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SOUND HOLIC feat. Nana Takahashi - Help me, ERI...

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Topic Starter
Reuju-
This beatmap was submitted using in-game submission on 2023년 1월 12일 목요일 at 오전 10:10:40

Artist: SOUND HOLIC feat. Nana Takahashi
Title: Help me, ERINNNNNN!! - SH Style -
Source: SOUND VOLTEX III GRAVITY WARS
Tags: SDVX Touhou beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho Erin video game japanese electronic
BPM: 190
Filesize: 3853kb
Play Time: 01:56
Difficulties Available:
  1. ADVANCED - 4Key (2.95 stars, 1054 notes)
  2. BASIC - 4Key (1.18 stars, 289 notes)
  3. EXHAUST - 4Key (4.11 stars, 1355 notes)
  4. GRAVITY - 4Key (5.31 stars, 1879 notes)
  5. NOVICE - 4Key (2.23 stars, 647 notes)
Download: SOUND HOLIC feat. Nana Takahashi - Help me, ERINNNNNN!! - SH Style -
Information: Scores/Beatmap Listing
---------------


💭 secXcscX, Syrion-

BG
Kim_GodSSI
안녕하세요 :D 메시지 보고 왔습니다.

모딩 시작 할께요~

Gravity
00:04:727 - 이쪽 부분도 밑에 부분 패턴처럼 음 높이에 따라 노트 놔주는 게 좋을 것 같습니다
00:07:253 - ^

00:13:569 - ~ 00:18:622 - 노트 밀집도가 많이 낮은것 같습니다. 노트 추가로 넣어주세요

00:20:201 - 여기 윗쪽 부분 밑이나 위 처럼 똑같이 해주면 더 낫을것 같네요

00:34:411 - 이 부분은


이렇게 하는게 더 좋습니다. 다른 부분도 바꿔주세요

00:43:885 - ~ 00:47:516 - 노트 추가로 넣어주세요 ( 다른 부분들도.. )


01:23:990 - 이 부분 에서 3연속 연타를 하는데



이렇게 만드는 편이 더 재미있고 치기 편할것 같네요. 다른 부분들도 ..

01:54:622 -


이 편이 더 좋지 않을까요 ?



지금 가장 시급한 건 노트 수를 체어 넣어야 될 것 같습니다
Kim_GodSSI
일단 1분정도 만들었어요
https://drive.google.com/file/d/0B2DtwA ... sp=sharing

나중에 업데이트 해드릴께요
Topic Starter
Reuju-

Kim_GodSSI wrote:

안녕하세요 :D 메시지 보고 왔습니다.

모딩 시작 할께요~

Gravity
00:04:727 - 이쪽 부분도 밑에 부분 패턴처럼 음 높이에 따라 노트 놔주는 게 좋을 것 같습니다
00:07:253 - ^

00:13:569 - ~ 00:18:622 - 노트 밀집도가 많이 낮은것 같습니다. 노트 추가로 넣어주세요

00:20:201 - 여기 윗쪽 부분 밑이나 위 처럼 똑같이 해주면 더 낫을것 같네요

00:34:411 - 이 부분은


이렇게 하는게 더 좋습니다. 다른 부분도 바꿔주세요

00:43:885 - ~ 00:47:516 - 노트 추가로 넣어주세요 ( 다른 부분들도.. )


01:23:990 - 이 부분 에서 3연속 연타를 하는데



이렇게 만드는 편이 더 재미있고 치기 편할것 같네요. 다른 부분들도 ..

01:54:622 -


이 편이 더 좋지 않을까요 ?



지금 가장 시급한 건 노트 수를 체어 넣어야 될 것 같습니다
와우.. 정말 감사합니다 ㅠㅠ
3연타 부분은 난이도 보정 이유로 일부러 연타로 했습니다

모딩 수고하셨습니다 :oops:
Parachor
Hello, I'm from your M4M queue.

| 1 | 2 | 3 | 4 |


[NOVICE]
- 00:18:622 (18622|0) - Make this a double to stay consistent.
- 01:15:306 (75306|2) - Vocal here. You stopped mapping the vocal overall for this bit, but you haven't really done that anywhere else.
- 01:25:411 (85411|1) - ^
- 01:32:516 (92516|0) - This isn't mapped to anything.
- 01:33:148 (93148|1,93780|2) - Neither are these two, but they make slightly more sense as there's vocal on top.
- 01:36:938 (96938|3) - Extend this to the double ahead of it. Will need to change the note in col|4| to some other column.

[ADVANCED]
- 00:49:569 - Uhh from this point onwards your patterning randomly changes. You set it up nicely with these 00:43:885 (43885|1,44043|1,45148|0,45306|0,46727|2,46885|2) - kinds of repetitions, but then you randomly abandon it. Keep going with that pattern until this section ends so that it stays consistent.
- 01:23:990 (83990|2,83990|1,84148|2,84148|1,84306|2,84306|1) - This is kinda strange and unfitting to the song. Perhaps move 01:24:148 (84148|1,84148|2) - to 01:23:674 -
- 01:33:148 (93148|1,93148|0,93306|3,93306|2,93464|0,93464|1,93622|3,93622|2) - Randomly started mapping this sound to doubles?

