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Tamura Yukari - Endless Story (TV Size)

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Topic Starter
blissfulyoshi
This beatmap was submitted using in-game submission on Tuesday, August 14, 2012 at 12:08:45 AM

Artist: Tamura Yukari
Title: Endless Story (TV Size)
Source: C3 Shikyubu
Tags: cube cursed curious cubexcursedxcurious c^3 Kirino Kousaka Megastore opening fear
BPM: 79
Filesize: 16001kb
Play Time: 01:27
Difficulties Available:
  1. Easy (2.4 stars, 99 notes)
  2. Easy^2 (4 stars, 133 notes)
  3. Easy^4 (4.78 stars, 268 notes)
  4. Kirino's Easy^3 (4.43 stars, 164 notes)
  5. Megastore's Taiko (4.78 stars, 444 notes)
Download: Tamura Yukari - Endless Story (TV Size)
Download: Tamura Yukari - Endless Story (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Endless stories are endless right?

New background as of 7/5, so please re-dl if you want the new background. (The one used here is cropped)
Original Pixiv image for bg: http://www.pixiv.net/member_illust.php? ... d=25200814

New video as of 8/8, so please re-dl if you want a slightly higher quality video.
NewRulerNA
[Easy^4]

00:34:024 (5,6,7,8,9,10) - DS is unified to a slight degree.
01:07:233 (1,2,3,4,5,6,7,8) - ^
01:17:500 (1,2,3,4,5,6,7,8) - ^

I like interesting arrangement of a slider.
Please become Ranked.

☆~
Topic Starter
blissfulyoshi

NewRulerNA wrote:

[Easy^4]

00:34:024 (5,6,7,8,9,10) - DS is unified to a slight degree. I am guessing you wanted to say DS is slightly inconsistent. I changed this one and the 3rd one slightly to make the DS more consistent, but the seond one was close enough that I didn't care too much and I wanted to preserve the shape.
01:07:233 (1,2,3,4,5,6,7,8) - ^
01:17:500 (1,2,3,4,5,6,7,8) - ^

I like interesting arrangement of a slider. Thanks
Please become Ranked.

☆~
Thanks a lot for the mod NewRulerNA.
kanpakyin
I'm just pass by =A=
Probably change the source to C3 Shikyubu? I see all of the Ranked beatmap are use this source.
Topic Starter
blissfulyoshi

kanpakyin wrote:

I'm just pass by =A=
Probably change the source to C3 Shikyubu? I see all of the Ranked beatmap are use this source.
I personally wanted to avoid using that for my source because I tend to recognize the series better when called C cubed and the ^ sign fits better with my theme. Still, I know some ppl will demand consistency. Oh well, I might change it by the end, but until then, I really don't want to.

Thanks for pointing it out though.
Abe Nana
sorry, I'm bad at English

[Easy^2]
00:55:361 (2,3) - remove clap
00:59:211 - add note and add clap
01:09:479 - ^
01:17:179 - sound volume 5%?


[Easy^4]
00:13:326 (1,2,3,4,5,6,7,8) - wow..remove clap
00:23:596 (3,4,5,6,7,8,9,10) - ^
00:34:024 (5,6,7,8,9,10) - ^
00:34:024 (5) - add finish
00:50:548 (4) - add finish to slider's start
00:58:890 (6) - ^
01:01:457 (7) - finish
01:08:195 - add note and add clap
01:09:479 - ^
01:17:500 (1,2,3,4,5,6,7,8) - remove clap
01:26:484 (3,4,5,6,7,8,9) - ^ and add normal sound


I'm cannot find another errors.
く( ̄△ ̄)ノガンバレェェェ!!

good luck.
Topic Starter
blissfulyoshi

-Chata- wrote:

sorry, I'm bad at English Your English is easy enough to understand, so don't worry.

[Easy^2]
00:55:361 (2,3) - remove clap It sounds better with the claps there.
00:59:211 - add note and add clap Want to follow only the lyrics, so no.
01:09:479 - ^ ^
01:17:179 - sound volume 5%? Fixed with 30%


[Easy^4]
00:13:326 (1,2,3,4,5,6,7,8) - wow..remove clap Nah, I like the claps
00:23:596 (3,4,5,6,7,8,9,10) - ^ ^
00:34:024 (5,6,7,8,9,10) - ^ ^
00:34:024 (5) - add finish the finish felt sort of random here, so no.
00:50:548 (4) - add finish to slider's start Done.
00:58:890 (6) - ^ Done.
01:01:457 (7) - finish the finish felt sort of random here, so no.
01:08:195 - add note and add clap Done.
01:09:479 - ^ Done.
01:17:500 (1,2,3,4,5,6,7,8) - remove clap Nah, I like the claps
01:26:484 (3,4,5,6,7,8,9) - ^ and add normal sound The custom soft set is fine


