 XVoIR: jakbyś przeniósl 2 lekko w dół to by było lepij
2016-05-28 15:10 XVoIR: 00:29:639 (2) - coś w stylu x:304 y:176
2016-05-28 15:10 Chalwa: http://scr.hu/7wpi/md20c xD
2016-05-28 15:10 Chalwa: Nowy styl sliderów?
2016-05-28 15:10 XVoIR: 00:31:404 (1,2) - tu tak samo
2016-05-28 15:10 XVoIR: zauważyłem xD
2016-05-28 15:10 XVoIR: takie wtf xDD
2016-05-28 15:11 Chalwa: Ale wygląda fajnie ;;-;
2016-05-28 15:11 XVoIR: 00:38:463 (3) - obróć o 7 stopni anti-clockwise
2016-05-28 15:11 Chalwa: 00:41:286 (3,4) - Wiem, że the best pattern ever xD
2016-05-28 15:11 XVoIR: xD
2016-05-28 15:12 Chalwa: Grasz w LoLa?
2016-05-28 15:12 XVoIR: 00:48:345 (1,2,3,4,5) - takie coś to tak średnio jak się robi normale IMO
2016-05-28 15:12 XVoIR: nom
2016-05-28 15:12 XVoIR: 00:53:992 (1) - x:445 y:227?
2016-05-28 15:12 Chalwa: To potem podaj nick, bo nie mam z kim grać xD
2016-05-28 15:12 XVoIR: 01:03:521 (4,5) - rip blanket
2016-05-28 15:13 XVoIR: 01:17:639 (4,5) - trochę się popsulo
2016-05-28 15:13 XVoIR: 01:20:816 (1) - za szybki spinner
2016-05-28 15:13 Chalwa: To co? w 01:20:816 Slider długi?
2016-05-28 15:13 Chalwa: Ło chuj
2016-05-28 15:14 Chalwa: Zepsuło się
2016-05-28 15:14 Chalwa: xDD
2016-05-28 15:14 XVoIR: albo jedno kółko ://
2016-05-28 15:14 Chalwa: I jak myślisz, kiedy prosić o BN moda??
2016-05-28 15:14 XVoIR: najlepiej jak najszybciej xD
2016-05-28 15:14 XVoIR: bo są najbardziej doświadczeni
2016-05-28 15:14 XVoIR: wiesz
2016-05-28 15:14 XVoIR: ja mam 84 SP u siebie
2016-05-28 15:14 XVoIR: łącznie 45 modów
2016-05-28 15:14 XVoIR: 5 miesięcy
2016-05-28 15:15 XVoIR: A ŻADEN BN NIE ZMODOWAŁ :DD
2016-05-28 15:15 Chalwa: To ja mam 7 dni, 10 modów 15 SP i Kibbleru mi pomógł na początku
2016-05-28 15:15 Chalwa: Chyba 10
2016-05-28 15:15 Chalwa: Bo nie pamiętam
2016-05-28 15:16 XVoIR: no i w sumie tyle xD
2016-05-28 15:16 XVoIR: na easy się nie znam
2016-05-28 15:16 Chalwa: k
2016-05-28 15:16 Chalwa: Ja moduję tylko <4,5* bo wyżej nawet mapy nie passnę xD
Topic Starter
Chalwa

XVoIR wrote:

irc mod here
HERE
2016-05-28 14:51 Chalwa: Elo
2016-05-28 14:52 XVoIR: cze
2016-05-28 14:52 Chalwa: Mógłbyś luknąć moje mape?
2016-05-28 14:52 XVoIR: którą
2016-05-28 14:52 Chalwa: ACTION is listening to [https://osu.ppy.sh/b/981616 Ganar - Sahara Bounce]
2016-05-28 14:52 Chalwa: Tą
2016-05-28 14:52 XVoIR: um
2016-05-28 14:52 XVoIR: daj mi chwilę
2016-05-28 14:53 Chalwa: Na spokojnie
2016-05-28 14:55 XVoIR: IMo trochę za małe AR na hardzie xaD
2016-05-28 14:55 XVoIR: xD
2016-05-28 14:55 XVoIR: możę jakieś 7.7
2016-05-28 14:55 Chalwa: Dobra chuja jebnę AR 8
2016-05-28 14:55 Chalwa: Na bogato xD
2016-05-28 14:55 XVoIR: 00:03:169 (1,2) - jak są te slidery to weź może zrób by byly takie równiejsze xD
2016-05-28 14:56 XVoIR: http://vori.s-ul.eu/zXk5tBXW o tak o
2016-05-28 14:56 Chalwa: Ty weź mi kompa nie wirusowywuj xD
2016-05-28 14:56 XVoIR: bo teraz po drugim czerwonym punkcie idzie za bardzo do góry
2016-05-28 14:56 Chalwa: Jakieś długie linki xD
2016-05-28 14:56 XVoIR: czym niby :/
2016-05-28 14:56 XVoIR: i jakie długie xD
2016-05-28 14:57 Chalwa: Ja tam korzystam tylko z scr.hu i puu.sh
2016-05-28 14:57 Chalwa: xD
2016-05-28 14:57 XVoIR: ja używałem scr.hu ale limity
2016-05-28 14:57 XVoIR: puu.sh to mi nie podobalo się to że nie zatrzymuje obrazu przy robieniu screena :/
2016-05-28 14:57 XVoIR: 00:08:816 (1) - tutaj zamiast Clapa to Whistle by lepiej pasował
2016-05-28 14:58 Chalwa: Takie git?
2016-05-28 14:58 Chalwa: http://scr.hu/7wpi/3ksys
2016-05-28 14:58 XVoIR: nomx D
2016-05-28 14:58 XVoIR: 00:14:463 (1,3) - za blisko jest 1 do 3 :/
2016-05-28 14:59 XVoIR: http://vori.s-ul.eu/QAhs9waR bardziej moze coś takiego?
2016-05-28 14:59 XVoIR: 00:19:404 (4) - to by się przydało przesunąć by był blanket
2016-05-28 15:00 Chalwa: O kurde, nie zauważyłem
2016-05-28 15:00 XVoIR: 00:20:463 (1,2) - tutaj o coś takiego http://vori.s-ul.eu/MovpxEQq
2016-05-28 15:00 XVoIR: 00:21:521 (1,3) - tutaj możesz skopiować 1, dać CTRL+H i CTRL+J i na górze ustawić xD
2016-05-28 15:01 Chalwa: XD
2016-05-28 15:01 XVoIR: 00:27:874 (4,5) - za blisko są
2016-05-28 15:01 XVoIR: 00:29:286 (2) - CTRL+SHIFT+R i jakieś ~17 stopni
2016-05-28 15:02 XVoIR: 00:30:698 (2) - dla lepszego wyglądu możesz to w prawo przesunąć
2016-05-28 15:02 XVoIR: 00:38:110 (4) - zrób to równolegle do następnego slidera
2016-05-28 15:03 XVoIR: 00:45:521 (1,2,1,2) - na hardzie to tu lepiej jest zamienić na dwa repeat slidery
2016-05-28 15:03 XVoIR: 00:47:286 (1) - wątpię by takie spinnery były rankable na hardach
2016-05-28 15:03 Chalwa: Kuźwa ciągle to źle jest xD
2016-05-28 15:03 XVoIR: co xD
2016-05-28 15:03 Chalwa: Każdy chce inaczej xD
2016-05-28 15:03 Chalwa: Te cztery slidery
2016-05-28 15:03 XVoIR: a xDD
2016-05-28 15:04 Chalwa: Ale nie zgadniesz nad czym najdłużej pracowałem xD
2016-05-28 15:04 XVoIR: 00:51:874 (6) - x:184 y:26 to będzie dobry kwadrat ale trzeba blanket poprawić
2016-05-28 15:04 XVoIR: nad czym xD
2016-05-28 15:04 XVoIR: 00:53:286 (3,4) - rip blanket
2016-05-28 15:04 XVoIR: 00:57:168 (2,3) - zaostrz 3
2016-05-28 15:04 Chalwa: http://scr.hu/7wpi/0dt2x
2016-05-28 15:05 XVoIR: a xD
2016-05-28 15:05 XVoIR: spoko ja kompletnie nie umiem slider artów
2016-05-28 15:05 Chalwa: Ja też nie, ale taki mi się fchuj spodobał
2016-05-28 15:05 XVoIR: 01:07:051 (2) - lekko w prawo
2016-05-28 15:05 XVoIR: 01:09:345 (6) - x:220 y:35
