와우.. 정말 감사합니다 ㅠㅠKim_GodSSI wrote:
안녕하세요 메시지 보고 왔습니다.
모딩 시작 할께요~Gravity00:04:727 - 이쪽 부분도 밑에 부분 패턴처럼 음 높이에 따라 노트 놔주는 게 좋을 것 같습니다
00:07:253 - ^
00:13:569 - ~ 00:18:622 - 노트 밀집도가 많이 낮은것 같습니다. 노트 추가로 넣어주세요
00:20:201 - 여기 윗쪽 부분 밑이나 위 처럼 똑같이 해주면 더 낫을것 같네요
00:34:411 - 이 부분은
이렇게 하는게 더 좋습니다. 다른 부분도 바꿔주세요
00:43:885 - ~ 00:47:516 - 노트 추가로 넣어주세요 ( 다른 부분들도.. )
01:23:990 - 이 부분 에서 3연속 연타를 하는데
이렇게 만드는 편이 더 재미있고 치기 편할것 같네요. 다른 부분들도 ..
01:54:622 -
이 편이 더 좋지 않을까요 ?
지금 가장 시급한 건 노트 수를 체어 넣어야 될 것 같습니다
Parachor wrote:
Hello, I'm from your M4M queue.| 1 | 2 | 3 | 4 |
[NOVICE]- 00:18:622 (18622|0) - Make this a double to stay consistent.
- 01:15:306 (75306|2) - Vocal here. You stopped mapping the vocal overall for this bit, but you haven't really done that anywhere else.
- 01:25:411 (85411|1) - ^
- 01:32:516 (92516|0) - This isn't mapped to anything.
- 01:33:148 (93148|1,93780|2) - Neither are these two, but they make slightly more sense as there's vocal on top.
- 01:36:938 (96938|3) - Extend this to the double ahead of it. Will need to change the note in col|4| to some other column.
[ADVANCED]- 00:49:569 - Uhh from this point onwards your patterning randomly changes. You set it up nicely with these 00:43:885 (43885|1,44043|1,45148|0,45306|0,46727|2,46885|2) - kinds of repetitions, but then you randomly abandon it. Keep going with that pattern until this section ends so that it stays consistent.
- 01:23:990 (83990|2,83990|1,84148|2,84148|1,84306|2,84306|1) - This is kinda strange and unfitting to the song. Perhaps move 01:24:148 (84148|1,84148|2) - to 01:23:674 -
- 01:33:148 (93148|1,93148|0,93306|3,93306|2,93464|0,93464|1,93622|3,93622|2) - Randomly started mapping this sound to doubles?
[GRAVITY]- 00:14:122 (14122|1,14122|2) - This double is unnecessary, as there's no kick here (or any other loud sound). It's just the same as the other single notes, so delete one of them to make it a single.
- 00:14:753 (14753|3,14753|2) - ^
- 00:16:648 (16648|2,16648|1) - ^
- 00:17:280 (17280|3,17280|2) - ^
- This isn't a suggestion, but I'd just like to say that your patterning from 00:03:464 - to 00:13:569 - is especially fun! It flows very nicely with the music.
- 00:20:280 (20280|2,20359|3,20438|2) - This feels a little out of place. I suggest you stick to the simple jumptrill as the volume different is essentially unnoticeable for players playing it at 100% speed. However, if you truly want to keep it, then notice that this note is slightly quieter as well 00:20:753 (20753|3,20753|2) - .
- 00:27:306 (27306|3,27306|0,27306|2) - I suggest halving the length of one of these LNs (I'd probably choose the one in column |3|). Just so you stay consistent with the 3-LN-at-a-time layering here. Also, it's odd having a quad at the start. Similarly, I'd probably also delete 00:28:095 (28095|1) - for that same reason. Basically, here's my suggestion: http://prntscr.com/d1ka8l
- 00:28:727 (28727|3,28727|0,28727|1,29043|1,29043|3,29043|0,29674|3,29674|0,29674|1,30938|0,30938|1,30938|3) - Why did you map this sound to triples randomly? It seems most of the time you've been mapping it to a double in this particular section. Make sure you have some kind of layering structure in mind.
- 00:29:832 (29832|0,29832|3,29911|2,29911|1) - Random doubles when there's no clear sound that it's mapped to? I think you're trying to map the vocals here but it's not done very accurately. When playing it seems less like I'm following the vocals, and more like I'm hitting random doubles.
- 00:30:385 (30385|0,30385|2,30464|1,30464|3) - ^
- 00:31:095 (31095|1,31095|2,31174|3,31174|0) - ^
- 00:31:727 (31727|0,31727|1,31806|3,31806|2) - ^
- 00:32:359 (32359|1,32359|3) - You didn't map this sound anywhere else during this section so it seems odd to start now.
- 00:34:648 (34648|3,34648|0,34648|2,34727|3,34727|2,34727|0) - Very overmapped! Those two sounds aren't even remotely similar, so mapping them the exact same way with the same intensity does not work. The emphasis is on the second chord. The first one is quiet and does not need a triple. Honestly I'd just make it a single note and place it in the column that has the gap.
- 00:37:174 (37174|0,37174|3,37174|1,37253|0,37253|1,37253|3) - ^
- 00:39:701 (39701|3,39701|2,39701|0,39780|3,39780|0,39780|2) - ^
- 00:35:674 (35674|0,35674|2,35674|3,35674|1) - Random quad? This sound is no more emphasised than the other kicks around it, so it's not really necessary to make it a quad. Change it to a triple.
