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IOSYS - Resurrection Blossom

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Topic Starter
Snepif
This beatmap was submitted using in-game submission on viernes, 04 de enero de 2013 at 4:25:11

Artist: IOSYS
Title: Resurrection Blossom
Source: Touhou
Tags: th07 PCB Perfect Cherry Border of Life metal Saigyouji Yuyuko JeuXinTerdiTs
BPM: 190
Filesize: 5238kb
Play Time: 03:13
Difficulties Available:
  1. Easy (1,5 stars, 146 notes)
  2. Hard (4,95 stars, 440 notes)
  3. Lunatic (5 stars, 673 notes)
  4. Normal (3,41 stars, 227 notes)
Download: IOSYS - Resurrection Blossom
Information: Scores/Beatmap Listing
---------------
Re-download if you downloaded before christmas.

So.. some instrumental metal now~ hope you like it

REMAPPED INSANE YESSS
Accepting mods and all that stuff!
jossieP
+1 generic tou*ou / io.sys
Topic Starter
Snepif
?
wonders
HI, it seems too noisy in generally 100% :)
wonders

angelfix wrote:

HI, it seems too noisy in generally 100% :)
i change my thoughts, it's fine :) nice map
Topic Starter
Snepif
Actually I think you are right.. I'm not sure about this map's hitsounds yet.
pw384
hi~ from CLANNAD modding queue~

[General]
* Unrankable issue: The bitrate for 05 Resurrection Blossom.mp3 is 320 kb/s, which is above the maximum of 192 kb/s. (AIBAT check)

[insane]
-setting-
* HP-1
-mapping-
* 00:17:727 (10) - delete one reverse and add a hitcircle?
* 00:25:306 (2,3,4) - move them here? x=408, y=100 and then move 00:25:622 (5) - to x=364, y=44
* 00:58:148 (5) - delete one reverse and add a hitcircle?
* 01:01:780 (2,4) - stack this
* 02:22:148 (1,2) - beat blanket?
* 03:07:306 (4,1) - this overlap is not very good
* 03:15:201 - soft, 5%
*(AIBAT check) 01:11:611 - The break here is 464 ms long, which is shorter than the recommended 750 ms.
*(AIBAT check) 01:12:875 - ^
*(AIBAT check) 01:15:401 - ^

[hard]
-mapping-
* 00:08:885 (5,6) - why anti-jump? imo the DS should be 2.0x here ._.
* 00:59:806 - unnecessary green line
* 01:20:253 (1) - don't think it's suitable for hard diff
* 03:15:201 - soft, 5%

that's all, good luck~
Sonnyc
CLANNAD queue loves you <3

General:

-- omg, the hit sounds are too loud.. Though the music is quite loud too, I recommend you to reduce to 80 or something
-- Instead of putting kiai time at 01:20:253, Set it at 01:21:517
-- For the last spinner 03:12:990 (1) - I prefer you to delete the Whistle since there aren't any sounds.. Making it's sound smaller would be better

Easy:

00:10:148 (4) - Make a curve?
00:14:569 (4) - Put only Finish at start, and Delete sounds on the end
00:16:464 (1) - Clap
00:17:096 (2) - Delete Clap
00:18:359 (4) - Switch sounds
00:19:622 (5) - Delete Clap at the start
00:33:517 (3) - Delete Finish. sounds loud here
00:34:148 (4) - Switch sounds
00:35:411 (5) - add clap?
00:38:569 (3) - Delete Finish and add a clap at the end
00:43:622 (3) - Add a clap at the end
00:44:885 (5) - Delete Clap
00:49:938 (5) - ^
00:51:201 (1) - Placing it more right will be more readable
01:10:148 (5) - Delete Clap
01:17:727 (2,3) - Add Finish at the start.. but why have you made sound reductions here?
01:29:096 (3) - Delete Clap at the start. This slider is a bit ugly x.x Consider remaking
02:04:464 (1) - 1 Grid up for distance :P
02:13:306 (2) - Delete Clap at start
02:15:832 (5) - ^
02:18:359 (2) - ^
02:20:885 (4) - ^
02:29:727 (3) - Make the shape something like this? Also consider deleting Finish at 02:30:990
02:46:780 (5) - As your pattern, Add Finish here
02:47:411 (1) - and Delete Finish at the start
02:51:201 (4) - Too many Finishes before, so ^
02:53:727 (2) - Add Clap at the end of here, instead of (3)
02:58:780 (2) - 1 Grid up
03:10:148 (1,2,3) - All Finishes here sounds quite loud. Delete some, as your mind

Normal:

00:12:043 ( ) - This blank seems weird to me.. Drag the slider to here
00:25:938 (1) - Missed a Finish
00:48:359 ( ) - Add a note, music is keep playing
01:29:411 (4,6) - Have I missed?? Why can't I notice lots of Whistles? Place some like these parts.. Won't mention all
02:42:359 (1,2,3,4,1,2) - Sounds noisy. Delete Finish at the end
02:50:411 (5) - Here, Delete Finish at the start
03:12:990 (1) - Start at 03:12:832? No need to fix in easy though

Btw, Hard is harder than Insane (by star diff) :o Well, hard to give you solutions..

Good luck on the map :D
Topic Starter
Snepif
Thanks a lot for the mods guys. I always answer every mod with detailed information and opinions on your words but today I couldn't, my house power is constantly going on and off so I can't keep writing the answer cuz the pc turns off. So this time, I'll just say that I changed almost everything except for some hitsounds suggestions from Sonnyc.
Really sorry I can't answer to them, ask me in-game if you want to know why I didn't change X thing.
Mp3 changed.

Thanks again! Very useful mods.
-loli_Kona-
OMG... i updated the map just today but what happened with the offset??? it doesn't match with the hitcircles
-loli_Kona-

-loli_Kona- wrote:

OMG... i updated the map just today but what happened with the offset??? it doesn't match with the hitcircles
Oh wait, nvm.............
Kuroneko-sHerald
[General]
mp3 is...
Oh wait, you just fixed it :roll:


[Easy]
normal-hitclap doesn't fit well on easy for me.
I suggest to lower the volume.

[Normal]
00:11:339 (2,3,4) - I think that you should move 00:12:287 (3) - at 00:12:129 - and fix spacing. It follow the rhythm better
Example:

00:15:918 (1,2) - Maybe something like the examples below sounds better.
or

02:06:445 (3) - This would be better if ended at 02:06:761 - but it isn't a big problem

02:53:024 (1,2) - Just a suggestion
Like this (better)
or


[Insane]
01:19:708 (1,2,3,4) - I think you should re-place there beats. They overlap with previous beats and are so confusing, also because there is a jump between 01:19:550 (4) - and 01:19:708 (1) - .
Topic Starter
Snepif

Kuroneko-sHerald wrote:

[General]
mp3 is...
Oh wait, you just fixed it :roll: lol :3


[Easy]
normal-hitclap doesn't fit well on easy for me.
I suggest to lower the volume. Already did on last mod, it's k now

[Normal]
00:11:339 (2,3,4) - I think that you should move 00:12:287 (3) - at 00:12:129 - and fix spacing. It follow the rhythm better No, my way follows the guitar :3
Example:

00:15:918 (1,2) - Maybe something like the examples below sounds better.^ same!
or

02:06:445 (3) - This would be better if ended at 02:06:761 - but it isn't a big problem Yes

02:53:024 (1,2) - Just a suggestion I like my way better
Like this (better)
or


[Insane]
01:19:708 (1,2,3,4) - I think you should re-place there beats. They overlap with previous beats and are so confusing, also because there is a jump between 01:19:550 (4) - and 01:19:708 (1) - . They are not that confusing :3 i've seen people do it at first try
Thanks a lot!
Roxas
M4M ♥

[General]

Pro mapping ♥

[Easy]

01:01:382 (1) - Not perfect symmetry with (2)
01:08:961 (3,4) - Don't like this :V
01:41:172 (3) - Make this symmetrical
02:28:540 (2) - Make this the same angle of (1)
03:00:119 (4) - 2nd sliderpoint 2~3 grid left

[Normal]

00:15:593 (3) - move 1 grid down
00:15:908 (1) - move 1 grid up
00:26:961 (2) - last sliderpoint in x:204 y:95 for a better blanket
01:22:856 (4) - 2nd sliderpoint x:268 y:257 and 3rd sliderpoint x:322 y:261 for a better blanket

[Hard]

Maybe too hard :/

00:15:277 (3) - mmmh maybe remove 1 reverse?
00:46:698 (4,6) - Make better this :V
01:41:803 (1) - soft-finish?

[Insane]

00:11:329 (4) - Copy paste from (5) xD
00:35:172 (5) - ctrl+j and replace there xD
01:01:382 (1) - Make this better :V
01:14:014 (1) - remove NC
01:58:224 (4) - 1 grid right


Good luck, star for you ♥
Topic Starter
Snepif

Roxas wrote:

M4M ♥

[General]

Pro mapping ♥

[Easy]

01:01:382 (1) - Not perfect symmetry with (2) Maybe 1 or 2 pixels dude :l fixed though..
01:08:961 (3,4) - Don't like this :V You should suggest something different when you say stuff like that. Changed though
01:41:172 (3) - Make this symmetrical Done
02:28:540 (2) - Make this the same angle of (1) It has the same angle, but different position
03:00:119 (4) - 2nd sliderpoint 2~3 grid left No, it's okay like this

[Normal]

00:15:593 (3) - move 1 grid down
00:15:908 (1) - move 1 grid up woops that was a mistake
00:26:961 (2) - last sliderpoint in x:204 y:95 for a better blanket done..
01:22:856 (4) - 2nd sliderpoint x:268 y:257 and 3rd sliderpoint x:322 y:261 for a better blanket done

[Hard]

Maybe too hard :/

00:15:277 (3) - mmmh maybe remove 1 reverse? nah it sounds good this way
00:46:698 (4,6) - Make better this :V What do you mean? Again, make suggestions, not only point out the errors. For me, this pattern is okay.
01:41:803 (1) - soft-finish? why soft o.o no

[Insane]

00:11:329 (4) - Copy paste from (5) xD Why D:
00:35:172 (5) - ctrl+j and replace there xD done
01:01:382 (1) - Make this better :V it's okay, already told you
01:14:014 (1) - remove NC nope, consistency
01:58:224 (4) - 1 grid right done


Good luck, star for you ♥

Thanks a lot! for the mod and star hehe
Just one thing, try to make your mods less nazi-ish. You only said a couple of really... uhmm.. well... <kinda> useful things and the rest were just grid down right left, i mean that's okay and i love to improve my map in all ways but... try to add more useful things as well.
Thanks again!
Roxas
I look everything in maps, but hitsounds are perfect and patterns are good ç_ç
Topic Starter
Snepif
No problem :3 thanks!
Lami
[Normal]

fine to me..

