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t+pazolite - Garakuta Doll Play [OsuMania]

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Total Posts
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Topic Starter
Abraxos
This map has been deleted on the request of its creator. It is no longer available.
Xinying
hai steal first post ty

Timing
*Paste this in note file under Timing Points

Open for Pizza
[TimingPoints]
516,234.375,4,1,0,60,1,0
8016,-100,4,1,0,70,0,0
90516,-100,4,1,0,75,0,1
105047,-100,4,1,0,75,0,0
105516,-100,4,1,0,75,0,1
119578,-100,4,1,0,70,0,0

File Conflict
*Mappers are different probably because you changed username halfway, I think it's safer if you change.
*Note not sure if it's due to you not starting mapping yet.




Gameplay

let's start with cavort difficulty :3
jk i don't play mania ;_;

you're welcome :^)
Topic Starter
Abraxos

Chocox wrote:

hai steal first post ty

Timing
*Paste this in note file under Timing Points

Open for Pizza
[TimingPoints]
516,234.375,4,1,0,60,1,0
8016,-100,4,1,0,70,0,0
90516,-100,4,1,0,75,0,1
105047,-100,4,1,0,75,0,0
105516,-100,4,1,0,75,0,1
119578,-100,4,1,0,70,0,0

File Conflict
*Mappers are different probably because you changed username halfway, I think it's safer if you change.
*Note not sure if it's due to you not starting mapping yet.




Gameplay

let's start with cavort difficulty :3
jk i don't play mania ;_;

you're welcome :^)
All fixed bb. Thanks for the mod! :)
Rivals_7

Modding Notice



Hello Abraxos ^^

You requested in my queue and are on my Modding Criteria. I do not point out all thing in this mod so there might be more issues that can be found across the mapset. Make sure to take the idea behind each reason and apply it to the entire beatmap.

t+pazolite - Garakuta Doll Play [OsuMania]

Column
1|2|3|4

[General]

https://remywiki.com/Garakuta_Doll_Play

Artist: t+pazolite 「maimai」より (より = yori)
Source: jubeat saucer fulfill
Tags: maimai SEGA Sounds Vol.5 -GreeNはじめました~!パック- (2013)

BG should be 1366x768 or 1024x768. find another BG
No Hitsound applied yet.

[Easy]

00:11:180 - That LN End here
00:18:562 - end that LN here and move that single note to here as well
01:03:328 - Make it like this

Right lane = before change
Left lane = after change

01:05:437 - the pitch is changing here so end that LN here and make a new LN starting from here in column 2

01:12:469 (72469|1) - end here - 01:12:820 -
01:12:703 (72703|2) - start here - 01:12:820 - and ended it here - 01:12:948 -
Make a new LN in col 4 start here - 01:12:948 - and ended here - 01:13:172 -

01:13:055 (73055|0,73289|1,73523|2,73758|2) - these notes feel unsynced to the music, pls rearrange it again and hear it at 50% playback

01:32:859 (92859|3) - to col 2. more symmetrical
01:38:953 (98953|0,99187|1) - to col 3 and 1 respectively. ^
01:43:523 - cut that LN here and move that Single note here as well. also, start this LN - 01:43:641 (103641|3) - here - 01:43:523 -

01:51:375 (111375|2) - to col 2

01:52:312 (112312|3) - ^2
01:53:719 (113719|1,114187|1) - to col 1 and 3 respectively
01:54:422 (114422|0) - ^4

[Normal]

some part are overmapped despite this is being a normal diff...

00:17:859 (17859|1,18094|2) - ctrl+G
00:19:031 (19031|1,19031|2) - move to right to avoid jack notes - 00:18:797 (18797|1,19031|1,19266|1) -

00:37:547 (37547|3,37664|1) - col 2|3 respectively
00:38:719 (38719|0) - to col 2
00:44:461 (44461|2,44461|1) - delete. no need to make it 4 notes, cause this is normal diff
00:48:094 (48094|3) - to col 2

01:21:961 (81961|2,81961|1) - again no need 4 notes. delete this
01:23:484 (83484|2) - to col 1
01:26:180 (86180|3) - ^1
01:27:937 (87937|2) - ^1
01:30:047 (90047|0) - delete
01:45:047 (105047|3,105047|1) - delete one of this

[Hard]

00:00:984 (984|2,984|0,1101|0,1101|1) - why is this double while - 00:02:859 (2859|1,2976|3) - is single? they're the same sound, pls rearrange

00:09:891 (9891|1) - delete. no need for 3 presses(2 SN and 1 LN) here.
00:26:180 (26180|0) - to col 3
00:26:297 (26297|1,26297|2) - move left
00:37:781 (37781|0,37781|2) - delete one of this.
00:44:461 (44461|2) - delete
00:48:445 (48445|2) - to col 1
00:59:109 (59109|2) - delete
01:00:047 (60047|3) - ^
01:03:445 (63445|2,63504|1,63562|0) - move right
01:09:773 (69773|3) - move to the white tick below
01:09:891 - add one more note
01:21:961 (81961|1) - delete
01:25:476 (85476|2) - to col 1 to fill the emptiness in col 1
01:26:766 (86766|1) - ^1
01:27:469 (87469|1,87586|2) - move left
01:30:047 (90047|0) - delete
01:39:187 (99187|1,99305|0,99422|1) - make it 3|2|1

[Insane]

00:02:859 (2859|1,2976|3) - same issues as hard diff
00:04:500 (4500|2,4851|1) - to col 1|4 Respectively
00:05:437 (5437|1) - ^4
00:25:945 (25945|0,26004|1,26062|2) - make it 2|3|2
00:41:297 (41297|2,41531|2) - move to left one step
01:08:133 (68133|2) - to col 2
01:39:187 (99187|2,99187|1) - move left

If you found that this mod isn't helpful to you, don't give kudosu. If there's any Misunderstanding , You can PM me anytime to clarify the issues that i've been pointed out.
The other modder should handle this mapset from now on.

Good Luck Abraxos ^^

#MOD101
Topic Starter
Abraxos

Rivals_7 wrote:

Modding Notice



Hello Abraxos ^^

You requested in my queue and are on my Modding Criteria. I do not point out all thing in this mod so there might be more issues that can be found across the mapset. Make sure to take the idea behind each reason and apply it to the entire beatmap.

t+pazolite - Garakuta Doll Play [OsuMania]

Column
1|2|3|4

[General]

https://remywiki.com/Garakuta_Doll_Play

Artist: t+pazolite 「maimai」より (より = yori)
Source: jubeat saucer fulfill
Tags: maimai SEGA Sounds Vol.5 -GreeNはじめました~!パック- (2013)

Thanks for the metadata check <3 :D

BG should be 1366x768 or 1024x768. find another BG I've been thinking of searching for another BG, but I did resize the image so that it's 1366x768.
No Hitsound applied yet. Yeah, sadly ;-;

[Easy]

00:11:180 - That LN End here Fixed!
00:18:562 - end that LN here and move that single note to here as well Fixed! But I thought that by placing the note right after the LN it's a bit too fast, so I moved the LN to column 4. Is that OK?
01:03:328 - Make it like this

Right lane = before change
Left lane = after change
Fixed! Thanks for pointing this out, I didn't notice this. Maybe I was drunk or something.

