forum

sasakure.UK x DECO*27 - Snow Song Show [Osu|Taiko]

posted
Total Posts
56
Topic Starter
captin1
This beatmap was submitted using in-game submission on Sunday, January 12, 2014 at 3:44:04 PM

Artist: sasakure.UK x DECO*27
Title: Snow Song Show
Tags: vocaloid christmas winter hatsune miku natsu moway -umi- gero
BPM: 170
Filesize: 6611kb
Play Time: 01:34
Difficulties Available:
  1. Easy (1.75 stars, 83 notes)
  2. Gero's Oni (4.89 stars, 402 notes)
  3. Insane (5 stars, 313 notes)
  4. Moway's Hard (4.88 stars, 188 notes)
  5. Muzukashii (4.66 stars, 295 notes)
  6. Natsu's Normal (3.84 stars, 118 notes)
  7. Oni (4.89 stars, 439 notes)
  8. Umi's Insane (4.99 stars, 252 notes)
Download: sasakure.UK x DECO*27 - Snow Song Show
Information: Scores/Beatmap Listing
---------------
maybe next year

Standard - approved! thanks dangaard~
Normal: Natsu
Hard: Moway
Insane: -Umi-

Taiko - needs modding
Oni: Gero
Natsu
yes 1º :3
Broccoly
have my babystar
Topic Starter
captin1
easy -> insane best spread
Gero
Here My Diff:

G's Oni
osu file format v12

[General]
AudioFilename: Snow Song Show.mp3
AudioLeadIn: 0
PreviewTime: 77520
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 18607
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Gero's Oni
Source:
Tags:vocaloid christmas winter hatsune miku
BeatmapID:0
BeatmapSetID:131073

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 152363 aqua_eyes aqua_hair candy christmas hat hatsune_miku long_hair neeta night snow stars thighhighs tree vocaloid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-218,352.941176470588,3,2,0,40,1,0
-100,-133.333333333333,3,2,0,40,0,0
16648,437.956204379562,4,1,0,50,1,0
16648,-100,4,1,0,50,0,0
17521,434.782608695652,4,1,0,50,1,0
17521,-100,4,1,0,50,0,0
78390,-100,4,1,0,50,0,1
92303,-100,4,1,0,50,0,0


[Colours]
Combo1 : 240,5,5
Combo2 : 0,128,0
Combo3 : 23,123,183

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Niko-nyan
hi random mod for christmas
General
did you forgot to uncheck letterbox during breaks?

Gero's Oni
00:02:899 - move to 00:02:870 -
00:05:370 - move to 00:05:311 -
00:06:781 - move to 00:06:752 -
00L07:134 - move to 00:07:105 -
00:11:311 - unconsistent with before and make it doublet on 1/4
doublet on 1/6 move to 1/4
00:17:414 (47,48) - dk
00:21:325 - ddk pattern looks better
00:23:390 - k
00:28:716 - k and then (121) move to 00:28:934 -
01:02:955 - d
01:21:651 - d

Oni
some 1/6 doublet move to 1/4 please :(
00:11:562 - unconsistent
00:15:664 - looks hard for me because this pattern too hard to press it on 1/6
00:17:414 (2,1) - change them
00:46:551 - the hardest pattern that i see for 1/6
00:46:964 - dkdkdkk
00:56:651 - ^

just that i can mod
Topic Starter
captin1
"Niko-nyan"
hi random mod for christmas owo
General
did you forgot to uncheck letterbox during breaks? I guess so XD

Oni
some 1/6 doublet move to 1/4 please :(
00:11:562 - unconsistent it's like this to match the music, it's correct as is so no change
00:15:664 - looks hard for me because this pattern too hard to press it on 1/6 changed
00:17:414 (2,1) - change them so switch them? kay
00:46:551 - the hardest pattern that i see for 1/6 well this is actually 1/8 XD but I guess I can try to find something that works better
00:46:964 - dkdkdkk no on both of these, this is mapped to the vocal notes on 00:47:955 - 00:48:281 - 00:48:607 - so changing it to something that wouldn't fit that isn't what I'm looking for here
00:56:651 - ^

just that i can mod

thanks for the mod! quite new to taiko mapping so I'll appreciate any help I get! XD

420 POST BLAZE IT HNNNNNGGGGGG
Gero

Niko-nyan wrote:

Gero's Oni
00:02:899 - move to 00:02:870 - but this sounds good with 1/6 no changes for now
00:05:370 - move to 00:05:311 - ^
00:06:781 - move to 00:06:752 - ^
00L07:134 - move to 00:07:105 - ^
00:11:311 - unconsistent with before and make it doublet on 1/4 really is not inconsistent because this listens well here with this pattern
doublet on 1/6 move to 1/4
00:17:414 (47,48) - dk i don't like , no changes
00:21:325 - ddk pattern looks better Yeah is better, fixed
00:23:390 - k Fixed
00:28:716 - k and then (121) move to 00:28:934 - I fixed it to my way
01:02:955 - d Fixed
01:21:651 - d Fixed

just that i can mod
Here my diff:
G's Oni
osu file format v12

[General]
AudioFilename: Snow Song Show.mp3
AudioLeadIn: 0
PreviewTime: 77520
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 18607
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Gero's Oni
Source:
Tags:vocaloid christmas winter hatsune miku
BeatmapID:330398
BeatmapSetID:131073

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 152363 aqua_eyes aqua_hair candy christmas hat hatsune_miku long_hair neeta night snow stars thighhighs tree vocaloid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-218,352.941176470588,3,2,0,40,1,0
-100,-133.333333333333,3,2,0,40,0,0
16648,437.956204379562,4,1,0,50,1,0
16648,-100,4,1,0,50,0,0
17521,434.782608695652,4,1,0,50,1,0
17521,-100,4,1,0,50,0,0
78390,-100,4,1,0,50,0,1
92303,-100,4,1,0,50,0,0


[Colours]
Combo1 : 240,5,5
Combo2 : 0,128,0
Combo3 : 23,123,183

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Natsu
I'm done~

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Artist:sasakure.UK x DECO*27
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Creator:captin1
Version:Natsu's Normal
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Tags:vocaloid christmas winter hatsune miku
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Umi
done too o3o/

> http://puu.sh/5x8MD/03134db528.rar (also some custom hitsounds)
Topic Starter
captin1
updated with new colorssss

just waitin on raose now lol
Come[Back]Home
M4M *_*

Easy
00:11:429 (3) Copy = 00:13:546 put it here with x:152 y:100
00:17:955 add hc
00:36:651 (3,4) ctrl+g

Natsu's Normal
00:02:958 (3) delete NC
00:10:370 (2) delete HC and move the Slider 00:10:723 (3) to 00:10:370 x:148 y:104
00:11:429 Add HC
01:16:651 http://puu.sh/5CPEh.jpg Maybe like this?

Moway's Hard
00:12:487 (7) Delete repeat and add circle here 00:13:193
00:32:303 (3) Move the last sliderpoint to x:252 y:168
00:43:607 (1,1,1) Delete NC
00:45:781 (1,1,1) ^
00:59:694 (1,1,1) ^

Umi's Present
00:46:216 (4,1) Well, uhm, this is creepy to play. You'll get a Combobreak if you play it the first time. Very confusing

Insane
00:01:193 add HC
00:02:252 ^
00:03:311 ^
00:09:664 ^
00:10:723 ^
00:37:520 delete HC
00:44:042 (1,1,1) Delete NC
00:45:781 (1,1,1) ^
Sayuki Fujimi
you should add to your tag the name of the taiko guest diff mapper, because his name isn't in the dificulty name.
Fatfan Kolek
General
M4M. :D

Easy
00:52:303 - 00:53:607 The sliders are too near to each other compared with all your other slider. :p
01:02:738 - 01:03:173 Rotate the slider so that it fits to the second one.

Normal
00:31:434 - 00:32:303 Fix the slider. It's not accurate. :p
00:42:738 - 00:43:607 I would change the slider a bit. (Just a suggestion)

Hard
Didn't find anything. :)

Insane
00:21:216 - 00:21:434 I would set a slider with a reverse arrow here.
00:45:347 - 00:46:216 Don't use the same position for the circles here.

Sorry for that short mod, but I really can't find that much to change on your maps. Anyways, good luck! :D
Topic Starter
captin1
[box="Come[Back:1337]Home"]M4M *_*

Easy
00:11:429 (3) Copy = 00:13:546 put it here with x:152 y:100 ohkaaay :<
00:17:955 add hc I'm guessing this means add a note? :/ and no since it's too close to the spinner
00:36:651 (3,4) ctrl+g cool

Insane
00:01:193 add HC
00:02:252 ^
00:03:311 ^
00:09:664 ^
00:10:723 ^
00:37:520 delete HC
00:44:042 (1,1,1) Delete NC
00:45:781 (1,1,1) ^

none of these done. the space in the intro is my own doing, I wanted to create patterns with just the accented notes in the melody. With that extra note, it's highlighting the fact that the melody hits a small peak there. and with the new combos, I don't want giant lines of followpoints running all over the screen there, it's not like it's hard to read because they're not there, they're perfectly readable.
"Fatfan Kolek"
General
M4M. :D

Easy
00:52:303 - 00:53:607 The sliders are too near to each other compared with all your other slider. :p hm true, moved it :3
01:02:738 - 01:03:173 Rotate the slider so that it fits to the second one. couldn't find a placement that I liked with it like that

Insane
00:21:216 - 00:21:434 I would set a slider with a reverse arrow here. I can see where you're coming from, but I would like to keep motion going through this, and a reverse slider would slow it down
00:45:347 - 00:46:216 Don't use the same position for the circles here. it's fine, there's plenty enough time to see that the circle is there.