2016-05-28 15:06 XVoIR: 01:14:816 (6,7,1) - ten distance meh xD
2016-05-28 15:06 XVoIR: 01:17:639 (4,5,1) - tu też
2016-05-28 15:06 XVoIR: 01:18:345 (2,3) - tutaj to coś w stylu http://vori.s-ul.eu/5MFzlyMj ale lepiej bo mi to krzywo wyszło teraz xD
2016-05-28 15:06 Chalwa: ;-;
2016-05-28 15:07 Chalwa: A tak BTW. jakiego programu do screenów używasz?
2016-05-28 15:07 XVoIR: sharex
2016-05-28 15:07 XVoIR: no i jako hosting to s-ul.eu
2016-05-28 15:08 Chalwa: Ale wrzucasz to na forum xD. Bo nie nadążam modować xD
2016-05-28 15:08 Chalwa: Fri kudosu xD
2016-05-28 15:08 XVoIR: wiem xD
2016-05-28 15:08 XVoIR: dam loga
2016-05-28 15:08 XVoIR: btw to czas na normal \:D/
2016-05-28 15:08 XVoIR: a przynajmniej spróbuję
2016-05-28 15:08 XVoIR: bo kompletnie nie umiem modować a tym bardziej map łatwiejszych od insane
2016-05-28 15:08 XVoIR: 00:07:316 (4) - tutaj chyba trochę zeszło z blue ticka
2016-05-28 15:08 Chalwa: 00:07:404 (4) - Wiem
2016-05-28 15:08 Chalwa: xD
2016-05-28 15:08 Chalwa: Poprawilem
2016-05-28 15:09 XVoIR: 00:19:404 (5) - tutaj maybe normalny punkt a nie czerwony?
2016-05-28 15:09 Chalwa: Mi chodzi o blankety dużo...
2016-05-28 15:09 XVoIR: e tam xD
2016-05-28 15:09 XVoIR: 00:25:757 (1,2) - tutaj to dziwnie wygląda
2016-05-28 15:09 XVoIR: jakby miał być blanket
2016-05-28 15:09 XVoIR: ale nie
2016-05-28 15:10 XVoIR: jakbyś przeniósl 2 lekko w dół to by było lepij
2016-05-28 15:10 XVoIR: 00:29:639 (2) - coś w stylu x:304 y:176
2016-05-28 15:10 Chalwa: http://scr.hu/7wpi/md20c xD
2016-05-28 15:10 Chalwa: Nowy styl sliderów?
2016-05-28 15:10 XVoIR: 00:31:404 (1,2) - tu tak samo
2016-05-28 15:10 XVoIR: zauważyłem xD
2016-05-28 15:10 XVoIR: takie wtf xDD
2016-05-28 15:11 Chalwa: Ale wygląda fajnie ;;-;
2016-05-28 15:11 XVoIR: 00:38:463 (3) - obróć o 7 stopni anti-clockwise
2016-05-28 15:11 Chalwa: 00:41:286 (3,4) - Wiem, że the best pattern ever xD
2016-05-28 15:11 XVoIR: xD
2016-05-28 15:12 Chalwa: Grasz w LoLa?
2016-05-28 15:12 XVoIR: 00:48:345 (1,2,3,4,5) - takie coś to tak średnio jak się robi normale IMO
2016-05-28 15:12 XVoIR: nom
2016-05-28 15:12 XVoIR: 00:53:992 (1) - x:445 y:227?
2016-05-28 15:12 Chalwa: To potem podaj nick, bo nie mam z kim grać xD
2016-05-28 15:12 XVoIR: 01:03:521 (4,5) - rip blanket
2016-05-28 15:13 XVoIR: 01:17:639 (4,5) - trochę się popsulo
2016-05-28 15:13 XVoIR: 01:20:816 (1) - za szybki spinner
2016-05-28 15:13 Chalwa: To co? w 01:20:816 Slider długi?
2016-05-28 15:13 Chalwa: Ło chuj
2016-05-28 15:14 Chalwa: Zepsuło się
2016-05-28 15:14 Chalwa: xDD
2016-05-28 15:14 XVoIR: albo jedno kółko ://
2016-05-28 15:14 Chalwa: I jak myślisz, kiedy prosić o BN moda??
2016-05-28 15:14 XVoIR: najlepiej jak najszybciej xD
2016-05-28 15:14 XVoIR: bo są najbardziej doświadczeni
2016-05-28 15:14 XVoIR: wiesz
2016-05-28 15:14 XVoIR: ja mam 84 SP u siebie
2016-05-28 15:14 XVoIR: łącznie 45 modów
2016-05-28 15:14 XVoIR: 5 miesięcy
2016-05-28 15:15 XVoIR: A ŻADEN BN NIE ZMODOWAŁ :DD
2016-05-28 15:15 Chalwa: To ja mam 7 dni, 10 modów 15 SP i Kibbleru mi pomógł na początku
2016-05-28 15:15 Chalwa: Chyba 10
2016-05-28 15:15 Chalwa: Bo nie pamiętam
2016-05-28 15:16 XVoIR: no i w sumie tyle xD
2016-05-28 15:16 XVoIR: na easy się nie znam
2016-05-28 15:16 Chalwa: k
2016-05-28 15:16 Chalwa: Ja moduję tylko <4,5* bo wyżej nawet mapy nie passnę xD
Thank you :D (DZIENA MORDO XD)
kabmi
Hey! Sorry for my bad english, I'm ukrainian >,<