01:05:437 - the pitch is changing here so end that LN here and make a new LN starting from here in column 2
Same as the case above I presume? Fixed!

01:12:469 (72469|1) - end here - 01:12:820 -
01:12:703 (72703|2) - start here - 01:12:820 - and ended it here - 01:12:948 -
Make a new LN in col 4 start here - 01:12:948 - and ended here - 01:13:172 - All fixed!

01:13:055 (73055|0,73289|1,73523|2,73758|2) - these notes feel unsynced to the music, pls rearrange it again and hear it at 50% playback Fixed! I hope this is fine?

01:32:859 (92859|3) - to col 2. more symmetrical Fixed!
01:38:953 (98953|0,99187|1) - to col 3 and 1 respectively. ^ Fixed!
01:43:523 - cut that LN here and move that Single note here as well. also, start this LN - 01:43:641 (103641|3) - here - 01:43:523 - Fixed! But as I mentioned above, I feel as if having the note straight after the LN is a bit too fast, so I decided to delete the note entirely.

01:51:375 (111375|2) - to col 2 Fixed!

01:52:312 (112312|3) - ^2 Fixed!
01:53:719 (113719|1,114187|1) - to col 1 and 3 respectively Fixed!
01:54:422 (114422|0) - ^4 Fixed!

[Normal]

some part are overmapped despite this is being a normal diff... ;-; really? I can't map lower diffs well. I'm sure it isn't that bad.... right? I'll have a look through later :D

00:17:859 (17859|1,18094|2) - ctrl+G Fixed!
00:19:031 (19031|1,19031|2) - move to right to avoid jack notes - 00:18:797 (18797|1,19031|1,19266|1) - Fixed!

00:37:547 (37547|3,37664|1) - col 2|3 respectively Fixed!
00:38:719 (38719|0) - to col 2 Fixed!
00:44:461 (44461|2,44461|1) - delete. no need to make it 4 notes, cause this is normal diff Fixed! Huh, I didn't know that such chords weren't allowed.
00:48:094 (48094|3) - to col 2 Fixed!

01:21:961 (81961|2,81961|1) - again no need 4 notes. delete this Fixed!
01:23:484 (83484|2) - to col 1 Fixed!
01:26:180 (86180|3) - ^1 Fixed!
01:27:937 (87937|2) - ^1 Fixed!
01:30:047 (90047|0) - delete Fixed!
01:45:047 (105047|3,105047|1) - delete one of this Fixed!

[Hard]

00:00:984 (984|2,984|0,1101|0,1101|1) - why is this double while - 00:02:859 (2859|1,2976|3) - is single? they're the same sound, pls rearrange Fixed! Thanks for pointing that out; completely flew past me.

00:09:891 (9891|1) - delete. no need for 3 presses(2 SN and 1 LN) here. But there's the strong thump accompanied by the weird "trumpet" sound in the background that I wish to follow. I'm not changing this one, but if you do think that this is slightly too much for a hard diff, please feel free to let me know! :)
00:26:180 (26180|0) - to col 3 Fixed! With a slight change to the chord above too:
00:26:297 (26297|1,26297|2) - move left Fixed! As with above ^^
00:37:781 (37781|0,37781|2) - delete one of this.Fixed! Chose to delete both and also remove a note below as seen:
00:44:461 (44461|2) - delete Fixed!
00:48:445 (48445|2) - to col 1 Fixed!
00:59:109 (59109|2) - delete Fixed!
01:00:047 (60047|3) - ^ Fixed!
01:03:445 (63445|2,63504|1,63562|0) - move right Fixed!
01:09:773 (69773|3) - move to the white tick below Fixed!
01:09:891 - add one more note Fixed!
01:21:961 (81961|1) - delete Fixed!
01:25:476 (85476|2) - to col 1 to fill the emptiness in col 1 Fixed! With a slight iteration; I wanted to keep the repeating LNs as it follows the music. Image:
01:26:766 (86766|1) - ^1 Fixed! With a slight iteration as stated above ^^^ Image:
01:27:469 (87469|1,87586|2) - move left Fixed!
01:30:047 (90047|0) - delete Fixed!
01:39:187 (99187|1,99305|0,99422|1) - make it 3|2|1 Fixed!

[Insane]

00:02:859 (2859|1,2976|3) - same issues as hard diff Fixed! This time, since it's hard, I decided to make two chords instead of a mickey mouse.
00:04:500 (4500|2,4851|1) - to col 1|4 Respectively Fixed!
00:05:437 (5437|1) - ^4 Fixed!
00:25:945 (25945|0,26004|1,26062|2) - make it 2|3|2 Fixed!
00:41:297 (41297|2,41531|2) - move to left one step Fixed!
01:08:133 (68133|2) - to col 2 Fixed! Decided to delete the LN below it after moving.
01:39:187 (99187|2,99187|1) - move left Fixed!

If you found that this mod isn't helpful to you, don't give kudosu. If there's any Misunderstanding , You can PM me anytime to clarify the issues that i've been pointed out. Naw man, it really help me learn some stuff that I didn't know initially. Thanks for the mod! :)
The other modder should handle this mapset from now on. Oh? There's another modder coming? Ok then. :)

Good Luck Abraxos ^^ Thanks! :3 Good luck in your modding career!

#MOD101
All edited and fixed! I'll go through the map a bit later :)
-BANGKE-


hi abraxos
mod req from queue

MOD
Cavort
  1. 00:07:195 (7195|0,7195|3,7195|2,7195|1) - why 4? no loud sound here ._. i guess use 3 / 2
  2. 00:04:266 (4266|2,5086|1) - delete pls, no loud sound again
  3. 00:09:891 - add 1
  4. 00:11:766 - add 1
  5. 00:30:750 (30750|1) - delete
  6. 00:32:391 (32391|2,32625|1) - delete i guess
  7. 00:34:266 (34266|1) - delete
  8. 00:43:523 - add 1, i hear sound here
Insane
  1. 00:04:500 (4500|0) - if you add note in here, so also you add here too 00:06:375 - consistency
  2. 00:36:492 - add 1
  3. 00:37:312 - ^
  4. 01:09:070 (69070|1) - col 3, jack avoid 01:08:953 (68953|1,69070|1) -
  5. 01:49:148 - jack should be start in here
  6. 01:53:016 - add note
Hard
  1. 00:06:375 - add 1
  2. 00:36:492 - add 1?
  3. 00:37:312 - ^ ?
  4. 00:38:016 - add note
  5. 01:12:820 (72820|0) - col 2, jack avoid 01:12:703 (72703|0,72820|0) -
  6. 01:41:648 - missing stream note here
  7. 01:53:028 - missing note
  8. 01:54:891 - ^
okay mod end, you can PM me if you dont understand or you have any question, good luck :)
Topic Starter
Abraxos

