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Suzuyu - Boys be Smile (TV Size) [Taiko|Osu]

posted
Total Posts
25
Topic Starter
CXu
This beatmap was submitted using in-game submission on 2014年4月18日 at 14:02:39

Artist: Suzuyu
Title: Boys be Smile (TV Size)
Source: リトルバスターズ!~Refrain~
Tags: Little Busters! LB! KEY Maeda Jun don't cry natsume kyousuke rin naoe riki ritoru basutaazu! inohara masato miyazawa kengo MANYO JC Staff Frostmourne KanaRin climbb65588
BPM: 150
Filesize: 24374kb
Play Time: 01:25
Difficulties Available:
  1. Climbb & Kana's Taiko Oni (4.73 stars, 302 notes)
  2. Easy (1.67 stars, 68 notes)
  3. Frostmourne's Insane (4.95 stars, 202 notes)
  4. Hard (4.79 stars, 165 notes)
  5. Normal (3.44 stars, 107 notes)
  6. Taiko Muzukashii (4.37 stars, 223 notes)
Download: Suzuyu - Boys be Smile (TV Size)
Download: Suzuyu - Boys be Smile (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
It's been almost half a year now. Sofast.
oh well, atleast I can use the no-credit opening \:D/
re-DL (March 20th, 2013)

Added Frostmourne's insane =3=
Added Taiko.
Frostmourne
Do you accept my Insane one O_o?
I may need 2-3 hours to map it.

Frostmourne's Insane
osu file format v12

[General]
AudioFilename: boisubiisumairu.mp3
AudioLeadIn: 1000
PreviewTime: 33367
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35167,76767
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Boys be Smile
TitleUnicode:Boys be Smile
Artist:Suzuyu
ArtistUnicode:鈴湯
Creator:CXu
Version:Frostmourne's Insane
Source:リトルバスターズ!~Refrain~
Tags:Little Busters! LB! KEY Maeda Jun don't cry natsume kyousuke rin naoe riki ritoru basutaazu! inohara masato miyazawa kengo tv size JC Staff
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"boisubiisumairu.avi"
0,0,"BG.jpg",0,0
//Break Periods
2,73777,76027
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
777,400,4,2,1,30,1,0
777,-133.333333333333,4,2,1,30,0,0
2177,-133.333333333333,4,2,1,40,0,0
6377,-133.333333333333,4,2,1,30,0,0
7177,-133.333333333333,4,2,1,15,0,0
8777,-133.333333333333,4,2,1,25,0,0
9977,-133.333333333333,4,2,1,32,0,0
10377,-133.333333333333,4,2,1,40,0,0
10477,-133.333333333333,4,2,1,30,0,0
22377,400,4,2,1,40,1,0
22377,-133.333333333333,4,2,1,40,0,0
31977,-133.333333333333,4,2,1,45,0,0
34177,-133.333333333333,4,2,1,55,0,0
35177,-133.333333333333,4,2,1,65,0,0
47377,-133.333333333333,4,2,1,40,0,0
47977,-100,4,2,1,80,0,1
73577,-133.333333333333,4,2,1,20,0,0
76777,428.571428571429,4,2,1,30,1,0
76777,-133.333333333333,4,2,1,30,0,0
80205,-133.333333333333,4,2,1,20,0,0
83634,-133.333333333333,4,2,1,15,0,0
85348,-133.333333333333,4,2,1,10,0,0
87919,-133.333333333333,4,2,1,5,0,0


[Colours]
Combo1 : 128,0,255
Combo2 : 128,64,64
Combo3 : 255,255,91
Combo4 : 192,192,192
Combo5 : 255,32,255
Combo6 : 94,94,94
Combo7 : 0,118,236
Combo8 : 255,128,255

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Please consider adding it into the mapset. Tell me if you wouldn't like to add in so that I will migrate my diff to another mapset lol
Topic Starter
CXu
Aww yiis <3
Konei
You forgot TV Size :>
Topic Starter
CXu
haha yeah, I know. Need to change the video and mp3 as well xD
KanaRin
Done.

http://puu.sh/4ShB0.7z

Taiko Oni Level 6* .

Edit: Taiko Muzukashii Level 4*.
Topic Starter
CXu
Haven't had too much time to work on this (and the motivation when I actually do have time). Anyhow, I'll see to getting stuff fixed and finding mods soon, so sorry to KanaRin, Climb and Frost for slow-as-hell me ;w;
Frostmourne
npnp

no rush =w=/
KinomiCandy
I decided to be nice. I haven't modded for a while, so let's have a look.
SPOILER
I-It's not like I'm doing this for you... baka. It's just, Little Busters Forever!
[General]

- Disable the "Letterbox during breaks" for the taiko(s).
- Add KanaRin and climbb65588 in the tags.
- GIVE ME CREDITS FOR THE BG, damn you CXu.
[Climbb & Kana's Taiko Oni]

00:22:777 - Add a kat here, then change the 00:23:177 (57) - into a don.
00:31:377 - Add a kat here.
00:37:377 (6) - Change this into a don and add a kat at 00:37:577 -.
00:37:977 - Add a don here.
00:43:777 - Change this into a don and add a kat at 00:43:977 -.
00:45:977 - Add a kat here.
00:53:377 (46) - Change this into a kat and add a don at 00:53:577 -, then move 00:53:777 (47) - to 00:53:877 -.


01:27:062 (169) - You could add a big kat at 01:27:062 (169) -. Don't need to do that though.
Really nice taiko, as expected from Kana and Climbb. Keep on the good work.
I didn't mod Muzukashii since I suck at mapping one myself. But hey, CXu is pro at mapping taiko so no worries. =w=b
kintyan
hi~~ m4m from your queue :3

[Easy]
00:42:807 (2,3) - how about this?

[Normal]
00:00:607 (1,2,3,4) - suggestion http://puu.sh/7Cjjy.jpg - http://puu.sh/7CjjY.jpg
00:07:007 (1,1) - remove nc? i dont know changes pattern :o
00:34:807 (1,2) - swap nc? finish sound cover

[Hard]
00:34:007 (4) - nc, Because melody becomes gradually strong
00:41:007 (3) - blanket http://puu.sh/7CjSJ.jpg
01:19:499 (6) - remove to head whistle or volume down? strange feeling
01:21:321 (7,1) - swap nc

[Insane]
00:03:207 (4,5) - hmm... how about slider return stream? http://puu.sh/7Ck6E.jpg
00:14:807 (3) - ctrl+G and suggestion
SPOILER

00:15:207 (4,1) - swap position
00:15:607 (2) - ctrl+G and blanket, 1gred light move
00:47:807 (7,1) - swap nc, kiai time cover
01:19:178 (6) - suggestion http://puu.sh/7Ckpe.jpg

good luck XD
HabiHolic
video file change please
your video file using 1280x720

[Normal]

00:08:607 (1) - why New combo? Delete please
00:19:807 (1) - This will look better. https://osu.ppy.sh/ss/1434790
00:26:207 (2) - I think 00:26:007 - 00:26:607 after moving here - Reduce the slider 00:27:007 up here - I think'm here to add notes.
00:46:007 (1) - Look strange. https://osu.ppy.sh/ss/1434805

[Hard]

00:19:007 - add whistle?
00:48:207 (2) - ctrl + g?

Good map
Lanturn
Such a long time for this map XD

M4M from your queue hopefully?

[General]

Everything is mostly fine. You should disable Widescreen Support and Letterboxing since you have a video, and no storyboard.

http://vgmdb.net/album/41396
Title: Boys be Smile (TV Size) | Track 3 so it's the official track name.

Tags: MANYO | Arranger, and getting really popular in the music business. Almost a must-have by now.

AIBat:
For Hard:
Snapping
01:19:178 (5) - Unsnapped slider (end).
01:19:499 (6) - Unsnapped slider (end).

Inconsistencies with lead-in time, which I doubt even matters at this point. Why not balance it all anyways just to make it cleaner.

Also the video file size is a bit big. I can't see the dimensions for some odd strange reason, but I'm guessing its within ranking critera? It seems a bit big when I open it with VLC.

[Easy]
  1. 00:00:607 (1) - How about removing the whistle on the tail end? It doesn't seem to be catching as much of the Piano as the head or upcoming notes do.
  2. 00:06:207 (1) - Timing to hit this note is pretty hard to an Easy. How about joining it with the upcoming circle as a slider?
  3. 00:11:007 (2,3) - Try making the tail end of (2) blanket a bit more nicely with the head of (3) if possible | http://puu.sh/7CgR1.jpg
  4. 00:19:407 (3) - Looking at this, It doesn't land on any sounds at all. Maybe just have a circle at 00:19:807 - which lands on the dominant vocals and new measure? | Another option is to rearrange the rhythm and try to have 00:19:207 - as a key note to hit.
  5. 00:23:607 - Can you arrange the patterns around this area so you can hit this key vocal somehow? | http://puu.sh/7Chn3.jpg Just an idea. Something else might work better.
  6. 00:28:207 (3) - Curious to this note as the synth sound happens 1/2 before as well. I guess this might just be for the sake of playability? The only problem is that the (3) hits nothing in the song whatsoever. This is an Easy, so why not just delete it so it doesn't become confusing to newer players.
  7. 00:29:807 (3) - Try dragging the second-to-last node (at 60,64) to around 40,72 to give the circle more of a circle shape. my Coords put you off by 0.02 DS to the next note, but it should be fine.
  8. 00:42:807 (2) - Improve on this blanket? | http://puu.sh/7ChGy.jpg
  9. 00:50:807 (3) - Try a 40-50% soft whistle at the end of this slider? It ends a bit oddly, but it could give off a bit of emphasis to the upcoming red tick notes.
  10. 01:02:007 (4) - NC for consistency with 01:03:807 (1) - ?
Not much else really. For as odd as this music is to follow, it's mapped nicely.