[Hard]

00:10:227 (2) - I don't like this hitsound

00:34:227 (1) - Divide this slider/

00:43:404 (3) - Maybe slider ?

01:08:374 (2,3) - Do not place the circles under the slider

01:08:639 (4) - Maybe circle and slider? Screen:


01:15:168 (1,2) - So bad, it is better to do as in the image below:


Do not know how modding low-diff, I'm sorry >,<

Well, I finished. Good luck with the map
Topic Starter
Chalwa

kabmi wrote:

Hey! Sorry for my bad english, I'm ukrainian >,< Hello! No problem, I'm Polish :)

[Hard]

00:10:227 (2) - I don't like this hitsound Fixed!

00:34:227 (1) - Divide this slider/ It's good

00:43:404 (3) - Maybe slider ? Fixed!

01:08:374 (2,3) - Do not place the circles under the slider It's good

01:08:639 (4) - Maybe circle and slider? Screen: Hmm... I need to think about it


01:15:168 (1,2) - So bad, it is better to do as in the image below: I change it, but no like in screen


Do not know how modding low-diff, I'm sorry >,<

Well, I finished. Good luck with the map Thanks!
Thanks so much! Kudosu flies to you :)
Paloch VeGa
moddings from TH Modding Group queue

normal point outs
just my opinion
serious issue

[General]
  1. missing source (if there isn't just ignore this)
  2. with the song being so intense, I really recommend that an Insane difficulty be made
  3. this link will help you improve your sliders, it helped mine a lot
[Easy]
  1. I think the Approach rate is a little bit too fast here
  2. 00:23:639 - add something here, too spaced
  3. 00:25:051 - same here
  4. 00:31:404 (1) - fix the blanket
  5. 00:34:227 (1) - fix the blanket
  6. 00:36:345 - the beats here are very strong, I don't think it would be good to ignore it
  7. 00:38:463 (3) - this slider looks ugly
  8. 00:41:286 (3) - same here
  9. 00:48:345 (1,2) - blanket these on each other
  10. 00:51:168 (1,2) - try blanket these
  11. 00:52:580 (3) - fix the blanket
  12. 00:55:404 (3) - no need for this slider to be that exotic, just a simple slider would be fine
  13. 00:58:227 (3) - the slider can be improved, it looks bad
  14. 01:02:463 (1) - fix the blanket
  15. 01:20:816 (1) - this spinner is too short for easy difficulty
[Normal]
  1. 00:03:169 (1,2,3,4) - all these and so on, I recommend 2/1 sliders since the beats on the repeat destroys the mood of the song
  2. 00:05:992 (3) - New combo
  3. 00:07:316 (4) - resnap this
  4. 00:13:051 (2,3) - I'm not sure about this, but it's quite overmapped for a Normal difficulty
  5. 00:23:286 (2) - it would be better as a circle then 1/1 slider because we can hit on a strong beat
  6. 00:24:698 (4) - same here
  7. 00:28:580 (1) - I think this L shaped slider is not that much required, it's kinda ugly for me
  8. 00:31:404 (1) - same here
  9. 00:35:992 (4) - circle then slider?
  10. 00:37:757 (2,3,4) - blanket these?
  11. 00:41:992 (4) - I don't think overlapping sliders are good for Normal difficulties
  12. 00:45:521 (1) - this slider is not good in appearance, try fixing it
  13. 00:53:992 (1) - try to adjust this slider to blanket something
  14. 01:02:816 (2) - straighten this with the previous slider, copy and paste the (1) or you may do it like this
  15. 01:03:874 (5,6) - try something like this
  16. 01:17:992 (5) - use this slider as blanket
  17. 01:20:816 (1) - this spinner is very short for a Normal difficulty
Well, the map looks promising, but it still needs a lot more attention to it, try looking at good maps and extract tricks and tips from them.
Good luck :)
Topic Starter
Chalwa

Paloch VeGa wrote:

moddings from TH Modding Group queue

normal point outs
just my opinion
serious issue

[General]
  1. missing source (if there isn't just ignore this) I dunno what's source of this song :D
  2. with the song being so intense, I really recommend that an Insane difficulty be made I can't map good Insane diff :/
  3. this link will help you improve your sliders, it helped mine a lot Oh... Thanks!


[Easy]
  1. I think the Approach rate is a little bit too fast here Fixed!
  2. 00:23:639 - add something here, too spaced Fixed!
  3. 00:25:051 - same here Fixed!
  4. 00:31:404 (1) - fix the blanket Fixed!
  5. 00:34:227 (1) - fix the blanket Fixed!
  6. 00:36:345 - the beats here are very strong, I don't think it would be good to ignore it Fixed!
  7. 00:38:463 (3) - this slider looks ugly Fixed!
  8. 00:41:286 (3) - same here Fixed!
  9. 00:48:345 (1,2) - blanket these on each other Fixed!
  10. 00:51:168 (1,2) - try blanket these Fixed!
  11. 00:52:580 (3) - fix the blanket Fixed!
  12. 00:55:404 (3) - no need for this slider to be that exotic, just a simple slider would be fine Fixed!
  13. 00:58:227 (3) - the slider can be improved, it looks bad Fixed!
  14. 01:02:463 (1) - fix the blanket Fixed!
  15. 01:20:816 (1) - this spinner is too short for easy difficulty Fixed!
[Normal]
  1. 00:03:169 (1,2,3,4) - all these and so on, I recommend 2/1 sliders since the beats on the repeat destroys the mood of the song Fixed! Make 4/1 sliders
  2. 00:05:992 (3) - New combo ^
  3. 00:07:316 (4) - resnap this Fixed!
  4. 00:13:051 (2,3) - I'm not sure about this, but it's quite overmapped for a Normal difficulty Fixed!
  5. 00:23:286 (2) - it would be better as a circle then 1/1 slider because we can hit on a strong beat Fixed!
  6. 00:24:698 (4) - same here Fixed!
  7. 00:28:580 (1) - I think this L shaped slider is not that much required, it's kinda ugly for me Fixed!
  8. 00:31:404 (1) - same here Fixed!
  9. 00:35:992 (4) - circle then slider? Fixed!
  10. 00:37:757 (2,3,4) - blanket these? Fixed!
  11. 00:41:992 (4) - I don't think overlapping sliders are good for Normal difficulties Fixed!
  12. 00:45:521 (1) - this slider is not good in appearance, try fixing it Fixed!
  13. 00:53:992 (1) - try to adjust this slider to blanket something Fixed!
  14. 01:02:816 (2) - straighten this with the previous slider, copy and paste the (1) or you may do it like this Fixed!
  15. 01:03:874 (5,6) - try something like this I think it's good
  16. 01:17:992 (5) - use this slider as blanket Fixed!
  17. 01:20:816 (1) - this spinner is very short for a Normal difficulty Fixed!
Well, the map looks promising, but it still needs a lot more attention to it, try looking at good maps and extract tricks and tips from them.
Good luck :) Thanks! ^^
Thanks for the mod :D
ReFaller
eemm...Elo

