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Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - "HELLO!!"

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Total Posts
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Topic Starter
mjw5150
This beatmap was submitted using in-game submission on 2012年10月17日 at 1:24:36

Artist: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko
Title: "HELLO!!"
Source: THE IDOLM@STER Dearly Stars
Tags: Namco 876 Hinsvar
BPM: 173
Filesize: 5347kb
Play Time: 04:04
Difficulties Available:
  1. Easy (1.88 stars, 196 notes)
  2. Hinsvar's Hard (4.87 stars, 486 notes)
  3. Insane (5 stars, 647 notes)
  4. Normal (4.21 stars, 287 notes)
Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - "HELLO!!"
Information: Scores/Beatmap Listing
---------------
NDS game
「THE IDOLM@STER Dearly Stars」theme song

thanks for Hinsvar's hard diff :3
lorvd

>:(
hp200006
(<ゝω·)绮罗星 ~☆
Hinsvar
Aww yea. Let's mod now 8-)

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. ...Fix the artists' name. I recommend this: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko. If you have fixed this, resubmit with the full submission.
  2. Remove the two .osb files inside the song folder and then resubmit fully.
The difficulties themselves... I can't comment on them. They have no need to be fixed, IMO. That, if I didn't miss something. And since I'm not good at the improvement department, I'll leave that to the other modders.

Good luck on the way 8-)
mega_mac
I try to help you modding... :D
Topic Starter
mjw5150

Hinsvar wrote:

Aww yea. Let's mod now 8-)

*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. ...Fix the artists' name. I recommend this: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko. If you have fixed this, resubmit with the full submission.
  2. Remove the two .osb files inside the song folder and then resubmit fully.
The difficulties themselves... I can't comment on them. They have no need to be fixed, IMO. That, if I didn't miss something. And since I'm not good at the improvement department, I'll leave that to the other modders.

Good luck on the way 8-)
yeah,fixed the artists' name and del the osb as you said~
thanks :)

mega_mac wrote:

I try to help you modding... :D
really?i'm glad if you could mod it :P
mega_mac
here some advise from me... 8-)

Easy

00:25:142 - normal criteria: two objects exist 174ms part (less than 200ms)
01:42:830 - normal criteria: two objects exist 174ms part (less than 200ms)
03:33:813 - normal criteria: two objects exist 173ms part (less than 200ms)
03:36:327 - normal criteria: Note exist 694ms after spinner (less than 1200 ms)
03:58:784 - normal criteria: two objects exist 173ms apart (less than 200 ms)
04:01:298 - normal criteria: note exist 694ms after spinner (less than 1200ms)
04:04:333 - normal criteria: two objects exist 174ms part (less than 200ms)


Normal

00:48:032 - this object is too close to the previous object
00:48:639 - this object is too close to the previous object
04:00:778 - Hard criteria: note exist 346ms after spinner (less than 400ms)


Hard

00:24:102 - this object is too close to the previous object
00:24:362 - this object is too close to the previous object
00:52:195 - this object is too close to the previous object
00:57:527 - this object is too close to the previous object
00:57:614 - this object is too close to the previous object
00:57:700 - this object is too close to the previous object
00:57:787 - this object is too close to the previous object
01:00:171 - this object is too close to the previous object
01:01:906 - this object is too close to the previous object
01:04:853 - this object is too close to the previous object
01:08:452 - this object is too close to the previous object
01:08:539 - this object is too close to the previous object
01:08:712 - this object is too close to the previous object
01:09:525 - this object is too close to the previous object
01:09:709 - this object is too close to the previous object
01:09:882 - this object is too close to the previous object
01:10:056 - this object is too close to the previous object
01:10:575 - this object is too close to the previous object
01:16:125 - this object is too close to the previous object
01:17:685 - this object is too close to the previous object
01:17:859 - this object is too close to the previous object
01:18:033 - this object is too close to the previous object
01:18:206 - this object is too close to the previous object
01:31:645 - this object is too close to the previous object
01:31:992 - this object is too close to the previous object
01:32:599 - this object is too close to the previous object
01:31:773 - this object is too close to the previous object
01:32:947 - this object is too close to the previous object
01:33:034 - Object isn't snapped!
01:38:494 - this object is too close to the previous object
01:41:789 - this object is too close to the previous object
01:42:050 - this object is too close to the previous object
01;42:656 - this object is too close to the previous object
02:07:021 - this object is too close to the previous object
02:10:533 - this object is too close to the previous object
02:10:619 - this object is too close to the previous object
02:17:469 - this object is too close to the previous object
02:17:556 - this object is too close to the previous object
02:17:989 - this object is too close to the previous object
02:18:076 - this object is too close to the previous object
02:18:163 - this object is too close to the previous object
02:18:249 - this object is too close to the previous object
02:18:940 - this object is too close to the previous object
02:19:940 - this object is too close to the previous object
02:26:356 - this object is too close to the previous object
02:26:530 - this object is too close to the previous object
02:27:049 - this object is too close to the previous object
02:29:824 - this object is too close to the previous object
02:29:998 - this object is too close to the previous object
02:30;171 - this object is too close to the previous object
02:30:345 - this object is too close to the previous object
02:30:519 - this object is too close to the previous object
02:31:689 - this object is too close to the previous object
02:31:689 - this object is too close to the previous object
02:31:775 - this object is too close to the previous object
02:31:862 - this object is too close to the previous object
02:31:949 - this object is too close to the previous object
02:32:036 - this object is too close to the previous object
02:39:535 - this object is too close to the previous object
02:47:296 - this object is too close to the previous object
02:47:382 - this object is too close to the previous object
02:49:810 - this object is too close to the previous object
02:51:153 - this object is too close to the previous object
02:56:877 - this object is too close to the previous object
03:02:382 - this object is too close to the previous object
03:02:469 - this object is too close to the previous object
03:02:557 - this object is too close to the previous object
03:02:642 - this object is too close to the previous object
03:18:206 - this object is too close to the previous object
03:18:379 - this object is too close to the previous object
03:21:153 - this object is too close to the previous object
03:24:448 - this object is too close to the previous object
03:33:770 - this object is too close to the previous object
03:33:856 - this object is too close to the previous object
03:35:157 - this object is too close to the previous object
03:35:167 - this object is too close to the previous object
03:35:244 - this object is too close to the previous object
03:49:550 - this object is too close to the previous object
03:49:637 - this object is too close to the previous object
03:49:723 - this object is too close to the previous object
03:56:400 - this object is too close to the previous object
04:04:637 - this object is too close to the previous object
04:04:723 - this object is too close to the previous object
04:04:810 - this object is too close to the previous object
04:04:897 - this object is too close to the previous object
Expert criteria: 82 spacing infringements is greater than 40