[GRAVITY]
- 00:14:122 (14122|1,14122|2) - This double is unnecessary, as there's no kick here (or any other loud sound). It's just the same as the other single notes, so delete one of them to make it a single.
- 00:14:753 (14753|3,14753|2) - ^
- 00:16:648 (16648|2,16648|1) - ^
- 00:17:280 (17280|3,17280|2) - ^
- This isn't a suggestion, but I'd just like to say that your patterning from 00:03:464 - to 00:13:569 - is especially fun! It flows very nicely with the music.
- 00:20:280 (20280|2,20359|3,20438|2) - This feels a little out of place. I suggest you stick to the simple jumptrill as the volume different is essentially unnoticeable for players playing it at 100% speed. However, if you truly want to keep it, then notice that this note is slightly quieter as well 00:20:753 (20753|3,20753|2) - .
- 00:27:306 (27306|3,27306|0,27306|2) - I suggest halving the length of one of these LNs (I'd probably choose the one in column |3|). Just so you stay consistent with the 3-LN-at-a-time layering here. Also, it's odd having a quad at the start. Similarly, I'd probably also delete 00:28:095 (28095|1) - for that same reason. Basically, here's my suggestion: http://prntscr.com/d1ka8l
- 00:28:727 (28727|3,28727|0,28727|1,29043|1,29043|3,29043|0,29674|3,29674|0,29674|1,30938|0,30938|1,30938|3) - Why did you map this sound to triples randomly? It seems most of the time you've been mapping it to a double in this particular section. Make sure you have some kind of layering structure in mind.
- 00:29:832 (29832|0,29832|3,29911|2,29911|1) - Random doubles when there's no clear sound that it's mapped to? I think you're trying to map the vocals here but it's not done very accurately. When playing it seems less like I'm following the vocals, and more like I'm hitting random doubles.
- 00:30:385 (30385|0,30385|2,30464|1,30464|3) - ^
- 00:31:095 (31095|1,31095|2,31174|3,31174|0) - ^
- 00:31:727 (31727|0,31727|1,31806|3,31806|2) - ^
- 00:32:359 (32359|1,32359|3) - You didn't map this sound anywhere else during this section so it seems odd to start now.
- 00:34:648 (34648|3,34648|0,34648|2,34727|3,34727|2,34727|0) - Very overmapped! Those two sounds aren't even remotely similar, so mapping them the exact same way with the same intensity does not work. The emphasis is on the second chord. The first one is quiet and does not need a triple. Honestly I'd just make it a single note and place it in the column that has the gap.
- 00:37:174 (37174|0,37174|3,37174|1,37253|0,37253|1,37253|3) - ^
- 00:39:701 (39701|3,39701|2,39701|0,39780|3,39780|0,39780|2) - ^
- 00:35:674 (35674|0,35674|2,35674|3,35674|1) - Random quad? This sound is no more emphasised than the other kicks around it, so it's not really necessary to make it a quad. Change it to a triple.
- 00:38:201 (38201|3,38201|1,38201|0,38201|2) - ^
- 00:36:306 (36306|2,36306|0,36306|1,36306|3) - At least here it kinda makes sense as it's the start of a new measure, and you seem to want to emphasise that. So this is fine.
- 00:41:359 (41359|1,41359|0,41359|2,41516|0,41516|2,41516|1,41832|3,41832|2,41832|1,41990|1,41990|3,41990|2,42306|1,42306|2,42306|0) - Random triples, even though half the time you've mapped it to doubles? I'd check your layering structure here.
- 00:53:674 (53674|2,53674|0,53674|1,53674|3) - This quad is especially awkward to hit after those two doubles. Consider making it a triple because a quad here is a bit overkill.
- 00:55:569 (55569|0,55727|0,55885|0) - In this section you seem to be sticking solely to 2 note repeating a column. So randomly having 3 in a row feels slightly off.
- 01:00:622 (60622|3,60780|3,60938|3) - ^
- 01:14:911 (74911|0,74911|3) - Unnecessary double. Map to a single. There's no sound to map the double to (compared to the other doubles used).
- 01:15:385 (75385|1,75385|2) - ^
- 01:15:859 (75859|3,75859|2) - ^ (I hope you're not trying to map to vocals with these notes because they're not even mapped to the vocals correctly)
- 01:16:648 (76648|3,76648|0) - ^
- 01:17:280 (77280|2,77280|3) - ^ Okay you get the point, I'll stop here. This whole kiai section is full of these doubles that don't fit, which causes it to become very much overmapped. Please take the time to go through this whole section with some kind of layering structure in mind!
- 01:34:174 (94174|2,94174|3,94253|2,94253|3,94332|3,94332|2) - There's many better ways of doing this, but having a triple handjack like this is not the right way. It disproportional to the rest of the difficulty. It would make more sense if this was a jack-oriented map, but it isn't. Try some other patterning here.
- 01:39:148 (99148|1,99148|0,99227|1,99227|0,99385|1,99385|0,99464|0,99464|1) - ??? Similar to ^
- 01:45:385 (105385|3,105385|0,105385|2,105464|3,105464|2,105464|0) - The same as what I said earlier about this pattern. Assume that all of my suggestions for that section also apply here.
- 01:54:622 (114622|0,114648|1,114674|2,114701|3,114727|0,114753|1,114780|2,114806|3,114832|0,114859|1,114885|3,114911|2,114938|1,114964|0,114990|3,115016|2,115043|1,115069|0,115095|3,115095|2) - Overmapped! How is this 1/12? You can clearly hear the beat stays at 1/4 like the rest of the drum hits. If you truly want to keep the burst (which I'm guessing is to inflate the SR or something?), then try 1/8. It probably only sounds like there's more notes because of the echo/reverb.
- Also the burst patterning^ continues to 01:55:174 -

Just some overmapping and layering issues in the last difficulty, but I wish you good luck with this set~! :D
Kim_GodSSI
Topic Starter
Reuju-

Parachor wrote:

Hello, I'm from your M4M queue.

| 1 | 2 | 3 | 4 |


[NOVICE]
- 00:18:622 (18622|0) - Make this a double to stay consistent.
- 01:15:306 (75306|2) - Vocal here. You stopped mapping the vocal overall for this bit, but you haven't really done that anywhere else.
- 01:25:411 (85411|1) - ^
- 01:32:516 (92516|0) - This isn't mapped to anything.
- 01:33:148 (93148|1,93780|2) - Neither are these two, but they make slightly more sense as there's vocal on top.
- 01:36:938 (96938|3) - Extend this to the double ahead of it. Will need to change the note in col|4| to some other column.

[ADVANCED]
- 00:49:569 - Uhh from this point onwards your patterning randomly changes. You set it up nicely with these 00:43:885 (43885|1,44043|1,45148|0,45306|0,46727|2,46885|2) - kinds of repetitions, but then you randomly abandon it. Keep going with that pattern until this section ends so that it stays consistent.
- 01:23:990 (83990|2,83990|1,84148|2,84148|1,84306|2,84306|1) - This is kinda strange and unfitting to the song. Perhaps move 01:24:148 (84148|1,84148|2) - to 01:23:674 -
- 01:33:148 (93148|1,93148|0,93306|3,93306|2,93464|0,93464|1,93622|3,93622|2) - Randomly started mapping this sound to doubles?