- 00:38:201 (38201|3,38201|1,38201|0,38201|2) - ^
- 00:36:306 (36306|2,36306|0,36306|1,36306|3) - At least here it kinda makes sense as it's the start of a new measure, and you seem to want to emphasise that. So this is fine.
- 00:41:359 (41359|1,41359|0,41359|2,41516|0,41516|2,41516|1,41832|3,41832|2,41832|1,41990|1,41990|3,41990|2,42306|1,42306|2,42306|0) - Random triples, even though half the time you've mapped it to doubles? I'd check your layering structure here.
- 00:53:674 (53674|2,53674|0,53674|1,53674|3) - This quad is especially awkward to hit after those two doubles. Consider making it a triple because a quad here is a bit overkill.
- 00:55:569 (55569|0,55727|0,55885|0) - In this section you seem to be sticking solely to 2 note repeating a column. So randomly having 3 in a row feels slightly off.
- 01:00:622 (60622|3,60780|3,60938|3) - ^
- 01:14:911 (74911|0,74911|3) - Unnecessary double. Map to a single. There's no sound to map the double to (compared to the other doubles used).
- 01:15:385 (75385|1,75385|2) - ^
- 01:15:859 (75859|3,75859|2) - ^ (I hope you're not trying to map to vocals with these notes because they're not even mapped to the vocals correctly)
- 01:16:648 (76648|3,76648|0) - ^
- 01:17:280 (77280|2,77280|3) - ^ Okay you get the point, I'll stop here. This whole kiai section is full of these doubles that don't fit, which causes it to become very much overmapped. Please take the time to go through this whole section with some kind of layering structure in mind!
- 01:34:174 (94174|2,94174|3,94253|2,94253|3,94332|3,94332|2) - There's many better ways of doing this, but having a triple handjack like this is not the right way. It disproportional to the rest of the difficulty. It would make more sense if this was a jack-oriented map, but it isn't. Try some other patterning here.
- 01:39:148 (99148|1,99148|0,99227|1,99227|0,99385|1,99385|0,99464|0,99464|1) - ??? Similar to ^
- 01:45:385 (105385|3,105385|0,105385|2,105464|3,105464|2,105464|0) - The same as what I said earlier about this pattern. Assume that all of my suggestions for that section also apply here.
- 01:54:622 (114622|0,114648|1,114674|2,114701|3,114727|0,114753|1,114780|2,114806|3,114832|0,114859|1,114885|3,114911|2,114938|1,114964|0,114990|3,115016|2,115043|1,115069|0,115095|3,115095|2) - Overmapped! How is this 1/12? You can clearly hear the beat stays at 1/4 like the rest of the drum hits. If you truly want to keep the burst (which I'm guessing is to inflate the SR or something?), then try 1/8. It probably only sounds like there's more notes because of the echo/reverb.
- Also the burst patterning^ continues to 01:55:174 -
Just some overmapping and layering issues in the last difficulty, but I wish you good luck with this set~!
ah.. sorry about that.Bara- wrote:
Please note that people should only get kudosu 1 time per thread (unless there is a huge remap after a year or something like that
Crymeno wrote:
My queue
1|2|3|4|NOVICE diffYour mistake here was thinking that the only players that are going to play this are high acc guys that wants to score 1M. Well, there are new players to this game, and jacks like this (00:05:832 (5832|0,5990|0) - ) can be really hard for them. LN Shields are jacks too, by the way. Also, if you want to make fast doubles in easy diffs, I suggest you to do 1 hand only (https://puu.sh/s4e9L/6355b4bfe4.png).
Specific stuff:
00:24:780 (24780|0,25253|0) - I don't like this that much. I'll understand if you say no.
Suggestion: I would put those two notes (00:25:253 (25253|0,25569|1) - ) In 2| and 3|.
00:46:411 (46411|3,46727|3) - ^
00:50:674 (50674|3,50990|3) - LN Shield. "Oh but it's not a jack~" yea, but it's hard for new players. Believe me, easy patterns can be really hard for them.
00:59:043 (59043|3) - I see that you're trying to do alternates, but don't fix it in one note. You just spammed 4| for no reason.
01:11:359 (71359|3,71832|3) - Same LN Shield I said before.
01:19:885 (79885|2,80359|2) - I said it before.
In ADVANCED diff your mistakes were the LNs. With that LOT of LNs, new players may have problems in reading it. It was mainly your only mistake.
Good luck.
