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Nem - First Love Academy * School of True Love [Osu|Taiko]

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Topic Starter
Xierra
This beatmap was submitted using in-game submission on Monday, April 20, 2015 at 7:50:28 PM

Artist: Nem
Title: First Love Academy * School of True Love
Tags: Vocaloid Vocaloid2 Kagamine Rin Len Megpoid GUMI Matoryoshika Skydevil Frans_Niko Niko-nyan
BPM: 169
Filesize: 13867kb
Play Time: 03:51
Difficulties Available:
  1. Laid-back Love (1.41 stars, 229 notes)
  2. Mato's Tryhard Love (2.83 stars, 401 notes)
  3. Niko-nyan no Muzukashii (2.92 stars, 840 notes)
  4. Niko-nyan no Oni (3.95 stars, 959 notes)
  5. Skydevil's True Love (4.39 stars, 565 notes)
  6. Totally Normal Love (2.35 stars, 333 notes)
  7. Tryhard Love (3.61 stars, 503 notes)
Download: Nem - First Love Academy * School of True Love
Download: Nem - First Love Academy * School of True Love (no video)
Information: Scores/Beatmap Listing
---------------
It's time to return and rank this map for good!
Last Changes: Re-mapped all of my three difficulties! Now for finishing touches before it goes Pending.

Total Difficulties: 5 Standard + Taiko (Muzukashii + Oni) = 7 Diffs!
To modders: Please do not mind the high SP, mind the quality of the map itself! I know it looks like a quality map, but it isn't made by a well-known mapper and it's my first map. Please, I need your help!

Special thanks to Niko-nyan for not giving up on me... if it weren't for him, I wouldn't be this motivated. :D

Frizz
Random mod.

[General]
  1. Background image size is 1366 x 768 while the allowed maximum size is 1024x768. Make it smaller.
  2. Difficulty: Approach Rate +2, HP Drain -1
  3. MP3 bitrate is at 256kbps. Make it at least 192kbps.
  4. New timing - BPM: 169 Offset: 24223 - Don't forget to resnap all of the objects after applying the new timing.
  5. Add Vocaloid into the tags.
That's it, good luck.
Eremes 111
Hi Xierra! ( 0w0)/
I testplayed your map. but before that, i have something to do with your beatmap :3

General

Change the AudioFileName manually. just copy your song's name and paste it to your .osu file
The video doesn't play :( same issue as above
Your current BG dimension is 1365 x 768. crop it to 1024 x 768
Fix your distance. 0.<b
your offset is kinda miss. the kiai usually start at downbeat ( a big white line )

Len

00:24:029 - Useless inherited point
00:29:026 (11,1) - combo color shouldn't be same :o change it. and fix it at the entire diff :I
00:58:817 (2,3) - overlapping sliders is a no-no :3 move it somewhere.
01:03:975 (2,3,4,5,6,7) - same as above
01:19:359 - End your kiai here
i think i get your idea. Yellow for len's voice, pink for rin and green for gumi. but it's so confusing.
find the idea how to fix it :3
if you want to ask me something, you can PM in-game me >.< and you can use your Bahasa Indonesia skill at me. since i am indonesian lol
OOPS NINJA'D BY FRIZZ925 :o
Topic Starter
Xierra
Haha, thanks a lot for these info. I'm gonna fix up file problems first by uploading it all over again. :3
I seem to find out the problem. The file name is using foreign characters, which I forgot to fix D:
Changed the MP3's bitrate.

Hold on while I fix these problems first and re-upload it.
I'll continue on to fix the beatmapping problems later on after this.

EDIT: Okay, the song & video is now re-uploaded. Also the BG is shrunk down to the maximum allowed.

EDIT 2: Lots of new content! I finally finished the beatmap for Len!
Aurele
Hi, here's my mod.

[General]
  1. You can't do that with the colour combos. A colour can't be the same as another combo colour.
  2. Your background is unrankable. It must be 1024x768, not 1024x576.


