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Global Deejays - The Sound of San Francisco [Osu|Taiko]

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mingmichael
hey sey :D here the mods that you requested to me
btw, good song B-) yeah~ and also good taiko diffs! >w<

[Muzu]
  1. 01:19:593 (203) - k, to follow the music :D
  2. hmm how about 01:20:046 (204,205,206,207) - delete all and change it with spinner? it's not really fit if you put notes there
[Oni]
  1. 00:47:984 (206,207,208,209) - and 00:48:890 (212,213,214,215) - . how about dkdd? it's better to follow the music than ddkd
  2. 01:24:804 (327) - better change to be d, so it'll be ddd triplet
  3. 01:32:055 (363) - d. because (362) has same pitch sound with (363). you put d at (362), so it's better put the same note at (363)
  4. 01:50:862 (463) - remove the finish, because the ending of this song use soft sound :( the ending will be not really good if you put finish. normal note is better (d)
good luck~ o/
btw, here ~
Saturnalize
Wait, why is it unrankable? o _ o
Topic Starter
Sey

Loli Cjj wrote:

Wait, why is it unrankable? o _ o
Rokodo's difficulty had too many SV Changes. Concerning the Taiko Ranking Criteria that's not allowed. However, even after talking with Onosaki, Rokodo was not willed to change his Taiko difficulty because he sees it as untouchable. It doesn't matter, Gezo already made a very neat substitute-oni.

Waiting for more mods, michael's Taiko mod will be hopefully checked soon by Gezo. You are free to mod the Taiko's anyway if you do not repeat his points.
Yuzeyun

mingmichael wrote:

hey sey :D here the mods that you requested to me
btw, good song B-) yeah~ and also good taiko diffs! >w<

[Muzu]
  1. 01:19:593 (203) - k, to follow the music :D :D
  2. hmm how about 01:20:046 (204,205,206,207) - delete all and change it with spinner? it's not really fit if you put notes there Only deleted 205 there: the two last notes are supposed to follow "In the".
[Oni]
  1. 00:47:984 (206,207,208,209) - and 00:48:890 (212,213,214,215) - . how about dkdd? it's better to follow the music than ddkd The kats there are more of a filler than something else for a dd dd d pattern.
  2. 01:24:804 (327) - better change to be d, so it'll be ddd triplet I tend up to finish some parts as k k, to make the song less straightforward.
  3. 01:32:055 (363) - d. because (362) has same pitch sound with (363). you put d at (362), so it's better put the same note at (363) fixed
  4. 01:50:862 (463) - remove the finish, because the ending of this song use soft sound :( the ending will be not really good if you put finish. normal note is better (d) snort
good luck~ o/
btw, here ~
http://puu.sh/3j85U.rar
done fixing
Topic Starter
Sey
Updated, thanks for the Mod, Michael!
Waiting for more mods.
rezoons
Hi :),

Mod from my queue,

Feeling when i played the map:
Paris: The diff is cool but a little bit repetitive to play, maybe try to add more variety to your sliders and use less copy paste.
Boston: The diff is good to play but the notes are really stuck to each other. Maybe you should have used a DS a little bit higher and it would have been more aesthetic.
San Francisco: Besides 00:22:040 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,1) which is very hard to read and to play. The 3/4 are always hard to play when they aren't stacked but when they are it's even worse. And since the AR is low it's nearly impossible to read. But besides this part i kinda liked the diff ^^

Mod:
[Paris]
  1. At the start the music is always the same. It the same repetition of 7 beats so the NC should be here. MArking each repetition.
    So, you should have a NC at 00:11:164 (2), 00:14:789 (3), 00:18:414 (4). Etc.... The same principle apply for all the song. I think you should recheck your NC in this diff follownig the beats in the background and not just doing "i put a NC every 4 notes/sliders"
  2. 00:29:291 (3,4,1) - Since all is a copy paste of the beggining of the song why isnt it like 00:14:789 (3,4,1)? Be consistent! But i think you should keep this because it avoids an overlap and change 00:14:789 (3,4,1).
  3. 00:47:417 (4) - I know it might sounds hypochritical but why not keeping the same slider as 3 rotate by 180°. The blanket would be much better.
  4. 01:09:170 (2) - Move it to x=408 y=304 for a better blanket.
  5. 01:28:203 (2) - Move it to x=336 y=40 for the same reason.
  6. 01:31:828 (3) - Move it to x=288 y=64 for the same reason.
  7. 01:42:705 (2) - Move it to x=88 y=160 for the same reason.
  8. 01:46:330 (3) - Move it to x=120 y=152 for the same reason.
[Boston]
  1. Same NC suggestions.
    Your NC are even weirder here. At the beggining the length of your combo is goes from 5 to 7 for most of them. Then it's barely over 3. Then it goes like the beggining.
  2. 00:21:133 (1) - I don't know if the spinner is really usefull here since it's as short as some of your sliders. Maybe replace it by a slider or nothing like in the Easy diff.
  3. 01:14:608 (1) - I think CTRL+G plays better.
  4. 01:47:237 (1,2,3,4) - Try to make them symmetrical.
[San Francisco]
  1. If you intend to keep 00:16:601 (5) i would suggest to use AR+1 because it's nearly unreadable.
  2. 00:16:601 (5) - It should be CTRL+G for the symmetry.
  3. 00:35:862 (2) - x1.5 is a little bit too violent for an acceleration. Especially when you didn't expect it. I would suggest to lower it to x1.2-1.3.
  4. 00:43:792 (1,4) - Overlapping.
  5. 01:07:357 (1,2,3,4,5,6,7) - This placement really seems random.... With 7 notes you have a lot of possibility and you've already done good pattern in the first half of your diff. Why not continuing in the second half?
  6. 01:14:608 (2,3,4,5,1,2,3) - It's confusing how you go to "following the music" as "following the lyrics". We doesn't expect 01:16:420 and 01:16:874 to be without any note.
  7. 01:35:680 (2) - Same as 00:35:862 (2).
  8. 01:38:173 (4,6) - Overlapping.
  9. 01:39:532 (2) - Maybe CTRL+G?
  10. 01:41:118 (4) - ^
~Good Luck~
Topic Starter
Sey

rezoons wrote:

Hi :),

Mod from my queue,

Feeling when i played the map:
Paris: The diff is cool but a little bit repetitive to play, maybe try to add more variety to your sliders and use less copy paste.
Boston: The diff is good to play but the notes are really stuck to each other. Maybe you should have used a DS a little bit higher and it would have been more aesthetic.
San Francisco: Besides 00:22:040 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,1) which is very hard to read and to play. The 3/4 are always hard to play when they aren't stacked but when they are it's even worse. And since the AR is low it's nearly impossible to read. But besides this part i kinda liked the diff ^^