[Hard]

01:20:329 (1) - too fast in hard diff.......
01:21:908 (2,3) -

[Insane]

00:10:856 (2) - make NC here instead of 00:10:777 (1) -
00:28:224 (3,1) - i wish that this note don't stacking each other :3
00:35:803 (2) - x448 y220 ?
00:49:856 (9) - hmmm.... NC here?
00:59:961 (1) - ^
00:58:698 (6) - x244 y44 ?
01:37:066 (3,4) - ctrl + G
02:03:119 (6,7) - increase spacing each other
02:07:698 (5,6) - avoid overlapped
02:31:540 (6) - change some note instead of 1/4 repeat slider
02:41:172 (1) - x412 y104 + (ctrl + G)

01:20:329 - delete duplicate green line
Topic Starter
Snepif

intoon wrote:

[Normal]

fine to me..

[Hard]

01:20:329 (1) - too fast in hard diff....... fixed
01:21:908 (2,3) - I wanted to simplify a bit this rhythm to make it easier so no D:

[Insane]

00:10:856 (2) - make NC here instead of 00:10:777 (1) - wow fixed my mistake
00:28:224 (3,1) - i wish that this note don't stacking each other :3 its okay like this
00:35:803 (2) - x448 y220 ? done and rearranged some other stuff
00:49:856 (9) - hmmm.... NC here? hmmm i'll see what others say, could be possible because it changes SV
00:59:961 (1) - ^ nope
00:58:698 (6) - x244 y44 ? done
01:37:066 (3,4) - ctrl + G nope
02:03:119 (6,7) - increase spacing each other fixed stuff
02:07:698 (5,6) - avoid overlapped done
02:31:540 (6) - change some note instead of 1/4 repeat slider why o.o
02:41:172 (1) - x412 y104 + (ctrl + G) nah

01:20:329 - delete duplicate green line. fixed
Thanks a lot!!
Lucyii
M4M, bitch.

[Easy]
Ar+1
01:29:172 (3) - Make this symmetrical

[Normal]
Ar+1
00:18:445 (1) - Remove NC
00:19:076 (2) - Add NC
02:56:024 - Add a beat

[Hard]
Od-1
It's fuckin' perfect D:

[Insane]
00:07:066 (3,4) - Separate from 00:07:540 (5)
00:17:172 (1) - Remove NC
00:17:329 (2) - Add NC
01:18:435 (1,2,3,4,1,2,3,4,1,2,3,4) - More spaced
01:41:803 (1) - Remove NC
02:52:540 (1) - ^

Very nice map :3
Topic Starter
Snepif

Kiyro wrote:

M4M, bitch.

[Easy]
Ar+1 k
01:29:172 (3) - Make this symmetrical it is cool..

[Normal]
Ar+1 k
00:18:445 (1) - Remove NC
00:19:076 (2) - Add NC done
02:56:024 - Add a beat no, follows the guitar

[Hard]
Od-1 done and ty
It's fuckin' perfect D:

[Insane]
00:07:066 (3,4) - Separate from 00:07:540 (5) why?
00:17:172 (1) - Remove NC
00:17:329 (2) - Add NC nope, i follow the music
01:18:435 (1,2,3,4,1,2,3,4,1,2,3,4) - More spaced nope, antijumps
01:41:803 (1) - Remove NC no, consistency
02:52:540 (1) - ^ k

Very nice map :3
Thanks a lot!!
Saten
hiii
IOSYS

[General]
  1. 99% of the time, Insane diffs are often called Lunatic
  2. Combo 3 is kinda dark. Bright it up a bit?
  3. Add a muted soft-sliderslide
  4. Add a soft-slidertick to replace the normal-slidertick sound
  5. Add Saigyouji Yuyuko to the tags
[Insane]
Slidertick 2. For your speedups and slowdowns, it also fits the music
00:17:014 (7,1,3) - (7,1) are overlapping (3)'s repeat-arrow
00:50:251 (1,2,3,4,5,6,7) - the hitsounds kinda overvoices the background music. I suggest you lower the volume a bit on these parts (or change the overall)
01:00:672 (1,2,3,4,5,6) - same here kinda
01:10:224 (1,2,3,4,5,6,7,8) - ^
01:17:487 (4) - random whistle on tail?
01:17:803 (5) - finish on head
01:19:066 (1) - finish
01:19:382 (3) - ^
01:30:435 (7,1,2,3,4,5,6,7,8,9,10,11,12,13) - loud
01:31:698 (1) - finish on head
01:36:751 (1) - finish
02:00:751 (1,2,3,4,5,6,7,8,9) - loud
02:02:014 (1) - finish
02:05:961 (1) - finish on end
02:06:751 (5) - finish
02:07:066 (1) - ^
02:21:277 (2,3,4,5,6,7,8) - loud
02:31:224 (2,3,4,5,6,7,8,9,10) - ^
02:39:277 (10,11,1) - custom stack, it looks weird in gameplay
02:42:356 (8) - misplaced, it should ve on a 1/3 beat
02:43:066 (3) - finish
02:44:329 (3) - ^
02:48:119 (3) - ^
02:49:382 (3) - ^
02:51:277 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - loud
03:10:382 (2,1,2,1,2,1,2,3,4,5,6,7,8) - ^
03:12:829 (1) - silence it from the beginning

[Hard]
AR 8 fits much better
Slidertick 2 also works well here
00:15:277 (3) - avoid having 2 repeats like this on a decent fast song. Make something like this instead? 00:36:593 (2,4) - move (4) further down so you can see the repeat-arrow much clearer
01:10:382 (2,3,4) - looks weird but somehow predictable
01:17:803 (1) - finish on head
01:19:066 (1,2) - ^
03:12:277 (2) - looking at your previous objects, it make it look like it only has 1 repeat. I'm pretty sure ppl would release the button too fast because of this.
03:12:829 (1) - silence from start

[Normal]
Low AR, doesn't go well with this speed. You should use 5, it's pretty common in Normal diffs.
00:21:908 (2) - 1 grid left
00:28:224 (4) - ^
00:31:698 (2) - 1 grid right & up
00:35:803 (5) - 1 grid left
00:37:066 (2) - 1 grid left & down
03:13:066 (1) - silence from start

[Easy]
AR 2 might be alright, but I'd use 3 to make it more smooth
03:13:066 (1) - you know


That's all I guess

Good luck /o/
Topic Starter
Snepif

Saten wrote:

hiii
IOSYS

[General]
  1. 99% of the time, Insane diffs are often called Lunatic done
  2. Combo 3 is kinda dark. Bright it up a bit? done
  3. Add a muted soft-sliderslide done
  4. Add a soft-slidertick to replace the normal-slidertick sound done
  5. Add Saigyouji Yuyuko to the tags
done

[Insane]
Slidertick 2. For your speedups and slowdowns, it also fits the music done
00:17:014 (7,1,3) - (7,1) are overlapping (3)'s repeat-arrow fixed
00:50:251 (1,2,3,4,5,6,7) - the hitsounds kinda overvoices the background music. I suggest you lower the volume a bit on these parts (or change the overall) lowered
01:00:672 (1,2,3,4,5,6) - same here kinda ^
01:10:224 (1,2,3,4,5,6,7,8) - ^ ^
01:17:487 (4) - random whistle on tail? nope, it's done on purpose, listen to the mp3
01:17:803 (5) - finish on head
01:19:066 (1) - finish
01:19:382 (3) - ^ done all
01:30:435 (7,1,2,3,4,5,6,7,8,9,10,11,12,13) - loud fixed
01:31:698 (1) - finish on head done
01:36:751 (1) - finish done
02:00:751 (1,2,3,4,5,6,7,8,9) - loud i like this one
02:02:014 (1) - finish done
02:05:961 (1) - finish on end
02:06:751 (5) - finish done both
02:07:066 (1) - ^ done
02:21:277 (2,3,4,5,6,7,8) - loud fixed
02:31:224 (2,3,4,5,6,7,8,9,10) - ^ ^
02:39:277 (10,11,1) - custom stack, it looks weird in gameplay fixed i thiiiiiiiink
02:42:356 (8) - misplaced, it should ve on a 1/3 beat woops that was a mistake
02:43:066 (3) - finish
02:44:329 (3) - ^
02:48:119 (3) - ^
02:49:382 (3) - ^
02:51:277 (1,2,3,4,5,1,2,3,4,5,6,7,8,9) - loud fixed everything
03:10:382 (2,1,2,1,2,1,2,3,4,5,6,7,8) - ^ fixed
03:12:829 (1) - silence it from the beginning i like it like this

[Hard]
AR 8 fits much better done after asking some ppl
Slidertick 2 also works well here nope i like it my way
00:15:277 (3) - avoid having 2 repeats like this on a decent fast song. Make something like this instead? done
00:36:593 (2,4) - move (4) further down so you can see the repeat-arrow much clearer done
01:10:382 (2,3,4) - looks weird but somehow predictable then..? XD
01:17:803 (1) - finish on head
01:19:066 (1,2) - ^ done both
03:12:277 (2) - looking at your previous objects, it make it look like it only has 1 repeat. I'm pretty sure ppl would release the button too fast because of this. I don't think so o: it fits well
03:12:829 (1) - silence from start nope

[Normal]
Low AR, doesn't go well with this speed. You should use 5, it's pretty common in Normal diffs. used 4 instead
00:21:908 (2) - 1 grid left done
00:28:224 (4) - ^ done
00:31:698 (2) - 1 grid right & up done
00:35:803 (5) - 1 grid left done
00:37:066 (2) - 1 grid left & down done
03:13:066 (1) - silence from start nope

[Easy]
AR 2 might be alright, but I'd use 3 to make it more smooth done
03:13:066 (1) - you know nope


That's all I guess

Good luck /o/
Thanks a lot, very useful mod!
TheVileOne
Easy
Nothing you absolutely must change. you mapped it like a touhou song should be mapped.

00:10:224 (4) - I don't like the position, it's creates a bad looking gap between the sliders. Maybe a more horizontal slider would be better. http://puu.sh/1lEhc
00:28:540 (4) - Finish on end? or clap
00:31:066 - Why is this kiai lasting half a slider?
00:47:487 (2) - x 408 y 144 is a better blanket. Adjust placement of the notes after.
01:36:119 (3,1,2) - If the curve here was wider it would be more appealing. Something like this http://puu.sh/1lEy8 If you can get it to work great! If you can't that's fine too.
02:18:435 (2) - Doesn't start off 1 in the best way. I'm not sure if you did this on purpose or not.
02:42:435 (1,2,3,4,5,1,2,3) - Nice!
03:03:908 (2) - Maybe place higher so that the hitburst is less invasive?
03:12:751 (3) - Move left 1 unit.

Normal

Again, not much wrong with it. Although some slight spacing adjustments to make the spacing cleaner in parts would be nice, and some other small adjustments.