Crusts wrote:
hi m4m from your queue
col : 1|2|3|4this is modGeneral :
ok i think the bit rate is too low sadly i can't help for getting a good mp3
ADVANCED
HP up to 8
00:19:885 - this until here 00:22:411 - i think you should considering this 00:21:148 (21148|0) - seems like you put LN in the stream it's not bad but it got trill see the difficulty difference between advanced and novice is too far i think you should consider deleting the LN and re-arrange the LN and especially 00:19:885 (19885|0,19964|3,20043|1,20122|2,20201|0) - this pattern 1|4|2|3 is too hard i think since it's was advanced it think it will be better to put like 1|2|4|3|1|2 etc
the note col i put was like the arrangement of the note
00:29:990 (29990|1,30148|0) - move 1 col to the right and 00:29:832 (29832|2) - put this to 4
00:29:516 (29516|0,29674|3) - ctrl+j
00:30:464 (30464|0,30622|1,30938|0,31095|1,31253|0) - maybe you should re-arrange this since this is too left hand over use
00:35:674 (35674|1,35753|0,35832|1) - it's not good for health to have this 1|2|1 trill
00:35:201 (35201|2) - move to 4
00:35:359 (35359|1) - ^ 3
00:35:516 (35516|2) - ^ 1
00:35:674 (35674|1) - delete
00:35:753 (35753|0) - move to 2
00:35:832 (35832|1) - delete
there are some similiar problem i have seen i hope you can fix it by yourself
00:36:148 (36148|3,36306|3,36306|2,36464|0,36622|0,36622|1) - avoid to have a jack and 1 handed jump like this while using LN oriented pattern
same for this one
00:42:622 - it's not good for health to have 1|4 trill then 2|3 trill by health i mean not good for player or for rank
00:43:885 (43885|1,44043|1) - i don't see the need of jack since the pitch is different
01:18:622 (78622|0,78938|0,79095|1) - ok not good for health
01:15:306 (75306|2,75306|1,75464|3,75622|0,75622|2,75780|3,75780|1,75938|2) - ok i think this 1 must be re-arranged
01:24:938 (84938|1,85411|1) - not good for health
01:25:253 (85253|3,85411|2,85569|3,85727|2,85885|3,86043|2) - same for this
01:34:411 - here till 01:39:464 - this kind of thing is not good in advanced
ok for this diff i think there are so many problem you should fix i see you use the LN mostly from vocal cmiiw
well you should reduce that well you can reject my opinion since this is just an opinion if this is your mapping style then i'm in no place to say anything
Novice
00:24:780 (24780|0,25253|0) - i think you should avoid things like this since it's hard for newbie
ok only that i can do for this map good luck
good luck
thx very much, guysCommandoBlack wrote:
Mod from: CommandoBlack's [4k Mania] queue - t/511195GRAVITY01:24:069 (84069|2,84069|3,84148|2,84148|3,84227|3,84227|2) - why are these jacks? the sounds for them are not identical. Maybe try a pattern like this:
01:34:174 (94174|3,94174|2,94253|3,94253|2,94332|2,94332|3) - Same here
01:36:780 (96780|1) - Remove & move 01:36:701 (96701|0) - to the right by 1 column
01:45:543 is missing a note same with 01:48:069 (This happens in other places) (1 other)
01:55:095 The role should end at 01:55:253
Hope this helped
i realized importance of consistency. thanks!Cokiiplay wrote:
Hey NM from our queue consistency check for ADVANCED
idk if some of this is intended that's why I added everything that seems to be inconsistentADVANCED00:28:411 (28411|1) - add a note for constancy
00:36:938 (36938|1) - delete a note
00:38:201 (38201|3) - add a note
00:39:464 (39464|0) - delete a note
00:40:727 (40727|2) - add a note
01:02:438 (62438|2) - consider deleting a note
01:07:727 (67727|0) - ^
01:08:990 (68990|3) - ^
01:14:201 (74201|1) - ^
01:14:516 (74516|1) - add a note
01:15:148 (75148|3) - ^
01:15:464 (75464|2) - ^
01:18:938 (78938|0) - ^
01:19:253 (79253|2) - delete a note
01:19:569 (79569|2) - add a note
01:20:201 (80201|3) - ^
01:20:516 (80516|1) - ^
01:20:832 (80832|1) - ^
01:24:622 (84622|2) - ^
01:25:253 (85253|3) - ^
01:25:569 (85569|2) - ^
01:29:043 (89043|0) - ^
01:29:359 (89359|2) - delete a note
01:29:674 (89674|2) - add a note
01:30:306 (90306|3) - ^
01:30:622 (90622|1) - ^
01:32:516 (92516|0) - ^
01:33:148 (93148|0) - ^
01:45:148 (105148|0) - delete a note
01:45:780 (105780|3) - add a note
01:45:780 (105780|3,107674|1) - delete a note
01:48:306 (108306|0) - add a note
01:50:201 (110201|0) - delete a note
01:50:832 (110832|3) - add a note
and i noticed gravity has quite a lot of jacks like 01:08:516 (68516|1,68516|2,68516|3,68674|3,68832|3,68832|1,68990|3,69148|0,69148|3,69148|1) - they feel quite weird
good luck with your map
hmn.. ok, i will create BASIC diff and increase NOVICE diff._Stan wrote:
Hello from my queue
|1|2|3|4|NOVICE
- 01:16:095 (76095|2) - I suggest move this LN to col [4] cuz from 01:14:832 - to 01:17:359 - col [4] is so blank and meanwhile, avoid 01:16:095 (76095|2,76727|2) - doubled hits
- 01:19:095 (79095|1) - I suggest move this note to col [3], the same
- 01:26:201 (86201|2) - again
- 01:54:622 - and 01:54:938 - I suggest not doubled LNs cuz music here not too heavy, 1 LN is enough
ADVANCED
- This diff differs from NOV about 1.7 stars, I suggest keep the gap within 1.5 ( it's safe )
- 00:13:885 - I suggest not triple notes here, cuz music here not too heavy and 00:51:780 - you did here 2 notes
- 01:05:201 (65201|2) - I suggest delete this, cuz this sound is so low that inaudible basically, same with after 3
GRAVITY ok nice song and great map, GL~
- 00:24:780 - I suggest you add note or LN between col [1] and col [4], cuz here 00:26:516 (26516|1,26674|2) - you catch the voice sound so you should keep same there
- 00:55:727 (55727|0) - I suggest you change another col cuz it will make triple-hits but you not did triple 00:56:043 (56043|1,56201|1) - or 00:56:832 (56832|2,56990|2) -
- 01:00:780 (60780|3) - the same
i will change kiai part in GRAVITY diff.Alsty- wrote:
hi hi. NM as requested on my queueColumn Guide .1|2|3|4
i will not going to checking general. so i will rush into the charts.modthats all, i hope its a bit helping you :3Gravity :i think its all i can split out for you. this is just my opinion so dont get bother to much. the last kiai is completely out of the limit. in other words its too much and over , i think you must learn the consistency of making pattern , like hihat worth single notes , bass/kick worth 2or3 and snare worth 3 or more.