I'm cannot find another errors.
く( ̄△ ̄)ノガンバレェェェ!!

good luck.
Thanks a lot for modding -Chata-
zeroclover
just ask~
Countdown: 1
LetterboxInBreaks: 1
were needed or not o_o?

easy^2 looked hard with 3,95 diff rate
try change this slider into a 1 circle
00:20:388 (5) -
01:21:992 (5) -
01:24:559 (5) -

ignore my suggestion if u like those sliders

anyway, "Endless stories are endless" < nice
Topic Starter
blissfulyoshi

zeroclover wrote:

just ask~
Countdown: 1
LetterboxInBreaks: 1
were needed or not o_o? Not exactly required, but fixed anyway.

easy^2 looked hard with 3,95 diff rate Seems easy enough when I saw the testplays, so it should be fine.
try change this slider into a 1 circle Plus, I like how the current sliders follow the vocals.
00:20:388 (5) -
01:21:992 (5) -
01:24:559 (5) -

ignore my suggestion if u like those sliders

anyway, "Endless stories are endless" < nice
Thanks for modding zeroclover.
Cyril Scarlet
Endless Story again lol
Armin
[Easy]

00:13:967 (1) - This slider's start is not snapped properly with the second red section... If you fix this don't forget to snap the slider's end too
00:11:617 (x) - I'd add a break here anyway; the reason is quite fair, considering that this is the easiest difficulty, in order to prevent empty spaces where the HP Drain Bar would inevitably decrease its value. In addition, it not shows so bad :P At least... consider to add it only here 00:21:992?
01:05:307 (4) - Aww I expect its end always 1/2 bpm early, just because you followed the vocal voice in the chorus >.<
01:14:612 (2,3,4) - Where is the clap-pattern that you followed here? 01:09:799 (1,2,3,4,5) - (<- in other words, I'd add a clap on (3))


[Easy^2]

00:21:671 (3) - I'd make it end 1/2 before if I were you... if you agree with me I suggest you to use the command scale of the editor (ctrl+shift+s)
01:26:484 (4) - What if you add a finish here? :3

[Easy^4]

01:27:045 (1) - A whistle at the end sounds just awful for my ears... consider to remove it please
01:04:505 (4,5) - What a weird jump o.o this kills the flows by the way, but if you like it in this way... well, I guess it's up to you xD

Sexy map by the way ;P
Topic Starter
blissfulyoshi

Armin wrote:

[Easy]

00:13:967 (1) - This slider's start is not snapped properly with the second red section... If you fix this don't forget to snap the slider's end too Done. That is a large mistake on my part.
00:11:617 (x) - I'd add a break here anyway; the reason is quite fair, considering that this is the easiest difficulty, in order to prevent empty spaces where the HP Drain Bar would inevitably decrease its value. In addition, it not shows so bad :P At least... consider to add it only here 00:21:992? I added the 2 small breaks before and after this instrumental section.
01:05:307 (4) - Aww I expect its end always 1/2 bpm early, just because you followed the vocal voice in the chorus >.< Hmm, the voice lands on the white tick from what I hear, and I did not try to follow too many holds in this diff.... Still I sort of see your point. I guess if someone else suggest the same thing I will change it.
01:14:612 (2,3,4) - Where is the clap-pattern that you followed here? 01:09:799 (1,2,3,4,5) - (<- in other words, I'd add a clap on (3)) Fixed.

[Easy^2]

00:21:671 (3) - I'd make it end 1/2 before if I were you... if you agree with me I suggest you to use the command scale of the editor (ctrl+shift+s) Done.
01:26:484 (4) - What if you add a finish here? :3 Done.

[Easy^4]

01:27:045 (1) - A whistle at the end sounds just awful for my ears... consider to remove it please Removed.
01:04:505 (4,5) - What a weird jump o.o this kills the flows by the way, but if you like it in this way... well, I guess it's up to you xD I agree, the flow is weird, rearranged 4 and 5 to try to compensate for it.

Sexy map by the way ;P Thanks!
Thanks a lot for the mod Armin, esp the snapping in Easy.
Kirino Kousaka
Hello!~ Here's my guest diff finally finished~
Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
I hope you like it~ ><

Anshi_old
[Generally]
I found that my style in map is the same with urs, maybe similar ...

Easy
  • 00:01:554 (2) - following the tone, i would make it higher(X 104, Y 80)
    00:07:630 (2) - ^ (X256,Y208)
    00:31:938 (4) - design a new pattern for suiting the tone
    400,216,31938,2,0,B|456:232|376:272|304:288|376:304|392:328|376:312|416:312,1,160

    00:51:190 (2) - althought i dont think you would agree with me , i still wanna say that dont cover it .Especially in easy diff.

Easy^2
is fine i think.