[GRAVITY]
- 00:14:122 (14122|1,14122|2) - This double is unnecessary, as there's no kick here (or any other loud sound). It's just the same as the other single notes, so delete one of them to make it a single.
- 00:14:753 (14753|3,14753|2) - ^
- 00:16:648 (16648|2,16648|1) - ^
- 00:17:280 (17280|3,17280|2) - ^
- This isn't a suggestion, but I'd just like to say that your patterning from 00:03:464 - to 00:13:569 - is especially fun! It flows very nicely with the music.
- 00:20:280 (20280|2,20359|3,20438|2) - This feels a little out of place. I suggest you stick to the simple jumptrill as the volume different is essentially unnoticeable for players playing it at 100% speed. However, if you truly want to keep it, then notice that this note is slightly quieter as well 00:20:753 (20753|3,20753|2) - .
- 00:27:306 (27306|3,27306|0,27306|2) - I suggest halving the length of one of these LNs (I'd probably choose the one in column |3|). Just so you stay consistent with the 3-LN-at-a-time layering here. Also, it's odd having a quad at the start. Similarly, I'd probably also delete 00:28:095 (28095|1) - for that same reason. Basically, here's my suggestion: http://prntscr.com/d1ka8l
- 00:28:727 (28727|3,28727|0,28727|1,29043|1,29043|3,29043|0,29674|3,29674|0,29674|1,30938|0,30938|1,30938|3) - Why did you map this sound to triples randomly? It seems most of the time you've been mapping it to a double in this particular section. Make sure you have some kind of layering structure in mind.
- 00:29:832 (29832|0,29832|3,29911|2,29911|1) - Random doubles when there's no clear sound that it's mapped to? I think you're trying to map the vocals here but it's not done very accurately. When playing it seems less like I'm following the vocals, and more like I'm hitting random doubles.
- 00:30:385 (30385|0,30385|2,30464|1,30464|3) - ^
- 00:31:095 (31095|1,31095|2,31174|3,31174|0) - ^
- 00:31:727 (31727|0,31727|1,31806|3,31806|2) - ^
- 00:32:359 (32359|1,32359|3) - You didn't map this sound anywhere else during this section so it seems odd to start now.
- 00:34:648 (34648|3,34648|0,34648|2,34727|3,34727|2,34727|0) - Very overmapped! Those two sounds aren't even remotely similar, so mapping them the exact same way with the same intensity does not work. The emphasis is on the second chord. The first one is quiet and does not need a triple. Honestly I'd just make it a single note and place it in the column that has the gap.
- 00:37:174 (37174|0,37174|3,37174|1,37253|0,37253|1,37253|3) - ^
- 00:39:701 (39701|3,39701|2,39701|0,39780|3,39780|0,39780|2) - ^
- 00:35:674 (35674|0,35674|2,35674|3,35674|1) - Random quad? This sound is no more emphasised than the other kicks around it, so it's not really necessary to make it a quad. Change it to a triple.
- 00:38:201 (38201|3,38201|1,38201|0,38201|2) - ^
- 00:36:306 (36306|2,36306|0,36306|1,36306|3) - At least here it kinda makes sense as it's the start of a new measure, and you seem to want to emphasise that. So this is fine.
- 00:41:359 (41359|1,41359|0,41359|2,41516|0,41516|2,41516|1,41832|3,41832|2,41832|1,41990|1,41990|3,41990|2,42306|1,42306|2,42306|0) - Random triples, even though half the time you've mapped it to doubles? I'd check your layering structure here.
- 00:53:674 (53674|2,53674|0,53674|1,53674|3) - This quad is especially awkward to hit after those two doubles. Consider making it a triple because a quad here is a bit overkill.
- 00:55:569 (55569|0,55727|0,55885|0) - In this section you seem to be sticking solely to 2 note repeating a column. So randomly having 3 in a row feels slightly off.
- 01:00:622 (60622|3,60780|3,60938|3) - ^
- 01:14:911 (74911|0,74911|3) - Unnecessary double. Map to a single. There's no sound to map the double to (compared to the other doubles used).
- 01:15:385 (75385|1,75385|2) - ^
- 01:15:859 (75859|3,75859|2) - ^ (I hope you're not trying to map to vocals with these notes because they're not even mapped to the vocals correctly)
- 01:16:648 (76648|3,76648|0) - ^
- 01:17:280 (77280|2,77280|3) - ^ Okay you get the point, I'll stop here. This whole kiai section is full of these doubles that don't fit, which causes it to become very much overmapped. Please take the time to go through this whole section with some kind of layering structure in mind!
- 01:34:174 (94174|2,94174|3,94253|2,94253|3,94332|3,94332|2) - There's many better ways of doing this, but having a triple handjack like this is not the right way. It disproportional to the rest of the difficulty. It would make more sense if this was a jack-oriented map, but it isn't. Try some other patterning here.
- 01:39:148 (99148|1,99148|0,99227|1,99227|0,99385|1,99385|0,99464|0,99464|1) - ??? Similar to ^
- 01:45:385 (105385|3,105385|0,105385|2,105464|3,105464|2,105464|0) - The same as what I said earlier about this pattern. Assume that all of my suggestions for that section also apply here.
- 01:54:622 (114622|0,114648|1,114674|2,114701|3,114727|0,114753|1,114780|2,114806|3,114832|0,114859|1,114885|3,114911|2,114938|1,114964|0,114990|3,115016|2,115043|1,115069|0,115095|3,115095|2) - Overmapped! How is this 1/12? You can clearly hear the beat stays at 1/4 like the rest of the drum hits. If you truly want to keep the burst (which I'm guessing is to inflate the SR or something?), then try 1/8. It probably only sounds like there's more notes because of the echo/reverb.
- Also the burst patterning^ continues to 01:55:174 -

Just some overmapping and layering issues in the last difficulty, but I wish you good luck with this set~! :D

gravity difficulty... there is so much work to do.
i will modify overall kiai section.
thx for a lot of modding :D
Bara-
Please note that people should only get kudosu 1 time per thread (unless there is a huge remap after a year or something like that
picel
My queue

1|2|3|4|

NOVICE diff
Your mistake here was thinking that the only players that are going to play this are high acc guys that wants to score 1M. Well, there are new players to this game, and jacks like this (00:05:832 (5832|0,5990|0) - ) can be really hard for them. LN Shields are jacks too, by the way. Also, if you want to make fast doubles in easy diffs, I suggest you to do 1 hand only (https://puu.sh/s4e9L/6355b4bfe4.png).

Specific stuff:
00:24:780 (24780|0,25253|0) - I don't like this that much. I'll understand if you say no.
Suggestion: I would put those two notes (00:25:253 (25253|0,25569|1) - ) In 2| and 3|.
00:46:411 (46411|3,46727|3) - ^
00:50:674 (50674|3,50990|3) - LN Shield. "Oh but it's not a jack~" yea, but it's hard for new players. Believe me, easy patterns can be really hard for them.
00:59:043 (59043|3) - I see that you're trying to do alternates, but don't fix it in one note. You just spammed 4| for no reason.
01:11:359 (71359|3,71832|3) - Same LN Shield I said before.
01:19:885 (79885|2,80359|2) - I said it before.

In ADVANCED diff your mistakes were the LNs. With that LOT of LNs, new players may have problems in reading it. It was mainly your only mistake.

Good luck.
Crusts
hi m4m from your queue

col : 1|2|3|4

this is mod
General :
ok i think the bit rate is too low sadly i can't help for getting a good mp3

ADVANCED
HP up to 8

00:19:885 - this until here 00:22:411 - i think you should considering this 00:21:148 (21148|0) - seems like you put LN in the stream it's not bad but it got trill see the difficulty difference between advanced and novice is too far i think you should consider deleting the LN and re-arrange the LN and especially 00:19:885 (19885|0,19964|3,20043|1,20122|2,20201|0) - this pattern 1|4|2|3 is too hard i think since it's was advanced it think it will be better to put like 1|2|4|3|1|2 etc
the note col i put was like the arrangement of the note
00:29:990 (29990|1,30148|0) - move 1 col to the right and 00:29:832 (29832|2) - put this to 4
00:29:516 (29516|0,29674|3) - ctrl+j
00:30:464 (30464|0,30622|1,30938|0,31095|1,31253|0) - maybe you should re-arrange this since this is too left hand over use
00:35:674 (35674|1,35753|0,35832|1) - it's not good for health to have this 1|2|1 trill
00:35:201 (35201|2) - move to 4
00:35:359 (35359|1) - ^ 3
00:35:516 (35516|2) - ^ 1
00:35:674 (35674|1) - delete
00:35:753 (35753|0) - move to 2
00:35:832 (35832|1) - delete
there are some similiar problem i have seen i hope you can fix it by yourself
00:36:148 (36148|3,36306|3,36306|2,36464|0,36622|0,36622|1) - avoid to have a jack and 1 handed jump like this while using LN oriented pattern
same for this one
00:42:622 - it's not good for health to have 1|4 trill then 2|3 trill by health i mean not good for player or for rank
00:43:885 (43885|1,44043|1) - i don't see the need of jack since the pitch is different
01:18:622 (78622|0,78938|0,79095|1) - ok not good for health
01:15:306 (75306|2,75306|1,75464|3,75622|0,75622|2,75780|3,75780|1,75938|2) - ok i think this 1 must be re-arranged
01:24:938 (84938|1,85411|1) - not good for health
01:25:253 (85253|3,85411|2,85569|3,85727|2,85885|3,86043|2) - same for this
01:34:411 - here till 01:39:464 - this kind of thing is not good in advanced

ok for this diff i think there are so many problem you should fix i see you use the LN mostly from vocal cmiiw
well you should reduce that well you can reject my opinion since this is just an opinion if this is your mapping style then i'm in no place to say anything

