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Ganar - Sahara Bounce

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Topic Starter
Chalwa

Paloch VeGa wrote:

moddings from TH Modding Group queue

normal point outs
just my opinion
serious issue

[General]
  1. missing source (if there isn't just ignore this) I dunno what's source of this song :D
  2. with the song being so intense, I really recommend that an Insane difficulty be made I can't map good Insane diff :/
  3. this link will help you improve your sliders, it helped mine a lot Oh... Thanks!


[Easy]
  1. I think the Approach rate is a little bit too fast here Fixed!
  2. 00:23:639 - add something here, too spaced Fixed!
  3. 00:25:051 - same here Fixed!
  4. 00:31:404 (1) - fix the blanket Fixed!
  5. 00:34:227 (1) - fix the blanket Fixed!
  6. 00:36:345 - the beats here are very strong, I don't think it would be good to ignore it Fixed!
  7. 00:38:463 (3) - this slider looks ugly Fixed!
  8. 00:41:286 (3) - same here Fixed!
  9. 00:48:345 (1,2) - blanket these on each other Fixed!
  10. 00:51:168 (1,2) - try blanket these Fixed!
  11. 00:52:580 (3) - fix the blanket Fixed!
  12. 00:55:404 (3) - no need for this slider to be that exotic, just a simple slider would be fine Fixed!
  13. 00:58:227 (3) - the slider can be improved, it looks bad Fixed!
  14. 01:02:463 (1) - fix the blanket Fixed!
  15. 01:20:816 (1) - this spinner is too short for easy difficulty Fixed!
[Normal]
  1. 00:03:169 (1,2,3,4) - all these and so on, I recommend 2/1 sliders since the beats on the repeat destroys the mood of the song Fixed! Make 4/1 sliders
  2. 00:05:992 (3) - New combo ^
  3. 00:07:316 (4) - resnap this Fixed!
  4. 00:13:051 (2,3) - I'm not sure about this, but it's quite overmapped for a Normal difficulty Fixed!
  5. 00:23:286 (2) - it would be better as a circle then 1/1 slider because we can hit on a strong beat Fixed!
  6. 00:24:698 (4) - same here Fixed!
  7. 00:28:580 (1) - I think this L shaped slider is not that much required, it's kinda ugly for me Fixed!
  8. 00:31:404 (1) - same here Fixed!
  9. 00:35:992 (4) - circle then slider? Fixed!
  10. 00:37:757 (2,3,4) - blanket these? Fixed!
  11. 00:41:992 (4) - I don't think overlapping sliders are good for Normal difficulties Fixed!
  12. 00:45:521 (1) - this slider is not good in appearance, try fixing it Fixed!
  13. 00:53:992 (1) - try to adjust this slider to blanket something Fixed!
  14. 01:02:816 (2) - straighten this with the previous slider, copy and paste the (1) or you may do it like this Fixed!
  15. 01:03:874 (5,6) - try something like this I think it's good
  16. 01:17:992 (5) - use this slider as blanket Fixed!
  17. 01:20:816 (1) - this spinner is very short for a Normal difficulty Fixed!
Well, the map looks promising, but it still needs a lot more attention to it, try looking at good maps and extract tricks and tips from them.
Good luck :) Thanks! ^^
Thanks for the mod :D
ReFaller
eemm...Elo

Tak mi sie sposobał utworek, że jestem w stanie ci Insana wyczarować, jak tylko dasz mi znać. Wtedy też zrobie modzika przy okazji.
ReFaller
lol jak dwa posty mi sie zrobiły wtf

Edit: Mozilla Bugfox
_Stan
Hey from my modq, ok there;s my simple mod

[Easy]
00:17:286 (1,1) - ds?
00:31:404 (1,2) - blanket it better
00:49:757 (3,1) - ^

[Normal]
00:14:463 (1,2) - ds 1.2 but 00:15:168 (2,3,4) - ds 1.1 then 00:16:580 (5,1) - ds 1.2 make it same
00:25:757 (1,2) - blanket or adjust the slide
00:28:580 (1,2) - ^
00:36:361 - ?? why there are blank? If you wanna have break there, maybe delete 00:35:992 (4) - and just stop at the long white line.
00:50:110 (5,1) - ds 0.85???
00:57:874 (4,5) - ds
01:02:815 (2,3) - ^

[Hard]
00:34:227 (1) - strange slide
00:37:051 - this place better a note not end of slide, cuz its a new part and have tympany there

for EZ and NM, watch out the DS~, good luck :)
Topic Starter
Chalwa

ReFaller wrote:

eemm...Elo

Tak mi sie sposobał utworek, że jestem w stanie ci Insana wyczarować, jak tylko dasz mi znać. Wtedy też zrobie modzika przy okazji.
CZARUJ :D
Topic Starter
Chalwa

_Stan wrote:

Hey from my modq, ok there;s my simple mod

[Easy]
00:17:286 (1,1) - ds? Fixed!
00:31:404 (1,2) - blanket it better Fixed!
00:49:757 (3,1) - ^ Fixed!

[Normal]
00:14:463 (1,2) - ds 1.2 but 00:15:168 (2,3,4) - ds 1.1 then 00:16:580 (5,1) - ds 1.2 make it same Fixed!
00:25:757 (1,2) - blanket or adjust the slide I think it's good
00:28:580 (1,2) - ^ Fixed!
00:36:361 - ?? why there are blank? If you wanna have break there, maybe delete 00:35:992 (4) - and just stop at the long white line. Fixed!
00:50:110 (5,1) - ds 0.85??? Fixed!
00:57:874 (4,5) - ds Fixed!
01:02:815 (2,3) - ^ Fixed!

