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CHiCO with HoneyWorks - Ai no Scenario

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Topic Starter
litoluna
This beatmap was submitted using in-game submission on 2015年3月30日 at 1:37:58

Artist: CHiCO with HoneyWorks
Title: Ai no Scenario
Source: まじっく快斗1412
Tags: Magic Kaito opening
BPM: 180
Filesize: 3227kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.28 stars, 74 notes)
  2. Hard (3.15 stars, 231 notes)
  3. Insane (4.55 stars, 361 notes)
  4. Light Insane (4.18 stars, 324 notes)
  5. Normal (2.05 stars, 141 notes)
  6. Truth (5.25 stars, 424 notes)
Download: CHiCO with HoneyWorks - Ai no Scenario
Information: Scores/Beatmap Listing
---------------
#5
- 解き明かして奪うその瞳 -

Easy by me
Normal by me
Hard by me
Light Insane by me
Insane by me
Extra(Truth) by me

thanks modder
modder
  1. iMage--
  2. Momovely
  3. Sellenite
  4. toybot
  5. Adol Christin
  6. Satellite
  7. Rakuen
  8. Asphyxia
Momovely
超期待 :)
Reykim
Momovely
HIIIIII~~~
[General]
MP3の音質最悪だし 実際の長さとosu!側での長さがズレテルシ がばがばすぎ
これ使ってちょ
offset 737
hit soundの遅延はなかったしあとは問題なさそう

[Easy]
  1. 00:11:199 - 00:15:532 - ギターのとこにsoft whistleつけない?
  2. 00:59:866 (2,3) - soft whistle欲しくない?
[Normal]
  1. 00:11:199 - 00:15:532 -  Easyと同じでギターのとこwhistle欲しい 
  2. 00:59:866 (2,3) - soft whistle欲しくない? それか ちんちん って感じのヒットサウンドいれない?
[Hard]
  1. 00:11:199 - 00:15:532 ↑diffと同じ
  2. 00:01:699 (4) - この1/1違和感しかないんだけど?
     
    こんな感じでダウンビートを拾ってあげた方が自然だと思うんだけど? 試してみてちょ
  3. 00:23:199 (5,6) - ctrl+G しない?
  4. 00:29:699 (1,2) -  ^
  5. 00:59:032 (7) -  clap 入れないの?_?
  6. 00:59:866 (1,1) -  のーまるのmodと同じで しゃんしゃん~かチンチンって音のヒットサウンドほしい
  7. 01:12:032 (6) -  違和感ない?

    単発と1/2スライダーに変えない?
[Light Insane]
  1. 00:11:199 - 00:15:532 ↑diffと同じ
  2. 00:07:032 (1) - ボーカルの音途中で切れてるしこんな風に音取りかえない?

  3. 00:28:532 (1) -  終点にadd whistle
  4. 00:59:866 (1,1) - しゃんしゃん~かチンチンって音のヒットサウンドほしい
[Insane]
  1. 00:04:366 (1,2) - ctrl+G しない?
  2. 00:11:199 - 00:15:532 ↑diffと同じ
  3. 00:59:866 (1,1) - しゃんしゃん~かチンチンって音のヒットサウンドほしい
  4. 01:18:532 (4,5) - ctrl+G
[Truth]
  1. 00:59:032 (8) - clap
  2. 00:11:199 - 00:15:532 ↑と同じ
  3. 00:59:866 (1,1) - しゃんしゃん~かチンチンって音のヒットサウンドほしい

Rankedあくしろよな ;)

gl
Topic Starter
litoluna
配置音取り関連以外ぜえええんぶなおしました!!!!!!!!!!!!!!!!
ももべりさんありがとございなす!!!!!!!!!!
mp3とoffsetめちゃたすかる
Meg
ハイ