Mod:
[Paris]
  1. At the start the music is always the same. It the same repetition of 7 beats so the NC should be here. MArking each repetition.
    So, you should have a NC at 00:11:164 (2), 00:14:789 (3), 00:18:414 (4). Etc.... The same principle apply for all the song. I think you should recheck your NC in this diff follownig the beats in the background and not just doing "i put a NC every 4 notes/sliders" Yup, right. I improved that.
  2. 00:29:291 (3,4,1) - Since all is a copy paste of the beggining of the song why isnt it like 00:14:789 (3,4,1)? Be consistent! But i think you should keep this because it avoids an overlap and change 00:14:789 (3,4,1). I tried to change everything a bit and do it less copy&paste.
  3. 00:47:417 (4) - I know it might sounds hypochritical but why not keeping the same slider as 3 rotate by 180°. The blanket would be much better.
    Uhm done
  4. 01:09:170 (2) - Move it to x=408 y=304 for a better blanket. ok.
  5. 01:28:203 (2) - Move it to x=336 y=40 for the same reason. Probably you meant y=240, cos 40 would be ugly as hell here in my opinion.
  6. 01:31:828 (3) - Move it to x=288 y=64 for the same reason. That was one grid ;_; Nobody would even recognize about it by playing ;_;
  7. 01:42:705 (2) - Move it to x=88 y=160 for the same reason. ok.
  8. 01:46:330 (3) - Move it to x=120 y=152 for the same reason. meh, if you say so. 1 grid.
[Boston]
  1. Same NC suggestions.
    Your NC are even weirder here. At the beggining the length of your combo is goes from 5 to 7 for most of them. Then it's barely over 3. Then it goes like the beggining. I tried to fix that as good as possible for now.
  2. 00:21:133 (1) - I don't know if the spinner is really usefull here since it's as short as some of your sliders. Maybe replace it by a slider or nothing like in the Easy diff. I put some sliders instead
  3. 01:14:608 (1) - I think CTRL+G plays better. Yes, you are right.
  4. 01:47:237 (1,2,3,4) - Try to make them symmetrical. Done.
~Good Luck~
Thanks for your mod. Deif will mod San Francisco when he has time again.
More mods for San Francisco are welcome anyway. And logically also for the other diffs.
IzzyWuff
The map is good, i only can help with a better quality audio
http://goo.gl/wDT8k (sorry for put it in mega but i don't have a dropbox account)

The offset here maybe can work on 364
Deif
So many changes... Mainly AR8 now and some slight remapping to make the map easier to read + minor stuff.

Take it easy guys, cos it's a diff made 2 years ago ;__;

Btw, I'm getting an offset of 380 with the new mp3.

SPOILER
osu file format v12

[General]
AudioFilename: Global Deejays - The Sound of San Francisco.mp3
AudioLeadIn: 0
PreviewTime: 51043
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 7877,8784,9690,10824,11503,12409,13315,14450,15128,16034,16940,18075,21247,21701,35862,47643,47871,48550,48777,49456,49683,50363,50590,65770,66223,77100,81858,82765,83218,84124,87750,89109,90016,90469,91375,95000,95680,107462,107689,108368,108596,109275,109502,110181,110408,110634
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:The Sound of San Francisco
TitleUnicode:The Sound of San Francisco
Artist:Global Deejays
ArtistUnicode:Global Deejays
Creator:Sey
Version:San Francisco
Source:
Tags:Deif _Gezo_ Rokodo Electro Dance House Techno Electronic Electronical Tech
BeatmapID:258467
BeatmapSetID:96422

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Golden-Gate-Bridge-san-francisco.jpg",0,0
//Break Periods
2,51243,62982
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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22040,-100,4,2,1,50,0,0
35862,-66.6666666666667,4,2,1,50,0,0
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110862,-100,4,2,0,60,0,0
112674,-100,4,2,0,30,0,0
113241,-100,4,2,0,5,0,0


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Combo2 : 6,174,255
Combo3 : 128,67,254
Combo4 : 255,255,255
Combo5 : 0,0,140

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196,348,69623,1,10,0:0:0:0:
196,348,69849,1,0,0:0:0:0:
248,264,70076,2,0,L|263:163,1,100,0|2,0:0|0:0,0:0:0:0:
316,80,70529,1,10,0:0:0:0:
316,80,70755,1,0,0:0:0:0:
356,172,70982,5,0,0:0:0:0:
448,216,71209,2,0,P|412:256|368:272,1,100,2|10,0:0|0:0,0:0:0:0:
272,248,71662,1,0,0:0:0:0:
180,204,71889,2,0,P|216:164|260:148,1,100,0|2,0:0|0:0,0:0:0:0:
356,172,72342,1,10,0:0:0:0:
420,96,72568,1,0,0:0:0:0:
352,24,72795,5,0,0:0:0:0:
256,64,73022,1,2,0:0:0:0:
160,24,73248,1,10,0:0:0:0:
72,80,73475,1,0,0:0:0:0:
168,120,73701,2,0,B|168:192|208:192|208:280,2,150,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,168,74608,6,0,B|280:224|280:280,1,100,0|2,0:0|0:0,0:0:0:0:
256,168,75061,2,0,B|312:190|352:230,1,100,10|0,0:0|0:0,0:0:0:0:
256,168,75514,2,0,B|312:144|368:144,1,100,0|2,0:0|0:0,0:0:0:0:
456,136,75967,1,10,0:0:0:0:
400,56,76194,5,0,0:0:0:0:
256,320,76647,1,0,0:0:0:0:
112,56,77100,1,2,0:0:0:0:
200,180,77327,2,0,P|256:248|312:180,1,200,0|8,0:0|0:0,0:0:0:0:
256,192,78233,12,0,80726,0:0:0:0:
176,204,80952,6,0,L|148:248,2,50
336,204,81405,2,0,L|364:248,2,50
256,44,81858,5,2,0:0:0:0:
176,104,82085,2,0,B|228:116|256:160|256:160|284:116|336:104,1,200,0|0,0:0|0:0,0:0:0:0:
256,44,82765,1,2,0:0:0:0:
112,296,83218,5,2,0:0:0:0:
144,264,83331,1,0,0:0:0:0:
184,232,83445,1,0,0:0:0:0:
264,168,83671,1,0,0:0:0:0:
144,80,83898,1,0,0:0:0:0:
296,96,84124,1,2,0:0:0:0:
352,288,84578,5,0,0:0:0:0:
352,288,85031,1,0,0:0:0:0:
320,92,85484,2,0,B|336:192,2,100
224,64,86164,1,0,0:0:0:0:
256,264,86617,1,0,0:0:0:0:
104,136,87070,5,0,0:0:0:0:
184,192,87297,1,0,0:0:0:0:
104,136,87523,1,0,0:0:0:0:
76,284,87750,1,2,0:0:0:0:
220,24,88203,6,0,P|188:64|196:112,1,100
292,24,88656,2,0,P|324:64|316:112,1,100
256,256,89109,5,2,0:0:0:0:
172,308,89336,2,0,B|200:352|256:376|312:352|340:308,1,200
256,256,90016,1,2,0:0:0:0:
304,40,90469,5,2,0:0:0:0:
256,56,90582,1,0,0:0:0:0:
208,40,90695,1,0,0:0:0:0:
136,112,90922,1,0,0:0:0:0:
256,200,91149,1,0,0:0:0:0:
376,112,91375,1,2,0:0:0:0:
80,176,91828,5,0,0:0:0:0:
184,344,92281,1,0,0:0:0:0:
360,248,92735,2,0,B|304:232|264:268,2,100
328,344,93414,1,0,0:0:0:0:
432,176,93868,1,0,0:0:0:0:
256,80,94321,1,0,0:0:0:0:
192,152,94547,1,0,0:0:0:0:
320,152,94774,1,0,0:0:0:0:
256,296,95000,1,6,0:0:0:0:
424,192,95454,5,0,0:0:0:0:
272,194,95680,2,0,B|208:226|192:162|128:192,1,149.999995529652,2|4,0:0|0:0,0:0:0:0:
128,192,96360,5,0,0:0:0:0:
112,92,96587,2,0,P|160:68|208:68,1,100,0|8,0:0|0:0,0:0:0:0:
300,104,97040,2,0,B|352:192,2,100
216,160,97720,5,8,0:0:0:0:
240,200,97833,1,0,0:0:0:0:
264,240,97946,1,0,0:0:0:0:
352,192,98173,1,0,0:0:0:0:
256,76,98399,1,0,0:0:0:0:
388,152,98626,2,0,P|420:196|432:240,1,100,8|0,0:0|0:0,0:0:0:0:
308,324,99079,6,0,P|276:280|264:236,1,100,0|0,0:0|0:0,0:0:0:0:
252,136,99532,2,0,P|240:92|208:48,1,100,8|0,0:0|0:0,0:0:0:0:
116,124,99986,5,0,0:0:0:0:
112,224,100212,2,0,B|144:264|144:264|192:272,1,100,0|8,0:0|0:0,0:0:0:0:
208,172,100665,2,0,B|256:156|256:156|304:172,1,100
319,272,101118,2,0,B|368:264|368:264|400:224,1,100,0|8,0:0|0:0,0:0:0:0:
340,124,101571,5,0,0:0:0:0:
256,32,101798,1,0,0:0:0:0:
172,124,102025,1,0,0:0:0:0:
256,216,102251,2,0,B|304:248|352:248,1,100,8|0,0:0|0:0,0:0:0:0:
340,124,102704,6,0,B|292:92|244:92,1,100,0|0,0:3|0:0,0:0:0:0:
164,184,103158,2,0,B|212:216|260:216,1,100,8|0,0:0|0:0,0:0:0:0:
360,288,103611,5,0,0:0:0:0:
428,212,103837,2,0,B|388:176|336:188,1,100,0|8,0:0|0:0,0:0:0:0:
308,92,104291,2,0,B|360:84|408:96,2,100
212,108,104970,5,8,0:0:0:0:
168,132,105084,1,0,0:0:0:0:
128,160,105196,1,0,0:0:0:0:
192,240,105423,1,0,0:0:0:0:
328,176,105650,1,0,0:0:0:0:
284,320,105877,2,0,B|332:344|380:320,1,100,8|0,0:0|0:0,0:0:0:0:
488,248,106330,6,0,L|464:148,1,100
336,124,106783,2,0,L|360:224,1,100,8|0,0:0|0:0,0:0:0:0:
380,320,107236,6,0,B|280:340,1,100,0|2,0:0|0:0,0:0:0:0:
196,288,107689,2,0,B|296:268,1,100,2|0,0:0|0:0,0:0:0:0:
352,188,108142,2,0,B|252:208,1,100,0|2,0:0|0:0,0:0:0:0:
168,156,108596,2,0,B|268:136,1,100,2|0,0:0|0:0,0:0:0:0:
364,108,109049,6,0,P|408:128|432:176,1,100,0|2,0:0|0:0,0:0:0:0:
400,268,109502,2,0,P|352:248|304:256,1,100,2|0,0:0|0:0,0:0:0:0:
204,256,109955,2,0,P|157:248|109:268,1,100,0|2,0:0|0:0,0:0:0:0:
80,172,110408,2,0,P|104:128|148:108,1,100,2|2,0:0|0:0,0:0:0:0:
256,192,110862,5,4,0:0:0:0:
256,192,111088,12,0,113354,0:0:0:0:
Topic Starter
Sey
Uploaded everything with the new mp3 and the new offset.
Looking forward for mods.
Papysh
Paris
00:33:008 (1) - Rotate -> selection centre -> -9
00:18:053 (5,1) - Big jump fix that
01:16:059 (3,1) - Map space between them please
01:40:531 (3) - Rotate -> selection centre -> -9