- Check this https://osu.ppy.sh/ss/6528144 , its a bit to much on col 3, i suggest to add some or re-arrange this section. maybe you can reverse the next part , or really re-arrange them
- 00:15:069 (15069|2,15148|1,15227|2,15306|1,15385|2,15464|1,15543|2) - you can make better this pattern. instead of making the monoton pattern , better try more variable stuff. im note judging but , when you play it the whole of this section is just copy paste. i suggest to make some variation.
- 00:17:595 (17595|1,17674|2,17753|1,17832|2,17911|1,17990|2,18069|1) - same as above
- 00:24:780 (24780|0,24780|3) - why this LN is not triple.
- 00:28:095 - https://osu.ppy.sh/ss/6528201 look at blue mark.
- 00:52:569 - untill 00:53:595 - its look like dumpstream tbh. the only thing that must be set double is 00:52:885 - 00:53:043 - 00:53:201 - 00:53:359 - 00:53:359 (53359|0,53359|3,53438|2,53516|3,53516|1,53595|2,53595|0) - follow the bass , and the rest is worth of single notes. or lns
- 01:02:674 - ^ , but if you have a reason and the those pattern is intended for something. you can split it out and keep your pattern. im not say your pattern is bad. its just a bit over and incosistent for me
- 01:04:885 (64885|1,65043|1,65201|1,65359|1) - re-arrange. im not see any possible reason for this.
- 01:06:148 (66148|2,66306|2,66464|2,66622|2) - ^ and look for the next too.
- 01:23:990 (83990|0,83990|1,84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - you must re-arrange this.
this is just my opinion , i dont mean to make any offense , i just try to help you get better if you are newbie at mapping. somehow , if you want make a high SR map , maybe you can search the song that fit into that.
sorry and thanks for requesting. cyaa ~ GL further
Syadow- wrote:
NM from queue
Feel free to rejectSeri = 'Draw' in Indo language >w<NO KUDOS, i think i cant mod this ;w; sorry[General]
Please change the BG to -> 1366 x 768
[Gravity]
00:13:569 - 00:13:885 - 00:14:201 - 00:14:516 - why here triple ? i suggest to make double like other but triple in 00:12:622 - okay for cymbal n 00:13:253 - this cymbal too
00:23:043 - triple plz only cymbal sound
00:23:674 - u can mapped this n dont follow vocal only, much sound here
00:52:727 (52727|3) - i suggest to start LN from this 00:52:569 -
00:59:043 - triple, i different with 00:43:411 -
01:24:069 (84069|2,84069|3,84148|2,84148|1,84227|1,84227|0) - change to single note
01:34:174 (94174|2,94174|3,94253|1,94253|2,94332|1,94332|0) - ^
Just suggestion : try to consistence with per sound n follow instrument first, if u wanna mix with vocal its up to u but make it consistence between vocal n instrument
good luck owo)b
Ayyri wrote:
Title: Help me, ERINNNNNN!! - SH Style -
Artist: SOUND HOLIC feat. Nana Takahashi
Remove from tags: 東方Project Erin Nana Takahashi
Add to tags: beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho
Also, source can be any of these three: 東方Project, 東方永夜抄 ~ Imperishable Night, or SOUND VOLTEX III GRAVITY WARS.
Just depends on how official you want to be.
No kudos, please.
Gravey- wrote:
- - Metadata
- - Timing
- - Song Setup
- - Design
- - Misc. . .
■ The star-rate of NOVICE and ADVANCED is just toooooooooo far la. It's either add another diff in between of them or reduce the difficulty.
■ Metadata ^^ by Ayyri check his/her post.
■ If you can get an MP3 or edit, make the bitrate 192kbps for better quality. Yours currently at 128kbps.
■ Resize BG up to the required BG sizes: 1366 x 768 | 1024 x 768 | 800 x 600 Most recommended: 1366 x 768
■ I don't think the SVs on GRAVITY diff is right or like it needs improvement based on timing and speed.
■ Most of your patterns followed the vocals most specially LNs (NOVICE and ADVANCED). I won't touch those since it's alright but it is highly advisable to follow the instruments/pitch/beats rather than vocal. Usually map vocals only when the song is mostly or doesn't have contain much instruments on it.
