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yanaginagi - Vidro Moyou (Short Ver.)

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jossieP
not sure about artist, even google says that is yanagi nagi
Topic Starter
jonathanlfj

ikari_kyon wrote:

not sure about artist, even google says that is yanagi nagi
I have changed the title, don't know how to change it on forum topic...
I will update soon but currently buzy with some school work
Edit: According to the ranked version and such, it is without the space...i would personally go with space but i guess i should follow what everyone else does...
Topic Starter
jonathanlfj
SPOILER

ertyukjh010 wrote:



Yo~您好
mod了9個英文終於有個中文QAQ
什么也没写就是说我使用了提议

[Easy]

HP+1 ??
00:16:890 (1) - 搬到00:16:661比較適合喔,EZ也盡量減少1/2
00:18:722 (3) - 明顯沒對稱:3 善用Ctrl+H將它弄成對稱(必要時在中間放第5點來調整)
00:20:325 (1) - 盡量減少1/2
00:23:531 (1) - 在00:23:989結束,節奏上我聽不出需要用1/2嘛 钢琴
00:30:859 (1) - 黏住了前面的Note,不好看
00:36:356 (3) - 比較理想就不要重疊到00:34:524 (1),Anyway這並不重要
00:52:844 (1) - 明顯沒有對稱,型狀也怪怪的lol 換成筆直的Slider可以了
00:57:424 (2) - 怎麼Clap放在折返點,而不是放在結尾XDD 放音效放到頭昏腦脹了~www 背景鼓点
01:26:508 (2) - 弄成弧形比較好看,一般來說不建議做起角的Slider;尾巴放Clap 还是背景鼓点
01:27:424 (3) - 開頭除去Clap 一样是背景鼓点。。。

[Normal]

AR-1
00:01:547 (1) - 第一眼我就看不到方向了orz 要不要加Sb做提示 slider加大了,可以更好的分辨了
00:39:104 (3,4) - 有點跟00:37:501 (1)重疊,更重要的是Normal不適合做變距 全改shorter了
00:42:768 (4,1) - 同樣Normal不適合做變距 同上
01:03:608 (6) - 用whistle取代Clap?? 背景鼓点

[Moonlight's Hard]
这个给我朋友改吧,他考完试了
OD-1
01:03:379 (6) - 開頭比結尾適合Clap
Clap聲音很亂,嘗試用這個方法下音效:
[attachment=0:73c1b]Clap.png[/attachment:73c1b]

[Insane]

OD-1, 這個OD等於2012 Orz 这个我先hold住,毕竟这个insane比较简单。。。改的话score会悲剧orz
00:05:211 (1) - 前後的部份是連點,這裡突然1個長Slider很奇怪,這種形狀Slider比較適合EZ;建議刪掉 这是我insane里面唯一的骄傲。。。删什么也不能删这个
00:12:539 (1) - ^ 同上,normal里面的star是这个缩小后得来的

That all, Good luck :)
有关clap的问题,因为在那两个问题区域鼓点会落在红线上,而我的clap是跟随鼓点的,所以。。。我觉得还是很好听的
谢谢mod!
Kanari
Ohhaii~ ;D
Ano Natsu de Matteruu ~ <3
I lovee this song >w<


[General]
- Remove " anime " from the tags.
- Combo colors can be better ?


[Moonlight's Hard]
- End kiai time at 01:44:027 like the other diffs.
- Set Audio lead-in at 500 like the other diffs as well.
00:17:133 - Unsnapped timing point.


[Nyquill's Taiko Oni]
- End kiai time at 01:44:027 like the other diffs.
00:29:330 (2) - Unsnapped circle.
00:29:406 (3) - ^
00:30:017 (2) - ^
00:30:093 (3) - ^
00:30:246 (5) - ^
00:30:322 (6) - ^


Well mapped! ^^
Good luck and star~
Topic Starter
jonathanlfj
SPOILER

xXCrystalMoonAnimeXx wrote:

Ohhaii~ ;D
Ano Natsu de Matteruu ~ <3
I lovee this song >w<


[General]
- Remove " anime " from the tags. aite
- Combo colors can be better ? i got the combo colour codes directly from the ed video (character theme colour), so i think its ok


[Moonlight's Hard]
- End kiai time at 01:44:027 like the other diffs. k
- Set Audio lead-in at 500 like the other diffs as well. k
00:17:133 - Unsnapped timing point. didnt see it in AI mod...


[Nyquill's Taiko Oni]
- End kiai time at 01:44:027 like the other diffs. k, dunno if its ok that i fix it...
00:29:330 (2) - Unsnapped circle. i believe these are all 1/6 notes, so its ok
00:29:406 (3) - ^
00:30:017 (2) - ^
00:30:093 (3) - ^
00:30:246 (5) - ^
00:30:322 (6) - ^


Well mapped! ^^
Good luck and star~
Very buzy with end term work rite now orz...will update soon
Edit: Fixed some issues. Thank you for mod and star!
Starry_old
Looks like you put quite the amount of work in this.