Truth
  1. 00:11:070 (3) - 念のためNCいれときませんかハイ
  2. 00:16:403 (7) - 頭whistleどう?ハイ
  3. 00:21:486 (4,8) - ここは音鳴ってないけど問題ないと思いますハイ
  4. 00:31:570 (1,2,3) - overmapじゃない?ハイ
  5. 00:54:070 - ここからの1/4リズムでclapなってるところ、スネアじゃなくてバスドラムの音じゃない?whistleの方がいいと思うハイ
  6. 00:58:236 (2,4) - clap→whistle 00:58:736 (5) - clapのはずハイ
  7. 01:03:736 (1,2,3) - 尻尾20%まで下げるのもありじゃない?ハイ
  8. 01:25:403 (3) - finishいらなくない?ハイ
Insane
  1. hitsoundは上と一緒ハイ
  2. 00:32:070 (5) - NCどうですかハイ
  3. 00:42:653 (4) - かっこいいけど普通のInsaneだし2連に変えたほうが無難ハイ
  4. 00:55:320 (1) - ^ハイ
  5. 00:57:320 (3) - ^ こんなに使ってるなら直さなくていいような気がしてきたハイ
Light Insane
  1. 00:09:236 (4) - NC追加ハイ
  2. 00:32:070 (3) - ^ハイ
  3. 00:59:403 (1) - 忘れてた、全部whistle追加しとこハイ
  4. 01:15:403 (7,1) - NC入れ替えハイ
Hard
  1. 01:02:070 (2) - nazi. make better blanketハイ
  2. 01:25:736 (4) - なんか音取りわかりにくくなっちゃってる感あるからここは1/2sliderでいいと思いましたハイ
Normal
  1. 00:05:570 (4) - また書き忘れてた両方シンバル鳴ってると思うよハイ
Easy
  1. 00:16:070 (1,2) - NC逆じゃない?ハイ
  2. 01:03:070 (6) - 微妙に遠くてAImod引っかかってましたハイ
ハイ
Topic Starter
litoluna

iMage-- wrote:

ハイ

Truth
  1. 00:11:070 (3) - 念のためNCいれときませんかハイ
    このままで
  2. 00:16:403 (7) - 頭whistleどう?ハイ
    どっちかというとclap
  3. 00:21:486 (4,8) - ここは音鳴ってないけど問題ないと思いますハイ
    うしろごっちゃごちゃしてるからこれで・・・
  4. 00:31:570 (1,2,3) - overmapじゃない?ハイ
    これovermapだったらミョンミョン鳴ってる曲で3/4slider使えないと思う。きっと通る
  5. 00:54:070 - ここからの1/4リズムでclapなってるところ、スネアじゃなくてバスドラムの音じゃない?whistleの方がいいと思うハイ
    たしかに他の部分とは違うけどバスドラはバスドラでまた違う音だからclapだけでとってある。
    他の人に指摘されたらw+cにします。
  6. 00:58:236 (2,4) - clap→whistle 00:58:736 (5) - clapのはずハイ
    ↑と同じ。(5)はclap追加しました
  7. 01:03:736 (1,2,3) - 尻尾20%まで下げるのもありじゃない?ハイ
    たしかにok
  8. 01:25:403 (3) - finishいらなくない?ハイ
    iruiruo
Insane
  1. hitsoundは上と一緒ハイ
  2. 00:32:070 (5) - NCどうですかハイ
    no
  3. 00:42:653 (4) - かっこいいけど普通のInsaneだし2連に変えたほうが無難ハイ
  4. 00:55:320 (1) - ^ハイ
  5. 00:57:320 (3) - ^ こんなに使ってるなら直さなくていいような気がしてきたハイ
    じゃあこのままで___で!
Light Insane
  1. 00:09:236 (4) - NC追加ハイ
    ok
  2. 00:32:070 (3) - ^ハイ
    NONONO
  3. 00:59:403 (1) - 忘れてた、全部whistle追加しとこハイ
    キーン部分目立たせたいからこのまま
  4. 01:15:403 (7,1) - NC入れ替えハイ
    たしかに。okk
Hard
  1. 01:02:070 (2) - nazi. make better blanketハイ
    hai!
  2. 01:25:736 (4) - なんか音取りわかりにくくなっちゃってる感あるからここは1/2sliderでいいと思いましたハイ
    okdesu
Normal
  1. 00:05:570 (4) - また書き忘れてた両方シンバル鳴ってると思うよハイ
    始端はCymbals
Easy
  1. 00:16:070 (1,2) - NC逆じゃない?ハイ
    変えまし
  2. 01:03:070 (6) - 微妙に遠くてAImod引っかかってましたハイ
    fixed
ハイ
はいありがとなすはい!
Sellenite
[Truth]
  1. 00:07:903 (3,4,5,6,7,8,1) - actually here i played only the rhythm and placement feel wried..
    Rhythm:piano on 00:08:403、00:08:570、00:08:736 ,i think it become a single circle on 00:08:736 is enough.
    And voice on 00:08:070、00:08:570 (7) - ,set a slider on 00:08:070 then set a single circle on 00:08:570 (piano+voice)
    Placement:00:08:653 (8,1) - these two 1/4 stack far away the slider look like 00:08:903 (2,3) - 1/2.