■ GRAVITY HP 9
■ EXHAUST Diff (Fix this!) Breaktime is not suggested for mania maps. There are still map-able sounds here you shouldn't leave these spaces blank. I'll leave the EXHAUST diff because of this reason.
■ Unused hitsound files (Probable unused, if really unused pls do remove or use it because you cannot have those hitsounds just like that in your map lol) Everything is mostly soft-hitnormal like 95% of each diffs.
─normal-hitclap
─normal-hitclap22
─normal-hitfinish
─normal-hitnormal22
─soft-hitclap
─soft-hitclap22
─soft-hitnormal22
─soft-hitwhistle
─soft-sliderslide
|1|2|3|4|
[NOVICE]
00:08:359 (8359|1,8359|0,8516|3,8516|2) - Move these LNs like this instead for better transition and pattern consistency
00:11:516 (11516|0,11516|1,11674|2,11674|3) - Do it just like this ^^
00:22:845 (22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here
01:13:372 (73372|2) - Move it here 01:13:359 at 1/12 Beat Snap Divisor
[ADVANCED]
00:22:845 (22845|2,22845|1) - Move it here 00:22:722 at 1/12 Beat Snap Divisor the beat is here
00:38:280 (38280|1) - Move to |1| instead to give more spacing for hand balance and consistency
00:40:806 (40806|1) - Move to |1| ^^
01:35:438 (95438|1,95516|2,95595|1) - Move to the left side by 1 column to give better pattern transition and consistency
01:37:964 (97964|2,98043|1,98122|2) - Move to the right side by 1 column to give better pattern transition and consistency
01:51:543 (111543|1) - Move to |1| instead to give more spacing for hand balance and consistency
[GRAVITY]
01:09:306 Starting here till 01:11:674 It feels like off-timing.
Nice map! Good luck! >w<)b
i will change the triples in gravity diff.eyes wrote:
Gravity
00:12:148 (12148|1,12148|0,12306|1,12306|0,12622|0,12622|1,12938|0,12938|1,13095|0,13095|1,13253|0,13253|1,13332|0,13332|1) - too much load to the left hand, move some of this to 3-4 columns
00:18:780 (18780|2,18938|2,19095|2,19253|2) - disbalance. repattern this part
00:22:609 (22609|3,22609|2,22609|0) - wrong snap, move to 00:22:622 -
00:22:845 (22845|0,22845|3,22845|1) -^ to 00:22:832 -
00:31:016 (31016|2,31095|1,31095|3,31174|2,31253|1,31253|0,31332|2,31411|3,31411|1,31490|2) - disbalance pattern
00:34:411 (34411|3,34411|2,34411|0) - lol why here is triple ln? 00:33:780 (33780|3,34885|1,35043|3,35201|2,35359|0,35516|1) - same sound
00:34:648 (34648|1) - move to 00:34:569 -
00:34:648 - place ln here, ends here 00:34:806 -
00:34:727 (34727|3,34727|0,34727|2) - make it double, same to 00:34:095 (34095|2,34095|0) -
00:35:832 - missed ln
00:41:359 - all this are same sounds, change the triples to doubles
thanks for moddingriunosk wrote:
elo
juan|choo|tree|foarbasically, im bad00:24:938 (24938|0) - this note feels very weird and unnatural to play with the beat
00:27:464 (27464|2) - ^im a novice in modding ;-;00:53:674 (53674|0,53990|0,54306|0,54622|0,54938|0,55253|0,55569|0,55885|0,56201|0) - reduce the focus on 1 ples
00:57:780 (57780|3,58095|3,58411|3,58727|3,59043|3,59359|3,59674|3,59990|3,60306|3,60622|3,60938|3,61253|3) - ^im not that advanced00:21:227 (21227|3,21385|3,21543|3,21701|3,21859|3) - try avoiding this
01:17:359 (77359|1) - i suggest moving to 1 for playability
01:22:411 (82411|1) - ^
01:27:464 (87464|1) - ^greveteeerin erin!00:58:569 (58569|1,58727|1,58885|1,59043|1) - slight anchoring here
01:03:859 (63859|1,64095|1,64253|1,64411|1,64569|1) - ^
01:08:832 (68832|2,69306|2,69464|2,69622|2,69780|2,70095|2,70253|2) - ^
airy airy!
airing! airing!
e R i ! e R i !