Boston
00:09:896 (4,5,6) -
00:21:225 (1,2,1) -
00:43:884 (1) -

01:23:763 (5) - 1 grid down please
01:35:546 (1) -




San Francisco
00:09:443 (5) - Rotate -> selection centre -> -4
00:42:071 (5) - Please fix that slider
01:09:035 (8) -



Thats all goodluck, i cant mod taiko
Deif
No changes in my diff, sorry. All that stuff look nice as it is at the moment.

Thanks for taking a look anyway!
Topic Starter
Sey

Papysh wrote:

Paris
00:33:008 (1) - Rotate -> selection centre -> -9
00:18:053 (5,1) - Big jump fix that Fixed
01:16:059 (3,1) - Map space between them please
01:40:531 (3) - Rotate -> selection centre -> -9



Boston
00:09:896 (4,5,6) -
I can't make that more distanced since i chose a 1,0 circle distance in this map
00:21:225 (1,2,1) -
^
00:43:884 (1) -
^

01:23:763 (5) - 1 grid down please
01:35:546 (1) - Sorry but if you listen in 25% playback rate the rhythm of that slider is fine and it should be a bit more special to the rest of the song since it's directly leading into Kiai.
Decipher
Hmm.. I can't find any issues on Gezo's taiko..
I'm sorry, please take my star instead
Topic Starter
Sey

Light Usagi wrote:

Hmm.. I can't find any issues on Gezo's taiko..
I'm sorry, please take my star instead
Lol okay, thanks for the star. I'm open for more mods!
xChippy
Hi from my queue~
Still a noob modder, soo let's see if I'm able to help =w=
All are just suggestions =w=
[Paris]
01:21:157 green line is useless
01:03:824 same as above
Please check the other difficulties too

you requested some rythm changes especially :3 soo here we goo:
00:10:349 (4) - You could make a slider starting at 00:10:349 and ending at 00:10:576
00:20:772 (4) - You could make this a 1/1 slider with repeat
for this section 01:13:793 - 01:17:872 http://osu.ppy.sh/ss/851820 (Only the rythm =w=)
For the kia times I'm not sure just try something out maybe put some 1/2 slider with repeats here and there and see if it fits :3

As this is the easiest difficulty I suggest keeping the spacing more consistent :3 :
01:23:763 (3) - Spacing here is a little low it may not affect playing but just pointing it out :3
01:46:422 (1) - ^
01:29:201 (2) - fix the spacing here
01:41:890 (4) - ^
01:43:703 (2) - ^

00:27:570 (3) - Remove NC
01:12:887 (4,1) - Swap NC's

01:17:419 Add note
01:17:872 Add note

[Boston]
00:09:896 (4) - 139|162 flows better imo and for the sake of the spacing =w=
00:13:068 (3,4,5,6) - Fix overlap
00:32:102 (4) - err I suggest to fix the spacing :3

Even if I only pointed out a few things you have still some work to do here >< . I highly suggest you to review Emplacement, overlaps, spacing and some slider shapes. example 01:40:984 (4,5,6) - overlaps cuz the spacing is weird and 01:44:156 (2) - you can easily prevent this overlap ><

[San Francisco]
00:35:954 (2) - Add NC cuz the SV and remove the NC here 00:34:821 (4) -
01:34:413 (1) - Add NC and remove NC here 01:35:546 (1) - and add a new one here 01:35:772 (1) - cuz the SV change

Good luck~ :3
Deif
01:34:413 - Only going to NC that note. The others aren't really neccesary imo.

@Sey: Not worthy to copy the code, would you mind changing it please? :3
Topic Starter
Sey

xChippy wrote:

Hi from my queue~
Still a noob modder, soo let's see if I'm able to help =w=
All are just suggestions =w=
[Paris]
01:21:157 green line is useless
01:03:824 same as above
Please check the other difficulties too

you requested some rythm changes especially :3 soo here we goo:
00:10:349 (4) - You could make a slider starting at 00:10:349 and ending at 00:10:576 No, this is an Easy and it would end in a 1/2 then which makes that part similar to the Normal then.
00:20:772 (4) - You could make this a 1/1 slider with repeat
for this section 01:13:793 - 01:17:872 http://osu.ppy.sh/ss/851820 (Only the rythm =w=)
For the kia times I'm not sure just try something out maybe put some 1/2 slider with repeats here and there and see if it fits :3

As this is the easiest difficulty I suggest keeping the spacing more consistent :3 :
01:23:763 (3) - Spacing here is a little low it may not affect playing but just pointing it out :3
01:46:422 (1) - ^
01:29:201 (2) - fix the spacing here
01:41:890 (4) - ^
01:43:703 (2) - ^

00:27:570 (3) - Remove NC
01:12:887 (4,1) - Swap NC's

01:17:419 Add note
01:17:872 Add note

[Boston]
00:09:896 (4) - 139|162 flows better imo and for the sake of the spacing =w= I like it the way it is :c
00:13:068 (3,4,5,6) - Fix overlap Don't need to be fixed, that one fits cool to the rhythm. I might change it if someone else criticises 3 stacks in a row here.
00:32:102 (4) - err I suggest to fix the spacing :3

Even if I only pointed out a few things you have still some work to do here >< . I highly suggest you to review Emplacement, overlaps, spacing and some slider shapes. example 01:40:984 (4,5,6) - overlaps cuz the spacing is weird and 01:44:156 (2) - you can easily prevent this overlap >< I improve that later. right now I'm a bit lazy.

