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Nanahira - Tobidase! Sweet Sweet Magic*

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Strawberry
:D congrats
Topic Starter
cRyo[iceeicee]
Thx \^^/
spboxer3
congratz :)
xsrsbsns
gratz \^^/
Thite
grats :)
Snowy Dream
>A< Congrats cRyo..
Q.Q but why so many ppl vote 1?
kosiga
goood \:D/
Melophobia
\^^/
Topic Starter
cRyo[iceeicee]
DarknessAngel, kosiga Byakugan249, Strawberry Mythol, [CSGA]Ar3sgice, spboxer3, miss_master, glmtvtbt xsrsbsns o(>< )o, Laurier, Snowy Dream, Thite, Melophobia \^^/
Thx everyone~ :)
Kitsuneko
Finally! congrats cRyo :3
pretty nice map <3
h3k1ru

Snowy Dream wrote:

Q.Q but why so many ppl vote 1?
coz offset is wrong
Mythol

h3k1ru wrote:

Snowy Dream wrote:

Q.Q but why so many ppl vote 1?
coz offset is wrong
really? o_o
it played fine to me..
Andrea
Offset is way too perfect :/
GladiOol
offset is fine

gz on rank~
Akemi_Homura
Congratz~~~ ><
Snowy Dream
Sweet Sweet Magic ♥
Dino99
Gratz cRyo!! >w<b
Kurokami
Cute song. :3 Grats. o/
JoJo
grats :>
F m L_old
Congrats, awesome song
S o r d a
gratz!
Sandpig
gratz\:D/
hoLysoup
:D/
Kluddio
This song is just perfect! :oops:
Nymph
grats!
[CSGA]Ar3sgice

Nymph wrote:

grats!
grats! :)
Strawberry

[CSGA]Ar3sgice wrote:

Nymph wrote:

grats!
grats! :)
grats! :)
Topic Starter
cRyo[iceeicee]
Kitsuneko, GladiOol, Akemi_Homura, 12BARRY21, Kurokami, JoJo ~♡, F m L, hoLysoup loLisoup \^^/, Sandpig LoliPig \:D/, cloudiosan, S o r d a, Nymph-2 \o.o/ Nymph ^^/
Thx \^^/
Shohei Ohtani
*nosebleed*

o3o
B2IN


yay !
kanpakyin
Late congrats lol
Yume_old_old

kanpakyin wrote:

Late congrats lol
Topic Starter
cRyo[iceeicee]

kanpakyin wrote:

Late congrats lol
Thx KPY~, Yume~ :3
The Big Yellow
Which VN is this from?
sospk0011
3분 동안에 1000만점을 얻는 것 같아요.
DeletedUser_5008575
Beatmaping Rules:

General

No two hitobjects on the same tick (osu!mania game mode is an exception). This includes hit circles, starts and ends of sliders, and starts and ends of spinners. Although this may be possible to accomplish while playing, it defeats the purpose of following the rhythm of the song.

Do not overuse kiai time. The general rule of thumb is one toggle per minute of playtime. Kiai is meant to accent chorus sections, so don't use it just for fountains unless you're doing this rarely. You can toggle kiai off and back on halfway through the chorus if it fits, but using it constantly every few beats/measures is just ridiculous and can distract players.

Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards, slider velocity multipliers and skin-related options such as SliderBorder and SliderTrackOverride. If non-standard slider velocity multipliers are used, they must be announced in the beatmap description during the modding process.

There must not be any obscene imagery in the background/storyboard/video content. This includes nudity, near-nudity, sexual references, violence, drug abuse, etc. Keep things PG, suitable for ages 12+.

Approved Category is only for Marathon maps. Long maps with over 5 minutes of draining time fit the Approval category. Only then they are allowed to be single difficulty mapsets. If they are below 5 minutes of draining time, a full difficulty spread is needed and the map will have to be ranked instead.

As a parent, I demand that this map should be removed because it does not meet one of the standards.
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