thanks for modding but..Davin Fortune wrote:
Hello, req from my queue
Column : 1-2-3-4Exhaust00:31:411 (31411|3) - delete this, the vocal start at 00:31:569 -
00:33:938 (33938|2) - i sugest to delete this, i mean is chord Ln and chord, just make it match with the song(hard to explain)
00:34:253 (34253|1) - delete, not match with any beat at the song
00:34:806 - add 2 note at here, feel like something is missng if not add 2 note
00:35:911 - ^
00:35:911 - how about change into LNs like this? i know this will make many part become unconsistent so think about gonna using this style or not, and pls self mod it to any part necessary like this
00:37:332 - miss 2 note like i say before(add 2 note at here, feel like something is missng if not add 2 note)
00:37:569 - like above ss
00:38:990 (38990|2) - delete because like chord LN chord like i say before
00:39:859 - miss 2 note like i say before
00:51:622 (51622|3,51780|0,51780|2,51938|0,52095|3,52095|2,52253|2,52411|1,52411|0) - pls make it into LN pattern just like under it
01:14:201 - until 01:28:885 - pls make a reference of what sound should be used to make it into 2 note or 3 note cause i can't tell which should use 2/3 if u make it random (u can chat me via game GMT+7 around 14:00-17:00 for this if u confused)
01:30:148 (90148|1,90148|0) - should be one note and make it like in a stair pattern
01:29:990 - until 01:31:569 - using 2 note in not far range it's bad, since the song don't support it and from my opinion, the song only support a double note in the middle of stair and end with 3 note that u already did
01:44:674 (104674|2) - like beggining thing i say, delete it (chord LN chord)
01:49:727 (109727|2) - ^
01:44:990 (104990|1) - delete this since the sound start at the next LN
01:47:516 (107516|2) - ^
01:50:043 (110043|2) - ^
01:45:780 - like above ss i say
01:50:832 - ^Basic01:11:990 - Recommend them to cover with LN
01:17:990 (77990|1) - move to column 1 and 01:18:306 (78306|3) - move to column 2, because i want 01:17:990 (77990|1,78306|3,78622|2) - be in a flow and following your style which in a vocal must be in a flow
01:31:253 (91253|0,91569|1) - ctrl H them , they shouldn't in a flow with 01:30:622 (90622|2,90938|1) - cause no vocal that make them able to connect each other
01:36:780 (96780|2) - a middle note like this make it inconsistent with beginning part which hasn't note like this
01:39:306 (99306|0) - ^
01:41:832 (101832|2) - ^
PERFECT DIFF >_< Love this, star for this diff :3
i don't know why you suggest adding 2 note there. i don't hear any in that place.Davin Fortune wrote:
00:34:806 - add 2 note at here, feel like something is missng if not add 2 note
감사합니다R e m u r i n g wrote:
Team Symphony Mania Modding Queue
하이영 편하게 한국어로..MOD1 l 2 l 3 l 4
NOVICE
00:33:464 (33464|3,33464|2) - 컨트롤하고 왼쪽으로 두칸이동해주세영
00:42:622 (42622|3,42622|0) - 이롱노트 00:43:253 - 여기서 끊어주세여 다른난이도랑 똑같이 끊는게 좋다고봐염
ADVANCED
00:01:569 (1569|2) - 00:01:569 (1569|2) - 00:01:569 (1569|2) - 00:01:569 (1569|2) - 00:01:569 (1569|2) - 익저 그래비티처럼 노트 하나씩 추가해도 될거같다고 생각해여
01:02:359 - 노트 하나추가
01:02:516 - 노트 두개추가
01:02:438 (62438|2,62438|0) - 노트삭제
01:13:885 - 여기 다른난이도처럼 롱노트해보는건 어떨까요?
EXHAUST
00:33:385 (33385|2) - 이롱노트 00:33:464 - 여기로 옮기세영
GRAVITY
01:55:806 (115806|1) - 3번으로 옮겨보는건 어떨까영
너무 잘만드셔서 손볼게 없네여 :3
랭크응원합니다~
Ayyri wrote:
Add to tags: beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho
thx for moddingEtsu wrote:
Hi~
Mania M4M here :sColumns: 0|1|2|3
[General][BASIC]
- Delete "Help Me Erin" and "SOUND HOLIC" in tags ... no need to repeat if you already have in title and artist... Just add what it says Ayyri ok, but 'erin' is exception. this map can't be searched with 'erin' although it involved spell of 'erin'.
Ayyri wrote:
Add to tags: beatMARIO COOL&CREATE 東方Project×SOUND VOLTEX 超激レアCD 2016 III GRAVITY WARS 竹取飛翔 ~ Lunatic Princess 東方永夜抄 ~ Imperishable Night Eirin Yagokoro Kaguya Houraisan 蓬莱山 輝夜 Eiyashou Eternal Night Vignette TH08 ZUN Team Shanghai Alice Toho[NOVICE]
- 00:08:359 (8359|1,8516|2) - control + g to make different? Is to make it similar as the diff normal.. This is to make the spread look better imo
- 00:11:516 (11516|1,11674|2) - ^
- 00:28:411 - i feel that missing a note here
- 01:06:622 (66622|2,67253|2) - move column 3? I think you follow the voice and it is better in that column.. it's better with this pattern imo.. is rare to follow the column 01:05:359 (65359|1,65990|1) - ... and also 01:07:885 (67885|3,68516|3) - move column 2 if you applied in 01:06:622 -
- 01:44:516 - to 01:50:832 - Although the pattern is fine but I think you need to make notes also in column 1 since it is quite empty and that is not good also as 00:33:780 -
- 00:45:938 (45938|0,46095|1,46253|2) - control + g? It feels good to change your voice with these stairs... but same this 00:47:043 (47043|3,47201|2,47359|1,47516|0,47674|1) - i like as https://osu.ppy.sh/ss/6713963
- 00:56:516 (56516|2) - move column 0? I feel it is repeated as 00:55:727 (55727|1,55885|0,56043|2,56201|1) - and also is better for the empty column imo
- 01:52:727 (112727|2,112885|2,113043|3,113201|3) - control + g?
thx for a lot of moddingjukkaduei wrote:
Hello. From my M4M request.