Novice
00:24:780 (24780|0,25253|0) - i think you should avoid things like this since it's hard for newbie

ok only that i can do for this map good luck :)

good luck :)
CommandoBlack
Mod from: CommandoBlack's [4k Mania] queue - t/511195

GRAVITY
01:24:069 (84069|2,84069|3,84148|2,84148|3,84227|3,84227|2) - why are these jacks? the sounds for them are not identical. Maybe try a pattern like this:
01:34:174 (94174|3,94174|2,94253|3,94253|2,94332|2,94332|3) - Same here
01:36:780 (96780|1) - Remove & move 01:36:701 (96701|0) - to the right by 1 column
01:45:543 is missing a note same with 01:48:069 (This happens in other places) (1 other)
01:55:095 The role should end at 01:55:253

Hope this helped
Topic Starter
Reuju-

Bara- wrote:

Please note that people should only get kudosu 1 time per thread (unless there is a huge remap after a year or something like that
ah.. sorry about that.
i didn't know amply meaning of kudosu.
Topic Starter
Reuju-

Crymeno wrote:

My queue

1|2|3|4|

NOVICE diff
Your mistake here was thinking that the only players that are going to play this are high acc guys that wants to score 1M. Well, there are new players to this game, and jacks like this (00:05:832 (5832|0,5990|0) - ) can be really hard for them. LN Shields are jacks too, by the way. Also, if you want to make fast doubles in easy diffs, I suggest you to do 1 hand only (https://puu.sh/s4e9L/6355b4bfe4.png).

Specific stuff:
00:24:780 (24780|0,25253|0) - I don't like this that much. I'll understand if you say no.
Suggestion: I would put those two notes (00:25:253 (25253|0,25569|1) - ) In 2| and 3|.
00:46:411 (46411|3,46727|3) - ^
00:50:674 (50674|3,50990|3) - LN Shield. "Oh but it's not a jack~" yea, but it's hard for new players. Believe me, easy patterns can be really hard for them.
00:59:043 (59043|3) - I see that you're trying to do alternates, but don't fix it in one note. You just spammed 4| for no reason.
01:11:359 (71359|3,71832|3) - Same LN Shield I said before.
01:19:885 (79885|2,80359|2) - I said it before.

In ADVANCED diff your mistakes were the LNs. With that LOT of LNs, new players may have problems in reading it. It was mainly your only mistake.

Good luck.

Crusts wrote:

hi m4m from your queue

col : 1|2|3|4

this is mod
General :
ok i think the bit rate is too low sadly i can't help for getting a good mp3

ADVANCED
HP up to 8

00:19:885 - this until here 00:22:411 - i think you should considering this 00:21:148 (21148|0) - seems like you put LN in the stream it's not bad but it got trill see the difficulty difference between advanced and novice is too far i think you should consider deleting the LN and re-arrange the LN and especially 00:19:885 (19885|0,19964|3,20043|1,20122|2,20201|0) - this pattern 1|4|2|3 is too hard i think since it's was advanced it think it will be better to put like 1|2|4|3|1|2 etc
the note col i put was like the arrangement of the note
00:29:990 (29990|1,30148|0) - move 1 col to the right and 00:29:832 (29832|2) - put this to 4
00:29:516 (29516|0,29674|3) - ctrl+j
00:30:464 (30464|0,30622|1,30938|0,31095|1,31253|0) - maybe you should re-arrange this since this is too left hand over use
00:35:674 (35674|1,35753|0,35832|1) - it's not good for health to have this 1|2|1 trill
00:35:201 (35201|2) - move to 4
00:35:359 (35359|1) - ^ 3
00:35:516 (35516|2) - ^ 1
00:35:674 (35674|1) - delete
00:35:753 (35753|0) - move to 2
00:35:832 (35832|1) - delete
there are some similiar problem i have seen i hope you can fix it by yourself
00:36:148 (36148|3,36306|3,36306|2,36464|0,36622|0,36622|1) - avoid to have a jack and 1 handed jump like this while using LN oriented pattern
same for this one
00:42:622 - it's not good for health to have 1|4 trill then 2|3 trill by health i mean not good for player or for rank
00:43:885 (43885|1,44043|1) - i don't see the need of jack since the pitch is different
01:18:622 (78622|0,78938|0,79095|1) - ok not good for health
01:15:306 (75306|2,75306|1,75464|3,75622|0,75622|2,75780|3,75780|1,75938|2) - ok i think this 1 must be re-arranged
01:24:938 (84938|1,85411|1) - not good for health
01:25:253 (85253|3,85411|2,85569|3,85727|2,85885|3,86043|2) - same for this
01:34:411 - here till 01:39:464 - this kind of thing is not good in advanced

ok for this diff i think there are so many problem you should fix i see you use the LN mostly from vocal cmiiw
well you should reduce that well you can reject my opinion since this is just an opinion if this is your mapping style then i'm in no place to say anything

Novice
00:24:780 (24780|0,25253|0) - i think you should avoid things like this since it's hard for newbie

ok only that i can do for this map good luck :)

good luck :)

CommandoBlack wrote:

Mod from: CommandoBlack's [4k Mania] queue - t/511195

GRAVITY
01:24:069 (84069|2,84069|3,84148|2,84148|3,84227|3,84227|2) - why are these jacks? the sounds for them are not identical. Maybe try a pattern like this:
01:34:174 (94174|3,94174|2,94253|3,94253|2,94332|2,94332|3) - Same here
01:36:780 (96780|1) - Remove & move 01:36:701 (96701|0) - to the right by 1 column
01:45:543 is missing a note same with 01:48:069 (This happens in other places) (1 other)
01:55:095 The role should end at 01:55:253

Hope this helped
thx very much, guys :)
Cokii-
Hey NM from our queue consistency check for ADVANCED

idk if some of this is intended that's why I added everything that seems to be inconsistent