[Normal]
  1. 00:07:007 (1,1) - Try lowering the volume and gradually increasing it for these notes.
  2. 00:22:207 (1) - Maybe flip this slider to give it a bit more feel and flow? | http://puu.sh/7CiRb.jpg
  3. 00:26:207 (2) - As strange as it may be, this slider would sound and play much better if the whole slider was moved back 1/2. You might have to do something with 00:27:407 (3,4) - afterwards to fit the music better.
  4. 00:30:207 (3) - Same with this slider. Oddly it fits to the music perfectly 1/2 back. You'll have to fill the gap at 00:31:807 - afterwards (maybe a 1/2 slider?) but it should play and sound much better.
  5. 00:36:407 (3,4,5,1) - (4,5,1) look really crowded. Try moving (3,4,5) to the right a bit. and then rearranging (5) afterwards to fit nicely between (4,1) | This'll probably require a bit of extra tweaking than what I wrote but it should overall improve the (5)'s positioning and looks.
  6. 00:59:207 (4,5,1) - Try blanketing the (1) on the inside of the (4)? |
  7. 01:03:007 (2) - Try a clap here instead?
[Hard]
  1. 00:07:007 (1,2,3,4) - Like in normal, try lowering the volume for this part, gradually getting louder.
  2. 00:21:407 (1) - Remove the whistle on the end of the slider. There really isn't any piano noise where the slider ends.
  3. 00:23:407 (3,4) - I'll only mention this once, but wouldn't it make a lot more sense to start the slider where the (3)'s tail is? You do this same pattern lots throughout your difficulty and I find it rather odd to play, especially when you follow the vocals as much as you do. This applies for almost all of the upcoming ones as well, as you have lots in your mapset.
  4. 00:34:007 (4) - Maybe try an NC here to be consistent with 00:31:807 (1,2,3) - ?
  5. 00:42:407 (2) - Missing clap? To be consistent with the previous circles in that use this pattern.
  6. 00:58:607 (4,5) - Try Circle, Slider, Circle? It matches the music and vocals better. | http://puu.sh/7CksY.jpg
  7. 01:06:807 (9) - Reduce volume of this clap if possible.
  8. 01:19:178 (5,6) - I was trying to figure out a good solution to this. The best I got was this layout | http://puu.sh/7CjM9.jpg | Basically extend (5) to where (6) is and start the spinner 1/4 after and go to 01:21:321 (7) - so the music gets a fresh start hitting the upcoming (1)
[Frostmourne's Insane]
For the most part, from the early part of the map to where the drums pick up, it feels like you are lacking hitsounds. Try going through the diff again and maybe add some more hitsounds besides the occasional whistle on a new measure? Just seems like this could use a bit more life in the hitsounds area. Even more whistles would do.
  1. 00:01:407 (3) - eh, whistle on head? I know you aren't trying to use too many here, but the violin is pretty powerful at this point
  2. 00:10:207 (8,1) - Swap NC? Pretty powerful new measure on the head to want to NC on a red note.
  3. 00:15:407 (1,2) - This felt a bit strange to jump to. Not asking to change, just thought I'd drop some thoughts I had when playing the map.
  4. 00:35:807 (3,1) - I'm gonna assume there is enough time to see this reverse.. but it really doesn't set a good example for new mappers XD
  5. 00:42:807 (3,4) - this jump feels too forced. With the way you were following vocals earlier, you would expect this to be a 1/1.
Nothing else really. The main thing is maybe trying to add a bit more hitsounding for the early half of the map because it really feels a bit plain with that little amount you currently have.


----

[Muzu]
In all honesty, I was having difficulty trying to figure out what you were following, or what kind of beat you were making up at the start, but it feels so random sometimes that it's really hard to understand for me. My mindset for Taiko is there has to be something to match the music for it to work, which is probably why i can't map Oni's or even Muzu's to some point, but I'll give this a shot.

In the beginning you make up your own beat or at least it seems to be something you made up, as it really doesn't follow vocals or the music, I'm not very fond of this section but it is still playable enough. Then you get to 00:35:007 - and omg, I love this whole section. Very very fun to play! Kiai time onward isn't hard to understand either. I had no issues with it. The ending.. Maybe you can add a few more notes or something? I know it's supposed to be a peaceful outro but it felt like there could be just a little bit more to hit in the section.

I don't really have any modding suggestions as I haven't played Taiko in ages, and haven't modded it in forever. Just a quick test play and my feelings towards it.

I have nothing to say for the Oni. I can't play them and it looks good I guess?

Good luck. The more LB maps the better :)

(Also, pardon my grammar.. Holy crap it's awful. I'm just a bit tired from working earlier, and not getting much sleep last night)
litoluna
hi~
from your queue
[Easy]
  1. 00:42:007 - use D:C1
    I think tick sound D:C1 fit it
  2. 00:44:007 (3) - use D:C1
    reason:00:42:007 -
[Normal]
  1. 00:08:607 (1) - I think don't need NC
    00:07:007 (1,1) - a series of events. and I think bat 1combo end normal diff
  2. 00:30:207 (3) - move 00:30:007 - and 00:31:807 - add note
    vocal follow best fit it.
  3. 00:32:007 (4,5) - select00:32:007 (4) - nazi(x:418 y:131)
    follow 00:30:207 (3) -
  4. 01:10:007 (1) - I think end point the Center as much as one can
  5. 01:24:535 (2,3) - fit Slider. follow vocal :)
[Hard]
  1. 00:25:807 (2) - 1grid right
    00:26:207 (3) - 1grid right and 1grid up
    not lap :) 00:25:407 (1,2) -
  2. 00:41:007 (3) - blanket 00:40:407 (2) -
  3. 01:19:178 (5,6) - follow vocal?
    I think this fit Rhythm. but so difficult... :o
[Insane]
  1. 00:10:207 (8) - NC? and 00:10:807 (1) - remove nc
  2. 00:44:607 (2) - blanket 00:44:207 (1) - ?
    looks fine
    awesome diff :)
sorry poor english :o
Good luck!
keeeeeeko
Hi!
from your queue.

[General]
  1. AudioLeadIn is Inconsistency. E/N/H add 1000.
  2. add (TV size) on song title. http://puu.sh/7CoGr.jpg
[Easy]
  1. 00:40:007 (2) - I think Additions Drum is fit.
  2. 00:42:807 (2) - remove whistle slider end?
  3. 00:44:007 (3) - Sampleset Drum slider body? same as 00:37:607 (3) -
[Normal]
  1. 00:08:607 (1) - I think useless this NC.
  2. 00:19:807 (1) - How about this? http://puu.sh/7CmwS.jpg
  3. 00:29:007 (1) - move to 183:106 is better blanket.
  4. 00:30:007 (3) - move to 00:30:007 - and add slider http://puu.sh/7CmNx.jpg
  5. 00:37:807 (5) - I think Additions Drum slider end and add finish is fit.
  6. 00:41:007 (4) - ^
[Hard]
  1. 01:19:178 (5,6) - I think difficult. And get confused of slidertick sounds. litoluna's suggestion is better.
[Insane]
  1. 00:03:807 (1) - add whitle? cuz piano sound at 00:06:207 -
  2. 00:10:207 (8) - NC
  3. 00:10:807 (1) - remove NC
  4. 00:12:807 (6) - NC. I think same as 00:19:207 (1) - etc.
  5. 00:13:607 (1) - remove NC
  6. 01:16:607 (1) - add whistle slider head

HabiHolic wrote:

video file change please
your video file using 1280x720
No problem! cuz this new Rule. p/2895361