Sorry for that short mod, but I really can't find that much to change on your maps. Anyways, good luck! :D

Dusicyon wrote:

you should add to your tag the name of the taiko guest diff mapper, because his name isn't in the dificulty name. whoops ahaha, good catch :D
thanks!

updated all with tags e.e
Natsu
[box=Come[Back:1337]Home]

Come[Back]Home wrote:

M4M *_*


Natsu's Normal
00:02:958 (3) delete NC It follow my NC pattern
00:10:370 (2) delete HC and move the Slider 00:10:723 (3) to 00:10:370 x:148 y:104 I preffer my current rhythm here cuz it fit better the music
00:11:429 Add HC ^
01:16:651 http://puu.sh/5CPEh.jpg Maybe like this? ^

Fatfan Kolek

Fatfan Kolek wrote:

General
M4M. :D

Normal
00:31:434 - 00:32:303 Fix the slider. It's not accurate. :p fixed a bit
00:42:738 - 00:43:607 I would change the slider a bit. (Just a suggestion) why owo


SPOILER
osu file format v12

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AudioLeadIn: 0
PreviewTime: 77520
Countdown: 0
SampleSet: Soft
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Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Natsu's Normal
Source:
Tags:vocaloid christmas winter hatsune miku natsu moway gero -umi-
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460,292,51434,2,0,P|440:347|387:372,1,120,2|8,2:0|0:0,0:0:0:0:
312,316,52303,2,0,P|256:292|200:316,1,120,2|8,2:0|0:0,0:0:0:0:
124,371,53173,2,0,P|71:346|52:292,1,120,2|8,2:0|0:0,0:0:0:0:
68,196,54042,6,0,L|8:172,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
148,144,54912,2,0,L|203:166,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
128,52,55781,2,0,L|72:29,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
220,80,56651,2,0,P|280:88|336:64,1,120,2|8,2:0|0:0,0:0:0:0:
420,28,57520,6,0,P|448:16|484:16,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
420,124,58390,2,0,P|448:136|484:136,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
336,76,59260,2,0,P|324:128|352:192,1,120,2|8,2:0|0:0,0:0:0:0:
428,244,60129,2,0,P|380:280|308:276,1,120,2|8,2:0|0:0,0:0:0:0:
244,228,60999,5,4,0:0:0:0:
148,208,61434,1,8,0:0:0:0:
68,260,61868,2,0,P|52:192|80:140,1,120,2|8,2:0|0:0,0:0:0:0:
156,100,62738,2,0,P|132:68|100:52,2,60,2|0|8,2:0|0:0|0:0,0:0:0:0:
232,156,63607,2,0,P|292:148|336:104,1,120,2|8,2:0|0:0,0:0:0:0:
352,12,64477,6,0,P|404:44|432:104,1,120,2|8,2:0|0:0,0:0:0:0:
420,192,65347,1,2,2:0:0:0:
356,264,65781,1,8,0:0:0:0:
264,292,66216,2,0,B|216:312|188:296|188:296|164:240,1,120,2|8,2:0|0:0,0:0:0:0:
144,168,67086,2,0,B|127:130|127:130|99:114|51:134,1,120,2|8,2:0|0:0,0:0:0:0:
24,224,67955,6,0,P|32:280|80:316,1,120,2|8,2:0|0:0,0:0:0:0:
128,324,68607,1,0,0:0:0:0:
172,308,68825,2,0,P|232:292|292:312,1,120,2|8,2:0|0:0,0:0:0:0:
364,364,69694,1,2,2:0:0:0:
372,268,70129,1,8,0:0:0:0:
460,228,70564,2,0,P|492:172|484:104,1,120,2|8,2:0|0:0,0:0:0:0:
428,44,71434,6,0,B|380:28|348:60|348:60|316:92|284:60|284:60|252:28|204:44,1,240,2|2,0:0|2:0,0:0:0:0:
136,104,72738,1,8,0:0:0:0:
96,192,73173,2,0,B|76:228|28:240|28:240|20:292|68:320,1,180,2|0,0:0|0:0,0:0:0:0:
116,320,74042,2,0,P|176:316|232:344,1,120,2|8,0:0|0:0,0:0:0:0:
320,372,74912,6,0,B|400:380|428:320|428:320|392:256,1,180,2|0,0:0|0:0,0:0:0:0:
376,236,75781,2,0,B|351:191|351:191|285:183|250:255,1,180,2|0,0:0|0:0,0:0:0:0:
232,300,76651,2,0,P|164:320|100:232,1,180,4|4,0:0|0:0,0:0:0:0:
256,64,78390,5,6,0:0:0:0:
304,148,78825,1,8,0:0:0:0:
208,148,79260,2,0,P|152:168|128:236,1,120,2|8,2:0|0:0,0:0:0:0:
176,304,80129,2,0,P|232:284|256:216,1,120,2|8,2:0|0:0,0:0:0:0:
304,148,80999,2,0,L|356:112,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
208,148,81868,6,0,L|156:112,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
256,232,82738,1,2,2:0:0:0:
256,328,83173,1,8,0:0:0:0:
176,276,83607,2,0,P|140:272|96:288,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
256,328,84477,2,0,P|308:308|344:256,1,120,2|8,2:0|0:0,0:0:0:0:
364,164,85347,5,2,0:0:0:0:
312,84,85781,1,8,0:0:0:0:
228,40,86216,2,0,P|168:40|116:76,1,120
68,156,87086,1,2,2:0:0:0:
164,156,87520,1,8,0:0:0:0:
260,156,87955,2,0,P|288:208|280:272,1,120,2|8,0:0|0:0,0:0:0:0:
252,304,88607,1,0,0:0:0:0:
208,320,88825,6,0,P|148:328|96:296,1,120,2|8,0:0|0:0,0:0:0:0:
84,252,89477,2,0,P|72:188|36:144,1,120,2|0,0:0|0:0,0:0:0:0:
8,108,90129,2,0,P|28:64|96:36,1,120,8|2,0:0|0:0,0:0:0:0:
184,64,90999,1,8,0:0:0:0:
276,36,91434,2,0,P|331:56|358:108,1,120,2|8,0:0|0:0,0:0:0:0:
256,192,92303,12,0,94042,0:0:0:0:
Topic Starter
captin1
updated cause of of name change rule orz, redl
Teru21
HUEHUEHUE X'D m4m ma ikka o3o
sorry for the noob mod ;A; I'm so bad ma ikka .w.
also sorry for the nonsense.. I mean ;-; I kinda hear the music talk instead of sing huehuehue wwwwww ma ikka .w.

[Easy]
the placement here kinda mess up ._.
oh c'monnnn >3< you got a nice hitsounds there ;; for the first BPM ;; add every notes a "soft-whistle" , and the hitfinish's trailing sound kinda fit the music rhythm.. so utilized it much pwease ;A;)/
00:02:957 (3) - x276 y272 ;; I think it'll be better.. I mean ;; you need to put everything mnn.. form a shaped.. because I do think there is no trailing pattern on easy difficulites... X') so you better move this up and add a reverse ~ boo 00:06:134 (1) - change this into 2 circles ( 00:06:134 - and 00:07:193 - )
00:00:840 (1) - add finish
00:07:193 - ^
00:05:076 - ^
00:08:252 - ^
00:12:487 - ^ tho i think it'll be better if you cahnge to a circle and 3/1 slider
00:20:999 (1) - ctrl_shift_r , type in -23 and check the selection center box ;; 00:19:260 (3,1) - better look .w. 00:20:999 (1,3) - better symmetric X'D
00:22:738 (3,4,5) - http://osu.ppy.sh/ss/1158251 the only change is on the (4) slider... I think it'll be better that way.. X') the shape also kinda fit the mood, and syncronize (how to spell this lol) with the vocal.. rather than spam 1/1 ;; I'd prefer it this way :33
00:27:955 (1) - change this into 1 long slider hue
00:29:694 (3,4,1) - what happen hue https://www.dropbox.com/s/rb2226gf5cf8q ... hot418.jpg
00:31:434 (1,2,3,1,2,3,4,1,2,3) - i do think too much 1/1 ;; so what do you think about removing the third white tick ;A; (e.g 00:32:738 (2) - ;; 00:35:781 - ) I do think it sound sweeter.. and sound cuter @A@;; I mean ;; its like a kid song that only have 3 rhythms in a bar iykwim tho.. .w.)a;;
~ ^ still this one's line, 00:37:520 (4) - how about 2/1 slider? X') ;; and 00:38:825 (1) - this one should be just a 1/1 slider , remove this one 00:39:694 - and all done at that part X'D
hmm... 00:48:825 (1) - I do think this part sounds.. ;-; a bit horrible , since the first note.. " 00:47:086 - " kinda ruined because of the spinner, I suggest you to 00:48:825 (1) - change this into a circle. 1/1 slider with a reverse just doesn't seem right..
00:50:564 (2,3) - ^
00:52:303 (1,2) - after this bridge, 00:54:042 - you can put more stuff here .w. I guess X') still... 1/1 feel awkward.. so i think 1 and 1/2 slider reverse is better X')
00:59:260 (2,3) - curve this one? X'D
00:59:260 (2,3,1,1) - about this one 01:02:738 (1) - :33 you just put this 00:59:260 (2,3,1) - at the bottom side.. so I do think 01:02:738 (1) - 'll be better if you put this at the upper side... hmmnnn... 01:02:738 (1,2,3,4,1,2,1,2,1,2,1,2,1) - I end up like this somehow ._. ;; putting some codes in-case you don't know what you should do .w.)a;;
SPOILER
60,156,62738,6,0,P|48:105|57:51,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
140,4,63607,2,0,P|200:20|244:56,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
330,41,64477,2,0,P|371:14|420:3,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
400,100,65347,2,8,P|424:160|416:212,2,99.9999999999999
328,168,66651,5,8,0:0:0:0:
316,268,67086,2,8,P|276:244|208:244,1,99.9999999999999
224,140,67955,6,8,P|172:168|116:168,1,99.9999999999999
36,140,68825,2,8,P|40:200|60:244,1,99.9999999999999
148,272,69694,6,8,P|108:320|60:332,2,99.9999999999999
192,184,70999,1,8,0:0:0:0:
248,100,71434,6,8,P|284:140|248:268,1,200,4|0,0:0|0:0,0:0:0:0:
68,352,73173,2,0,P|32:312|68:184,1,200,4|8,0:0|0:0,0:0:0:0:
248,267,74912,6,8,P|294:183|248:100,2,200
all of the slider is originally by you :33 I only copy paste stuff X') and move the things up
01:18:390 (1,3,4) - errr polygonal? ;A;
01:23:607 (3) - move this a bit lower ._. https://www.dropbox.com/s/opw6pv34xsxqu ... hot419.jpg
01:25:347 (1) - ctrl+j this , loosen the curve a bit and move it to the upper side http://osu.ppy.sh/ss/1158294
01:31:434 (4) - ctrl+h and symetric it with (3) http://osu.ppy.sh/ss/1158297

for now *A*)/ I shall continue later .w.)a;; have things to do now wwwwwwwww k lets done this .w.