Tak mi sie sposobał utworek, że jestem w stanie ci Insana wyczarować, jak tylko dasz mi znać. Wtedy też zrobie modzika przy okazji.
ReFaller
lol jak dwa posty mi sie zrobiły wtf

Edit: Mozilla Bugfox
_Stan
Hey from my modq, ok there;s my simple mod

[Easy]
00:17:286 (1,1) - ds?
00:31:404 (1,2) - blanket it better
00:49:757 (3,1) - ^

[Normal]
00:14:463 (1,2) - ds 1.2 but 00:15:168 (2,3,4) - ds 1.1 then 00:16:580 (5,1) - ds 1.2 make it same
00:25:757 (1,2) - blanket or adjust the slide
00:28:580 (1,2) - ^
00:36:361 - ?? why there are blank? If you wanna have break there, maybe delete 00:35:992 (4) - and just stop at the long white line.
00:50:110 (5,1) - ds 0.85???
00:57:874 (4,5) - ds
01:02:815 (2,3) - ^

[Hard]
00:34:227 (1) - strange slide
00:37:051 - this place better a note not end of slide, cuz its a new part and have tympany there

for EZ and NM, watch out the DS~, good luck :)
Topic Starter
Chalwa

ReFaller wrote:

eemm...Elo

Tak mi sie sposobał utworek, że jestem w stanie ci Insana wyczarować, jak tylko dasz mi znać. Wtedy też zrobie modzika przy okazji.
CZARUJ :D
Topic Starter
Chalwa

_Stan wrote:

Hey from my modq, ok there;s my simple mod

[Easy]
00:17:286 (1,1) - ds? Fixed!
00:31:404 (1,2) - blanket it better Fixed!
00:49:757 (3,1) - ^ Fixed!

[Normal]
00:14:463 (1,2) - ds 1.2 but 00:15:168 (2,3,4) - ds 1.1 then 00:16:580 (5,1) - ds 1.2 make it same Fixed!
00:25:757 (1,2) - blanket or adjust the slide I think it's good
00:28:580 (1,2) - ^ Fixed!
00:36:361 - ?? why there are blank? If you wanna have break there, maybe delete 00:35:992 (4) - and just stop at the long white line. Fixed!
00:50:110 (5,1) - ds 0.85??? Fixed!
00:57:874 (4,5) - ds Fixed!
01:02:815 (2,3) - ^ Fixed!

[Hard]
00:34:227 (1) - strange slide Fixed!
00:37:051 - this place better a note not end of slide, cuz its a new part and have tympany there I think it's good

for EZ and NM, watch out the DS~, good luck :)
Thanks <3
CookieBite
Hello there, from your modding queue!

[Easy]
i think AR 3 is better
00:24:345 (2) - do this = better?
00:33:521 (3,1) - blanket improve
00:36:345 (3) - ctrl + h
00:43:757 (2,3) - blanket?
00:49:757 (3,1) - blanket improve
00:55:051 (2,3) - ^
00:58:227 (3,1) - ^
01:06:698 (3,4) - ^

[Normal]
OD = 4
HP = 4
00:17:992 (2,3,4) - this makes newbie players confuse
00:22:933 (1,2) - blanket improve
00:28:580 (1,2) - ^
01:05:286 (1,3) - too close

[Hard]
00:19:227 (3,4) - blanket improve
00:19:933 (5) - the start point should be 00:20:021 -
00:22:050 (2) - cannot hear any beat here, remove it
00:32:992 (2) - ^
00:34:227 (7) - miss a lot of beats here
01:00:521 - add a circle

gl with your map!
Topic Starter
Chalwa

CookieBite wrote:

Hello there, from your modding queue!

[Easy]
i think AR 3 is better Fixed!
00:24:345 (2) - do this = better? Fixed!
00:33:521 (3,1) - blanket improve Fixed!
00:36:345 (3) - ctrl + h Fixed!
00:43:757 (2,3) - blanket? Fixed!
00:49:757 (3,1) - blanket improve Fixed!
00:55:051 (2,3) - ^ Fixed!
00:58:227 (3,1) - ^ Fixed!
01:06:698 (3,4) - ^ Fixed!

[Normal]
OD = 4 Fixed!
HP = 4 Fixed!
00:17:992 (2,3,4) - this makes newbie players confuse Add slider
00:22:933 (1,2) - blanket improve Fixed!
00:28:580 (1,2) - ^ Fixed!
01:05:286 (1,3) - too close Fixed!