    suggest to change another rhythm like
    the 3 is on 00:07:903 and the 1 is on 00:08:736
    SPOILER
    168,207,7903,2,0,L|162:263,1,45
    250,115,8070,2,0,L|258:205,1,90
    272,288,8320,1,0,0:0:0:0:
    272,288,8403,1,0,0:0:0:0:
    421,252,8570,1,0,0:0:0:0:
    293,122,8736,5,12,0:0:0:0:
[Normal]
  1. 00:08:736 (5) - NC?
  2. 01:00:070 (2) - ^,hard to read in normal imo
insane/hard nothing to say,forgive me @.@
really good map
toybot
M4M :3

[General]
Great set ~
I think you could make soft-hitwhistle louder though, barely audible over the hitcircle itself. Here's the amplified hitsound if you want it http://puu.sh/gsgP1/dde3af7b4e.wav

[Easy]
  • not much to say
  1. 00:18:070 (3) - fix blanket? tail looks a little off
  2. 00:31:570 - 00:31:986 - unnecessary green lines
  3. 00:38:070 (1,2) - you should make these curved to flow better from the previous circle
[Normal]
  1. 00:31:570 - 00:31:986 - unnecessary green lines
  2. 00:58:736 (1,2,3) - maybe do this instead? http://puu.sh/gsbbj/9d12e5b739.jpg current version is kinda confusing
  3. the entire chorus is just 1/2 throughout, you could probably mix it up since it feels boring as of now
[Hard]
  1. 01:17:070 (5) - i think you should move (5) to stack on (2)'s tail, since that stack felt awkward. you could move (6) for distance spacing
  2. 01:19:569 (5,6,7) - these should be moved on to red ticks, to emphasize the voice beats. you could try this: http://osu.ppy.sh/ss/2866754 (5) is ctrl+g'd for flow
[Light Insane]
  1. 00:48:570 - i think you could put a circle here, its pretty accented
  2. 00:52:736 (1,2,3,4,5,6,7,8,9,10,11) - the transition from stack to stack to stream feels awkward, especially movement from (3) to (4)
  3. 01:10:403 (2,3) - rhythm is bad here, it should be http://puu.sh/gseNn/ed40f4cf77.jpg according to vocals. http://puu.sh/gseUu/c1ab0f809c.jpg
    how i would do it
[Insane]
  1. 00:09:236 (1) - NC for consistency w/ Light Insane?
  2. 00:16:320 (6,7) - the distance between this might make (7) hard to hit
  3. 00:59:403 (1,2,1,2,1,2) - I don't get why you make this shorter distance each time, while in other difficulties you make them larger distance.
  4. 01:15:403 (7) - even though I see where you're getting at with the NC, i still think this should be NC'd instead of 01:15:736 (1) -
I can't really play extras that well... haha Dx