[Hard]
00:34:227 (1) - strange slide Fixed!
00:37:051 - this place better a note not end of slide, cuz its a new part and have tympany there I think it's good

for EZ and NM, watch out the DS~, good luck :)
Thanks <3
CookieBite
Hello there, from your modding queue!

[Easy]
i think AR 3 is better
00:24:345 (2) - do this = better?
00:33:521 (3,1) - blanket improve
00:36:345 (3) - ctrl + h
00:43:757 (2,3) - blanket?
00:49:757 (3,1) - blanket improve
00:55:051 (2,3) - ^
00:58:227 (3,1) - ^
01:06:698 (3,4) - ^

[Normal]
OD = 4
HP = 4
00:17:992 (2,3,4) - this makes newbie players confuse
00:22:933 (1,2) - blanket improve
00:28:580 (1,2) - ^
01:05:286 (1,3) - too close

[Hard]
00:19:227 (3,4) - blanket improve
00:19:933 (5) - the start point should be 00:20:021 -
00:22:050 (2) - cannot hear any beat here, remove it
00:32:992 (2) - ^
00:34:227 (7) - miss a lot of beats here
01:00:521 - add a circle

gl with your map!
Topic Starter
Chalwa

CookieBite wrote:

Hello there, from your modding queue!

[Easy]
i think AR 3 is better Fixed!
00:24:345 (2) - do this = better? Fixed!
00:33:521 (3,1) - blanket improve Fixed!
00:36:345 (3) - ctrl + h Fixed!
00:43:757 (2,3) - blanket? Fixed!
00:49:757 (3,1) - blanket improve Fixed!
00:55:051 (2,3) - ^ Fixed!
00:58:227 (3,1) - ^ Fixed!
01:06:698 (3,4) - ^ Fixed!

[Normal]
OD = 4 Fixed!
HP = 4 Fixed!
00:17:992 (2,3,4) - this makes newbie players confuse Add slider
00:22:933 (1,2) - blanket improve Fixed!
00:28:580 (1,2) - ^ Fixed!
01:05:286 (1,3) - too close Fixed!

[Hard]
00:19:227 (3,4) - blanket improve I think it's good
00:19:933 (5) - the start point should be 00:20:021 - Fixed!
00:22:050 (2) - cannot hear any beat here, remove it Fixed!
00:32:992 (2) - ^ Fixed!
00:34:227 (7) - miss a lot of beats here Sorry, but I'll leave it
01:00:521 - add a circle Fixed!

gl with your map! Thanks!
Thanks m8!
Yanganof
Heyo~
from queue

Nice Song :D

General
Decrease Hitsound Volme after kiai time?

Easy
00:16:580 (2,1) - blanket?
00:52:580 (3,2) - stack?

Normal
00:18:698 (3) - fix DS
00:19:404 (4) - fix DS
00:21:168 (2,1) - stack?
00:24:698 (4) - blanket improve
00:27:874 (3) - fix DS
00:28:580 (1) - ^same
00:31:404 (1) - ^same
00:38:463 (3) - ^same

Hard
I think you should fix these Ds issues, as they don't seem to be jumps.
00:16:580 (3) - fix DS
00:44:110 (1) - blanket?
00:44:816 (3) - ^same
00:49:580 (3,3) - stack?
01:01:757 (3) - Improve blanket
01:08:639 (4) - fix DS
01:09:168 (5) - ^same
01:09:345 (6) - ^same
01:18:699 (3) - Improve blanket

gl with your map
Zyl
From my queue




*= Important!

[General]

General things
Bg Png and Jpeg: please try to erase one of them, if you doen't gonna use them at least try to reduce the size of the map

[Easy]

Easy diff
00:22:580 (4,1) - Fix blanket
00:31:404 (1,2,3,1) - ↑
00:34:227 (1,2,3) - Really weird combination of sliders and weird flow
00:43:757 (2,3) - Fix blanket
00:51:168 (1,2) - ↑
00:52:580 (3,1) - ↑
00:53:992 (1,2) - ↑ and try to evade stacks in normal diffs
00:55:404 (3,1) - overlap
00:58:227 (3,1) - Overlap and fix blanket
01:06:345 (2,3,4) - fix blanket
01:08:110 (1,2) - ↑
01:08:816 (2,3) - bad flow
01:11:639 (2,3) - overlap

Your map isn't really bad... but is mapped like in a 2011/2012 mapping style...
but you need to remap some parts... please read this forums before remap
Flow Tutorial 1

Flow Tutorial 2

blanket guide
Topic Starter
Chalwa

Yanganof wrote:

Heyo~
from queue

Nice Song :D

General
Decrease Hitsound Volme after kiai time? Fixed!

Easy
00:16:580 (2,1) - blanket? Fixed!
00:52:580 (3,2) - stack? Fixed!

Normal
00:18:698 (3) - fix DS Fixed!
00:19:404 (4) - fix DS Fixed!
00:21:168 (2,1) - stack? Fixed!
00:24:698 (4) - blanket improve Fixed!
00:27:874 (3) - fix DS Fixed!
00:28:580 (1) - ^same Fixed!
00:31:404 (1) - ^same Fixed!
00:38:463 (3) - ^same Fixed!

Hard
I think you should fix these Ds issues, as they don't seem to be jumps.
00:16:580 (3) - fix DS Fixed!
00:44:110 (1) - blanket? Fixed!
00:44:816 (3) - ^same Fixed!
00:49:580 (3,3) - stack? Fixed!
01:01:757 (3) - Improve blanket I think it's good
01:08:639 (4) - fix DS Fixed!
01:09:168 (5) - ^same Fixed!
01:09:345 (6) - ^same Fixed!
01:18:699 (3) - Improve blanket Fixed!

gl with your map Thanks ^^

Trent83 wrote:

From my queue




*= Important!