Realy nice mapset!
Good Luck :)
kajiyatta
From your queue.
[General]
I just worry a bit about video size, it's over 20MB and the all mapset has over 24MB. I reconverted this file so if you like it, try to use it.(Of course same dimension)
http://puu.sh/7CnNE.avi
Inconsistence Audio-Lead-In,Widescreen Support,Letterbox.(Maybe some modders already said, so I don't say much)
[Easy]
Placement
00:29:407(2) Move this note like a picture? I suppose it would be nice flow than current one.
Rhythm
00:53:207 Add a note here. Just generally plays better, as they'll all be 1/1 apart for newbie.
01:23:464(1,2) You put a 1/1 rhythm on previous (1,2,3), so I just suppose you can do same thing on here. You didn't take a vocal on previous but instrumental, so keep this rhythm better for newbie.
Hit Sound
00:03:207(3) Same as Normal.
00:34:007(2) Remove finish at end, it sound noisy. And not added in other diffs.
00:37:607(3,1) These tick sounds noisy and botherd, try to remove some of them?
[Normal]
Rhythm
00:30:207(3) Why you get a 1/1 spacing on here? You did 1/2 rhythm in previous but on here, you didn't. For consistence and music, you can do same rhythm better.
Hit Sound
00:03:207(4) Add a whistle at head, for normal you can add a hit-sound for constant rhythm for newbie, and it helps when they hit notes.
01:06:807(1) Remove finish at head, the actual finish should be 01:07:007.
[Hard]
Placement
00:00:607(1,2) For the first note, it looks a bit ugly bezier slider like old mapset. I just suggest you make these sliders more circling. e.g.)
Rhythm
01:19:178(5) This 1/6 rhythm appeared suddenly and there is no similar pattern in this diff so I suppose 1/4 rhythm would be better for Hard. It isn't necessary to pick this kind of vocal imo.
01:19:499(6) Extend this slider to 01:20:464. Same a s reason on avobe.
Hit Sound
00:14:207(3) Is this whistle really necessary on the end? I don't listen to any following sound here.
00:26:207(3) ^
00:41:007(3) Remove clap on head, then add clap on end to follow the proper instrumental.
[Insane]
Placement
00:38:007(4) You can stack this note at (3) not (5), the emphasized instrumental is on (5) so get the spacing from (4) to (5) is suitable for music.
01:05:007(3) I don't agree to stack this note on the end of slider, it would be stop the flow imo. So move it at 416:232 or by your own.
Rhythm
00:03:807(1) The beginning of the spinner should be at 00:03:707 I suppose.
Hit Sound
00:03:807(1) Add whistle here to follow the instrumental.
01:10:107(1) How about adding a decrescendo like 80%→70%→... on the spinner? I suppose 80% of bonus sound is a bit loudly.

Good Luck.
Satellite
Hi CXu , Frost! from your queue ~

[General]
  1. remove check Widescreen Support. because, not make Storyboard.
  2. remove check Letterbox during breaks. because,this mapset not breaktime.
  3. AudioLeadin + 1000ms on Easy Normal Hard.
[Easy]
  1. many long slider map. I guess AR+1 fit. try this.
  2. 00:03:207 (3) - add whistle on slider head.
  3. 00:21:207 (2) - ^
  4. 00:23:807 (3) - add whistle on slider end.
  5. 00:28:207 (3) - add whislte you forget whistle here. because same as 00:16:207 (3) - this point :P
  6. 00:44:007 (3) - add whistle on slider head.
  7. 00:45:407 (1) - remove finish on slider end.
  8. 01:08:807 (3) - Humm. I think slider end remove clap. add finish better.
  9. 01:17:464 (1) - add whistle on slider end.
  10. 01:19:178 (2) - ^
[Normal]
  1. 00:03:207 (4) - add whistle on head.
  2. 00:08:607 (1) - remove Nc. not need Nc here.
  3. 00:17:407 (2) - add whistle on slider end.
  4. 00:19:207 (4) - add whistle on slider head, you forget whistle?
  5. 00:20:407 (2) - add whistle.
  6. 00:27:607 (4) - remove whistle.
  7. 00:28:007 (5) - add whistle on slider head.
  8. 00:30:207 (3,4) - More better rhythm,follow with lyrics,like this.
  9. 00:33:207 (1) - Humm.. Try an arrange like this.
[Hard]
  1. I want to AR+1...
  2. 00:07:007 (1,2,3,4) - A gradual increase in Volume would feel much better.
  3. 00:11:407 (4) - add whistle on slider end.
  4. 00:15:607 (6) - remove whistle. better.
  5. 00:17:807 (4) - same as 00:11:407 (4) - here.
  6. 00:23:407 (3) - ^
  7. 00:27:607 (6) - same as 00:15:607 (6) -here.
  8. 00:28:007 (7) - add whistle on slider head.
  9. 00:29:807 (4) - same as 00:11:407 (4) - here.
  10. 01:19:178 (5,6) - un snapped? pls check this slider.
[Frostmourne's Insane]
  1. 00:02:807 (3) - add whistle. I think fit this :3
  2. 00:03:807 (1) - ^
  3. 00:07:007 - volume15% really small. please volume up10%~
  4. 01:05:007 (3) - Move x440 y140. try to jump here.
  5. 01:13:407 - remove break time? i think not use :3
  6. 00:10:807 - ~ 00:33:607 - I think more need whistle... Please do you think :3
GL~ :)
Frostmourne
Thanks

Frostmourne's Insane
osu file format v12

[General]
AudioFilename: boisubiisumairu.mp3
AudioLeadIn: 1000
PreviewTime: 33207
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 35167,76767
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.3

[Metadata]
Title:Boys be Smile
TitleUnicode:Boys be Smile
Artist:Suzuyu
ArtistUnicode:鈴湯
Creator:CXu
Version:Frostmourne's Insane
Source:リトルバスターズ!~Refrain~
Tags:Little Busters! LB! KEY Maeda Jun don't cry natsume kyousuke rin naoe riki ritoru basutaazu! inohara masato miyazawa kengo tv size JC Staff Frostmourne KanaRin climbb65588
BeatmapID:313253
BeatmapSetID:120431

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"boisubiisumairu.avi"
0,0,"BG.jpg",0,0
//Break Periods
2,73607,75857
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
607,400,4,2,1,30,1,0
607,-133.333333333333,4,2,1,30,0,0
2007,-133.333333333333,4,2,1,40,0,0
6207,-133.333333333333,4,2,1,10,0,0
7007,-133.333333333333,4,2,1,15,0,0
8607,-133.333333333333,4,2,1,25,0,0
9807,-133.333333333333,4,2,1,32,0,0
10207,-133.333333333333,4,2,1,40,0,0
10307,-133.333333333333,4,2,1,30,0,0
22207,400,4,2,1,40,1,0
22207,-133.333333333333,4,2,1,40,0,0
31807,-133.333333333333,4,2,1,45,0,0
34007,-133.333333333333,4,2,1,55,0,0
35007,-133.333333333333,4,2,1,65,0,0
47207,-133.333333333333,4,2,1,40,0,0
47807,-100,4,2,1,80,0,1
70207,-100,4,2,1,70,0,1
71007,-100,4,2,1,60,0,1
71807,-100,4,2,1,50,0,1
72607,-100,4,2,1,40,0,1
73407,-133.333333333333,4,2,1,30,0,0
76607,428.571428571429,4,2,1,30,1,0
76607,-133.333333333333,4,2,1,30,0,0
80035,-133.333333333333,4,2,1,20,0,0
83464,-133.333333333333,4,2,1,15,0,0
85178,-133.333333333333,4,2,1,10,0,0
87749,-133.333333333333,4,2,1,5,0,0


[Colours]
Combo1 : 128,0,255
Combo2 : 128,64,64
Combo3 : 255,255,91
Combo4 : 192,192,192
Combo5 : 255,32,255
Combo6 : 94,94,94
Combo7 : 0,118,236
Combo8 : 255,128,255