00:19:066 (1,2) - Exactly 0.8.
00:24:751 (3,4,5,1) - ^
00:28:540 (1) - Clap on end?
00:32:329 (4) - Sounds weird. The main rhythm is still on the whites ticks here. It would sound better if those ticks weren't skipped.
00:48:751 (1,2,3,4) - Make a better curve?
01:10:224 (4) - Nice slider.
01:16:540 (1,2,3,4,5,6) - Spacing inconsistent
01:32:014 (1,2) - 0.8 exactly.
01:39:277 (1,2) - ^
02:56:329 (5) - expected a clap on the start of this
02:58:540 (2) - A small curve to this slider would be better IMO.
03:05:172 (1,2,3,4) - This plays better IMO. http://puu.sh/1lFlv

Hard
Really nice difficulty. Some touch ups could make it even better.

00:04:540 (5,1) - Spacing should be the same as 00:07:066 (2,3) - .
00:08:329 (4,5,6) - Kind of a meh pattern. This is a lot better http://puu.sh/1lFHH The only problem is what to do with the slowed note after it.
00:19:698 (1,2,3,4,5) - Awesome pattern!
00:31:540 (2,3,4) - Spacing.
00:41:645 (2,3,4,5) - Maybe this curve could be improved.
01:01:856 (4,1,2) - Spacing.
01:21:908 (2) - I think you should break up into a half length slider to start and a note at the end.
01:22:382 (4) - could be a half length slider. (Remove next slider and fill a note where it ended. what do you think?
02:10:698 (6,1,2,3) - Maybe all the same snap through here would play more intuitively. I'm not entirely sure it will, but it seems to.
02:12:119 (3,4) - 1.0?
02:12:593 (4,1) - 1.0

Lunatic
It's good.

00:24:593 (5) - Looks better curving in the opposite direction. http://puu.sh/1lGj6
00:31:540 (1,2,3,4,5) - Shape isn't perfect.
00:55:856 - add note?
01:05:172 (4,5,6,7,1) - Such weird flow here.
02:08:961 (3,4) - Looks weird IMO.
02:10:698 (6,1,2,3) - Flow is so bad here. >.< I highly recommend ending that long slider here 02:11:172 - and adding a note that's the start of the next combo where it ended. It will play a lot better. I suggest you position the notes in a more flowing manner as well, there needs to be less sporadic movement here.
02:28:856 (7) - Add clap on end?
02:37:382 (1,2,3,4,5,6) - Looks weird.


It's probably bubble worthy right now.
Topic Starter
Snepif

TheVileOne wrote:

Easy
Nothing you absolutely must change. you mapped it like a touhou song should be mapped. How is that o:? Thanks!

00:10:224 (4) - I don't like the position, it's creates a bad looking gap between the sliders. Maybe a more horizontal slider would be better. http://puu.sh/1lEhc agreed. rearranged both sliders
00:28:540 (4) - Finish on end? or clap finish
00:31:066 - Why is this kiai lasting half a slider? It's a fountain.. sorta..
00:47:487 (2) - x 408 y 144 is a better blanket. Adjust placement of the notes after. done
01:36:119 (3,1,2) - If the curve here was wider it would be more appealing. Something like this http://puu.sh/1lEy8 If you can get it to work great! If you can't that's fine too. done
02:18:435 (2) - Doesn't start off 1 in the best way. I'm not sure if you did this on purpose or not. oops fixed
02:42:435 (1,2,3,4,5,1,2,3) - Nice! thanks lol :3
03:03:908 (2) - Maybe place higher so that the hitburst is less invasive? stacked for more readability
03:12:751 (3) - Move left 1 unit. done

Normal

Again, not much wrong with it. Although some slight spacing adjustments to make the spacing cleaner in parts would be nice, and some other small adjustments.

00:19:066 (1,2) - Exactly 0.8. done
00:24:751 (3,4,5,1) - ^ done
00:28:540 (1) - Clap on end? finish
00:32:329 (4) - Sounds weird. The main rhythm is still on the whites ticks here. It would sound better if those ticks weren't skipped. fixed
00:48:751 (1,2,3,4) - Make a better curve? fixed
01:10:224 (4) - Nice slider.thanks!
01:16:540 (1,2,3,4,5,6) - Spacing inconsistent
01:32:014 (1,2) - 0.8 exactly.
01:39:277 (1,2) - ^ fixed all
02:56:329 (5) - expected a clap on the start of this fixed
02:58:540 (2) - A small curve to this slider would be better IMO. done
03:05:172 (1,2,3,4) - This plays better IMO. http://puu.sh/1lFlv done

Hard
Really nice difficulty. Some touch ups could make it even better. thanks!

00:04:540 (5,1) - Spacing should be the same as 00:07:066 (2,3) - . done
00:08:329 (4,5,6) - Kind of a meh pattern. This is a lot better http://puu.sh/1lFHH The only problem is what to do with the slowed note after it. done
00:19:698 (1,2,3,4,5) - Awesome pattern! Thanks :3 I wasn't sure if it was suitable for Hard when I did it though
00:31:540 (2,3,4) - Spacing. fixed
00:41:645 (2,3,4,5) - Maybe this curve could be improved. fixed
01:01:856 (4,1,2) - Spacing. fixed
01:21:908 (2) - I think you should break up into a half length slider to start and a note at the end. I like it this way
01:22:382 (4) - could be a half length slider. (Remove next slider and fill a note where it ended. what do you think? ^
02:10:698 (6,1,2,3) - Maybe all the same snap through here would play more intuitively. I'm not entirely sure it will, but it seems to. What do you mean o.o
02:12:119 (3,4) - 1.0?
02:12:593 (4,1) - 1.0 oops fixed

Lunatic
It's good.

00:24:593 (5) - Looks better curving in the opposite direction. http://puu.sh/1lGj6 done
00:31:540 (1,2,3,4,5) - Shape isn't perfect. woops fixed
00:55:856 - add note? nope, follows the guitar
01:05:172 (4,5,6,7,1) - Such weird flow here. fixed
02:08:961 (3,4) - Looks weird IMO. fixed
02:10:698 (6,1,2,3) - Flow is so bad here. >.< I highly recommend ending that long slider here 02:11:172 - and adding a note that's the start of the next combo where it ended. It will play a lot better. I suggest you position the notes in a more flowing manner as well, there needs to be less sporadic movement here.fixed the shape i guessssss but i didnt shorten the slider
02:28:856 (7) - Add clap on end? yep
02:37:382 (1,2,3,4,5,6) - Looks weird. fixed


It's probably bubble worthy right now.

Thanks a lot :3
Kite
All suggestions feel free to ignore if you dont like it

[General]
whats with the breaks? dont put them if they dont fit

[Lunatic]
00:04:540 (7) - New combo
00:05:961 (1) - remove new combo
00:49:382 (6,7) - ctrl + g
00:59:961 (4) - remove slow down and add beats at 01:00:435 - 01:00:593 -
02:41:803 (3) - it would probably be better if you made the whole 1/3 section here into sliders with1 repeat

[Hard]
Is mostly fine, just that it might be too hard actually

[Normal]
00:43:698 (4) - new combo
02:47:014 (5) - kinda weird just place a beat at white tick instead?

Cool normal diff

[Easy]
00:24:119 (1) - Remove new combo

That's all couldn't find more.. sorry kinda useless mod but the mapset itself is fine and solid.
If you still have room for an additional insane and don't mind waiting for a longer time I would like to map one, since I like the song.
Up to you though :3
Topic Starter
Snepif

Kite wrote:

All suggestions feel free to ignore if you dont like it

[General]
whats with the breaks? dont put them if they dont fit Huh o.o?

[Lunatic]
00:04:540 (7) - New combo done
00:05:961 (1) - remove new combo ^
00:49:382 (6,7) - ctrl + g done
00:59:961 (4) - remove slow down and add beats at 01:00:435 - 01:00:593 - i like it this way D:
02:41:803 (3) - it would probably be better if you made the whole 1/3 section here into sliders with1 repeat nah, i want it like this, the first to sliders let the player know that the upcoming notes are 1/3

[Hard]
Is mostly fine, just that it might be too hard actually I see :3 ppl tell me that on every hard diff i make xD

[Normal]
00:43:698 (4) - new combo done
02:47:014 (5) - kinda weird just place a beat at white tick instead? I thought it fits and sounds so great.. so i did it

Cool normal diff thanks :3

[Easy]
00:24:119 (1) - Remove new combo kk

That's all couldn't find more.. sorry kinda useless mod but the mapset itself is fine and solid. Don't worry every mod is useful
If you still have room for an additional insane and don't mind waiting for a longer time I would like to map one, since I like the song.
Up to you though :3 Thanks a lot for the generosity.. but I wanted this mapset to be my first personal map, i mean, only mapped by me. Also, I'd like to rank it as fast as i can as i have lots of maps to upload and I don't have slots. Next time though :3
Thanks again, Kite!
BCI


[General]
th07 PCB Perfect Cherry Blossom Border of Life in tags owo
also no need instrumental since it will be added in rank

[NM]
00:10:224 (1,2) - swap the NC due to BGM
01:55:698 (6) - end should be at 01:56:645 imo

[HD]
HP and AR-1 pls for consictency with normal (HP atleast)
too fast SV :<
00:04:540 (5) - NC bcz change slider speed
00:09:593 (6) - ^
00:37:224 (4) - do it more nice-looking http://puu.sh/1t7JQ
00:40:382 (1,2) - pls do the same numbers of repeats owo this very confusing now http://puu.sh/1t7Cs
00:50:172 (2,3,4) - ^ atleast do more repeats on the last slider http://puu.sh/1t7Ee
01:01:382 (1) - NC? kiai and jump here owo~
01:10:382 (2,3,4) - same as 00:50:172 (2,3,4)
01:17:487 (4) - whistle at end is too noisy :<
03:06:435 (1) - RNC (breaks consictency with 02:56:329 (5) - <= or NC here lol)

[LN]
OD/HP-1? x<
00:05:961 (2) - NC, same reason as Hard. someone can think slowdown keep going owo
00:09:593 (5) - NC, also same reason
00:31:066 (4) - NC ^ if yes, RNC next (1)
00:49:856 (9) - NC ^
00:56:408 (2) - this note feel overmapped by me ;w;
00:57:672 (2) - ^
00:59:961 (4) - NC for same reasons
01:17:645 - also whistle D:
02:08:172 (7) - one grid up to stack with (3)
02:10:698 (6) - NC, y'know
02:12:119 (3) - NC due to jump and kiai? :<
02:17:172 (1) - ^ also fits with combopattern

sry for NC mod, good luck ;w;
Topic Starter
Snepif

Black_Cherry_Ita wrote:



[General]
th07 PCB Perfect Cherry Blossom Border of Life in tags owo done~ thanks because i dont know anything about touhou lol
also no need instrumental since it will be added in rank

[NM]
00:10:224 (1,2) - swap the NC due to BGM yes
01:55:698 (6) - end should be at 01:56:645 imo ill leave it this way to dont mess up stuff for the player when reading