that's all that i can mod for your song.... ;)
YTYuyu
Alright let's see what I can find.

General:
ooh the title is incorrect. isnt it supposed to be Tomatsu Haruka?
03:35:980 maybe add a green line here to end the kiai time and start the kiai again at 03:38:755 because it picks up.

Easy:
00:51:587 (4,1) - spacing error. it's at 0.99 and the default DS is 1.20.
00:59:217 (1) - can you move this down a bit or move it somewhere else. i don't like the overlapping here.
01:24:882 (1,2) - make (1) a repeat slider like the last slider at 01:22:801, and remove the repeat for (2) and move it at 01:26:963 and end it at 01:27:657. it should be like this. the reason is that it'd look like (1) or players might expect that this slider repeats as well.
02:30:431 (4) - instead if being at the white tick, move it to 02:30:605 and end it till 02:31:125 to follow the long pause in vocals.

Normal:
00:24:535 (4) - maybe filp it like this so that it can form a blanket sort of around (2)?
02:17:425 (5) - I don't like the overlapping here. it'd look nice if it's moved here
03:13:784 (3) - hmm maybe add a finish and reduce the volume? i think 35% would be fine. if you do this, remember to put another line back to 70%
03:24:882 (1) - add a finish? it sounds empty without 1.
04:02:339 (1) - remove the NC because the vocals are still going.

Hard:
I think AR7 plays nicely.
01:22:108 (1,2,3,4,5,6,7,8) - only keep the whistles at (2,6) the rest needs to be removed because they sound weird
02:17:946 (6) - maybe make this a NC because it's following instrumental?
02:31:645 (2,3,4,5,6,7) - in this stream the whistles sound weird. remove the whistles at (5,7). the whistle pattern sounds a lot better IMO
04:00:431 (8) - a NC here because it's following instrumental.

This is the best I can do. GL :D
Kawayi Rika
Hi ~ mjw5150 ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 01:57:310 (3) - Move 2 gird right.
  2. 02:08:408 (4,5) - Move 2 gird left.

[Normal]


  1. Maybe AR+1 with much better play.
  2. 00:53:842 (5,1) - Try like this rhythm,sound much better.

That's all ~ pretty nice mapset ~

Good luck ~
B2IN
[General]

delete osb file
[Normal]

03:24:882 (1) - finish

03:58:870 (1) - ^

03:58:870 (1) - finish

04:02:339 (1) - delete nc
[Insane]

00:21:761 (1) - make curve slider

01:15:171 (1) - delete nc

01:18:466 (7) - add note

01:41:356 (2) - spacing

02:39:622 (6) - spacing

02:44:477 (5,6) - change


03:24:882 (1) - finish head of slider

04:00:605 (10) - finish (delete 04:00:691 (11,12) ) (add note04:00:344)
good luck ~ :roll:
Topic Starter
mjw5150

Byakugan249 wrote:

Alright let's see what I can find.

General:
ooh the title is incorrect. isnt it supposed to be Tomatsu Haruka?
03:35:980 maybe add a green line here to end the kiai time and start the kiai again at 03:38:755 because it picks up.

Easy:
00:51:587 (4,1) - spacing error. it's at 0.99 and the default DS is 1.20.
00:59:217 (1) - can you move this down a bit or move it somewhere else. i don't like the overlapping here.
01:24:882 (1,2) - make (1) a repeat slider like the last slider at 01:22:801, and remove the repeat for (2) and move it at 01:26:963 and end it at 01:27:657. it should be like this. the reason is that it'd look like (1) or players might expect that this slider repeats as well.
02:30:431 (4) - instead if being at the white tick, move it to 02:30:605 and end it till 02:31:125 to follow the long pause in vocals.

