Seems peppy locked out all the things you shouldn't have been able to touch in the first place in osu!test.
People's tastes are too subjective to really make a "perfect, most-readable" skin. Just for example; I wouldn't use a single part of that skin.Ticot wrote:
Hey, i'm just here to talk about my skin project (with my bad english). I want to make the perfect skin, the most readable skin, for skilled gamers. So, what I did now condensed in a video : http://www.youtube.com/watch?v=yjLbCv_sLsA
Remember that's just a prototype. So, I'm here to ask you what I should do next, to collect some advice
That was the problem!TouchFluffyTail wrote:
The new skin behavior uses pause-retry.png on the ranking panel. If your skin is using really wide blank spots on the pause menu buttons to offset their positions visually it's going to break your ranking panel buttons. This is the only thing I can think of that would cause that issue.
The closest way to do that is to make a static combo burst image full of stars... I don't think there's a way to make it so stars move individually.marcostudios wrote:
How can i make combo burst shoot stars?
Open your skin.ini... And change :duhizy wrote:
hey guys, im a noob looking for some help on making an cursor that looks like the default league of legends cursor(with top left cursor centre) and im not quite sure how it's done. Normally i just put a PNG file of the cursor in a file and put it in the skin folder and osu will play it, but for some reason i cant even get the image to show up(it reverts to default cursor). Also im not sure how to make the cursor centre at the top left without the cursor reverting to default cursor with top left enabled.
CursorCentre: 1from 1 to 0
I somewhat like the single circle slider look, though I've played with it before and you lose things like the ability to have colored circles. It's fun to mess around with for awhile though.MLGnom wrote:
But for god sake... Why not just edit hitcircleoverlay and make numbers transparent? It's easier and you will get same or better result...
Edit: So the only difference is that it won't appear on end of sliders?
Can't be done, the frames on the song select screen are un-editable. The closest you could do would be to like take one of the buttons (beatmap options for example) and make it really large horizontally. This of course though would look silly and it would cover up all the other buttons and potentially your player card.Sleep wrote:
Hi guys!
I want to make this black box http://oi43.tinypic.com/xef5c.jpg into somthing else.
example. Instead of the black box. I want a wallpaper there.. if you know what I mean ^__^
Thank you in advance! :3
This may be right, but another possibility: To a certain test build/release we were able to change every graphical element inside osu! (if you know all the filenames of course), I guess peppy forgot to turn that off when he made the new skin with RBRat or something, but that flaw is fixed for 2 or 3 weeks now.MLGnom wrote:
If I'm correct you can do this with menu-back button.
I saw few screenshots where people had that part "skinned" and I'm pretty sure it was back button. (Saw it on ranking-panel and menu)
thxTouchFluffyTail wrote:
http://osu.ppy.sh/forum/t/34563
I assume you mean how the k1/k2 don't change color when pressed. I assume he's done it by just having the key image be that yellowish outline with a blank inside, the actual color of the key is just the keyinputoverlay-background and you can't notice the additive yellow on the key graphic outline because it's already yellow.Cokezi- wrote:
Does anyone know how I would go about recreating his inputoverlay-key and inputoverlay-background?
Skip to 2 minutes in : http://www.twitch.tv/neet_elysion/b/465913689
Yeah, I already recreated it exactly.. if anyone wants it lemme know.TouchFluffyTail wrote:
I assume you mean how the k1/k2 don't change color when pressed. I assume he's done it by just having the key image be that yellowish outline with a blank inside, the actual color of the key is just the keyinputoverlay-background and you can't notice the additive yellow on the key graphic outline because it's already yellow.Cokezi- wrote:
Does anyone know how I would go about recreating his inputoverlay-key and inputoverlay-background?
Skip to 2 minutes in : http://www.twitch.tv/neet_elysion/b/465913689
annanokeiji wrote:
Is there a different name for the wav / mp3 file as opposed to just section-fail.wav
mp3 and wav is the same thing actually, but some people prefer *.wav (For System stability)annanokeiji wrote:
Also is there a list of which sounds need to be wav and which mp3?