[HD]
HP and AR-1 pls for consictency with normal (HP atleast) hp only :3
too fast SV :<
00:04:540 (5) - NC bcz change slider speed not necessary, its readable because of the ticks
00:09:593 (6) - ^
00:37:224 (4) - do it more nice-looking http://puu.sh/1t7JQ done
00:40:382 (1,2) - pls do the same numbers of repeats owo this very confusing now http://puu.sh/1t7Cs its not that confusing and that wouldnt fit the music ;_;
00:50:172 (2,3,4) - ^ atleast do more repeats on the last slider http://puu.sh/1t7Ee removed the last one and extended the second
01:01:382 (1) - NC? kiai and jump here owo~ hmm but the jump is before... lets see what others say
01:10:382 (2,3,4) - same as 00:50:172 (2,3,4) same!
01:17:487 (4) - whistle at end is too noisy :< it fits the music, listen to the music without hitsounds there :3
03:06:435 (1) - RNC (breaks consictency with 02:56:329 (5) - <= or NC here lol) but the pattern is very different

[LN]
OD/HP-1? x< its okay ><
00:05:961 (2) - NC, same reason as Hard. someone can think slowdown keep going owo but you have the ticks~~
00:09:593 (5) - NC, also same reason
00:31:066 (4) - NC ^ if yes, RNC next (1)done
00:49:856 (9) - NC ^ done
00:56:408 (2) - this note feel overmapped by me ;w;
00:57:672 (2) - ^ but they play fun and flow good
00:59:961 (4) - NC for same reasons done
01:17:645 - also whistle D: its done on purpose.. listen to the music
02:08:172 (7) - one grid up to stack with (3) done
02:10:698 (6) - NC, y'know
02:12:119 (3) - NC due to jump and kiai? :< fixed
02:17:172 (1) - ^ also fits with combopattern done

sry for NC mod, good luck ;w;
It was useful! Thanks a lot!
grumd
— Overall
  1. Remove "Blossom" from tags, it appears in the title, no need to duplicate it.
  2. Remove "no vocal" from tags, because search engine can't search for words 1-2 characters long. As a result people that search for "vocal" will find your map, so that's unlogical. Add "instrumental" there instead.
  3. And since we're already talking about tags, add album name there, "JeuXinTerdiTs"?
  4. Maybe reduce lead-in to 1500? It's annoying sometimes to wait for 3 seconds (lead-in + first note timing) while restarting the diff constantly.
  5. Also, strange thing. Countdown is enabled, but I can't see it. I open a diff and no countdown appears o_0 Anyway, I think you should remove countdown since it won't fit this kind of song.
Lunatic
  1. I think you need OD8. OD7 is just too low for such an intense diff, you will have plenty of SS in your scoreboard.
  2. 00:15:908 (1,2,3) - This is not straight :P Please make it neater
  3. 00:25:066 (1,2,3,4,5) - This is how it looks in editor
    This is how it looks ingame:
    So, stack it manually and encircle like this:
  4. 00:32:803 (2,3,4,5,6) - Hm. First note in every double is on a red tick. This means that you have to jump on red tick note, leaving heavier beat less stressed. Well, just for rhythm causes, you should move doubles to white ticks: (don't forget to change hitsounds ofc)
  5. 00:40:382 (1,2) - Well, again about ticks and rhythms. Starting kickslider from red tick just generally isn't good. It misses all heavier white ticks, and if you place a big stream, it even misses downbeat. I'd always place kickslider's start at a white tick. So, here the best solution is this:
    But if you don't want to see a triple here, at least make this, start second slider at white tick:
  6. 00:49:856 (1) - This was really confusing. Very unexpected. A sudden slowdown, and then a fast stream, please no. Rework it. I'd remove slowdown at all.
  7. 01:17:645 - Was this whistle intended? o_0 It sounds out of place. Listened to the music, and now I understand what is it based on. But it is still too loud for this sound, try to reduce volume to 70%.
  8. 01:41:487 (7,8,9,10,1) - This is a bit ugly, make it neater please :>
  9. 02:37:698 (4,10,11,1) - This is very confusing too. If you want to make it easier without total ruining, just make this stack more common: When I was playing, I thought that that's a triple.
  10. 02:41:803 (3,4,5,6,7,8) - Make this spacing at least 0.8x. Placing them too close made me think that it's 1/4 even while you had 1/3 slider before it. But 0.8x emphasizes the change of rhythm good enough I think.
  11. 02:43:066 (3,4,1) - This also confused me, though it looks good, so maybe leave it as it is? Anyway, if you want to make this stuff clear, make stacks usual here too.
  12. 03:02:645 (1,2,3,4) - This is bad too... Rhythm is really uncommon, jump is senseless... Remove the jump, make the spacing 1.0x, this will make this new rhythm more clear and more enjoyable to play (since song is not calling for any jumps). Finally, this is the end of the diff, make it easier so people won't loose their big combo, hm?
Hard
  1. 00:04:540 (5) - This is anti-jump, and it is really unneeded and unexpected. Spacing like this is used for 00:04:540 (5,1) - 1/2, and earlier you placed 1/1 at really big distances like 2.0x. Well, just place this farther.
  2. 00:09:593 (6) - Same here.
  3. 00:37:224 (4) - Make a better encircle by using new circular sliders (use 3 points)
  4. 00:38:172 (1) - And here too, k?
  5. 00:40:382 (1,2) - Same as in Lunatic. But here I suggest second way, without triple:
  6. 01:17:487 (4) - Reduce volume to 70% as suggested in Lunatic?
  7. 03:10:224 (1,2,1,2,1,2,1,2) - This was the only place that broke my combo in this diff. I had SS before it ._. Well, this is just a bit unexpected. Remove 1.5x jumps, make it simplier.
Normal
  1. Well, you have pretty much hard moments as for a Normal... I'm "okay" with most of them, but:
    02:47:014 (5) - This one is not good at all, redo it please. Maybe just remove this slider?
  2. And generally, I don't like when people map Normals/Easies based on reduced spacing like 0.8x. This doesn't make them easier, I guess. If you want to reduce difficulty, reduce slider velocity, not distance snap. In my opinion it can even confuse sometimes, because length of sliders is not equal to distances. Using 1.0x for Normals and Easies is perfect for me, but just saying, no need to remap this one, of course :>
Easy
  1. Oh look, 1.0x here. Now it's strange to have 0.8x Normal while every single diff has 1.0x.
  2. 02:50:014 (3) - Changing this slider into 1/1 (2 times shorter) repeating slider fit guitar better and doesn't make it harder imo o:
Topic Starter
Snepif

grumd wrote:

— Overall
  1. Remove "Blossom" from tags, it appears in the title, no need to duplicate it. fixed
  2. Remove "no vocal" from tags, because search engine can't search for words 1-2 characters long. As a result people that search for "vocal" will find your map, so that's unlogical. Add "instrumental" there instead. Yes to the first thing but i won't add instrumental since it will be on the song info when ranked
  3. And since we're already talking about tags, add album name there, "JeuXinTerdiTs"? done
  4. Maybe reduce lead-in to 1500? It's annoying sometimes to wait for 3 seconds (lead-in + first note timing) while restarting the diff constantly. done
  5. Also, strange thing. Countdown is enabled, but I can't see it. I open a diff and no countdown appears o_0 Anyway, I think you should remove countdown since it won't fit this kind of song. fixed
Lunatic
  1. I think you need OD8. OD7 is just too low for such an intense diff, you will have plenty of SS in your scoreboard. uhmmm okay
  2. 00:15:908 (1,2,3) - This is not straight :P Please make it neater. curved instead
  3. 00:25:066 (1,2,3,4,5) - This is how it looks in editor done
    This is how it looks ingame:
    So, stack it manually and encircle like this:
  4. 00:32:803 (2,3,4,5,6) - Hm. First note in every double is on a red tick. This means that you have to jump on red tick note, leaving heavier beat less stressed. Well, just for rhythm causes, you should move doubles to white ticks: (don't forget to change hitsounds ofc) oh im a red tick nazi as well. I must have made it when i first mapped this, a long time ago. fixed.
  5. 00:40:382 (1,2) - Well, again about ticks and rhythms. Starting kickslider from red tick just generally isn't good. It misses all heavier white ticks, and if you place a big stream, it even misses downbeat. I'd always place kickslider's start at a white tick. So, here the best solution is this: same.. done
    But if you don't want to see a triple here, at least make this, start second slider at white tick:
  6. 00:49:856 (1) - This was really confusing. Very unexpected. A sudden slowdown, and then a fast stream, please no. Rework it. I'd remove slowdown at all. i find it fitting and readable because of ticks
  7. 01:17:645 - Was this whistle intended? o_0 It sounds out of place. Listened to the music, and now I understand what is it based on. But it is still too loud for this sound, try to reduce volume to 70%. OMG FIRST MODDER THAT ACTUALLY LISTENS TO THE MUSIC BEFORE POINTING OUT THAT WHISTLEEEEEEEEEE AASDASDF. Reduced to 80%
  8. 01:41:487 (7,8,9,10,1) - This is a bit ugly, make it neater please :> fixed
  9. 02:37:698 (4,10,11,1) - This is very confusing too. If you want to make it easier without total ruining, just make this stack more common: When I was playing, I thought that that's a triple.rearranged whole pattern
  10. 02:41:803 (3,4,5,6,7,8) - Make this spacing at least 0.8x. Placing them too close made me think that it's 1/4 even while you had 1/3 slider before it. But 0.8x emphasizes the change of rhythm good enough I think. what about 0.7?
  11. 02:43:066 (3,4,1) - This also confused me, though it looks good, so maybe leave it as it is? Anyway, if you want to make this stuff clear, make stacks usual here too. nah its readable
  12. 03:02:645 (1,2,3,4) - This is bad too... Rhythm is really uncommon, jump is senseless... Remove the jump, make the spacing 1.0x, this will make this new rhythm more clear and more enjoyable to play (since song is not calling for any jumps). Finally, this is the end of the diff, make it easier so people won't loose their big combo, hm? changed everything
Hard
  1. 00:04:540 (5) - This is anti-jump, and it is really unneeded and unexpected. Spacing like this is used for 00:04:540 (5,1) - 1/2, and earlier you placed 1/1 at really big distances like 2.0x. Well, just place this farther. fixed
  2. 00:09:593 (6) - Same here. fixed
  3. 00:37:224 (4) - Make a better encircle by using new circular sliders (use 3 points) ahmmm nah, i just fixed it my way
  4. 00:38:172 (1) - And here too, k? ahmm fixed somehow
  5. 00:40:382 (1,2) - Same as in Lunatic. But here I suggest second way, without triple: done
  6. 01:17:487 (4) - Reduce volume to 70% as suggested in Lunatic? k
  7. 03:10:224 (1,2,1,2,1,2,1,2) - This was the only place that broke my combo in this diff. I had SS before it ._. Well, this is just a bit unexpected. Remove 1.5x jumps, make it simplier. done
Normal
  1. Well, you have pretty much hard moments as for a Normal... I'm "okay" with most of them, but:
    02:47:014 (5) - This one is not good at all, redo it please. Maybe just remove this slider? done
  2. And generally, I don't like when people map Normals/Easies based on reduced spacing like 0.8x. This doesn't make them easier, I guess. If you want to reduce difficulty, reduce slider velocity, not distance snap. In my opinion it can even confuse sometimes, because length of sliders is not equal to distances. Using 1.0x for Normals and Easies is perfect for me, but just saying, no need to remap this one, of course :> meh its old, now i know that stuff. thanks though
Easy
  1. Oh look, 1.0x here. Now it's strange to have 0.8x Normal while every single diff has 1.0x. i know its just old xD
  2. 02:50:014 (3) - Changing this slider into 1/1 (2 times shorter) repeating slider fit guitar better and doesn't make it harder imo o:
i think this way is better sorry
Thanks a lot grumd
grumd
Remove "no vocal" from tags, because search engine can't search for words 1-2 characters long. As a result people that search for "vocal" will find your map, so that's unlogical. Add "instrumental" there instead. Yes to the first thing but i won't add instrumental since it will be on the song info when ranked
But song info isn't searchable. Add it to the tags so people can find your map by searching for something like "instrumental metal".