[Normal]
mnn some things does feel odd .w. I can't find much.. the placement well made.. just the rhythm seems odd in some way.. and way too much 1/1 ;w; too much 1/2 slider reverse also seems something
00:10:723 (3,1) - the rhythm hue.. delete, and change to something liek this 00:08:958 (4,1) -
00:24:042 (5,1) - (5) bent more? .A. nazi.. but I do think this is better ;-; http://osu.ppy.sh/ss/1173095
00:26:216 - the hitnormal ;; heartattack hue.. can you lower the volume a bit? .w.
00:28:607 (2,4,5,1) - (4,5) like this? http://osu.ppy.sh/ss/1173099
00:54:042 (1,2,3,4,1,2) - mnn... kinda awkward.. ;-; try this pattern? http://osu.ppy.sh/ss/1173127
01:08:825 (3) - ctrl+shift+r ;; type in 6 .w.)a;; check the selection centre

[Hard]
00:16:017 - mnn don't use finish.. feels awkward... just leave it with whistle and I do feel 00:15:664 (4) - the reverse too much.. should be 5 only.. (I heard "re mi fa la re" which is only 5 notes)
00:36:651 (1,2,3) - http://osu.ppy.sh/ss/1173141 ? XD
00:40:129 (1,2) - symmetric this? so it'll for a nice polygonal (00:38:390 (1,2,3) - this too)
00:42:738 (3,1) - (3)'s end and (1) .w. the spacing feels awkward... how about just stacking it? ._. stack + 3 or 4 grid up
00:52:303 (1) - mnnn the slider end looks awkward.. loosen it a bit? http://osu.ppy.sh/ss/1173147
00:54:477 (2,3) - move (3) so its exactly centered with (2)? http://osu.ppy.sh/ss/1173152
01:27:086 (1,2) - the flow... ;-; (2) awkward

I'm not modding insane? ;A; too hard for me ;-;

just on Umi's insane .w.)a;; 00:15:664 (2) - this should be changed to 1/3 http://osu.ppy.sh/ss/1173161

and on Insane .w.)a;; 00:15:663 (2) - same as hard

[Muzu]
00:00:840 (1) - K for the fade out sound
00:09:310 (2) - ^
00:01:898 (3,5) - red ,, according to the melody hue
00:04:722 (1,1) - k d too
00:08:251 (2,3,1,2) - k d d k or k d k d or k d k k ;; X') because the melody too...
~ for the front part pretty the same.. you know how to fix already right .w.
00:12:840 - add a note.. and change all to k d d k d
00:15:663 (1) - K so there is the fade out sound
00:21:216 - mnn since you don't put a note here.. move the 00:21:434 (1) - to 00:21:325 - X') I think its better ;; and instead of this 1/3 00:22:194 (2) - this .w. http://osu.ppy.sh/ss/1173185 I know its not following vocal.. but I do think its good ._.
00:23:825 (1,2) - remove one of them and move it to 00:23:934 - follow vocals
00:27:955 (1,1,1,1) - add finish all *A*)/ it feels good when playing those bignotes there
00:29:912 (1,1,1,1,2,1,2,3) - mnnn dkdkdkkD .w.)a;; the melody tell so
00:34:042 (1,x,2,1,1) - ddkdd
00:40:999 (1,x,2,1,1) - ^
00:46:651 (1,1) - mnnn delete ._. 00:43:607 (1) - extend till 00:46:651 -
00:48:825 (1,1) - D ;; to make it constant with the front X")
00:53:173 (2,1,1) - kdk isn't wrong.. but ddk sounds better I guess? ;A;
~ for the second part.. pretty much the same.. ;-; you shouldn't use k like this one 00:54:042 (2,3) - nonono just don't use k.. sounds awkward so much just repeat =3=
00:59:260 (1,1,1,1,2,1) - just leave it with 4 down notes akdsjfhakdsflakdfs ~ 00:59:260 (1,1,1,1) - K k d k
01:01:651 (1,1,1,1) - I suggest you to make this pattern mirrored XD so its like dk kd instead of kd kd or dk dk ;; dd kk or kk dd . same as the others
01:06:868 (1,1) - delete -_- just leave it with 3 down beat . 01:07:520 (2) - move to 01:07:412 - ;; 01:07:738 - add a note, k suggested
01:11:434 - should be D ;; 01:11:216 - change to k please >w<
01:12:303 (1) - k.. not K ;w; and 01:12:738 - should be k too ;w; but if you want to leave this 01:12:738 - d .. not bad too hue
01:14:042 (1) - ^
01:15:781 (1) - ^
01:24:694 (1,2) - mnn follow vocal pwease
01:32:086 - no spinner ;A;?

post first =3= incase electricity out again =w=
Topic Starter
captin1
"Teru21"
HUEHUEHUE X'D m4m ma ikka o3o
sorry for the noob mod ;A; I'm so bad ma ikka .w.
also sorry for the nonsense.. I mean ;-; I kinda hear the music talk instead of sing huehuehue wwwwww ma ikka .w.

[Easy]
the placement here kinda mess up ._.
oh c'monnnn >3< you got a nice hitsounds there ;; for the first BPM ;; add every notes a "soft-whistle" , and the hitfinish's trailing sound kinda fit the music rhythm.. so utilized it much pwease ;A;)/
00:02:957 (3) - x276 y272 ;; I think it'll be better.. I mean ;; you need to put everything mnn.. form a shaped.. because I do there is no trailing pattern on easy difficulites... X') so you better move this up and add a reverse ~ boo 00:06:134 (1) - change this into 2 circles ( 00:06:134 - and 00:07:193 - )
00:00:840 (1) - add finish
00:07:193 - ^
00:05:076 - ^
00:08:252 - ^
00:12:487 - ^ tho i think it'll be better if you cahnge to a circle and 3/1 slider
00:20:999 (1) - ctrl_shift_r , type in -23 and check the selection center box ;; 00:19:260 (3,1) - better look .w. 00:20:999 (1,3) - better symmetric X'D
00:22:738 (3,4,5) - http://osu.ppy.sh/ss/1158251 the only change is on the (4) slider... I think it'll be better that way.. X') the shape also kinda fit the mood, and syncronize (how to spell this lol) with the vocal.. rather than spam 1/1 ;; I'd prefer it this way :33
00:27:955 (1) - change this into 1 long slider hue
00:29:694 (3,4,1) - what happen hue https://www.dropbox.com/s/rb2226gf5cf8q ... hot418.jpg
00:31:434 (1,2,3,1,2,3,4,1,2,3) - i do think too much 1/1 ;; so what do you think about removing the third white tick ;A; (e.g 00:32:738 (2) - ;; 00:35:781 - ) I do think it sound sweeter.. and sound cuter @A@;; I mean ;; its like a kid song that only have 3 rhythms in a bar iykwim tho.. .w.)a;; kay did these, but didn't do the two slider changes at 00:37:520 (4) - and 00:40:129 (2) - , don't like how it sounds/looks
~ ^ still this one's line, 00:37:520 (4) - how about 2/1 slider? X') ;; and 00:38:825 (1) - this one should be just a 1/1 slider , remove this one 00:39:694 - and all done at that part X'D
hmm... 00:48:825 (1) - I do think this part sounds.. ;-; a bit horrible , since the first note.. " 00:47:086 - " kinda ruined because of the spinner, I suggest you to 00:48:825 (1) - change this into a circle. 1/1 slider with a reverse just doesn't seem right..
00:50:564 (2,3) - ^
00:52:303 (1,2) - after this bridge, 00:54:042 - you can put more stuff here .w. I guess X') still... 1/1 feel awkward.. so i think 1 and 1/2 slider reverse is better X')
00:59:260 (2,3) - curve this one? X'D
00:59:260 (2,3,1,1) - about this one 01:02:738 (1) - :33 you just put this 00:59:260 (2,3,1) - at the bottom side.. so I do think 01:02:738 (1) - 'll be better if you put this at the upper side... hmmnnn... 01:02:738 (1,2,3,4,1,2,1,2,1,2,1,2,1) - I end up like this somehow ._. ;; putting some codes in-case you don't know what you should do .w.)a;; took this and moved things around slider was on hp bar asldkghasldkghalsdgjf
SPOILER
60,156,62738,6,0,P|48:105|57:51,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
140,4,63607,2,0,P|200:20|244:56,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
330,41,64477,2,0,P|371:14|420:3,1,99.9999999999999,8|8,0:0|0:0,0:0:0:0:
400,100,65347,2,8,P|424:160|416:212,2,99.9999999999999
328,168,66651,5,8,0:0:0:0:
316,268,67086,2,8,P|276:244|208:244,1,99.9999999999999
224,140,67955,6,8,P|172:168|116:168,1,99.9999999999999
36,140,68825,2,8,P|40:200|60:244,1,99.9999999999999
148,272,69694,6,8,P|108:320|60:332,2,99.9999999999999
192,184,70999,1,8,0:0:0:0:
248,100,71434,6,8,P|284:140|248:268,1,200,4|0,0:0|0:0,0:0:0:0:
68,352,73173,2,0,P|32:312|68:184,1,200,4|8,0:0|0:0,0:0:0:0:
248,267,74912,6,8,P|294:183|248:100,2,200
all of the slider is originally by you :33 I only copy paste stuff X') and move the things up
01:18:390 (1,3,4) - errr polygonal? ;A;
01:23:607 (3) - move this a bit lower ._. https://www.dropbox.com/s/opw6pv34xsxqu ... hot419.jpg
01:25:347 (1) - ctrl+j this , loosen the curve a bit and move it to the upper side http://osu.ppy.sh/ss/1158294
01:31:434 (4) - ctrl+h and symetric it with (3) http://osu.ppy.sh/ss/1158297

for now *A*)/ I shall continue later .w.)a;; have things to do now wwwwwwwww


ww lazy to say fixed for all the things I did but I did most, ty~~~~~~ will await the rest

ty!
Natsu

Teru21 wrote:

[Normal]
mnn some things does feel odd .w. I can't find much.. the placement well made.. just the rhythm seems odd in some way.. and way too much 1/1 ;w; too much 1/2 slider reverse also seems something its a normal diff since it follow the rhythm fine and simple for begginer players
00:10:723 (3,1) - the rhythm hue.. delete, and change to something liek this 00:08:958 (4,1) - you are the second person n tell me that and finally I agree I fix it in the previous mod way
00:24:042 (5,1) - (5) bent more? .A. nazi.. but I do think this is better ;-; http://osu.ppy.sh/ss/1173095 actually my way flow better o.o
00:26:216 - the hitnormal ;; heartattack hue.. can you lower the volume a bit? .w. hue not sure it sound kkinda nice for me if more people pint it i will reduce it
00:28:607 (2,4,5,1) - (4,5) like this? http://osu.ppy.sh/ss/1173099 the flow in your way dont really feel nice for me thats why I decide to keep mi current one for now
00:54:042 (1,2,3,4,1,2) - mnn... kinda awkward.. ;-; try this pattern? http://osu.ppy.sh/ss/1173127 its not awkard im following the drums/music buyt not vocals there cuz it land in offbeats without any support from the instrumental thats why
01:08:825 (3) - ctrl+shift+r ;; type in 6 .w.)a;; check the selection centre ok
thanks for mod c:

SPOILER
osu file format v12

[General]
AudioFilename: Snow Song Show.mp3
AudioLeadIn: 0
PreviewTime: 77520
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Natsu's Normal
Source:
Tags:vocaloid christmas winter hatsune miku natsu moway gero -umi-
BeatmapID:330641
BeatmapSetID:131073

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 152363 aqua_eyes aqua_hair candy christmas hat hatsune_miku long_hair neeta night snow stars thighhighs tree vocaloid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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[Colours]
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Combo2 : 23,142,38
Combo3 : 61,237,202
Combo4 : 210,45,45

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Moway
comebackhome mod
Moway's Hard
00:12:487 (7) Delete repeat and add circle here 00:13:193 think this is fine for this diff, consistent with the rest of the part
00:32:303 (3) Move the last sliderpoint to x:252 y:168 fixed
00:43:607 (1,1,1) Delete NC
00:45:781 (1,1,1) ^
00:59:694 (1,1,1) ^ these are all fine, they are consistent in the map so there's no confusion and they match pretty well with the Insane diff

Teru21 wrote:

HUEHUEHUE X'D m4m ma ikka o3o
sorry for the noob mod ;A; I'm so bad ma ikka .w.
also sorry for the nonsense.. I mean ;-; I kinda hear the music talk instead of sing huehuehue wwwwww ma ikka .w.

[Hard]
00:16:017 - mnn don't use finish.. feels awkward... just leave it with whistle and I do feel 00:15:664 (4) - the reverse too much.. should be 5 only.. (I heard "re mi fa la re" which is only 5 notes) removed the finish, as for the repeat, I did it this way for this diff so the player can just hold down the slider. There is one repeat that isn't really mapped to a sound, but the ending of the repeating slider is, so I will leave it this way in order to make this part easier to play instead of having to have the player time a circle after this fast repeating slider.
00:36:651 (1,2,3) - http://osu.ppy.sh/ss/1173141 ? XD I prefer the flow to be in line with the (2) for this one.
00:40:129 (1,2) - symmetric this? so it'll for a nice polygonal (00:38:390 (1,2,3) - this too) fixed
00:42:738 (3,1) - (3)'s end and (1) .w. the spacing feels awkward... how about just stacking it? ._. stack + 3 or 4 grid up sure
00:52:303 (1) - mnnn the slider end looks awkward.. loosen it a bit? http://osu.ppy.sh/ss/1173147 think this one looks alright
00:54:477 (2,3) - move (3) so its exactly centered with (2)? http://osu.ppy.sh/ss/1173152 fixed
01:27:086 (1,2) - the flow... ;-; (2) awkward I think it's alright here

I'm not modding insane? ;A; too hard for me ;-;

post first =3= incase electricity out again =w=
Thanks guys.

edit: 900th post
Topic Starter
captin1
"Teru21"
[Muzu]
00:00:840 (1) - K for the fade out sound
00:09:310 (2) - ^
00:01:898 (3,5) - red ,, according to the melody hue
00:04:722 (1,1) - k d too
00:08:251 (2,3,1,2) - k d d k or k d k d or k d k k ;; X') because the melody too...
~ for the front part pretty the same.. you know how to fix already right .w. looked through it all, didn't change everything but it sounds good to me now
00:12:840 - add a note.. and change all to k d d k d
00:15:663 (1) - K so there is the fade out sound
00:21:216 - mnn since you don't put a note here.. move the 00:21:434 (1) - to 00:21:325 - X') I think its better ;; and instead of this 1/3 00:22:194 (2) - this .w. http://osu.ppy.sh/ss/1173185 I know its not following vocal.. but I do think its good ._. eh, altered slightly in my own way but didn't change the rhythm much at all
00:23:825 (1,2) - remove one of them and move it to 00:23:934 - follow vocals
00:27:955 (1,1,1,1) - add finish all *A*)/ it feels good when playing those bignotes there
00:29:912 (1,1,1,1,2,1,2,3) - mnnn dkdkdkkD .w.)a;; the melody tell so
00:34:042 (1,x,2,1,1) - ddkdd
00:40:999 (1,x,2,1,1) - ^
00:46:651 (1,1) - mnnn delete ._. 00:43:607 (1) - extend till 00:46:651 - nah, since the end of the spinner won't be in the rhythm I'd rather have that d there for the xylo rhythm
00:48:825 (1,1) - D ;; to make it constant with the front X")
00:53:173 (2,1,1) - kdk isn't wrong.. but ddk sounds better I guess? ;A;
~ for the second part.. pretty much the same.. ;-; you shouldn't use k like this one 00:54:042 (2,3) - nonono just don't use k.. sounds awkward so much just repeat =3= I honestly think it's fine, yeah it sounds different but I'd rather that than just the same rhythm for 20 seconds over and over
00:59:260 (1,1,1,1,2,1) - just leave it with 4 down notes akdsjfhakdsflakdfs ~ 00:59:260 (1,1,1,1) - K k d k
01:01:651 (1,1,1,1) - I suggest you to make this pattern mirrored XD so its like dk kd instead of kd kd or dk dk ;; dd kk or kk dd . same as the others
01:06:868 (1,1) - delete -_- just leave it with 3 down beat . 01:07:520 (2) - move to 01:07:412 - ;; 01:07:738 - add a note, k suggested
01:11:434 - should be D ;; 01:11:216 - change to k please >w<
01:12:303 (1) - k.. not K ;w; and 01:12:738 - should be k too ;w; but if you want to leave this 01:12:738 - d .. not bad too hue
01:14:042 (1) - ^
01:15:781 (1) - ^
01:24:694 (1,2) - mnn follow vocal pwease
01:32:086 - no spinner ;A;?

post first =3= incase electricity out again =w=

www okay
Dangaard
Did a quick pre-check. No major problems, but there are unsnapped notes on some diffs and letterbox inconsistencies (check AiMod for reference).
Topic Starter
captin1
fixed all inconsistencies and all the unsnapped except for moway's, since his will take a little rearranging to fix I'll leave that to him

edit: moway's is fixed, yey
shikyu
mod req via PM~ it's been a long time since last time I modding, so sorry if my mod is kinda... :?

Oni
00:15:664 (56,57,58,59,60,61,62) - not really sounds good. I can't really explain what part, but maybe reduce some notes?
00:07:487 (24) - delete it, doesn't hear 1/6 accent here
00:08:252 (27,28) - change to k d, it has same music as 00:00:840 (1,2,3,4) - so make it consistent

~from 00:17:521 - to 00:31:434 - I'd like to point out about triple consistency (from 1st red tick to 2nd white tick and 3rd red tick to 4th white tick), so my suggestion later will be based on that. I'll not point blue/red notes, so you can change it on your own~
00:18:499 (76) - delete this, kinda werid
00:19:368 (82) - move to 00:19:586 -
00:21:977 (98) - delete this too
00:25:455 (119) - ^
00:26:324 (125) - move to 00:26:542 -
00:27:412 (131) - delete this

00:33:825 (168) - d, it play well with next pattern
00:37:303 (187,188,189,190,191) - ddkdk? it's better
00:37:955 (192) - change to d since on other pattern you use d on 3rd white tick
00:40:781 (207) - change to d, same reason as 00:33:825 (168) -
00:42:520 (217,218,219,220,221,222,223,224,225,226) - prefer to follow previous pattern so it doesn't sound random, suggest to delete 00:42:738 (219) - 00:43:064 (222) - and 00:43:499 (226) -
00:47:520 (7,8,9) - prefer ddk, if you change this, change 00:47:955 (10) - to d
00:50:238 (23,24) - dk, it sounds better and reflect from previous pattern
00:50:998 (27,28,29,30) - same as 00:47:520 (7,8,9)
00:53:064 (37,38,39,40) - let this part calm, beside this part doesn't have spesific rhythm, delete 00:53:064 (37) - and 00:53:281 (39,40) -
01:04:368 - add note and delete 01:04:803 (101) - prefere keep triplet at big white tick
01:06:216 (110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - I know you want to follow music but this is turn out random. reduce some notes
01:15:564 (159,160,161,162,163) - this part still has 3/4 pattern, why didn't follow it? delete 01:15:999 (161) - and move 01:16:216 (162) - to 01:16:107 - color notes up to you

~for kiai part I'd like to point out same things as 00:17:521 - to 00:31:434 - because it has same music, notes' color up to you to change~
01:19:368 (173) - delete this
01:20:237 (179) - ^ and add note at 01:20:515 -
01:20:673 (182) - delete this
01:22:846 (196) - ^
01:23:499 (201) - ^ and add note at 01:23:716 -
01:23:933 (204) - delete this
01:24:586 (208) - delete this too, better to keep double 1/4 notes
01:26:324 (219) - delete and add note at 01:26:542 -
01:27:193 (224) - delete and add note at 01:26:977 -
01:27:412 - add note here
01:29:259 (237) - move to 01:29:368 - to keep double 1/4 notes, if you do it, delete 01:29:586 (239) -
01:30:455 - add note here too
01:31:976 (15) - move to 01:31:760 -

EDIT:
[General]
as long as I know, sampleset for taiko shouldn't be mixed. just use N sample still good imo. if it louder, just reduce its volume. I've seen map with mixed sampleset, but i just not recommend to use it.