ADVANCED
00:28:411 (28411|1) - add a note for constancy
00:36:938 (36938|1) - delete a note
00:38:201 (38201|3) - add a note
00:39:464 (39464|0) - delete a note
00:40:727 (40727|2) - add a note
01:02:438 (62438|2) - consider deleting a note
01:07:727 (67727|0) - ^
01:08:990 (68990|3) - ^
01:14:201 (74201|1) - ^
01:14:516 (74516|1) - add a note
01:15:148 (75148|3) - ^
01:15:464 (75464|2) - ^
01:18:938 (78938|0) - ^
01:19:253 (79253|2) - delete a note
01:19:569 (79569|2) - add a note
01:20:201 (80201|3) - ^
01:20:516 (80516|1) - ^
01:20:832 (80832|1) - ^
01:24:622 (84622|2) - ^
01:25:253 (85253|3) - ^
01:25:569 (85569|2) - ^
01:29:043 (89043|0) - ^
01:29:359 (89359|2) - delete a note
01:29:674 (89674|2) - add a note
01:30:306 (90306|3) - ^
01:30:622 (90622|1) - ^
01:32:516 (92516|0) - ^
01:33:148 (93148|0) - ^
01:45:148 (105148|0) - delete a note
01:45:780 (105780|3) - add a note
01:45:780 (105780|3,107674|1) - delete a note
01:48:306 (108306|0) - add a note
01:50:201 (110201|0) - delete a note
01:50:832 (110832|3) - add a note

and i noticed gravity has quite a lot of jacks like 01:08:516 (68516|1,68516|2,68516|3,68674|3,68832|3,68832|1,68990|3,69148|0,69148|3,69148|1) - they feel quite weird

good luck with your map
Topic Starter
Reuju-

Cokiiplay wrote:

Hey NM from our queue consistency check for ADVANCED

idk if some of this is intended that's why I added everything that seems to be inconsistent

ADVANCED
00:28:411 (28411|1) - add a note for constancy
00:36:938 (36938|1) - delete a note
00:38:201 (38201|3) - add a note
00:39:464 (39464|0) - delete a note
00:40:727 (40727|2) - add a note
01:02:438 (62438|2) - consider deleting a note
01:07:727 (67727|0) - ^
01:08:990 (68990|3) - ^
01:14:201 (74201|1) - ^
01:14:516 (74516|1) - add a note
01:15:148 (75148|3) - ^
01:15:464 (75464|2) - ^
01:18:938 (78938|0) - ^
01:19:253 (79253|2) - delete a note
01:19:569 (79569|2) - add a note
01:20:201 (80201|3) - ^
01:20:516 (80516|1) - ^
01:20:832 (80832|1) - ^
01:24:622 (84622|2) - ^
01:25:253 (85253|3) - ^
01:25:569 (85569|2) - ^
01:29:043 (89043|0) - ^
01:29:359 (89359|2) - delete a note
01:29:674 (89674|2) - add a note
01:30:306 (90306|3) - ^
01:30:622 (90622|1) - ^
01:32:516 (92516|0) - ^
01:33:148 (93148|0) - ^
01:45:148 (105148|0) - delete a note
01:45:780 (105780|3) - add a note
01:45:780 (105780|3,107674|1) - delete a note
01:48:306 (108306|0) - add a note
01:50:201 (110201|0) - delete a note
01:50:832 (110832|3) - add a note

and i noticed gravity has quite a lot of jacks like 01:08:516 (68516|1,68516|2,68516|3,68674|3,68832|3,68832|1,68990|3,69148|0,69148|3,69148|1) - they feel quite weird

good luck with your map
i realized importance of consistency. thanks!
_Stan
Hello from my queue

|1|2|3|4|

NOVICE
  1. 01:16:095 (76095|2) - I suggest move this LN to col [4] cuz from 01:14:832 - to 01:17:359 - col [4] is so blank and meanwhile, avoid 01:16:095 (76095|2,76727|2) - doubled hits
  2. 01:19:095 (79095|1) - I suggest move this note to col [3], the same
  3. 01:26:201 (86201|2) - again
  4. 01:54:622 - and 01:54:938 - I suggest not doubled LNs cuz music here not too heavy, 1 LN is enough
ADVANCED
  1. This diff differs from NOV about 1.7 stars, I suggest keep the gap within 1.5 ( it's safe )
  2. 00:13:885 - I suggest not triple notes here, cuz music here not too heavy and 00:51:780 - you did here 2 notes
  3. 01:05:201 (65201|2) - I suggest delete this, cuz this sound is so low that inaudible basically, same with after 3
GRAVITY
  1. 00:24:780 - I suggest you add note or LN between col [1] and col [4], cuz here 00:26:516 (26516|1,26674|2) - you catch the voice sound so you should keep same there
  2. 00:55:727 (55727|0) - I suggest you change another col cuz it will make triple-hits but you not did triple 00:56:043 (56043|1,56201|1) - or 00:56:832 (56832|2,56990|2) -
  3. 01:00:780 (60780|3) - the same
ok nice song and great map, GL~
Alsty-
hi hi. NM as requested on my queue
Column Guide
.
1|2|3|4

i will not going to checking general. so i will rush into the charts.
mod
Gravity :
  1. Check this https://osu.ppy.sh/ss/6528144 , its a bit to much on col 3, i suggest to add some or re-arrange this section. maybe you can reverse the next part , or really re-arrange them
  2. 00:15:069 (15069|2,15148|1,15227|2,15306|1,15385|2,15464|1,15543|2) - you can make better this pattern. instead of making the monoton pattern , better try more variable stuff. im note judging but , when you play it the whole of this section is just copy paste. i suggest to make some variation.
  3. 00:17:595 (17595|1,17674|2,17753|1,17832|2,17911|1,17990|2,18069|1) - same as above
  4. 00:24:780 (24780|0,24780|3) - why this LN is not triple.
  5. 00:28:095 - https://osu.ppy.sh/ss/6528201 look at blue mark.
  6. 00:52:569 - untill 00:53:595 - its look like dumpstream tbh. the only thing that must be set double is 00:52:885 - 00:53:043 - 00:53:201 - 00:53:359 - 00:53:359 (53359|0,53359|3,53438|2,53516|3,53516|1,53595|2,53595|0) - follow the bass , and the rest is worth of single notes. or lns
  7. 01:02:674 - ^ , but if you have a reason and the those pattern is intended for something. you can split it out and keep your pattern. im not say your pattern is bad. its just a bit over and incosistent for me
  8. 01:04:885 (64885|1,65043|1,65201|1,65359|1) - re-arrange. im not see any possible reason for this.
  9. 01:06:148 (66148|2,66306|2,66464|2,66622|2) - ^ and look for the next too.
  10. 01:23:990 (83990|0,83990|1,84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - you must re-arrange this.
i think its all i can split out for you. this is just my opinion so dont get bother to much. the last kiai is completely out of the limit. in other words its too much and over , i think you must learn the consistency of making pattern , like hihat worth single notes , bass/kick worth 2or3 and snare worth 3 or more.
this is just my opinion , i dont mean to make any offense , i just try to help you get better if you are newbie at mapping. somehow , if you want make a high SR map , maybe you can search the song that fit into that.
thats all, i hope its a bit helping you :3
sorry and thanks for requesting. cyaa ~ GL further
Alsty-
miss click
Topic Starter
Reuju-

_Stan wrote:

Hello from my queue

|1|2|3|4|

NOVICE
  1. 01:16:095 (76095|2) - I suggest move this LN to col [4] cuz from 01:14:832 - to 01:17:359 - col [4] is so blank and meanwhile, avoid 01:16:095 (76095|2,76727|2) - doubled hits
  2. 01:19:095 (79095|1) - I suggest move this note to col [3], the same
  3. 01:26:201 (86201|2) - again
  4. 01:54:622 - and 01:54:938 - I suggest not doubled LNs cuz music here not too heavy, 1 LN is enough
ADVANCED
  1. This diff differs from NOV about 1.7 stars, I suggest keep the gap within 1.5 ( it's safe )
  2. 00:13:885 - I suggest not triple notes here, cuz music here not too heavy and 00:51:780 - you did here 2 notes
  3. 01:05:201 (65201|2) - I suggest delete this, cuz this sound is so low that inaudible basically, same with after 3
GRAVITY
  1. 00:24:780 - I suggest you add note or LN between col [1] and col [4], cuz here 00:26:516 (26516|1,26674|2) - you catch the voice sound so you should keep same there
  2. 00:55:727 (55727|0) - I suggest you change another col cuz it will make triple-hits but you not did triple 00:56:043 (56043|1,56201|1) - or 00:56:832 (56832|2,56990|2) -
  3. 01:00:780 (60780|3) - the same
ok nice song and great map, GL~
hmn.. ok, i will create BASIC diff and increase NOVICE diff.
thanks for modding and advice :)

Alsty- wrote:

hi hi. NM as requested on my queue
Column Guide
.
1|2|3|4

i will not going to checking general. so i will rush into the charts.
mod
Gravity :
  1. Check this https://osu.ppy.sh/ss/6528144 , its a bit to much on col 3, i suggest to add some or re-arrange this section. maybe you can reverse the next part , or really re-arrange them
  2. 00:15:069 (15069|2,15148|1,15227|2,15306|1,15385|2,15464|1,15543|2) - you can make better this pattern. instead of making the monoton pattern , better try more variable stuff. im note judging but , when you play it the whole of this section is just copy paste. i suggest to make some variation.
  3. 00:17:595 (17595|1,17674|2,17753|1,17832|2,17911|1,17990|2,18069|1) - same as above
  4. 00:24:780 (24780|0,24780|3) - why this LN is not triple.
  5. 00:28:095 - https://osu.ppy.sh/ss/6528201 look at blue mark.
  6. 00:52:569 - untill 00:53:595 - its look like dumpstream tbh. the only thing that must be set double is 00:52:885 - 00:53:043 - 00:53:201 - 00:53:359 - 00:53:359 (53359|0,53359|3,53438|2,53516|3,53516|1,53595|2,53595|0) - follow the bass , and the rest is worth of single notes. or lns
  7. 01:02:674 - ^ , but if you have a reason and the those pattern is intended for something. you can split it out and keep your pattern. im not say your pattern is bad. its just a bit over and incosistent for me
  8. 01:04:885 (64885|1,65043|1,65201|1,65359|1) - re-arrange. im not see any possible reason for this.
  9. 01:06:148 (66148|2,66306|2,66464|2,66622|2) - ^ and look for the next too.
  10. 01:23:990 (83990|0,83990|1,84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - you must re-arrange this.
i think its all i can split out for you. this is just my opinion so dont get bother to much. the last kiai is completely out of the limit. in other words its too much and over , i think you must learn the consistency of making pattern , like hihat worth single notes , bass/kick worth 2or3 and snare worth 3 or more.
this is just my opinion , i dont mean to make any offense , i just try to help you get better if you are newbie at mapping. somehow , if you want make a high SR map , maybe you can search the song that fit into that.
thats all, i hope its a bit helping you :3
sorry and thanks for requesting. cyaa ~ GL further
i will change kiai part in GRAVITY diff.
thx~ :D
Syadow-
NM from queue
Feel free to reject
Seri = 'Draw' in Indo language >w<
[General]
Please change the BG to -> 1366 x 768

[Gravity]
00:13:569 - 00:13:885 - 00:14:201 - 00:14:516 - why here triple ? i suggest to make double like other but triple in 00:12:622 - okay for cymbal n 00:13:253 - this cymbal too
00:23:043 - triple plz only cymbal sound
00:23:674 - u can mapped this n dont follow vocal only, much sound here
00:52:727 (52727|3) - i suggest to start LN from this 00:52:569 -
00:59:043 - triple, i different with 00:43:411 -
01:24:069 (84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - change to single note
01:34:174 (94174|2,94174|3,94253|1,94253|2,94332|1,94332|0) - ^
NO KUDOS, i think i cant mod this ;w; sorry
Just suggestion : try to consistence with per sound n follow instrument first, if u wanna mix with vocal its up to u but make it consistence between vocal n instrument
good luck owo)b
Ayyri
Title: Help me, ERINNNNNN!! - SH Style -

Artist: SOUND HOLIC feat. Nana Takahashi

Remove from tags: 東方Project Erin Nana Takahashi

Add to tags: beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho

Also, source can be any of these three: 東方Project, 東方永夜抄 ~ Imperishable Night, or SOUND VOLTEX III GRAVITY WARS.

Just depends on how official you want to be.

No kudos, please.
Gravey-

- - Metadata
- - Timing
- - Song Setup
- - Design
- - Misc. . .
■ The star-rate of NOVICE and ADVANCED is just toooooooooo far la. It's either add another diff in between of them or reduce the difficulty.
■ Metadata ^^ by Ayyri check his/her post.
■ If you can get an MP3 or edit, make the bitrate 192kbps for better quality. Yours currently at 128kbps.
■ Resize BG up to the required BG sizes: 1366 x 768 | 1024 x 768 | 800 x 600 Most recommended: 1366 x 768
■ I don't think the SVs on GRAVITY diff is right or like it needs improvement based on timing and speed.
■ Most of your patterns followed the vocals most specially LNs (NOVICE and ADVANCED). I won't touch those since it's alright but it is highly advisable to follow the instruments/pitch/beats rather than vocal. Usually map vocals only when the song is mostly or doesn't have contain much instruments on it.
■ GRAVITY HP 9
■ EXHAUST Diff (Fix this!) Breaktime is not suggested for mania maps. There are still map-able sounds here you shouldn't leave these spaces blank. I'll leave the EXHAUST diff because of this reason.

■ Unused hitsound files (Probable unused, if really unused pls do remove or use it because you cannot have those hitsounds just like that in your map lol) Everything is mostly soft-hitnormal like 95% of each diffs.
─normal-hitclap
─normal-hitclap22
─normal-hitfinish
─normal-hitnormal22
─soft-hitclap
─soft-hitclap22
─soft-hitnormal22
─soft-hitwhistle
─soft-sliderslide
|1|2|3|4|
[NOVICE]
00:08:359 (8359|1,8359|0,8516|3,8516|2) - Move these LNs like this instead for better transition and pattern consistency

00:11:516 (11516|0,11516|1,11674|2,11674|3) - Do it just like this ^^

00:22:845 (22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here

01:13:372 (73372|2) - Move it here 01:13:359 at 1/12 Beat Snap Divisor

[ADVANCED]
00:22:845 (22845|2,22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here

00:38:280 (38280|1) - Move to |1| instead to give more spacing for hand balance and consistency

00:40:806 (40806|1) - Move to |1| ^^

01:35:438 (95438|1,95516|2,95595|1) - Move to the left side by 1 column to give better pattern transition and consistency

01:37:964 (97964|2,98043|1,98122|2) - Move to the right side by 1 column to give better pattern transition and consistency

01:51:543 (111543|1) - Move to |1| instead to give more spacing for hand balance and consistency

[GRAVITY]
01:09:306 Starting here till 01:11:674 It feels like off-timing.