OMG FIRST MODDER THAT ACTUALLY LISTENS TO THE MUSIC BEFORE POINTING OUT THAT WHISTLEEEEEEEEEE AASDASDF. Reduced to 80%
lol'd xD
BCI

grumd wrote:

Remove "no vocal" from tags, because search engine can't search for words 1-2 characters long. As a result people that search for "vocal" will find your map, so that's unlogical. Add "instrumental" there instead. Yes to the first thing but i won't add instrumental since it will be on the song info when ranked
But song info isn't searchable. Add it to the tags so people can find your map by searching for something like "instrumental metal".
then do we ever need that thing, "song info"? instrumental is searchable by "language" already and you easily find this song by typing "metal" in search and choosing "instrumental" in language.
Kei
Special mod in spanish for my husbando! (because it's more easier to understand for us ♥)

[General]
  1. Inconsistencies found by AIBat that should be fixed :3
  2. La de la imagen con la espada se llama Youmu Konpaku asi que supongo que deberias ponerla tambien en tags, no se. Yuyuko es la que está atras.
[Easy]
  1. 00:03:277 (3) - Se puede escuchar un sonidito de finish en la cancion asi que me parece que agregar finish es buena idea <3
  2. 00:08:329 (3) - ^ pero en este caso ese sonido tambien se escucha al final asi que seria doble finish!
  3. 00:14:645 (4) - Creo que el comienzo de este slider no da para un finish o.o ademas ya le pusiste al final asi que se siente como fuera de lugar y coso.. sobrecargado, yo creo que se escucha mejor sin el finish~
  4. 00:25:066 (5) - Lo mismo que te dije arriba pequeño :3 se siente como sonidito de platillitos cosa en el comienzo y final de slider asi que te sugiero agregar finishes ahi.
  5. 00:26:014 (1) - ^
  6. 00:28:540 (4) - No es por fastidiar <3 pero me parece raro como pusiste este slider. Te sugiero ponerlo asi amor, unos grids mas abajo! me parece que hace que fluya mas .. eh.. no se decir, mas como natural coso. Es que donde pusiste este slider se ve como raro y y cosaaaaa no me se expresar. Ademas poner el slider aca hace que quede todo como una curva prolija entre las notas anteriores:
  7. 00:33:593 (3,4) - Este pattern está algo desordenado Intishito :3 me parece que fluye mucho mejor si pones a (3) en x:168 y:216 (preferiblemente <3) y despues pones a (4) en x:48 y:200 para hacer blanket con el circle anterior y despues pones a 00:35:487 (5) en el mismo lugar que te dije que pongas a (3) y listo! el resto de las notas podrias ubicarlas asi. Ehmm.. 00:36:119 (1) en x:212 y:328, y despues podrias poner a 00:37:382 (2) en donde te dije que podias poner a (3) y (5). El resto es facil de volver a ubicar para no cambiar todo el spacing <3 espero que te sirva
  8. 00:50:014 (5) - Lo mismo sobre soniditos de platillo cosa para poner finish ♥ ah ademas me parece que la forma de este slider no queda en esta parte. Me parece mejor que copies el slider 00:47:487 (2), reemplazes este slider (o sea el 5 con el 2) y le hagas un par de rotes, para que te quede algo asi:
  9. 01:08:961 (3,4) - No me gusta mucho como se overlappean estos dos sliders para una easy. No digo que sea malo <3 solo que no me gusta mucho porque se pegotean todos los hitburst y aghdsjghskdjgh
  10. 01:10:224 (5) - Sonidito de platillo!
  11. 01:17:803 (2) - ^
  12. 01:19:066 (3) - ^
  13. 01:39:908 (2) - ^
  14. 01:59:487 (3) - ^
  15. 02:17:172 (1) - UN SLIDER DE LIMOOOOOON ;__________; me encantan los sliders de limon pero creo que lo pusiste bastante raro.. bueno lo intente mover y no se puede mover mas abajo asi que supongo que asi se quedara
  16. 02:29:803 (3) - El lugar donde pusiste este slider creo que no fluye muy bien que digamos! te sugiero que lo uses para tambien hacer blanket!:
  17. 02:54:751 (3) - Umm no se si es buena idea poner cosas asi en una easy.. Yo lo sacaria.. pero no se~
  18. 03:13:066 (1) - Chifle whistle? creo que suena algo agudo como para un whistle.
[Normal]
  1. 00:07:066 (2) - Te sugiero que hagas ctrl+G a este slider. Digo, para variar un poco el flow en esta parte. Igual la nota siguiente (1) no la cambies de lugar, no pasa nada si dejas un antijump cosa rara con new combo en una parte asi.♥
  2. 00:13:382 (1) - o.o crei que habias cambiado la forma de mappear, digo, porque usas sliders asi en todas partes lol! es que me parece que justo es te no queda bien asi. Yo creo que seria mejor hacer algo mas chancho (aunque no estoy segura, ninguna de las dos formas me convence del todo o sea, la tuya y la mia):
  3. 00:16:856 (2,3) - Creo que queda mucho mejor si borras a 3 y le agregas un repeat al slider 2. Deja como mas.. cubierta la parte y con menos agujeritos raros por los sliders de tick rojo <3
  4. 00:25:066 (4) - Sonidito de platillito como en la Easy!
  5. 00:25:382 (5) - ^ Al final!
  6. 00:50:014 (4) - Creo que la clap en el repeat suena algo o.o rara.. como fuera de lugar. A mi me gusta mas como suena sin la clap :3
  7. 01:30:435 (7) - Slider raro cosa >< forzado. No podrias hacer uno mejor~♥? no se me ocurre nada.. tal vez hacerlo menos.. forzado? si no entendes pedime que te explico yo bien
  8. 02:22:698 (1) - Suena rarooo~ de hecho tu mismo me enseñaste que los slider en tick rojo son raros cosa bla bla bla. Algunos suenan bien pero este es como... fdsfdsfdsf deja un espacio vacio y no se.. Capaz que es mejor poner una nota aca y despues hacer otra cosa con lo que resta de lo que era el slider
  9. 02:28:540 (2) - Este blanket se ve algo desprojlijo, ademas se overlappea chancho (aunque no se note asi en el gameplay). A mi se me ocurrio que podrias copiar 02:27:277 (1) y ponerlo mas o menos asi♥:
  10. 03:13:066 (1) - Whistle?

    Nada mas! ya hablamos lo que pensaba de esta diff. <3 asi que acorde a eso creo que basta con esto que te deje escrito
[Hard]
  1. 00:07:224 (3) - Creo que son muchos finishes juntos, me parece que sigue mejor la musica y suena mejor si sacas el finish de este circulito ♥

    Bla bla bla ya hablamos sobre esta diff personalmente
_________________

Finished. The Hard diff has same hitsounds suggestions as the Normal and Easy. I love my dear Snep♥ mapping style plus he's my husbando so it is veeeeeeeeery difficult for me to mod his maps.
Well, good luck! iluuuuuuuuuu <3

Ah, don't forget to look at the star priority ♥ HA!

BYEEEEEEEEEEEEE *runs away*
Topic Starter
Snepif

Kei wrote:

Special mod in spanish for my husbando! (because it's more easier to understand for us ♥) Its true <3 waifu