[San Francisco]
00:35:954 (2) - Add NC cuz the SV and remove the NC here 00:34:821 (4) -
01:34:413 (1) - Add NC and remove NC here 01:35:546 (1) - and add a new one here 01:35:772 (1) - cuz the SV change

Good luck~ :3
Thanks for the mod.
Alarido
Hi ^^
A Free Mod from Coffee Party Queue -- ROUND V

* Modding Standard only.

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints in General.

[Paris]
00:13:975 (4,5) - Move to x:356 y:192 to make spacing more intuitive.
00:15:787 (2) - Move the 2nd node to x:152 y:112 and the 3rd node to x:92 y:132 to make better the whole pattern.
01:23:763 (3,4) - Move together to x:428 y:248 to keep spacing intuitive.
01:40:078 (1,2) - Make these more pleasant to eyes by centering to x-axis, like this → http://puu.sh/3DPEb.jpg

[Boston]
00:10:576 (6) - Ctrl+G to better flow
01:11:981 (4,5,1,2) - Make like this? → http://puu.sh/3DPTt.jpg
01:14:700 (1,2) - Make like this? → http://puu.sh/3DPV7.jpg
01:16:059 (3,4,5) - and like this? → http://puu.sh/3DPWQ.jpg → with (5)'s head overlapping the note (3).
01:36:452 (1) - Move the 2nd node to x:120 y:284 and the 3rd node to x:96 y:204 to make it a more beauty curve.
01:37:812 (3) - Move The 2nd node to x:404 y:240 to make it more curvy.

[San Francisco]
* No complaints Here

Aaaand that's it ^^

Good luck ^^ That's a good song :)

Att.
Topic Starter
Sey

Alarido wrote:

Hi ^^
A Free Mod from Coffee Party Queue -- ROUND V

* Modding Standard only.

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints in General.

[Paris]
00:13:975 (4,5) - Move to x:356 y:192 to make spacing more intuitive. I like it here as it is to be honest. This overlapping looks kinda weird to me.
00:15:787 (2) - Move the 2nd node to x:152 y:112 and the 3rd node to x:92 y:132 to make better the whole pattern. I made it different in another way.
01:23:763 (3,4) - Move together to x:428 y:248 to keep spacing intuitive. Done.
01:40:078 (1,2) - Make these more pleasant to eyes by centering to x-axis, like this → http://puu.sh/3DPEb.jpg Done.

[Boston]
00:10:576 (6) - Ctrl+G to better flow Oh good idea.
01:11:981 (4,5,1,2) - Make like this? → http://puu.sh/3DPTt.jpg Done.
01:14:700 (1,2) - Make like this? → http://puu.sh/3DPV7.jpg
01:16:059 (3,4,5) - and like this? → http://puu.sh/3DPWQ.jpg → with (5)'s head overlapping the note (3). => Did it a bit different here to keep the 1,0 spacing.
01:36:452 (1) - Move the 2nd node to x:120 y:284 and the 3rd node to x:96 y:204 to make it a more beauty curve. => Did something else here.
01:37:812 (3) - Move The 2nd node to x:404 y:240 to make it more curvy. => ^

[San Francisco]
* No complaints Here

Aaaand that's it ^^

Good luck ^^ That's a good song :) Thanks <3

Att.
Thanks for your mod! Looking forward for more mods.
aabc271
As requested in Ono's Taiko Modding Team, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions

-----------------------

[ OniZoda]

Well, I'll say this diff is actually really well-mapped :)
No issues found. So I'll focus more on optional suggestions :3

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.
All of the suggestions are totally optional so take your time considering whether to apply them :3

00:17:827 ( 63,64,65 ) - ooo ? ( I know ddk is to fit the previous d-oriented mapping, but when I see the kd kkd at 68~72, I feel that having a pattern for transition will be a good idea. kkd also somehow fits the background music so don't really need to worry about the hitsounds, although ddk is totally fine )

00:41:165 ( 167,168 ) - oo ? ( I'd prefer dk instead of kd, because 161~162 already suggested dk. Imo hitsound consistency should be taken into consideration, as that's what you did at (137,138, 143,144, 149,150) too :3 )
00:42:071 ( 173,174 ) - ^

00:46:150 ( 196 ) - Blue note ? ( Again, hitsound consistency ( dk ) with ( 185,186, 190,191 ). I guess the background music has sufficient sound to justify k here as well )

01:39:171 ( 403 ) - Red note ? ( Personally thinking the background beat doesn't really support k. Also I'd like to see hitsound consistency with ( 422,441,460 ), and I thought d is a better idea to achieve that :3 )
01:42:796 ( 422 ) - ^

01:40:417 ( 408 ) - Red note ? ( Depends whether you applied the suggestion of 403 & 422. If yes, this can avoid a single dkk which really stands out from other patterns, which might sound a bit odd )
01:49:367 ( 456 ) - ^

Keep it up. This mapping style really suits the song :3

-----------------------

[ MuzuZoda]

Well... Once again I can't really find any issues on the map. Let's see if I can make some minor suggestions.

Suggested patterns ~
Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.

00:48:416 ( 121~127 ) - I'd suggest sth like this ( Consider there's already 1/4 in 114~116, imo 1/4 here might just make this part a bit too dense compared to other parts. Also I realize it could a nice idea to follow the background vocal in this part, as shown in k k kd. See if you like that :3 )

I'd like to make more suggestions, but then the diff just looks quite perfect. So I think I'll just leave it as it is :3

Once again, nice job :)

-----------------------

So now moe gezo becomes a pro mapper :3

Sry I didn't mod much, but I really think the taiko maps have nice quality and are ready to rank ~

Anyway, star and good luck ~ ;)
Yuzeyun
http://puu.sh/3GHc6.zip

applied all
also file name says everything
Topic Starter
Sey
Updated, thanks a lot. I am up for more mods!
Coro
Next from Ono's Taiko Modding Queue~
All are suggestions unless in red.

[MuzuZoda]
00:18:053 (37) - maybe make this a kat, since every other set is kkd (for consistency)
01:06:543 - add a d, there's a very loud bass drum hit here
01:08:582 (173) - move to 01:08:355 to complement the bass hit
01:12:207 (184) - move to 01:11:981, same reason
01:16:966 - add k, bass drum hit so don't leave it empty
01:17:872 - ^
01:18:778 - ^
01:25:802 (219) - move to 01:26:029 ? I know you're mapping to vocals so ignore this one if you want
01:39:171 - something like this to maintain k consistency


[OniZoda]
don't really have much to say since this is mapped complementary style, not much I can mod on this.