[Len]
  1. There's tons of unsnapped points here...
    00:24:225
    00:24:325
    00:46:256
    00:57:768
    01:16:522
    01:20:018
    01:51:184
    02:01:683
    02:03:090
    02:25:114
    03:08:448
    03:25:204
    03:28:558
    03:47:375
  2. Start your first kiai time here: 00:57:938, and end it at 01:17:817
    Start your second kiai time here: 02:03:256, and end it at 02:23:135
    Start your third kiai time here: 03:08:573, and end it at 03:28:453
  3. 03:47:622 (5,1) - This is unrankable. The slider isn't finished and the spiner start at 3/4 of the slider. Start the spiner at 03:48:687 and end it at 03:51:172
Frizz
Anyway where's my kds :/
Topic Starter
Xierra
Thanks a lot for this modding. I can't figure out exact rules about this. Couldn't think of ranks without you :P

Gabe wrote:

Hi, here's my mod.

[General]
  1. You can't do that with the colour combos. A colour can't be the same as another combo colour.
  2. Your background is unrankable. It must be 1024x768, not 1024x576.


Answer: Aww, I need to find a better combo color, somehow...
That background image is a widescreen, I gotta find a way to resize this.



[Len]
  1. There's tons of unsnapped points here...
    00:24:225
    00:24:325
    00:46:256
    00:57:768
    01:16:522
    01:20:018
    01:51:184
    02:01:683
    02:03:090
    02:25:114
    03:08:448
    03:25:204
    03:28:558
    03:47:375
    I kept trying to find a way to keep it on the screen with my insight of where the circles are gonna be. Will do.
  2. Start your first kiai time here: 00:57:938, and end it at 01:17:817
    Start your second kiai time here: 02:03:256, and end it at 02:23:135
    Start your third kiai time here: 03:08:573, and end it at 03:28:453
    I'm not really good at getting the right kiai time, Will do. Thanks!
  3. 03:47:622 (5,1) - This is unrankable. The slider isn't finished and the spiner start at 3/4 of the slider. Start the spiner at 03:48:687 and end it at 03:51:172
Will do.
@Frizz: Oops, I forgot! Here's your kudos! Thanks a lot for spotting it on the first place. :D
Aurele

Xierra wrote:

Thanks a lot for this modding. I can't figure out exact rules about this. Couldn't think of ranks without you :P

Gabe wrote:

Hi, here's my mod.

[General]
  1. You can't do that with the colour combos. A colour can't be the same as another combo colour.
  2. Your background is unrankable. It must be 1024x768, not 1024x576.


Answer: Aww, I need to find a better combo color, somehow...
That background image is a widescreen, I gotta find a way to resize this.
Take this.
Topic Starter
Xierra
Thanks, once again. :)


  • Notes:
  1. 01:16:522 is already snapped.
  2. 02:01:683 and 02:03:090 is already snapped. Though, 02:01:683 is unsnappable?
  3. What do you mean by 01:20:018 and 02:25:114? It leads me after the spinner. What's wrong with it? :/

    Gabe wrote:

    Start your third kiai time here: 03:08:573, and end it at 03:28:453
    03:47:622 (5,1) - This is unrankable. The slider isn't finished and the spiner start at 3/4 of the slider. Start the spiner at 03:48:687 and end it at 03:51:172
    I'm a bit in a hurry in the final reff. Stupid mistake :3
Aurele

Xierra wrote:

<What do you mean by 01:20:018 and ? It leads me after the spinner. What's wrong with it? :/
The timing point is at 02:25:114, it must be snapped at 02:23:135
Topic Starter
Xierra
Oh, you mean the timing point turns out that it should be before the spinner starts. Thanks for pointing that out :D

Edit: Btw, do you have any suggestions about the combo color? My plan is to change color according to the voices said (Yellow for Len, Green for GUMI, Pink for Rin) just like in english subs of the song.

PS: I hate stretched images :3
Niko-nyan
hai Xierra
ini modnya (maap ya tadi kamu lupa kasih nama) T_T

Circle Sizenya dikecilin 1 aja :D (jadi 5)
HP drain +1
Topic Starter
Xierra

frans_niko wrote:

hai Xierra
ini modnya (maap ya tadi kamu lupa kasih nama) T_T

Circle Sizenya dikecilin 1 aja :D (jadi 5)
HP drain +1
Haha, maaf salahku. Tapi gpp lah xD
Aku sih kurang yakin kalau circle size dikurangin. Banyak yang hard sekarang nyuruh aku pakai CS4 daripada 5.
HP drain, oke lah aku tambahin ;)

