Are you having a Steffi Graf?ouranhshc wrote:
I'm a take a guess and say,Ephemeral wrote:
i think you'd find the main offenders quite surprising!
1) Larto, Mash, jar, DC
2) ztrot
3) James
4) DJPop
Are you having a Steffi Graf?ouranhshc wrote:
I'm a take a guess and say,Ephemeral wrote:
i think you'd find the main offenders quite surprising!
1) Larto, Mash, jar, DC
2) ztrot
3) James
4) DJPop
Main offenders of great mapping, yeah.ouranhshc wrote:
I'm a take a guess and say,Ephemeral wrote:
i think you'd find the main offenders quite surprising!
1) Larto, Mash, jar, DC
I wanted to say this in a way that didn't target anyone. I feel kinda cheated for some reason when a song I like has only 2 difficulties to play, especially when it happens to be a cut version, or it's just not mapped after the 2 minute mark. I'm working on my first serious "I'm going to get this ranked" map and although I was tempted to cut the song at 2 mins, I know that I would feel a lot better getting it ranked with it being the full 3 and a half minutes included, especially when that's the best part of the song. Having only 2 difficulties also makes it hard to progress with as a new player. Trying to do a normal>insane jump without a hard is very... threatening (not sure if I got the right word there...)HakuNoKaemi wrote:
true story.
2-diffs short/tv-size maps are SO half assed.
lolcubes wrote:
This is a thread about speedranking, not 2 diff mapsets. 2 diff mapsets are a choice and are rankable, and in most cases rarely used. Should open a new topic about it if you want to discuss it though.
THIS.HakuNoKaemi wrote:
So having an higher limit( 2 for maps longer than 3 min, 3 for maps shorter than 3 min, 4 for map shorter than 1m and 30s, maybe) could be a good idea to slow up the ranking of half-assed mapsets
No.Marcin wrote:
THIS.HakuNoKaemi wrote:
So having an higher limit( 2 for maps longer than 3 min, 3 for maps shorter than 3 min, 4 for map shorter than 1m and 30s, maybe) could be a good idea to slow up the ranking of half-assed mapsets
If the song is not good for 4 diff then this rule will be broken. In theory this sound good, but when its actually counts this will be useless. This will always depends on the song itself.HakuNoKaemi wrote:
So having an higher limit( 2 for maps longer than 3 min, 3 for maps shorter than 3 min, 4 for map shorter than 1m and 30s, maybe) could be a good idea to slow up the ranking of half-assed mapsets
2 diff is okay. (easy/normal+hard) speaking of standard diffs. But force the mapper to make 2 other when its clear they will not fit there is just stupid.HakuNoKaemi wrote:
Every song is good to map 2 diffs. 2+2 ? (2 osu! + 2 Taiko) for example
HakuNoKaemi wrote:
So having an higher limit( 2 for maps longer than 3 min, 3 for maps shorter than 3 min, 4 for map shorter than 1m and 30s, maybe) could be a good idea to slow up the ranking of half-assed mapsets
19k is nothing. Also, there are tons of approval maps which have 1 or 2 diffs. Quite some really old maps have 2 diffs. So your numbers aren't exactly accurate.Marcin wrote:
I have about 19k maps in library
...
As you can see mapsets with 2 diffs is 1/2 of mapsets with 4 diffs, statment provided by lolcubes is wrong.
Can we stay on topic?lolcubes wrote:
This is a thread about speedranking, not 2 diff mapsets. 2 diff mapsets are a choice and are rankable, and in most cases rarely used. Should open a new topic about it if you want to discuss it though.
I think the problem we found with speedranking is that they are ranked too fast for us to find all of the problems. Once I stop having the busiest week of my life I'll get back into modding (already modded 1 map recently muahaha)MMzz wrote:
If you guys are so worried about said map(s) getting speedranked and then de-ranked because of issues why not mod them yourself?
Not trying to be rude but it's a better solution then complaining about it, putting your input in will lessen the chance of it happening.