[Hard]
00:19:227 (3,4) - blanket improve I think it's good
00:19:933 (5) - the start point should be 00:20:021 - Fixed!
00:22:050 (2) - cannot hear any beat here, remove it Fixed!
00:32:992 (2) - ^ Fixed!
00:34:227 (7) - miss a lot of beats here Sorry, but I'll leave it
01:00:521 - add a circle Fixed!

gl with your map! Thanks!
Thanks m8!
Yanganof
Heyo~
from queue

Nice Song :D

General
Decrease Hitsound Volme after kiai time?

Easy
00:16:580 (2,1) - blanket?
00:52:580 (3,2) - stack?

Normal
00:18:698 (3) - fix DS
00:19:404 (4) - fix DS
00:21:168 (2,1) - stack?
00:24:698 (4) - blanket improve
00:27:874 (3) - fix DS
00:28:580 (1) - ^same
00:31:404 (1) - ^same
00:38:463 (3) - ^same

Hard
I think you should fix these Ds issues, as they don't seem to be jumps.
00:16:580 (3) - fix DS
00:44:110 (1) - blanket?
00:44:816 (3) - ^same
00:49:580 (3,3) - stack?
01:01:757 (3) - Improve blanket
01:08:639 (4) - fix DS
01:09:168 (5) - ^same
01:09:345 (6) - ^same
01:18:699 (3) - Improve blanket

gl with your map
Zyl
From my queue




*= Important!

[General]

General things
Bg Png and Jpeg: please try to erase one of them, if you doen't gonna use them at least try to reduce the size of the map

[Easy]

Easy diff
00:22:580 (4,1) - Fix blanket
00:31:404 (1,2,3,1) - ↑
00:34:227 (1,2,3) - Really weird combination of sliders and weird flow
00:43:757 (2,3) - Fix blanket
00:51:168 (1,2) - ↑
00:52:580 (3,1) - ↑
00:53:992 (1,2) - ↑ and try to evade stacks in normal diffs
00:55:404 (3,1) - overlap
00:58:227 (3,1) - Overlap and fix blanket
01:06:345 (2,3,4) - fix blanket
01:08:110 (1,2) - ↑
01:08:816 (2,3) - bad flow
01:11:639 (2,3) - overlap

Your map isn't really bad... but is mapped like in a 2011/2012 mapping style...
but you need to remap some parts... please read this forums before remap
Flow Tutorial 1

Flow Tutorial 2

blanket guide
Topic Starter
Chalwa

Yanganof wrote:

Heyo~
from queue

Nice Song :D

General
Decrease Hitsound Volme after kiai time? Fixed!

Easy
00:16:580 (2,1) - blanket? Fixed!
00:52:580 (3,2) - stack? Fixed!

Normal
00:18:698 (3) - fix DS Fixed!
00:19:404 (4) - fix DS Fixed!
00:21:168 (2,1) - stack? Fixed!
00:24:698 (4) - blanket improve Fixed!
00:27:874 (3) - fix DS Fixed!
00:28:580 (1) - ^same Fixed!
00:31:404 (1) - ^same Fixed!
00:38:463 (3) - ^same Fixed!

Hard
I think you should fix these Ds issues, as they don't seem to be jumps.
00:16:580 (3) - fix DS Fixed!
00:44:110 (1) - blanket? Fixed!
00:44:816 (3) - ^same Fixed!
00:49:580 (3,3) - stack? Fixed!
01:01:757 (3) - Improve blanket I think it's good
01:08:639 (4) - fix DS Fixed!
01:09:168 (5) - ^same Fixed!
01:09:345 (6) - ^same Fixed!
01:18:699 (3) - Improve blanket Fixed!

gl with your map Thanks ^^

Trent83 wrote:

From my queue




*= Important!

[General]

General things
Bg Png and Jpeg: please try to erase one of them, if you doen't gonna use them at least try to reduce the size of the map - Fixed!

[Easy]

Easy diff
00:22:580 (4,1) - Fix blanket
00:31:404 (1,2,3,1) - ↑ Fixed!
00:34:227 (1,2,3) - Really weird combination of sliders and weird flow Fixed!
00:43:757 (2,3) - Fix blanket Fixed!
00:51:168 (1,2) - ↑ Fixed!
00:52:580 (3,1) - ↑ Fixed!
00:53:992 (1,2) - ↑ and try to evade stacks in normal diffs Fixed!
00:55:404 (3,1) - overlap Fixed!
00:58:227 (3,1) - Overlap and fix blanket Fixed!
01:06:345 (2,3,4) - fix blanket Fixed!
01:08:110 (1,2) - ↑ Fixed!
01:08:816 (2,3) - bad flow Fixed!
01:11:639 (2,3) - overlap Fixed!

Your map isn't really bad... but is mapped like in a 2011/2012 mapping style...
but you need to remap some parts... please read this forums before remap
Flow Tutorial 1

Flow Tutorial 2

blanket guide
Ohhh... Thanks! ^^
Thanks!
ReFaller
Twój wielmożny Insane przybywa: http://puu.sh/pgCzM/d0687244ad.osu. Teraz dawać bębny średniowieczne!!!