[General]

Video starts late or its suppose to be like that? o-o

[Easy]

00:48:035 (5) - Add a Whistle. It sounds nice here :)
01:02:921 (5) - ^

[Normal]

00:56:508 (4) - Finish the start.
01:15:974 (3) - Whistle this.

[Moonlight's Hard]

01:04:524 (2) - Curve this a bit more.
01:10:020 (1) - New Combo here.
01:13:455 (2) - Put this below the next slider.
01:17:348 (5) - Uh remove the clap at the end of the slider?


[Insane]

01:06:356 (8) - New Combo. This combo feels long.
01:31:776 (4) - http://puu.sh/vHR4

------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I must say, Your sliders are beautiful.

Good Luck On Rank.
Topic Starter
jonathanlfj
SPOILER

Starry wrote:

Looks like you put quite the amount of work in this.

[General]

Video starts late or its suppose to be like that? o-o the mp3 is extended, video starts at 16s yes. (hence its not TV Size)

[Easy]

00:48:035 (5) - Add a Whistle. It sounds nice here :) yep
01:02:921 (5) - ^ yep

[Normal]

00:56:508 (4) - Finish the start. k
01:15:974 (3) - Whistle this. k

[Moonlight's Hard]

01:04:524 (2) - Curve this a bit more. ok
01:10:020 (1) - New Combo here. character theme colour as the background video shows...
01:13:455 (2) - Put this below the next slider. wow plays better!
01:17:348 (5) - Uh remove the clap at the end of the slider? alrite


[Insane]

01:06:356 (8) - New Combo. This combo feels long. character theme colour orz
01:31:776 (4) - http://puu.sh/vHR4 alrite...needed to reposition the squares too

------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I must say, Your sliders are beautiful. Thank you!

Good Luck On Rank.
accounting isu RAGEEEE
will update in 2 days orz...
Edit: Fixed whatever necessary. Thank you for mod~~
Shohei Ohtani
Desu?

Overall:
01:44:027 (1) - Add whistle

Insane:
k

Hard:
00:03:379 (4) - Nope.avi. This might be unrankable, actually, since there's no signification that this is a slider speed-up
00:07:043 (4) - ^

Normal:
k

Easy:
k
MMzz
Sorry this took a few days, I was lazy xD.

  • Insane:

    00:25:363 (5,1) - start new combo on 5, remove new combo from 1.
    00:29:027 (5) - new combo and remove new combo on 00:29:485 (1).
    00:36:585 (8) - shorten this down to 1 repeat instead of 2, it fits the music and helps ease into that jump better.
    00:40:249 (6) - ^ same as before
    00:47:348 (6,1) - new combo on 6, remove new combo on 1.
    00:49:180 (4,1) - new combo on 4, remove new combo on 1.
    00:52:157 (1,3) - maybe move these two to where 00:51:470 (6) was, for a similar stack.
    00:52:844 (4) - new combo here.
    01:05:669 (7) - ^
    01:09:333 (6) - ^
    01:27:653 (6) - new combo, and remove new combo from 01:28:340 (1) - .

  • Moonlight's Hard:

    00:18:264 (5) - new combo? You put a new combo here for every spot like this ahead.
    00:35:898 (5) - replace this slider with a few notes instead? Issue one is that you are breaking your next combo by ending the slider on the downbeat, issue two it that this is very boreing. If you add new notes make sure to new combo where the slider would have ended and remove new combo from: 00:36:585 (1)
    00:40:020 (4) - new combo
    00:56:509 (1) - finisher on start?
    01:05:669 (5,6,7,8) - I don't like these, I can hear what you are mapping to but it is very suttle and some players might not catch it. Consider a slider instead? If not, new combo on: 01:05:669 (5).
    01:09:333 (7) - new combo
    01:10:707 (9,10) - How about you make a triplet stack to match the drums in the back? Dele 10 then make the stack under 9, then move it over about 3 grid points for a nice even jump. http://puu.sh/wCnj
    01:33:837 (3) - fix this slider up, it's not perfectly symmetrical, just a little off.
    01:34:982 (1,2,3,4) - I think these jumps might be to far for a Hard diff, make them just a little bit smaller?
    01:44:256 (1) - start this spinner on the white tick before it?(01:44:142) Sounds like it starts there.

    Your combos in the kiai are very off, you should stick to the down beat like you did before! Feel free to message me on IRC and I can help you fix them, I didn't want to make a super long post about new combo here and remove combo there.