Thanks kk. Aku harap modding mu tambah baik nanti nya. Teruslah bantu orang!
DarkDunskin
Okay this is your second map?
I'll try to get you in the right direction then~

[GUMI]
  1. This is a bit too hard for a normal Difficutly so either map an extra easier diff or lets try to reduce the difficulty a bit~
  2. 00:24:214 (1,2) - Spacing error, resnap with distance snap.
  3. 00:27:586 (4) - Flip that slider horizontally (ctrl + j), looks better then just in a row.
  4. 00:33:266 (4) - Unsnapped Slider (timing), I'd suggest to shorten the slider by one repeat and to add a Note at 00:33:976 - instead. Its easier and less surprising to play~
  5. 00:35:574 (1,2,3) - Fix spacing please~
  6. 00:38:236 (3,4,5) - This looks ugly, try something like thisinstead.
  7. 00:43:916 (3,4) - Bad overlay again, I suggest: http://puu.sh/DBxP
  8. 00:46:223 - Unsnapped Green line. (Btw, please don't switch Slider velocity on the easiest diff :/ )
  9. 00:57:938 (1,2) - ouwch, you need to work on these sliders o.0
  10. 01:03:618 (1,2) - Horizontal Flip (ctrl+j) these to avoid overlay with the next slider~
  11. 01:32:904 (3) - Make it like this: http://puu.sh/DBEo
  12. 01:36:454 (4,1) - Spacing :<
  13. 01:43:554 (7,8,9) - Bad overlays again, try to map it like this: http://puu.sh/DBGR
  14. 01:49:234 (3,4) - Spacing and overlay, avoid that~
  15. 02:08:935 (1,2,3,4,5) - Don't stack a Note with a Sliderend like that, this is way too hard for a normal.

Second half looks much better somehow, though not quite as good as it could be ^^

Here's a short Checklist what to do on this diff in general:
- Recheck and resnap the whole spacing between the notes again, what I mentioned above was just the tip of the icemountain, there's much more.
- Resnap every Green Timing line, if you look closely it has got a bit og due to offset-changes I guess.
- Work on you sliders, rly many of them are crumped right now. There's a good Thread which explains how to make them prettier easy: http://osu.ppy.sh/forum/viewtopic.php?f=56&t=37194


So, let's get a quick look over your Hard/Insane:

[Len]
  1. Okay eeeehm, this is like almost the same as GUMI I believe lol

Well, some parts seem new though. The point is that you have done the same errors as above.
So if you follow that checklist your Map should look much better in any case.
I would suggest to remap that Hard with a bit higher Slider Velocity to have some variation in this mapset, but thats up to you.

You still seem to need some more practice to make a really good map, but that's totally okay for a second Map.
I myself needed 4 pending maps and 11 month time to get one map ranked XD

But all in all The Rythm Patterns are quite okay, so I'm looking forward that you can improve this map and your personal Mapping skills by far~
Good luck!
Shohei Ohtani
SWAAAAG

Overall:
For the softer sections, use whistles on 2 and 4~ ()
For the kiai, use claps on 2 and 4 >3<~
Tick Rate 0.5 is unrankable!~
Is this completed now? It's in Pending Beatmaps, but there's no easy diff or anything ;~;.

Len:
00:26:291 (6,7) - unsnapped note~
00:33:266 (9) - Unsnapped note~
00:39:656 (9) - This isn't unrankable, but it's hard to read and doesn't look that good :3
00:43:347 (6,7) - unsnapped note
00:44:626 (9) - This is totally unrankable, as the repeat is hidden~
00:45:309 (10) - Unsnapped note
00:49:773 (7) - Weird anti-jump
01:37:342 (6) - Shorten this to be a 1/1 slider so it's more fitting :3~. Use the Scale tool to do this~
01:48:080 (5) - Um dude like no
01:49:944 (9) - Hidden repeat
03:07:331 (1,2,3,4,5,6) - What you should do for these is place 1,2, and 3, and then copy-paste it to make 4,5, and 6, and then flip them horziontally so it's even >3<~
03:25:613 (1,2,3) - 0.5 section isn't kawaii ;~;

Gummy:
Dude it's like scary how similar some of this stuff is to the harder diff. Like, all I'm gonna say is that you should re-map it. I'm getting the feeling that you had your insane diff, went "Save as new diff", changed a few notes, and called it a hard. Probably re-map it so it's its own map instead of a modified insane~.