Normal:
00:24:535 (4) - maybe filp it like this so that it can form a blanket sort of around (2)?
02:17:425 (5) - I don't like the overlapping here. it'd look nice if it's moved here
03:13:784 (3) - hmm maybe add a finish and reduce the volume? i think 35% would be fine. if you do this, remember to put another line back to 70%
03:24:882 (1) - add a finish? it sounds empty without 1.
04:02:339 (1) - remove the NC because the vocals are still going.

Hard:
I think AR7 plays nicely.
01:22:108 (1,2,3,4,5,6,7,8) - only keep the whistles at (2,6) the rest needs to be removed because they sound weird
02:17:946 (6) - maybe make this a NC because it's following instrumental?
02:31:645 (2,3,4,5,6,7) - in this stream the whistles sound weird. remove the whistles at (5,7). the whistle pattern sounds a lot better IMO
04:00:431 (8) - a NC here because it's following instrumental.

This is the best I can do. GL :D

Kawayi Rika wrote:

Hi ~ mjw5150 ~ :)

Mod time for my Queue ~

Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard]


  1. 01:57:310 (3) - Move 2 gird right.
  2. 02:08:408 (4,5) - Move 2 gird left.

[Normal]


  1. Maybe AR+1 with much better play.
  2. 00:53:842 (5,1) - Try like this rhythm,sound much better.

That's all ~ pretty nice mapset ~

Good luck ~

B2IN wrote:

[General]

delete osb file
[Normal]

03:24:882 (1) - finish

03:58:870 (1) - ^

03:58:870 (1) - finish

04:02:339 (1) - delete nc
[Insane]

00:21:761 (1) - make curve slider

01:15:171 (1) - delete nc

01:18:466 (7) - add note

01:41:356 (2) - spacing

02:39:622 (6) - spacing

02:44:477 (5,6) - change


03:24:882 (1) - finish head of slider

04:00:605 (10) - finish (delete 04:00:691 (11,12) ) (add note04:00:344)
good luck ~ :roll:
yeah,most fixed thx so much :)
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[Easy]

skip因为超出total time限制

[Normal]

00:35:460 (1) - 第一个break略长,可以考虑从这里开始map
01:22:108 (1,2,3) - 前面用了不少1/2拍的stack,尽量就不要用1/1拍的stack了,因为是Normal
01:39:449 (1,2) - ctrl r再换一下位置?
03:38:061 (1,2,3) - 1/1stack
04:00:951 (1,2) - 没对齐

[Hard]

我感觉可以标Insane了。。
00:20:200 (5) - 加note?
02:07:888 (1,2,3,4) - 正方形?
02:42:396 (5) - ctrl h j r?
02:44:477 (5,6) - 时间轴上换一下位置
02:56:616 (2,4) - 2和4叠在一起,再调整一下1和3的位置?
03:35:980 (1) - 建议这里结束Kiai,03:49:853 (1)再开始。其他难度也是一样。

That's all I can find. GL~
Topic Starter
mjw5150

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[Easy]

skip因为超出total time限制

[Normal]

00:35:460 (1) - 第一个break略长,可以考虑从这里开始map
01:22:108 (1,2,3) - 前面用了不少1/2拍的stack,尽量就不要用1/1拍的stack了,因为是Normal
01:39:449 (1,2) - ctrl r再换一下位置?
03:38:061 (1,2,3) - 1/1stack
04:00:951 (1,2) - 没对齐

[Hard]

我感觉可以标Insane了。。 有I没H不让rank 你懂的233
00:20:200 (5) - 加note?
02:07:888 (1,2,3,4) - 正方形?
02:42:396 (5) - ctrl h j r?
02:44:477 (5,6) - 时间轴上换一下位置
02:56:616 (2,4) - 2和4叠在一起,再调整一下1和3的位置?
03:35:980 (1) - 建议这里结束Kiai,03:49:853 (1)再开始。其他难度也是一样。

That's all I can find. GL~
都改了 感谢mod :)
Sun Rainbow
MOD REQUEUE FROM MY QUEUES
1.你的歌曲设置
全部都很好

2.难度的MOD
EASY
03:17:946 (2) - 开头那里两个都clap
04:04:420 (1) - 最后声音不要了也就是5%soft

normal
normal和easy差距太大了啦》。》
我就不说了normal难度设置好了你再PM我我再看normal

hard
你这个都可以insane了啦》。》
不然找人或者自己重做hard现在这个当insane
所以我就不MOD这个先了你去做了hard再来吧
接下来你就等另一个人的MOD吧 ;)
Sun Rainbow
E
00:16:212 (1,2,3,4,1,1) - 这几个加whistle
00:58:177 加note
01:22:108 加note还要NC
02:31:472 ^

好今天就到这里 NO KD THX
S h i a
Hi. mod request via my queue :D
demo..总长超过4分钟了。。按queue rule所以只mod一个难度 请见谅。