Here's what I gotannanokeiji wrote:
I've tried that and now there is just silence at section fail and section pass
http://www.mediafire.com/download/lg2zp ... onpass.mp3
http://www.mediafire.com/download/01fwa ... onpass.wav
Tested both in osu! & KM-Player, Yep... I can hear It too now....annanokeiji wrote:
^ It is probably as you said that when i converted them with audacity it made them fade in or reduced the volume amplitude, i tried amplifying them again and this is what i have now.
http://www.mediafire.com/download/r5g69 ... tionpass(2).wav
Seems to be a reasonable volume for osu now
Garygoh884 wrote:
You can apply custom key images to mania key columns, via the mania.ini files.
To use this feature, if you set KeyImage0 value to (String 1), it uses (String 1).png image.
Also the KeyImage0D value of (String 2) uses the image (String 2).png.
I Suggest You should Un-Check the "Prefer New Default Skin Behavior (animation, etc.)"DepthNemexis wrote:
Guys I've got a prob.
The ranking panel isn't positioned correctly, easy, check "Prefer new default skin behaviour (animation, etc.)
When I use this option I can't use my own spinner cause the standard one will appear, anyhow if I uncheck it the ranking panel is crooked.
halp
Can you explain this a little bit further?TouchFluffyTail wrote:
Garygoh884 wrote:
You can apply custom key images to mania key columns, via the mania.ini files.
To use this feature, if you set KeyImage0 value to (String 1), it uses (String 1).png image.
Also the KeyImage0D value of (String 2) uses the image (String 2).png.
This is pretty cool because it lets you do things like this in the same skin:
Still waiting on per column note images.
If you still have problems with it, just send me your skin via PM and I will fix it. :3cDepthNemexis wrote:
I'll try to stick with the image editor solution :'c
You have to make a new key set and then specify it in the 8k.ini. For my scratch key I named them 'mania-keyTURN' and 'mania-keyTURND' and then you have to put this in your .ini;crystalsuicune wrote:
Can you explain this a little bit further?
I've downloaded a IIDX-styled osu!mania skin long ago,so I wanted to reskin in the turntable
KeyImage0: Mania-keyTURN
KeyImage0D: Mania-KeyTURND
Ah, I see. I was considering making a set of template .PSDs for both styles just to make it easier for people to align their panels, since the new/old style split seems to mess a lot of people up.OsuMe65 wrote:
Old School Ranking Panel = cover entire screen is possible
New School Ranking Panel = impossible
That's the reason why people should decide which behaviour they want to use in their skins before starting making a skin.TouchFluffyTail wrote:
Ah, I see. I was considering making a set of template .PSDs for both styles just to make it easier for people to align their panels, since the new/old style split seems to mess a lot of people up.
Is there Any Lines in skin.ini that will force the Skin to use Old/New Style? (like behavior=0/1) If It's not, probably this'll be useful If there's any...MLGnom wrote:
That's the reason why people should decide which behaviour they want to use in their skins before starting making a skin.
No, sadly you can't turn it off.BongJay wrote:
is there any way to turn off the bounce animation for the reversearrow so it's just still?
I can't get it to work :/MLGnom wrote:
You need to add "MenuGlow: 0,0,0" to skin.ini (This is supporter only (same as custom main-menu bg)
Change the default-0.png - default-9.png with other *.png filesDepthNemexis wrote:
So uhm, I was wondering, how can I change the font displayed on the notes (osu)
Well... In this case, I use Hue/Saturation features in PhotoshopSoreg wrote:
Hello, I need a little help. I wanna change the color of section pass circle in Photoshop. Since it has it's own gradient color I tried selecting it with magic wand than expand selection by 1 pixel. and deleting the default pink color. Alas the black areas of circle don't stay the same whatever I do. I tried blending options too to add my gradient colors but the black parts don't stay. And it looks silly if I lower down the opacity. Does anyone know an easier way to do this? Sorry guys I started learning PS recently and I can't find similar issues on the net :/
What?marcostudios wrote:
How to sync Skip with BPM of a song?