desu.
[CSGA]Ar3sgice
from my queue


General

  1. artist is Kagamine Rin, Len x Megpoid GUMI see here when changing: t/24443
GUMI

  1. well you need a diff with less than 3 stars to rank this, see here http://osu.ppy.sh/wiki/Ranking_Criteria
Len

  1. There are some objects not snapped see File > AiMod
  2. 100 % volume is too loud make it 70%-80% plz
  3. 00:26:291 (1) - new combo
  4. 00:32:024 (6) - ^
  5. 00:37:704 (5) - ^
  6. 00:33:222 (9) - don't use too many claps (click the slider head/reverse arrow/end in timeline, become black, and you can change the single hitsounds)
  7. 00:39:656 (9) - slider reverse arrow is hidden, it's unrankable
  8. 00:44:626 (9) - ^
  9. 01:49:944 (9) - ^
  10. 01:34:324 (10) - spacing wrong..
  11. 01:55:091 (7) - slider trail is hidden, can't read
  12. 02:53:664 (1) - has too many finishes...
  13. 03:20:288 (5,6,7) - spacing is not right orz
  14. 03:45:492 (1,2,3,4) - in this pattern, 3/2 note and 1/1 note are the same distance that is very confusing when playing...
  15. I think this map use too much straight patterns and the same shape curved sliders, you should make them more beautiful, and more different patterns
  16. A good way to learn mapping is to open ranked maps with edit mode ~ I suggest that you can see wcx19911123's maps, which are of grest quality and good enough for new mappers to learn from. With more mods and (re)mapping I hope you can go well in mapping~
good luck~
Topic Starter
Xierra
Whoa. Three of you gave me lots of deeper mistakes that I have to fix! I'm going to fix it starting from now. :)

DarkDunskin wrote:

You still seem to need some more practice to make a really good map, but that's totally okay for a second Map.
I myself needed 4 pending maps and 11 month time to get one map ranked XD

But all in all The Rythm Patterns are quite okay, so I'm looking forward that you can improve this map and your personal Mapping skills by far~
Plus, it's a 5 day old map xD.
Thanks a lot for cheering me up, your majesty! xD
I do think those styles of mapping, I got em from one year of Osu! playing experience. There's still a lot more to learn, and I will be better in a jiffy. ;)

CDFA wrote:

Is this completed now? It's in Pending Beatmaps, but there's no easy diff or anything ;~;.
I thought I must make at least 2 diffs?

CDFA wrote:

Gummy:
Dude it's like scary how similar some of this stuff is to the harder diff. Like, all I'm gonna say is that you should re-map it. I'm getting the feeling that you had your insane diff, went "Save as new diff", changed a few notes, and called it a hard. Probably re-map it so it's its own map instead of a modified insane~.
And, yes CDFA. I started the map creation from Hard, then I recycle it for Normal diff. And, it's still my first ever Normal diff creation. I do re-map some parts to make it easier, but I think you're saying it's not re-mapped enough and still have lots of parts from Hard. I will try to re-map it from square one and see what I can get. Thanks a lot for pointing it out. :D

[CSGA]Ar3sgice wrote:

General

artist is Kagamine Rin, Len x Megpoid GUMI see here when changing: t/24443
Actually, since I see in the video itself, it calls GUMI, and in this song, GUMI is a boy, I wouldn't be so sure if I change it to "Megpoid GUMI"...

CSGA]Ar3sgice wrote:

  1. I think this map use too much straight patterns and the same shape curved sliders, you should make them more beautiful, and more different patterns
  2. A good way to learn mapping is to open ranked maps with edit mode ~ I suggest that you can see wcx19911123's maps, which are of grest quality and good enough for new mappers to learn from. With more mods and (re)mapping I hope you can go well in mapping~
I know. I don't have any better ideas about those sliders! I'm gonna need to think of more beautiful sliders to work with.
I will do it Ar3. Xie xie for the reference! :D


And, to the three of you, I apologize for some stupid mistakes, I'm still a new beatmapper and I have lots to learn, you know!
Don't worry, I'll give three of you a kudos after I fixed em! Thanks a lot for helping me to be a better mapper. ;)

Now fixing.
Notes (Edits will happen as I progress through):