[Overall]
clean

[Easy]
New combo 建议
SPOILER
00:16:212 (1) - NC(需手动添加一次)
00:23:842 (1) - 取消NC
00:24:535 (3) - NC
01:11:009 (1) - 取消NC
01:11:703 (2) - 加NC
01:14:131 (1) - 取消NC
01:14:477 (2) - NC
01:16:558 (1) - 取消NC
01:17:252 (3) - NC
01:19:333 (1) - 取消NC
01:20:027 (3) - NC...
02:00:258 (1) - 取消NC
02:01:645 (2) - NC
02:11:356 (1) - 取消NC
02:12:743 (2) - NC
02:20:720 (1) - 取消NC
02:21:067 (2) - NC
02:26:616 (5) - NC
02:28:697 (1) - 取消NC
02:29:391 (3) - NC
02:45:691 (1) - 取消NC
02:46:038 (2) - NC
02:51:587 (4) - NC
02:52:975 (1) - 取消NC
02:54:015 (2) - NC

01:00:605 (3) - 这种排列真心不好看啊。 最好是更前后都有一定联系。 比如这个可以和00:59:217 (1) - 对称或者加入某种联系。
02:14:131 (4) - 让slider在 02;14;651结束?

Goodluck
KayeSara
General:
Fine

Easy:
不错

Normal:
Issues
03:05:492 (1) - New combo

Beatmap design/suggestion
03:24:629 (1) - 虽然这里下红线然后用了slider 但是就是。。听起来不顺 感觉还是没对上

Hitsound
01:52:310 (2) - 为啥slider尾是whistle呢 应该是clap才对吧
02:10:947 (1) - 感觉这个声音略大了点
02:45:492 (1) - 感觉头也应该是clap啊 因为一直都是13白线clap
02:49:128 (1) - 还是一样……我感觉一直用13白clap就合适 突然变whistle总感觉很突然 虽然我不太明白你突然用whistle的意义。。。后面也是
02:50:947 (1) - 同上
03:28:265 (1) - spinner可以静音的我感觉(你看你hard就静音了


Hard:
Issue
OD5果然跟我一样善良=3=

Beatmap design/suggestion
00:18:901 (6) - 别的几个这样的spacing是1.0 但是这里是0.9 虽然问题不大还是提一下
00:25:265 (4) - 这个我感觉正常spacing就行吧
00:33:219 (5,6,1) - 这个间距吧。。不太一样 不过也随他去吧。。三号格这也没什么应该
其实我感觉间距有些凌乱啊 用了很多的减spacing的二分之一节奏 但是减的间距基本很少一致 各种spacing都有见过 倒也没什么就是感觉乱了点 不过感觉好像就是要这样的风格 所以无视我就好
01:55:719 (2) - 没叠好
02:39:810 (7) - 叠上不好看 建议分开
02:41:856 (1) - 感觉略坑爹=3=
02:50:037 (4) - 其实这节奏听起来有点怪的
03:24:629 (1) - 同normal。。就是觉得怪

Hitsound
00:20:037 (8) - 不是应该有clap么 其实因为MP3clap声音太大 你这clap有没有基本。。不太好听出来
00:34:583 (3) - 同上
02:10:947 (1,2,3,4) - 这样的换成normalhitsound估计会更好 作为鼓音过渡 后面类似地方也可考虑这样的方法 所以你就自己想吧=3=


star!
DarkRingSystem
-3~7ms 象征性
[I]
不要用太多整拍的slider 你图本来就很单调 这样就显得更单调
00:25:229 (1) - 这里加个spinner?

[N]
....
[E]
..
.
我觉的你的图 让人mod得没话好说本身就是一种病态..

快去看书去 做毛图啊
-Chitose Sana-
Just suggestions:

Easy
02:25:229 (3) - NC?
02:12:743 (2) - finish?

Normal
AR+1
02:14:911 - 这里加个note
02:23:495 (1,2,3) - 换种摆法?


Hard 这可以改Insane吧
02:31:558 (2) - 删掉这个note
02:14:304 (2) - 这3个note用个slider代替?
02:18:466 (1) - 形状不是很好看
03:24:882 (1) - NC
04:00:431 (1) - 04:00:778 (5) - 5连改成3连也就是删掉4 5
Topic Starter
mjw5150
fixed some
thx everyone :)
Hinsvar
Just passing by (again).

Since the BGs you use explicitly says that the game's name is "THE iDOLM@STER Dearly Stars", you should really add that second 's' letter to the "Star" word :P

Also,

mjw5150 wrote:

i need a hard GD lol
Challenge accepted 8-) (Oh wait.)

It's okay if you don't want to use this though :P

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
Topic Starter
mjw5150

Hinsvar wrote:

Just passing by (again).

Since the BGs you use explicitly says that the game's name is "THE iDOLM@STER Dearly Stars", you should really add that second 's' letter to the "Star" word :P

Also,

mjw5150 wrote:

i need a hard GD lol
Challenge accepted 8-) (Oh wait.)