Muzukashii
00:16:866 (34,35,36,37) - still unsure about this kind of pattern on muzu, maybe make the color same or delete 00:16:866 (34,36) - 3/4 pattern still sounds fun
00:27:955 (76,77,78,79,80,81) - too much finishes (at leaast the song itself doesn't like that), reduce some
00:31:216 (88) - delete this, let's say that pattern kinda crowd and feel it's better if there's gap before next part, but it's up to you
00:43:607 (1,1,2) - this is pretty hard, at least there's should 1/1 gap after spinner. suggest to delete 00:46:651 (1,2) - and lenghten the spinner to 00:46:651 -
01:07:303 (83,84) - kinda weird to stand alone here, suggest to delete 01:07:303 (83) -
01:18:390 (120,121,122,123,124,125,126,127,128) - too long, chop this somewhere
01:20:563 (129,130,131,132,133,134,135,136,137,138,139) - ^
01:26:868 (154) - delete, not really hear anything here
01:27:737 (157) - delete, there's drum here but next pattern is kinda long too
01:30:346 (167) - remove finish, bell sound doesn't belong here
01:31:650 (172,173) - swap this? fits well

muzu pretty crowd for muzu

Gero's Oni
sorry if I kinda lazy to finish my mod ;w; so I just said some things in general
it's pretty good but some pattern's color sounds a little random. and some pattern check:
00:54:912 (252,253,254,255) - , it should be start on 00:55:129 - . for kiai time I find 01:27:085 (397,398,399) - is pretty weird, keep consistent to make triplet from 1st red tick to 2nd white tick also 01:28:824 (406,407,408,409,410,411,412,413) - imo it's better to follow vocal

that's all, sorry if I'm lazy (_ _)
Topic Starter
captin1

shikyu wrote:

mod req via PM~ it's been a long time since last time I modding, so sorry if my mod is kinda... :?

Oni
00:15:664 (56,57,58,59,60,61,62) - not really sounds good. I can't really explain what part, but maybe reduce some notes?
00:07:487 (24) - delete it, doesn't hear 1/6 accent here
00:08:252 (27,28) - change to k d, it has same music as 00:00:840 (1,2,3,4) - so make it consistent no thanks, I'm going with the melody line that raises in pitch at 00:08:958 (28) - so putting d doesn't sound right to me

~from 00:17:521 - to 00:31:434 - I'd like to point out about triple consistency (from 1st red tick to 2nd white tick and 3rd red tick to 4th white tick), so my suggestion later will be based on that. I'll not point blue/red notes, so you can change it on your own~
00:18:499 (76) - delete this, kinda werid
00:19:368 (82) - move to 00:19:586 -
00:21:977 (98) - delete this too
00:25:455 (119) - ^
00:26:324 (125) - move to 00:26:542 -
00:27:412 (131) - delete this this note I think keeps with the same pattern that I gave 00:20:347 (81,82,83,84,85) - here with this particular vocal having the 5 note stream, so keeping this

00:33:825 (168) - d, it play well with next pattern
00:37:303 (187,188,189,190,191) - ddkdk? it's better
00:37:955 (192) - change to d since on other pattern you use d on 3rd white tick
00:40:781 (207) - change to d, same reason as 00:33:825 (168) -
00:42:520 (217,218,219,220,221,222,223,224,225,226) - prefer to follow previous pattern so it doesn't sound random, suggest to delete 00:42:738 (219) - 00:43:064 (222) - and 00:43:499 (226) - unsure, since this fast stream is the most prominent in the song here, if another suggests I'll change
00:47:520 (7,8,9) - prefer ddk, if you change this, change 00:47:955 (10) - to d no thanks, since the loudest vocal is 00:47:520 (7) - here I'll have this as k
00:50:238 (23,24) - dk, it sounds better and reflect from previous pattern
00:50:998 (27,28,29,30) - same as 00:47:520 (7,8,9) ^
00:53:064 (37,38,39,40) - let this part calm, beside this part doesn't have spesific rhythm, delete 00:53:064 (37) - and 00:53:281 (39,40) - deleted two but kept 00:53:390 (38) - since there is a drum note here
01:04:368 - add note and delete 01:04:803 (101) - prefere keep triplet at big white tick
01:06:216 (110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126) - I know you want to follow music but this is turn out random. reduce some notes removed one note, will wait to see if more suggestions come on this
01:15:564 (159,160,161,162,163) - this part still has 3/4 pattern, why didn't follow it? delete 01:15:999 (161) - and move 01:16:216 (162) - to 01:16:107 - color notes up to you I hear the bass line that I was following for the 3/4 switch to 1/2 here, which is why I did this

~for kiai part I'd like to point out same things as 00:17:521 - to 00:31:434 - because it has same music, notes' color up to you to change~
01:19:368 (173) - delete this
01:20:237 (179) - ^ and add note at 01:20:515 - kept this one, to have a little more density in the ending kiai and bring out the vocal a bit more
01:20:673 (182) - delete this
01:22:846 (196) - ^
01:23:499 (201) - ^ and add note at 01:23:716 -
01:23:933 (204) - delete this
01:24:586 (208) - delete this too, better to keep double 1/4 notes
01:26:324 (219) - delete and add note at 01:26:542 -
01:27:193 (224) - delete and add note at 01:26:977 - would like to keep this kkk for the release of the vocal tension here
01:27:412 - add note here
01:29:259 (237) - move to 01:29:368 - to keep double 1/4 notes, if you do it, delete 01:29:586 (239) -
01:30:455 - add note here too
01:31:976 (15) - move to 01:31:760 -

will mod other diffs later ><)/
thanks so much, really helpful! :3

edit: all done in muzu as well
Evening
o/ From Zenx' Mod Queue

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Timing Check

Offset

No Problems

BPM

No Problems

Unneeded Inheriting Point:

00:17:521 - In Gero's Oni, since the SV is already 1x

Oni
Hit-Sound Check/Addition of Notes

00:19:694 (78,79) - Swap | You were using kats on all red lines previously, which creates an upbeat rhythm, using a don at 79 will ruin the rhythm here, I suggest a kat to mantain the rhythm
00:26:650 (119,120) - ^
01:20:563 (177,178,180) - k,d,k > d,k,d | Use one kat here and put it on the red line to maintain the rhythm, using 3 kats in a row in this rhythm seems to have a lack of dons at that portion

The second half of the kiai time seems to lack in "hype" since you are more focused on mapping towards the music, I suggest to balance out the rhythms in the kiai time so that the ratio for dons and kats are almost the same throughout, making the section seem more like one smooth rhythm instead of 2 sections of completely differing rhythms


SV Check

No Problems

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Gero's Oni
Hit-Sound Check/Addition of Notes

00:19:477 Why the breaks? - The music doesn't seem to be silent at this portion
00:26:434 ^
00:26:216 (112,113,114) - Sounds differ from 00:19:260 (78,79,80) - Fix to one pattern since it is the same vocal and loop
00:31:434 (138) - k > K | Music contains a cymbal, use a big kat to fit to the music
01:32:303 (426) - d > Spinner | Ending differs with Oni, fix this if you want

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Muzu :

00:15:664 (32) - Change to Spinner\Slider than lasts for 1 bar - Using a finish here seems awkward considering that the chimes lasts longer than the note itself, since it was originally a stream in Oni difficulties, you can use a slider or spinner to create the stream feeling to the player.
01:32:303 (175) - d > Spinner | Ending differs with Oni, fix this if you want

The choruses seem very choppy since there are multiple rhythms in it, I suggest to not have breaks in between in the rhythms to create a smooth flowing rhythm, this may cause muzu to be quite hard on the other hand, change this if you want.