Good luck~
HelloSCV
General

  1. maybe 367 offset (-13) is right

Paris

00:07:630 - ,01:05:636 - same as Boston diff, not used green lines
00:13:975 (4,5) - this unstack is purposed??
01:08:809 (5) - missed whistle
01:11:528 (2,3) - ^

Boston

00:07:630 ~ 01:05:636 - you don't need these green lines since they aren't used http://puu.sh/3HYIt.png
00:21:679 (2) - no clap is purpsed?
01:14:700 (1) - delete NC, 01:16:512 (4) - add NC here

MuzuZoda

my first tiako mod lol just some tiny suggestions

00:18:053 (37,38) - kd?
00:50:228 (126,127,128,129) - dk kd
01:35:546 (251,252,253,254,255) - dkkdd

San Francisco

00:33:915 (1) - i think this NC isn't need
00:35:954 (2) - NC for SV changes?
01:21:950 (1) - unsnapped? http://puu.sh/3HU68.jpg
Yuzeyun

CQ wrote:

01:08:582 (173) - move to 01:08:355 to complement the bass hit
01:12:207 (184) - move to 01:11:981, same reason
refused these ones as it would break the "swing" created in this part thus make it weird sounding and quite sudden

CQ wrote:

01:25:802 (219) - move to 01:26:029 ? I know you're mapping to vocals so ignore this one if you want
as you guessed, I mapped it in vocals.

thanks anyway


@HelloSCV : Sorry, I didn't accept any of your suggestions as they would sound extremely weird x_x
Deif
HelloSCV

HelloSCV wrote:

San Francisco

00:33:915 (1) - i think this NC isn't need (Indeed it's needed. Check out the visual distance (2,3,1) and you'll see why that NC is used)
00:35:954 (2) - NC for SV changes? (Okay)
01:21:950 (1) - unsnapped? http://puu.sh/3HU68.jpg (Nice catch!)

Thanks for your mod!
Update
osu file format v12

[General]
AudioFilename: Global Deejays - The Sound of San Francisco.mp3
AudioLeadIn: 0
PreviewTime: 51043
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:The Sound of San Francisco
TitleUnicode:The Sound of San Francisco
Artist:Global Deejays
ArtistUnicode:Global Deejays
Creator:Sey
Version:San Francisco
Source:
Tags:Deif _Gezo_ Electro Dance House Techno Electronic Electronical Tech
BeatmapID:258467
BeatmapSetID:96422

[Difficulty]
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SliderMultiplier:2
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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Topic Starter
Sey

HelloSCV wrote:

General

  1. maybe 367 offset (-13) is right I am not sure and I will post in the Timing Check - Thread. Just in case.

Paris

00:07:630 - ,01:05:636 - same as Boston diff, not used green lines They were deleted here already. I just had to delete them in the Boston.
00:13:975 (4,5) - this unstack is purposed?? Tbh, yes. I think a single stack shouldn't be a problem in an Easy.
01:08:809 (5) - missed whistle => Done
01:11:528 (2,3) - => ^

Boston

00:07:630 ~ 01:05:636 - you don't need these green lines since they aren't used http://puu.sh/3HYIt.png => Done
00:21:679 (2) - no clap is purpsed? => Done
01:14:700 (1) - delete NC, 01:16:512 (4) - add NC here => Done
Updated everything. Thanks for your mod.
eniyan
Hi :)
From mu queoe :D

[General]

  1. Kiai Time doesn't accord

    Paris: 01:21:950 ~ 01:35:564
    01:36:452 ~ 01:50:954
    Boston: 01:21:950 ~ 01:35:564
    01:36:452 ~ 01:50:954
    San Francisco: 01:21:950 ~ 01:22:064 ←Check
    01:36:452 ~ 01:50:954
[Paris]

  1. 00:34:821 (1) - i suggest that spin is finished at 01:36:180 and add a circle at 00:36:633
[Boston]

  1. Timing is Good! :) Why don't you fix the general placement a little more?
[San Francisco]

  1. You should fix KIAI TIME
  1. 00:41:166 (1,2,3,4) - I suggest that you change these placement.
    placement
    move 00:40:259 (1) to (204,296) , move 00:41:166 (2) to (304,296) , move 00:41:392 (3) to (392,248)
    move 00:41:731 (4) to (304,196)
  1. 00:45:357 (4) - ctrl+g
I couldn't find many point that you should fix... :(

I feel super relaxed listening to this song ;)
Topic Starter
Sey

EnixYuki wrote:

Hi :)
From mu queoe :D

[General]

  1. Kiai Time doesn't accord

    Paris: 01:21:950 ~ 01:35:564
    01:36:452 ~ 01:50:954
    Boston: 01:21:950 ~ 01:35:564
    01:36:452 ~ 01:50:954
    San Francisco: 01:21:950 ~ 01:22:064 ←Check
    01:36:452 ~ 01:50:954
    That's ok because San Francisco is a Guest Difficulty and Guest mappers can make the Kiai differently than the main mapper.
[Paris]

  1. 00:34:821 (1) - i suggest that spin is finished at 01:36:180 and add a circle at 00:36:633 Nice catch. I changed this part a bit.
[Boston]

  1. Timing is Good! :) Why don't you fix the general placement a little more? I want to fix it a bit soon. But imo not too much since this is a normal and I want it a bit tighter than the Boston.

I couldn't find many point that you should fix... :( It's ok, Deif checks your mod later but he probably won't fix the inconsistent Kiai.

I feel super relaxed listening to this song ;) Glad to hear that, thanks.
Updated everything.
Zero__wind
Hi :3 from my queue

Hard
00:07:630 (1) - whistle instead of clap on head
00:08:083 - why no circle here
00:09:896 - ^ and more similar points
00:13:749 (1,2) - switch NC may work because I think 1 belongs to the former phrase
00:14:881 (1) - maybe CTRL+G
00:35:954 (1) - I know what you're trying to achieve with this, but imo the special "accelerating" sound effect that you're trying to follow actually starts at 00:36:180 - , So I think you'd better move this slider to 00:36:180 - and stack a circle on its head at 00:35:954 - , to make it more intuitive
01:35:772 (2) - ^
00:37:766 (3,4) - can't you make them further away from each other so that 00:38:446 (5) - will have more space to roll, the current clettered shape looks awkward
01:13:793 (5) - I don't like this rhythm, only following vocal at this single point, breaking you percussion rhythm pattern, doesn't sound good
01:23:310 (1) - why no claps for this part
01:38:265 (4,6) - avoiding the overlap may be better
01:47:328 (1,2,3,4) - make them a little bit more further from each other ? I think they still touch each other currently and I'm not so fond of it

Normal
HP4 OD4 would apply a better diff spread
01:24:670 (1) - 1.07x is a little bit far, make it fro 0.95x~1.05x would be better
01:35:772 (1) - why not CTRL+J and put it at a place obeying distance snap ? it currently overlaps with the former long slider, I don't think it's quite nice
01:41:664 (5) - reversing arrow overlapped by 01:40:078 (3) - 's hitburst, and this is really likely to be unrankable
01:50:954 (1) - only 5% volume for the whole spinner is too low I think, suggesting to do the same as the Hard diff, I know that's not your diff though
And for this whole diff, I'd like to say that, the 1.0x distance snap is badly chosen. It causes many unsatisfying overlap in the diff like 00:18:053 (6) - , 00:21:225 (1,2) - and 00:46:603 (4,5) - and many more. 1.1x distance snap would promise you a much more nice-looking diff. Strongly suggest you have a try

Easy
00:14:881 (1) - spacing issue, please always obey the distance snap for coherent rhythm
00:18:506 (1) - ^
00:22:132 (1) - ^
00:29:383 (1,3) - not recommended to do so in the Easiest diff
00:34:821 (1) - and this would be too short for the Easiest diff ,besides, it's also too hard for 00:36:633 (1) - which follows the spinner not being centeralized. replace it with a slider or simply place a circle at 00:34:821 - and leave the rest of the time blank is ok
01:08:809 (5) - down 1 grid will do
01:29:201 (2,3) - spacing issue
01:33:733 (1,2) - ^
01:34:186 (2,1) - this is ok, though not obeying the distance snap, for there is a long enough gap in between
01:50:954 (1) - same opinion as that in Normal

That's all
Good luck~
Topic Starter
Sey

Zero__wind wrote:

Hi :3 from my queue




Normal
HP4 OD4 would apply a better diff spread I guess so, done.
01:24:670 (1) - 1.07x is a little bit far, make it fro 0.95x~1.05x would be better Done
01:35:772 (1) - why not CTRL+J and put it at a place obeying distance snap ? it currently overlaps with the former long slider, I don't think it's quite nice
01:41:664 (5) - reversing arrow overlapped by 01:40:078 (3) - 's hitburst, and this is really likely to be unrankable I changed the whole section a bit
01:50:954 (1) - only 5% volume for the whole spinner is too low I think, suggesting to do the same as the Hard diff, I know that's not your diff though
I made it a bit louder but I won't do it as in the hard diff. It is my style and I wanna follow it in my difficulties as well.
And for this whole diff, I'd like to say that, the 1.0x distance snap is badly chosen. It causes many unsatisfying overlap in the diff like 00:18:053 (6) - , 00:21:225 (1,2) - and 00:46:603 (4,5) - and many more. 1.1x distance snap would promise you a much more nice-looking diff. Strongly suggest you have a try Already a lot of people said that and I changed the distance throughout the whole map now, should be much better now. I just played it and really enjoyed it. I hope others will like the new distance snap, too. But I must say, the difficulty is much more challenging now... which is good :p

Easy
00:14:881 (1) - spacing issue, please always obey the distance snap for coherent rhythm Fixed
00:18:506 (1) - ^ Fixed
00:22:132 (1) - ^ Fixed
00:29:383 (1,3) - not recommended to do so in the Easiest diff Fixed
00:34:821 (1) - and this would be too short for the Easiest diff ,besides, it's also too hard for 00:36:633 (1) - which follows the spinner not being centeralized. replace it with a slider or simply place a circle at 00:34:821 - and leave the rest of the time blank is ok Done something similar.
01:08:809 (5) - down 1 grid will do 1 grid, dafuq. Do not make jokes with me, please.
01:29:201 (2,3) - spacing issue Ok.
01:33:733 (1,2) - ^ ^
01:34:186 (2,1) - this is ok, though not obeying the distance snap, for there is a long enough gap in between well yes, I keep it as it is.
01:50:954 (1) - same opinion as that in Normal

That's all
Good luck~
Thanks a lot, that was pretty helpful!
jericho2442
well just some small things to point out, also delete electronic from tags, that is the genre it will be set to on osu anyway so its not needed in tags

Paris
00:22:132 (1,2) - these 2 sliders could be improved, they are a little ugly, i say give them a smoother curve
01:09:262 (1,2) - again just a small thing to make it more pretty. maybe just move the (2) abit so that it makes a nicer circle pattern with the slider before it, abit like this or something
01:16:059 (3) - i would advise a new combo here so it follows the combo before it abit better
01:33:733 (1) - also need to remove this combo to follow the pattern you use before it
01:39:171 (4,1) - take the newcombo off 01:40:078 (1) - and put it onto the 4 before it to follow your own pattern, you are kinda breaking it atm
01:52:766 - end the spinner here, it goes on past the song atm and ends up out of beat, feels much better imo


Boston
00:26:663 (2,3) - this would look nicer if you move the 3 up so that it lines up with the end of the 4
01:06:543 (2) - again would look better if just made the end of the slider abit higher to its level with the start
01:44:156 (2,3) - just move the (3) down a little so it does not overlap the slider
01:45:062 (4,5) - broken spacing here, 5 needs to be a lil closer to 4
01:52:766 - end the spinner here, it goes on past the song atm and ends up out of beat, feels much better imo

San Francisco
00:16:693 (5) - unsnapped slider end
00:34:594 (3,1) - this jump felt a lil too far to me, maybe try making it a lil shorter and see if it flows better
01:17:419 (4) - this felt abit too far for the song too, maybe putting it here would flow better as well
01:27:615 (3,4) - this jump felt not needed to me, i think i can see why you used it but with normally spacing it does flow better
01:34:866 (3,4) - same here too

MuzuZoda
01:16:512 (198,199,200,201,202,203,204,205,206) - this part gets really boring, maybe repeat the pattern you use at 01:11:074 (182,183,184,185,186) - here
Yuzeyun
Applied, change the pattern a bit, but not the same way you suggested it (the song sounds like it fades out a bit to leave instrumental only)
Topic Starter
Sey

jericho2442 wrote:

well just some small things to point out, also delete electronic from tags, that is the genre it will be set to on osu anyway so its not needed in tags



Paris
00:22:132 (1,2) - these 2 sliders could be improved, they are a little ugly, i say give them a smoother curve Oups, what did I do here? lol. Changed
01:09:262 (1,2) - again just a small thing to make it more pretty. maybe just move the (2) abit so that it makes a nicer circle pattern with the slider before it, abit like this or something Tried as good as I can
01:16:059 (3) - i would advise a new combo here so it follows the combo before it abit better Fixed.
01:33:733 (1) - also need to remove this combo to follow the pattern you use before it Done
01:39:171 (4,1) - take the newcombo off 01:40:078 (1) - and put it onto the 4 before it to follow your own pattern, you are kinda breaking it atm Done
01:52:766 - end the spinner here, it goes on past the song atm and ends up out of beat, feels much better imo Done


Boston
00:26:663 (2,3) - this would look nicer if you move the 3 up so that it lines up with the end of the 4 I wasn't sure how to do this, so I changed the section here completely orz.
01:06:543 (2) - again would look better if just made the end of the slider abit higher to its level with the start I tried to but I couldn't make it much higher cos if distance snap :(
01:44:156 (2,3) - just move the (3) down a little so it does not overlap the slider Fixed
01:45:062 (4,5) - broken spacing here, 5 needs to be a lil closer to 4 Fixed
01:52:766 - end the spinner here, it goes on past the song atm and ends up out of beat, feels much better imo ok
Deif will check his difficulty later, he is a bit busy right now.
Deif
EnixYuki

EnixYuki wrote:

[San Francisco]

  1. You should fix KIAI TIME (Already explained by Sey)
  1. 00:41:166 (1,2,3,4) - I suggest that you change these placement. (Okay, changed)
  1. 00:45:357 (4) - ctrl+g (Nah, the distance with the next note would be screwed)
Zero__wind

Zero__wind wrote:

Hard
00:07:630 (1) - whistle instead of clap on head (There are W in similar points later as well)
00:08:083 - why no circle here (It's not that necessary to add so many circles. It sounds nice as it is for a Hard diff)
00:09:896 - ^ and more similar points
00:13:749 (1,2) - switch NC may work because I think 1 belongs to the former phrase (Hm... It's borderline between those 2 phrases IMO. I'd let it here by now)
00:14:881 (1) - maybe CTRL+G (I'd rather have a jump between (6,1) where a NC is, than in (1,2) where it'd surprise the players)
00:35:954 (1) - I know what you're trying to achieve with this, but imo the special "accelerating" sound effect that you're trying to follow actually starts at 00:36:180 - , So I think you'd better move this slider to 00:36:180 - and stack a circle on its head at 00:35:954 - , to make it more intuitive Unfortunately, there's no rhythm to follow if I move the slider to that point. I'd keep it like this by now)
01:35:772 (2) - ^ (Same reason as before)
00:37:766 (3,4) - can't you make them further away from each other so that 00:38:446 (5) - will have more space to roll, the current clettered shape looks awkward (I hope it looks better now)
01:13:793 (5) - I don't like this rhythm, only following vocal at this single point, breaking you percussion rhythm pattern, doesn't sound good (I'm following the vocals later as well. There has to be an inflexion point somewhere though...)
01:23:310 (1) - why no claps for this part (Cos I didn't consider it as a kiai time like the other diffs. There are not so many instruments sounding in the background and I decided to use a Soft-W instead)
01:38:265 (4,6) - avoiding the overlap may be better (Dunno how to re-arrange that pattern without overlapping those notes, though it's just a slight one)
01:47:328 (1,2,3,4) - make them a little bit more further from each other ? I think they still touch each other currently and I'm not so fond of it (Fixed)
jericho2442

jericho2442 wrote:

San Francisco
00:16:693 (5) - unsnapped slider end (Really? o.o I checked it with AIBat as well and it seems to be already snapped)
00:34:594 (3,1) - this jump felt a lil too far to me, maybe try making it a lil shorter and see if it flows better (Hope it's close enough now. Removed that NC as well, since it doesn't look necessary anymore)
01:17:419 (4) - this felt abit too far for the song too, maybe putting it here would flow better as well (Yup, fixed as you showed in the pic. I put a bit closer (2) as well, or it would've looked strange)
01:27:615 (3,4) - this jump felt not needed to me, i think i can see why you used it but with normally spacing it does flow better (Reduced the distance a lil bit, but not till the default one. I'd like to keep that effect if possible)
01:34:866 (3,4) - same here too (Same here)
'sup jeri o/ GUESS WHO FOUND OUT HOW TO ACTIVATE THE HOTSPOT IN THE MOBILE AFTER 2 MONTHS DOING THE IDIOT =(
Update
osu file format v12

[General]
AudioFilename: Global Deejays - The Sound of San Francisco.mp3
AudioLeadIn: 0
PreviewTime: 51043
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:The Sound of San Francisco
TitleUnicode:The Sound of San Francisco
Artist:Global Deejays
ArtistUnicode:Global Deejays
Creator:Sey
Version:San Francisco
Source:
Tags:Deif _Gezo_ Electro Dance House Techno Electronic Electronical Tech
BeatmapID:258467
BeatmapSetID:96422

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Golden-Gate-Bridge-san-francisco.jpg",0,0
//Break Periods
2,51335,63074
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
380,453.172205438066,4,2,1,50,1,0
7630,-100,4,2,1,50,0,0
22132,-100,4,2,1,50,0,0
35954,-66.6666666666667,4,2,1,50,0,0
36180,-100,4,2,1,50,0,0
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110954,-100,4,2,0,60,0,0
112766,-100,4,2,0,30,0,0
113333,-100,4,2,0,5,0,0


[Colours]
Combo1 : 145,0,72
Combo2 : 6,174,255
Combo3 : 128,67,254
Combo4 : 255,255,255
Combo5 : 0,0,140