Easy^4
  • 00:32:420 (6) ~ 00:32:420 - i would use two notes in the two points , rather than a 1/2 slider.

    00:47:981 (3) - i would replace whistle with clap
    00:49:104 (6) - ^
    00:50:388 (3) - add clap
    00:51:029 (6) - ^
    00:56:323 (1,2,3) - add finish ?

uh... would you mind having a look at my map....
http://osu.ppy.sh/s/39729
Kirino Kousaka
Okay fixed the things you told me~ :)
Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
I hope it's good now :D

EDIT: Oopsy, I forgot to put :
00:21:992 (4,6) - "whistle" at the start of these sliders.
00:57:607 - NC here.
Please put them for me XD

Topic Starter
blissfulyoshi

Anshi wrote:

[Generally]
I found that my style in map is the same with urs, maybe similar ...

Easy
  • 00:01:554 (2) - following the tone, i would make it higher(X 104, Y 80) Want to I played around with making this one higher and flipping the next slider, but I didn't like how the 300s were pointing downward (made it slightly more distracting for later notes)
    00:07:630 (2) - ^ (X256,Y208) Basically the same thing about the 300 being slightly more distracting if you move it up and if I move it up, I have a slight overlap with 4 that I really don't want to mess with.
    00:31:938 (4) - design a new pattern for suiting the tone I edited my slider to have more of an S shape, but I did want to keep the elongated look.
    400,216,31938,2,0,B|456:232|376:272|304:288|376:304|392:328|376:312|416:312,1,160

    00:51:190 (2) - althought i dont think you would agree with me , i still wanna say that dont cover it .Especially in easy diff. Until I can think of another way to make a nice looking pattern, I want to keep it. Also, the approach circle is perfectly visible, so I don't think it is too much of an issue. Still, I know it is not the easiest arrangement in the world, and will change it if others ask as well.

Easy^2
is fine i think.

Easy^4
  • 00:32:420 (6) ~ 00:32:420 - i would use two notes in the two points , rather than a 1/2 slider.The current slider follows the lyrics, so it fits for me.

    00:47:981 (3) - i would replace whistle with clap
    00:49:104 (6) - ^
    00:50:388 (3) - add clap
    00:51:029 (6) - ^ I see what you mean by the hitsounds, so I tried redoing the pattern of hitsounds here to include more claps.
    00:56:323 (1,2,3) - add finish ? Doesn't fit as well for me, so no.

uh... would you mind having a look at my map....
http://osu.ppy.sh/s/39729 Sadly I am not accepting mod request right now, but if I do get some free time, I'll look at it... (please don't expect a mod basically)
Thanks a lot for modding Anshi.
Aleks719
General
remove audio from video please~
also you have sections with custom hitsounds, but.. no custom hitsounds in your folder! Maybe you had forgot to make full submit or something like it

Easy^4
HP+1?
00:13:326 (1,2,3,4,5,6,7,8) - remove these claps or make them a bit quiet. it sounds like a gun fire. (aaaaaaand to the end of diff)
look : 01:07:233 (1,2,3,4,5,6,7,8) - stream without claps. and sounds good. Maybe you forgot them here, but i prefer this variant.
01:10:441 (3) - huh, make end on white tick (01:10:762) as here : 01:13:008 (3) for consistence.
01:28:730 [T] - make end of spinner more quiet? 10% is better for me

Easy^2
00:39:479 (7) - add clap to the end
00:40:281 (8) - remove clap from the start, add to end.
^ sounds better and softer for me, cuz you use this rhythm (clap every 2nd white tick) at next combo.
01:27:045 (1) - finish at the end? you use it only in this diff. Remove and make spinner end more quiet, imo

Easy
HP 5? Whyyyyy? Why not HP2 for consistence with other stats?
00:09:908 (4) - imo sounds better
Also you said me that i should avoid sliders with more than one reverse in easy diffs ;)
01:28:730 [T] - make end of spinner more quiet? 10% is better for me

Good luck, yea :P
Kirino Kousaka
Made changes, and still willing to make more. >:3
Got rid of most of the stacked notes.


Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Topic Starter
blissfulyoshi

Aleks719 wrote:

General
remove audio from video please~ Woops, let me reencode and I'll resubmit.
also you have sections with custom hitsounds, but.. no custom hitsounds in your folder! Maybe you had forgot to make full submit or something like it Now I know why everyone didn't like these streams. Let me full submit my soft clap.

Easy^4
HP+1? Having it this low is fine.
00:13:326 (1,2,3,4,5,6,7,8) - remove these claps or make them a bit quiet. it sounds like a gun fire. (aaaaaaand to the end of diff)
look : 01:07:233 (1,2,3,4,5,6,7,8) - stream without claps. and sounds good. Maybe you forgot them here, but i prefer this variant. Basically the custom hitsound is the solution to this, and the one without hitosund is already using a normal sampleset.
01:10:441 (3) - huh, make end on white tick (01:10:762) as here : 01:13:008 (3) for consistence. Done.
01:28:730 [T] - make end of spinner more quiet? 10% is better for me Done.