It's okay if you don't want to use this though :P
yeah,thsnks for your GD and upload :)
S o r d a
request from queue

[overall]:
  1. Fine~
[Insane]:
  1. 01:21:414 (1,2,3) - I like spacing1.8 this jump if you like change~
  2. 02:36:327 (8) - beginning finish
  3. 02:42:396 sound like if you like use this
[Hard]:
  1. You can add more finish like mjw diff
  2. 00:16:905 - sound like if you like use this
  3. 01:22:801 (1) - beginning finish
  4. 02:18:292 (7) - finish
  5. 02:43:264 (1) - ^
  6. 02:48:813 (1) - ^
[Normal]:
  1. start slider01:21:414 repeat 01:21:587 end 01:21:761 if you like use this
  2. 02:30:778 - same as 01:21:414
  3. 02:48:813 (1) - beggining finish
  4. 04:03:726 (4) - slider end 04:04:073
  5. last spinner start 04:04:246 end same as it
[Easy]:
  1. Fine
nice map <3 Fight~
Hinsvar

S o r d a wrote:

[Hard]:
  1. You can add more finish like mjw diff Fine; added a few of them, still mixed with Whistles sometimes.
  2. 00:16:905 - sound like if you like use this Okay.
  3. 01:22:801 (1) - beginning finish Will do.
  4. 02:18:292 (7) - finish ^
  5. 02:43:264 (1) - ^ ^
  6. 02:48:813 (1) - ^ ^
Thanks for modding; I have waited for this :P Also, I changed some patterns.

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
those
From .:Let those mod those maps:.

[General]
Tags and Source aren't consistent across all difficulties. You need a full submit to fix tags (Add Hinsvar to Hard diff).
There isn't much variation in your volume control; keep this in mind and apply your own changes.

[Easy]
Nothing to suggest.

[Normal]
00:57:830 (2) - New combo should be here instead of 00:57:483 (1) - .

[Hinsvar's Hard]
You've got four minutes of a linear map. This isn't unrankable; it's just very uninteresting.

[Insane]
Nothing to suggest.

Good luck :3
Hinsvar

those wrote:

You've got four minutes of a linear map. This isn't unrankable; it's just very uninteresting.
I'm a boring person and I know it \:D/ Also, I guess I need to make a more 'dynamic' thing, huh?
Topic Starter
mjw5150
thanks :)
fixed some and full submit~
Makar
Hello, from my queue

[General]

  1. Fine~

[Easy]

  1. 03:22:107 (1) - Finish at start?
  2. 03:23:495 (3) - ^
  3. Nice~ nothing to point out

[Normal]

  1. 01:16:558 (1,2) - Swap NC
  2. I really like this~ nothing to point out

[Hinsvar's Hard]

  1. 00:17:425 (5) - The Second repeat is blocked by the previous sldiers hitburst. This isn't unrankable; however, because your previous slider only has one repeat, I highly recommend you fix this.
  2. Why not use the custom hitsounds? They fit very well in this song.
  3. 01:01:992 (5) - Again, the # of repeats in this slider is just unpredictable. Please stick to using only 1 repeat.
  4. 01:08:928 (1) - ^
  5. 01:10:316 (3) - ^
  6. 01:21:067 (3) - ^
  7. 01:27:657 (1,1) - ^
  8. 01:32:512 (3) - ^
  9. 02:06:154 (7) - ^
  10. I'll let you go over the rest of these yourself, so please go over this.
  11. 02:46:732 (3,4,5,6,7,8,9,10,11) - This pattern isn't very pleasant to play. Take out the stacks and add a NC on (5)
  12. 03:26:963 (1,2,3,4,5) - Again, not very pleasant to play. Consider a completely new pattern here. Overall you use a lot of repeat sliders in this map and it just gets boring. Remove the stacks in this pattern and it should be fine if you don't want to change it.
  13. 03:59:911 (5) - Again, hitbursts here blocks the second repeat and because of your previous patterns this is just unpredictable.
  14. Okay, so I counted the number of curves in this map. This includes curvy sliders, mouse movements, patterns, etc. This number came out to be 3 (your small curve sliders at the end). There are no patterns in this map that have good flow. Everything is straight, linear, and has unpredictable repeat sliders. It just gets boring. Im sorry but I suggest going back over this and make this map more fun by using flowy patterns and curve sliders to make this more interesting. There is a subforum that helps mappers out with this, and you can see it here. If you would like assistance, I can help if I have time. Just send me a PM in-game.

[Insane]

  1. 00:20:287 (5) - Remove this note please. It doesn't fit the music imo
  2. 00:39:449 (5) - CTRL+R this for better flow
  3. 01:26:876 (4) - Remove this note for the same reason I mentioned before
  4. 01:37:975 (5) - ^
  5. 03:53:928 (4) - ^
Topic Starter
mjw5150

Makar8000 wrote:

Hello, from my queue

[General]

  1. Fine~

[Easy]

  1. 03:22:107 (1) - Finish at start?
  2. 03:23:495 (3) - ^
  3. Nice~ nothing to point out

[Normal]

  1. 01:16:558 (1,2) - Swap NC
  2. I really like this~ nothing to point out

[Insane]

  1. 00:20:287 (5) - Remove this note please. It doesn't fit the music imo
  2. 00:39:449 (5) - CTRL+R this for better flow
  3. 01:26:876 (4) - Remove this note for the same reason I mentioned before
  4. 01:37:975 (5) - ^
  5. 03:53:928 (4) - ^
fixed some,thx for modding :)
Hinsvar

Makar8000 wrote:

[Hinsvar's Hard]
Okay, so I counted the number of curves in this map. This includes curvy sliders, mouse movements, patterns, etc. This number came out to be 3 (your small curve sliders at the end). There are no patterns in this map that have good flow. Everything is straight, linear, and has unpredictable repeat sliders. It just gets boring. Im sorry but I suggest going back over this and make this map more fun by using flowy patterns and curve sliders to make this more interesting. There is a subforum that helps mappers out with this, and you can see it here. If you would like assistance, I can help if I have time. Just send me a PM in-game.
I knew that someone would come and go make an epic speech about how boring, plain, dull, linear... (insert any negative comments), and stupid my diff is \:D/

I'll remap this I suppose, but I can't really promise that I'll make it a lot more dynamic. Making things linear is like my style right now. I just can't get out of this.

Also, if you're already like that to my diff, you WILL outright force me to remap this \:D/
riffy
yo~

[General]
clear

[Insaane]
overall diff -2 (or -1)
00:22:454 (2,3) - just no
00:51:587 (4,3) - overlap
just avoid crossing sliders

[Easy]
00:25:229 (1) - spinner appears too fast
00:41:183 (2,1) -curve them in this way
00:47:772 (2,3) - overlap
01:15:171 (2) - end point 5-7 grids right to cover (4) (don't forget to chnge 01:17:252 (3) for avoiding overlap)
01:22:801 (1,1) - not ymmetrical
01:30:084 (3) - confusing for beginners
02:14:131 (3,2) - overlap
02:39:448 (3) - confusing for beginners
03:21:067 (2) - ^ or add reverse arrow ;_;
03:49:853 (1,2) - overlap? lol
03:58:870 (1) - appears too fast

[Normal]
00:24:535 (4) - make symmetrical! ;_;
00:54:362 - put something here
01:56:096 (1,2) - just add one reverse to (1)
02:24:535 (3,4) - try to cover less then 40% of start point :O
02:55:055 (1,3) - almost overlap. i don't like it
03:25:576 (3) - this for better looking
03:47:772 (2) - curve it a bit more
03:22:107 (1) - mhm
code for better slider
296,144,202107,6,0,B|312:72|244:36,2,110,6|8|0
03:54:015 (5) - almost overlap ;_;

[Hard]
~~~~


~~~~~~~

gl~
Hinsvar

-Bakari- wrote:

[Hard]
~~~~
lol

Also, make sure to go back here the moment I finish remapping \:D/ *Still on the first chorus.
riffy
lol. call me when you finish remap if you want nazi-mod
Hinsvar

-Bakari- wrote:

lol. call me when you finish remap if you want nazi-mod
I will, so be prepared :P

Also, hang on; I'm almost there.
Topic Starter
mjw5150

-Bakari- wrote:

yo~

[General]
clear

[Insaane]
overall diff -2 (or -1)
00:22:454 (2,3) - just no
00:51:587 (4,3) - overlap
just avoid crossing sliders

[Easy]
00:25:229 (1) - spinner appears too fast
00:41:183 (2,1) -curve them in this way
00:47:772 (2,3) - overlap
01:15:171 (2) - end point 5-7 grids right to cover (4) (don't forget to chnge 01:17:252 (3) for avoiding overlap)
01:22:801 (1,1) - not ymmetrical
01:30:084 (3) - confusing for beginners
02:14:131 (3,2) - overlap
02:39:448 (3) - confusing for beginners
03:21:067 (2) - ^ or add reverse arrow ;_;
03:49:853 (1,2) - overlap? lol
03:58:870 (1) - appears too fast

[Normal]
00:24:535 (4) - make symmetrical! ;_;
00:54:362 - put something here
01:56:096 (1,2) - just add one reverse to (1)
02:24:535 (3,4) - try to cover less then 40% of start point :O
02:55:055 (1,3) - almost overlap. i don't like it
03:25:576 (3) - this for better looking
03:47:772 (2) - curve it a bit more
03:22:107 (1) - mhm
code for better slider
296,144,202107,6,0,B|312:72|244:36,2,110,6|8|0
03:54:015 (5) - almost overlap ;_;

gl~
fixed some and thx for modding :)
Hinsvar

I'm almost there.

*This post is going to be updated to include my diff once it's completed. It should take no more than two hours after this post gets... posted.

EDIT: And... here you go! \:D/

SPOILER
Fun (maybe) facts:
  1. I made this in ~50 hours.
  2. I only used the custom claps before the final chorus/kiai time.
  3. The green lines are copied from the Insane diff.
  4. The break and the spinner are positioned and exactly as long as the ones @ Insane.
  5. There's lots of back-and-forth thingy going on.
  6. There's still some linear patterns here and there.
  7. I only used the blue lines for a few 1/4 bouncing sliders. Other than that, everything goes by 1/2.

Also, I'm not really sure if this is a Hard diff...

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
Topic Starter
mjw5150
uploaded :)
Hinsvar

mjw5150 wrote:

uploaded :)
Thanks for the patience. Also, sorry for the inconvenience.

Also, modders can go ahead and mod my diff now.
riffy
i'm back!
:D

acually it's kinda re-check

well.. my mod wasn't that uch useful for you, lol

at least now i'll mod hard

go~

[Hard]
00:17:599 (6,2) - avoid overlap
00:18:986 (3,4,5,6,7,8) - to foloow your pattern try this
00:21:761 (1,2,3,4) - http://puu.sh/vxgC (note! i'm using lower approach rate at all screenshots. it's just to show you what i want! don't worry :) )
00:51:934 (1,2,3,4) - stack them?
00:58:871 (2,3,4,5,6) - http://puu.sh/vxho (kinda jumpy)
01:20:894 (3,7) - stack them?
01:42:223 (4) - http://puu.sh/vxi9
02:07:194 (1,1) - stack them?
02:21:761 (2,3) - http://puu.sh/vxiF (don't forget to fix stacks)
02:55:055 (1) - a bit not symmetrical ~_~
03:55:055 (6) - 1/2 earlier?
04:00:951 (1,2,3,4) - stack?