-BANGKE- wrote:



hi abraxos hai bb :^)
mod req from queue

MOD
Cavort
  1. 00:07:195 (7195|0,7195|3,7195|2,7195|1) - why 4? no loud sound here ._. i guess use 3 / 2 Fixed! Didn't notice this lol
  2. 00:04:266 (4266|2,5086|1) - delete pls, no loud sound again Fixed!
  3. 00:09:891 - add 1 Fixed!
  4. 00:11:766 - add 1 Fixed!
  5. 00:30:750 (30750|1) - delete Fixed!
  6. 00:32:391 (32391|2,32625|1) - delete i guess Fixed!
  7. 00:34:266 (34266|1) - delete Fixed!
  8. 00:43:523 - add 1, i hear sound here Fixed!
Insane
  1. 00:04:500 (4500|0) - if you add note in here, so also you add here too 00:06:375 - consistency True. Fixed!
  2. 00:36:492 - add 1 Fixed!
  3. 00:37:312 - ^ Fixed!
  4. 01:09:070 (69070|1) - col 3, jack avoid 01:08:953 (68953|1,69070|1) - Fixed!
  5. 01:49:148 - jack should be start in here Fixed! Decided to place just one note as the word "my" is still being said.
  6. 01:53:016 - add note Fixed!
Hard
  1. 00:06:375 - add 1 Fixed!
  2. 00:36:492 - add 1? Fixed! Cleaned it up a little here too.
  3. 00:37:312 - ^ ? Fixed!
  4. 00:38:016 - add note Fixed!
  5. 01:12:820 (72820|0) - col 2, jack avoid 01:12:703 (72703|0,72820|0) - Fixed!
  6. 01:41:648 - missing stream note here Fixed, but I have a little doubt with this given that it's the Hard diff. I'll see if anyone else points this out and maybe I'll take it out.
  7. 01:53:028 - missing note Fixed!
  8. 01:54:891 - ^ Fixed!
okay mod end, you can PM me if you dont understand or you have any question, good luck :) Thanks for the mod! It was really helpful :3
All edited and fixed!
Aphrodena
Hi, from queue, col 1234

general > I think you should find a higher quality bg with less artifacts
> can you S your own cavort diff (880k+?)
> should lower sample volume across whole song by 10% imo

[Insane]
You really don't need 4 notes on like half the bass kicks in the middle section. It's boring to play and isn't intuitive to mash all 4 keys consistently. I'd recommend mapping them to 3 keys instead. (Example at 01:00:047 (60047|3), 00:56:180 (56180|1), 00:56:531 (56531|2))
00:00:867 - Add note, you did it at 00:01:687 (1687|2)
00:02:742 - ^
00:18:504 - Add note
00:24:422 (24422|1,24422|2) - Move notes elsewhere, make them feel different from the bass kicks (don't use the same pattern for different instruments)
00:27:820 (27820|2,27879|1,27937|2) - ctrl+H to mirror earlier pattern
00:29:695 (29695|3) - Move to 00:29:812
00:29:930 (29930|3) - Move to 00:30:281
00:32:273 - Add 2 notes col 1 and col 3
00:36:961 (36961|0,36961|3) - Remove, no drum sound here, so these notes shouldn't have same intensity as the drums at 00:36:726 (36726|2) -
00:37:781 (37781|0,37781|1) - 4 LN really unecessary because it's not a really strong sound, change to LN at col 3 and 4 and add 2 notes to col 1 and 2 at 00:38:016
00:40:711 (40711|2) - Remove, there are no other notes mapped to the 1/2 beat (red line) in this entire section
00:41:648 (41648|2) - Add note for consistency, you used 2 at 00:39:773 (39773|1)
00:43:523 - Add 2 notes col 1 and 4
00:48:328 (48328|2) - Delete, not a strong sound
00:49:148 (49148|2) - ^
00:50:086 - Add note
00:50:203 - Remove 1
00:50:437 - Add note
00:50:437 - ^
00:51:961 - ^
00:57:527 (57527|0,57586|3,57644|0) - - These notes should be 1/3 snaps, on the purple line, and there are only 2 bass kicks, not 3
00:58:465 (58465|1,58523|2,58582|3) - - ^
01:02:273 - Add note
01:03:680 - ^
01:09:656 - ^ no reason to suddenly not have 2 notes on the bass kick
01:09:891 - ^
01:11:180 - ^
01:21:961 (81961|3) - Remove 2 LN, 4 is really unecessary
01:30:047 (90047|0) - Remove
01:30:633 (90633|2,90633|3) - No reason for this to suddenly have 2 notes. There's no bass kick and there's no melody, meaning there's no reason for it to have the same intensity and note count as 01:30:516 (90516|0) and 01:30:750 (90750|0)
01:31:805 (91805|2,91805|3) - Remove 1
01:36:726 - Add note, you used to in 01:34:851 (94851|2), so keep it consistent
01:41:180 (101180|0) - Add note col 4, same reason as earlier
01:43:523 - Add note
01:45:047 (105047|3) - Remove
01:47:508 (107508|2,107508|0,107625|3,107625|1,107742|3,107742|1,107859|3,107859|1,107976|2,107976|0,108094|1,108094|2,108211|3,108211|1,108328|0,108328|2,108445|1,108445|2,108562|1,108562|3,108680|1,108680|2) - Isn't consistent. As in, it doesn't match pitch, and there's no visible distribution of notes for bass kicks / melody. For example, 01:47:273 (107273|2,107273|0) has no bass kick, but 01:47:391 (107391|2,107391|0) does. But there's also a difference in pitch, so why do both notes get the same pattern?
01:47:625 (107625|1,107625|3) - has a different pitch compared to 01:47:742 (107742|3,107742|1)
01:48:094 (108094|1,108094|2,108211|1,108211|3) - These two have the same pitch, but now all of a sudden they have a different pattern
01:48:445 (108445|1,108445|2,108562|1,108562|3) - ^
01:49:207 - Add note
01:49:617 (109617|1,109617|3,109734|1,109734|2) - Same issue as earlier
01:49:969 (109969|1,109969|3,110086|2,110086|0) - ^
01:50:320 (110320|0,110320|2,110437|3,110437|1) - ^
01:51:961 (111961|3,112078|3,112195|3,112312|3) - Unecessary jack here, there's a change in pitch so a use of jack makes no sense
01:55:359 (115359|0) - I think this whole section of 4 note jacks on col 1, 4, 3, 2, 1 aren't fun to play, nor are they comfortable, and they don't match the melody. Consider remapping
01:59:578 (119578|1,119578|0) - Remove, 4 LN too many

You can pm me for more details if you want, good luck with ranked.