Good Luck!
Topic Starter
captin1

lZenxl wrote:

o/ From Zenx' Mod Queue

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Timing Check

Offset

No Problems

BPM

No Problems

Unneeded Inheriting Point:

00:17:521 - In Gero's Oni, since the SV is already 1x

Oni
Hit-Sound Check/Addition of Notes

00:19:694 (78,79) - Swap | You were using kats on all red lines previously, which creates an upbeat rhythm, using a don at 79 will ruin the rhythm here, I suggest a kat to mantain the rhythm
00:26:650 (119,120) - ^ think I did these both more or less, may have altered slightly to my taste
01:20:563 (177,178,180) - k,d,k > d,k,d | Use one kat here and put it on the red line to maintain the rhythm, using 3 kats in a row in this rhythm seems to have a lack of dons at that portion this would disrupt my mapping to the 3/4 vocal, I don't think it's a major problem

The second half of the kiai time seems to lack in "hype" since you are more focused on mapping towards the music, I suggest to balance out the rhythms in the kiai time so that the ratio for dons and kats are almost the same throughout, making the section seem more like one smooth rhythm instead of 2 sections of completely differing rhythms
I'll consider, don't think it's too bad right now

SV Check

No Problems

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Gero's Oni
Hit-Sound Check/Addition of Notes

00:19:477 Why the breaks? - The music doesn't seem to be silent at this portion
00:26:434 ^
00:26:216 (112,113,114) - Sounds differ from 00:19:260 (78,79,80) - Fix to one pattern since it is the same vocal and loop
00:31:434 (138) - k > K | Music contains a cymbal, use a big kat to fit to the music
01:32:303 (426) - d > Spinner | Ending differs with Oni, fix this if you want

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems

Muzu :

00:15:664 (32) - Change to Spinner\Slider than lasts for 1 bar - Using a finish here seems awkward considering that the chimes lasts longer than the note itself, since it was originally a stream in Oni difficulties, you can use a slider or spinner to create the stream feeling to the player.
01:32:303 (175) - d > Spinner | Ending differs with Oni, fix this if you want

The choruses seem very choppy since there are multiple rhythms in it, I suggest to not have breaks in between in the rhythms to create a smooth flowing rhythm, this may cause muzu to be quite hard on the other hand, change this if you want. breaks between rhythms is a staple in muzus imo, filling them in would make it far too dense

Good Luck!
thanks much!
Gero
lZenxl
o/ From Zenx' Mod Queue

d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to

Timing Check

Offset

No Problems

BPM

No Problems

Unneeded Inheriting Point:

00:17:521 - In Gero's Oni, since the SV is already 1x Fixed

[box=Gero's Oni]Hit-Sound Check/Addition of Notes

00:19:477 Why the breaks? - The music doesn't seem to be silent at this portion that's because I follow the voice here
00:26:434 ^ ^
00:26:216 (112,113,114) - Sounds differ from 00:19:260 (78,79,80) - Fix to one pattern since it is the same vocal and loop Fixed
00:31:434 (138) - k > K | Music contains a cymbal, use a big kat to fit to the music ^
01:32:303 (426) - d > Spinner | Ending differs with Oni, fix this if you want Fixed

Kiai Time Check

No Problems

General

Ranking Criteria Check

No Problems

AiMod

No Problems

Title Check

No Problems
Good Luck!

shikyu
Gero's Oni

sorry if I kinda lazy to finish my mod ;w; so I just said some things in general
it's pretty good but some pattern's color sounds a little random. and some pattern check:
00:54:912 (252,253,254,255) - , it should be start on 00:55:129 - . for kiai time I find 01:27:085 (397,398,399) - is pretty weird, keep consistent to make triplet from 1st red tick to 2nd white tick also 01:28:824 (406,407,408,409,410,411,412,413) - imo it's better to follow vocal I prefer to keep it at this way

that's all, sorry if I'm lazy (_ _)

My Updated~

G's Oni
osu file format v12

[General]
AudioFilename: Snow Song Show.mp3
AudioLeadIn: 1500
PreviewTime: 77520
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Gero's Oni
Source:
Tags:vocaloid christmas winter hatsune miku natsu moway gero -umi-
BeatmapID:330398
BeatmapSetID:131073

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 152363 aqua_eyes aqua_hair candy christmas hat hatsune_miku long_hair neeta night snow stars thighhighs tree vocaloid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-218,352.941176470588,3,2,0,40,1,0
-100,-133.333333333333,3,2,0,40,0,0
16648,437.956204379562,4,1,0,50,1,0
16648,-100,4,1,0,50,0,0
17521,434.782608695652,4,1,0,50,1,0
78390,-100,4,1,0,50,0,1
92303,-100,4,1,0,50,0,0


[Colours]
Combo1 : 240,5,5
Combo2 : 0,128,0
Combo3 : 23,123,183

[HitObjects]
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256,192,30347,1,0,0:0:0:0:
256,192,30564,1,8,0:0:0:0:
256,192,30781,1,8,0:0:0:0:
256,192,30890,1,8,0:0:0:0:
256,192,30999,1,8,0:0:0:0:
256,192,31216,1,0,0:0:0:0:
256,192,31434,1,12,0:0:0:0:
256,192,31651,1,0,0:0:0:0:
256,192,31868,1,8,0:0:0:0:
256,192,32086,1,0,0:0:0:0:
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256,192,32412,1,8,0:0:0:0:
256,192,32520,1,0,0:0:0:0:
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256,192,32955,1,8,0:0:0:0:
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256,192,33390,1,0,0:0:0:0:
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256,192,35129,1,0,0:0:0:0:
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256,192,35564,1,0,0:0:0:0:
256,192,35673,1,8,0:0:0:0:
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256,192,39912,1,0,0:0:0:0:
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256,192,40347,1,0,0:0:0:0:
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256,192,40781,1,0,0:0:0:0:
256,192,40890,1,8,0:0:0:0:
256,192,41107,1,0,0:0:0:0:
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256,192,41434,1,8,0:0:0:0:
256,192,41651,1,8,0:0:0:0:
256,192,41868,1,8,0:0:0:0:
256,192,42086,1,0,0:0:0:0:
256,192,42303,1,8,0:0:0:0:
256,192,42520,1,0,0:0:0:0:
256,192,42629,1,8,0:0:0:0:
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256,192,42955,1,8,0:0:0:0:
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256,192,44477,1,0,0:0:0:0:
256,192,44912,1,8,0:0:0:0:
256,192,45347,1,8,0:0:0:0:
256,192,45781,1,0,0:0:0:0:
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256,192,47086,1,8,0:0:0:0:
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256,192,47520,1,0,0:0:0:0:
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256,192,47955,1,0,0:0:0:0:
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256,192,48281,1,8,0:0:0:0:
256,192,48390,1,0,0:0:0:0:
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256,192,49260,1,0,0:0:0:0:
256,192,49477,1,0,0:0:0:0:
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256,192,49912,1,8,0:0:0:0:
256,192,50020,1,0,0:0:0:0:
256,192,50238,1,8,0:0:0:0:
256,192,50347,1,0,0:0:0:0:
256,192,50564,1,8,0:0:0:0:
256,192,50781,1,8,0:0:0:0:
256,192,50999,1,0,0:0:0:0:
256,192,51216,1,0,0:0:0:0:
256,192,51434,1,0,0:0:0:0:
256,192,51651,1,8,0:0:0:0:
256,192,51760,1,8,0:0:0:0:
256,192,51868,1,0,0:0:0:0:
256,192,52086,1,8,0:0:0:0:
256,192,52303,1,8,0:0:0:0:
256,192,52738,1,0,0:0:0:0:
256,192,53173,1,8,0:0:0:0:
256,192,53607,1,0,0:0:0:0:
256,192,54042,1,8,0:0:0:0:
256,192,54260,1,8,0:0:0:0:
256,192,54477,1,0,0:0:0:0:
256,192,54694,1,0,0:0:0:0:
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256,192,55999,1,8,0:0:0:0:
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256,192,56434,1,0,0:0:0:0:
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256,192,56868,1,8,0:0:0:0:
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256,192,57086,1,0,0:0:0:0:
256,192,57194,1,8,0:0:0:0:
256,192,57303,1,0,0:0:0:0:
256,192,57520,1,8,0:0:0:0:
256,192,57738,1,8,0:0:0:0:
256,192,57955,1,0,0:0:0:0:
256,192,58173,1,0,0:0:0:0:
256,192,58390,1,8,0:0:0:0:
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256,192,58825,1,0,0:0:0:0:
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256,192,59260,1,8,0:0:0:0:
256,192,59694,1,0,0:0:0:0:
256,192,60129,1,8,0:0:0:0:
256,192,60564,1,0,0:0:0:0:
256,192,60999,1,12,0:0:0:0:
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256,192,61434,1,8,0:0:0:0:
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256,192,61760,1,8,0:0:0:0:
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256,192,62086,1,0,0:0:0:0:
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256,192,62738,1,8,0:0:0:0:
256,192,62955,1,0,0:0:0:0:
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256,192,63390,1,0,0:0:0:0:
256,192,63499,1,8,0:0:0:0:
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256,192,64042,1,8,0:0:0:0:
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256,192,65238,1,8,0:0:0:0:
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256,192,68390,1,8,0:0:0:0:
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256,192,70129,1,8,0:0:0:0:
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256,192,70781,1,0,0:0:0:0:
256,192,70999,1,8,0:0:0:0:
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256,192,71434,1,4,0:0:0:0:
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256,192,72738,1,0,0:0:0:0:
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256,192,75564,1,0,0:0:0:0:
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256,192,76651,1,4,0:0:0:0:
256,192,76977,1,4,0:0:0:0:
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256,192,77520,1,2,0:0:0:0:
256,192,77847,1,2,0:0:0:0:
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256,192,78390,1,4,0:0:0:0:
256,192,78607,1,0,0:0:0:0:
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256,192,79694,1,8,0:0:0:0:
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256,192,86650,1,8,0:0:0:0:
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256,192,87194,1,8,0:0:0:0:
256,192,87303,1,0,0:0:0:0:
256,192,87520,1,8,0:0:0:0:
256,192,87738,1,0,0:0:0:0:
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256,192,88389,1,0,0:0:0:0:
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256,192,88824,1,8,0:0:0:0:
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256,192,89150,1,8,0:0:0:0:
256,192,89259,1,0,0:0:0:0:
256,192,89476,1,8,0:0:0:0:
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256,192,89803,1,8,0:0:0:0:
256,192,89911,1,0,0:0:0:0:
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256,192,90346,1,0,0:0:0:0:
256,192,90455,1,0,0:0:0:0:
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256,192,91650,1,8,0:0:0:0:
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256,192,91868,1,8,0:0:0:0:
256,192,92085,1,0,0:0:0:0:
256,192,92303,1,4,0:0:0:0:
256,192,92520,12,0,94042,0:0:0:0:
Teara
Checked the standard diffuclities quickly. Seems nice all over.