[HitObjects]
115,103,607,6,0,B|179:143|255:115|255:115,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
312,76,1207,1,0,0:0:0:0:
364,124,1407,2,0,L|344:284,1,142.500005435944
304,324,2007,5,2,0:0:0:0:
80,276,2407,1,0,0:0:0:0:
296,192,2807,1,0,0:0:0:0:
72,140,3207,1,0,0:0:0:0:
288,60,3607,1,2,0:0:0:0:
256,192,3807,12,2,6207,0:0:0:0:
428,100,7007,6,0,L|420:192,1,71.2500027179719
404,240,7407,1,2,0:0:0:0:
304,36,7807,2,0,L|296:128,1,71.2500027179719
280,176,8207,1,2,0:0:0:0:
84,284,8607,6,0,L|92:192,1,71.2500027179719
128,128,9007,1,2,0:0:0:0:
208,348,9407,2,0,L|216:256,1,71.2500027179719
256,192,9807,1,2,0:0:0:0:
261,175,9907,1,0,0:0:0:0:
265,157,10007,1,2,0:0:0:0:
266,139,10107,1,0,0:0:0:0:
263,121,10207,2,0,B|192:80|126:129|126:129,1,142.500005435944,4|0,0:0|0:0,0:0:0:0:
76,188,10807,5,0,0:0:0:0:
76,188,11007,2,0,L|52:40,1,142.500005435944,0|0,0:0|0:0,0:0:0:0:
132,36,11607,2,0,L|154:176,1,142.500005435944,0|0,0:0|0:0,0:0:0:0:
152,256,12207,1,0,0:0:0:0:
84,296,12407,1,0,0:0:0:0:
324,352,12807,1,0,0:0:0:0:
324,352,13007,2,0,B|364:288|336:212|336:212,1,142.500005435944,0|2,0:0|0:0,0:0:0:0:
336,136,13607,6,0,L|488:104,2,142.500005435944
260,112,14607,1,0,0:0:0:0:
196,156,14807,2,0,B|172:120|188:80|188:80,1,71.2500027179719
244,36,15207,1,0,0:0:0:0:
260,112,15407,5,0,0:0:0:0:
129,198,15607,2,0,P|109:134|117:54,1,142.500005435944
320,56,16207,1,0,0:0:0:0:
192,320,16607,6,0,P|212:256|204:176,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
129,198,17207,1,0,0:0:0:0:
56,228,17407,2,0,P|36:164|44:84,1,142.500005435944
120,100,18007,2,0,B|198:89|177:114|268:100,1,142.500005435944
316,156,18607,1,0,0:0:0:0:
280,26,18807,1,0,0:0:0:0:
376,272,19207,6,0,B|302:299|236:256|236:256,1,142.500005435944
239,178,19807,1,2,0:0:0:0:
316,156,20007,2,0,B|332:120|320:84|320:84,1,71.2500027179719
392,53,20407,2,0,P|402:121|384:198,1,142.500005435944
120,331,21207,5,0,0:0:0:0:
52,292,21407,2,0,P|70:271|90:258,2,47.5000018119813,2|0|0,0:0|0:0|0:0,0:0:0:0:
37,205,21807,2,0,P|61:191|84:186,2,47.5000018119813,2|0|0,0:0|0:0|0:0,0:0:0:0:
37,205,22207,2,0,B|-4:132|32:64,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
192,264,23007,6,0,L|340:250,1,142.500005435944
344,328,23607,2,0,L|202:341,1,142.500005435944
126,319,24207,1,0,0:0:0:0:
54,350,24407,2,0,B|18:282|47:211|47:211,1,142.500005435944
96,148,25007,2,0,L|32:104,1,71.2500027179719
168,188,25407,5,2,0:0:0:0:
168,188,25607,2,0,B|205:120|173:44|173:44,2,142.500005435944,0|0|0,0:0|0:0|0:0,0:0:0:0:
204,260,26607,1,0,0:0:0:0:
204,260,26807,2,0,L|356:260,1,142.500005435944
420,228,27407,1,0,0:0:0:0:
420,228,27607,2,0,B|460:300|424:368|424:368,1,142.500005435944,0|0,0:0|0:0,0:0:0:0:
352,336,28207,1,0,0:0:0:0:
40,136,28607,6,0,L|186:107,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
420,228,29407,2,0,B|346:256|277:220|277:220,1,142.500005435944
207,340,30007,2,0,B|217:261|284:220|284:220,1,142.500005435944
408,144,30607,1,0,0:0:0:0:
408,144,30807,1,0,0:0:0:0:
184,48,31207,2,0,B|232:48|232:48|276:36|276:36|328:36,1,142.500005435944
328,116,31807,5,2,0:0:0:0:
328,116,32007,2,0,B|279:116|279:116|235:128|235:128|187:128,1,142.500005435944
140,336,32807,2,0,B|195:278|183:203|183:203,1,142.500005435944,0|0,0:0|0:0,0:0:0:0:
96,96,33407,1,2,0:0:0:0:
43,224,33607,6,0,L|187:205,1,142.500005435944,0|0,0:0|1:0,0:0:0:0:
204,200,34107,1,0,1:0:0:0:
224,196,34207,1,4,1:2:0:0:
348,136,34407,1,2,0:0:0:0:
316,232,34607,1,4,3:0:0:0:
412,212,34807,1,0,0:0:0:0:
328,47,35007,6,0,L|185:57,1,142.500005435944,4|0,1:0|0:0,0:0:0:0:
112,100,35607,1,0,0:0:0:0:
189,139,35807,2,0,B|267:134,1,71.2500027179719,0|2,1:0|0:0,0:0:0:0:
188,280,36407,6,0,B|177:202|202:223|188:132,2,142.500005435944,4|0|0,1:2|0:0|1:0,0:0:0:0:
232,352,37407,2,0,L|303:346,1,71.2500027179719,0|2,1:0|2:0,0:0:0:0:
362,251,37807,1,4,3:0:0:0:
428,343,38007,1,2,0:0:0:0:
428,343,38207,2,0,B|472:284|452:204|452:204,1,142.500005435944,4|2,1:0|0:0,0:0:0:0:
420,128,38807,5,0,0:0:0:0:
420,128,39007,2,0,L|260:112,1,142.500005435944,0|2,1:0|0:0,0:0:0:0:
224,180,39607,2,0,B|184:244|204:324|204:324,2,142.500005435944,4|0|0,1:2|0:0|0:0,0:0:0:0:
296,224,40607,2,0,L|420:224,1,106.875004076958,0|0,1:0|1:0,0:0:0:0:
424,224,41007,1,8,3:0:0:0:
416,320,41207,1,2,0:0:0:0:
416,320,41407,2,0,L|272:320,1,142.500005435944,4|0,1:0|0:0,0:0:0:0:
120,244,42007,5,0,1:0:0:0:
192,292,42207,2,0,B|228:236|208:152|208:152,1,142.500005435944,0|2,1:0|0:0,0:0:0:0:
164,80,42807,2,0,L|4:96|4:96,2,142.500005435944,4|0|0,1:2|0:0|1:0,0:0:0:0:
288,208,43807,1,0,1:0:0:0:
356,44,44007,1,2,1:2:0:0:
288,100,44207,6,0,B|266:66|272:28|272:28,1,71.2500027179719,0|2,0:0|1:2,0:0:0:0:
360,158,44607,2,0,L|200:150,1,142.500005435944,4|2,1:0|0:0,0:0:0:0:
76,88,45207,1,0,0:0:0:0:
76,88,45407,2,0,B|44:156|76:228|76:228,1,142.500005435944,4|2,1:0|0:0,0:0:0:0:
256,340,46007,1,4,1:2:0:0:
256,340,46607,6,0,L|280:264,1,71.2500027179719,8|0,3:0|0:0,0:0:0:0:
230,115,47007,1,4,1:0:0:0:
279,183,47207,5,8,0:0:0:0:
303,157,47307,1,8,0:0:0:0:
314,123,47407,1,8,0:0:0:0:
311,87,47507,1,8,0:0:0:0:
293,56,47607,1,8,0:0:0:0:
262,38,47707,1,8,0:0:0:0:
227,29,47807,2,0,L|124:39,1,95,4|0,1:0|0:0,0:0:0:0:
56,132,48207,6,0,L|160:148,1,95,8|0,0:0|0:0,0:0:0:0:
230,115,48607,2,0,B|262:211|214:299|214:299,1,190,0|8,0:0|0:0,0:0:0:0:
148,356,49207,2,0,L|54:346,1,95,0|0,0:0|0:0,0:0:0:0:
56,260,49607,5,0,0:0:0:0:
132,224,49807,1,8,0:0:0:0:
204,272,50007,2,0,B|312:304|392:248|392:248,1,190
340,180,50607,2,0,B|312:132|340:80|340:80,1,95,8|0,0:0|0:0,0:0:0:0:
412,132,51007,5,2,0:0:0:0:
412,132,51207,1,2,0:0:0:0:
272,24,51407,1,10,0:0:0:0:
272,24,51607,1,2,0:0:0:0:
152,136,51807,2,0,L|144:36,2,95,0|2|8,0:0|0:0|0:0,0:0:0:0:
176,300,52407,6,0,B|210:258|201:207|201:207,1,95,2|0,0:0|0:0,0:0:0:0:
52,116,52807,2,0,B|17:157|26:208|26:208,1,95,2|8,0:0|0:0,0:0:0:0:
112,360,53207,1,2,0:0:0:0:
112,360,53407,1,0,0:0:0:0:
176,300,53607,6,0,L|292:316,1,95,0|8,0:0|0:0,0:0:0:0:
420,248,54007,2,0,L|325:235,1,95,0|0,0:0|0:0,0:0:0:0:
208,124,54407,2,0,L|324:140,1,95,2|10,0:0|0:0,0:0:0:0:
452,72,54807,2,0,L|357:59,1,95,2|0,0:0|0:0,0:0:0:0:
136,72,55207,2,0,B|111:116|126:163|126:163,1,95,0|8,0:0|0:0,0:0:0:0:
336,300,55607,6,0,L|220:316,1,95,0|0,0:0|0:0,0:0:0:0:
92,248,56007,2,0,L|187:235,1,95,2|10,0:0|0:0,0:0:0:0:
304,124,56407,2,0,L|188:140,1,95,2|8,0:0|0:0,0:0:0:0:
136,72,56807,1,8,0:0:0:0:
136,72,56907,1,8,0:0:0:0:
136,72,57007,1,8,0:0:0:0:
220,20,57207,1,8,0:0:0:0:
100,156,57407,6,0,B|47:133|46:78|46:78,1,95,4|0,1:0|0:0,0:0:0:0:
136,72,57807,1,8,0:0:0:0:
216,168,58007,1,0,0:0:0:0:
216,168,58207,2,0,P|231:245|203:357,1,190,0|8,0:0|0:0,0:0:0:0:
52,304,58807,2,0,B|88:272|148:280|148:280,1,95
316,300,59207,5,0,0:0:0:0:
316,300,59407,1,8,0:0:0:0:
388,344,59607,2,0,B|417:298|389:250|389:250,1,95
224,73,60007,2,0,L|216:169,1,95,0|8,0:0|0:0,0:0:0:0:
252,348,60407,2,0,B|200:360|164:320|164:320,1,95,0|2,0:0|0:0,0:0:0:0:
232,264,60807,5,2,0:0:0:0:
84,340,61007,1,10,0:0:0:0:
232,264,61207,1,2,0:0:0:0:
76,252,61407,1,0,0:0:0:0:
232,264,61607,2,0,B|272:229|261:169|261:169,1,95,2|8,0:0|0:0,0:0:0:0:
156,96,62007,6,0,L|179:200,1,95,2|0,0:0|0:0,0:0:0:0:
87,31,62407,2,0,B|51:71|67:123|67:123,1,95,2|8,0:0|0:0,0:0:0:0:
84,340,62807,2,0,B|189:332,1,95,2|0,0:0|0:0,0:0:0:0:
232,264,63207,2,0,B|272:297|264:352|264:352,2,95,2|8|0,0:0|0:0|0:0,0:0:0:0:
148,240,63807,5,2,0:0:0:0:
228,100,64007,1,2,0:0:0:0:
148,240,64207,1,10,0:0:0:0:
144,72,64407,1,2,0:0:0:0:
148,240,64607,1,0,0:0:0:0:
60,100,64807,2,0,P|59:149|84:202,1,95,2|8,0:0|0:0,0:0:0:0:
88,324,65207,6,0,B|184:344|272:284|272:284,1,190,2|2,0:0|0:0,0:0:0:0:
320,216,65807,1,8,0:0:0:0:
272,384,66007,1,10,0:0:0:0:
272,384,66107,1,8,0:0:0:0:
272,384,66207,1,8,0:0:0:0:
232,204,66407,5,12,0:0:0:0:
344,304,66607,1,8,3:0:0:0:
188,324,66807,1,2,0:0:0:0:
288,124,67007,1,4,1:0:0:0:
288,124,67407,5,0,0:0:0:0:
220,256,67607,1,4,3:0:0:0:
200,108,67807,1,8,0:0:0:0:
300,212,68007,1,8,0:0:0:0:
300,212,68107,1,8,0:0:0:0:
300,212,68207,1,8,0:0:0:0:
152,188,68407,5,12,0:0:0:0:
144,180,68807,5,8,3:0:0:0:
136,172,69207,5,12,0:0:0:0:
128,164,69607,5,4,3:0:0:0:
120,156,70007,5,4,1:0:0:0:
256,192,70107,12,0,73407,0:0:0:0:
416,216,76607,6,0,B|344:200|272:232|272:232,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
232,296,77249,2,0,L|152:296,1,71.2500027179719,0|2,0:0|0:0,0:0:0:0:
82,294,77678,2,0,B|39:227|56:156|56:156,2,142.500005435944,0|0|0,0:0|0:0|0:0,0:0:0:0:
156,268,78749,1,0,0:0:0:0:
224,320,78964,1,0,0:0:0:0:
224,320,79178,2,0,B|302:331|281:306|372:320,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
168,104,80035,6,0,L|184:24,2,71.2500027179719,2|0|0,0:0|0:0|0:0,0:0:0:0:
212,168,80678,1,0,0:0:0:0:
84,136,80892,2,0,L|100:56,2,71.2500027179719,2|0|0,0:0|0:0|0:0,0:0:0:0:
137,194,81535,1,0,0:0:0:0:
212,168,81749,6,0,L|356:168,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
424,128,82392,1,0,0:0:0:0:
424,128,82607,1,2,0:0:0:0:
344,328,83035,1,0,0:0:0:0:
104,192,83464,6,0,P|92:128|116:40,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
184,36,84107,2,0,L|336:36,2,142.500005435944
256,192,85178,12,0,87749,0:0:0:0:
Topic Starter
CXu
Sheryl