  • CDFA's modding for "Len" diff goes first.
  1. Tick Rate 0.5 is unrankable!~ Really? Done. :P
  2. 00:26:291 (6,7) - unsnapped note~ Done!
  3. 00:33:266 (9) - Unsnapped note~ Done!
  4. 00:39:656 (9) - This isn't unrankable, but it's hard to read and doesn't look that good :3 Let me try another style.
  5. 00:44:626 (9) - This is totally unrankable, as the repeat is hidden~ Unrankable style eh? Done!
  6. 00:45:309 (10) - Unsnapped note~ Whoops. Done!
  7. 00:49:773 (7) - Weird anti-jump Maybe I shouldn't use anti-jumps here, done! xD
  8. 01:48:080 (5) - Um dude like no Maybe I shouldn't totally follow the VL. Done.
  9. 01:49:944 (9) - Hidden repeat It's simply the same as on 00:44:626 (9)! Done.
  10. 03:07:331 (1,2,3,4,5,6) - What you should do for these is place 1,2, and 3, and then copy-paste it to make 4,5, and 6, and then flip them horziontally so it's even >3<~ Huh? Is this too hard for you? xD
  11. 03:25:613 (1,2,3) - 0.5 section isn't kawaii ;~; Haha, since I noticed about the tick being unrankable, done!
  12. 01:37:342 (6) - Shorten this to be a 1/1 slider so it's more fitting :3~. Use the Scale tool to do this~ Hmm, I don't think that fits... I actually use this wiggly slider, because I have a feeling that GUMI is saying a "weird" brand name of his tie, so I made it wiggly just to make people see that it's ugly xD.
  13. For the softer sections, use whistles on 2 and 4~ ()
  14. For the kiai, use claps on 2 and 4 >3<~ I don't really get what you mean. Can you give me an example on my map? :?
  • Moving on to Ar3's modding! :D
  1. 00:26:291 (1) - new combo
  2. 00:32:024 (6) - ^
  3. 00:37:704 (5) - ^ Three of these are done now! Btw, I've done the same on GUMI's verse. :3
    00:33:222 (9) - don't use too many claps (click the slider head/reverse arrow/end in timeline, become black, and you can change the single hitsounds) Thankfully I learn that just yesterday. Maybe I better put only 3 claps in it.
  4. 00:39:656 (9) - slider reverse arrow is hidden, it's unrankable
  5. 00:44:626 (9) - ^
  6. 01:49:944 (9) - ^ CDFA told me to do the same. Done!
  7. 02:53:664 (1) - has too many finishes... Well, I think that already rhyme. So what's the best idea then?
  8. 03:45:492 (1,2,3,4) - in this pattern, 3/2 note and 1/1 note are the same distance that is very confusing when playing... Stupid spacing mistake lulz. Done!
  9. 01:34:324 (10) - spacing wrong.. I guess I couldn't, since it's too far off the screen if I snap it. Maybe I put it like this: http://puu.sh/DHU2
  • Darkdunskin's mod for "GUMI" soon, or maybe a re-map.
Hinsvar
Yo.

If you haven't finished making ALL diffs, don't place it on Pending, since it means it's still WIP. Pending means ALL diffs are completed, not just two of them. Also, it's not recommended to ask for a mod if your mapset is still missing some diffs.

I might mod this later, by the way.

EDIT: Let's go.

*Bolded means you're strongly recommended to change it, red is what I think as weird/awkward and should be considered, while black is basically some suggestions and rants.