Easy^2
00:39:479 (7) - add clap to the end Done.
00:40:281 (8) - remove clap from the start, add to end. Done.
^ sounds better and softer for me, cuz you use this rhythm (clap every 2nd white tick) at next combo.
01:27:045 (1) - finish at the end? you use it only in this diff. Remove and make spinner end more quiet, imo Done.

Easy
HP 5? Whyyyyy? Why not HP2 for consistence with other stats? Fine. Fine. xD
00:09:908 (4) - imo sounds better Hmmmm...... In some ways I like it better in some ways I don't. Musically both work, but I think I am going keep mine because adding on the other slider will make a stack that doesn't fit that well, an ugly overlap, or some jump that should not be in an easy diff.
Also you said me that i should avoid sliders with more than one reverse in easy diffs ;) Well the current repeat sliders are fine because it is perfectly readable and it is not like a note you would have to rush off to after this note.
01:28:730 [T] - make end of spinner more quiet? 10% is better for me Done.

Good luck, yea :P
Thanks a lot for the mod Aleks, esp for catching the custom hitsound and video issue. I will fix those as soon as the video is finished.
Kirino Kousaka
Kirino Kousaka
Made some more changes as you said~ \:D/
Ready for another checking... >:3


Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
[deleted user]
Looove that song <3
Can i do a taiko diff ? D:
Topic Starter
blissfulyoshi

Megastore wrote:

Looove that song <3
Can i do a taiko diff ? D:
Megastore, you can make a taiko diff as long as you can get some taiko mods (more than one and please have at least one with some renown to avoid doubt from other mods) to look at it first before submitting it to me. I don't want to deal too much with finding taiko mods xD.

@Kirino, get ready for more remaps.
00:13:326 (1,2,3,4,5) - I tried playing this pattern and asking friends, but we agree this pattern is not very playable. Just remove it.
00:22:313 (5,1) - overlap
00:23:596 (3,4,5,6,1) - same pattern as before
00:28:730 (1,2) - the placement of these notes look a little messy with the previous 3,4,5 and their hitbursts
00:30:976 (1,3) - overlap
00:37:714 (3,4) - ^
00:39:799 (2,3,5,6) - overlap from hitbursts and just overlap of notes with notes please rearrange
I think you can fix the rest of the overlaps and patterns by yourself, but I guess I will start moving on to the next issue. Your style is not very consistent creating a strange flow. 00:25:200 (3,5,7) - these random linear slider combos look really strange among all the curved sliders. In addition there is almost no reason for you to change style, making it even weirder.

It really seems like you aren't playtesting your map much. You should play it and ask yourself is this fun and fcable for someone of my teh target skill level? Would I get angry trying to fc this? Sadly my current answer to both of these is no.
If you are willing to take the next step, you can start trying to implement more artful patterns to make the map look nicer (slider art, and blanketing sliders would be nice) (I would wait a bit to see if you can make the map enjoyable for yourself first)
Kirino Kousaka

blissfulyoshi wrote:

@Kirino, get ready for more remaps.
00:13:326 (1,2,3,4,5) - I tried playing this pattern and asking friends, but we agree this pattern is not very playable. Just remove it.
00:22:313 (5,1) - overlap
00:23:596 (3,4,5,6,1) - same pattern as before
00:28:730 (1,2) - the placement of these notes look a little messy with the previous 3,4,5 and their hitbursts
00:30:976 (1,3) - overlap
00:37:714 (3,4) - ^
00:39:799 (2,3,5,6) - overlap from hitbursts and just overlap of notes with notes please rearrange
I think you can fix the rest of the overlaps and patterns by yourself, but I guess I will start moving on to the next issue. Your style is not very consistent creating a strange flow. 00:25:200 (3,5,7) - these random linear slider combos look really strange among all the curved sliders. In addition there is almost no reason for you to change style, making it even weirder.

It really seems like you aren't playtesting your map much. You should play it and ask yourself is this fun and fcable for someone of my teh target skill level? Would I get angry trying to fc this? Sadly my current answer to both of these is no.
If you are willing to take the next step, you can start trying to implement more artful patterns to make the map look nicer (slider art, and blanketing sliders would be nice) (I would wait a bit to see if you can make the map enjoyable for yourself first)
Yes sir!~ :3 Currently fixing things...
Kirino Kousaka
[deleted user]

blissfulyoshi wrote:

Megastore, you can make a taiko diff as long as you can get some taiko mods (more than one and please have at least one with some renown to avoid doubt from other mods) to look at it first before submitting it to me. I don't want to deal too much with finding taiko mods xD.
Ok, so here is my taiko diff, Nashmun (overall #17) and Didou (overall #38) checked it and helped me to fix some things (spaces, off notes,...) i will ask to _Gezo_, omegaflo, Chris and another guy (Ozzy/Ono) to check/mod it. I'm making bg o.ô
Edit: bg finished, quality is bad :/



Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Megastore's taiko].osu
Garven
This was a test play trade gone way out of control. I ended up just modding the rest anyway.