Sheryl wrote:

hi~~ m4m from your queue :3 - Yo!

[Easy]
00:42:807 (2,3) - how about this? - lol how to ugly blanket. Fixed.

[Normal]
00:00:607 (1,2,3,4) - suggestion http://puu.sh/7Cjjy.jpg - http://puu.sh/7CjjY.jpg - Did the first. Want to keep the second since I feel the combo goes too straight up otherwise.
00:07:007 (1,1) - remove nc? i dont know changes pattern :o - Noooo clue why it's there. Fixed.
00:34:807 (1,2) - swap nc? finish sound cover - I didn't want the stack to have different colors, so no change.

[Hard]
00:34:007 (4) - nc, Because melody becomes gradually strong - I think this combo works well as it is, since the vocals are on the same phase.
00:41:007 (3) - blanket http://puu.sh/7CjSJ.jpg - Fixed.
01:19:499 (6) - remove to head whistle or volume down? strange feeling - Removed whistle.
01:21:321 (7,1) - swap nc - 01:21:749 - Is where the vocals end, so I think the current NC works well.

good luck XD

HabiHolic

HabiHolic wrote:

video file change please
your video file using 1280x720 - This has recently become rankable ;) p/2895361

[Normal]

00:08:607 (1) - why New combo? Delete please - Yeah done.
00:19:807 (1) - This will look better. https://osu.ppy.sh/ss/1434790 - Did stuff.
00:26:207 (2) - I think 00:26:007 - 00:26:607 after moving here - Reduce the slider 00:27:007 up here - I think'm here to add notes. - Same as 00:13:407 (1,2) - , so I think it works fine.
00:46:007 (1) - Look strange. https://osu.ppy.sh/ss/1434805 - Changed a bit on it, I don't want to use a regular slider though.

[Hard]

00:19:007 - add whistle? - Sounds weird to me for some reason, so no change.
00:48:207 (2) - ctrl + g? - Don't really want jumps :P

Good map

Lanturn

Lanturn wrote:

Such a long time for this map XD - Much lazy.

M4M from your queue hopefully?

[General]

Everything is mostly fine. You should disable Widescreen Support and Letterboxing since you have a video, and no storyboard. - Well sure.

http://vgmdb.net/album/41396
Title: Boys be Smile (TV Size) | Track 3 so it's the official track name. - Yeah, official stuff weren't out when I uploaded this.

Tags: MANYO | Arranger, and getting really popular in the music business. Almost a must-have by now. - ok.

AIBat:
For Hard:
Snapping
01:19:178 (5) - Unsnapped slider (end). - They're trying to follow some vocals or piano or whatever. I'll look into this part.
01:19:499 (6) - Unsnapped slider (end).

Inconsistencies with lead-in time, which I doubt even matters at this point. Why not balance it all anyways just to make it cleaner. - whynot.

Also the video file size is a bit big. I can't see the dimensions for some odd strange reason, but I'm guessing its within ranking critera? It seems a bit big when I open it with VLC. - I encoded it from the BD source, so yeah. Also it's 720p, which is now allowed.

[Easy]
  1. 00:00:607 (1) - How about removing the whistle on the tail end? It doesn't seem to be catching as much of the Piano as the head or upcoming notes do. - I'm following the violin more I guess for this (if that's even a violin, I have no clue). Keeping this, as I find it sounding empty without it.
  2. 00:06:207 (1) - Timing to hit this note is pretty hard to an Easy. How about joining it with the upcoming circle as a slider? - Really? I don't really think it's that hard. I'll change it if more people think so though.
  3. 00:11:007 (2,3) - Try making the tail end of (2) blanket a bit more nicely with the head of (3) if possible | http://puu.sh/7CgR1.jpg - Sure.
  4. 00:19:407 (3) - Looking at this, It doesn't land on any sounds at all. Maybe just have a circle at 00:19:807 - which lands on the dominant vocals and new measure? | Another option is to rearrange the rhythm and try to have 00:19:207 - as a key note to hit. - Did some remapping. Hopefully works better.
  5. 00:23:607 - Can you arrange the patterns around this area so you can hit this key vocal somehow? | http://puu.sh/7Chn3.jpg Just an idea. Something else might work better. - I don't know, for some reason I find skipping this vocal fine.
  6. 00:28:207 (3) - Curious to this note as the synth sound happens 1/2 before as well. I guess this might just be for the sake of playability? The only problem is that the (3) hits nothing in the song whatsoever. This is an Easy, so why not just delete it so it doesn't become confusing to newer players. - Sure.
  7. 00:29:807 (3) - Try dragging the second-to-last node (at 60,64) to around 40,72 to give the circle more of a circle shape. my Coords put you off by 0.02 DS to the next note, but it should be fine. - ^
  8. 00:42:807 (2) - Improve on this blanket? | http://puu.sh/7ChGy.jpg - Done.
  9. 00:50:807 (3) - Try a 40-50% soft whistle at the end of this slider? It ends a bit oddly, but it could give off a bit of emphasis to the upcoming red tick notes. - Huh sure why not.
  10. 01:02:007 (4) - NC for consistency with 01:03:807 (1) - ? - Well, no NC gives consistency wtih 00:50:807 (3) -
Not much else really. For as odd as this music is to follow, it's mapped nicely.