[General]
  1. Inconsistencies found by AIBat that should be fixed :3 nope >< solo te falto actualizar <3
  2. La de la imagen con la espada se llama Youmu Konpaku asi que supongo que deberias ponerla tambien en tags, no se. Yuyuko es la que está atras. ahh es que me dijeron que la cancion es de Yuyuko y que la ponga en tag no se D:
[Easy]
  1. 00:03:277 (3) - Se puede escuchar un sonidito de finish en la cancion asi que me parece que agregar finish es buena idea <3 se escucha en todos las partes del slider asi que le pongo a todo el slider <3
  2. 00:08:329 (3) - ^ pero en este caso ese sonido tambien se escucha al final asi que seria doble finish! ^
  3. 00:14:645 (4) - Creo que el comienzo de este slider no da para un finish o.o ademas ya le pusiste al final asi que se siente como fuera de lugar y coso.. sobrecargado, yo creo que se escucha mejor sin el finish~ yep <3
  4. 00:25:066 (5) - Lo mismo que te dije arriba pequeño :3 se siente como sonidito de platillitos cosa en el comienzo y final de slider asi que te sugiero agregar finishes ahi. le puse la normal clap + soft finish :3
  5. 00:26:014 (1) - ^ finish solo al comienzo ><
  6. 00:28:540 (4) - No es por fastidiar <3 pero me parece raro como pusiste este slider. Te sugiero ponerlo asi amor, unos grids mas abajo! me parece que hace que fluya mas .. eh.. no se decir, mas como natural coso. Es que donde pusiste este slider se ve como raro y y cosaaaaa no me se expresar. Ademas poner el slider aca hace que quede todo como una curva prolija entre las notas anteriores: listo <3
  7. 00:33:593 (3,4) - Este pattern está algo desordenado Intishito :3 me parece que fluye mucho mejor si pones a (3) en x:168 y:216 (preferiblemente <3) y despues pones a (4) en x:48 y:200 para hacer blanket con el circle anterior y despues pones a 00:35:487 (5) en el mismo lugar que te dije que pongas a (3) y listo! el resto de las notas podrias ubicarlas asi. Ehmm.. 00:36:119 (1) en x:212 y:328, y despues podrias poner a 00:37:382 (2) en donde te dije que podias poner a (3) y (5). El resto es facil de volver a ubicar para no cambiar todo el spacing <3 espero que te sirva. wow que detallado *o* hice eso y las ultimas notas las puse como me parecio gracias amor <3
  8. 00:50:014 (5) - Lo mismo sobre soniditos de platillo cosa para poner finish ♥ ah ademas me parece que la forma de este slider no queda en esta parte. Me parece mejor que copies el slider 00:47:487 (2), reemplazes este slider (o sea el 5 con el 2) y le hagas un par de rotes, para que te quede algo asi:
    a mi me gusta asi perdon D: <3
  9. 01:08:961 (3,4) - No me gusta mucho como se overlappean estos dos sliders para una easy. No digo que sea malo <3 solo que no me gusta mucho porque se pegotean todos los hitburst y aghdsjghskdjgh. no se me ocurre otra forma y no me parece tan malo :C
  10. 01:10:224 (5) - Sonidito de platillo! yessssssss <3
  11. 01:17:803 (2) - ^
  12. 01:19:066 (3) - ^
  13. 01:39:908 (2) - ^
  14. 01:59:487 (3) - ^ todossssss~~
  15. 02:17:172 (1) - UN SLIDER DE LIMOOOOOON ;__________; me encantan los sliders de limon pero creo que lo pusiste bastante raro.. bueno lo intente mover y no se puede mover mas abajo asi que supongo que asi se quedara lo mismo digo xD
  16. 02:29:803 (3) - El lugar donde pusiste este slider creo que no fluye muy bien que digamos! te sugiero que lo uses para tambien hacer blanket!:
    uhmm cambie todo xD
  17. 02:54:751 (3) - Umm no se si es buena idea poner cosas asi en una easy.. Yo lo sacaria.. pero no se~ tengo mas asi no? o.o tonta <3 ilu
  18. 03:13:066 (1) - Chifle whistle? creo que suena algo agudo como para un whistle. asi esta bien ><
[Normal]
  1. 00:07:066 (2) - Te sugiero que hagas ctrl+G a este slider. Digo, para variar un poco el flow en esta parte. Igual la nota siguiente (1) no la cambies de lugar, no pasa nada si dejas un antijump cosa rara con new combo en una parte asi.♥ hecho <3
  2. 00:13:382 (1) - o.o crei que habias cambiado la forma de mappear, digo, porque usas sliders asi en todas partes lol! es que me parece que justo es te no queda bien asi. Yo creo que seria mejor hacer algo mas chancho (aunque no estoy segura, ninguna de las dos formas me convence del todo o sea, la tuya y la mia): es viejo el map!! de la epoca de angelus, mappeaba feo! :c cambie todo ><
  3. 00:16:856 (2,3) - Creo que queda mucho mejor si borras a 3 y le agregas un repeat al slider 2. Deja como mas.. cubierta la parte y con menos agujeritos raros por los sliders de tick rojo <3 doneeeeeee <3
  4. 00:25:066 (4) - Sonidito de platillito como en la Easy! done ambos :3
  5. 00:25:382 (5) - ^ Al final!
  6. 00:50:014 (4) - Creo que la clap en el repeat suena algo o.o rara.. como fuera de lugar. A mi me gusta mas como suena sin la clap :3 pero le puse finish al comienzo y pega mas ahora :3
  7. 01:30:435 (7) - Slider raro cosa >< forzado. No podrias hacer uno mejor~♥? no se me ocurre nada.. tal vez hacerlo menos.. forzado? si no entendes pedime que te explico yo bien........... LIMOOOOOOOON
  8. 02:22:698 (1) - Suena rarooo~ de hecho tu mismo me enseñaste que los slider en tick rojo son raros cosa bla bla bla. Algunos suenan bien pero este es como... fdsfdsfdsf deja un espacio vacio y no se.. Capaz que es mejor poner una nota aca y despues hacer otra cosa con lo que resta de lo que era el slider arregle de todo <3
  9. 02:28:540 (2) - Este blanket se ve algo desprojlijo, ademas se overlappea chancho (aunque no se note asi en el gameplay). A mi se me ocurrio que podrias copiar 02:27:277 (1) y ponerlo mas o menos asi♥:
    ^
  10. 03:13:066 (1) - Whistle? no amor <3 me lo hicieron sacar antes

    Nada mas! ya hablamos lo que pensaba de esta diff. <3 asi que acorde a eso creo que basta con esto que te deje escrito
[Hard]
  1. 00:07:224 (3) - Creo que son muchos finishes juntos, me parece que sigue mejor la musica y suena mejor si sacas el finish de este circulito ♥ suena bien amor <3

    Bla bla bla ya hablamos sobre esta diff personalmente
_________________

Finished. The Hard diff has same hitsounds suggestions as the Normal and Easy. I love my dear Snep♥ mapping style plus he's my husbando so it is veeeeeeeeery difficult for me to mod his maps.
Well, good luck! iluuuuuuuuuu <3

Ah, don't forget to look at the star priority ♥ HA!

BYEEEEEEEEEEEEE *runs away*
Awwwwww gracias amor <3<3<3 gracias por la star y todo te amooo >< lo compensare
Birdy
I didn't know IOSYS had more tolerable stuff than just "Rainbow".
Also I like how Lunatic is clearly harder than Hard, but it has 4,9 star rating while Hard is 4,95. Huehue good system peppy.

[Easy]
00:14:645 (4) - Move middle point to y:36 and last point one square right Grid lvl 4 ( http://puu.sh/1x3mb ). If not, just delete the 2nd and 4th point because it looks a bit clumsy now.
01:10:224 (5) - One square up
01:29:172 (3) - Make symmetrical

[Normal]
00:28:540 (1) - Unsymmetrical
01:10:224 (4) - Slightly unsymmetrical, not a big problem this time though
03:02:645 (1) - You could make the blanket better

[Hard]
00:47:329 (6) - One square down looks slightly better for me

That's it~
This reminded me of that no matter how overused the melody might be, a good cover is a good cover. I might have gotten inspired enough to map "Rainbow", actually.
Also good luck!
Topic Starter
Snepif

Static Noise Bird wrote:

I didn't know IOSYS had more tolerable stuff than just "Rainbow".
Also I like how Lunatic is clearly harder than Hard, but it has 4,9 star rating while Hard is 4,95. Huehue good system peppy. yeah i know it sucks lol

[Easy]
00:14:645 (4) - Move middle point to y:36 and last point one square right Grid lvl 4 ( http://puu.sh/1x3mb ). If not, just delete the 2nd and 4th point because it looks a bit clumsy now. I like it this way :c
01:10:224 (5) - One square up done
01:29:172 (3) - Make symmetrical eh, i think i fixed it

[Normal]
00:28:540 (1) - Unsymmetrical meh i didnt like the shape so i changed it
01:10:224 (4) - Slightly unsymmetrical, not a big problem this time though kk
03:02:645 (1) - You could make the blanket better done

[Hard]
00:47:329 (6) - One square down looks slightly better for me done

That's it~
This reminded me of that no matter how overused the melody might be, a good cover is a good cover. I might have gotten inspired enough to map "Rainbow", actually.
Also good luck!
Thanks a lot!!
DaxMasterix
Hello~ Mod from my Emporium :33 This is the nazimod #2. >:3
Touhou & Instrumental yey! <3
You request a ''super nazi completo 4 please'' Eh? >:3
Sorry for the Big delay :c

Easy:
  1. 00:08:329 (3) - Move the Last SliderPoint 1 Grid up [Grid lvl: 4]
  2. 00:12:119 (2) - Move the Last SliderPoint to x:188|y:284 [Grid lvl: 4]
  3. 00:14:645 (4) - Eyup.. This Slider isn't Perfect :33 You need move the 3rd SliderPoint 3 Grids Down [Grid lvl: 4] And move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4] ... If you don't like that Figure.. You can Erase the 2nd and 4th SliderPoint.. Move the SliderPoint of the middle 4 Grids down [Grid lvl: 4] and move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4]
  4. 00:34:224 (4) - This slidern need be in x:49|y:206 [Grid lvl: OFF] For stay in a perfect line with 00:32:329 (2) and 00:33:593 (3) ;D
  5. 00:37:382 (2) - I think this looks better in x:252|y:128 [Grid lvl: 4] ... Make a Triangle with the end of the Slider 00:36:119 (1) and 00:35:487 (5)
  6. 01:16:540 (1) - err.. .w. You need move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4]
  7. 01:56:329 (4) - You need move this Circle 1 Grid to the Right [Grid lvl: 4]. For what? I don't know... OK NO.. XDD Is for make a Minum'Consistency with the translate between the previous note and the next note of this note :I
  8. 02:07:066 (1,2) - Oh.. ou.. Err.. Maybe.. In a Normal... is Acceptable.. But you know..This is a Easy :I.. StackedNotes Are soooooooooooooo bad ... I recommend Fix it... And is the unique Stacked Note In all the Diff xDD... I can't recommend any pattern.. Because I can't Find any good Suggestion xDD... But really.. Change it.. No.. Don't Change It.. Fix It.. Oh but... This is 100% Rankeable.. Is only a SuperUltraHyperMega Suggestion.
  9. 02:20:961 (4) - Move the 3rd SliderPoint (eyup.. The red...) 1 Grid down [Grid lvl: 4]
  10. 02:48:751 (2) - The end of this Slider is touching the 02:46:856 (5) :c Try move the Slider 1 Grid down.. And 1 Grid to the left [Grid lvl: 4] (to x:224|y:184 Exactly.. )
Normal:
  1. 00:18:435 (4) - Centrate this note.. you know.. to x:256|y:68 [Grid lvl: 4]
  2. 01:04:382 (2) - Move this Slider 1 Grid to the Right [Grid lvl: 4]
  3. 01:16:540 (1) - Move the 3rd SliderPoint 2 Grids up [Grid lvl: 4]
  4. 01:17:803 (3) - Add a Finish (?
  5. 01:19:066 (1) - Add a Finish in the Begin and in the End of this SLider. o3o
  6. 01:53:172 (2) - You need move the 1st SliderPoint 1 Grid to the Right for a Perfect Loop.. Don't forget disable ''Distance Snap'' :33
  7. 02:09:593 (4) - Move the last SliderPoint 2 Grids up [Grid lvl: 4]
  8. 03:10:856 (2) - Er.. For make this ''Perfect'' 'mirrored'.. You need move the 2nd SliderPoint to x:256|y:244 [Grid lvl: 4] and the Last SliderPoint to x:192|y:280 [Grid lvl: 4]
  9. 03:11:487 (3) - Erase this Slider and make a Copy-paste of 03:10:224 (1) .. With Ctrl+H & Ctrl+G Obviously.. And don't forget Erase the NC...
Hard:
  1. 00:09:593 (6) - Move this circle 1 Grid to the left [Grid lvl: 4]
  2. 00:24:593 (5) - Move the last SliderPoint 1 Grid up [Grid lvl: 4]
  3. 00:40:382 (1,2) - This pattern is so hard to read.. even for 'hard' players... I recommend Change it.. don't know how xD
  4. 00:50:172 (2,3) - The same... where is the point of this..
  5. 01:06:908 (2) - Move this Slider 1 Grid to the Left [Grid lvl: 4]
Comment: This Hard Diff isn't Like the others diffs.. is rare... And I can't make some Suggestion because you have a lot of continuous patterns.. xD
  1. 01:40:856 (4,5) - And the same.. This is hard to read xD
  2. 02:21:435 (1,2) - Well the same.. o.o.. Too much so.. .. Don't change Anything... Because You have a lot of the samePattern. like this.. lel.. So.. If you will change 1.. You will need change all.. So don't change anything.. xD Is better.
  3. 03:10:856 (1,2) - Move this to x:328|y:132 [Grid lvl: 4]
Lunatic:
  1. OD -1
  2. 00:04:540 (1) - Move the 2nd SliderPoint 2 Grids to the Right [Grid lvl: 4]
  3. 00:07:066 (4,5,6) - Move this Pattern to x:256|y:51 [Grid lvl: OFF] ''Dude* Es para Stackear el final del Slider en la misma posicion de 00:05:961 (2)
  4. 00:12:751 (8) - I think this Slider can looks better if you Stack the begin of the Slider with 00:11:645 (4) and the End of the Slider with 00:11:329 (3) ... Like This or This or Whatever...
  5. 00:22:224 (x) - Add a note pls...
  6. 00:49:066 (4,5,6,7,8) - What is this.. xDD Maybe.. If you wanna make a ''Flower''... Move the (5) to x:224|y:328 [Grid lvl: 4], The (6) to x:152|y:156 [Grid lvl: 4] , The (7) to x:104|y:336 [Grid lvl: 4] and the (8) to x:156|y:252 [Grid lvl: 4] ~ You will get something Like This... And don't worry because the (6) Is touching 00:48:593 (3) xDD
  7. 00:56:803 (4,5) - Move the (4) to x:268|y:72 [Grid lvl: 4] and move the (5) to the same position of 00:56:014 (6)
  8. 00:57:435 (6) - Ah.. and If you make my last Suggestion you will need move this note to x:144|y:308 [Grid lvl: 4]
  9. 01:04:382 (2) - xD Move this to x:84|y:159 [Grid lvl: OFF]
  10. 01:32:487 (3) - Move this note to the same place of 01:30:829 (3)
  11. 01:54:751 (2) - Why Not.. to the same place of 01:53:645 (3)
  12. 01:55:066 (3) - Why Not.. to the same place of 01:54:119 (4)
  13. 02:03:435 (7,8) - Why this.. o3o Convert the (7) in a Circle pls
  14. 02:33:593 (1) - Move this Slider to x:459|y:162 [Grid lvl: OFF]
  15. 03:08:487 (2) - Move this note to the same place of 03:07:382 (5)
OKAY- Short Mod For a good map~ All is fine.. And remember.. All are Suggestions.. So.. keep calm.. xDD Catch me in-game if you have any Dude xDD
Good luck! Thank you for requesting my nazimods!
:)
Note: No creo que este mod esté completo.. Pero tu mapa si que lo esta.. Es bastante bueno al decir verdad.. Pero hubo varias cosas que no puse en el Mod para no romper tus Pattern.. En Conclusion.. GO FOR RANK NOW.
Kei