[General]

General things
Bg Png and Jpeg: please try to erase one of them, if you doen't gonna use them at least try to reduce the size of the map - Fixed!

[Easy]

Easy diff
00:22:580 (4,1) - Fix blanket
00:31:404 (1,2,3,1) - ↑ Fixed!
00:34:227 (1,2,3) - Really weird combination of sliders and weird flow Fixed!
00:43:757 (2,3) - Fix blanket Fixed!
00:51:168 (1,2) - ↑ Fixed!
00:52:580 (3,1) - ↑ Fixed!
00:53:992 (1,2) - ↑ and try to evade stacks in normal diffs Fixed!
00:55:404 (3,1) - overlap Fixed!
00:58:227 (3,1) - Overlap and fix blanket Fixed!
01:06:345 (2,3,4) - fix blanket Fixed!
01:08:110 (1,2) - ↑ Fixed!
01:08:816 (2,3) - bad flow Fixed!
01:11:639 (2,3) - overlap Fixed!

Your map isn't really bad... but is mapped like in a 2011/2012 mapping style...
but you need to remap some parts... please read this forums before remap
Flow Tutorial 1

Flow Tutorial 2

blanket guide
Ohhh... Thanks! ^^
Thanks!
ReFaller
Twój wielmożny Insane przybywa: http://puu.sh/pgCzM/d0687244ad.osu. Teraz dawać bębny średniowieczne!!!

Hitsoundowałem po swojemu, nie wiem czy używasz kopiarki, ale jakby wpadło ci do głowy skopiować moje wypociny, to i tak nie otrzymasz identycznego efektu.
Topic Starter
Chalwa

ReFaller wrote:

Twój wielmożny Insane przybywa: http://puu.sh/pgCzM/d0687244ad.osu. Teraz dawać bębny średniowieczne!!!

Hitsoundowałem po swojemu, nie wiem czy używasz kopiarki, ale jakby wpadło ci do głowy skopiować moje wypociny, to i tak nie otrzymasz identycznego efektu.

TU TU TU TU...
Dzięki ziom :D
propasy
Normal
00:11:639 (1,2) – feels strange how you lower the difficulty and flow of the map compared to 00:08:816 (1,2,3,4) – perhaps switching these two positions?
00:22:933 (1,2,3,4) – perhaps adding some circles in the empty white ticks like this: https://osu.ppy.sh/ss/5326586

Hard
00:08:816 (1,2) – I think non repeating sliders would be better in this case since the hit sound of when the slider repeats feels off
00:17:286 (1,2,3) – feels strange how you add a delay now, if you wanted to create a delay in the patterns, you should have done it at the beginning (i.e. 00:14:463 (1) -)
00:25:757 (1) – would be a good spot to have a abstract curve that times with the singing
00:45:521 (1,2) – I think these repeating sliders overstayed a bit too long, perhaps having 4 repeating sliders instead?
00:47:286 (3) – try replacing this to a slider. Might be a better alternative

Refaller’s insane
00:04:580 (2,3,4,1,2,3,4) – I think you can afford a bit more space between each note
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these
00:32:816 (1,2,3,4,1,2,3,4) – same with this ^
01:16:227 (1,2,1) – add more distance between each of these notes
Topic Starter
Chalwa

propasy wrote:

Normal
00:11:639 (1,2) – feels strange how you lower the difficulty and flow of the map compared to 00:08:816 (1,2,3,4) – perhaps switching these two positions? Fixed!
00:22:933 (1,2,3,4) – perhaps adding some circles in the empty white ticks like this: https://osu.ppy.sh/ss/5326586 Fixed!

Hard
00:08:816 (1,2) – I think non repeating sliders would be better in this case since the hit sound of when the slider repeats feels off Fixed!
00:17:286 (1,2,3) – feels strange how you add a delay now, if you wanted to create a delay in the patterns, you should have done it at the beginning (i.e. 00:14:463 (1) -) Fixed!
00:25:757 (1) – would be a good spot to have a abstract curve that times with the singing Fixed!
00:45:521 (1,2) – I think these repeating sliders overstayed a bit too long, perhaps having 4 repeating sliders instead? Fixed!
00:47:286 (3) – try replacing this to a slider. Might be a better alternative Fixed!
Thanks for the mod :D
ReFaller

propasy wrote:

Refaller’s insane
00:04:580 (2,3,4,1,2,3,4) – I think you can afford a bit more space between each note i don't feel increase more spacing, music presents only 4/1 notes and some other sounds
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these what reason?
00:32:816 (1,2,3,4,1,2,3,4) – same with this ^ explain me
01:16:227 (1,2,1) – add more distance between each of these notes this distance, because specific sound stopped playing at this 1/1 moment
propasy

ReFaller wrote:

propasy wrote:

Refaller’s insane
00:28:580 (1,2,3,4,1,2,3,4) – you shouldn’t make these single tapping streams easier than before (i.e 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -) , add more spacing between these what reason?

woops i think i was suppose to mean 00:28:580 (1,2,3,4,1,2,3,4) - sorry, anyway i mean this because over at 00:20:110 (1,2,3,4,1,2,3,4,1,2,3,4) -, the spacing was actaully harder than here, but from what i can see, the beatmap is suppose to get harder over time, hence i through making the spacing easier isn't the way to go

00:32:816 (1,2,3,4,1,2,3,4) – same with this ^ explain me

Same with this^
ReFaller
00:37:051 (1) - I would add, from this moment i could start mapping in my standard way, that's why earlier circle spacings don't have much importance to me.
Wormi
Random NM