  • Normal:

    HP Drain -1!
    01:07:043 (5) - remove this slider and make it two notes instead. Ending the slider on the downbeat is messing up your next combo, and it doesn't sound very great! Make sure to add a new combo on the 2nd note (where the slider would have ended) and remove new combo from 01:07:959 (1) - .
    01:08:188 (2) - Point this slider to the right more? So it doesn't go over the previous note's placment. http://puu.sh/wCxY
    01:23:531 (5) - same issue as before with ending the slider on the downbeat, please fix it.
    01:32:921 (1,2) - remove new combo from 1 and add new combo on 2.
    01:34:753 (3) - remove new combo if you did above.^
    01:36:814 (7) - new combo
    01:37:959 (1) - remove combo
    01:42:310 (5) - add combo.

    I think this normal is a little to hard, consider making your future normals more straight forward and less complex!

  • Easy:

    01:12:997 (1) - end this spinner earlier, will take time for new players to recover from spinning and you arn't leaving them a very good time frame to recover.

  • Nyquill's Taiko Oni:

    Really good Taiko Nyquill! <3
    One thing concerns me, in the begining you are useing a very long stretch pattern with lots of 1/4th beats. You should calm it down a little bit, it's the intro to the song and it's very calm and you should give players time to ease into the more complicated beats if understand what I;m talking about xD. But notewise it's pretty much perfect. <3
Topic Starter
jonathanlfj
SPOILER

CDFA wrote:

Desu?

Overall:
01:44:027 (1) - Add whistle k

Insane:
k

Hard:
00:03:379 (4) - Nope.avi. This might be unrankable, actually, since there's no signification that this is a slider speed-up alrite, didnt know that lol
00:07:043 (4) - ^ yep

Normal:
k

Easy:
k
SPOILER

MMzz wrote:

Sorry this took a few days, I was lazy xD.

  • Insane:

    00:25:363 (5,1) - start new combo on 5, remove new combo from 1. k
    00:29:027 (5) - new combo and remove new combo on 00:29:485 (1). k
    00:36:585 (8) - shorten this down to 1 repeat instead of 2, it fits the music and helps ease into that jump better. yes cutting score down
    00:40:249 (6) - ^ same as before yeah
    00:47:348 (6,1) - new combo on 6, remove new combo on 1. k
    00:49:180 (4,1) - new combo on 4, remove new combo on 1. k
    00:52:157 (1,3) - maybe move these two to where 00:51:470 (6) was, for a similar stack. aw gosh made so many changes to this section so the stack make sense orz
    00:52:844 (4) - new combo here. k
    01:05:669 (7) - ^ for char theme colour consistency (im matching combo with background colour), no new combos
    01:09:333 (6) - ^ same as above
    01:27:653 (6) - new combo, and remove new combo from 01:28:340 (1) - . aite

  • Moonlight's Hard:

    i just did everything mentioned unless otherwise specified...not really my diff but im now responsible for it
    00:18:264 (5) - new combo? You put a new combo here for every spot like this ahead.
    00:35:898 (5) - replace this slider with a few notes instead? Issue one is that you are breaking your next combo by ending the slider on the downbeat, issue two it that this is very boreing. If you add new notes make sure to new combo where the slider would have ended and remove new combo from: 00:36:585 (1) aww dont want to change this...i think its ok
    00:40:020 (4) - new combo
    00:56:509 (1) - finisher on start?
    01:05:669 (5,6,7,8) - I don't like these, I can hear what you are mapping to but it is very suttle and some players might not catch it. Consider a slider instead? If not, new combo on: 01:05:669 (5).
    01:09:333 (7) - new combo
    01:10:707 (9,10) - How about you make a triplet stack to match the drums in the back? Dele 10 then make the stack under 9, then move it over about 3 grid points for a nice even jump. http://puu.sh/wCnj
    01:33:837 (3) - fix this slider up, it's not perfectly symmetrical, just a little off.
    01:34:982 (1,2,3,4) - I think these jumps might be to far for a Hard diff, make them just a little bit smaller?
    01:44:256 (1) - start this spinner on the white tick before it?(01:44:142) Sounds like it starts there. i unified this with all other diffs

    Your combos in the kiai are very off, you should stick to the down beat like you did before! Feel free to message me on IRC and I can help you fix them, I didn't want to make a super long post about new combo here and remove combo there.

  • Normal:

    again did everything metioned
    HP Drain -1!
    01:07:043 (5) - remove this slider and make it two notes instead. Ending the slider on the downbeat is messing up your next combo, and it doesn't sound very great! Make sure to add a new combo on the 2nd note (where the slider would have ended) and remove new combo from 01:07:959 (1) - .
    01:08:188 (2) - Point this slider to the right more? So it doesn't go over the previous note's placment. http://puu.sh/wCxY
    01:23:531 (5) - same issue as before with ending the slider on the downbeat, please fix it.
    01:32:921 (1,2) - remove new combo from 1 and add new combo on 2.
    01:34:753 (3) - remove new combo if you did above.^
    01:36:814 (7) - new combo
    01:37:959 (1) - remove combo
    01:42:310 (5) - add combo.

