Just responding with my thoughts on some of DS96's points:
DragonSlayer96 wrote:
since this group is sorta growing, why not add things like:
- *the genre of music someone likes (some people only map/mod a specific genre)
*what they are comfortable modding (lower diffs, higher diffs, only marathons, etc)
*timezone/when to expect them on (some people are only on say before school/work or a random hour or two)
*what type of mods do they do (only testplays, only editor, hitsounds, timing, etc) to better help us find what type of modder we are looking for
I agree with these points
provided we have a diverse enough group of modders so that all areas are fairly representative. It would be unfair if, say, only one team member is active in a particular time zone, likes a particular type of map/music, or intends to give a certain type of mod, as this may create an unfairly high workload on that person. If the group can become large and diverse enough to accommodate this, it would a great resource to quickly locate the team member best suited to your request, but I'd try to avoid painting people into a certain category whilst the group is still small.
DragonSlayer96 wrote:
- *having a color to the name to show how active someone is (i dont want this as a way to be used to punish each other, but to offer help if they are struggling with modding. without a way to help see who is struggling how can a more experienced modder help?)
Regarding modding activity, there was talk about a kind of modding history and/or mod leaderboard which indicate the most active modders - I've already voiced my opinion that I don't want this to become competitive as we should be working as a team. What I think might be a good idea though, is if we had a kind of "buddy" system, where a new and experienced modder could be paired up and allowed to mod maps together - this could be done through PM, Skype, or even via a screen-sharing application (which the modding group client supports functionality for) so that things can be pointed out directly in real-time. This might be a bit of extra work for the experienced modders initially, but with more people gaining experience, it will make the workload much more even further down the line, and mod quality will only improve = more maps ranked faster
DragonSlayer96 wrote:
- *a ranked/approve section for our maps so we can see what our hard work actually has accomplised (also gives incentive to map because that could be one of the things people click on and tries a beatmap or two from it)
The current plan is for all newly-ranked/qualified maps that have been modded by at least one team member to be posted in the #announce channel
DragonSlayer96 wrote:
also - since either a BN is bound to join or one of us becomes one - shouldn't there be a few rules for them too? They just really can't camp here and just bubble/rank only our maps because that in-and-of itself will create issues for mappers who aren't part of this group and they try to get their maps ranked (if enough active mappers are here, they could do that and keep the title of BN fairly easy). That will just cause people to join and - in the end - we are back to where we were before the group
Obviously we want to present as an inclusive group that welcomes all modders and mappers, and treats everyone fairly, regardless of whether they are a member of the group or not. However, I don't know how BNs would feel about being told "you must bubble/rank" other maps, since they will be a BN first (so must uphold those commitments) and a member of our group second. At the end of the day, they have quotas to uphold, and it wouldn't be fair to jeopardize their position as a member of the BNG just because they "can't bubble/rank maps by team members". I'd like some more opinions on what the best course of action would be here.