Good luck!
Adol Christin
Greeting. From Satellite litoluna queue. M4M

General

  1. Disable Widescreen Support in Easy, Normal, Hard and Light Insane

Truth

  1. Sorry I can't play this. Better not trolling here...

Insane

  1. 00:04:570 (1,2) - Slider first, then circle. This would follow vocal better, and slider tail won't cover white tick any more.
  2. 00:06:570 (2,3) - circle first, then slider. Same reason.
  3. 00:38:403 (2,3) - Slider first, then circle. Same reason.
Just a suggestion: Maybe you wanna always follow the drum. However, your Insane is full of 1/2 pattern. About 5-6 sec continuous 1/2 is kind of boring for me. (e.g. 00:22:070 - 00:31:236) You need to consider about this and make some change.

Light Insane

  1. 00:17:403 (3,4) - Slider first. Same reason.
  2. 00:17:903 (1) - There is sound on the long white tick. You should not ignore it.
  3. 00:20:570 (1) - Same
  4. 01:01:403 (1,1) - Blanket
  5. 01:03:070 (3,2) - Fix the stack
Nice diff for me

Hard

  1. 00:17:736 (4,6) - Fix the stack
  2. 00:46:403 (2,3) - Blanket can be improved
  3. 01:02:070 (2,3) - This distance is really hard for player to identify the rhythm. Really easily to be considered as 1/2 beat. Consider changing this to another pattern.
Hard is fine for me as well.

  1. 01:06:070 (3) - Suggest to curve this slider. Looks and flows better with (2), (4) and the next (1)
A neat Normal diff.

Easy

  1. Already fine for me.

Good luck for ranked!
Topic Starter
litoluna
thanks guys!
some fixed and add Tags

Mei's starStream ww
arigato!
Marble
This map is truly enjoyable. I really like the way you make your maps so smooth.
-Gets a favorite from here!
Satellite
sorry late check now (from my m4m ticket)
Topic Starter
litoluna
update~
Satellite
Happy Birthday litoluna <3