|0|1|2|3|NOVICE00:14:516 (14516|0,14832|0) - Move to 2
00:14:990 (14990|3,15148|2,15306|3) - Ctrl+H
00:15:464 (15464|0,15622|1,15780|2,15938|1) - ^
00:16:885 (16885|3,17043|1,17201|2) - Ctrl+G
00:17:516 (17516|3,17674|2,17832|1) - ^
00:18:148 (18148|3,18306|2) - Move to left 1 column
00:18:622 (18622|1,19095|3) - Move to 2
00:19:569 (19569|0,19885|2) - Ctrl+G
00:20:043 (20043|0,20359|0) - Move to 1
00:20:674 (20674|0) - Move to 2
00:20:990 (20990|2) - Move to 1
00:22:832 (22832|1) - Move to 3
00:28:569 (28569|1) - ^
00:34:569 (34569|2,34885|2,35201|2,35516|2) - Spread them
00:35:990 (35990|1) - Move to 2
00:57:780 (57780|3,57938|1,58095|3,58253|1,58411|3,58569|1,58727|3,58885|1) - Rearrange them. They're repetitive. Maybe you can do like this http://osu.ppy.sh/ss/6733260
01:12:859 (72859|1) - Move to 3
01:15:780 (75780|1,76095|3,76569|1) - Swap their columns
01:17:043 (77043|1,77201|2) - Move to left 1 column
01:20:832 (80832|2,81148|1) - Ctrl+H
01:21:780 (81780|2) - Move to 3
01:22:411 (82411|3) - Move to 0
01:22:727 (82727|0) - Move to 1
01:22:885 (82885|1) - Move to 3
01:25:885 (85885|1,86043|2) - Ctrl+H
01:27:306 (87306|2) - Move to 0
01:30:938 (90938|2,91253|1) - Ctrl+H
01:31:569 (91569|0) - Move to 1
01:53:359 (113359|0,113438|1,113516|2,113595|1,113674|0,113753|3,113832|2,113911|1,113990|0,114069|1,114148|3,114227|2,114306|1,114385|0,114464|1,114543|2) - I think this pattern is too hard for diff under 2.5*. Rearrange them for comfortableADVANCED00:56:359 (56359|1,56516|3) - Ctrl+G
00:58:569 (58569|2,58727|3,58885|2,59043|3) - ^
00:59:043 (59043|0,59201|1) - ^
01:00:780 (60780|2,60938|3,61253|2) - Swap their columns
01:17:359 (77359|1) - Move to 0 for balance
01:18:622 (78622|0,78622|1,78938|0,79095|1) - They're too crowded. You should to spread them
01:35:595 (95595|0) - Move to 2
01:34:490 (94490|0,94569|2) - Ctrl+G
01:38:122 (98122|3) - Move to 1
01:38:201 (98201|0,98280|2,98359|1,98438|3,98516|0,98595|2,98674|1,98753|3,98832|0,98911|2,98990|1,99069|3,99148|0,99227|2,99306|1,99385|3) - They're repetitive. Rearrange them
01:39:464 (99464|0,99543|1,99622|3,99701|2,99780|0,99859|1,99938|3,100016|2,100095|0,100174|1,100253|3,100332|2) - ^
01:40:727 (100727|1,100806|0,100885|2,100964|3,101043|1,101122|0,101201|2,101280|3,101359|1,101438|0,101516|2,101595|3,101674|1,101753|0) - ^
01:51:148 (111148|0,111306|1,111543|0) - Swap their columnsEXHAUST00:03:464 (3464|2,3464|3,3622|0,3780|2,3780|3,3938|1,4095|3,4095|2,4253|0,4411|2,4411|3,4569|1,5990|3,5990|2,6148|1,6306|3,6306|2,6464|0,6622|3,6622|2,6780|1,6938|3,6938|2,7095|0,8516|2,8516|3,8674|1,8832|2,8832|3,8990|0,9148|2,9148|3,9306|1,9464|3,9464|2,9622|0,11043|3,11043|2,11201|0,11359|2,11359|3,11516|1,11674|3,11674|2,11832|0,11990|3,11990|2,12148|1) - Same pattern 4 times? It's too boring. Rearrange them
00:52:648 (52648|2,52727|3,52806|2,52885|0,52964|2,53043|3,53122|2,53201|0,53280|2,53359|3,53438|2) - Rearrange them. Repetitive
01:14:832 (74832|2,74990|2,75069|3,75148|2,75227|3,75306|2,75385|3,75464|2) - Spread them
01:28:964 (88964|3,89043|2,89043|0,89122|1,89122|3,89201|0,89201|2,89280|1,89280|3,89359|2,89359|0,89438|1,89516|2,89595|1,89674|2,89753|1,89832|2) - Rearrange them
01:31:885 (91885|0,91885|1,91964|2,91964|3,92043|1,92122|2,92201|0,92201|1,92280|3,92280|2,92359|1,92438|2,92516|0,92516|1,92595|3,92595|2,92674|1,92753|2,92832|1,92832|0) - Wow! That's so repetitive. Rearrange them
01:45:622 and 01:45:938 sounds are different. You should separated 01:45:622 (105622|3,105622|0) - into other 2 LNsGRAVITY00:05:753 (5753|2,5832|1,5911|2,5990|1,6069|2,6148|1,6227|2) - Rearrange them
00:08:280 (8280|2,8359|1,8438|2,8516|1,8595|2,8674|1,8753|2) - ^
00:09:543 (9543|2,9622|1,9701|2,9780|1,9859|2,9938|1,10016|2) - ^
00:29:516 (29516|2,29595|1,29674|2,29753|1,29832|2,29911|1,29990|2,30069|1,30148|2) - ^
00:30:780 (30780|1,30859|2,30938|1,31016|2,31095|1,31174|2,31253|1) - ^
01:15:780 (75780|0,75938|0,76095|0,76253|0,76411|0,76569|0) - Spread them to other column
01:16:885 (76885|0,77043|0,77201|0,77359|0,77516|0,77674|0) - ^
01:26:674 (86674|3,86832|3,86990|3,87148|3,87306|3,87464|3) - ^
Sorry. I can't mod under 1.5* and I hope my mod will help you.