Hitsoundowałem po swojemu, nie wiem czy używasz kopiarki, ale jakby wpadło ci do głowy skopiować moje wypociny, to i tak nie otrzymasz identycznego efektu.
Topic Starter
Chalwa

ReFaller wrote:

Twój wielmożny Insane przybywa: http://puu.sh/pgCzM/d0687244ad.osu. Teraz dawać bębny średniowieczne!!!

Hitsoundowałem po swojemu, nie wiem czy używasz kopiarki, ale jakby wpadło ci do głowy skopiować moje wypociny, to i tak nie otrzymasz identycznego efektu.

TU TU TU TU...
Dzięki ziom :D
propasy
Normal
00:11:639 (1,2) – feels strange how you lower the difficulty and flow of the map compared to 00:08:816 (1,2,3,4) – perhaps switching these two positions?
00:22:933 (1,2,3,4) – perhaps adding some circles in the empty white ticks like this: https://osu.ppy.sh/ss/5326586

Hard
00:08:816 (1,2) – I think non repeating sliders would be better in this case since the hit sound of when the slider repeats feels off
00:17:286 (1,2,3) – feels strange how you add a delay now, if you wanted to create a delay in the patterns, you should have done it at the beginning (i.e. 00:14:463 (1) -)
00:25:757 (1) – would be a good spot to have a abstract curve that times with the singing
00:45:521 (1,2) – I think these repeating sliders overstayed a bit too long, perhaps having 4 repeating sliders instead?
00:47:286 (3) – try replacing this to a slider. Might be a better alternative

Refaller’s insane
00:04:580 (2,3,4,1,2,3,4) – I think you can afford a bit more space between each note
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these
00:32:816 (1,2,3,4,1,2,3,4) – same with this ^
01:16:227 (1,2,1) – add more distance between each of these notes
Topic Starter
Chalwa

propasy wrote:

Normal
00:11:639 (1,2) – feels strange how you lower the difficulty and flow of the map compared to 00:08:816 (1,2,3,4) – perhaps switching these two positions? Fixed!
00:22:933 (1,2,3,4) – perhaps adding some circles in the empty white ticks like this: https://osu.ppy.sh/ss/5326586 Fixed!

Hard
00:08:816 (1,2) – I think non repeating sliders would be better in this case since the hit sound of when the slider repeats feels off Fixed!
00:17:286 (1,2,3) – feels strange how you add a delay now, if you wanted to create a delay in the patterns, you should have done it at the beginning (i.e. 00:14:463 (1) -) Fixed!
00:25:757 (1) – would be a good spot to have a abstract curve that times with the singing Fixed!
00:45:521 (1,2) – I think these repeating sliders overstayed a bit too long, perhaps having 4 repeating sliders instead? Fixed!
00:47:286 (3) – try replacing this to a slider. Might be a better alternative Fixed!
Thanks for the mod :D
ReFaller

propasy wrote:

Refaller’s insane
00:04:580 (2,3,4,1,2,3,4) – I think you can afford a bit more space between each note i don't feel increase more spacing, music presents only 4/1 notes and some other sounds
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these what reason?
00:32:816 (1,2,3,4,1,2,3,4) – same with this ^ explain me
01:16:227 (1,2,1) – add more distance between each of these notes this distance, because specific sound stopped playing at this 1/1 moment
propasy

ReFaller wrote:

propasy wrote:

Refaller’s insane
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these what reason?

woops i think i was suppose to mean 00:28:580 (1,2,3,4,1,2,3,4) - sorry, anyway i mean this because over at 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -, the spacing was actaully harder than here, but from what i can see, the beatmap is suppose to get harder over time, hence i through making the spacing easier isn't the way to go

00:32:816 (1,2,3,4,1,2,3,4) – same with this ^ explain me

Same with this^
ReFaller
00:37:051 (1) - I would add, from this moment i could start mapping in my standard way, that's why earlier circle spacings don't have much importance to me.
Wormi
Random NM


Meta
  1. Convert bg to jpeg to save some space
Easy
  1. 00:16:580 (2,1) - Improve blanket
  2. 00:22:580 (4,1) - ^Same
  3. 00:43:757 (2,3) - ^Same
  4. 00:58:227 (3,1) - ^Same
  5. 00:49:757 (3,1,2) - Blanket spacing is different between sliders
  6. 01:06:345 (2,3,4) - ^Same
  7. 00:51:874 (2,3) - Increase spacing a bit (it overlaps)
  8. 01:07:404 (4,1) - ^Same
  9. 01:15:168 (4,1) - Decrease spacing
  10. 00:22:933 (1,2) - Claps on big white ticks?
  11. 00:53:992 (1,3) - ^Same
Normal
  1. 00:25:757 (1,2) - Improve blanket
  2. 00:28:580 (1,2) - ^Same
  3. 00:45:521 (1,2) - Try to blanket pls (maybe add more anchor points)
  4. 00:49:580 (3,4) - Remove notes and make the previous slider a reverse (then fix spacing with the next slider)
  5. 01:17:992 (5,1) - Blanket
Hard
  1. 00:03:169 (1,1) - Maybe you can stylise these sliders a bit more
  2. 00:15:168 (3,3) - Copy one of the slider and replace the other one so they are the same
  3. 00:19:227 (3,4) - Improve blanket
  4. 00:34:227 (6,1) - Try to blanket
ReFaller's Insane
  1. 00:46:138 (8,1,2,3) - Check spacing and improve the stream's curve
  2. 00:52:580 (3,4,5) - Improve this pattern
  3. 01:03:874 (3,4,5) - ^Same
ReFaller