(btw, not being rude, just being honest :) )
Topic Starter
Abraxos

Aphrodena wrote:

Hi, from queue, col 1234

general
> I think you should find a higher quality bg with less artifacts I will, don't worry about it <3
> can you S your own cavort diff (880k+?) Is 820k close enough? :3
> should lower sample volume across whole song by 10% imo Lowered by 5%. Will consider lowering it further

[Insane]
You really don't need 4 notes on like half the bass kicks in the middle section. It's boring to play and isn't intuitive to mash all 4 keys consistently. I'd recommend mapping them to 3 keys instead. (Example at 01:00:047 (60047|3), 00:56:180 (56180|1), 00:56:531 (56531|2)) Boring to play ;-; JK, I fixed all of them! One of the timing points you gave broke though.
00:00:867 - Add note, you did it at 00:01:687 (1687|2) Deleted the one you highlighted after
00:02:742 - ^ ^Deleted the one you highlighted after^
00:18:504 - Add note Fixed! Rearranged them too~
00:24:422 (24422|1,24422|2) - Move notes elsewhere, make them feel different from the bass kicks (don't use the same pattern for different instruments) Fixed!
00:27:820 (27820|2,27879|1,27937|2) - ctrl+H to mirror earlier pattern Fixed!
00:29:695 (29695|3) - Move to 00:29:812 Fixed? Arranged them differently here.
00:29:930 (29930|3) - Move to 00:30:281 As above ^^
00:32:273 - Add 2 notes col 1 and col 3 Fixed!
00:36:961 (36961|0,36961|3) - Remove, no drum sound here, so these notes shouldn't have same intensity as the drums at 00:36:726 (36726|2) Fixed!
00:37:781 (37781|0,37781|1) - 4 LN really unnecessary because it's not a really strong sound, change to LN at col 3 and 4 and add 2 notes to col 1 and 2 at 00:38:016 Hm? I'm not too sure about this one. The vocals do suggest a strong tone with this part. Just my opinion though. Although I am pretty sure no one really cares ;-; I'll change it, and consult one of mah frens.
00:40:711 (40711|2) - Remove, there are no other notes mapped to the 1/2 beat (red line) in this entire section I'm gonna get called out for this, but I'm putting this note here to follow the vocal at the back. If that is in anyway inherently wrong, please explain it to me. :D No change as of yet.
00:41:648 (41648|2) - Add note for consistency, you used 2 at 00:39:773 (39773|1) Fixed!
00:43:523 - Add 2 notes col 1 and 4 Fixed!
00:48:328 (48328|2) - Delete, not a strong sound Fixed!
00:49:148 (49148|2) - ^ Fixed!
00:50:086 - Add note
00:50:203 - Remove 1
00:50:437 - Add note EDIT! I'm not changing the three above here because at this part, I do not intend to follow the subtle sound in the background. Rather, I'm following the sound that the LNs below this part is following. So no change for this one :3
00:50:437 - ^ Lol same as above :^)
00:51:961 - ^ Fixed!
00:57:527 (57527|0,57586|3,57644|0) - - These notes should be 1/3 snaps, on the purple line, and there are only 2 bass kicks, not 3 Fixed! It kinda has 3, but yeah the last one doesn't count because the LN has it.
00:58:465 (58465|1,58523|2,58582|3) - - ^ Fixed!
01:02:273 - Add note Fixed! Made this part over again.
01:03:680 - ^ Fixed!
01:09:656 - ^ no reason to suddenly not have 2 notes on the bass kick Fixed! Holy shit am I drunk enough to miss this
01:09:891 - ^ Fixed!
01:11:180 - ^ Fixed!
01:21:961 (81961|3) - Remove 2 LN, 4 is really unnecessary This part is before a huge drop so I want to emphasize the "impeding drop" so to speak. I'll consult someone for this. No change this time
01:30:047 (90047|0) - Remove The two LNs before this follow the words OH and MY, and this part has the word GOD staggered by a "wobble"? so the word comes out as if someone is shaking their vocal chords. That's why there's two LNs for this case, one to follow the word GOD and the other to follow the shkaing vocal chords thing.
01:30:633 (90633|2,90633|3) - No reason for this to suddenly have 2 notes. There's no bass kick and there's no melody, meaning there's no reason for it to have the same intensity and note count as 01:30:516 (90516|0) and 01:30:750 (90750|0) Fixed!
01:31:805 (91805|2,91805|3) - Remove 1 Shucks, I wanted to know the reason to this one. 01:30:984 (90984|3,90984|2,91101|1,91101|0,91219|2,91219|3,91336|1,91336|0,91453|3,91453|1) - These notes follow the same sound that 01:31:687 (91687|1,91687|0,91805|2,91805|3,91922|3,91922|1) - follows so I wished to keep it as chords. If you think there's something wrong with this thinking please tell me. :D
01:36:726 - Add note, you used to in 01:34:851 (94851|2), so keep it consistent Fixed!
01:41:180 (101180|0) - Add note col 4, same reason as earlier Fixed!
01:43:523 - Add note This LNs follow the vocals at the background music. Again, I have no idea whether this is "correct" or not, so I'll consult someone about it. :)
01:45:047 (105047|3) - Remove Same reason as: The two LNs before this follow the words OH and MY, and this part has the word GOD staggered by a "wobble"? so the word comes out as if someone is shaking their vocal chords. That's why there's two LNs for this case, one to follow the word GOD and the other to follow the shkaing vocal chords thing.
01:47:508
(107508|2,107508|0,107625|3,107625|1,107742|3,107742|1,107859|3,107859|1,107976|2,107976|0,108094|1,108094|2,108211|3,108211|1,108328|0,108328|2,108445|1,108445|2,108562|1,108562|3,108680|1,108680|2) -
Isn't consistent. As in, it doesn't match pitch, and there's no visible distribution of notes for bass kicks / melody. For example, 01:47:273 (107273|2,107273|0) has no bass kick, but 01:47:391 (107391|2,107391|0) does. But there's also a difference in pitch, so why do both notes get the same pattern? aaaaaaaa I'm retarded I was supposed to fix this part by shifting the LN up but I missed it. Thanks for pointing it out! :D
01:47:625 (107625|1,107625|3) - has a different pitch compared to 01:47:742 (107742|3,107742|1) Fixed! You didn't include a suggestion for this one ;-;
01:48:094 (108094|1,108094|2,108211|1,108211|3) - These two have the same pitch, but now all of a sudden they have a different pattern Fixed!
01:48:445 (108445|1,108445|2,108562|1,108562|3) - ^ Fixed!
01:49:207 - Add note Fixed!
01:49:617 (109617|1,109617|3,109734|1,109734|2) - Same issue as earlier Fixed!
01:49:969 (109969|1,109969|3,110086|2,110086|0) - ^ Fixed!
01:50:320 (110320|0,110320|2,110437|3,110437|1) - ^ Fixed!
01:51:961 (111961|3,112078|3,112195|3,112312|3) - Unnecessary jack here, there's a change in pitch so a use of jack makes no sense Huh, I didn't see this. I didn't mean it to be jacks please forgive me ;-;
01:55:359 (115359|0) - I think this whole section of 4 note jacks on col 1, 4, 3, 2, 1 aren't fun to play, nor are they comfortable, and they don't match the melody. Consider remapping Ow, ow and ow. My heart ;-; I changed everything so that it follows the drum beat in the song, is it good enough?
01:59:578 (119578|1,119578|0) - Remove, 4 LN too many Fixed!