>GUMI
  1. I think you can start to map from the offset...
  2. 00:24:214 (1) - Drag the point at (16,180) to (16,156) and then the last point to (76,248)? The slider will look better with some changes.
  3. 00:33:222 (4) - This one is pretty hard to sightread due to the amount of repeats. Maybe make a 1/2 slider from 00:33:799 (simpler version: make a slider that goes from 00:33:799 to 00:33:976) and stack the beginning of it on the end of this slider?
  4. 00:46:578 (1) - Eh... the change on the slider velocity was pretty unexpected for me here.
  5. 00:57:938 (1) - ^
  6. 01:02:375 (7) - I would make this repeat once more, but it's up to you.
  7. 01:03:973 (2,4) - I don't really like how they overlap here.
  8. 01:07:345 (6) - I would repeat this twice more.
  9. 01:10:895 (5) - The shape of the slider makes this one pretty awkward to play. You know, sliders like this. But it might be because of the song too... Not sure.
  10. 01:11:605 (1) - ^
  11. 01:13:735 (5) - ^
  12. 01:43:021 (5) - NC this.
  13. 01:49:944 (4) - The repeat is hidden by 01:49:234 (3)'s hitburst. Move the slider somewhere. Or actually, do what you want.
  14. 02:05:563 (1) - I didn't expect this slider to repeat twice...
  15. 02:09:290 (2) - Look at 01:49:944.
  16. 02:10:710 (4) - ^
  17. 02:16:213 (5,1) - It's pretty weird to have a slider that repeats once, then a slider that repeats twice. It plays... odd.
  18. 02:18:698 (5) - And suddenly a slider that repeats three times. Nope, I disagree with this, since it's hard to predict when will this slider end after those two sliders. No, listening to the vocal won't help much here. Would be better to add another repeat.
  19. 02:45:322 (1,2) - A slider that repeats twice and then an arc-shaped slider placed like this... Not really a good combination, IMO.
  20. 03:02:361 (4) - While it follows the vocal perfectly, this is still pretty hard to get 300 on since one still wouldn't expect the second repeat quickly.
>Len
  1. Looks pretty similar to Normal on some spots. Hmm?
  2. 00:26:876 (3,4,5) - Uh... using the same pattern from Normal won't help a lot you know.
  3. 01:37:342 (1) - I don't think a wavy slider will work here.
  4. 01:55:091 (7) - The end of this slider is covered by 01:54:558 (6)'s hitburst. It can't be seen because of that. Better rearrange stuff here.
  5. 03:07:331 (1) - You should keep the spacing here, IMO.
...And yeah. Don't know. I guess this qualifies for ranking if you can handle the unrankable issues, but then it will be a very bad one. You may consider to remap this, although I think you'll only need to make some sliders better and make sure to get things to be tidier.

Eh, I guess that should be enough. Got more maps to mod.

Good luck on the way 8-)
Topic Starter
Xierra
Blue writings are my answer. The one with italic means needs more suggestion.

Hinsvar wrote:

*Bolded means you're strongly recommended to change it, red is what I think as weird/awkward and should be considered, while black is basically some suggestions and rants.

>GUMI
  1. I think you can start to map from the offset...
  2. 00:24:214 (1) - Drag the point at (16,180) to (16,156) and then the last point to (76,248)? The slider will look better with some changes. I made it in quite a haste, apologize for the awkward shape. Done!
  3. 00:33:222 (4) - This one is pretty hard to sightread due to the amount of repeats. Maybe make a 1/2 slider from 00:33:799 (simpler version: make a slider that goes from 00:33:799 to 00:33:976) and stack the beginning of it on the end of this slider? I think you're right. Used the simpler version.
  4. 00:46:578 (1) - Eh... the change on the slider velocity was pretty unexpected for me here. Well, I think normal shouldn't be using slider velocity changes. Will try a way.
  5. 00:57:938 (1) - ^ Same as above.
  6. 01:02:375 (7) - I would make this repeat once more, but it's up to you.
  7. 01:03:973 (2,4) - I don't really like how they overlap here. I think I can move somewhere so it doesn't overlap. Done.
  8. 01:07:345 (6) - I would repeat this twice more.
  9. 01:10:895 (5) - The shape of the slider makes this one pretty awkward to play. You know, sliders like this. But it might be because of the song too... Not sure.
  10. 01:11:605 (1) - ^
  11. 01:13:735 (5) - ^
  12. 01:43:021 (5) - NC this. Whoops, I forgot! Done. xD
  13. 01:49:944 (4) - The repeat is hidden by 01:49:234 (3)'s hitburst. Move the slider somewhere. Or actually, do what you want. I'll fix it just like I did on the hard diff. Done!
  14. 02:05:563 (1) - I didn't expect this slider to repeat twice... Well geez, I'm just following the Vocal line :P
  15. 02:09:290 (2) - Look at 01:49:944. Aww, unrankable style lulz. I'll get another way. Done!
  16. 02:10:710 (4) - ^
  17. 02:16:213 (5,1) - It's pretty weird to have a slider that repeats once, then a slider that repeats twice. It plays... odd. I'm not sure, I think it wasn't really odd at all. But that's in your opinion, right? You have any ideas what way to make it not look weird to you?
  18. 02:18:698 (5) - And suddenly a slider that repeats three times. Nope, I disagree with this, since it's hard to predict when will this slider end after those two sliders. No, listening to the vocal won't help much here. Would be better to add another repeat. Hmm... I guess this would be the solution? http://puu.sh/DL37
  19. 02:45:322 (1,2) - A slider that repeats twice and then an arc-shaped slider placed like this... Not really a good combination, IMO. I forgot to change shape on that slider. Done!
  20. 03:02:361 (4) - While it follows the vocal perfectly, this is still pretty hard to get 300 on since one still wouldn't expect the second repeat quickly.Well, any ideas for that part?
>Len
  1. Looks pretty similar to Normal on some spots. Hmm?
  2. 00:26:876 (3,4,5) - Uh... using the same pattern from Normal won't help a lot you know.
  3. 01:37:342 (1) - I don't think a wavy slider will work here.
  4. 01:55:091 (7) - The end of this slider is covered by 01:54:558 (6)'s hitburst. It can't be seen because of that. Better rearrange stuff here.
  5. 03:07:331 (1) - You should keep the spacing here, IMO.
...And yeah. Don't know. I guess this qualifies for ranking if you can handle the unrankable issues, but then it will be a very bad one. You may consider to remap this, although I think you'll only need to make some sliders better and make sure to get things to be tidier.