Meta
  1. Convert bg to jpeg to save some space
Easy
  1. 00:16:580 (2,1) - Improve blanket
  2. 00:22:580 (4,1) - ^Same
  3. 00:43:757 (2,3) - ^Same
  4. 00:58:227 (3,1) - ^Same
  5. 00:49:757 (3,1,2) - Blanket spacing is different between sliders
  6. 01:06:345 (2,3,4) - ^Same
  7. 00:51:874 (2,3) - Increase spacing a bit (it overlaps)
  8. 01:07:404 (4,1) - ^Same
  9. 01:15:168 (4,1) - Decrease spacing
  10. 00:22:933 (1,2) - Claps on big white ticks?
  11. 00:53:992 (1,3) - ^Same
Normal
  1. 00:25:757 (1,2) - Improve blanket
  2. 00:28:580 (1,2) - ^Same
  3. 00:45:521 (1,2) - Try to blanket pls (maybe add more anchor points)
  4. 00:49:580 (3,4) - Remove notes and make the previous slider a reverse (then fix spacing with the next slider)
  5. 01:17:992 (5,1) - Blanket
Hard
  1. 00:03:169 (1,1) - Maybe you can stylise these sliders a bit more
  2. 00:15:168 (3,3) - Copy one of the slider and replace the other one so they are the same
  3. 00:19:227 (3,4) - Improve blanket
  4. 00:34:227 (6,1) - Try to blanket
ReFaller's Insane
  1. 00:46:138 (8,1,2,3) - Check spacing and improve the stream's curve
  2. 00:52:580 (3,4,5) - Improve this pattern
  3. 01:03:874 (3,4,5) - ^Same
ReFaller

Worminators wrote:

Random NM

ReFaller's Insane
  1. 00:46:138 (8,1,2,3) - Check spacing and improve the stream's curve What spacing? and what is wrong with stream? lol.
  2. 00:52:580 (3,4,5) - Improve this pattern improve? what exactly?
  3. 01:03:874 (3,4,5) - ^Same ???
Topic Starter
Chalwa

Worminators wrote:

Random NM


Meta
  1. Convert bg to jpeg to save some space I will change it :)
Easy
  1. 00:16:580 (2,1) - Improve blanket Fixed!
  2. 00:22:580 (4,1) - ^Same It's good O.o
  3. 00:43:757 (2,3) - ^Same It's good
  4. 00:58:227 (3,1) - ^Same Fixed!
  5. 00:49:757 (3,1,2) - Blanket spacing is different between sliders Fixed!
  6. 01:06:345 (2,3,4) - ^Same Fixed!
  7. 00:51:874 (2,3) - Increase spacing a bit (it overlaps) Fixed!
  8. 01:07:404 (4,1) - ^Same But it doesn't overlap O.o
  9. 01:15:168 (4,1) - Decrease spacing Fixed!
  10. 00:22:933 (1,2) - Claps on big white ticks? Fixed!
  11. 00:53:992 (1,3) - ^Same Fixed!


Normal
  1. 00:25:757 (1,2) - Improve blanket Fixed! Move the circle a bit to down, cause it was overlaped.
  2. 00:28:580 (1,2) - ^Same Fixed!
  3. 00:45:521 (1,2) - Try to blanket pls (maybe add more anchor points) Fixed!
  4. 00:49:580 (3,4) - Remove notes and make the previous slider a reverse (then fix spacing with the next slider) It ruins my mapping style :/
  5. 01:17:992 (5,1) - Blanket Fixed!
Hard
  1. 00:03:169 (1,1) - Maybe you can stylise these sliders a bit more Made new sliders :D
  2. 00:15:168 (3,3) - Copy one of the slider and replace the other one so they are the same Made new sliders :D
  3. 00:19:227 (3,4) - Improve blanket Fixed!
  4. 00:34:227 (6,1) - Try to blanket Fixed!
Thanks so much :D
wajinshu
Q
5 Volume change to 10 pls because Unrankable
Easy:
  1. 00:42:698 (1,3) - A litlle overlap
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png
  3. 00:59:639 (1) - Ens on white tick please >~<
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324
  6. 01:17:992 (3) - Red piont in x: 486 y: 78
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds?
  4. 00:23:286 (2) - Slider end clap
  5. 00:24:699 (5) - ^
  6. 00:23:992 (3) - Remove clap
  7. 00:24:345 (4) - Clap
  8. 00:31:404 (1,2) - Blanket pls
Hard:
  1. 00:34:051 (5,1) - Stack this two?
  2. 00:34:227 (6) - Red piont x: 245 y: 214
  3. 00:57:521 (3) - Clap in the start?
Gl >~<
Topic Starter
Chalwa

wajinshu wrote:

Q
5 Volume change to 10 pls because Unrankable Fixed!
Easy:
  1. 00:42:698 (1,3) - A litlle overlap Fixed!
  2. 00:52:580 (3,1) - http://puu.sh/poRDz/da03592796.png Fixed!
  3. 00:59:639 (1) - Ens on white tick please >~< Didn't saw this ;). Fixed!
  4. 01:12:345 (3) - Maybe trying somthing like this? http://puu.sh/poRV9/282066eb86.png Fixed, but I'm not good at arts sliders (I dunno how I can name it ;) )
  5. 01:15:168 (4) - Something another form just make ^ ot red point x: 509 y: 324 ^
  6. 01:17:992 (3) - Red piont in x: 486 y: 78 Fixed!
Normal:
  1. 00:03:169 (1) -The pattern imo look better http://puu.sh/poSo9/f2e6c2abab.png Fixed!
  2. 00:05:992 (1) - just copy ^ + Ctrl + J and put here http://puu.sh/poSwn/c2206f0686.png ^
  3. 00:17:286 (1,2,3,4) - uhm where hitsounds? uhm... I forgot :D
  4. 00:23:286 (2) - Slider end clap Here I made claps in big white ticks, but I'll Change it!
  5. 00:24:699 (5) - ^ ^
  6. 00:23:992 (3) - Remove clap Fixed!
  7. 00:24:345 (4) - Clap Fixed!
  8. 00:31:404 (1,2) - Blanket pls Fixed!
Hard:
  1. 00:34:051 (5,1) - Stack this two? Fixed!
  2. 00:34:227 (6) - Red piont x: 245 y: 214 I move this not on this position, but it's now on slider tick
  3. 00:57:521 (3) - Clap in the start? Fixed!
Gl >~< Thanks ^^
Thanks for the mod!
ReFaller
Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
Topic Starter
Chalwa

ReFaller wrote:

Info dla ciebie Chalwa

co on ci chrzani że 5% voluma jest unrankable, 0-4% jest unrankable, ale dzisiaj jest to tylko możliwe jak wpiszesz te wartość w notatniku, w F6 tak nie zrobisz, w skrócie 5% voluma jest w 100% rankable

Zamalowane żeby ten na górze co modował ci diffy nie wiedział o co chodzi XD
Ale dla mnie 10% brzmi troszkę lepiej, bo przynajmniej coś słychać :/. Ustawiłem 10%, żeby kolo poczuł się dowartościowany XD.

Też zamalowałem :D

EDIT: I tak znając życie to rankeda nigdy nie dostanę :(
ReFaller
na życzenie jak pisałeś na PW

ROZGWIAZDA
Lanturn
Ganar - Sahara Bounce

[Easy]
You should bump up the DS to 1.1. It really makes a difference in spacing as you won't have a few odd notes nearly overlapping.
  1. 00:19:404 - honestly, might as well put a 1/1 slider here since you did at 00:16:580 (2) -
  2. 00:24:345 (2) - if you delete the center node on this, the slider will have a more natural curve.
  3. 00:51:168 (1) - Blanket could be fixed here, if you didn't adjust the DS already.
  4. 00:52:580 (3,1) - this one really needs fixing. Make sure you try using the approach circle or something to help with your blanketing.
  5. 00:56:110 (4) - having this curve off to the left actually makes the 00:55:404 (3) - look very uneven when wrapping around the (4)
  6. 01:12:345 (3) - These L shaped sliders can look a little unappealing when used longer than 1/1 try adding a couple curves into it or something.
  7. 01:15:168 (4) - ^
  8. 01:20:463 (2) - Try placing this up higher. About the same height as where the tail of 01:17:992 (3) - is?
[Normal]
  1. 00:09:874 (2,3,4) - this is a bit too dense imo. There really isn't any sound to back this rhythm here. A simple slider like 00:08:816 (1) - where the (3) is would work just fine.
  2. 00:15:874 (3,4) - Try placing these on the outside so it loops around in a circle instead. It'll feel like 00:15:168 (2,5) - has symmetry that way.
  3. 00:17:286 (1,2) - These would be better if they were placed on the same Y axis. If not, even adding a simple curve on them works wonders for these.
  4. 00:19:404 (4) - Probably just a curve as well, or change (3) to match (4). It helps when you are doing similar slider shapes everywhere.
  5. 00:21:521 (3) - Loosen off the curve by the tail here, then copy paste it to (4). Just so it's a bit smoother.
  6. 00:24:699 (5,1) - A little bit too close. Try moving the (1) a bit further away.
  7. 00:41:286 (3,4) - Move the (3) up a little, and then copy paste it for (4) so it staircases down.
  8. 00:46:933 (2) - Try adding a red point where the ball is at 00:47:286 - then maybe curve the last bit or something?
  9. 01:00:168 -shouldn't this be a whistle instead? (the tail)
  10. 01:16:580 (1) - Try something like x217 y142 instead.
[Hard]
  1. 00:14:463 (1) - From like 00:14:463 (1) - to 00:37:051 - you should really be using mostly 1/1s or at least don't use hitsounds to create a beat that doesn't exist. 00:33:168 (2,3,4,5) - for example you can't even hear in the music.
  2. 00:15:168 (3,3) - Ends of both these sliders need to be resnapped.
  3. 00:25:757 (1) - Doesn't make sense to slow this down if you don't slow it down at 00:28:580 (1) - imo. I'd just use the normal speed here.
  4. 00:28:227 (5) - Just a circle imo. You don't need the extra 1/2 from the slider.
  5. 00:54:874 (6,7) - You can move these down a little. It's pretty close to the (5) otherwise.
Nice Insane.
00:10:227 (2,3) - oh no. 0.03 Fix it please!