GL for ranking
thx for moddingnowsmart wrote:
hi M4M
|1|2|3|4|
[GRAVITY]
00:00:938 (938|1,1569|2) - move left 1 column? (because they are same sound with 00:02:201 (2201|0,2516|1) - ) one two... one two three
00:28:095 (28095|3) - if you follow vocal sound, it should release at 00:28:253 -
00:28:411 - and if you accept my above suggestion, you can add note here for drum kit.
00:34:095 (34095|2) - release at 00:34:253 -
00:34:411 (34411|3) - release at 00:34:569 -
00:35:990 (35990|0) - release at 00:36:148 -
00:36:148 - you can try to add new LN here with 1/2 beats, sound changes here. maybe http://osu.ppy.sh/ss/6796233
00:36:622 (36622|1) - release at 00:36:780 -
00:36:938 (36938|0) - release at 00:37:095 -
00:38:516 (38516|3) - same as 00:35:990 (35990|0) -
00:39:148 (39148|3) - release at 00:39:306 -
00:39:464 (39464|2) - release at 00:39:622 -
00:41:043 (41043|1) - same as 00:35:990 (35990|0) -
00:52:569 - i think this is more beautiful >> http://osu.ppy.sh/ss/6796273 (follow the pitch and drum kit sound)
01:15:780 (75780|0,75938|0,76095|0,76253|0,76411|0,76569|0) - try to re-pattern?
01:16:885 (76885|0,77043|0,77201|0,77359|0,77516|0,77674|0) - ^
01:25:569 (85569|3,85727|3,85885|3,86043|3,86201|3,86359|3) - ^
01:26:674 (86674|3,86832|3,86990|3,87148|3,87306|3,87464|3) - ^
01:31:885 - 01:33:780 - this part i really don't understand why some double notes why some single note. (you didn't follow drum kit sound or anything.)
01:33:780 (93780|1,93819|0,93859|3,93898|2,93938|1,93977|0,94016|3,94056|2,94095|1,94135|0,94174|3,94214|2,94253|1,94293|0,94332|3,94372|2) - i can't hear any 1/8 sound.
01:42:148 (102148|0,102227|0,102464|2,102543|2,102780|1,102859|1,103095|3,103174|3) - i can't hear any instrument which fit the jack pattern.
01:44:832 (104832|2) - release at 01:44:990 -
01:45:148 (105148|3) - release at 01:45:306 -
01:46:727 (106727|0) - same as 00:35:990 (35990|0) -
01:47:359 (107359|1) - release at 01:47:516 -
01:47:674 (107674|0) - release at 01:47:832 -
01:49:253 (109253|3) - same as 00:35:990 (35990|0) -
01:49:885 (109885|3) - release at 01:50:043 -
01:50:201 (110201|2) - release at 01:50:359 -
01:51:780 (111780|1) - same as 00:35:990 (35990|0) -
01:54:622 (114622|0,114648|1,114674|2,114701|3,114727|0,114753|1,114780|2,114806|3,114832|0,114859|1,114885|2,114911|3,114938|1,114964|0,114990|3,115016|2,115043|1,115069|0,115095|3,115122|2,115148|1,115174|0,115201|3,115227|2) - i think 1/8 is better.
01:55:806 (115806|2,115806|3,115806|0) - release at 01:56:122 -
that's all. godd luck.
체크해주셔서 감사합니다Fresh Chicken wrote:
늦어서 죄송합니다.
체크를 들어가기전에 힛사를 잠깐 체크해봤는데 퀄리티가 별로네요
normal-sliderslide.wav ,soft-sliderslide.wav 는 무음 힛사입니다. 언랭크 요소이니 삭제해 주시고 이 힛사를 사용한 노트도 찾아서 지워주시기바랍니다.
soft - hitfinish , hitcnap22 , hitnormal 빼고는 다 사용하지도 않는 것들입니다. 힛사 파일 싹다 지워주세요.
그리고 전체적으로 힛사 퀄리티 너무 저조합니다. 노말 힛사 뺴고 사용된게 10개도 안되고 그마저도 솔직히 어울리지도 않습니다.이게 저한테는 힛사로 인한 퀄리티 저조로 보이네요. 힛사는 싹 가셔야할거같네요. 그리고 저렇게 하나하나 노말을 넣을필요없이 Audio -> Enable custom overrides 를 클릭하고 소프트 체크하시면 soft - hitnormal 사운드가 기본으로 깔리는 힛사가 됩니다. 이점도 참고하셔서 힛사 좀 다시하셔야 제가 체크 들어갈수있을듯싶네요 베이스, 심벌 이라도 그냥 일관성있게 넣어주시면 될듯싶네요