[Normal]
  1. 00:07:007 (1,1) - Try lowering the volume and gradually increasing it for these notes. - Sure.
  2. 00:22:207 (1) - Maybe flip this slider to give it a bit more feel and flow? | http://puu.sh/7CiRb.jpg - I thinkt he way these sliders are now looks and feels a bit gentler, since it's a smoother curve, so no chagne.
  3. 00:26:207 (2) - As strange as it may be, this slider would sound and play much better if the whole slider was moved back 1/2. You might have to do something with 00:27:407 (3,4) - afterwards to fit the music better. - Same rhythm as 00:13:407 (1,2) - , following piano, so keeping for consistency.
  4. 00:30:207 (3) - Same with this slider. Oddly it fits to the music perfectly 1/2 back. You'll have to fill the gap at 00:31:807 - afterwards (maybe a 1/2 slider?) but it should play and sound much better. - Yeah, which would also be consistent I guess. So changed.
  5. 00:36:407 (3,4,5,1) - (4,5,1) look really crowded. Try moving (3,4,5) to the right a bit. and then rearranging (5) afterwards to fit nicely between (4,1) | This'll probably require a bit of extra tweaking than what I wrote but it should overall improve the (5)'s positioning and looks. - Moved things a little, but idk if you think it looks better or not.
  6. 00:59:207 (4,5,1) - Try blanketing the (1) on the inside of the (4)? | - I slightly improved the curve of (4), but I'm not blanketting it more than making (5,1) blanket (4) as a complete curve.
  7. 01:03:007 (2) - Try a clap here instead? - tbh, I prefer what it is atm.
[Hard]
  1. 00:07:007 (1,2,3,4) - Like in normal, try lowering the volume for this part, gradually getting louder. - Done.
  2. 00:21:407 (1) - Remove the whistle on the end of the slider. There really isn't any piano noise where the slider ends. - Done.
  3. 00:23:407 (3,4) - I'll only mention this once, but wouldn't it make a lot more sense to start the slider where the (3)'s tail is? You do this same pattern lots throughout your difficulty and I find it rather odd to play, especially when you follow the vocals as much as you do. This applies for almost all of the upcoming ones as well, as you have lots in your mapset. - Yeah, it's just how I decided to map this song.
  4. 00:34:007 (4) - Maybe try an NC here to be consistent with 00:31:807 (1,2,3) - ? - That one has NC just because it kinda sounds different from previous similar parts. here, the combo is the same vocal line, so it works better without NC imo.
  5. 00:42:407 (2) - Missing clap? To be consistent with the previous circles in that use this pattern. - No drum in the song here, which is why this one doesn't have a clap.
  6. 00:58:607 (4,5) - Try Circle, Slider, Circle? It matches the music and vocals better. | http://puu.sh/7CksY.jpg - I know what you mean, but it's just how I chose to map the song really. Same as 00:49:407 (5,6) -
  7. 01:06:807 (9) - Reduce volume of this clap if possible. - Hmm, I don't really hear anything indicating that this clap should have lower volume.
  8. 01:19:178 (5,6) - I was trying to figure out a good solution to this. The best I got was this layout | http://puu.sh/7CjM9.jpg | Basically extend (5) to where (6) is and start the spinner 1/4 after and go to 01:21:321 (7) - so the music gets a fresh start hitting the upcoming (1) - I'll check with the mods further down, or come up with something.
Good luck. The more LB maps the better :)

(Also, pardon my grammar.. Holy crap it's awful. I'm just a bit tired from working earlier, and not getting much sleep last night)

litoluna

litoluna wrote:

hi~ - Yo!
from your queue
[Easy]
  1. 00:42:007 - use D:C1 - Done both.
    I think tick sound D:C1 fit it
  2. 00:44:007 (3) - use D:C1
    reason:00:42:007 -
[Normal]
  1. 00:08:607 (1) - I think don't need NC - Fixed.
    00:07:007 (1,1) - a series of events. and I think bat 1combo end normal diff
  2. 00:30:207 (3) - move 00:30:007 - and 00:31:807 - add note
    vocal follow best fit it. - Done.
  3. 00:32:007 (4,5) - select00:32:007 (4) - nazi(x:418 y:131)
    follow 00:30:207 (3) - - This part has been changed because of some remapping.
  4. 01:10:007 (1) - I think end point the Center as much as one can - This should be fine imo.
  5. 01:24:535 (2,3) - fit Slider. follow vocal :) - yeah, a slider might be better. Changed.
[Hard]
  1. 00:25:807 (2) - 1grid right - Well sure.
    00:26:207 (3) - 1grid right and 1grid up
    not lap :) 00:25:407 (1,2) -
  2. 00:41:007 (3) - blanket 00:40:407 (2) - - Fixed.
  3. 01:19:178 (5,6) - follow vocal? - I'll just go with more standard rhythm.
    I think this fit Rhythm. but so difficult... :o
sorry poor english :o
Good luck!

keeeeeeko

keeeeeeko wrote:

Hi! - Yo!
from your queue.

[General]
  1. AudioLeadIn is Inconsistency. E/N/H add 1000. - Changed everything to 0 since there is automatic lead-in now.
  2. add (TV size) on song title. http://puu.sh/7CoGr.jpg - Fixed.
[Easy]
  1. 00:40:007 (2) - I think Additions Drum is fit. - Done all.
  2. 00:42:807 (2) - remove whistle slider end?
  3. 00:44:007 (3) - Sampleset Drum slider body? same as 00:37:607 (3) -
[Normal]
  1. 00:08:607 (1) - I think useless this NC. - Changed.
  2. 00:19:807 (1) - How about this? http://puu.sh/7CmwS.jpg - Yea, did something similar.
  3. 00:29:007 (1) - move to 183:106 is better blanket. - Done.
  4. 00:30:007 (3) - move to 00:30:007 - and add slider http://puu.sh/7CmNx.jpg - Did somethign similar.
  5. 00:37:807 (5) - I think Additions Drum slider end and add finish is fit. - Current hitsounds fit as they are, and I think using drums here would make the map sound inconsistent, so no change.
  6. 00:41:007 (4) - ^
[Hard]
  1. 01:19:178 (5,6) - I think difficult. And get confused of slidertick sounds. litoluna's suggestion is better. - Simplified this.
Realy nice mapset!
Good Luck :)

kajiyatta

kajiyatta wrote:

From your queue.
[General]
I just worry a bit about video size, it's over 20MB and the all mapset has over 24MB. I reconverted this file so if you like it, try to use it.(Of course same dimension) - It was intentional, since it was encoded from the BD. The limit is like 25mb anyway, so there shouldn't really be a problem.
http://puu.sh/7CnNE.avi
Inconsistence Audio-Lead-In,Widescreen Support,Letterbox.(Maybe some modders already said, so I don't say much) - Yeah, these have been fixed.
[Easy]
Placement
00:29:407(2) Move this note like a picture? I suppose it would be nice flow than current one. - I guess. I was thinking about the slight blanektthing, but yeah, the flow does feel better like this. Changed.
Rhythm
00:53:207 Add a note here. Just generally plays better, as they'll all be 1/1 apart for newbie. - Yeah, I agree.
01:23:464(1,2) You put a 1/1 rhythm on previous (1,2,3), so I just suppose you can do same thing on here. You didn't take a vocal on previous but instrumental, so keep this rhythm better for newbie. - I'd like to keep this part, as it's more consistent with the other diffs, following vocals right at the end. And I don't think it's that bad anyway.
Hit Sound
00:03:207(3) Same as Normal. - Yeah there's a whistle.
00:34:007(2) Remove finish at end, it sound noisy. And not added in other diffs. - no clue why it's there.
00:37:607(3,1) These tick sounds noisy and botherd, try to remove some of them? - Same hitsounds as in Normal and Hard. I think it's fine.
[Normal]
Rhythm
00:30:207(3) Why you get a 1/1 spacing on here? You did 1/2 rhythm in previous but on here, you didn't. For consistence and music, you can do same rhythm better. - This part has been fixed.
Hit Sound
00:03:207(4) Add a whistle at head, for normal you can add a hit-sound for constant rhythm for newbie, and it helps when they hit notes. - Sure.
01:06:807(1) Remove finish at head, the actual finish should be 01:07:007. - Well, you're right, but it is still where the next phase begins, so it's odd to not mark that in some way, so I'm keeping the finish.
[Hard]
Placement
00:00:607(1,2) For the first note, it looks a bit ugly bezier slider like old mapset. I just suggest you make these sliders more circling. e.g.) - They're intentional. I play around with different curvy sliders in this map, so I'd like to keep them as-is.
Rhythm
01:19:178(5) This 1/6 rhythm appeared suddenly and there is no similar pattern in this diff so I suppose 1/4 rhythm would be better for Hard. It isn't necessary to pick this kind of vocal imo. - Yeah, I've changed this part.
01:19:499(6) Extend this slider to 01:20:464. Same a s reason on avobe. - ^
Hit Sound
00:14:207(3) Is this whistle really necessary on the end? I don't listen to any following sound here. - Piano. I think it works well.
00:26:207(3) ^ - Changed this part a bit.
00:41:007(3) Remove clap on head, then add clap on end to follow the proper instrumental. - Done.

Good Luck.

Satellite

Satellite wrote:

Hi CXu , Frost! from your queue ~ - Hi!