mod log
19:57 *Satellite is editing [http://osu.ppy.sh/b/614871 CHiCO with HoneyWorks - Ai no Scenario [Easy]]
19:59 Satellite: fine w
19:59 Satellite: Normal
19:59 litoluna: W
20:00 Satellite: 00:15:736 (4) - add whistleいらない?
20:00 Satellite: 同じような音入ってるけどどど
20:00 litoluna: add tuika
20:01 Satellite: 00:45:403 (4) -
20:01 Satellite: 赤線までのばさない?
20:01 Satellite: メロディじゃなくてこれは裏にあわせてるなら
20:02 Satellite: 裏の音は赤線まで続いてると思う
20:02 litoluna: ok_
20:02 litoluna: desu
20:02 Satellite: あーでもきらりんみたいな音もなってるからよくわかんない・・・けど
20:02 Satellite: 伸ばしたほうがすき!
20:02 Satellite: 00:48:236 (5) - 裏の音にフィットしてるのはわかるけど
20:02 Satellite: 普通にメロディ拾わない?
20:03 Satellite: 00:48:070 - 00:48:320 - 00:48:570 -
20:03 Satellite: ここで。
20:05 litoluna: あおせんおきたくないおきたくないボスタンク
20:05 Satellite: ok ~ ちょっとだけHardとのspreadがきになる
20:06 Satellite: Hard
20:07 Satellite: 00:02:403 (5,6) - このあたり
20:07 Satellite: 必要な音は全部拾えてるんだけど
20:07 Satellite: http://puu.sh/gOR1z/e308692b51.jpg
20:07 Satellite: メロディにあわせるならこうじゃない?
20:08 Satellite: 00:04:236 (2,3) - ここも同じ
20:08 Satellite: http://puu.sh/gOR44/6cb96dc5e0.jpg
20:08 Satellite: 00:09:736 (3) - Add New combo. Slider 速度変わるし
20:09 Satellite: 00:09:736 (3) - これの終点にも Drum whistleじゃない?
20:10 Satellite: 00:13:070 (4) - whistleまみれになるけどここも add whistleしたほうがいい
20:11 Satellite: 00:30:236 (2) - ここはDS通りでいいと思うわざわざジャンプさせるような音でもないし
20:11 Satellite: *1.6
20:12 Satellite: 00:32:403 (3) -
20:12 Satellite: 00:32:570 - ここは Drum Finishじゃないかな
20:13 Satellite: 00:48:070 (7,8) - 青線含むパターンにしません?さっきnormalで提案したような
20:13 Satellite: 00:49:736 (3,4,5) - ここのDSがばらばらなのがよくわからない
20:14 Satellite: 00:55:903 (6) - ここまでずれるとちょっときになるもっといいブランケットしよ
20:16 Satellite: 01:12:736 (1) - ここはCtrl+Gをお勧めするかな
20:16 Satellite: 01:12:236 (6) - 手前から2.0のDSできてるのに1.4まで小さくなるのは勢い殺してる機がするし
20:16 Satellite: いまいち微妙
20:17 Satellite: 01:15:403 (1) - offscreen shine http://puu.sh/gORnz/807688ab04.jpg ってかんじW
20:17 Satellite: ここまでで何か質問とかある?
20:17 Satellite: ちょっとまつねー
20:27 litoluna: 00:31:570 (1,2,3) - ds飛ばしても違和感なさそうだしこのまま00:48:070 (7,8) - 青線とらなきゃだめ?00:50:236 (4,5) - だけ1.5で調節
20:28 Satellite: いやそのままでもおっけーよ
20:28 Satellite: suggestionだから全部!
20:29 Satellite: 後1個だけ
20:29 Satellite: 01:16:903 (4,5,6) - ここはジャンプするような場所でもないとおもうんだよね
20:29 Satellite: http://puu.sh/gORtx/06751faece.jpg
20:30 Satellite: DS通りこんな感じできれいにおけるけどどうかな? 01:17:570 (7) - ここのDSはそのまま1.7でok
20:30 Satellite: ブランケットだけ少しいじってるから変更する場合はちょこっといじってね
20:31 Satellite: Hard以上
20:32 Satellite: ここまでで質問があればお願い、なければ次いきますー
20:33 litoluna: o k _
20:34 Satellite: light insane
20:34 Satellite: AR8.5にしません?
20:35 litoluna: やっぱり?
20:35 litoluna: ok
20:35 Satellite: さすがにlightって書いてるのに9はねw