Log
12:44 <Garven> : Link dat
12:44 <Garven> : I'm curious now, hehe
12:44 *blissfulyoshi is editing (Tamura Yukari - Endless Story (TV Size))[http://osu.ppy.sh/s/41379]
12:44 <Garven> : Oh yeah, the gyno bg, haha
12:44 <blissfulyoshi> : lol
12:45 <Garven> : Wow that video is distracting
12:46 <blissfulyoshi> : lol
12:46 <blissfulyoshi> : what is rong with it?
12:46 <Garven> : 00:40:441 (1,2) - That spacing intended?
12:46 <blissfulyoshi> : yeah
12:46 <Garven> : Just lots of scrolling around and flashing images
12:46 <Garven> : Hard fo rme to concentrate on the map
12:47 <blissfulyoshi> : II would guess you saw the vid too many times now
12:47 <blissfulyoshi> : since it has been ranked 4 itmes before......
12:47 <blissfulyoshi> : this song*
12:47 <blissfulyoshi> : is that spacing weird for you?
12:47 <Garven> : Never actually heard the song before, actually
12:47 <blissfulyoshi> : I might just change it back to normal
12:47 <Garven> : The spacing felt weird after the earlier snaps
12:47 <blissfulyoshi> : ahh okay
12:48 <Garven> : 01:02:741 (3) - This slider feels too long, haha
12:48 <Garven> : was used to the rhythm during the phrase right before it
12:48 <Garven> : I keep moving early bluh
12:49 <blissfulyoshi> : T_T
12:49 <blissfulyoshi> : don't think I will change that slider
12:49 <blissfulyoshi> : since I love the shape xD
12:49 <Garven> : 01:01:778 - This gap is kind of weird too. After all that super-fast slider jump action, you pause for a moment and calmly slider your
12:49 <Garven> : cursor down and tot he left adngobackintofastmode
12:51 <Garven> : http://puu.sh/cOg3
12:51 <Garven> : Something like this feels better to play for me
12:51 <Garven> : But I don't know if you want to adjust the pattern like that
12:52 <blissfulyoshi> : hmmmm
12:52 <blissfulyoshi> : personally I think the spacing would feel weird like that
12:52 <blissfulyoshi> : sicne everything before there has a much larger spacing
12:53 <Garven> : The pattern kind of gives a feeling of a vortext
12:53 <Garven> : vortext wtf
12:53 <blissfulyoshi> : but I do need to fix 1:02
12:53 <blissfulyoshi> : lol
12:53 <Garven> : But yeah, it feels like you're slowing move into that upper position, so the spacing feels pretty good to me
12:53 <Garven> : And you shunt it all down with a big flush to the 5 in a downward motion
12:53 <Garven> : At least, that's how I interpret the flow from the pattern, hehe
12:54 <Garven> : Incidentally, your map is quite playable at AR4
12:54 <blissfulyoshi> : lol
12:55 <Garven> : The flow -is- a lot better on this map though
12:57 <Garven> : Yeah, nothing else to really complain about from me~
12:57 <blissfulyoshi> : kk
12:57 <blissfulyoshi> : ty
12:57 <blissfulyoshi> : but yeah, no more slow songs from me for a while
12:57 <blissfulyoshi> : I just don't know how to map them xD
12:57 <Garven> : Megastore's taiko -> Megastore's Taiko ? q:
12:58 <blissfulyoshi> : I guess xD
12:59 <blissfulyoshi> : and thx for all of your help
12:59 <Garven> : Just me spoutin' opinions, haha.
12:59 <blissfulyoshi> : lol
12:59 <Garven> : And I appreciate yours as well, btw
12:59 <blissfulyoshi> : lol thx
12:59 <Garven> : aaaah
12:59 <blissfulyoshi> : ?
12:59 <Garven> : 00:56:965 (1,2,3,4,5,6,7,8,9) -
13:00 <Garven> : whyyyy
13:00 <Garven> : Also kiai starts early
13:00 <Garven> : In taiko
13:00 <blissfulyoshi> : gah, I'll fix
13:00 <blissfulyoshi> : I should have looked over it
13:00 <blissfulyoshi> : he siad he got it properly modded
13:00 <blissfulyoshi> : I don't know
13:00 <Garven> : 01:18:783 (10,11) - Intensity of the map suddenly drops to nothing when the music itself doesn't change much
13:01 <blissfulyoshi> : .....
13:01 <blissfulyoshi> : what
13:01 <Garven> : Leaves a rather lackluster ending
13:01 <blissfulyoshi> : I agree there
13:02 <Garven> : In general I didn't like the rhythm choice, but that huge roll during the vocal only was eugh