    I think this normal is a little to hard, consider making your future normals more straight forward and less complex! http://osu.ppy.sh/b/41140&m=0 this is the first normal i played on osu!, and ever since then normal traumatizes me orz

  • Easy:

    01:12:997 (1) - end this spinner earlier, will take time for new players to recover from spinning and you arn't leaving them a very good time frame to recover. moved it to the red tick, but kinda sound awkward...

  • Nyquill's Taiko Oni:

    Really good Taiko Nyquill! <3
    One thing concerns me, in the begining you are useing a very long stretch pattern with lots of 1/4th beats. You should calm it down a little bit, it's the intro to the song and it's very calm and you should give players time to ease into the more complicated beats if understand what I;m talking about xD. But notewise it's pretty much perfect. <3
I will update tmmrw.
Updated. Thanks to both for mod!
and CDFA for star...ahh just need one more
Cygnus
  • Easy
  1. 00:18:722 (3) - This blanket could still be improved. Fix it.

  2. 00:49:867 (2) - This one too.

  3. Bump your Overall Difficulty +1.

  • Normal
  1. 00:08:875 (1) - Move 6th point three grids left.

  2. Bump HP Drain +1.

  • Hard
  1. 00:35:898 (5,1) - Would be better if you try to avoid this overlap.

  2. Reduce OD by 1 then bump HP +1.

  • Insane
  1. 00:27:653 (2,4) - I suggest you switch the position of these notes.

  2. 01:44:027 (1) - Make this spinner end on 01:47:806.

  3. Reduce Overall Difficulty -1.
Snowy Dream
Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Easy]
00:17:119 (2) - spam whistle is not good :<
00:20:783 (2) - ^
00:22:386 (3) - a bit strange when click it
01:12:997 (1) - such a short spinner for easy?


[Normal]
Nice

[Moonlight's Hard]
Nice

[Insane]
00:03:150 (1) - delete newcombo
00:04:180 (5) - newcombo
00:30:401 (5,6,7,8,1) - should be such as this
00:55:134 (2) - move away from 00:53:989 (4)?
01:05:669 (7) - newcombo
01:17:348 (5) - ctrl+r
01:44:027 (1) - why whistle?0.0
--------------------------------------------------
Great Mapset
;) and yanaginagi ww
Good Luck
Topic Starter
jonathanlfj
SPOILER

Philippines wrote:

  • Easy
  1. 00:18:722 (3) - This blanket could still be improved. Fix it. aite

  2. 00:49:867 (2) - This one too. k

  3. Bump your Overall Difficulty +1. ok


  • Normal
  1. 00:08:875 (1) - Move 6th point three grids left. moved 2

  2. Bump HP Drain +1. k

  • Hard
  1. 00:35:898 (5,1) - Would be better if you try to avoid this overlap. repositioned the sliders,its fine now

  2. Reduce OD by 1 then bump HP +1. kk

  • Insane
  1. 00:27:653 (2,4) - I suggest you switch the position of these notes. yayy star formation

  2. 01:44:027 (1) - Make this spinner end on 01:47:806. its the same as all the other diffs, its where the audio tunes down

  3. Reduce Overall Difficulty -1. nah i think its fine as it is, its a pretty easy insane already
SPOILER

Snowy Dream wrote:

Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Easy]
00:17:119 (2) - spam whistle is not good :< took one off
00:20:783 (2) - ^ took one off
00:22:386 (3) - a bit strange when click it ?? i think its fine
01:12:997 (1) - such a short spinner for easy? changed to slider


[Normal]
Nice

[Moonlight's Hard]
Nice

[Insane]
00:03:150 (1) - delete newcombo k
00:04:180 (5) - newcombo k
00:30:401 (5,6,7,8,1) - should be such as this got it, doesnt look exactly the same but something like it
00:55:134 (2) - move away from 00:53:989 (4)? the notes are pretty far timed...i think its fine
01:05:669 (7) - newcombo character theme colour, dont want to change it
01:17:348 (5) - ctrl+r dont see the point of reversing it...
01:44:027 (1) - why whistle?0.0 ...aite changed back to non-whistle, so did for all other diffs
--------------------------------------------------
Great Mapset
;) and yanaginagi ww
Good Luck
Thanks for mods~~
Genkishi
  • Hello~!

    Here's my mod

    [General]
  1. I suggest you remove the kiai in this part 01:25:821 and put a new kiai here 01:29:485

    [Easy]
  2. 01:02:005 (4) - move this slider by 1 grid down
  3. 00:29:485 (2,3,4,1) - try making this pattern? and change the shape of the slider as shown on the pic http://puu.sh/xE3I
  4. 00:47:348 (4) - add whistle on the head of this slider
  5. 00:49:180 (1) - ^
  6. 00:54:676 (4) - ^
  7. AP -1?

