00:26 lolcubes: did you map the muzukashii btw'
00:26 happy30: yeah
00:29 happy30: i had to, since oni only isnt rankable
00:29 lolcubes: it is in your mapset
00:29 lolcubes: but thats also fine
00:29 lolcubes: your map was submitted in may 2012
00:29 lolcubes: that rule came in effect in july 2012
00:29 lolcubes: and is not retroactive
00:29 lolcubes: :p
00:29 lolcubes: decent muzu, but still i have some suggestions ::D
00:31 lolcubes: what happens in muzu is that sometimes
00:31 lolcubes: you can clearly notice the structure goes from rhythm to melody
00:31 lolcubes: back and forth
00:31 lolcubes: and it's a bit flow breaking at times
00:31 lolcubes: just some tweaks
00:32 lolcubes: 00:25:407 (55,56,57,58,59,60,61,62,63,64,65,66,67,68) - this part
00:32 lolcubes: 2 quads in a row isn't intuitive when beats are even
00:32 lolcubes: 00:26:560 (62) - if you move this to 00:26:704 - the rhythm stabilizies a bit
00:32 lolcubes: imo
00:34 lolcubes: 00:47:034 (18,19) - if you make these as kats, i believe it would be better because the rhythm base is made of dons here, these 2 notes aren't mandatory for the rhythm
00:34 lolcubes: would also be more consistent because you used kats every 2nd measure
00:34 happy30: okay
00:35 lolcubes: 00:51:936 (28) - would suggest this to be a kat too, since you follow the vocals it's a pretty silly thing to map a don here imo hehe
00:35 lolcubes: 01:05:487 (58,59) - in this part, kd k would fit better for variety instead of just kk k because you used k d d earlier
00:36 happy30: does the timing still feel fine for you?
00:36 lolcubes: 01:19:615 (96) - i would suggest this to be a don, because of the ddd, the beats have their own rhythm here which is louder than other instruments
00:37 lolcubes: also if you make this a don
00:37 lolcubes: you have a possibility of adding variety later on
00:37 lolcubes: which is mapping 01:19:759 -
00:37 lolcubes: also a don
00:37 lolcubes: to complete the rhythm line
00:37 lolcubes: (not here but later, just taking this timeline as an example)
00:37 lolcubes: goes for all of those parts
00:39 lolcubes: 01:44:411 (210,211,212) - this is one of those moments i told you about, where you go from rhythm to melody and back
00:39 lolcubes: well this works i guess but i usually don't like that because it feels like it has a weak structure, no base, just random
00:40 lolcubes: 01:44:699 (212) - but if you move this to 01:44:843 - then it would be more consistent
00:40 lolcubes: up2u
00:40 lolcubes: since the 2nd chorus repeats the suggestions remain the same i guess
00:41 lolcubes: 02:29:101 - maybe a shorter spinner to add but eh, up to you really
00:42 happy30: ok
00:42 happy30: thanks
00:42 lolcubes: no probs, i already check taiko for pheon
00:42 lolcubes: didn't find a thing
00:42 happy30:
http://puu.sh/2oBj800:42 lolcubes: checked*
00:42 lolcubes: yay
00:42 happy30: gogo bubble
00:44 lolcubes: you might want to use tick2 in happymix
00:44 lolcubes: would help reading a ton
00:44 lolcubes: also it fits cause there is constant noise @1/2
00:45 happy30: hmm yeah
00:45 happy30: added
00:45 lolcubes: you can probably silence every odd tick in the calm part
00:45 lolcubes: cause that part doesn't have everything on 1/2
00:47 happy30: can i silence them with a blank file?
00:48 lolcubes: yes, but not all ticks, you can use a separate set for the calm part though
00:48 lolcubes: but not for the other parts :p
00:49 happy30: ok
00:50 lolcubes: there is just one pattern i would like you to adjust a bit
00:51 lolcubes: cause it plays pretty bad
00:51 lolcubes: 01:55:078 (2,3,4,5,6,7,1) - this one
00:51 lolcubes: 5-6-7-1 is an absolute fuck me to hit haha
00:52 lolcubes: i would suggest something like this
http://osu.ppy.sh/ss/67441700:52 happy30: ok :>
00:53 happy30: i thought you would point out 02:08:053 (1,2,3,4,5) -
00:53 lolcubes: nah
00:53 lolcubes: that's pretty fine
00:53 lolcubes: high spacing but easy to read and consistent
00:53 lolcubes: that spacing does look derp, on 4-5
00:53 lolcubes: but for some reason
00:54 lolcubes: i dont find it confusing at all
00:55 happy30: the spacing on that whole pattern is inconsistent ._.