[General]
  1. remove check Widescreen Support. because, not make Storyboard.
  2. remove check Letterbox during breaks. because,this mapset not breaktime.
  3. AudioLeadin + 1000ms on Easy Normal Hard.
    ^These have been fixed.
[Easy]
  1. many long slider map. I guess AR+1 fit. try this. - Sure.
  2. 00:03:207 (3) - add whistle on slider head. - yeah.
  3. 00:21:207 (2) - ^ - Changed this part xd
  4. 00:23:807 (3) - add whistle on slider end. - These whistles are following piano, and there's no piano on the end here, so no change.
  5. 00:28:207 (3) - add whislte you forget whistle here. because same as 00:16:207 (3) - this point :P - The other one has whistle 00:29:407 - , not 00:17:807 - so it's coinsistent.
  6. 00:44:007 (3) - add whistle on slider head. - Added.
  7. 00:45:407 (1) - remove finish on slider end. - There is a clear cymbal sound in the song, so I'll leave the finish there.
  8. 01:08:807 (3) - Humm. I think slider end remove clap. add finish better. - No cymbals on (3), so leaving claps there.
  9. 01:17:464 (1) - add whistle on slider end. - Want to make a difference between (1,2) and (3) end, since there is a stronger piano note on (3) end.
  10. 01:19:178 (2) - ^
[Normal]
  1. 00:03:207 (4) - add whistle on head. - yeah.
  2. 00:08:607 (1) - remove Nc. not need Nc here. - Everyone pointed this out :P . Fixed.
  3. 00:17:407 (2) - add whistle on slider end. - Two whistles after each other sounds too busy for me
  4. 00:19:207 (4) - add whistle on slider head, you forget whistle? - No piano sound here, so no whistle.
  5. 00:20:407 (2) - add whistle. - done.
  6. 00:27:607 (4) - remove whistle. - Done.
  7. 00:28:007 (5) - add whistle on slider head. - I like the whistle on end only, since the piano note is there.
  8. 00:30:207 (3,4) - More better rhythm,follow with lyrics,like this. - Yeah, been fixed.
  9. 00:33:207 (1) - Humm.. Try an arrange like this. - Hmm, I prefer using a 1/1 slider. I don't know, it just gives me a better feel of going into the next phase of the song.
[Hard]
  1. I want to AR+1... - Nah, AR is fine :D
  2. 00:07:007 (1,2,3,4) - A gradual increase in Volume would feel much better. - Done.
  3. 00:11:407 (4) - add whistle on slider end. - No piano sound.
  4. 00:15:607 (6) - remove whistle. better. - Same pitch as (5), so I'll keep this whistle.
  5. 00:17:807 (4) - same as 00:11:407 (4) - here.
  6. 00:23:407 (3) - ^
  7. 00:27:607 (6) - same as 00:15:607 (6) -here. - Done.
  8. 00:28:007 (7) - add whistle on slider head. - Same as before.
  9. 00:29:807 (4) - same as 00:11:407 (4) - here.
  10. 01:19:178 (5,6) - un snapped? pls check this slider. - Been fixed.
GL~ :)

Thank you for modding everyone!
rEdo
From my queue.
[Easy]
00:16:207 (3,1,2) - Nice distance snap. You'd be better off fixing that =w=b
01:25:178 (1) - End it 2/1 later, because vocals and longer spinner. Long spinners are cool, especially on easier difficulties like this.

[Normal]
01:25:178 (1) - End it 2/1 later, because vocals and longer spinner. Long spinners are still cool.

[Hard]
00:34:807 (7) - It's probably just me, but I guess this part sounds much better without a clap on this note.
01:19:607 (6) - Start it 1/4 earlier?
01:25:178 (1) - Have a guess ^_^

[Frostmourne's Insane]
The only thing that bugged me here was 00:21:807 (3,4)­ being stacked together, but I guess it's both not worth the effort to fix and it's not a huge problem in the map at all, since it plays just alright. Great map you've got here.


Kinda didn't see anything more that could bug me, I guess it's good to go already. Not modding tacos because I'm bad. Good luck =w=b
Frostmourne
@rEdo Fixed =w=b
Thank you!

Frostmourne's Insane (edited)
osu file format v12

[General]
AudioFilename: boisubiisumairu.mp3
AudioLeadIn: 0
PreviewTime: 33207
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 35167,76767
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:Boys be Smile (TV Size)
TitleUnicode:Boys be Smile (TV Size)
Artist:Suzuyu
ArtistUnicode:鈴湯
Creator:CXu
Version:Frostmourne's Insane
Source:リトルバスターズ!~Refrain~
Tags:Little Busters! LB! KEY Maeda Jun don't cry natsume kyousuke rin naoe riki ritoru basutaazu! inohara masato miyazawa kengo MANYO JC Staff Frostmourne KanaRin climbb65588
BeatmapID:313253
BeatmapSetID:120431

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.9
SliderTickRate:2

[Events]
//Background and Video events
Video,0,"boisubiisumairu.avi"
0,0,"BG.jpg",0,0
//Break Periods
2,73607,75857
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
CXu

rEdo wrote:

From my queue.
[Easy]
00:16:207 (3,1,2) - Nice distance snap. You'd be better off fixing that =w=b - Thanks for the compliment =w=b
01:25:178 (1) - End it 2/1 later, because vocals and longer spinner. Long spinners are cool, especially on easier difficulties like this. - I like ending it on the piano, idk.

[Normal]
01:25:178 (1) - End it 2/1 later, because vocals and longer spinner. Long spinners are still cool. - I like ending it on the piano, idk.

[Hard]
00:34:807 (7) - It's probably just me, but I guess this part sounds much better without a clap on this note. - Sure.
01:19:607 (6) - Start it 1/4 earlier? - Makes sense, but sounds weird. Keeping for now.
01:25:178 (1) - Have a guess ^_^ - I like ending it on the piano, idk.

Kinda didn't see anything more that could bug me, I guess it's good to go already. Not modding tacos because I'm bad. Good luck =w=b
Kenezz
Hi there, from my queue~
Just a few suggestions

[Easy]
  1. 00:20:407 (4) -Add new combo for the change of track and voice. 00:13:807 (1) - here for example you did it. Plus: If you put the nc would be more easy to read the red tick to rookie players.
  2. 00:41:207 (1) - The finish at the start don't fits at all because the finish sound here 00:41:407, remove it maybe or put a finish at the start of 00:34:807 (1) to keep the consistency.
  3. 00:50:807 (3) - imo this part requires new combo, if you add be sure to add new combo here 01:00:407 (3).
  4. Cute blankets everywhere O3O.
[Normal]
  1. 00:50:807 (5) - The new combo should begin here.
  2. 01:00:407 (5) - Same thing here.
  3. 01:08:407 (4) - Maybe add new combo to emphasize this drum part.
  4. 01:24:535 (2) - Try with a slider like this http://puu.sh/8a77h.jpg imo flows better.
[Hard]
  1. 00:19:607 (7) - I know, you follow the piano and for that, you put the new combo in the next slide but really looks better if you change the new combo here.
  2. 00:33:207 (1) - For me would work better if you remove the new combo here and you put it at 00:34:007 (7) because here (00:34:007) the change of the track is more significative. Then: http://puu.sh/8a7Xm.jpg
  3. 00:39:607 (1) - Why you put a new combo here and not here 00:36:407 (3) if is the same sound track? Be consistent and delete the new combo. Plus: 00:38:207 (1,2,3) - this combo is too short.
  4. 00:46:007 (1) - Here the new combo works good by the following repeat slider.
  5. 01:21:321 (7) - New combo here and remove to the next circle.
[Frostmourne's Insane]
  1. 01:25:178 (1) - This spinner sounds better if ends in 01:25:178 (1), I know you follow the voice but really fit best.
  2. Omg nothing more to add, great diff!
Okay, that's all from me, hope to helps you.
Good luck~
Frostmourne

Kenezz wrote:

[Frostmourne's Insane]
  1. 01:25:178 (1) - This spinner sounds better if ends in 01:25:178 (1), I know you follow the voice but really fit best.
  2. Omg nothing more to add, great diff!
Okay, that's all from me, hope to helps you.
Good luck~
You meant 01:26:892 (1) - ? (I guess it from other diffs that they weren't mentioned)
Fixed as well as CXu's diffs used ._./

Thank you Kenezz!!