    [Normal]
  8. 00:08:875 (1) - Rotate this slider by -5? and after that, fix the spacing
  9. 00:18:722 (7) - make the slider shape like at 00:19:867 (1)

    [Moonlight's Hard]
  10. 01:08:188 (1) - New combo here?

    [Insane]
  11. Seems fine
That's all :D
Topic Starter
jonathanlfj
SPOILER

Genkishi wrote:

  • Hello~!

    Here's my mod

    [General]
  1. I suggest you remove the kiai in this part 01:25:821 and put a new kiai here 01:29:485 aite

    [Easy]
  2. 01:02:005 (4) - move this slider by 1 grid down kk
  3. 00:29:485 (2,3,4,1) - try making this pattern? and change the shape of the slider as shown on the pic http://puu.sh/xE3I got it
  4. 00:47:348 (4) - add whistle on the head of this slider did it
  5. 00:49:180 (1) - ^ added finish i think
  6. 00:54:676 (4) - ^ k
  7. AP -1? alrite

    [Normal]
  8. 00:08:875 (1) - Rotate this slider by -5? and after that, fix the spacing did +14 so the slider seems to get blanket by the other slider
  9. 00:18:722 (7) - make the slider shape like at 00:19:867 (1) k symmetry

    [Moonlight's Hard]
  10. 01:08:188 (1) - New combo here? theme colour consistancy, wont change this

    [Insane]
  11. Seems fine
That's all :D
Updated. Thanks for mod~~
Mythol
Request from Mito~

[Easy]
01:02:692 (5) - Shorten this slider to 01:03:379. This rhythm is too hard for an easy and also this plays a lot better.

[Normal]
01:11:165 (1,2,3,4,1,2) - Spacing is too big, going from x1.2 to x2.0 is a huge change in a normal. Make it smaller~
01:28:569 (7,8) - Switch to a 1/2 slider? I don't think note spams are very fun to play..
01:32:921 (9) - Shouldn't NC be here instead?
01:32:692 (8) - NC here instead to stay consistent with the previous NC

[Hard]
00:16:204 (1) - This slider velocity decrease doesn't fit at all, remove?
00:37:043 (2) - Use x1.5 spacing, I don't see a reason to change to x1.6 for just this slider. Also maybe Ctrl+R for better flow
01:10:707 (9) - Clap here, and change to whistle on 01:10:936 (11)?
01:13:455 (2) - This jump is too big, I know you want to avoid overlapping, but I think this looks great too. 01:14:600 - Add note here
01:40:478 (1,1,1) - No need to NC here o.o

[Insane]
OD 7 PLEASE
00:59:714 (7,8,9,10,1) - Reduce spacing? D:
01:40:478 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - Looks really nice, but doesn't play very well.. I think you should change, but its up to you~

Good map :D
Topic Starter
jonathanlfj

Mythol wrote:

Request from Mito~

[Easy]
01:02:692 (5) - Shorten this slider to 01:03:379. This rhythm is too hard for an easy and also this plays a lot better. k

[Normal]
01:11:165 (1,2,3,4,1,2) - Spacing is too big, going from x1.2 to x2.0 is a huge change in a normal. Make it smaller~ 0.8x smaller
01:28:569 (7,8) - Switch to a 1/2 slider? I don't think note spams are very fun to play.. got it
01:32:921 (9) - Shouldn't NC be here instead? ?
01:32:692 (8) - NC here instead to stay consistent with the previous NC yeah this one got it

[Hard]
00:16:204 (1) - This slider velocity decrease doesn't fit at all, remove? k
00:37:043 (2) - Use x1.5 spacing, I don't see a reason to change to x1.6 for just this slider. Also maybe Ctrl+R for better flow aite
01:10:707 (9) - Clap here, and change to whistle on 01:10:936 (11)? drum sound in the bg suggest clap at 11
01:13:455 (2) - This jump is too big, I know you want to avoid overlapping, but I think this looks great too. redesigned this place for shorter jump01:14:600 - Add note here k
01:40:478 (1,1,1) - No need to NC here o.o changed, though i think that makes it look fancier...

[Insane]
OD 7 PLEASE since many people suggested OD 7, i guess i will have to change...
00:59:714 (7,8,9,10,1) - Reduce spacing? D: reduced spacing on all major mini streams
01:40:478 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - Looks really nice, but doesn't play very well.. I think you should change, but its up to you~ yeah i know it looks good but doesnt play well, even when i play it myself i screw up. but i reduced it to scale at 0.9x and with an OD of 7, it should be better

Good map :D
Thank you for the mod~~
Niko-nyan
here we go from my queue!