[Insane]

One problem for me.

01:10:129 (3,4) - This just does not flow IMO, maybe try something like this?


Poke me ingame if you don't understand =p

No kd ofc
Topic Starter
captin1
but i need the sp aaa sure fixed :3
Dangaard
checked the standard diffs: Is there a reason why the diffs end at different points? :P
Fine map
Topic Starter
captin1
hah not sure why I had easy end a second later, and moway's should definitely have that spinner as well lol

trying to find a taiko bat but they seem to be quite rare :<
Dangaard
I poked Ono for you, guess he will mod this by tomorrow
Topic Starter
captin1
awesome, thanks much!
HelloSCV
great job :D
Natsu
here we go owo/
Topic Starter
captin1
sigh
Garven
captin lazy to the rescue!
Topic Starter
captin1
I'm sorry for acting rashly like that, I'll look into finding more help for these maps where I can
Natsu

Garven wrote:

captin lazy to the rescue!
thanks Garven and Captin1 fight >.<
Irreversible
~
Gero
Taiko BAT pls :c Go captin!
Senritsu
Taiko mod suggested by a certain person-- *killed*
Sorry for poor mod orz x'D

[Muzukashii]
00:05:781 (11) - and 00:14:251 (29) - i'd prefer them as d, remembering the instrument between 00:05:076 (10) - and 00:05:781 (11) - are different, and have the same with 00:07:545 (15) - ? idk. but better goes with d there
00:21:216 because you're following the vocal, d here? and if you following the bass, it sounds that it also nice if you add it there
00:37:521 (105) - add k here, because the instrument is high there
00:54:042 (151) - change to D? to make it consistent with 00:47:086 (125) - tho at first, i recommended to add finish only, but i played it and it's a bit difficult lol
01:20:998 (250) - change to d, because the vocal is increasing at 01:21:216 (251) -
01:20:563 (249) - sounds better as a k, for high pitch. little higher than 01:20:998 (250) -
01:22:086 add d here, as the same reason for 00:21:216

[Oni]
>"Beat Snap Divisor 1/6" ok..
00:01:899 (4) - change to d? it sounds lower than 00:01:546 (3) - , and sounds almost the same with 00:02:252 (5) -
00:04:370 (12) - change to k, same reason as below lol
00:12:841 (45) - change to k, because it's like high-low-high, and same with 00:13:547 (47) -
00:17:521 (69) - no. remove the finish, or it will be too difficult to play
00:24:042 add d here? for following the bass which can heard easily there
00:31:434 (152) - remove the finish too. it makes the destruction of accuracy--at least for me ``
00:33:825 (164,165) - swap, for consistency with 00:32:086 (155,156,157,158) - , they have the same music, right o3o
00:37:303 (183,184,185,186,187) - how about kdkkk here? suits well with the music
00:40:781 (203,204,205,206) - see 00:33:825 (164,165) -
00:46:651 (1,2,3,4,5,6,7,8,9) - played this part for 6~7 times, i think it's too hard. `` as well as 00:15:664 (55,56,57,58,59,60,61) - idk, i will leave them to you, and other modder for decide.
00:47:086 (9) - no. >3> remove the finish as well
01:17:520 why not ad some notes here, following the vocal? now you use 1/6, it's possible. leaving this area empty sounds weird; why do you leave the vocal alone there? d k k wil do

[Gero's Oni]
00:15:664 (55,56,57,58,59,60,61) - and 00:46:651 (211,212,213,214,215,216,217) - same as oni, will leave them to you and the other modder. though, in my opinion, it's a bit too hard lol
00:37:629 (171) - change to k? according to the music and pattern at 00:42:847 (199,200) -
If follow ^, change 00:37:955 (173) - to d
01:07:412 (307) - change to d? because it has low pitch there and same with 01:07:520 (308) -

I'm feeling annoyed at testplaying them, because can't hear the sound of the drum -lol- but idk~
Imo, try searching some modder first, while waiting for Ono to mod your map.
That's all from me, good luck!
Topic Starter
captin1
"Senritsu"
Taiko mod suggested by a certain person-- *killed* lol
Sorry for poor mod orz x'D

[Muzukashii]
00:05:781 (11) - and 00:14:251 (29) - i'd prefer them as d, remembering the instrument between 00:05:076 (10) - and 00:05:781 (11) - are different, and have the same with 00:07:545 (15) - ? idk. but better goes with d there
00:21:216 because you're following the vocal, d here? and if you following the bass, it sounds that it also nice if you add it there
00:37:521 (105) - add k here, because the instrument is high there
00:54:042 (151) - change to D? to make it consistent with 00:47:086 (125) - tho at first, i recommended to add finish only, but i played it and it's a bit difficult lol
01:20:998 (250) - change to d, because the vocal is increasing at 01:21:216 (251) -
01:20:563 (249) - sounds better as a k, for high pitch. little higher than 01:20:998 (250) -
01:22:086 add d here, as the same reason for 00:21:216
all done!

[Oni]
>"Beat Snap Divisor 1/6" ok..
00:01:899 (4) - change to d? it sounds lower than 00:01:546 (3) - , and sounds almost the same with 00:02:252 (5) -
00:04:370 (12) - change to k, same reason as below lol
00:12:841 (45) - change to k, because it's like high-low-high, and same with 00:13:547 (47) -
00:17:521 (69) - no. remove the finish, or it will be too difficult to play
00:24:042 add d here? for following the bass which can heard easily there
00:31:434 (152) - remove the finish too. it makes the destruction of accuracy--at least for me ``
00:33:825 (164,165) - swap, for consistency with 00:32:086 (155,156,157,158) - , they have the same music, right o3o
00:37:303 (183,184,185,186,187) - how about kdkkk here? suits well with the music
00:40:781 (203,204,205,206) - see 00:33:825 (164,165) -
00:46:651 (1,2,3,4,5,6,7,8,9) - played this part for 6~7 times, i think it's too hard. `` as well as 00:15:664 (55,56,57,58,59,60,61) - idk, i will leave them to you, and other modder for decide. I agree, but gero is being stubborn about it, and since my diff is supposedly the harder oni it wouldn't make sense for mine to have the easier pattern here and his to have the harder. hopefully more opinions on it being just too difficult will convince him :/
00:47:086 (9) - no. >3> remove the finish as well
01:17:520 why not ad some notes here, following the vocal? now you use 1/6, it's possible. leaving this area empty sounds weird; why do you leave the vocal alone there? d k k wil do
all done except for that one that I need to talk to gero about...again...

I'm feeling annoyed at testplaying them, because can't hear the sound of the drum -lol- but idk~
Imo, try searching some modder first, while waiting for Ono aabc to mod your map.
That's all from me, good luck!

thank you so much, very helpful! >w<
toara_fict
Taiko Mod Request from Teru21 :3

[Muzukashii]
  1. 00:27:085 (71) - Change d ?
[Gero's Oni]
  1. 00:28:716 (123,124) - Change color
  2. 01:11:107 (327) - add d ?
  3. 01:23:172 (377) - ^
[Oni]
  1. 00:46:651 (1,2,3,4,5,6,7,8,9) - 1/8 => 1/6 ?
  2. 01:17:810 (169) - => 01:17:847 (169) - , 01:18:100 (170) - => 01:18:173 (170) -
Good Luck :3
Topic Starter
captin1

toara_fict wrote:

Taiko Mod Request from Teru21 :3

[Muzukashii]
  1. 00:27:085 (71) - Change d ? no thanks, I'll keep it consistent with before
[Oni]
  1. 00:46:651 (1,2,3,4,5,6,7,8,9) - 1/8 => 1/6 ? the correct snap is 1/8, still unsure of the part as it is but we'll see
  2. 01:17:810 (169) - => 01:17:847 (169) - , 01:18:100 (170) - => 01:18:173 (170) - no, this is snapped to 1/3, I tried with that and it's clearly off from the vocal
Good Luck :3
thanks for checking anyways!
Jerry
Taiko mod as requested via forum-pm :3

Most of these are just suggestions, you can choose to ignore them if you don't like the suggestions given.

  • [Muzukashii]

    Nothing! Great job on this one!

  • [Gero's Oni]
  1. 00:02:958 (8) - change to don? I don't hear any change of pitch between the notes here, so dd should sound fine
  2. 00:41:107 (190) - this should be kat since it sounds exactly the same as 00:42:847 (199,200)
  3. 00:54:694 (251) - change to kat so that it matches the vocals?
  4. 01:06:216 (304,306) - change these two to dons because the pitch drops on these 2 notes

  • [Oni]
  1. 00:02:958 (8) - Change to don? I don't hear any change of pitch between the 2 notes here, so dd should sound fine
  2. 00:05:429 (16) - same for this, this part's pitch is lower than that of 00:05:781 so you should change it to don
  3. 00:13:900 (49) - ^ same
  4. 00:15:723 (56) - delete? it flows better in a way for me o3o
  5. 00:26:542 - change this note to kat so that it's consistent with the pattern?
  6. 00:32:520 - kat for this? It fits the music imo
  7. 00:33:173 - kat?
  8. 00:34:260 - kat for this as well?

  9. 00:34:586 - This pattern here just sounds way too "forced", delete this note and also change 00:34:477 to a don so that it's the same with what you did at 00:32:738

  10. 00:35:999 - kat?
  11. 00:39:476 - ^ kat?
  12. 00:39:476 - ^ kat

  13. 00:41:542 - same as one of the suggestions given before, this sounds too "forced", delete it and change 00:41:433 to a don

  14. 00:42:738 - a little break here would fit the music, delete it?
  15. 00:46:651 (1,2,3,4,5,6,7,8,9) - how about swapping the notes for this so that it's ddddddddk? Sounds better for me ><
  16. 00:49:368 (22) - change this to don so that it's the same with what you did at 00:50:998 (31,32,33)
  17. 00:56:325 (59) - ^ same for this, change to don so it's the same with 00:54:477 (48,49,50)
  18. 01:10:782 (145) - change to kat so that it fits the vocals?
  19. 01:16:651 (165) - this is a very low guitar sound, change it to big don?
  20. 01:27:737 (227) - change to kat and then change 01:28:173 (229) to don?