Hmm a bit short. Might be time to take a break soon.
ReFaller

Lanturn wrote:

Ganar - Sahara Bounce
Nice Insane.
00:10:227 (2,3) - oh no. 0.03 Fix it please! Hehe

Hmm a bit short. Might be time to take a break soon.
http://puu.sh/ppnMY/09bcded9d7.osu

Jak zaaplikujesz, to wpisz wszędzie w tagach mój nick
Topic Starter
Chalwa

Lanturn wrote:

Ganar - Sahara Bounce

[Easy]
You should bump up the DS to 1.1. It really makes a difference in spacing as you won't have a few odd notes nearly overlapping. / Fixed!
  1. 00:19:404 - honestly, might as well put a 1/1 slider here since you did at 00:16:580 (2) - / Fixed!
  2. 00:24:345 (2) - if you delete the center node on this, the slider will have a more natural curve. / Fixed!
  3. 00:51:168 (1) - Blanket could be fixed here, if you didn't adjust the DS already. / Fixed!
  4. 00:52:580 (3,1) - this one really needs fixing. Make sure you try using the approach circle or something to help with your blanketing. / Fixed!
  5. 00:56:110 (4) - having this curve off to the left actually makes the 00:55:404 (3) - look very uneven when wrapping around the (4) / Fixed!
  6. 01:12:345 (3) - These L shaped sliders can look a little unappealing when used longer than 1/1 try adding a couple curves into it or something. / Fixed!
  7. 01:15:168 (4) - ^ / Fixed!
  8. 01:20:463 (2) - Try placing this up higher. About the same height as where the tail of 01:17:992 (3) - is? / Fixed!


[Normal]
  1. 00:09:874 (2,3,4) - this is a bit too dense imo. There really isn't any sound to back this rhythm here. A simple slider like 00:08:816 (1) - where the (3) is would work just fine. / Fixed!
  2. 00:15:874 (3,4) - Try placing these on the outside so it loops around in a circle instead. It'll feel like 00:15:168 (2,5) - has symmetry that way. / Fixed!
  3. 00:17:286 (1,2) - These would be better if they were placed on the same Y axis. If not, even adding a simple curve on them works wonders for these. / Fixed!
  4. 00:19:404 (4) - Probably just a curve as well, or change (3) to match (4). It helps when you are doing similar slider shapes everywhere. / Fixed!
  5. 00:21:521 (3) - Loosen off the curve by the tail here, then copy paste it to (4). Just so it's a bit smoother. / Fixed!
  6. 00:24:699 (5,1) - A little bit too close. Try moving the (1) a bit further away. / Fixed!
  7. 00:41:286 (3,4) - Move the (3) up a little, and then copy paste it for (4) so it staircases down. / Fixed!
  8. 00:46:933 (2) - Try adding a red point where the ball is at 00:47:286 - then maybe curve the last bit or something? / Fixed!
  9. 01:00:168 -shouldn't this be a whistle instead? (the tail) / Four claps sounds better
  10. 01:16:580 (1) - Try something like x217 y142 instead. / Fixed!
[Hard]
  1. 00:14:463 (1) - From like 00:14:463 (1) - to 00:37:051 - you should really be using mostly 1/1s or at least don't use hitsounds to create a beat that doesn't exist. 00:33:168 (2,3,4,5) - for example you can't even hear in the music. / Removed hitsounds
  2. 00:15:168 (3,3) - Ends of both these sliders need to be resnapped. / Fixed!
  3. 00:25:757 (1) - Doesn't make sense to slow this down if you don't slow it down at 00:28:580 (1) - imo. I'd just use the normal speed here. / Fixed!
  4. 00:28:227 (5) - Just a circle imo. You don't need the extra 1/2 from the slider. / Fixed!
  5. 00:54:874 (6,7) - You can move these down a little. It's pretty close to the (5) otherwise. / Fixed!

Hmm a bit short. Might be time to take a break soon.
Thanks :D.
roshan117
Hello! This was from my queue!

Easy
00:34:227 (1,2) - Remove the NC at 1
01:14:816 (3) - add hitsound here (making hitcircle 2 have hitsound and not this one makes the hitsound feel out of place.)
Normal
00:59:639 (1,2) - get rid of the clap sounds at the end of these sliders (it sounds rushed and offbeat). also do this at 01:02:463 (1,2)
01:04:580 (6) - add a hitsound at the beginning, as it feels out of place with no sound.
01:16:580 (1,2) - get rid of the hitsounds at the end of sliders 1 and 2 - makes it feel rushed and offbeat.
01:17:285 (3,4) - add hitsounds to these, as they feel out of place with no sound
00:49:580 (3,4) - remove these, they don't go with the beat and they feel out of place.
Overall
I enjoyed the music, and I hope this gets ranked someday. I hope my mods were helpful, and that this didn't ruin your beatmap in any way :)
Euny

came from my queue


  • Easy
  1. 00:28:580 (3) - if you want to divide your combo term for each 2 big white, you should add new combo for here too.
  2. between 00:35:639 (2,1) - them. feels really empty because there is much clap sounds. remove (2) and put two 1/1 sliders like,
  3. 00:44:110 (3) - kinda same as above. feels empty because you didnt map strong sound part how about this?
  4. 01:09:521 (3,1) - isnt better to just stack or make them? or at least, try to avoid 01:08:816 (2,3,1) - those overlap
  • Normal
  1. you should check hitsounding again. much parts are different with your hard
  2. 00:25:757 (1) - could you add those hit sounds for head only? current your hitsounding for whole slider so that whistle slider slide sounds really annoying to play
  3. 00:41:992 (4) - check the DS
  4. 01:02:463 (1) - remove clap at the tail your hard dont have clap sound for there or make same both diff
  5. 01:16:580 (1,2) - ^
  • Hard
  1. 00:08:816 (1,2) - dont need to make them 1 1/2 repeat sliders. since those repeat parts doesnt have sound from original music. remove repeat part pls and make 4beats slider
  2. 00:16:602 (3) - unsnapped replacing pls
  3. 00:24:345 (3) - seems you forgot to put NC for here. if you wanted make combo term for each big white tic
  4. make same 00:34:227 (6) - and 00:46:933 (1) -. one have NC other dont have NC
  5. 00:54:521 (5,6) - if you will change them to single note and 1/1 slider, more fit to music
  6. 01:02:992 (5,6) - seems similar part as above. single note and 1/1 slider will be better with music.
  7. 01:08:639 (4,5) - ^
ReFaller's Insane feels good for me. good luck!