DaxMasterix wrote:

02:07:066 (1,2) - Oh.. ou.. Err.. Maybe.. In a Normal... is Acceptable.. But you know..This is a Easy :I.. StackedNotes Are soooooooooooooo bad ... I recommend Fix it... And is the unique Stacked Note In all the Diff xDD... I can't recommend any pattern.. Because I can't Find any good Suggestion xDD... But really.. Change it.. No.. Don't Change It.. Fix It.. Oh but... This is 100% Rankeable.. Is only a SuperUltraHyperMega Suggestion.
o_o

...

Es la primera vez que veo a alguien que escribe exactamente lo que se le pasa primero por la cabeza LOL.
Topic Starter
Snepif

DaxMasterix wrote:

Hello~ Mod from my Emporium :33 This is the nazimod #2. >:3
Touhou & Instrumental yey! <3
You request a ''super nazi completo 4 please'' Eh? >:3
Sorry for the Big delay :c no problem c:

Easy:
  1. 00:08:329 (3) - Move the Last SliderPoint 1 Grid up [Grid lvl: 4] done
  2. 00:12:119 (2) - Move the Last SliderPoint to x:188|y:284 [Grid lvl: 4] done
  3. 00:14:645 (4) - Eyup.. This Slider isn't Perfect :33 You need move the 3rd SliderPoint 3 Grids Down [Grid lvl: 4] And move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4] ... If you don't like that Figure.. You can Erase the 2nd and 4th SliderPoint.. Move the SliderPoint of the middle 4 Grids down [Grid lvl: 4] and move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4] did the second thing
  4. 00:34:224 (4) - This slidern need be in x:49|y:206 [Grid lvl: OFF] For stay in a perfect line with 00:32:329 (2) and 00:33:593 (3) ;D done lol
  5. 00:37:382 (2) - I think this looks better in x:252|y:128 [Grid lvl: 4] ... Make a Triangle with the end of the Slider 00:36:119 (1) and 00:35:487 (5) done
  6. 01:16:540 (1) - err.. .w. You need move the Last SliderPoint 1 Grid to the Right [Grid lvl: 4] done, but idk why?
  7. 01:56:329 (4) - You need move this Circle 1 Grid to the Right [Grid lvl: 4]. For what? I don't know... OK NO.. XDD Is for make a Minum'Consistency with the translate between the previous note and the next note of this note :I done
  8. 02:07:066 (1,2) - Oh.. ou.. Err.. Maybe.. In a Normal... is Acceptable.. But you know..This is a Easy :I.. StackedNotes Are soooooooooooooo bad ... I recommend Fix it... And is the unique Stacked Note In all the Diff xDD... I can't recommend any pattern.. Because I can't Find any good Suggestion xDD... But really.. Change it.. No.. Don't Change It.. Fix It.. Oh but... This is 100% Rankeable.. Is only a SuperUltraHyperMega Suggestion. fixed lol
  9. 02:20:961 (4) - Move the 3rd SliderPoint (eyup.. The red...) 1 Grid down [Grid lvl: 4] done but it's the 2nd lol
  10. 02:48:751 (2) - The end of this Slider is touching the 02:46:856 (5) :c Try move the Slider 1 Grid down.. And 1 Grid to the left [Grid lvl: 4] (to x:224|y:184 Exactly.. ) not necessary, 5 is far away in terms of time
Normal:
  1. 00:18:435 (4) - Centrate this note.. you know.. to x:256|y:68 [Grid lvl: 4] done
  2. 01:04:382 (2) - Move this Slider 1 Grid to the Right [Grid lvl: 4] done
  3. 01:16:540 (1) - Move the 3rd SliderPoint 2 Grids up [Grid lvl: 4] fixed
  4. 01:17:803 (3) - Add a Finish (?
  5. 01:19:066 (1) - Add a Finish in the Begin and in the End of this SLider. o3o done both
  6. 01:53:172 (2) - You need move the 1st SliderPoint 1 Grid to the Right for a Perfect Loop.. Don't forget disable ''Distance Snap'' :33 done
  7. 02:09:593 (4) - Move the last SliderPoint 2 Grids up [Grid lvl: 4] done
  8. 03:10:856 (2) - Er.. For make this ''Perfect'' 'mirrored'.. You need move the 2nd SliderPoint to x:256|y:244 [Grid lvl: 4] and the Last SliderPoint to x:192|y:280 [Grid lvl: 4] done
  9. 03:11:487 (3) - Erase this Slider and make a Copy-paste of 03:10:224 (1) .. With Ctrl+H & Ctrl+G Obviously.. And don't forget Erase the NC... done
Hard:

  1. 00:09:593 (6) - Move this circle 1 Grid to the left [Grid lvl: 4] done
  2. 00:24:593 (5) - Move the last SliderPoint 1 Grid up [Grid lvl: 4] done
  3. 00:40:382 (1,2) - This pattern is so hard to read.. even for 'hard' players... I recommend Change it.. don't know how xD changed
  4. 00:50:172 (2,3) - The same... where is the point of this..changed
  5. 01:06:908 (2) - Move this Slider 1 Grid to the Left [Grid lvl: 4] done
Comment: This Hard Diff isn't Like the others diffs.. is rare... And I can't make some Suggestion because you have a lot of continuous patterns.. xD Its the newest diff so it's better

  1. 01:40:856 (4,5) - And the same.. This is hard to read xD that one is easy
  2. 02:21:435 (1,2) - Well the same.. o.o.. Too much so.. .. Don't change Anything... Because You have a lot of the samePattern. like this.. lel.. So.. If you will change 1.. You will need change all.. So don't change anything.. xD Is better. changed anyway
  3. 03:10:856 (1,2) - Move this to x:328|y:132 [Grid lvl: 4] nah its okay
Lunatic:

  1. OD -1 hmmm okay since it has lots of streams and what not
  2. 00:04:540 (1) - Move the 2nd SliderPoint 2 Grids to the Right [Grid lvl: 4] done
  3. 00:07:066 (4,5,6) - Move this Pattern to x:256|y:51 [Grid lvl: OFF] ''Dude* Es para Stackear el final del Slider en la misma posicion de 00:05:961 (2) innecesario esta muy lejos
  4. 00:12:751 (8) - I think this Slider can looks better if you Stack the begin of the Slider with 00:11:645 (4) and the End of the Slider with 00:11:329 (3) ... Like This or This or Whatever... changed to a different thing
  5. 00:22:224 (x) - Add a note pls... nope
  6. 00:49:066 (4,5,6,7,8) - What is this.. xDD Maybe.. If you wanna make a ''Flower''... Move the (5) to x:224|y:328 [Grid lvl: 4], The (6) to x:152|y:156 [Grid lvl: 4] , The (7) to x:104|y:336 [Grid lvl: 4] and the (8) to x:156|y:252 [Grid lvl: 4] ~ You will get something Like This... And don't worry because the (6) Is touching 00:48:593 (3) xDD Los pattern no tienen por que tener una forma dada, por ejemplo una flor, los jump pueden tener formas random pero que fluyan bien. El flow es lo mas importante, no importa como se ve.
  7. 00:56:803 (4,5) - Move the (4) to x:268|y:72 [Grid lvl: 4] and move the (5) to the same position of 00:56:014 (6)
  8. 00:57:435 (6) - Ah.. and If you make my last Suggestion you will need move this note to x:144|y:308 [Grid lvl: 4] changed everything my way
  9. 01:04:382 (2) - xD Move this to x:84|y:159 [Grid lvl: OFF]
  10. 01:32:487 (3) - Move this note to the same place of 01:30:829 (3)
  11. 01:54:751 (2) - Why Not.. to the same place of 01:53:645 (3)
  12. 01:55:066 (3) - Why Not.. to the same place of 01:54:119 (4) como cambie todo hasta aca no veo esas sugerencias
  13. 02:03:435 (7,8) - Why this.. o3o Convert the (7) in a Circle pls done
  14. 02:33:593 (1) - Move this Slider to x:459|y:162 [Grid lvl: OFF]
  15. 03:08:487 (2) - Move this note to the same place of 03:07:382 (5) not necessary
OKAY- Short Mod For a good map~ All is fine.. And remember.. All are Suggestions.. So.. keep calm.. xDD Catch me in-game if you have any Dude xDD
Good luck! Thank you for requesting my nazimods!
:)
Note: No creo que este mod esté completo.. Pero tu mapa si que lo esta.. Es bastante bueno al decir verdad.. Pero hubo varias cosas que no puse en el Mod para no romper tus Pattern.. En Conclusion.. GO FOR RANK NOW.
Gracias por el mod detallado c:
Hysteresis_old
Hi~Snepif ! From my queue^^
Thank you Request !