Well, that's all from me! Good luck~
Topic Starter
captin1
"Jerry"
Taiko mod as requested via forum-pm :3

Most of these are just suggestions, you can choose to ignore them if you don't like the suggestions given.

  • [Muzukashii]

    Nothing! Great job on this one! :D thanks

  • [Oni]
  1. 00:02:958 (8) - Change to don? I don't hear any change of pitch between the 2 notes here, so dd should sound fine
  2. 00:05:429 (16) - same for this, this part's pitch is lower than that of 00:05:781 so you should change it to don
  3. 00:13:900 (49) - ^ same
  4. 00:15:723 (56) - delete? it flows better in a way for me o3o
  5. 00:26:542 - change this note to kat so that it's consistent with the pattern?
  6. 00:32:520 - kat for this? It fits the music imo no thanks, since I want keep these two note patterns alternated
  7. 00:33:173 - kat?
  8. 00:34:260 - kat for this as well? ^

  9. 00:34:586 - This pattern here just sounds way too "forced", delete this note and also change 00:34:477 to a don so that it's the same with what you did at 00:32:738

  10. 00:35:999 - kat? ^
  11. 00:39:476 - ^ kat?
  12. 00:39:476 - ^ kat

  13. 00:41:542 - same as one of the suggestions given before, this sounds too "forced", delete it and change 00:41:433 to a don

  14. 00:42:738 - a little break here would fit the music, delete it? I hear the sound I'm mapping to starting right here, so to me it fits better to have the note here
  15. 00:46:651 (1,2,3,4,5,6,7,8,9) - how about swapping the notes for this so that it's ddddddddk? Sounds better for me ><
  16. 00:49:368 (22) - change this to don so that it's the same with what you did at 00:50:998 (31,32,33) I think I'm going for a little more variation here, since the vocal does sound slightly different
  17. 00:56:325 (59) - ^ same for this, change to don so it's the same with 00:54:477 (48,49,50) ^
  18. 01:10:782 (145) - change to kat so that it fits the vocals? 01:10:673 (144,145) - swapped these two to do so, but yeah
  19. 01:16:651 (165) - this is a very low guitar sound, change it to big don? you're not the first to say this, so yeah I'll change now
  20. 01:27:737 (227) - change to kat and then change 01:28:173 (229) to don?

Well, that's all from me! Good luck~

nice mod! thanks for the star as well!~
AnreFM
gogogogogogoggogoggg \o/
OnosakiHito
Um, modding it pretty soon. Sorry for taking so long.
Topic Starter
captin1

OnosakiHito wrote:

Um, modding it pretty soon. Sorry for taking so long.
Thanks! Really appreciate it!
OnosakiHito


[ Muzukashii]

00:52:303 (144,145,148) - Using finisher for these notes could be cool. Does fit to the vocal, but it is not a must of course.
01:00:129 (173,174) - ^
01:26:216 (267,268,269,270,271) - I do belive the pattern k k d d k fits better to the vocal and would be the mirror pattern of 01:27:955 .
00:16:866 - Maybe add another kat here. Due to the BPM change it is a bit hard to recognize when to hit the notes; adding a new kat would make the readability of these notes easier.

[ Gero's Oni]
SPOILER
{
00:02:899 (7) - I rather thing this note should be moved to blue tick. When using 75% or 50% of the songs speed, it rather fits with the song when using the blue tick.
00:11:340 - ^ (though, it starts a bit earlier, but having this triplet here... I wouldn't use it.
00:15:664 - Better use a finisher or slider for this. This pattern doesn't fit to the whole section you had before. Out of the sudden you have to hit really fast which doesn't sound well in the song(but also feels not natural)
} Even though I gave some suggestion for thes patterns, I would rather -strongy- recommend to use finishers for these sections, or just leave it as 1/1 notes. The soundings here are in general more off, so the best would be to keep it simple in this part. Especially when considering DT game play.
00:24:477 (102) - Best would be to keep it as a normal don. You have no other finishers at such places, so this finisher doesn't fit well as single one.
00:25:347 (107,108,109,110,111,112) - Consider using the same pattern as before: d ddk k d - Pattern technically I say it fits better, and the last don represents the vocal in a good way.
{
00:27:086 (114,115) - both don and 00:27:520 (116,118) - as don might fit better to the vocal.
00:28:390 (121) - don
00:28:607 (122,123,124) - kkd
} At the end you would have this patterns: d d k k d kkd kkd d k... - That's my suggestion here; structure of don would be better in this way.
00:29:586 (128,129) - Maybe delete these notes. Not a must, but emphasizes the vocal in this way more.
00:31:651 (139) - Consider deleting this note as well.
00:46:651 - Well, I guess we can keep this... still, think about using a slider instead of 1/6 here.
00:48:390 - How about moving this note to the blue tick?
00:51:868 - ^
01:00:999 - A finisher which stay alone again. We rather use finishers when they are bounded with others together or in parts which make them connected to others, e.g. timelines which are seperated in a same time rage (D kkk k D kkkk D kkk k D ...). So better remove it if you ask me, even thought there is a representive sound for it.
01:13:173 and 01:14:912 - could be finishers as well.


The map is okay, though it lacks a bit of structre if you ask me. Ah no, that's not a big problem. But having some structure can make the map more intersting, such as for example this part: 00:47:086 - The piano which is lower as the vocalist are mapped with kats while the vocal which is higher than the piano with dons; The controvers case would fit here much better, also because many songs are structured in a way that the main beat is lower than the vocalist. By following the beat, you are able to have sometimes a better structure which follows the vocal in a fair way.
Example: 00:48:825~00:53:607 - If you would have used don as first note the pattern could look like this:


As you probably noticed, notes like 00:49:042 suddenly fit to the "yu" from the vocalist or the kat to "ki" at 00:49:260 only due to beat following patterns. Same goes to the upcoming notes: 00:50:347 - kat for chi; or 00:52:303 - d k d k which fit better to vocal and beat together than k d k d. Not every note will represent the vocal to 100%, but the beat compensate this and makes it sound good.
Keep that in mind for you next map. You don't have to make such changes now, if you don't want.

Even so, map is overall okay. No big problems at all, when not considering the 1/6 notes.

[ Oni]
SPOILER
00:02:870 - Please check what I wrote in Gero's diff.
00:15:664 - Especially this should be deleted. A d finisher is enough (or slider).
00:20:129 (84) - Changing this to don shouldn't be a problem. The vocal at 00:20:347 (85) - is higher pitched.
00:27:085 (126) - ^
00:46:651 - Delete the whole patterns and use a slider instead. If you really want you can have a 1/6 here, but I don't recommend it. The whole time the song is rather calm with the patterns you provide, but out of the sudden the player has to hit really fast which is for the song not common.
01:00:129 (78) - Ah, you can use here one more finisher, so the finish use becomes more even.
01:20:564 - d kkd
01:18:390~01:24:260 - It is a bit unfair from me to suggest such a big change, but try the upcoming pattern I gave you. The whole kiai is really inconsistent in my opinion. Many triplets are placed odd and don't follow(if this was your intension) the vocal in a proper way; especially the beat in the song which is also pretty strong hasn't been followed.

(of course, you can use another pattern or keep it if you want...)

If I'm honest, I think both Onis could still have some modding or maybe a little redo from the mappers it-self in some parts. They are okay, but there is a lack of structure if you ask me. Without considering the 1/6 patterns, we have some triplets which are placed odd, either vocal- or beat-based. Moving on, the different sections in the songs could be emphasized in a better way because(though Gero's Oni is in this matter fine I guess), the difficulties are mostly mapped in one row; there is no section which is seperated from the others (e.g.: 00:31:434 - transition), but that's important since we have calm and emphasized sections which we can stress by using either less or more notes(or the most common use: Kiai).
One more thing to add is the usage of finishers. Well, it's up to the mapper how he wants to use them but I always suggest to use them only when you can bundle them where you want to emphasize a part / timeline or when you can make a good pattern out of it. Alone standing finishers are always risky, since they may take too much attention to the player which lowers the effect of other patterns which come afterwards.

Well, that's my thought about the maps. You don't have to worry, they are nothing I would call as "bad" or such. Actually you had a good try, but I think this try can be refined a little more.
Maybe ask Gezo or aabc to check it once again. Maybe after that we can continue talking about it.

Good luck for now.
Topic Starter
captin1
Thank you so much for taking a look and giving this advice. I was already considering a remap since this was done before I did a lot of taiko playing, so now that I think I have a bit more experience with it I'll give it another go. I'll be sure to take into account all that you've said

Edit: finished reworking, also applied everything you said for the muzu, just waiting on gero now!
Gero
Sorrry for delay captin1 thank you very much for the mod, I changed everything and thanks for the tips

G's Oni
osu file format v12

[General]
AudioFilename: Snow Song Show.mp3
AudioLeadIn: 1500
PreviewTime: 77520
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Snow Song Show
TitleUnicode:Snow Song Show
Artist:sasakure.UK x DECO*27
ArtistUnicode:sasakure.UK x DECO*27
Creator:captin1
Version:Gero's Oni
Source:
Tags:vocaloid christmas winter hatsune miku natsu moway gero -umi-
BeatmapID:343514
BeatmapSetID:131073

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Konachan.com - 152363 aqua_eyes aqua_hair candy christmas hat hatsune_miku long_hair neeta night snow stars thighhighs tree vocaloid.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
-218,352.941176470588,3,2,0,40,1,0
-100,-133.333333333333,3,2,0,40,0,0
16648,437.956204379562,4,1,0,50,1,0
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[Colours]
Combo1 : 240,5,5
Combo2 : 0,128,0
Combo3 : 23,123,183

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Topic Starter
captin1
and updated! back in action~
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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