You can pm me for more details if you want, good luck with ranked. Thanks! It seems like a longshot after you went through just one of my diffs. Kinda rethinking whether or not should I go for anything now.

(btw, not being rude, just being honest :) ) They do say the truth hurts, but if you had to say this phrase I would infer that I still have a long, long, longgggggggggg way to go for anything to be actually decent. I'm not doubting your intentions in this mod, it was amazing! I'm doubting whether or not my style is actually anything close to decent or not. Any case, thanks for the mod Aph! <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3
All edited.
Seiryuu
thing
18:29 Abraxos: jef
18:29 [-Seiryuu-]: oh
18:29 Abraxos: yeah
18:29 [-Seiryuu-]: [https://osu.ppy.sh/ss/3632991 i destroyed my own map]
18:29 Abraxos: rekt
22:18 [-Seiryuu-]: http://osu.ppy.sh/ss/3634861
22:18 [-Seiryuu-]: fucken
22:18 [-Seiryuu-]: potato
22:19 Abraxos: HAHAHAH\
22:19 Abraxos: why potato
22:19 [-Seiryuu-]: getting better
22:20 [-Seiryuu-]: but still a potato score
22:20 Abraxos: but
22:20 Abraxos: like
22:20 Abraxos: LOL ok den
22:20 Abraxos: u havent commented on the everlastin map yet
22:20 [-Seiryuu-]: wat
22:20 [-Seiryuu-]: what comment wat
22:21 Abraxos: yeah
22:21 Abraxos: like how bad was it
22:21 [-Seiryuu-]: which
22:21 [-Seiryuu-]: diff
22:21 [-Seiryuu-]: if it's mine
22:21 [-Seiryuu-]: my diff is probably FC'able
22:22 Abraxos: yours
22:22 Abraxos: is
22:22 Abraxos: fun lol
22:24 [-Seiryuu-]: idk
22:24 [-Seiryuu-]: some say its fun
22:24 [-Seiryuu-]: others can't clear it
22:24 [-Seiryuu-]: so idk
22:24 Abraxos: lol
22:24 Abraxos: cant clear
22:24 Abraxos: how sia
22:24 *[-Seiryuu-] is playing [http://osu.ppy.sh/b/773966 Penoreri - Everlasting Message [Amaranthine]] <osu!mania> |4K|
22:24 Abraxos: spam also can
22:24 [-Seiryuu-]: my clear = S
22:24 Abraxos: that standard
22:24 Abraxos: too high
22:24 [-Seiryuu-]: ye
22:24 Abraxos: clear=no fail
22:26 Abraxos: liddat u also can
22:26 Abraxos: haxor
22:26 [-Seiryuu-]: hue
22:26 [-Seiryuu-]: handstreams are love
22:26 Abraxos: hue
22:27 Abraxos: hue
22:27 Abraxos: handstreams are horrible
22:27 Abraxos: on the hand :^)
22:27 [-Seiryuu-]: lmao
22:28 Abraxos: SS HYPE
22:28 Abraxos: GO
22:28 Abraxos: JUST DO IT
22:28 [-Seiryuu-]: what
22:28 [-Seiryuu-]: oh i was on ss?
22:28 Abraxos: nu
22:28 Abraxos: YES
22:28 Abraxos: WHAT
22:31 [-Seiryuu-]: so bad
22:31 [-Seiryuu-]: wtf 3x200
22:31 Abraxos: its good enough
22:31 Abraxos: 99 percent
22:31 [-Seiryuu-]: thanks hands
22:31 Abraxos: np
22:32 [-Seiryuu-]: leggo
22:33 [-Seiryuu-]: close enough
22:33 [-Seiryuu-]: 345bpm
22:33 Abraxos: A
22:33 Abraxos: holy shit
22:34 Abraxos: jef
22:35 Abraxos: i have questions to ask you about this
22:36 [-Seiryuu-]: ye
22:36 [-Seiryuu-]: i just woke my parents up lmao
22:36 Abraxos: HAHAHAHAH
22:36 Abraxos: LOL
22:36 Abraxos: too in tents
22:36 [-Seiryuu-]: okay so
22:36 Abraxos: erm ok
22:36 Abraxos: mod comes in
22:36 [-Seiryuu-]: the triple anchor made so much noise
22:36 Abraxos: says lower by 10%
22:36 Abraxos: volume
22:37 Abraxos: throughout
22:37 [-Seiryuu-]: what
22:37 Abraxos: uhu
22:37 Abraxos: like the audio
22:37 Abraxos: lower by 10%
22:37 [-Seiryuu-]: lower hs vol to 20-40%
22:37 Abraxos: i lower by 5
22:37 [-Seiryuu-]: i don't play with histounds so idk
22:37 [-Seiryuu-]: 00:13:641 - add a note here
22:37 Abraxos: hm okden
22:38 [-Seiryuu-]: 00:14:109 - add another
22:38 [-Seiryuu-]: 00:14:578 - here too
22:38 Abraxos: then after that i have to add for this stream
22:38 Abraxos: yup
22:38 [-Seiryuu-]: 00:17:273 - add 2 notes here
22:38 Abraxos: called itr
22:38 Abraxos: oik
22:38 Abraxos: ok
22:39 [-Seiryuu-]: 00:36:023 - the LNs start here
22:39 [-Seiryuu-]: 00:37:957 - LNs end here
22:39 Abraxos: i folliw vocal
22:39 [-Seiryuu-]: 00:38:016 - put a quad here
22:39 Abraxos: is that wrong
22:40 [-Seiryuu-]: 00:43:465 (43465|1) - delete this
22:40 [-Seiryuu-]: follow vocal also can
22:40 [-Seiryuu-]: 00:51:726 - add notes on 2 and 4 here
22:40 [-Seiryuu-]: columns 1.2.3.4
22:40 Abraxos: i mean a guy came in a slammed all my lns and notes for following vocal gg rip
22:40 [-Seiryuu-]: 00:55:594 - add note on 2
22:41 [-Seiryuu-]: then fuck that guy
22:41 [-Seiryuu-]: it's fine mapping to vocals
22:41 [-Seiryuu-]: unless it's completely out
22:41 [-Seiryuu-]: 00:58:172 - add note on 2
22:41 Abraxos: hm okden
22:42 [-Seiryuu-]: 01:13:641 (73641|2,73641|1,73758|1,73758|2) - delete
22:42 [-Seiryuu-]: 01:17:976 (77976|2) - move to 2
22:42 [-Seiryuu-]: bancho fucking dced
22:42 Abraxos: holy shit connection exploded
22:43 Abraxos: ok continue plox
22:43 Abraxos: all edited btw
22:43 [-Seiryuu-]: 01:46:219 (106219|2,106219|3,106219|0) - remove one note
22:43 [-Seiryuu-]: 01:46:453 (106453|1,106453|3,106453|0,106687|2,106687|3,106687|0) - same thing
22:43 Abraxos: but like no stacking? on lns i mean
22:43 Abraxos: but yeah im not too sure doe
22:44 [-Seiryuu-]: 01:54:656 (114656|0,114715|3,114773|0,114832|3,114891|0) - make this into jumotrills
22:44 [-Seiryuu-]: stacking?
22:44 Abraxos: yeah like on top of an ending ln
22:44 [-Seiryuu-]: stack on top of the ln
22:45 [-Seiryuu-]: make it a 1/2 shield
22:45 [-Seiryuu-]: 01:54:656 - https://osu.ppy.sh/ss/3634990
22:45 [-Seiryuu-]: do this
22:45 Abraxos: is that fine
22:45 [-Seiryuu-]: ye
22:45 [-Seiryuu-]: wait
22:45 [-Seiryuu-]: screenshot
22:45 Abraxos: yeah
22:45 Abraxos: holy shit man thats so dope i cant even
22:46 [-Seiryuu-]: and that's it
22:46 [-Seiryuu-]: give me my kudosu
22:46 Abraxos: seresely
22:46 Abraxos: so little meh
22:46 [-Seiryuu-]: there's a few other parts that could be unrankable but i'll leave it to the bns to check
22:46 Abraxos: hey
22:46 [-Seiryuu-]: because new mapping styles are always welcome
22:46 Abraxos: liddat la
22:46 Abraxos: oh ok
22:46 [-Seiryuu-]: unless they suck complete dick
22:46 Abraxos: tru tru
22:46 [-Seiryuu-]: if you want me to point them out i can
22:47 Abraxos: so mine at least doesnt suck dick
22:47 [-Seiryuu-]: it's would be twice the amout i just pointed out
22:47 Abraxos: sounds great ill take it
22:47 Abraxos: thats.... ok i guess
22:47 Abraxos: point lor i see i see
22:47 [-Seiryuu-]: i'll just show you the patterns
22:47 [-Seiryuu-]: no explanation because that's what the bns always do
22:47 [-Seiryuu-]: 00:17:156 (17156|1,17156|2,17156|3,17156|0,17391|1,17391|2) -
22:47 Abraxos: LOL
22:48 Abraxos: thanks obama
22:48 [-Seiryuu-]: 00:23:016 (23016|2,23016|0,23016|3,23016|1,23367|0,23367|2,23719|0,23719|2) -
22:48 [-Seiryuu-]: 00:24:656 (24656|2,24656|0,24656|1,24656|3) -
22:48 Abraxos: hey thats the one u made me do
22:48 Abraxos: oh wait its not u
22:48 [-Seiryuu-]: 00:36:141 (36141|2,36141|1,36492|3,36609|0) -
22:48 Abraxos: its that other guy
22:48 [-Seiryuu-]: 00:45:516 (45516|3,45516|0,46687|2,46687|1,46922|1,46922|2,47156|1,47156|2,47391|1,47391|2) -
22:48 Abraxos: uhu anymoar
22:48 [-Seiryuu-]: 00:48:328 (48328|2,48328|3,48445|2,48445|1,48562|0,48562|1,48680|0,48797|2,48797|1,48914|2,48914|3,49031|3,49148|2) -
22:48 [-Seiryuu-]: 00:52:195 (52195|0,52195|2,52312|3,52312|1,52547|3,52781|1,52781|3,53016|3,53016|1) -
22:49 Abraxos: lol that part
22:49 [-Seiryuu-]: 00:59:578 (59578|0,59695|1,59812|2,59930|3) -
22:49 Abraxos: everyone just loves lns amirite
22:49 [-Seiryuu-]: 01:07:078 (67078|0,67312|1,67312|3,67547|2,67547|0,67781|3,67781|1,68016|0,68016|2) -
22:49 Abraxos: i mean to change the one above amirite
22:49 [-Seiryuu-]: 01:26:062 (86062|0,86062|2,86414|1,86648|0,86766|0,86766|1,86766|3) -
22:49 Abraxos: ok anymoar
22:49 [-Seiryuu-]: 01:29:578 (89578|3,89812|2,90047|0,90047|1) -
22:49 [-Seiryuu-]: 01:33:797 (93797|0,93797|2,93797|1,93797|3,94031|2) -
22:50 [-Seiryuu-]: 01:36:023 (96023|1,96023|3,96023|0,96023|2,96258|1) -
22:50 [-Seiryuu-]: 01:37:078 (97078|1,97078|3,97078|2,97078|0,97312|2,97312|0,97547|3,97547|1,97781|0,97781|2) -
22:50 [-Seiryuu-]: 01:44:578 (104578|0,104812|2,105047|1,105047|3) -
22:50 [-Seiryuu-]: 01:47:273 (107273|0,107273|1) - oh i forgot, delete this
22:50 [-Seiryuu-]: 01:59:578 (119578|0,119578|3,119578|1,119578|2) -
22:50 [-Seiryuu-]: yup
22:50 [-Seiryuu-]: thats it
22:51 [-Seiryuu-]: they hate 3-4 LNs pressed together
22:51 Abraxos: why is there a
22:51 [-Seiryuu-]: and ln stream
22:51 Abraxos: prejudice against so many lns
22:51 [-Seiryuu-]: because stepmania and bns
22:51 [-Seiryuu-]: dumb fucks
22:51 Abraxos: yeah i saw that in the last poster lol
22:51 Abraxos: HAHAHAHAHAHHAHA
22:51 Abraxos: its ok ill fight the patricarchy
22:51 [-Seiryuu-]: yeah
22:51 [-Seiryuu-]: it could be rankable now, i'm not sure
22:51 Abraxos: however u spell it
22:52 [-Seiryuu-]: new bns mean new patterning
22:52 Abraxos: u nevar check other diffs lol
22:52 [-Seiryuu-]: too lazy
22:52 [-Seiryuu-]: irc mods are meant for one diff only anyway
lenpai
Free testplay (although i could do better im not modding with my laptop atm)