What do you do? Go look at recently bubbled maps that have recent submission days. Find something wrong, point it out. If there is nothing wrong then you have no control over it being ranked or not. (Unless you are the BAT ranking it.)
YEAH YEAH, it's bad and no-one cares.Mithost wrote:
speedranking is bad, mmmkk?
Basically this. The sentiment has already been echoed by several people in the thread, so missing that was kind of silly.Mithost wrote:
I think the problem we found with speedranking is that they are ranked too fast for us to find all of the problems. Once I stop having the busiest week of my life I'll get back into modding (already modded 1 map recently muahaha)MMzz wrote:
If you guys are so worried about said map(s) getting speedranked and then de-ranked because of issues why not mod them yourself?
Not trying to be rude but it's a better solution then complaining about it, putting your input in will lessen the chance of it happening.
What do you do? Go look at recently bubbled maps that have recent submission days. Find something wrong, point it out. If there is nothing wrong then you have no control over it being ranked or not. (Unless you are the BAT ranking it.)
fix'd something for you.Lance wrote:
http://osu.ppy.sh/forum/t/101986&start=0
Okay. I understand that the map itself is fine, but getting a speedrank in under 48 hours with only two DIFFS for personal reasons? Since when has the beatmap ranking page been a place to display your personal life? I simply don't understand why it was ranked so quickly. And please don't call me a "heartless hater" for bringing this up. I'm just worried that other mappers might get discouraged by this.
I consider each "diff" as you refer to it as a map in a map set. I think each individual difficulty can be called a map since... well that makes sense. But to each their own.Seph wrote:
DIFFS
Then tell him not to bring personal things in the game and keep it professional? I don't find that hard to do.Sakura wrote:
Off-TopicA diff as most people call it is a map (or beatmap), a collection of multiple difficulties (beatmaps) is a mapset (Beatmap set).
On topic:
Do you have any proof that the "emotional intention" of the mapset was what brought it's "speedrank" up?, fwiw the BAT could have gone "oh cool an Andrea map, let's mod it!" which as i said, i still think the higher SP map should have been modded first, but that's something I would do. If you really want to point fingers, then you better load them with proof that there was bias or anything involved otherwise your arguments hold no water.
The mapset was fine, there were no errors, it was ranked fast? so what, continue on with your life, discussing a map just because it was ranked fast is wasting time you could be spending... i dont know modding someone else's map so you can get it's Sp higher so it gets looked at faster? Use your time in something productive rather than waste it here discussing something that needs no discussion.
Unfair? Maybe, but then again, how much have the other mappers promoted their maps? how high is their SP? are they at least visible on the first or second page of pending?.
If you have time to complain about someone's map getting ranked faster than yours, you have time to mod other people's maps to increase your own map's SP so it gets looked at faster, the difference? on the first one no one wins, on the second one, everyone wins.
Mr Color wrote:
Shut up, Mercurial.
You're bringing nothing to the conversation.
BrokenArrow wrote:
You don't do either.
The problem?Sakura wrote:
Off-TopicA diff as most people call it is a map (or beatmap), a collection of multiple difficulties (beatmaps) is a mapset (Beatmap set).
On topic:
Do you have any proof that the "emotional intention" of the mapset was what brought it's "speedrank" up?, fwiw the BAT could have gone "oh cool an Andrea map, let's mod it!" which as i said, i still think the higher SP map should have been modded first, but that's something I would do. If you really want to point fingers, then you better load them with proof that there was bias or anything involved otherwise your arguments hold no water.
The mapset was fine, there were no errors, it was ranked fast? so what, continue on with your life, discussing a map just because it was ranked fast is wasting time you could be spending... i dont know modding someone else's map so you can get it's Sp higher so it gets looked at faster? Use your time in something productive rather than waste it here discussing something that needs no discussion.
Unfair? Maybe, but then again, how much have the other mappers promoted their maps? how high is their SP? are they at least visible on the first or second page of pending?.
If you have time to complain about someone's map getting ranked faster than yours, you have time to mod other people's maps to increase your own map's SP so it gets looked at faster, the difference? on the first one no one wins, on the second one, everyone wins.