Nice map! Good luck! >w<)b
4hri
넘나 잘만드심 ;ㅅ;
eyes
Gravity
00:12:148 (12148|1,12148|0,12306|1,12306|0,12622|0,12622|1,12938|0,12938|1,13095|0,13095|1,13253|0,13253|1,13332|0,13332|1) - too much load to the left hand, move some of this to 3-4 columns
00:18:780 (18780|2,18938|2,19095|2,19253|2) - disbalance. repattern this part
00:22:609 (22609|3,22609|2,22609|0) - wrong snap, move to 00:22:622 -
00:22:845 (22845|0,22845|3,22845|1) -^ to 00:22:832 -
00:31:016 (31016|2,31095|1,31095|3,31174|2,31253|1,31253|0,31332|2,31411|3,31411|1,31490|2) - disbalance pattern
00:34:411 (34411|3,34411|2,34411|0) - lol why here is triple ln? 00:33:780 (33780|3,34885|1,35043|3,35201|2,35359|0,35516|1) - same sound
00:34:648 (34648|1) - move to 00:34:569 -
00:34:648 - place ln here, ends here 00:34:806 -
00:34:727 (34727|3,34727|0,34727|2) - make it double, same to 00:34:095 (34095|2,34095|0) -
00:35:832 - missed ln
00:41:359 - all this are same sounds, change the triples to doubles
Topic Starter
Reuju-

Syadow- wrote:

NM from queue
Feel free to reject
Seri = 'Draw' in Indo language >w<
[General]
Please change the BG to -> 1366 x 768

[Gravity]
00:13:569 - 00:13:885 - 00:14:201 - 00:14:516 - why here triple ? i suggest to make double like other but triple in 00:12:622 - okay for cymbal n 00:13:253 - this cymbal too
00:23:043 - triple plz only cymbal sound
00:23:674 - u can mapped this n dont follow vocal only, much sound here
00:52:727 (52727|3) - i suggest to start LN from this 00:52:569 -
00:59:043 - triple, i different with 00:43:411 -
01:24:069 (84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - change to single note
01:34:174 (94174|2,94174|3,94253|1,94253|2,94332|1,94332|0) - ^
NO KUDOS, i think i cant mod this ;w; sorry
Just suggestion : try to consistence with per sound n follow instrument first, if u wanna mix with vocal its up to u but make it consistence between vocal n instrument
good luck owo)b

Ayyri wrote:

Title: Help me, ERINNNNNN!! - SH Style -

Artist: SOUND HOLIC feat. Nana Takahashi

Remove from tags: 東方Project Erin Nana Takahashi

Add to tags: beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho

Also, source can be any of these three: 東方Project, 東方永夜抄 ~ Imperishable Night, or SOUND VOLTEX III GRAVITY WARS.

Just depends on how official you want to be.

No kudos, please.

Gravey- wrote:


- - Metadata
- - Timing
- - Song Setup
- - Design
- - Misc. . .
■ The star-rate of NOVICE and ADVANCED is just toooooooooo far la. It's either add another diff in between of them or reduce the difficulty.
■ Metadata ^^ by Ayyri check his/her post.
■ If you can get an MP3 or edit, make the bitrate 192kbps for better quality. Yours currently at 128kbps.
■ Resize BG up to the required BG sizes: 1366 x 768 | 1024 x 768 | 800 x 600 Most recommended: 1366 x 768
■ I don't think the SVs on GRAVITY diff is right or like it needs improvement based on timing and speed.
■ Most of your patterns followed the vocals most specially LNs (NOVICE and ADVANCED). I won't touch those since it's alright but it is highly advisable to follow the instruments/pitch/beats rather than vocal. Usually map vocals only when the song is mostly or doesn't have contain much instruments on it.
■ GRAVITY HP 9
■ EXHAUST Diff (Fix this!) Breaktime is not suggested for mania maps. There are still map-able sounds here you shouldn't leave these spaces blank. I'll leave the EXHAUST diff because of this reason.

■ Unused hitsound files (Probable unused, if really unused pls do remove or use it because you cannot have those hitsounds just like that in your map lol) Everything is mostly soft-hitnormal like 95% of each diffs.
─normal-hitclap
─normal-hitclap22
─normal-hitfinish
─normal-hitnormal22
─soft-hitclap
─soft-hitclap22
─soft-hitnormal22
─soft-hitwhistle
─soft-sliderslide
|1|2|3|4|
[NOVICE]
00:08:359 (8359|1,8359|0,8516|3,8516|2) - Move these LNs like this instead for better transition and pattern consistency

00:11:516 (11516|0,11516|1,11674|2,11674|3) - Do it just like this ^^

00:22:845 (22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here

01:13:372 (73372|2) - Move it here 01:13:359 at 1/12 Beat Snap Divisor

[ADVANCED]
00:22:845 (22845|2,22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here

00:38:280 (38280|1) - Move to |1| instead to give more spacing for hand balance and consistency

00:40:806 (40806|1) - Move to |1| ^^

01:35:438 (95438|1,95516|2,95595|1) - Move to the left side by 1 column to give better pattern transition and consistency

01:37:964 (97964|2,98043|1,98122|2) - Move to the right side by 1 column to give better pattern transition and consistency

01:51:543 (111543|1) - Move to |1| instead to give more spacing for hand balance and consistency

[GRAVITY]
01:09:306 Starting here till 01:11:674 It feels like off-timing.

Nice map! Good luck! >w<)b

eyes wrote:

Gravity
00:12:148 (12148|1,12148|0,12306|1,12306|0,12622|0,12622|1,12938|0,12938|1,13095|0,13095|1,13253|0,13253|1,13332|0,13332|1) - too much load to the left hand, move some of this to 3-4 columns
00:18:780 (18780|2,18938|2,19095|2,19253|2) - disbalance. repattern this part
00:22:609 (22609|3,22609|2,22609|0) - wrong snap, move to 00:22:622 -
00:22:845 (22845|0,22845|3,22845|1) -^ to 00:22:832 -
00:31:016 (31016|2,31095|1,31095|3,31174|2,31253|1,31253|0,31332|2,31411|3,31411|1,31490|2) - disbalance pattern
00:34:411 (34411|3,34411|2,34411|0) - lol why here is triple ln? 00:33:780 (33780|3,34885|1,35043|3,35201|2,35359|0,35516|1) - same sound
00:34:648 (34648|1) - move to 00:34:569 -
00:34:648 - place ln here, ends here 00:34:806 -
00:34:727 (34727|3,34727|0,34727|2) - make it double, same to 00:34:095 (34095|2,34095|0) -
00:35:832 - missed ln
00:41:359 - all this are same sounds, change the triples to doubles
i will change the triples in gravity diff.