Cavort:
Pretty lackluster early part (more like lacking in difficulty since it plays good). Ending went from good to really thick, that being said, you might want to produce a more consistent difficulty throughout the map. Honestly doesn't feel like a 5.32. Also, please lower the volume of the HS. Ears nearly bled throughout the testplay as much as i like the song choice. Some parts were really fun.


Insane:
Has some solid patterns some of which could be expressed better.


Mod time

Cavort
00:05:672 rough suggestion https://osu.ppy.sh/ss/3648109
00:13:641 another screenshot. Made a way to further emphasize the strong beats http://osu.ppy.sh/ss/3648118
00:17:156 10/10 would prefer triplets
00:18:328 suggesting this because of similar sounds do something like this for the next ones https://osu.ppy.sh/ss/3648124 like in 00:20:320 and 00:25:945
00:23:016 if you know how to SV, do one here instead of using LNs
00:24:656 although i like this, future mods will tell you to change this because of it not being the same as similar sounds
00:36:492 not sure what these LNs represent so ill throw in some suggestion. Tried to keep some LN usage. https://osu.ppy.sh/ss/3648138
00:48:328 not sure if genius or a flop
00:49:148 move to 2
00:55:125 move to 3
00:55:359 move to 2 move any affected notes
01:08:250 now you can choose to be morbid and make sounds like this triplets since there was an "easy" section earlier with the same sounds but with LNs
01:13:641 triplets pls
01:26:062 map the electro sound more accurately here
01:36:609 hard section, must be triplets. Also that section can look better
01:53:016 a little too evil, might want to make the triplets appear in a certain interval and change the others to doubles.