~~~~~~~~~~~~~~~~

great job
good luck :)
Hinsvar

-Bakari- wrote:

[Hard]
00:17:599 (6,2) - avoid overlap This is intentional.
00:18:986 (3,4,5,6,7,8) - to foloow your pattern try this Made something similar \:D/
00:21:761 (1,2,3,4) - http://puu.sh/vxgC (note! i'm using lower approach rate at all screenshots. it's just to show you what i want! don't worry :) ) Okay, but with 1.2x DS (which is far wider). Also, I think that AR8 will be the best thing for this diff.
00:51:934 (1,2,3,4) - stack them? Intentionally placed like this.
00:58:871 (2,3,4,5,6) - http://puu.sh/vxho (kinda jumpy) I wanna keep the current one.
01:20:894 (3,7) - stack them? Looks slightly overlapped, yes, but I think it looks nice for now.
01:42:223 (4) - http://puu.sh/vxi9 Will do.
02:07:194 (1,1) - stack them? Oh, okay.
02:21:761 (2,3) - http://puu.sh/vxiF (don't forget to fix stacks) Fine.
02:55:055 (1) - a bit not symmetrical ~_~ That one can't be helped. It's not really noticeable though, but I would like a code for a perfectly symmetrical slider \:D/
03:55:055 (6) - 1/2 earlier? Pretty good already.
04:00:951 (1,2,3,4) - stack? Nope, intentionally (yeah) placed like this.
Thanks for the mod \:D/

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
Topic Starter
mjw5150
uploaded~
thx for remod and star :3
Tenshi-nyan
Ugh such a long map... Imma only mod 2 diffs.

Insane
01:04:940 (4) - add finish to end
01:08:408 (4,5,6,7,8) - whistle spam is never good. remove them.
01:14:131 (2,3,4) - arrange like this http://puu.sh/vCWc and add a finish on 4
02:12:397 (2,3,4,5,6) - move further to the right due to stacking
02:23:148 - I'd add a note here because... kinda confusing without because the downbeat wants to be clicked.
02:39:622 (6,7) - move a bit to the left to make it look better.
03:43:610 (1,2,3,4,5,6,1,2,3,4) - can't you do something more innovative?

Hard
AR is kinda high, but your mapping makes it hard to play WITHOUT AR8. At least lower OD by 1.
Please add more claps. They are an important tool to keep a rythm, and will greatly improve your map.

00:47:079 (5) - add new combo
00:48:119 (1) - remove new combo
01:41:183 (6,1,2,3) - this doesn't look good and it plays bad.
02:00:605 (1,2,3,4) - weird to have 4 stacked notes here when everywhere else you had 3 stacks.
02:30:778 - add a bunch of notes here in a jump pattern.
02:50:547 (4,5,6,7,8,9) - not a good idea, it's very hard to read. please change it something more readable.
03:44:651 (3) - add clap
03:46:039 (3) - ^
Hinsvar

Tenshi-nyan wrote:

Hard
AR is kinda high, but your mapping makes it hard to play WITHOUT AR8. At least lower OD by 1. OD -1'd.
Please add more claps. They are an important tool to keep a rythm, and will greatly improve your map. Later. My speaker (yeah, I use that) became weird and suddenly made an extremely annoying noise (I don't really think this is the correct term, though...), so I had to turn off my speaker. I will see where I can place the claps later.

00:47:079 (5) - add new combo Okay.
00:48:119 (1) - remove new combo ^
01:41:183 (6,1,2,3) - this doesn't look good and it plays bad. Changed the pattern for this and (4,5,6,7).
02:00:605 (1,2,3,4) - weird to have 4 stacked notes here when everywhere else you had 3 stacks. Yeah, weird, but I think it plays pretty fine.
02:30:778 - add a bunch of notes here in a jump pattern. I don't really think about changing the pattern (am I right?), but I'll consider it.
02:50:547 (4,5,6,7,8,9) - not a good idea, it's very hard to read. please change it something more readable. I... don't really think so. I remember the first time playing this spot and I got... all 300? I'm sure enough I didn't get any 50s or misses and got lots of 300s though, so I think it's fine. Still, I'll wait for the other modders to speak their opinion about this.
03:44:651 (3) - add clap Oh, okay.
03:46:039 (3) - ^ ^
Thanks for modding \:D/

*The .osu file for my diff will be given after I have placed lots, lots of claps 8-)

EDIT: In the end, I only applied claps for the final kiai time and the section before it (after the third kiai), since it doesn't really fit with the rest of the song, IMO. So, well...