Topic Starter
Chalwa

roshan117 wrote:

Hello! This was from my queue!

Easy
00:34:227 (1,2) - Remove the NC at 1 Fixed!
01:14:816 (3) - add hitsound here (making hitcircle 2 have hitsound and not this one makes the hitsound feel out of place.)
It's good O.o
Normal
00:59:639 (1,2) - get rid of the clap sounds at the end of these sliders (it sounds rushed and offbeat). also do this at 01:02:463 (1,2)
01:04:580 (6) - add a hitsound at the beginning, as it feels out of place with no sound. Fixed!
01:16:580 (1,2) - get rid of the hitsounds at the end of sliders 1 and 2 - makes it feel rushed and offbeat. Fixed!
01:17:285 (3,4) - add hitsounds to these, as they feel out of place with no sound Fixed!
00:49:580 (3,4) - remove these, they don't go with the beat and they feel out of place. Fixed!
Overall
I enjoyed the music, and I hope this gets ranked someday. I hope my mods were helpful, and that this didn't ruin your beatmap in any way :) I want to ranked this, but it's hard to newbie mappers
Thanks so much!
ReFaller

Euny wrote:

ReFaller's Insane feels good for me. good luck!
It's some kind of cheering to me, I'm rarely doing Insanes.
Topic Starter
Chalwa

Euny wrote:


came from my queue


  • Easy
  1. 00:28:580 (3) - if you want to divide your combo term for each 2 big white, you should add new combo for here too.
  2. between 00:35:639 (2,1) - them. feels really empty because there is much clap sounds. remove (2) and put two 1/1 sliders like,
  3. 00:44:110 (3) - kinda same as above. feels empty because you didnt map strong sound part how about this?
  4. 01:09:521 (3,1) - isnt better to just stack or make them? or at least, try to avoid 01:08:816 (2,3,1) - those overlap
All things fixed!

  • Normal
  1. you should check hitsounding again. much parts are different with your hard
  2. 00:25:757 (1) - could you add those hit sounds for head only? current your hitsounding for whole slider so that whistle slider slide sounds really annoying to play
  3. 00:41:992 (4) - check the DS It's good O.o
  4. 01:02:463 (1) - remove clap at the tail your hard dont have clap sound for there or make same both diff
  5. 01:16:580 (1,2) - ^
Rest fixed

  • Hard
  1. 00:08:816 (1,2) - dont need to make them 1 1/2 repeat sliders. since those repeat parts doesnt have sound from original music. remove repeat part pls and make 4beats slider
  2. 00:16:602 (3) - unsnapped replacing pls
  3. 00:24:345 (3) - seems you forgot to put NC for here. if you wanted make combo term for each big white tic
  4. make same 00:34:227 (6) - and 00:46:933 (1) -. one have NC other dont have NC
  5. 00:54:521 (5,6) - if you will change them to single note and 1/1 slider, more fit to music It's sounds good for me
  6. 01:02:992 (5,6) - seems similar part as above. single note and 1/1 slider will be better with music. It's sounds good for me
  7. 01:08:639 (4,5) - ^ ^
Rest fixed

ReFaller's Insane feels good for me. good luck!


Thanks! :D
BigEarsMau
Hi
M4M from my queue

[Normal]
  1. AIMod. Check distance snap
  2. 00:22:933 (1,2) - Blanket is still off
  3. 00:44:816 (3) - Slider's position looks unappealing. Try Ctrl G so it looks parallel with the previous reverse slider
  4. 00:56:110 (6) - Where's that whistle sound?
  5. 01:03:521 (4,5) - Fix blanket
  6. 01:20:992 - There should be a spinner in here like in Hard and Insane
[Hard]
  1. 00:22:051 - Add a circle to match the melody
  2. 00:23:463 - ^
  3. 00:29:110 - ^
  4. 00:30:521 - ^
  5. 00:31:933 - ^
  6. 00:24:345 (3) - Looking from 00:21:521 (1,2,1,2) 's combos, you used NC for every main downbeat in this part. To make the combos consistent, NC this slider
  7. 00:37:404 (2,3,4) - Why not make it like this so it'll look more interesting?
  8. 00:41:992 (3) - Better to make it curved like 00:41:286 (1,2) so it'll look parallel with them and make the pattern's shape tidier
  9. 00:46:933 (1) - Would be better if you make this a 1/2 slider + circle because there is a strong emphasis on 00:47:286 . Should be like this
  10. 00:58:227 (1,2) - Make it like this so it'll be more pleasing to see?
  11. 01:01:404 (2) - Could be a candidate for Ctrl G. Makes an enjoyable circular motion
  12. 01:03:345 - Add a circle here to match the melody
  13. 01:19:580 (2) - Should be a triplet like in 01:13:933 (2,3,4)

    Easy and ReFaller's Insane seems to have no problems imo :)
Hope this helps
Good luck in being ranked :)
Topic Starter
Chalwa

BigEarsMau wrote:

Hi
M4M from my queue

[Normal]
  1. AIMod. Check distance snap
  2. 00:22:933 (1,2) - Blanket is still off
  3. 00:44:816 (3) - Slider's position looks unappealing. Try Ctrl G so it looks parallel with the previous reverse slider
  4. 00:56:110 (6) - Where's that whistle sound?
  5. 01:03:521 (4,5) - Fix blanket
  6. 01:20:992 - There should be a spinner in here like in Hard and Insane It's too short and unrankable imo
[Hard]
  1. 00:22:051 - Add a circle to match the melody
  2. 00:23:463 - ^ It ruins my concept
  3. 00:29:110 - ^
  4. 00:30:521 - ^ ^
  5. 00:31:933 - ^ ^
  6. 00:24:345 (3) - Looking from 00:21:521 (1,2,1,2) 's combos, you used NC for every main downbeat in this part. To make the combos consistent, NC this slider
  7. 00:37:404 (2,3,4) - Why not make it like this so it'll look more interesting?
  8. 00:41:992 (3) - Better to make it curved like 00:41:286 (1,2) so it'll look parallel with them and make the pattern's shape tidier
  9. 00:46:933 (1) - Would be better if you make this a 1/2 slider + circle because there is a strong emphasis on 00:47:286 . Should be like this
  10. 00:58:227 (1,2) - Make it like this so it'll be more pleasing to see?
  11. 01:01:404 (2) - Could be a candidate for Ctrl G. Makes an enjoyable circular motion I must think about it :/
  12. 01:03:345 - Add a circle here to match the melody
  13. 01:19:580 (2) - Should be a triplet like in 01:13:933 (2,3,4)

    Easy and ReFaller's Insane seems to have no problems imo :)
Hope this helps
Good luck in being ranked :) Thanks ^^
NO REPLY = FIXED!
Thanks bro ^^
MrKosiej
Mod z kolejki :P

ReFaller's Insane
Jednak nie dam rady tego zmodować, mapy refallera są zbyt zajebiste <3 nie mogę znaleźć żadnych błędów ani niczego co mógłbym poprawić.
Ale mogę zrobić playtest, jak chcesz :D

Hard
00:08:816 (1,2) - te slidery nie kończą się na bicie, w sensie jak się kończą to nic nie słychać w muzyce [nie sugeruje tego]
00:17:463 (2,3) - to też nie słychać żeby muzyka to sugerowała
W sumie to tyle, bo nie umiem modować poniżej insane'a :<

Dobra muzyka, dobre mapy, ReFaller <3, Powodzenia :P
Jak chcesz to jestem skłonny zrobić ci Extra GD. Napisz do mnie w grze jak jesteś zainteresowany :D

Szczerze mówiąc to nie wiem czy mój mod zasługuje na kudo D:
Topic Starter
Chalwa

MrKOSIEJ wrote:

Mod z kolejki :P

ReFaller's Insane
Jednak nie dam rady tego zmodować, mapy refallera są zbyt zajebiste <3 nie mogę znaleźć żadnych błędów ani niczego co mógłbym poprawić.
Ale mogę zrobić playtest, jak chcesz :D

Hard
00:08:816 (1,2) - te slidery nie kończą się na bicie, w sensie jak się kończą to nic nie słychać w muzyce [nie sugeruje tego]
00:17:463 (2,3) - to też nie słychać żeby muzyka to sugerowała
W sumie to tyle, bo nie umiem modować poniżej insane'a :<
Poprawione wszystko

Dobra muzyka, dobre mapy, ReFaller <3, Powodzenia :P
Jak chcesz to jestem skłonny zrobić ci Extra GD. Napisz do mnie w grze jak jesteś zainteresowany :D

Szczerze mówiąc to nie wiem czy mój mod zasługuje na kudo D:
Dziena :D. Zasługuje, bo zawsze coś :D.
Chihara Minori
NM From my Weekend Modding Queue

Normal:
• 00:15:168 (2) - straight slider is fine
• 00:16:580 (5) - reduce the angle
• 00:24:698 (2) - perfect this blanket
• 00:29:639 (2,3) - way too far
• 00:31:404 (1) - perfect the blanket
• 00:34:227 (1) - add light down curve
• 00:50:110 (4) - not feel good
• 00:51:874 (2) - curve slider instead
• 00:55:404 (4) - add light right curve
• 01:03:168 (3,4) - one slider from (3) start and end at (4) end
• 01:04:580 (6) - blanket
• 01:09:874 (4) - add light down curve

Hard:
• 00:08:816 (1) - blanket
• 00:17:992 (4) - add light left curve after angle
• 00:27:874 (4) - straight slider is fine
• 00:57:521 (3) - blanket
• 01:01:757 (3) - rotate by -53 and replacing
• 01:04:227 (2,3) - not feel good
• 01:08:639 (4) - move the angle to middle of slider
• 01:11:286 (2) - curve slider instead
• 01:14:286 (5) - ^
• 01:16:404 - missing note

Thats its, good luck
Topic Starter
Chalwa

eclipselotus wrote:

NM From my Weekend Modding Queue

Normal:
• 00:15:168 (2) - straight slider is fine Ekhem... nope
• 00:16:580 (5) - reduce the angle
• 00:24:698 (2) - perfect this blanket
• 00:29:639 (2,3) - way too far
• 00:31:404 (1) - perfect the blanket
• 00:34:227 (1) - add light down curve
• 00:50:110 (4) - not feel good
• 00:51:874 (2) - curve slider instead
• 00:55:404 (4) - add light right curve
• 01:03:168 (3,4) - one slider from (3) start and end at (4) end
• 01:04:580 (6) - blanket
• 01:09:874 (4) - add light down curve

Hard:
• 00:08:816 (1) - blanket
• 00:17:992 (4) - add light left curve after angle
• 00:27:874 (4) - straight slider is fine
• 00:57:521 (3) - blanket
• 01:01:757 (3) - rotate by -53 and replacing
• 01:04:227 (2,3) - not feel good Imo it's good
• 01:08:639 (4) - move the angle to middle of slider
• 01:11:286 (2) - curve slider instead
• 01:14:286 (5) - ^
• 01:16:404 - missing note

Thats its, good luck
Thanks! No reply = fixed!
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