Easy
01:25:821 add kiai in here

Normal
same with easy

Moonlight's hard
same with easy
CS+1

Taiko mode by Nyquill same with easy
insane too + CS+1
Suimya
the right title is:

Artist: yanaginagi

Title: Vidro Moyou (TV Size)

it's not Short Ver. >.<
Topic Starter
jonathanlfj

frans_niko wrote:

here we go from my queue!

Easy
01:25:821 add kiai in here aite

Normal
same with easy ^

Moonlight's hard
same with easy ^
CS+1 i prefer bigger circle

Taiko mode by Nyquill same with easy kk
insane too + CS+1 kiai time followed, circle size same as hard
thank you for mod~

-Sekai- wrote:

the right title is:

Artist: yanaginagi

Title: Vidro Moyou (TV Size)

it's not Short Ver. >.<
well the audio is 1:44...i just pulled the ed video from the anime so yeah...
i will ask around to see what others think.
TTTTTTTTTTTT
From BakaHuang & TTTTTTTTTTTT's modding queue

[Easy]

整体很好,尤其拉的slider很用心,很美观的

00:58:798 (1) - 这个结尾处用一个soft的finish吧

关于NC的建议

00:40:936 (4) - 加个NC
00:41:852 (1) - 去掉NC
00:43:684 (3) - 加个NC

[Normal]

00:58:798 (2) - soft finish?

[Moonlight's Hard]

00:10:936 - add a NC here
00:14:600 - ^
00:45:287 - add a circle? stack with next (1)
00:17:133 - useless green timing
01:25:249 - ^
01:25:821 - ^
01:29:485 - ^

[Insane]

00:51:012 (4) - 左移一格 下移一格
00:51:699 (7) - ^
01:13:913 - 多余的绿线

很好的insane~

[Nyquill's Taiko Oni]

00:29:330 (2) - Unsnapped circle
00:29:406 (3) - ^
00:30:017 (2) - ^
00:30:093 (3) - ^
00:30:246 (5) - ^
00:30:322 (6) - ^

Good luck!
Topic Starter
jonathanlfj
SPOILER

TTTTTTTTTTTT wrote:

From BakaHuang & TTTTTTTTTTTT's modding queue

[Easy]

整体很好,尤其拉的slider很用心,很美观的

00:58:798 (1) - 这个结尾处用一个soft的finish吧 用了normal finish

关于NC的建议

00:40:936 (4) - 加个NC ok
00:41:852 (1) - 去掉NC ^
00:43:684 (3) - 加个NC ^

[Normal]

00:58:798 (2) - soft finish? normal finish

[Moonlight's Hard]

00:10:936 - add a NC here
00:14:600 - ^ ^
00:45:287 - add a circle? stack with next (1) ok
00:17:133 - useless green timing 删了
01:25:249 - ^ 这个和下面的重新排了一下
01:25:821 - ^
01:29:485 - ^

[Insane]

00:51:012 (4) - 左移一格 下移一格 下移了一格
00:51:699 (7) - ^ ^
01:13:913 - 多余的绿线 修复了volume transition

很好的insane~

[Nyquill's Taiko Oni]

00:29:330 (2) - Unsnapped circle 我相信这些是1/6拍
00:29:406 (3) - ^
00:30:017 (2) - ^
00:30:093 (3) - ^
00:30:246 (5) - ^
00:30:322 (6) - ^

Good luck!
谢谢mod~~
Leorda
Hello there

[Easy]
00:57:424 (2) - Add 1 repeating slider?


[Normal]
* AR +1?

01:24:447 (2) - Remove whistle at sliderbody (keep the whistle at head and tail slider), it's annoying
01:24:905 (3) - ^
01:25:363 (4) - ^
01:26:508 (2) - Add clap at tail slider
01:28:569 (7) - Add clap at head slider


[Insane]
* AR -1?

01:07:157 (11) - New combo for 0,5x slider
01:13:913 (9) - Remove 1 repeating slider so players can click the next notes with perfect timed
01:34:524 (6) - The tail slider is touch the HP Bar


[Nyquill's Taiko Oni]
* This diff has 6 unsnapped notes. You better snap it


Once you done, forum PM me
Topic Starter
jonathanlfj

Leorda wrote:

Hello there

[Easy]
00:57:424 (2) - Add 1 repeating slider? alrite, though im not sure if two repeats is suitable for easy


[Normal]
* AR +1? kk

01:24:447 (2) - Remove whistle at sliderbody (keep the whistle at head and tail slider), it's annoying didnt even catch that lol, fixed
01:24:905 (3) - ^ ^
01:25:363 (4) - ^ ^
01:26:508 (2) - Add clap at tail slider done
01:28:569 (7) - Add clap at head slider done