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256,104,39919,1,2,0:0:0:0:
256,152,40032,1,0,0:0:0:0:
204,296,40259,6,0,B|116:288|108:200,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
304,296,41166,1,8,0:0:0:0:
392,248,41392,2,0,B|440:216,1,50,0|2,0:0|0:0,0:0:0:0:
304,196,41731,2,0,B|304:144,1,50,0|8,0:0|0:0,0:0:0:0:
304,32,42071,2,0,B|392:40|400:128,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
200,32,42978,5,8,0:0:0:0:
256,112,43205,1,0,0:0:0:0:
160,120,43431,1,8,0:0:0:0:
176,168,43545,1,2,0:0:0:0:
216,200,43658,1,0,0:0:0:0:
360,248,43884,6,0,B|336:184|336:184|368:144|360:96,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
440,184,44791,1,8,0:0:0:0:
440,88,45017,2,0,B|464:32,1,50,0|2,0:0|0:0,0:0:0:0:
304,40,45357,2,0,B|320:88,1,50,0|8,0:0|0:0,0:0:0:0:
224,56,45697,2,0,B|248:120|248:120|216:160|224:208,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
144,120,46603,5,8,0:0:0:0:
144,224,46830,1,0,0:0:0:0:
232,280,47056,1,8,0:0:0:0:
280,264,47170,1,2,0:0:0:0:
312,224,47283,1,0,0:0:0:0:
356,136,47509,6,0,P|368:84|368:36,1,100,0|2,0:0|0:0,0:0:0:0:
268,24,47963,2,0,P|256:76|256:124,1,100,2|0,0:0|0:0,0:0:0:0:
256,224,48416,2,0,P|255:270|243:322,1,100,0|2,0:0|0:0,0:0:0:0:
143,308,48869,2,0,P|143:261|155:209,1,100,2|0,0:0|0:0,0:0:0:0:
192,116,49322,6,0,P|232:84|280:84,1,100,0|2,0:0|0:0,0:0:0:0:
320,268,49775,2,0,P|280:300|232:300,1,100,2|0,0:0|0:0,0:0:0:0:
180,216,50228,5,0,0:0:0:0:
180,216,50455,1,2,0:0:0:0:
332,168,50682,1,2,0:0:0:0:
332,168,50909,1,0,0:0:0:0:
216,60,51135,5,4,0:0:0:0:
256,192,63824,12,0,65410,0:0:0:0:
344,209,65636,6,0,P|356:256|356:308,1,100,0|2,0:0|0:0,0:0:0:0:
260,340,66089,2,0,P|248:293|248:241,1,100,10|0,0:0|0:0,0:0:0:0:
264,144,66543,2,0,P|264:91|252:45,1,100,0|2,0:0|0:0,0:0:0:0:
156,76,66996,2,0,P|156:128|168:176,1,100,10|0,0:0|0:0,0:0:0:0:
204,268,67449,5,0,0:0:0:0:
296,306,67676,1,2,0:0:0:0:
388,268,67902,1,10,0:0:0:0:
427,175,68128,1,0,0:0:0:0:
388,83,68355,1,0,0:0:0:0:
296,44,68582,1,2,0:0:0:0:
203,83,68808,1,10,0:0:0:0:
204,84,69035,1,0,0:0:0:0:
152,168,69262,6,0,L|137:269,1,100,0|2,0:0|0:0,0:0:0:0:
196,348,69715,1,10,0:0:0:0:
196,348,69941,1,0,0:0:0:0:
248,264,70168,2,0,L|263:163,1,100,0|2,0:0|0:0,0:0:0:0:
316,80,70621,1,10,0:0:0:0:
316,80,70847,1,0,0:0:0:0:
356,172,71074,5,0,0:0:0:0:
448,216,71301,2,0,P|412:256|368:272,1,100,2|10,0:0|0:0,0:0:0:0:
272,248,71754,1,0,0:0:0:0:
180,204,71981,2,0,P|216:164|260:148,1,100,0|2,0:0|0:0,0:0:0:0:
356,172,72434,1,10,0:0:0:0:
420,96,72660,1,0,0:0:0:0:
352,24,72887,5,0,0:0:0:0:
256,64,73114,1,2,0:0:0:0:
160,24,73340,1,10,0:0:0:0:
72,80,73567,1,0,0:0:0:0:
168,120,73793,2,0,B|168:192|208:192|208:280,2,150,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,168,74700,6,0,B|280:224|280:280,1,100,0|2,0:0|0:0,0:0:0:0:
256,168,75153,2,0,B|312:190|352:230,1,100,10|0,0:0|0:0,0:0:0:0:
256,168,75606,2,0,B|312:144|368:144,1,100,0|2,0:0|0:0,0:0:0:0:
456,136,76059,1,10,0:0:0:0:
400,56,76286,5,0,0:0:0:0:
256,264,76739,1,0,0:0:0:0:
112,56,77192,1,2,0:0:0:0:
200,104,77419,2,0,P|256:172|312:104,1,200,0|8,0:0|0:0,0:0:0:0:
256,192,78325,12,0,80818,0:0:0:0:
176,204,81044,6,0,L|148:248,2,50
336,204,81497,2,0,L|364:248,2,50
256,44,81950,5,2,0:0:0:0:
176,104,82177,2,0,B|228:116|256:160|256:160|284:116|336:104,1,200,0|0,0:0|0:0,0:0:0:0:
256,44,82857,1,2,0:0:0:0:
112,296,83310,5,2,0:0:0:0:
144,264,83423,1,0,0:0:0:0:
184,232,83537,1,0,0:0:0:0:
264,168,83763,1,0,0:0:0:0:
144,80,83990,1,0,0:0:0:0:
296,96,84216,1,2,0:0:0:0:
352,288,84670,5,0,0:0:0:0:
352,288,85123,1,2,0:0:0:0:
320,92,85576,2,0,B|336:192,2,100,0|0|2,0:0|0:0|0:0,0:0:0:0:
224,64,86256,1,0,0:0:0:0:
256,264,86709,1,0,0:0:0:0:
104,136,87162,5,0,0:0:0:0:
184,192,87389,1,0,0:0:0:0:
104,136,87615,1,0,0:0:0:0:
76,272,87842,1,2,0:0:0:0:
220,24,88295,6,0,P|188:64|196:112,1,100
292,24,88748,2,0,P|324:64|316:112,1,100,0|0,0:0|0:0,0:0:0:0:
256,256,89201,5,2,0:0:0:0:
172,308,89428,2,0,B|200:352|256:376|312:352|340:308,1,200
256,256,90108,1,2,0:0:0:0:
304,40,90561,5,2,0:0:0:0:
256,56,90674,1,0,0:0:0:0:
208,40,90787,1,0,0:0:0:0:
136,112,91014,1,0,0:0:0:0:
256,200,91241,1,0,0:0:0:0:
376,112,91467,1,2,0:0:0:0:
80,176,91920,5,0,0:0:0:0:
184,344,92373,1,2,0:0:0:0:
360,248,92827,2,0,B|304:232|264:268,2,100,0|0|2,0:0|0:0|0:0,0:0:0:0:
328,344,93506,1,0,0:0:0:0:
432,176,93960,1,0,0:0:0:0:
256,80,94413,5,0,0:0:0:0:
192,152,94639,1,0,0:0:0:0:
320,152,94866,1,0,0:0:0:0:
256,276,95092,1,6,0:0:0:0:
424,192,95546,5,0,0:0:0:0:
272,194,95772,2,0,B|208:226|192:162|128:192,1,149.999995529652,2|4,0:0|0:0,0:0:0:0:
128,192,96452,5,0,0:0:0:0:
112,92,96679,2,0,P|160:68|208:68,1,100,0|8,0:0|0:0,0:0:0:0:
300,104,97132,2,0,B|352:192,2,100
216,160,97812,5,8,0:0:0:0:
240,200,97925,1,0,0:0:0:0:
264,240,98038,1,0,0:0:0:0:
352,192,98265,1,0,0:0:0:0:
256,76,98491,1,0,0:0:0:0:
388,152,98718,2,0,P|420:196|432:240,1,100,8|0,0:0|0:0,0:0:0:0:
308,324,99171,6,0,P|276:280|264:236,1,100,0|0,0:0|0:0,0:0:0:0:
252,136,99624,2,0,P|240:92|208:48,1,100,8|0,0:0|0:0,0:0:0:0:
116,124,100078,5,0,0:0:0:0:
112,224,100304,2,0,B|144:264|144:264|192:272,1,100,0|8,0:0|0:0,0:0:0:0:
208,172,100757,2,0,B|256:156|256:156|304:172,1,100
319,272,101210,2,0,B|368:264|368:264|400:224,1,100,0|8,0:0|0:0,0:0:0:0:
340,124,101663,5,0,0:0:0:0:
256,32,101890,1,0,0:0:0:0:
172,124,102117,1,0,0:0:0:0:
256,216,102343,2,0,B|304:248|352:248,1,100,8|0,0:0|0:0,0:0:0:0:
340,124,102796,6,0,B|292:92|244:92,1,100,0|0,0:3|0:0,0:0:0:0:
164,184,103250,2,0,B|212:216|260:216,1,100,8|0,0:0|0:0,0:0:0:0:
360,288,103703,5,0,0:0:0:0:
428,212,103929,2,0,B|388:176|336:188,1,100,0|8,0:0|0:0,0:0:0:0:
308,92,104383,2,0,B|360:84|408:96,2,100
212,108,105062,5,8,0:0:0:0:
168,132,105176,1,0,0:0:0:0:
128,160,105288,1,0,0:0:0:0:
192,240,105515,1,0,0:0:0:0:
328,176,105742,1,0,0:0:0:0:
284,320,105969,2,0,B|332:344|380:320,1,100,8|0,0:0|0:0,0:0:0:0:
488,248,106422,6,0,L|464:148,1,100
336,124,106875,2,0,L|360:224,1,100,8|0,0:0|0:0,0:0:0:0:
380,320,107328,6,0,B|280:340,1,100,0|2,0:0|0:0,0:0:0:0:
204,276,107781,2,0,B|304:256,1,100,2|0,0:0|0:0,0:0:0:0:
340,164,108234,2,0,B|240:184,1,100,0|2,0:0|0:0,0:0:0:0:
164,120,108688,2,0,B|264:100,1,100,2|0,0:0|0:0,0:0:0:0:
360,80,109141,6,0,P|404:100|428:148,1,100,0|2,0:0|0:0,0:0:0:0:
400,240,109594,2,0,P|352:220|304:228,1,100,2|0,0:0|0:0,0:0:0:0:
204,228,110047,2,0,P|157:220|109:240,1,100,0|2,0:0|0:0,0:0:0:0:
84,144,110500,2,0,P|108:100|152:80,1,100,2|2,0:0|0:0,0:0:0:0:
256,160,110954,5,4,0:0:0:0:
256,192,111180,12,0,113446,0:0:0:0:
Topic Starter
Sey
Updated everything. ~
sheela
[General]
Add "Electronic Electronical Tech" in the tags in every difficulties because "San Francisco" has more tags.

[Paris]
00:17:600 (4) - Don't repeat the slider? For me, it doesn't fit with the music
00:18:506 (1) - Stack the end of the trail with the end of the slider of 00:16:694 (3)
01:12:434 (3) - Stack with 01:09:262 (1) ?
01:13:793 (2) -
168,96,73793,2,0,B|272:104|272:104|336:80|336:80|408:80,2,220

[Boston]
01:25:576 (3) - Stack it with 01:25:802 (4)

Good Luck!
Topic Starter
Sey

sheela901 wrote:

[General]
Add "Electronic Electronical Tech" in the tags in every difficulties because "San Francisco" has more tags.
I deleted it in the San Francisco because Electronic and similar isn't needed as Tag.

[Paris]
00:17:600 (4) - Don't repeat the slider? For me, it doesn't fit with the music For me it does :p. It fits quite well with the rhythm there.
00:18:506 (1) - Stack the end of the trail with the end of the slider of 00:16:694 (3) Those were 2 grids... Well, ok...
01:12:434 (3) - Stack with 01:09:262 (1) ? Ok.
01:13:793 (2) -
168,96,73793,2,0,B|272:104|272:104|336:80|336:80|408:80,2,220
I like it as it is and don't just make codes, please. I prefer pictures and do it by myself.

[Boston]
01:25:576 (3) - Stack it with 01:25:802 (4) It is quite challenging that way and the problem is that the whole CS changes if I do that and I need to change the whole section. This part is definitely passable.

Good Luck!
Thanks for your mod.
Topic Starter
Sey

mingmichael wrote:

Subject: mingmichael's taiko mod&GD queue @_@// (Closed)

Sey wrote:

http://osu.ppy.sh/s/96422

Can you check my Taiko's a 2nd time cos you seem bored. Would be cool. Bye. orz
sorry Sey for the late check orz ;w;
i have checked it again, and sorry.... i can't find anything at gezo's taiko diffs orz all perfect in my opinion~!! :D
I quote this since michael was too lazy to write it here.
Maybe it's time to find a Taiko BAT for a recheck of the Taiko diffs, Gezo?
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