you got a call back and then like 5 ppl modded it lol
i guess ill give my two cents on this
really neat map, this improved a LOT between when you put it in my queue and now.
maybe if you fix most of these and probation system gets implemented soon i can qual
i guess ill give my two cents on this
sonics
• 00:46:408 (4,5) - the rhythm that you click 5 on is super quiet, a ctrl+g here would be very nice
• 00:49:944 (4,5) - same kinda thing, the noes under this are rly quiet
• 01:04:408 (1,2,3) - would recommend ncs here to show the weird rhythm, like you do later in the map with 1/6 streams
• 01:11:694 (5,1) - the way this stream goes opposite of the flow from 5 to 1 is a little of a pain to play, try usingctrl+j on 1
• 01:14:051 (1) - imo you should curve this more lightly to better fit in with the curve of 01:13:730 (6) -
• 01:14:587 (2,1) - feel like you should lessen the overlap here, 1 is pretty hidden behind the slidertail of 2
• 01:35:158 - why is this note unmapped? ignoring it just makes it feel like there's something missing there
• 02:23:051 (1,1) - same idea as 01:14:051 (1) -, a more similar slidercurve here would make this feel more structured
• 02:28:837 (1) - i disagree with the intense slider sv here, with this speed you're saying that the sound under this is stronger than the one at 02:28:087 (1) - , which doesn't sound right ido
• 03:27:980 (3) - adjust this sliderhead to overlap the sliderbody less, while this isnt a burial slider its pretty close to one and doesn't look that attractive imo picture
• 03:45:337 (1,2) - why the kickslider here also? feels overdone again, and you don't do this for many of your triple rhythms (03:53:265 (2,3,4) - 03:38:908 (2,3,4) - )
• 04:00:122 (1,2,1) - this would feel more comfortable like this because it better utilizes slider leniency
• 04:21:015 - 04:21:015 - ignored notes at both of these, i also think it would be better for this jump 04:21:122 (1,1) - to happen ON the white tick at 04:21:122 - because of the strong snare. change your rhythm around here and find a way to undermap it less, i came up with a suggestion that i think is really close to what you wanted to do here: boop same for 04:48:551 (1,1,2) -
• 04:24:551 (1) - it feels like this is mapped to the snare since its on the white tick which doesn't feel right for a buzzslider. Try filling in the white tick with something else and starting that at 04:24:765 - even though it seems rly late it's more accurate to the bass sound
• 04:35:158 - again with the unmapped note
• 04:48:551 (1,1,2,1) - would recommend using more accurate time-distance equality for your spacing here, these notes are all spaced the same with different timeline gaps and feels choppy to play
• 00:49:944 (4,5) - same kinda thing, the noes under this are rly quiet
• 01:04:408 (1,2,3) - would recommend ncs here to show the weird rhythm, like you do later in the map with 1/6 streams
• 01:11:694 (5,1) - the way this stream goes opposite of the flow from 5 to 1 is a little of a pain to play, try usingctrl+j on 1
• 01:14:051 (1) - imo you should curve this more lightly to better fit in with the curve of 01:13:730 (6) -
• 01:14:587 (2,1) - feel like you should lessen the overlap here, 1 is pretty hidden behind the slidertail of 2
• 01:35:158 - why is this note unmapped? ignoring it just makes it feel like there's something missing there
• 02:23:051 (1,1) - same idea as 01:14:051 (1) -, a more similar slidercurve here would make this feel more structured
• 02:28:837 (1) - i disagree with the intense slider sv here, with this speed you're saying that the sound under this is stronger than the one at 02:28:087 (1) - , which doesn't sound right ido
• 03:27:980 (3) - adjust this sliderhead to overlap the sliderbody less, while this isnt a burial slider its pretty close to one and doesn't look that attractive imo picture
• 03:45:337 (1,2) - why the kickslider here also? feels overdone again, and you don't do this for many of your triple rhythms (03:53:265 (2,3,4) - 03:38:908 (2,3,4) - )
• 04:00:122 (1,2,1) - this would feel more comfortable like this because it better utilizes slider leniency
• 04:21:015 - 04:21:015 - ignored notes at both of these, i also think it would be better for this jump 04:21:122 (1,1) - to happen ON the white tick at 04:21:122 - because of the strong snare. change your rhythm around here and find a way to undermap it less, i came up with a suggestion that i think is really close to what you wanted to do here: boop same for 04:48:551 (1,1,2) -
• 04:24:551 (1) - it feels like this is mapped to the snare since its on the white tick which doesn't feel right for a buzzslider. Try filling in the white tick with something else and starting that at 04:24:765 - even though it seems rly late it's more accurate to the bass sound
• 04:35:158 - again with the unmapped note
• 04:48:551 (1,1,2,1) - would recommend using more accurate time-distance equality for your spacing here, these notes are all spaced the same with different timeline gaps and feels choppy to play
really neat map, this improved a LOT between when you put it in my queue and now.
maybe if you fix most of these and probation system gets implemented soon i can qual