20:35 Satellite: 00:09:736 (1) - end drum whistle 前と同じ
20:35 Satellite: hitsoundの指摘多くなります
20:35 Satellite: 00:12:903 (2) - end whistle
20:35 Satellite: 00:13:236 (3) - remove whistle
20:36 Satellite: 00:13:903 (6,1) - end whistle
20:36 Satellite: 00:14:403 (2) - remove whistle
20:37 Satellite: 00:14:570 (3) - 折り返しにwhistle追加で
20:37 Satellite: 終点のwhistleはいらない
20:38 Satellite: 00:15:070 (4) - 終点 whistle
20:38 Satellite: 00:15:570 (2) - whistle
20:39 Satellite: 00:31:236 (1) - ここはremove Ncで 00:31:570 (2) - ここからncがいいと思うな
20:40 Satellite: 次の道筋が見えるライン?なんていうかしらんけどNcいれると道筋消えるしーーー
20:40 litoluna: ok
20:41 Satellite: 00:43:070 (6,7,1) -
20:41 Satellite: 00:42:903 (5) - これを中心にしっかり三角形作れたら完璧
20:42 Satellite: 00:44:736 (3,4) - DS通り置く理由特になさそうだしブランケットある地点まで飛ばしてもよさそう
20:42 Satellite: http://puu.sh/gOSk5/51765ed002.jpg
20:42 Satellite: 00:48:070 (2,3) - 青線が好きですーーー同様の理由で
20:44 Satellite: 01:14:903 (1) - Nc必要?
20:44 Satellite: 01:25:736 (3) - 見やすくしよう
20:45 Satellite: http://puu.sh/gOSqG/77f43c0e60.jpg
20:45 Satellite: 01:27:070 (4) - 頭スタックおそらく見づらい原因になるけど他の場所に飛ばしたほうがわんちゃんいい。どっちでも。
20:45 Satellite: ここまで修正できたらもう一度呼んで、質問あるならどうぞー
20:47 litoluna: 00:42:903 (5,6,7,1) - i can't  青線はうーん。
20:48 Satellite: いいよw
20:48 Satellite: insane
20:48 Satellite: a-
20:48 Satellite: hitsoundコピーしてる?かわからないけど
20:49 Satellite: 同じ提案だから直したらもう一度声かけてもらっていい?
20:49 Satellite: Extraも同様
20:49 litoluna: してる
20:49 Satellite: はやくない??
20:49 Satellite: じゃあhitsound提案する前にsubmitしてもらっていい?
20:49 litoluna: あ
20:49 litoluna: guitar部分の
20:49 litoluna: whistle全部手動だからばらばらだぁ~
20:50 Satellite: W
20:50 Satellite: light insaneにあわせてー
20:50 Satellite: 00:16:320 (6,7) - Extraでも同じパターン使ってるけどinsaneではできれば繋げて欲しい
20:51 Satellite: 00:31:236 (1) - Ncパターンの提案 light insaneと同様
20:53 Satellite: 01:01:403 (1,1,1) - Ncいれすぎだろ
20:54 Satellite: 01:14:903 (1) - まじでこれNcいる?
20:54 Satellite: 以上
20:55 Satellite: Truth
20:55 Satellite: 頼むからAR9のままいってくれ
20:56 Satellite: 最初のhitsoundは前と同様
20:58 Satellite: http://puu.sh/gOSVV/6723137e36.jpg
20:58 litoluna: 00:16:320 (6,7) - ここからつなげるのきっちいww00:31:236 (5) - ここだけNCなくした
20:58 Satellite: 00:32:403 (8,9,10,11) - どうでもいいけどキックのほうが音あってそう
20:58 Satellite: 配置の提案が思い浮かばないってこと?
20:59 Satellite: それかかえたくないってこと?
20:59 litoluna: 両方かな..
20:59 Satellite: light insaneが
20:59 Satellite: りばすらつかってて
20:59 Satellite: extraがこのパターンだから
20:59 Satellite: できれば繋げたキックパターンのほうが
20:59 Satellite: バランス的にはいいんだよね
21:01 litoluna: うーん、たしかにそうだけどいや,離したい
21:01 Satellite: Extraで話してるから我慢して?
21:03 litoluna: それとこれとは別のお話ダヨ
21:03 Satellite: せめてもう少しでいいからspacingを近づけて欲しいかも・・・
21:04 litoluna: 1.8x
21:07 Satellite: Extraは言うことないかなー
21:07 Satellite: hitsoundはあわせてsubmitしてねー