Eh, I guess that should be enough. Got more maps to mod.

Good luck on the way 8-)
I guess I still have to put it back to the WIP section, but I do need some guest diffs to cover up more diffs for this song.

Hinsvar wrote:

  1. Looks pretty similar to Normal on some spots. Hmm?
It is. I simply recycled the map from the Hard diff (which is actually where I start making it first) and added more sliders to try making this beatmap easier. I will start fixing em up and re-map it soon enough.

Thanks a lot for the mod, Hinsvar! Teruslah bantu orang. Aku dukung bantuanmu :D
The quote here will be edited as I progress through my editing along with Darkdunskin's mod (on 1st page). Let's start!

Btw, continuing on to Darkdunskin's mod on "GUMI"! Remember, edits may happen as I progress through this mod.

  1. 00:24:214 (1,2) - Spacing error, resnap with distance snap. Whoops. Done!
  2. 00:27:586 (4) - Flip that slider horizontally (ctrl + j), looks better then just in a row. Ahh, I knew there's a flip button somewhere, thanks, and done!
  3. 00:33:266 (4) - Unsnapped Slider (timing), I'd suggest to shorten the slider by one repeat and to add a Note at 00:33:976 - instead. Its easier and less surprising to play~ Done along with Hinsvar's modding.
  4. 00:35:574 (1,2,3) - Fix spacing please~ Done!
  5. 00:38:236 (3,4,5) - This looks ugly, try something like this instead. Took your advice. Thanks, and done!
  6. 00:43:916 (3,4) - Bad overlay again, I suggest: http://puu.sh/DBxP Took your advice again! Thanks, and done!
  7. 00:46:223 - Unsnapped Green line. (Btw, please don't switch Slider velocity on the easiest diff :/ ) Alright. I'll get a way to set things right without any velocity changes. Maybe this should do it: http://puu.sh/DKXE
  8. 00:57:938 (1,2) - ouwch, you need to work on these sliders o.0 Fixed the awkward looking shape. Btw, I intentionally place it here to signify Len is doing a hand wave like in the video.
  9. 01:32:904 (3) - Make it like this: http://puu.sh/DBEo Took your advice! Thanks, and done!
  10. 01:36:454 (4,1) - Spacing :< Whoops. Done!
    01:43:554 (7,8,9) - Bad overlays again, try to map it like this: http://puu.sh/DBGR You sure have better thoughts than me. Thanks, and done xD
  11. 02:08:935 (1,2,3,4,5) - Don't stack a Note with a Sliderend like that, this is way too hard for a normal. Yeah, that's unrankable. I fixed it with your idea of flipping :P
Man, that flip tool sure is helpful! I wouldn't have known it without your modding :D
SkyDevil
Yes i will start on my guestdiff~~ XD + how is it possible that your SP is +8 while it says none?
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