13:02 <blissfulyoshi> : lol
13:03 <Garven> : That screncap bg looks kind alow quality compared to the other bgs
13:03 <blissfulyoshi> : lol.....
13:03 <blissfulyoshi> : he made it
13:03 <blissfulyoshi> : or you mean mine
13:03 <Garven> : For the Easy^4?
13:04 <blissfulyoshi> : oh that
13:04 <blissfulyoshi> : no clue
13:04 <blissfulyoshi> : same source
13:04 <blissfulyoshi> : as in the actual video
13:04 <blissfulyoshi> : anime*
13:04 <Garven> : Just really fuzzy. Probably due to the darker colors
13:04 <Garven> : The artifacts are more obvious, I guess
13:04 <blissfulyoshi> : I guess so
13:04 <blissfulyoshi> : I could wait for blu-rays......
13:05 <blissfulyoshi> : and get a better picture then....
13:05 <Garven> : Heh, naah
13:05 <Garven> : Hell, I may as well mod the other two diffs while I'm here
13:05 <blissfulyoshi> : lol
13:05 <blissfulyoshi> : thx
13:06 <Garven> : I don't like those tiny breaks in the Easy
13:07 <Garven> : Especially since there aren't any in the other diffs
13:07 <blissfulyoshi> : oh a modder told me to add them in
13:07 <blissfulyoshi> : sinc eI had no map there
13:07 <blissfulyoshi> : do you want me to map there?
13:08 <Garven> : http://puu.sh/cOlH
13:08 <blissfulyoshi> : well I think I'll remove the first break
13:08 <Garven> : Maybe something like this
13:08 <Garven> : Though it'd make for some remodeling
13:09 <Garven> : 00:21:029 (1,2,3) - And something like this here http://puu.sh/cOm1
13:10 <Garven> : 00:38:356 (3) - Though it fits - especially for your pattern, I'm always wary of using short sliders like this in Easy diffs. I dunno. Yours
13:10 <Garven> : works though aaah. I'm just rambling now.
13:10 <blissfulyoshi> : lol
13:10 <Garven> : 00:42:848 (5) - Extend to 00:43:329 -
13:11 <Garven> : 00:51:190 (2) - I don't know about obscuring the slider head like this for an Easy diff
13:11 <blissfulyoshi> : fine fine I'll change that
13:12 <blissfulyoshi> : it just looks so ugly otherwise
13:12 <Garven> : 00:52:473 (1,2) - Rhythm might be tough as circles only when it's not used elsewhere
13:12 <Garven> : 00:56:965 (1) - Maybe save the normal sound set for the end of the slider instead of the beginning of it
13:13 <Garven> : 01:15:414 (1) - Although it's going with the vocals, it felt like it was starting early due to the constant rhythm you set up prior
13:14 <Garven> : Also feels better ending at 01:16:858 - with the percussion crash
13:14 <blissfulyoshi> : kk
13:15 <Garven> : 01:26:484 (1) - Even though it's easier to just have a silder like this, it feels out of place rhythmically from the rest of the map
13:15 <Garven> : Maybe up the challenge a skosh and do a rhythm like this? http://puu.sh/cOos
13:16 <blissfulyoshi> : a half note in an easy diff......
13:16 <Garven> : Post slider, at least.
13:16 <Garven> : But yeah, they can be used occasionally to good effect, I've found
13:17 <Garven> : That or just have it as one long slider. It just doesn't carry the same finishing weight though
13:17 <blissfulyoshi> : hmmm
13:17 <Garven> : Speaking of
13:17 <blissfulyoshi> : maybe
13:17 <Garven> : Are you opposed to using finishes?
13:17 <blissfulyoshi> : T_T have to leave soon
13:17 <blissfulyoshi> : no
13:17 <Garven> : I don't recall hearing any
13:17 <blissfulyoshi> : hmmm astom added hitsounds to easy^4 for me
13:17 <Garven> : Just this Easy diff, I don't remember any
13:18 <blissfulyoshi> : I had a weird style here.....
13:18 <Garven> : There are big key points that almost beg for a finish
13:18 <Garven> : But maybe it's just me, hehe
13:19 <blissfulyoshi> : lol
13:19 <Garven> : Easy^2
13:19 <blissfulyoshi> : can you just save log for that diff xD
13:19 <Garven> : 00:24:238 (1,2) - These are reeeeally close
13:19 <blissfulyoshi> : yeah.....
13:20 <Garven> : 00:52:473 (1,2) - Hmm, although they are distance snapped, they still feel deceitfully close