thx very much, guys :)
riunosk
elo
juan|choo|tree|foar
basically, im bad
00:24:938 (24938|0) - this note feels very weird and unnatural to play with the beat
00:27:464 (27464|2) - ^
im a novice in modding ;-;
00:53:674 (53674|0,53990|0,54306|0,54622|0,54938|0,55253|0,55569|0,55885|0,56201|0) - reduce the focus on 1 ples
00:57:780 (57780|3,58095|3,58411|3,58727|3,59043|3,59359|3,59674|3,59990|3,60306|3,60622|3,60938|3,61253|3) - ^
im not that advanced
00:21:227 (21227|3,21385|3,21543|3,21701|3,21859|3) - try avoiding this
01:17:359 (77359|1) - i suggest moving to 1 for playability
01:22:411 (82411|1) - ^
01:27:464 (87464|1) - ^
grevetee
00:58:569 (58569|1,58727|1,58885|1,59043|1) - slight anchoring here
01:03:859 (63859|1,64095|1,64253|1,64411|1,64569|1) - ^
01:08:832 (68832|2,69306|2,69464|2,69622|2,69780|2,70095|2,70253|2) - ^
erin erin!
airy airy!
airing! airing!
e R i ! e R i !
Topic Starter
Reuju-

riunosk wrote:

elo
juan|choo|tree|foar
basically, im bad
00:24:938 (24938|0) - this note feels very weird and unnatural to play with the beat
00:27:464 (27464|2) - ^
im a novice in modding ;-;
00:53:674 (53674|0,53990|0,54306|0,54622|0,54938|0,55253|0,55569|0,55885|0,56201|0) - reduce the focus on 1 ples
00:57:780 (57780|3,58095|3,58411|3,58727|3,59043|3,59359|3,59674|3,59990|3,60306|3,60622|3,60938|3,61253|3) - ^
im not that advanced
00:21:227 (21227|3,21385|3,21543|3,21701|3,21859|3) - try avoiding this
01:17:359 (77359|1) - i suggest moving to 1 for playability
01:22:411 (82411|1) - ^
01:27:464 (87464|1) - ^
grevetee
00:58:569 (58569|1,58727|1,58885|1,59043|1) - slight anchoring here
01:03:859 (63859|1,64095|1,64253|1,64411|1,64569|1) - ^
01:08:832 (68832|2,69306|2,69464|2,69622|2,69780|2,70095|2,70253|2) - ^
erin erin!
airy airy!
airing! airing!
e R i ! e R i !
thanks for modding :D
Davin Fortune
Hello, req from my queue
Column : 1-2-3-4

Exhaust
00:31:411 (31411|3) - delete this, the vocal start at 00:31:569 -
00:33:938 (33938|2) - i sugest to delete this, i mean is chord Ln and chord, just make it match with the song(hard to explain)
00:34:253 (34253|1) - delete, not match with any beat at the song
00:34:806 - add 2 note at here, feel like something is missng if not add 2 note
00:35:911 - ^
00:35:911 - how about change into LNs like this? i know this will make many part become unconsistent so think about gonna using this style or not, and pls self mod it to any part necessary like this
00:37:332 - miss 2 note like i say before(add 2 note at here, feel like something is missng if not add 2 note)
00:37:569 - like above ss
00:38:990 (38990|2) - delete because like chord LN chord like i say before
00:39:859 - miss 2 note like i say before
00:51:622 (51622|3,51780|0,51780|2,51938|0,52095|3,52095|2,52253|2,52411|1,52411|0) - pls make it into LN pattern just like under it
01:14:201 - until 01:28:885 - pls make a reference of what sound should be used to make it into 2 note or 3 note cause i can't tell which should use 2/3 if u make it random (u can chat me via game GMT+7 around 14:00-17:00 for this if u confused)
01:30:148 (90148|1,90148|0) - should be one note and make it like in a stair pattern
01:29:990 - until 01:31:569 - using 2 note in not far range it's bad, since the song don't support it and from my opinion, the song only support a double note in the middle of stair and end with 3 note that u already did
01:44:674 (104674|2) - like beggining thing i say, delete it (chord LN chord)
01:49:727 (109727|2) - ^
01:44:990 (104990|1) - delete this since the sound start at the next LN
01:47:516 (107516|2) - ^
01:50:043 (110043|2) - ^
01:45:780 - like above ss i say
01:50:832 - ^

Basic
01:11:990 - Recommend them to cover with LN
01:17:990 (77990|1) - move to column 1 and 01:18:306 (78306|3) - move to column 2, because i want 01:17:990 (77990|1,78306|3,78622|2) - be in a flow and following your style which in a vocal must be in a flow
01:31:253 (91253|0,91569|1) - ctrl H them , they shouldn't in a flow with 01:30:622 (90622|2,90938|1) - cause no vocal that make them able to connect each other
01:36:780 (96780|2) - a middle note like this make it inconsistent with beginning part which hasn't note like this
01:39:306 (99306|0) - ^
01:41:832 (101832|2) - ^

PERFECT DIFF >_< Love this, star for this diff :3
Topic Starter
Reuju-

Davin Fortune wrote:

Hello, req from my queue
Column : 1-2-3-4

Exhaust
00:31:411 (31411|3) - delete this, the vocal start at 00:31:569 -
00:33:938 (33938|2) - i sugest to delete this, i mean is chord Ln and chord, just make it match with the song(hard to explain)
00:34:253 (34253|1) - delete, not match with any beat at the song
00:34:806 - add 2 note at here, feel like something is missng if not add 2 note
00:35:911 - ^
00:35:911 - how about change into LNs like this? i know this will make many part become unconsistent so think about gonna using this style or not, and pls self mod it to any part necessary like this
00:37:332 - miss 2 note like i say before(add 2 note at here, feel like something is missng if not add 2 note)
00:37:569 - like above ss
00:38:990 (38990|2) - delete because like chord LN chord like i say before
00:39:859 - miss 2 note like i say before
00:51:622 (51622|3,51780|0,51780|2,51938|0,52095|3,52095|2,52253|2,52411|1,52411|0) - pls make it into LN pattern just like under it
01:14:201 - until 01:28:885 - pls make a reference of what sound should be used to make it into 2 note or 3 note cause i can't tell which should use 2/3 if u make it random (u can chat me via game GMT+7 around 14:00-17:00 for this if u confused)
01:30:148 (90148|1,90148|0) - should be one note and make it like in a stair pattern
01:29:990 - until 01:31:569 - using 2 note in not far range it's bad, since the song don't support it and from my opinion, the song only support a double note in the middle of stair and end with 3 note that u already did
01:44:674 (104674|2) - like beggining thing i say, delete it (chord LN chord)
01:49:727 (109727|2) - ^
01:44:990 (104990|1) - delete this since the sound start at the next LN
01:47:516 (107516|2) - ^
01:50:043 (110043|2) - ^
01:45:780 - like above ss i say
01:50:832 - ^

Basic
01:11:990 - Recommend them to cover with LN
01:17:990 (77990|1) - move to column 1 and 01:18:306 (78306|3) - move to column 2, because i want 01:17:990 (77990|1,78306|3,78622|2) - be in a flow and following your style which in a vocal must be in a flow
01:31:253 (91253|0,91569|1) - ctrl H them , they shouldn't in a flow with 01:30:622 (90622|2,90938|1) - cause no vocal that make them able to connect each other
01:36:780 (96780|2) - a middle note like this make it inconsistent with beginning part which hasn't note like this
01:39:306 (99306|0) - ^
01:41:832 (101832|2) - ^

PERFECT DIFF >_< Love this, star for this diff :3
thanks for modding :D but..


Davin Fortune wrote:

00:34:806 - add 2 note at here, feel like something is missng if not add 2 note
i don't know why you suggest adding 2 note there. i don't hear any in that place. :?
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