[Insane]
* AR -1? I think ar8 is good for this map

01:07:157 (11) - New combo for 0,5x slider hmm i dont have a 0.5x slider here...and the combo is trying to match with video color so im keeping this unchanged
01:13:913 (9) - Remove 1 repeating slider so players can click the next notes with perfect timed fixed (yeah i never got a 300 here while testing)
01:34:524 (6) - The tail slider is touch the HP Bar moved down a bit


[Nyquill's Taiko Oni]
* This diff has 6 unsnapped notes. You better snap it wow now i understand why so many people pointed out this issue...its not snapped on the 1/6 ticks orz...k fixed


Once you done, forum PM me
thanks for mod~~ will pm u now ^_^
Yume_old_old
:oops:

-Sekai- wrote:

the right title is:

Artist: yanaginagi

Title: Vidro Moyou (TV Size)

it's not Short Ver. >.<
plz do what Sekai Said > < Short Ver is not allowed now, because of new rule~
Moonlight

ztrot wrote:

To all MAT and BAT start popping bubbles that use any variant of Short Full Cut Ver unless it is in the title of the song. Amended

There is no need to use any of these types unless they are part of the real song's title
you know what:
http://www.geneonuniversal.jp/rondorobe ... 00000.html
http://www.discas.net/netdvd/cd/goodsDe ... 1673855739

it explicit stated short Ver. if you have a music player that recognize the mp3 id3 tags, you will see the original title(not the file title).


if you need the download to verify, pm me ;) .
Yu-Izanagi-12
Hi from my queue
this is going to be short and sweet because i didn't find much wrong with the map

Moonlight's Hard
HP+1
OD+1

Insane
CS+1
Topic Starter
jonathanlfj

Yu-Izanagi-12 wrote:

Hi from my queue
this is going to be short and sweet because i didn't find much wrong with the map

Moonlight's Hard
HP+1 alrite
OD+1 that makes it same with insane, which is a bit hard

Insane
CS+1 i personally dont like small circles, plus the map has enough jumps so keeping it the same
thanks for the mod~~
Amyrina_old
Hello.
[Easy]
00:01:547 (1) - nice idea!
00:05:211 (2) - XD
00:57:424 (2) - Turn have much ?
01:28:569 (4) - Beginning spot is late?
->01:28:340 (4) - and turn ramp up it.
AR+1?

[Normal]
AR+1?
01:34:753 (5) -
->01:34:524 (5) - and turn ramp up it?

I think the difficulty of good balance and the other.
Have fun playing in a unique map.
good luck XD
Topic Starter
jonathanlfj
SPOILER

Amyrina wrote:

Hello.
[Easy]
00:01:547 (1) - nice idea! ty
00:05:211 (2) - XD ~~
00:57:424 (2) - Turn have much ? reduced by 1
01:28:569 (4) - Beginning spot is late? made two sliders instead to cover the beat ahead
->01:28:340 (4) - and turn ramp up it. what is ramp?
AR+1? aite

[Normal]
AR+1? i think the ar is ok on this one
01:34:753 (5) -
->01:34:524 (5) - and turn ramp up it? i dunno what ramp is orz

I think the difficulty of good balance and the other.
Have fun playing in a unique map.
good luck XD
thanks for the mod and comments~~
Leorda
Did discuss with jonathanlfj about the title and it's fine

Bubbled
Garven
[General]
Tick rate 2 fits this song best
Considering all of your slider art, I kind of wish you used a more space-centric background image.

[Easy]
00:43:684 (1) - The normal sliderslide sounds awful here.
00:59:256 (4,5) - Please not in an Easy
01:12:997 (1) - Why so quiet?
01:28:340 (4,5) - Please not in an Easy
01:31:317 (3,4) - Going from this to 01:33:150 (1,2) - can be pretty confusing. I really recommend you change 01:33:150 (1,2) - to something more simplistic.

[Normal]
00:43:684 (1) - The normal sliderslide sounds awful here.

[Hard]
00:36:585 (1,2,3,4) - I'm not really understanding these decrescendos.
00:40:020 (1,2,3,4,5) - ^
00:44:142 (2,3,4,5) - ^
01:12:997 (1,2,3) - ^
etc. I appreciate the effort, but in a modern song like this, there are no dynamic changes. having your hitsounds using such a technique doesn't make much sense when run in parallel with the song.

[Oni]
01:12:997 (2,3,4,5,6,7,8,9) - Using a drumroll here makes more sense. Have it extend to 01:13:913 - , start the spinner at 01:14:027 - and end at 01:14:714 - then add a D at 01:14:829 - to start the next phrase
01:43:798 (1) - delete
01:43:913 (1) - D or K
01:44:142 (2) - delete

[Insane]
00:43:684 (1,2) - The normal sliderslide sounds awful here.