00:55 lolcubes: yeah but it's consistent enough to be recognized as a whole
00:55 lolcubes: the only one more thing i would want you to change
00:55 lolcubes: is to fix an error i made you do
00:55 lolcubes: because i didn't notice my universall offset went full derp
00:56 lolcubes: and that is to apply a flat -5 to timing >_<
00:56 lolcubes: i remember i made you do +6
00:56 happy30: yes
00:56 lolcubes: i found out today
00:56 lolcubes: that my UO was moved
00:56 lolcubes: and i was like ???? how
00:56 lolcubes: now it's -69 lol
00:57 lolcubes: sorry for that :p
00:57 happy30: it felt a bit late but i kept silent lol
00:58 lolcubes: the only thing im not sure 100% yet is the first part
00:58 lolcubes: so i will recheck that too
00:58 lolcubes: the first red section
00:58 lolcubes: sounds a bit early to me
00:58 happy30: i cut the song myself
00:58 lolcubes: nah it's fine
00:58 happy30: the intro went on for like 3min
00:58 lolcubes: haha
00:59 lolcubes:
http://puu.sh/2oBTR/45b16a7486 with -5 >_<
01:02 lolcubes: 01:19:326 (1,2) - shouldn't these be 1/4 repeaters?
01:02 lolcubes: in gladi's diff
01:02 happy30: i updated the map with -5
01:02 happy30: yeah they should
01:03 happy30: or not
01:03 lolcubes: they should imo
01:03 lolcubes: or they should repeat twice more
01:03 lolcubes: 01:56:232 (1,2) -
01:03 lolcubes: having only a single repeat sounds empty
01:03 happy30: i made them repeat more
01:04 lolcubes: okay
01:06 lolcubes: 01:33:743 (1,2) - didn''t like this in normal
01:06 lolcubes: how about you extend them to white ticks?
01:06 lolcubes: with this rhythm i would expect a note at 01:36:049 -
01:06 lolcubes: which can't be mapped cause you follow vocals
01:06 lolcubes: :p
01:07 lolcubes: just a suggestion
01:07 lolcubes: oh well
01:07 lolcubes: w/e, you would have to change a lot of those
01:07 lolcubes: <-<
01:07 lolcubes: i guess the tick is enough
01:08 lolcubes: 02:08:340 (1,2,3) - i would actually suggest to remove the combo from 1 and put it on 3 instead
01:08 lolcubes: it separates the vocal from bzzzzzz sections better
01:09 lolcubes: since you already had 1-6 in the previous combo, having 1-6 here can work nicely as well
01:09 lolcubes: despite the every 2nd downbeat new combo logic
01:09 lolcubes: that's all for this diff
01:10 lolcubes: in easy ar3
01:10 lolcubes: i think its better
01:10 lolcubes: its pretty fast for ar2
01:13 lolcubes: that's all
01:13 lolcubes: gonna check folder
01:14 lolcubes: just tell me when you update with your new sound file
01:14 lolcubes: and ill redl and recheck
01:15 happy30: done!
01:15 happy30: ready for recheck
01:15 *lolcubes is editing [http://osu.ppy.sh/b/178027 DJ Sharpnel - IVALTEK [Easy]]
01:16 lolcubes: o yeah one more thing
01:16 lolcubes: in both taiko diffs
01:17 lolcubes: you should use normal hitsounds only, but for those calm parts just reduce the volume a bit
01:17 lolcubes: soft hitsound set shouldn't really be used
01:20 lolcubes: also i have to say im surprised how well ar8 works in the happymix diff haha
01:20 lolcubes: you said you will add a new blank hitsounds and will silence the ticks in the calm section, but you didn't do that
01:20 lolcubes: will you do it or not?
01:21 happy30: heh
01:21 happy30: i added it
01:21 lolcubes: i didnt get it in the folder though
01:21 happy30: soft-slidertick.wav
01:22 lolcubes: weird
01:22 lolcubes: ill go redl again
01:23 lolcubes:
http://puu.sh/2oCFH/7c8fb6d047 01:23 lolcubes: god damnit
01:23 lolcubes: ill use internet explorer
01:23 lolcubes: could be caching problem
01:24 happy30: the soft hitsounds in taiko are intended, so the volume will be lower o.o
01:25 lolcubes: yeah but on default hitsound set it sounds retarded
01:25 lolcubes: you can always directly lower the volume
01:26 lolcubes: yeah im still not getting the file
01:26 lolcubes: wtf
01:26 lolcubes: can you try uploading again
01:26 lolcubes: please
01:26 happy30: done
01:27 happy30:
http://puu.sh/2oCNN01:28 lolcubes: ill ask someone else to check
01:28 lolcubes: i still don't get it
01:28 happy30: im not getting it either
01:28 lolcubes: damn cache
01:28 happy30: its not the cache
01:28 happy30: it isnt uploading it
01:28 lolcubes: ah
01:28 lolcubes: ohhhh
01:28 lolcubes: yeah
01:28 lolcubes: is it 0byte?
01:28 happy30: yes
01:28 lolcubes: wait i have a blank file for you then
01:28 lolcubes: which works
01:28 happy30: ok
01:28 *lolcubes is listening to [http://osu.ppy.sh/b/200194 Yousei Teikoku - Destrudo]
01:28 lolcubes: spinnerspin.wav from here
01:30 happy30: ok
01:30 happy30: updated ivaltek with that file
01:31 happy30: yeah it works
01:32 lolcubes: yeah getting it now as well
01:33 lolcubes: mind just changing those soft sections in taiko to normal and llowering volume manually? :<
01:33 lolcubes: please!
01:33 happy30: pffffffff
01:33 happy30: ok
01:35 happy30: done :p
01:39 lolcubes: aimod reports a lot of unsnapped objects in happymix
01:39 lolcubes: that''s all
01:39 lolcubes: rest checks out
01:41 happy30: done