To next BN
Still https://osu.ppy.sh/s/275461 qualified now. Please be careful :3
Topic Starter
litoluna
thanks Satetetete
meii18
Happy Birthday litoluna :3
Topic Starter
litoluna
thanks! ByBy_ChAn!!!!!!
Satellite
Rebubbled.


Changes offscreen 1280/1024 size on Easy and Extra diff.


To next BN
Still https://osu.ppy.sh/s/275461 qualified now. Please be careful :3
Topic Starter
litoluna
@Satte
使用してないHitsound(softfinish2) delete
00:12:986 - 謎whistle delete(Truth)
Satellite
Sorry many trouble.

and missing whistle on Truth diff. other nothing to say.

looks fine to me. So, rebubbled!
Rakuen
As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Easy

  1. Everything than dense looks fine, coz Normal has some 1/2 :3
    Have asked Asphy for some suggestions, see below
  2. Also clap 01:26:570 (3) - (can hear in song)

Normal

  1. 00:48:070 (4,5) - The vocal sounds more on blue tick 00:48:320 - . Suggest just a slider from 00:48:070 - to 00:48:570 -
  2. 01:26:570 - 01:27:070 - Can hear clap in song (apply to other diffs too)

Hard

  1. 00:22:570 (2) - Use 1.3 / 1.4x DS?
  2. 00:36:403 (3,4) - Prefer more jump at (4) instead of (3), stronger beat
  3. 00:48:070 (7,8) - Hmm vocal sounds more on blue tick

Call me back!

Edit: posting error
Asphyxia
We talked with Rakuen a bit and came to a conclusion that it'd be the best if you could add additional notes in your Easy difficulty, especially in the kiai time. The normal difficulty is quite dense compared to your easy, so notes would prevent the possible gap and make the Easy have more variation. Also, your easy is quite plain in terms of rhythm, so the additional notes would also make the difficulty more fun for newbies.

Spots like these would be really good for the additional notes; 00:04:403 - , 00:15:736 - , 00:21:736 - 01:07:070 - , 01:17:736 - , 01:19:070 - , 01:21:736 - , 01:25:070 - and so on... You can also change the rhythm on some patterns, but I don't deem that as necessary.
Topic Starter
litoluna
@Rakuen

Rakuen wrote:

As requested!

Legend
Default = Normal mods
Blue = Strongly recommended
Red = Unrankable issue
Pink = Will be discussed if not changed

Easy

  1. Everything than dense looks fine, coz Normal has some 1/2 :3
    Have asked Asphy for some suggestions, see below
  2. Also clap 01:26:570 (3) - (can hear in song)
    :arrow:ok

Normal[/list]

  1. 00:48:070 (4,5) - The vocal sounds more on blue tick 00:48:320 - . Suggest just a slider from 00:48:070 - to 00:48:570 -
    :arrow:changed slider
  2. 01:26:570 - 01:27:070 - Can hear clap in song (apply to other diffs too)
    :arrow:changed all diff
[/notice]

[heading]Hard
  1. 00:22:570 (2) - Use 1.3 / 1.4x DS?
    :arrow:ok
  2. 00:36:403 (3,4) - Prefer more jump at (4) instead of (3), stronger beat
    :arrow:ok fixed
  3. 00:48:070 (7,8) - Hmm vocal sounds more on blue tick
    :arrow:keep it

Call me back!
@Asphyxia
Easy diff
add note:01:07:070 - ,01:17:736 - ,01:20:403 - ,01:25:070 -
I thought that 01:20:403 - matched music from 01:19:070 -

thanks Rakuen and Asphyxia
update :)
Rakuen
Qualifly
Meg
litoluna is god mapper :D
gratz
Satellite
grats
Topic Starter
litoluna
thanks Rakuen and Satellite!!

Image ariiiii
[ Setsuna ]
gratz
Adol Christin
gratz~
ShiraKai
suki
Kinshara
Congrats litoluna!

Happy Birthday!! (sorry late... ;_;)
HabiHolic
Gratz~
Chirony
pro
gratz!
Mei
(。・ω・。)---b
PatZar
wow:o
Fikarghifar
I really enjoyed this map. Maybe you will need this video for this map.
http://www.mp4upload.com/dwg8jzc7lyms ;) :D
Asahina Momoko
gratz\:D/
Topic Starter
litoluna
thanks guys! :)
Koiyuki
gratz~
Topic Starter
litoluna
thanks Yuki~~ :D
Fikarghifar
You don't need a video for this map?
Shiro
I'll edit my post so people don't complain it's offensive, but this is overmapped and doesn't play well. I'm surprised it made it to qualification and past QATs. It's disappointing, you've made much better maps, what happened ?
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