Frostmourne's Insane
osu file format v12

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AudioFilename: boisubiisumairu.mp3
AudioLeadIn: 0
PreviewTime: 33207
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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WidescreenStoryboard: 0

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Title:Boys be Smile (TV Size)
TitleUnicode:Boys be Smile (TV Size)
Artist:Suzuyu
ArtistUnicode:鈴湯
Creator:CXu
Version:Frostmourne's Insane
Source:リトルバスターズ!~Refrain~
Tags:Little Busters! LB! KEY Maeda Jun don't cry natsume kyousuke rin naoe riki ritoru basutaazu! inohara masato miyazawa kengo MANYO JC Staff Frostmourne KanaRin climbb65588
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416,320,41207,1,2,0:0:0:0:
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120,244,42007,5,4,3:0:0:0:
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331,48,44007,5,2,0:0:0:0:
411,183,44207,1,8,3:0:0:0:
331,48,44407,1,2,0:0:0:0:
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76,88,45207,1,4,3:0:0:0:
76,88,45407,2,0,B|44:156|76:228|76:228,1,142.500005435944,4|2,1:0|0:0,0:0:0:0:
256,340,46007,1,4,1:2:0:0:
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230,115,47007,1,4,1:0:0:0:
280,184,47207,5,8,0:0:0:0:
303,157,47307,1,8,0:0:0:0:
314,123,47407,1,8,0:0:0:0:
311,87,47507,1,8,0:0:0:0:
293,56,47607,1,8,0:0:0:0:
262,38,47707,1,8,0:0:0:0:
227,29,47807,2,0,L|124:39,1,95,4|0,1:0|0:0,0:0:0:0:
56,132,48207,6,0,L|160:148,1,95,8|0,0:0|0:0,0:0:0:0:
230,115,48607,2,0,B|262:211|214:299|214:299,1,190,0|8,0:0|0:0,0:0:0:0:
148,356,49207,2,0,L|54:346,1,95,0|0,0:0|0:0,0:0:0:0:
56,260,49607,5,0,0:0:0:0:
132,224,49807,1,8,0:0:0:0:
204,272,50007,2,0,B|312:304|392:248|392:248,1,190
340,180,50607,2,0,B|312:132|340:80|340:80,1,95,8|0,0:0|0:0,0:0:0:0:
412,132,51007,5,2,0:0:0:0:
412,132,51207,1,2,0:0:0:0:
272,24,51407,1,10,0:0:0:0:
272,24,51607,1,2,0:0:0:0:
152,136,51807,2,0,L|144:36,2,95,0|2|8,0:0|0:0|0:0,0:0:0:0:
176,300,52407,6,0,B|210:258|201:207|201:207,1,95,2|0,0:0|0:0,0:0:0:0:
52,116,52807,2,0,B|17:157|26:208|26:208,1,95,2|8,0:0|0:0,0:0:0:0:
112,360,53207,1,2,0:0:0:0:
112,360,53407,1,0,0:0:0:0:
176,300,53607,6,0,L|292:316,1,95,0|8,0:0|0:0,0:0:0:0:
420,248,54007,2,0,L|325:235,1,95,0|0,0:0|0:0,0:0:0:0:
208,124,54407,2,0,L|324:140,1,95,2|10,0:0|0:0,0:0:0:0:
452,72,54807,2,0,L|357:59,1,95,2|0,0:0|0:0,0:0:0:0:
136,72,55207,2,0,B|111:116|126:163|126:163,1,95,0|8,0:0|0:0,0:0:0:0:
336,300,55607,6,0,L|220:316,1,95,0|0,0:0|0:0,0:0:0:0:
92,248,56007,2,0,L|187:235,1,95,2|10,0:0|0:0,0:0:0:0:
304,124,56407,2,0,L|188:140,1,95,2|8,0:0|0:0,0:0:0:0:
136,72,56807,1,8,0:0:0:0:
136,72,56907,1,8,0:0:0:0:
136,72,57007,1,8,0:0:0:0:
220,20,57207,1,8,0:0:0:0:
100,156,57407,6,0,B|47:133|46:78|46:78,1,95,4|0,1:0|0:0,0:0:0:0:
136,72,57807,1,8,0:0:0:0:
192,144,58007,1,0,0:0:0:0:
192,144,58207,2,0,P|207:221|179:333,1,190,0|8,0:0|0:0,0:0:0:0:
28,280,58807,2,0,B|64:248|124:256|124:256,1,95
292,276,59207,5,0,0:0:0:0:
292,276,59407,1,8,0:0:0:0:
364,320,59607,2,0,B|393:274|365:226|365:226,1,95
192,144,60007,2,0,L|296:192,1,95,0|8,0:0|0:0,0:0:0:0:
228,324,60407,2,0,B|176:336|140:296|140:296,1,95,0|2,0:0|0:0,0:0:0:0:
208,240,60807,5,2,0:0:0:0:
60,316,61007,1,10,0:0:0:0:
208,240,61207,1,2,0:0:0:0:
52,228,61407,1,0,0:0:0:0:
208,240,61607,2,0,B|248:205|237:145|237:145,1,95,2|8,0:0|0:0,0:0:0:0:
132,72,62007,6,0,L|155:176,1,95,2|0,0:0|0:0,0:0:0:0:
63,7,62407,2,0,B|27:47|43:99|43:99,1,95,2|8,0:0|0:0,0:0:0:0:
60,316,62807,2,0,B|165:308,1,95,2|0,0:0|0:0,0:0:0:0:
208,240,63207,2,0,B|248:273|240:328|240:328,2,95,2|8|0,0:0|0:0|0:0,0:0:0:0:
124,216,63807,5,2,0:0:0:0:
204,76,64007,1,2,0:0:0:0:
124,216,64207,1,10,0:0:0:0:
120,48,64407,1,2,0:0:0:0:
124,216,64607,1,0,0:0:0:0:
36,76,64807,2,0,P|35:125|60:178,1,95,2|8,0:0|0:0,0:0:0:0:
64,300,65207,6,0,B|160:320|248:260|248:260,1,190,2|2,0:0|0:0,0:0:0:0:
296,192,65807,1,8,0:0:0:0:
248,360,66007,1,10,0:0:0:0:
248,360,66107,1,8,0:0:0:0:
248,360,66207,1,8,0:0:0:0:
208,180,66407,5,12,0:0:0:0:
320,280,66607,1,8,3:0:0:0:
164,300,66807,1,2,0:0:0:0:
264,100,67007,1,4,1:0:0:0:
264,100,67407,5,0,0:0:0:0:
196,232,67607,1,4,3:0:0:0:
176,84,67807,1,8,0:0:0:0:
276,188,68007,1,8,0:0:0:0:
276,188,68107,1,8,0:0:0:0:
276,188,68207,1,8,0:0:0:0:
128,164,68407,5,12,0:0:0:0:
120,156,68807,5,8,3:0:0:0:
112,148,69207,5,12,0:0:0:0:
104,140,69607,5,4,3:0:0:0:
96,132,70007,5,4,1:0:0:0:
256,192,70107,12,0,73407,0:0:0:0:
416,216,76607,6,0,B|344:200|272:232|272:232,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
232,296,77249,2,0,L|152:296,1,71.2500027179719,0|2,0:0|0:0,0:0:0:0:
82,294,77678,2,0,B|39:227|56:156|56:156,2,142.500005435944,0|0|0,0:0|0:0|0:0,0:0:0:0:
156,268,78749,1,0,0:0:0:0:
224,320,78964,1,0,0:0:0:0:
224,320,79178,2,0,B|302:331|281:306|372:320,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
168,104,80035,6,0,L|184:24,2,71.2500027179719,2|0|0,0:0|0:0|0:0,0:0:0:0:
212,168,80678,1,0,0:0:0:0:
84,136,80892,2,0,L|100:56,2,71.2500027179719,2|0|0,0:0|0:0|0:0,0:0:0:0:
137,194,81535,1,0,0:0:0:0:
212,168,81749,6,0,L|356:168,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
424,128,82392,1,0,0:0:0:0:
424,128,82607,1,2,0:0:0:0:
344,328,83035,1,0,0:0:0:0:
104,192,83464,6,0,P|92:128|116:40,1,142.500005435944,2|0,0:0|0:0,0:0:0:0:
184,36,84107,2,0,L|336:36,2,142.500005435944
256,192,85178,12,0,86892,0:0:0:0:
Topic Starter
CXu

Kenezz wrote:

Hi there, from my queue~
Just a few suggestions

[Easy]
  1. 00:20:407 (4) -Add new combo for the change of track and voice. 00:13:807 (1) - here for example you did it. Plus: If you put the nc would be more easy to read the red tick to rookie players.
  2. 00:41:207 (1) - The finish at the start don't fits at all because the finish sound here 00:41:407, remove it maybe or put a finish at the start of 00:34:807 (1) to keep the consistency.
  3. 00:50:807 (3) - imo this part requires new combo, if you add be sure to add new combo here 01:00:407 (3).
  4. Cute blankets everywhere O3O.
[Normal]
  1. 00:50:807 (5) - The new combo should begin here.
  2. 01:00:407 (5) - Same thing here.
  3. 01:08:407 (4) - Maybe add new combo to emphasize this drum part.
  4. 01:24:535 (2) - Try with a slider like this http://puu.sh/8a77h.jpg imo flows better.
[Hard]
  1. 00:19:607 (7) - I know, you follow the piano and for that, you put the new combo in the next slide but really looks better if you change the new combo here. - Feels really awkward for me to have the NC before the piano starts, so keeping this.
  2. 00:33:207 (1) - For me would work better if you remove the new combo here and you put it at 00:34:007 (7) because here (00:34:007) the change of the track is more significative. Then: http://puu.sh/8a7Xm.jpg - I see what you mean, but the pause/stop in vocals at 00:32:407 - really feels like a NC for me, and then from 00:33:207 - to 00:35:007 - is one buildup.
  3. 00:39:607 (1) - Why you put a new combo here and not here 00:36:407 (3) if is the same sound track? Be consistent and delete the new combo. Plus: 00:38:207 (1,2,3) - this combo is too short.
  4. 00:46:007 (1) - Here the new combo works good by the following repeat slider.
  5. 01:21:321 (7) - New combo here and remove to the next circle.
Okay, that's all from me, hope to helps you.
Good luck~
The rest was fixed. Thanks!
Updated with Frostchan moediff.
kanpakyin
Please get this ranked!
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