Worminators wrote:

Random NM

ReFaller's Insane
  1. 00:46:138 (8,1,2,3) - Check spacing and improve the stream's curve What spacing? and what is wrong with stream? lol.
  2. 00:52:580 (3,4,5) - Improve this pattern improve? what exactly?
  3. 01:03:874 (3,4,5) - ^Same ???
Topic Starter
Chalwa

Worminators wrote:

Random NM


Meta
  1. Convert bg to jpeg to save some space I will change it :)
Easy
  1. 00:16:580 (2,1) - Improve blanket Fixed!
  2. 00:22:580 (4,1) - ^Same It's good O.o
  3. 00:43:757 (2,3) - ^Same It's good
  4. 00:58:227 (3,1) - ^Same Fixed!
  5. 00:49:757 (3,1,2) - Blanket spacing is different between sliders Fixed!
  6. 01:06:345 (2,3,4) - ^Same Fixed!
  7. 00:51:874 (2,3) - Increase spacing a bit (it overlaps) Fixed!
  8. 01:07:404 (4,1) - ^Same But it doesn't overlap O.o
  9. 01:15:168 (4,1) - Decrease spacing Fixed!
  10. 00:22:933 (1,2) - Claps on big white ticks? Fixed!
  11. 00:53:992 (1,3) - ^Same Fixed!


Normal
  1. 00:25:757 (1,2) - Improve blanket Fixed! Move the circle a bit to down, cause it was overlaped.
  2. 00:28:580 (1,2) - ^Same Fixed!
  3. 00:45:521 (1,2) - Try to blanket pls (maybe add more anchor points) Fixed!
  4. 00:49:580 (3,4) - Remove notes and make the previous slider a reverse (then fix spacing with the next slider) It ruins my mapping style :/
  5. 01:17:992 (5,1) - Blanket Fixed!
Hard
  1. 00:03:169 (1,1) - Maybe you can stylise these sliders a bit more Made new sliders :D
  2. 00:15:168 (3,3) - Copy one of the slider and replace the other one so they are the same Made new sliders :D
  3. 00:19:227 (3,4) - Improve blanket Fixed!
  4. 00:34:227 (6,1) - Try to blanket Fixed!
Thanks so much :D
wajinshu
Q
5 Volume change to 10 pls because Unrankable
Easy:
  1. 00:42:698 (1,3) - A litlle overlap
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png
  3. 00:59:639 (1) - Ens on white tick please >~<
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324
  6. 01:17:992 (3) - Red piont in x: 486 y: 78
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds?
  4. 00:23:286 (2) - Slider end clap
  5. 00:24:699 (5) - ^
  6. 00:23:992 (3) - Remove clap
  7. 00:24:345 (4) - Clap
  8. 00:31:404 (1,2) - Blanket pls
Hard:
  1. 00:34:051 (5,1) - Stack this two?
  2. 00:34:227 (6) - Red piont x: 245 y: 214
  3. 00:57:521 (3) - Clap in the start?
Gl >~<
Topic Starter
Chalwa

wajinshu wrote:

Q
5 Volume change to 10 pls because Unrankable Fixed!
Easy:
  1. 00:42:698 (1,3) - A litlle overlap Fixed!
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png Fixed!
  3. 00:59:639 (1) - Ens on white tick please >~< Didn't saw this ;). Fixed!
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png Fixed, but I'm not good at arts sliders (I dunno how I can name it ;) )
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324 ^
  6. 01:17:992 (3) - Red piont in x: 486 y: 78 Fixed!
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png Fixed!
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png ^
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds? uhm... I forgot :D
  4. 00:23:286 (2) - Slider end clap Here I made claps in big white ticks, but I'll Change it!
  5. 00:24:699 (5) - ^ ^
  6. 00:23:992 (3) - Remove clap Fixed!
  7. 00:24:345 (4) - Clap Fixed!
  8. 00:31:404 (1,2) - Blanket pls Fixed!
Hard:
  1. 00:34:051 (5,1) - Stack this two? Fixed!
  2. 00:34:227 (6) - Red piont x: 245 y: 214 I move this not on this position, but it's now on slider tick
  3. 00:57:521 (3) - Clap in the start? Fixed!
Gl >~< Thanks ^^
Thanks for the mod!
ReFaller
Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
Topic Starter
Chalwa

ReFaller wrote:

Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
Ale dla mnie 10% brzmi troszkę lepiej, bo przynajmniej coś słychać :/. Ustawiłem 10%, żeby kolo poczuł się dowartościowany XD.

Też zamalowałem :D

EDIT: I tak znając życie to rankeda nigdy nie dostanę :(
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