...and continuing the mod for Easy^2:
00:56:965 (1) - Set this to soft sound set or lower the volume a little bit.
01:15:414 (1) - Same comment from the Easy. Starts early, ends too late.
01:26:484 (4) - And maybe do a string of 1/2's here for the finale, if you did that slider -> 1/2 suggestion from the Easy. Right now, though, the hitsounds on this slider are overpowering.

Megastore: There's a little modding on the taiko diff in the log, if you want to dig it out.
[deleted user]
k, fixed (Too much triplets at start + kiai + end)

Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Megastore's Taiko].osu
Topic Starter
blissfulyoshi
Sorry for not updating this map in a while everyone.

@Garven: I basically did everything you asked for, so thank you for the mod (don't feel like pointing out the things I didn't)

@Megastore: I uploaded your latest taiko diff after making your kiai section at the downbeat (I didn't ask you because I thought it was a fairly basic change)

@Kirino Kousaka: Sorry, sorry. I will get to modding your map very soon. (Wow that is not a promising way to say things.
Edit: Sorry again for taking such a long time to get back to this map. Let's start modding. (Going to be a bit more aggressive this time, so change what you feel is necessary)
00:07:630 (3,4) - since everything else in the beginning stays away form the top edges, I would probably lower these a bit ( just felt a bit weird imo)
00:13:971 (1) - make this slider go out further so that it is not overlapped by the previous stream
00:21:029 (1,2,3,4) - even though this looks nice in the editor, 3 and 4 come out look a little messy with the hitbursts covering the end of 4, so I advise you rearrange this
00:25:040 (2,3,4,5,6,7) - I found this combo a little boring with sliders not following that well between notes, maybe try having 3 follow 1's curve (be blanketed by 1) or at least have 3 point more directly at for and have 7 point more directly at 6
00:26:965 (1,2,3,4,5,6,7) - It feels a little weird transitioning from something with pure halfnote intervals to something with whole note intervals mixes in when they sound very similar (not to mention the change in hitcircle:slider ratio)
00:39:960 (3,5) - overlap (and the hitsounds sound a little weird around this area, but I am not in the expert in the field of hitsounds)
00:43:168 (7,8) - center these 2 notes around the y-axis to form a symmetrical pattern
00:50:869 (2) - hp bar overlap
00:52:473 (1,2,3) - please increase the spacing here so the sliders don't touch (if you have a cool formation here, that will be a nice bonus)
01:04:024 (1,2,3) - These repeat sliders don't really fit the music and really kill the fast moving flow oyu had before
Repeat the things I asked for the in the beginning to the end.

Tried to see if you can map in a more artful style, so lets see how this goes. Thanks for all your time and effort Kirino

Easy^5: If you thought the map was incredibly easy and needed more of a challenge. Here are ~5s of an experimental diff (if you can get me a picture of Fear on a motorcycle, I might map more.

Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Easy^5].osu
Kirino Kousaka

blissfulyoshi wrote:

@Kirino Kousaka: Sorry, sorry. I will get to modding your map very soon. (Wow that is not a promising way to say things.
Edit: Sorry again for taking such a long time to get back to this map. Let's start modding. (Going to be a bit more aggressive this time, so change what you feel is necessary)
00:07:630 (3,4) - since everything else in the beginning stays away form the top edges, I would probably lower these a bit ( just felt a bit weird imo) Fixed. :3
00:13:971 (1) - make this slider go out further so that it is not overlapped by the previous stream I slightly moved the slider upward :3
00:21:029 (1,2,3,4) - even though this looks nice in the editor, 3 and 4 come out look a little messy with the hitbursts covering the end of 4, so I advise you rearrange this I moved 1 and 2 to a new place, pulled 3,4,5,6 a bit downwards :3
00:25:040 (2,3,4,5,6,7) - I found this combo a little boring with sliders not following that well between notes, maybe try having 3 follow 1's curve (be blanketed by 1) or at least have 3 point more directly at for and have 7 point more directly at 6 I don't really get what I have to do here but made some changes :o
00:26:965 (1,2,3,4,5,6,7) - It feels a little weird transitioning from something with pure halfnote intervals to something with whole note intervals mixes in when they sound very similar (not to mention the change in hitcircle:slider ratio) remmaped :3
00:39:960 (3,5) - overlap (and the hitsounds sound a little weird around this area, but I am not in the expert in the field of hitsounds) Fixed. :3
00:43:168 (7,8) - center these 2 notes around the y-axis to form a symmetrical pattern Not so sure if fixed, but made some changes :3
00:50:869 (2) - hp bar overlap Fixed. :3
00:52:473 (1,2,3) - please increase the spacing here so the sliders don't touch (if you have a cool formation here, that will be a nice bonus) Fixed. :3
01:04:024 (1,2,3) - These repeat sliders don't really fit the music and really kill the fast moving flow oyu had before Fixed. :3
Repeat the things I asked for the in the beginning to the end. Yes sir!~ :3