Hard

00:27:119 (5) - If a flow like a picture is used?
01:01:856 (4) - If a few is raised upwards?
01:02:645 (3) - 3 grid up ?
The amusing part was seldom found.excellent !

Lunatic

HP Drain Rate -1 ?

02:27:277 (3) - If only a few moves to the right I think that it becomes a natural flow?
01:55:698 - I will make the proposal of sound picking to arrangement.I thought that it was interesting one if it does in this way.

Sorry for the small mod >.< nice mapset! Good luck !
Topic Starter
Snepif

Hysteresis wrote:

Hi~Snepif ! From my queue^^
Thank you Request ! :3!

Hard

00:27:119 (5) - If a flow like a picture is used? Okay nice idea

01:01:856 (4) - If a few is raised upwards? Yesss

01:02:645 (3) - 3 grid up ? yes

The amusing part was seldom found.excellent ! Lol thanks :3

Lunatic

HP Drain Rate -1 ? Hmm i think 7 is okay :c

02:27:277 (3) - If only a few moves to the right I think that it becomes a natural flow? yes
I will make the proposal of sound picking to arrangement.I thought that it was interesting one if it does in this way. Done~

Sorry for the small mod >.< nice mapset! Good luck !
Don't worry every mod is useful :3 thanks a lot
ColdTooth
Mod from Wolfs and VD's Que~~

Let's do this!


[Easy]

You mapped an Easy like it should be an easy. :)

00:23:172 (3) - I kinda feel like this should be removed and place a circle there.
00:50:014 (5) - Clap at slider end (whatever hitsound your using, sounds like drums)
01:08:961 (3,4,5) - The way it looks now, 01:08:961 (3,4) - Are kinda... bad for an easy IMO. Maybe something like this would make it easier?

01:24:119 (1) - Move slider one to the right (tiny)
01:37:382 (2) - Move slider down one (tiny grid)
02:53:803 (2) - Make this curvy, like 02:55:066 (4) -
03:03:908 (2) - Why is this under 03:01:382 (5) - It doesn't need to be, and could be confusing for new players.



[Normal]

Nice solid Normal. I didn't find many problems in this one.

00:10:224 (1) - Remove NC and NC 00:11:329 (2) - ?
00:34:856 (4) - Can be a bit wider
01:29:172 (3) - NC
02:14:645 (3) - ^
02:19:698 (3) - ^
02:51:435 (1) - I find this spinner useless and shouldn't be there IMO
02:53:014 (1,2) - Could curve this. Up to you.


[Hard]

Love it.

00:16:856 (3,6) - Bad overlap IMO, Maybe 00:17:803 (6) - a curve slider.
00:27:593 (6,7,8) - Make better triangle?
01:03:593 (1,2) - Should these be stacking or.. Nevermind.
01:36:751 (1) - Could be symmetric as 01:35:803 (5) -
01:59:172 (7) - I kinda like a curve IMO
02:30:750 (6) - One left, One Up
03:00:750 (3,4,5,6) - Unstack

[Lunatic]

Couldn't really find much in here. It's well done.

01:04:856 (3) - This slider bothers me the most.
02:09:908 (2,3) - Unstack?
02:30:119 (3,4,5,6,7) - A messy pattern IMO. Maybe a star?
Topic Starter
Snepif

VinylDash14 wrote:

Mod from Wolfs and VD's Que~~

Let's do this!


[Easy]

You mapped an Easy like it should be an easy. :)

00:23:172 (3) - I kinda feel like this should be removed and place a circle there. no because there is a sound in the music in the big white tick
00:50:014 (5) - Clap at slider end (whatever hitsound your using, sounds like drums) done
01:08:961 (3,4,5) - The way it looks now, 01:08:961 (3,4) - Are kinda... bad for an easy IMO. Maybe something like this would make it easier?
done

01:24:119 (1) - Move slider one to the right (tiny) done
01:37:382 (2) - Move slider down one (tiny grid) done
02:53:803 (2) - Make this curvy, like 02:55:066 (4) - done
03:03:908 (2) - Why is this under 03:01:382 (5) - It doesn't need to be, and could be confusing for new players. done



[Normal]

Nice solid Normal. I didn't find many problems in this one.

00:10:224 (1) - Remove NC and NC 00:11:329 (2) - ? yes
00:34:856 (4) - Can be a bit wider done
01:29:172 (3) - NC done
02:14:645 (3) - ^
02:19:698 (3) - ^ done all
02:51:435 (1) - I find this spinner useless and shouldn't be there IMO fixed
02:53:014 (1,2) - Could curve this. Up to you. changed the whole pattern


[Hard]

Love it.

00:16:856 (3,6) - Bad overlap IMO, Maybe 00:17:803 (6) - a curve slider. i like it
00:27:593 (6,7,8) - Make better triangle? yes
01:03:593 (1,2) - Should these be stacking or.. Nevermind. LOL mistake fixed
01:36:751 (1) - Could be symmetric as 01:35:803 (5) - done
01:59:172 (7) - I kinda like a curve IMO done
02:30:750 (6) - One left, One Up done
03:00:750 (3,4,5,6) - Unstack ehmm changed everything

[Lunatic]

Couldn't really find much in here. It's well done.

01:04:856 (3) - This slider bothers me the most. hmmm moved upwards
02:09:908 (2,3) - Unstack? nope
02:30:119 (3,4,5,6,7) - A messy pattern IMO. Maybe a star? nah it's readable and fun to play
Thanks a lot that was fast :3
787B
Woof~
From my Modding Queue with VD (Damn VD, you mod too fast)

General
Seems fine. Good job.

Easy
I'm really sorry if I'm being nazi with hitsounds, There's nothing much I could find here anyways.
00:34:224 (4) - Highly suggest deleting clap from the end of slider and add one in the beginning to fit with your patterns.
00:35:487 (5) - Clap?
00:39:908 (5) - Remove clap from the beginning and place in the end? o3o
00:44:961 (5) - ^
01:10:224 (5) - Pattern like this would fit nice for this part of the song.
01:26:645 (1,2) - Overlap here is bad.
01:29:172 (3) - Make it symmetric?
02:10:224 (2) - Remove clap at the end?
02:12:119 (1) - Finish+Clap at the beginning looks kinda bad for me, why not let just the finish?
02:13:382 (2) - Remove clap from the beginning?
Pretty well balanced indeed. Nice job.

Normal
00:38:329 - Would place a not here, it looks kinda hard to hit 00:38:645 (1) - without a previous beat.
02:55:066 (4) - NC because it changes the rhythm?

Hard
Nice diff.
00:30:908 (3,1) - Why the sudden change of spacing here? You might want to fix this, but it's up to you.
00:45:908 (1) - Why a new combo here? Doesn't match with the song imo, you might want to remove it and add new combo at 00:46:224 (3) -
03:12:277 (2) - In my opinion, you should have followed your previous patterns here, starting the spin in 03:12:751 - Looks better imo. http://puu.sh/1HrLJ

Lunatic
I couldn't find anything here. I'm sorry, the diff is pretty perfect for me.

Good luck, this'll get ranked for sure.
Topic Starter
Snepif

Wolf wrote:

Woof~ wolves don't woof
From my Modding Queue with VD (Damn VD, you mod too fast)

General
Seems fine. Good job.

Easy
I'm really sorry if I'm being nazi with hitsounds, There's nothing much I could find here anyways.
00:34:224 (4) - Highly suggest deleting clap from the end of slider and add one in the beginning to fit with your patterns.
00:35:487 (5) - Clap? done both
00:39:908 (5) - Remove clap from the beginning and place in the end? o3o
00:44:961 (5) - ^ done both
01:10:224 (5) - Pattern like this would fit nice for this part of the song. i prefer mine
01:26:645 (1,2) - Overlap here is bad. why?
01:29:172 (3) - Make it symmetric? it is o.o almost at least
02:10:224 (2) - Remove clap at the end? no
02:12:119 (1) - Finish+Clap at the beginning looks kinda bad for me, why not let just the finish? done
02:13:382 (2) - Remove clap from the beginning? done
Pretty well balanced indeed. Nice job. ty :3

Normal
00:38:329 - Would place a not here, it looks kinda hard to hit 00:38:645 (1) - without a previous beat. fixed
02:55:066 (4) - NC because it changes the rhythm? done

Hard
Nice diff.
00:30:908 (3,1) - Why the sudden change of spacing here? You might want to fix this, but it's up to you. its a jump o.o
00:45:908 (1) - Why a new combo here? Doesn't match with the song imo, you might want to remove it and add new combo at 00:46:224 (3) - done
03:12:277 (2) - In my opinion, you should have followed your previous patterns here, starting the spin in 03:12:751 - Looks better imo. http://puu.sh/1HrLJ okay

Lunatic
I couldn't find anything here. I'm sorry, the diff is pretty perfect for me.

Good luck, this'll get ranked for sure.

thanks a lot :3 very fast too
Leorda
Hi there


[General]
* Since the AudioLead-In isn't consistent through all diff. Set the AudioLead-In to 1500 for all diff. Fix this using notepad


[Normal]
* AR +1?

00:23:487 (1) - Why clap at tail slider?


[Hard]
00:04:540 (5) - New combo for 0,5x slider. Otherwise, players get confuse if this slider is in normal speed or not
02:10:698 (6) - ^


Once you done, In-game PM me
Kei
Yay Leo
Topic Starter
Snepif

Leorda wrote:

Hi there


[General]
* Since the AudioLead-In isn't consistent through all diff. Set the AudioLead-In to 1500 for all diff. Fix this using notepad. done


[Normal]
* AR +1? okay since Hard has 8

00:23:487 (1) - Why clap at tail slider? lol idk xD fixed


[Hard]
00:04:540 (5) - New combo for 0,5x slider. Otherwise, players get confuse if this slider is in normal speed or not
02:10:698 (6) - ^ done both


Once you done, In-game PM me
Thanks a lot c:
Leorda
Snepif, you should protect your wife (Kei) from any dangerous blossom.....

Bubbled
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