Ill post mod for insane soon. Just so happens i have a bad stomach sorry
Topic Starter
Abraxos

Lenfried- wrote:

Free testplay (although i could do better im not modding with my laptop atm) It's OK, when you come back with the full mod I'll insert here <3

Cavort:
Pretty lackluster early part (more like lacking in difficulty since it plays good). Ending went from good to really thick, that being said, you might want to produce a more consistent difficulty throughout the map. Honestly doesn't feel like a 5.32. Also, please lower the volume of the HS. Ears nearly bled throughout the testplay as much as i like the song choice. Some parts were really fun. GG I knew there was something off about the hitsounds. Sorry :( As for the aforementioned diff. increase, I understand your concern. I know that the difficulty increase, esp. at the end, does not corroborate with the rest of the map. I was thinking of a diff. spike in this case, as this song does get really really hard at the end. Check out the arcade games for this song: RhythmVaders2, MaiMai and Jubeat. All have that increase in diff at the end that I kinda wished to incorporate into this map. Yeah, this map is a 4 star without the end 1/8 stream and the triples.


Result
666 confirmed


Insane:
Has some solid patterns some of which could be expressed better. Thanks for the encouragement :D


Mod time

Cavort
00:05:672 rough suggestion https://osu.ppy.sh/ss/3648109 I get what you mean here. Fixed!
00:13:641 another screenshot. Made a way to further emphasize the strong beats http://osu.ppy.sh/ss/3648118 Fixed!
00:17:156 10/10 would prefer triplets I don't wish to sacrifice the vocals, so I deleted one of the LNs and made a little doubles chord section. Fixed partially!
00:18:328 suggesting this because of similar sounds do something like this for the next ones https://osu.ppy.sh/ss/3648124 like in 00:20:320 and 00:25:945 Fixed! I didn't think of this, thanks for the suggestion!
00:23:016 if you know how to SV, do one here instead of using LNs I have a bias against SV changes. But seeing how the vocal does allow such a change, I will allow it for once. Fixed! (btw I kept the LNs but simplified the chords in between them.
00:24:656 although i like this, future mods will tell you to change this because of it not being the same as similar sounds Fite me IRL. I can explain this part. The vocals indicate a very strong tone in this part, and I felt that 4 LNs is sufficient in showing that strength in tone. I'm following the vocals here, not any other sound. I'll see if other mods do point this out harshly, maybe then I'll change it out. In the meantime fite me IRL
00:36:492 not sure what these LNs represent so ill throw in some suggestion. Tried to keep some LN usage. https://osu.ppy.sh/ss/3648138 It's following the indiscernible vocals. The LNs follow vocal, the chords follow the beats. Anyway, I did change this part up a bit, so Fixed! partially.
00:48:328 not sure if genius or a flop Why not Zoidberg? I did wanna follow the DJ style beat in the song, so I thought short LNs would do the trick. Maybe genius, maybe flop. Kinda depends on you guys, not me. :P
00:49:148 move to 2 Fixed!
00:55:125 move to 3 Fixed!
00:55:359 move to 2 move any affected notes Fixed!
01:08:250 now you can choose to be morbid and make sounds like this triplets since there was an "easy" section earlier with the same sounds but with LNs Ay lmao Fixed!
01:13:641 triplets pls Fixed!
01:26:062 map the electro sound more accurately here Fixed!
01:36:609 hard section, must be triplets. Also that section can look better Fixed! And applied makeup to this area too.
01:53:016 a little too evil, might want to make the triplets appear in a certain interval and change the others to doubles. OK, so I had a little rapid discussion with a fellow friend of mine, and he said that although it is difficult to read consistently, it can be overlooked because it's fun. I'm not too sure whether some players can and will categorize it as fun, but as mentioned above, the arcade games all show a significant increase in difficulty, especially at this section. I'll see whether other people do accept this or not, but for the time being I won't change it.

Ill post mod for insane soon. Just so happens i have a bad stomach sorry It's OK, no hurry. Get well soon! Also, thanks for the mod! <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3
All edited!
lenpai
No kudosus

Tested cavort, finally got an S (95.67%) despite having really lazy hands (they don't respond properly ;;)
Also the difficulty distribution feels better now

cavort part 2
00:23:016 although i suggested an SV, sadly, the SV is really hard to sightread maybe revert it :( otherwise do a single LN then make 00:23:367 and 00:23:719 doubles and add a single at 00:23:484
Maybe remove the SV :(
00:42:703 add at 4
Screenshot time!!! (Did some testing, lost track of the notes i altered, too lazy to reset progress and remember note placements)
01:00:516 http://puu.sh/k7uMU/cc1898e317.png
01:01:922 http://puu.sh/k7uQU/b776e23fcf.png
01:03:328 http://puu.sh/k7uSl/254906d20b.png
01:04:969 http://puu.sh/k7uVQ/b4d6358b9e.png
01:06:375 http://puu.sh/k7uXj/ce5140363e.png
End of screenshot spam
-----------
01:08:953 brackets like these are a no-no redo this
01:10:125 ^
01:10:594 this however is ok (because it is not a bracket :P)
Oh btw, im suggesting to just do jacks that have notes repeat twice. Better not do 3 consecutive ones. Might produce a cleaner section.
01:09:656 this is ok btw
-------------
01:13:289 stuff like this should be triples
01:13:641 although this needs to be doubles despite having significant sounds. Do a [12][23] or something like that.
01:13:875 .<3
01:20:672 shouldn't repeat in the same column imo. maybe do a 3421
01:26:766 add 4
01:28:406 huehueheuheueh
01:30:516 clean section but avoid doing triple consecutives for a better finish although 01:32:156 is reasonable. Examples to fix are 01:33:562 and 01:34:500
01:41:297 while editing this section, make sure that only column 3 will jack. Works better with the sound.
01:45:516 this is good but it could be better. However this is too hard for me to check properly :(
Supposed to do Insane but i guess i did enough :P
Topic Starter
Abraxos

Lenfried- wrote:

No kudosus Why no kudos? It's a mod after all, and it does qualify as one. I'll respect your wishes though <3 Oh what the heck you helped me redo that whole section and even bothered to screenshot it this deserves the kudosu :D
Tested cavort, finally got an S (95.67%) despite having really lazy hands (they don't respond properly ;;)
Also the difficulty distribution feels better now Success! :D

cavort part 2
00:23:016 although i suggested an SV, sadly, the SV is really hard to sightread maybe revert it :( otherwise do a single LN then make 00:23:367 and 00:23:719 doubles and add a single at 00:23:484
Maybe remove the SV :( No no, I like the idea of SV, so I deleted the offending articles and made 2 LNs. Fixed!
00:42:703 add at 4 Fixed!
Screenshot time!!! (Did some testing, lost track of the notes i altered, too lazy to reset progress and remember note placements)
01:00:516 http://puu.sh/k7uMU/cc1898e317.png
01:01:922 http://puu.sh/k7uQU/b776e23fcf.png
01:03:328 http://puu.sh/k7uSl/254906d20b.png
01:04:969 http://puu.sh/k7uVQ/b4d6358b9e.png
01:06:375 http://puu.sh/k7uXj/ce5140363e.png
End of screenshot spam OMG what this is so dope all fixed!
-----------
01:08:953 brackets like these are a no-no redo this
01:10:125 ^ Fixed as same as ^
01:10:594 this however is ok (because it is not a bracket :P)
Oh btw, im suggesting to just do jacks that have notes repeat twice. Better not do 3 consecutive ones. Might produce a cleaner section.
01:09:656 this is ok btw Hm I've taken out all the 3 jacks now.
-------------
01:13:289 stuff like this should be triples
01:13:641 although this needs to be doubles despite having significant sounds. Do a [12][23] or something like that. I made if so its [123][234] if that's correct.
01:13:875 .<3 Wheeeeeeeee thanks~
01:20:672 shouldn't repeat in the same column imo. maybe do a 3421 Fixed!
01:26:766 add 4 Fixed!
01:28:406 huehueheuheueh HUE HUE HUE HUE HUE
01:30:516 clean section but avoid doing triple consecutives for a better finish although 01:32:156 is reasonable. Examples to fix are 01:33:562 and 01:34:500 Went through the whole thing and I'm pretty sure(?) that I've removed all 3 note jacks.
01:41:297 while editing this section, make sure that only column 3 will jack. Works better with the sound. I hope I didn't destroy it ;-; Fixed!
01:45:516 this is good but it could be better. However this is too hard for me to check properly :( For the jacks with 2 notes I eliminated all 3 note jacks. As for the 3 note jacks there isn't much I could do rather than having the empty spaces follow a sequence.
Supposed to do Insane but i guess i did enough :P
Thanks for the follow up mod! Still gave kudos as the screenshots must've taken a sizable amount of time, and hard work shouldn't go unrewarded :3
lenpai
Well the reason behind the only 1 kudos was because my mod was incomplete. Could've posted a merge of the two provided that I didn't have a bad stomach :(
Final check will appear here.

Also here's a star for trying to get t+pazolite ranked. Song choice is really something i take notice when accepting mod reqs.

----------------------------------------

Cavort testplay again

96.03% and 23 misses. This will needs some more mods from more experienced 4k mappers/modders and this will be good to go. Although a mini complaint is that SV is not noticeable

Some stuff:
01:32:156 .4 consecutive at column 3 fix pls :P
01:33:445 Need your say on this. remove the note here to change the chord in the next snap to some other combination.
01:45:516 cool improvements here

Another thing:
OD 8, HP 8 pls
Topic Starter
Abraxos

Lenfried- wrote:

Well the reason behind the only 1 kudos was because my mod was incomplete. Could've posted a merge of the two provided that I didn't have a bad stomach :(
Final check will appear here.

Also here's a star for trying to get t+pazolite ranked. Song choice is really something i take notice when accepting mod reqs.
Oh, that makes sense. Still gave it :3

Also, thank you so much for the star! <3<3

Mod response will fall here

Cavort testplay again

96.03% and 23 misses. This will needs some more mods from more experienced 4k mappers/modders and this will be good to go. Although a mini complaint is that SV is not noticeable Kinda fixed I think.

Some stuff:
01:32:156 .4 consecutive at column 3 fix pls :P Rip didn't see it Fixed!
01:33:445 Need your say on this. remove the note here to change the chord in the next snap to some other combination. Removed the note in question and re-arranged the chords here.
01:45:516 cool improvements here Ay thanks 8-)

Another thing:
OD 8, HP 8 pls Fixed!
Once again, thanks for the mod and star! :) :)
CuticleThong
Mekadothong da-meka~! Cuticle Thong's Moddage

I'll NOT mod your map because I'm not used to mod mania maps. So.... I'll check your "weakest point" of your map

Metadata

SPOILER
Source = maimai GreeN. Since when that song comes from Bemani's jubeat?

RemyWiki wrote:

Garakuta Doll Play originates from SEGA's maimai GreeN. It was the first song in the maimai series to have a chart rated level 12, the highest level in that series, and thus is considered its first boss song.
Garakuta Doll Play was crossed over to GROOVE COASTER EX, jubeat saucer fulfill and 太鼓の達人 キミドリVer. on October 29th, 2014 as part of the Tenkaichi otogesai Zenkoku issei nintei taikai (天下一音ゲ祭 全国一斉認定大会) event.
Suggested Tags = maimai SEGA crossover

Good luck then
Topic Starter
Abraxos

CuticleThong wrote:

Mekadothong da-meka~! Cuticle Thong's Moddage

I'll NOT mod your map because I'm not used to mod mania maps. So.... I'll check your "weakest point" of your map

Metadata

SPOILER
Source = maimai GreeN. Since when that song comes from Bemani's jubeat? Lol I was conflicted about this esp. when someone told me that the source was jubeat. Thanks for the info :3

RemyWiki wrote:

Garakuta Doll Play originates from SEGA's maimai GreeN. It was the first song in the maimai series to have a chart rated level 12, the highest level in that series, and thus is considered its first boss song.
Garakuta Doll Play was crossed over to GROOVE COASTER EX, jubeat saucer fulfill and 太鼓の達人 キミドリVer. on October 29th, 2014 as part of the Tenkaichi otogesai Zenkoku issei nintei taikai (天下一音ゲ祭 全国一斉認定大会) event.
Suggested Tags = maimai SEGA crossover

Good luck then
Thanks for the metadata check! :D
SReisen
form my queue

open it
ill only give very small mod

[Normal]

00:26:297 - add a note
00:26:531 - ^
00:30:516 - add cymbal
00:31:922 - add a note
00:45:516 - add cymbal
00:54:656 (54656|3) - remove?
00:55:828 - add?
01:00:516 - add cymbal
01:36:023 - ^

[Hard]

00:11:766 - add a note
00:12:703 - ^
00:43:523 - add kick
01:05:555 - ^
01:43:523 - add cymbal
01:58:523 - ^

[Insane]

00:13:641 - add
01:53:016 - ^

[Cavort]

00:32:273 - add note

thank you for requesting me :v
Topic Starter
Abraxos

ShikiNoHollow wrote:

form my queue

open it
ill only give very small mod

[Normal]

00:26:297 - add a note
00:26:531 - ^
00:30:516 - add cymbal
00:31:922 - add a note
00:45:516 - add cymbal
00:54:656 (54656|3) - remove?
00:55:828 - add?
01:00:516 - add cymbal
01:36:023 - ^

[Hard]

00:11:766 - add a note
00:12:703 - ^
00:43:523 - add kick
01:05:555 - ^
01:43:523 - add cymbal
01:58:523 - ^

[Insane]

00:13:641 - add
01:53:016 - ^

[Cavort]

00:32:273 - add note

thank you for requesting me :v
Thanks for the mod! I'll edit later when I can

All accepted!
Thanks for mod~ :3
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