hi, #modreqs
mostly suggestions, so let's go
[General]
The sudden change from normal hitsounds to soft ones at 00:12:439 seems a bit strange. maybe you could lower the volume of the normal hitsounds for the intro part?
[Easy]
00:13:868 (4,5,6,7) - the sliders are overlaping, so please spread them out a bit so they won't touch one another.
00:31:368 (3,1) - they touch a bit. you can move 00:31:368 (3) - so that it won't touch 00:32:439 (1)
00:36:368 (5) - it feels like there is this gap in rhythm here. what would you say about changing this note into a slider that starts at 00:36:368 (5) - and ends at 00:36:368 (5) - ? sounds a bit better to me, at least
00:37:082 (1,2) - a small thing, but you could move 00:37:082 (1) - 's end a bit so it won't touch 00:37:796 (2) - . it looks cleaner that way
00:39:225 (4) - same as 00:36:368 (5) -
00:39:939 (1,3) - looks a bit ugly. try to move 00:41:368 (3) - more to the left, or at least place it at x:372 y:264, so it will make a kind of blanket around 00:39:939 (1) -
00:48:153 (2,3) - there is a jump here. you can change the pattern if you want to get rid of the jump
01:00:296 (5,2) - really insignificant, but 01:00:296 (5) - and 01:01:725 (2) - 's ends are not perfectly stacked. try turning off the grid snap and place 01:00:296 (5) - 's end on x:299 y:110
01:04:939 (2) - same as 00:36:368 (5) -
01:11:725 (1,2) - also an small thing, but maybe you could make 01:11:725 (1) - to curve down? or 01:13:154 (2) - to curve up? one of the two.
01:19:225 (2) - same as 00:36:368 (5) -
01:21:368 (1) - change the slider's end a bit so it won't touch 01:22:261 (2) -
01:23:868 (1) - the blanket is not perfect. move the slider to x:312 y:240
[Normal]
00:06:725 (2,4) - a bit of overlap
00:15:296 (1) - maybe move this down a bit so it won't overlap with 00:16:546 (4) - ?
00:29:939 (2,4) - the stacking is not perfect. move 00:31:725 (4) - at x:316 y:188
00:32:439 (1,2,3,4,5,6) - the rhythm gets choppy here. what about this pattern:
00:37:796 (5,1,2,3,4) - ohmy, really clustered. spread out the notes a bit
00:44:582 (3) - what about making this a reverse slider?
01:01:725 (1,2,3) - the flow might get worse here, move 01:02:439 (3) - a bit to the left
01:04:939 (2,3) - rather than having this kind of thing, you could just make a reverse slider. plays better and easier. if you decide to do so, there are other patterns like this in your normal, so you could think about changing them too
01:07:439 (3,5) - overlap
01:16:011 (3,4,5,6) - i hope this is not too hard for a normal player. you might want to change it if it is.
01:21:725 (2,3,4,5) - clustered as well, spread the notes out a bit
01:27:618 (4) - you could change it's curve down and see if you like it, since it overlaps with the previous notes
[Hard]
00:16:546 (5) - New Combo?
00:32:975 (2,3) - not perfectly stacked. move 00:33:511 (3) - at x:20 y:220
00:36:546 (5,8) - overlap. move 00:37:439 (8) -
00:46:725 (1,2,3,4,5,6) - using the same pattern 3 times in a row breaks a little bit the flow here. maybe you could at least change the direction of the sliders and notes?
01:04:582 (5,7) - the ends are not stacked properly. move 01:05:296 (7) - 's middle point at x:136 y:160 and it's end at x:148 y:228
01:08:689 (9,2) - slight overlap. maybe move 01:08:689 (9) 's end a bit to the left?
01:22:261 (6,1) - minor thing, maybe stack these two notes as well?
really nice diff
[Insane]
AR -1? it looks pretty nice with AR8, but it's not that really important
00:27:439 (4,5) - not properly stacked. move 00:27:439 (4) 's middle point to x:324 y:112
00:47:082 (1,4) - same as above. move 00:48:154 (4) down to x:136 y:120
00:47:439 (2) - also this one touches the two sliders mentioned previously. move it a bit so it won't touch them anymore.
01:00:296 (5,1) - move 01:01:011 (1) - 's middle point to x:296 y:288 so it will stack perfectly with 01:00:296 (5) -
01:23:868 (2,4) - a little bit of overlap, move 01:24:582 (4) 's end to the left a bit
well, this is a really good map, i must say. the insane and hard are pretty nice
also, try to spread out the notes in easy and normal, so it won't get too clustered.
hope this mod will help you, and good luck ranking this!