Nice set!
Topic Starter
jonathanlfj

Garven wrote:

[General]
Tick rate 2 fits this song best alrite changed to 2...but the sliders look scary now -_-
Considering all of your slider art, I kind of wish you used a more space-centric background image. tried finding a more "space-centric" bg (more characters lol), if its not good then i will try to find another one

[Easy]
00:43:684 (1) - The normal sliderslide sounds awful here. fixed with a new normal-slidertick.wav
00:59:256 (4,5) - Please not in an Easy changed to one repeat slider
01:12:997 (1) - Why so quiet? its for the feel (the sudden disappearance of heavy drums), but yeah increased to 40% volume
01:28:340 (4,5) - Please not in an Easy changed to one repeat slider
01:31:317 (3,4) - Going from this to 01:33:150 (1,2) - can be pretty confusing. I really recommend you change 01:33:150 (1,2) - to something more simplistic. remapped this part (with some change in positioning later), please see if it is appropriate

[Normal]
00:43:684 (1) - The normal sliderslide sounds awful here. fixed with new wav

[Hard]
will let moonlight fix this
00:36:585 (1,2,3,4) - I'm not really understanding these decrescendos.
00:40:020 (1,2,3,4,5) - ^
00:44:142 (2,3,4,5) - ^
01:12:997 (1,2,3) - ^
etc. I appreciate the effort, but in a modern song like this, there are no dynamic changes. having your hitsounds using such a technique doesn't make much sense when run in parallel with the song.

[Oni]
will let nyquill fix this
01:12:997 (2,3,4,5,6,7,8,9) - Using a drumroll here makes more sense. Have it extend to 01:13:913 - , start the spinner at 01:14:027 - and end at 01:14:714 - then add a D at 01:14:829 - to start the next phrase
01:43:798 (1) - delete
01:43:913 (1) - D or K
01:44:142 (2) - delete

[Insane]
00:43:684 (1,2) - The normal sliderslide sounds awful here. fixed with new wav

Nice set!
Thank you for the mod! Will update as soon as all difficulties are fixed ^_^
Moonlight

Garven wrote:

[General]
Tick rate 2 fits this song best
Considering all of your slider art, I kind of wish you used a more space-centric background image.


[Hard]
00:36:585 (1,2,3,4) - I'm not really understanding these decrescendos.
00:40:020 (1,2,3,4,5) - ^
00:44:142 (2,3,4,5) - ^
01:12:997 (1,2,3) - ^
etc. I appreciate the effort, but in a modern song like this, there are no dynamic changes. having your hitsounds using such a technique doesn't make much sense when run in parallel with the song.
The decrescendos used to emulate the echo effect. You are right, there is no dynamic changes, but I find that echo effect fits well as it feels like you are singing the song, where your breath releases and inhales(slowly gets quieter and louder). Also, since this is such a relaxing song, I thought a little up and down in the sound effect loudness is interesting. I really cannot understand what do you mean by "doesn't make much sense when run in parallel with the song", since the mood of the music feels lonely and quiet, and the background video seems like the heroine is thinking, or was recalling her memories. This also simulate that memory have up moments and down moments and gently comes and goes from heroine's mind. Well, I found it fit really well in the song. maybe it would be nice you could elaborate why it doesn't. I'm not mapping because it is a technique, in fact I didn't even know this is a technique. For me, it feels that it is the right thing to do. :(

as of 01:12:997, I feel like the guitar sound overtakes the sound effect is a good thing to do. I don't play guitar myself, but when I play this part in game, it gives me the sensation I'm playing that note on the guitar(like in some concert videos), not just clicking that slider. ;)

I imagine stuff too much. If these are not valid reasons, I give permission to Jonathan to change my diff in order to get it ranked.

will change the tick rate.
http://puu.sh/RRlA
Nyquill

Garven wrote:

[Oni]
01:44:142 (2) - delete there is a cymbal that starts here, not at a half beat before.
did everything else

http://puu.sh/RnzQ
Topic Starter
jonathanlfj
All done and updated~~~
Garven
[General]
Hm, for the space-centric theme, you might get a better idea of what I'm talking about by taking a look at the other two ranked versions of this song.
>>The normal sliderslide sounds awful here. fixed with a new normal-slidertick.wav
I guess you meant sliderslide. q:

[Taiko]
Actually, when I said to "use a drumroll" I had meant in a slider, sorry. It just has a better feeling as a slider roll than the individual notes to me. It's fine if you don't change it, but I wanted to clarify this.
And actually at 01:44:142 - if you listen, that's just the cymbal from 01:43:913 - lingering. That's why I suggested to delete it.

Moonlight: That's fine. It's just that some people do things like this and don't really have any reasoning behind it, hehe.
Nyquill
http://puu.sh/UWlK

hurrrrr did that
Topic Starter
jonathanlfj
All updated ^_^
Garven
[Taiko]
01:12:997 (2) - This slider end isn't snapped right.
show more
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