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
Hinagiku
.
Topic Starter
mjw5150
most fixed and uploaded~
thx for modding :3
jabberwockey
Hi! From my modding queue!

Such a cool song ; _ ; I wish there was an english patch somehwere....
Suggestion is Pink.

Anyways, my mod:

[Easy]

It's alright.

[Normal]

Some of the formations are quite difficult to read ( for a beginner who usually plays Normal ) Maybe change some of them into an easier arrangement? I think it's okay for the difficulty spread, but maybe ask a MAT/BAT about this.

This diff is also alright.

[Hinsvar's Hard]

01:41:165 (6,1,2,3,4,5,7) - This is playable but feels a little weird to play
02:12:459 (5,1) - Try this?

02:31:419 (7) - Add NC
02:32:209 (1) - Remove NC

[Insane]

Couldn't find anything wrong o u o

Star~ Good Luck with the map~
Hinsvar

Shoily wrote:

[Hinsvar's Hard]

01:41:165 (6,1,2,3,4,5,7) - This is playable but feels a little weird to play Changed the pattern (again).
02:12:459 (5,1) - Try this? Fine.
02:31:419 (7) - Add NC
02:32:209 (1) - Remove NC Not to this and above. Looks weird to have a new combo exactly before the kiai time, and it fits pretty well, IMO.
Thanks for the mod \:D/

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
Topic Starter
mjw5150
uploaded lol
thx for modding and star ;)
Sekai
:3

first of all do you want this osb file? if not then delete and full submit~ :3

Easy:
AR+1? better to play~
  1. 00:23:842 (1) - remove the NC because the vocals is still going ></
  2. 00:35:634 (2) - remove finish from the start, it's just dont fit here~
  3. 00:39:795 (1) - remove finish in the middle ~ same reason as i said above~
  4. 00:43:957 (3) - add finish at the start, sounds better~
  5. 00:47:772 (2) - one grip up will look better imo~
  6. 00:48:119 (1,3) - how about curving those slider a bit like this? it's looks much better to me while playing ><
  7. 00:51:934 (5) - add note here feels off really ;_;
  8. 01:00:605 (5) - curve this slider a bit like this o.o? it looks much better like that tho, but it's up to you~
  9. 01:04:073 (1) - spacing error plz fix it~
  10. 01:21:067 (4) - add a finish at the end, sounds better~
  11. 01:30:084 (3) - make this slider revives then add a note after it like this it's sounds better tho ~ o.o
  12. 02:04:420 (1) - this slider touches the 02:03:032 (3) - slider ends and it's looks bad to maybe you should fix it~
  13. 02:09:622 (4) - NC here is better since she started new vocal~
  14. 02:41:876 (3) - curve this slider more plz like i said here 01:00:605 (5) -
  15. 02:48:813 (1,2) - like this looks much better to me :c
Normal:
  1. 01:10:316 (3) - NC here and remove the NC from this 01:11:009 (1) -
  2. 01:11:703 (4) - NC~
  3. 03:29:044 (4) - ^
good Normal o.o/

Hinsvar's Hard
OD+1 is better~
  1. 00:40:662 (7) - fixed this curve plz it's dont look good~
  2. 01:00:258 (6) - two grip down so it's lined up with the 00:59:564 (5) - :3
  3. 01:02:686 (7) - add a finish here sounds better~
  4. 01:18:292 (5) - stuck this on 01:17:252 (2) -
  5. 02:09:622 (4) - fixed this slider like this o.o then do the same thing here 02:10:316 (5) -
  6. 02:12:223 (x) - how about adding a note here and let this weird space go away =3=/
  7. 03:48:639 (x,x) - ^
Insane
Fine~

Nice map :3 good luck~
Hinsvar

-Sekai- wrote:

Hinsvar's Hard
OD+1 is better~ Nope, OD6 goes better, IMO.
  1. 00:40:662 (7) - fixed this curve plz it's dont look good~ Eh... I guess I can make it a straight slider.
  2. 01:00:258 (6) - two grip down so it's lined up with the 00:59:564 (5) - :3 I think it's already fine as is; I even copy-pasted (5) and Ctrl+H'd it, and it still looks fine.
  3. 01:02:686 (7) - add a finish here sounds better~ It sounds a bit too... sudden, so no.
  4. 01:18:292 (5) - stuck this on 01:17:252 (2) - I'm sure enough it was stacked... Anyway, fixed.
  5. 02:09:622 (4) - fixed this slider like this o.o then do the same thing here 02:10:316 (5) - I'll stick with mine, I guess.
  6. 02:12:223 (x) - how about adding a note here and let this weird space go away =3=/ Eh, okay.
  7. 03:48:639 (x,x) - ^ Nope; I want to preserve my current pattern \:D/
k, thx \:D/

Download: Tomatsu Haruka, Hanazawa Kana, Sanpei Yuuko - HELLO!! (mjw5150) [Hinsvar's Hard].osu
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