Tried to see if you can map in a more artful style, so lets see how this goes. Thanks for all your time and effort Kirino
no prob sir
I just really love to map this song and hopefully have another accepted guest diff >w<
Done and ready for more remapping!~

Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Topic Starter
blissfulyoshi
@Kirino: Okay lets go through this again (I might need to find someone to check the flow of your map since I am horrible at checking flow)
Also remember there are many ranked endless story maps if you need inspiration

Easy^3:
00:13:326 (1,2,3,4,5,6,7,8,1,2) - Finally figured out why I don't like this section xD. The slider overlaps a lot of the hitbursts from the previous streams, and even if you rearrange the slider shape a bit, it doesn't seem like the stream and slider fits each other that well.
Here is an idea I had to make it better: (a little rushed but I think it looks better, feel free to suggest something better)
00:24:238 (1,2,3,4,1,2,3,4,5) - 2 problems here, first I don't really understand the flow of this section. It feels a little awkward while playing. The other things i that the sliders don't look that great with each other. It seems like you made some very poor blankets or just being completely random.
00:44:451 (1,2) - since I just don't like hitbursts overlapping sliders without a good reason
Here is an idea I tried: (will probably require a lot of rearranging)
00:54:077 - it seems like a note belongs here(helps the flow imo)
01:02:741 (2,3,4,5,1,2,3,4,5,6,7,8) - as much as I like these sliders 12 in a row is excessive and doesn't fit that well imo. Try to add some variation.
01:27:126 - Add a spinner to the end to tell players that the song is ending?

You are getting better, but there are still some things to work on. Slider art and slider flow seem to be things that constantly come to my attention while playing the map. I advise playing more ranked maps and maybe reading viewtopic.php?f=56&t=37194 to get a better idea on how to make nice sliders. Beyond that, the map seems to have an awkward flow when I play it, but I am not an expert on it. As a result, I'll see if I can get someone else to mod for that, but see if you can get one of your friends to look over the map and get their opinion.
Garven
Doing a quick spot check on the ^3

00:03:073 (3,4,5) - I don't like how the flow goes up and down for a fairly smooth line of music. You might want to try going in a smooth arc all the way across, though I like how the 3 is set up with 4 and 5. Maybe try arcing 00:01:554 (2) - a lot lower so that you can fit the 3 lower on the field to slead smoothly into the 3 slider.
00:09:149 (1,2,3,4) - Going to such a small spacing after such huge spacing is a little disorienting.
00:13:326 - That giant stream here? If you're going for a Hard difficulty, this is going waaay beyond it. Just go with the strings here.
00:14:933 - You should add a note here. Having such a dull start to the up-tempo part of the song sets the player up for lower expectations.
00:19:104 (3,4) - In your quest for mirror images, you leave some undesirable spacing behind. Please be sure that your patterns work well flow-wise as well through rigorous testing.
00:24:238 (1,2,3) - Honestly, I find this rhythm really awkward to play. It's a nice long slider with the ticks filling in the rhythm, but it feels weird. I'm not even sure what you're trying to follow in the music. I guess it's the piano. Which is hardly a feature instrument at this point in the song. Following the lesser instrumentals is fine if you have a repeated portion, but the prominent piece of the music (usually melody or percussion) really should be followed initially so that the player has an established sense of the song.
00:29:211 (1) - This rhythm is... awkward to say the least.
00:29:853 (2,3,4) - These weird switches to soft sound set are really jarring compared to the volume level of the Normal set. It's probably best to either stick with normal throughout and use these sections at lower volume, or try to apply your hitsounds differently.
00:36:430 (5,1,2,3) - You change your distance snap on every single one of these notes, and there's not really any musical cue to help justify them. Another reason being paying attention to your patterns and play testing.

Anyway, just a glimpse at a few things for you to keep an eye out for while you're going over your map (and future maps). See if you can spot similar problems in your patterns and flow and see what you can do to make the map a blast to play.
Kirino Kousaka

blissfulyoshi wrote:

@Kirino: Okay lets go through this again (I might need to find someone to check the flow of your map since I am horrible at checking flow)
Also remember there are many ranked endless story maps if you need inspiration

Easy^3:
00:13:326 (1,2,3,4,5,6,7,8,1,2) - Finally figured out why I don't like this section xD. The slider overlaps a lot of the hitbursts from the previous streams, and even if you rearrange the slider shape a bit, it doesn't seem like the stream and slider fits each other that well.
Here is an idea I had to make it better: (a little rushed but I think it looks better, feel free to suggest something better) Yes sir I changed it into a loop :3
00:24:238 (1,2,3,4,1,2,3,4,5) - 2 problems here, first I don't really understand the flow of this section. It feels a little awkward while playing. The other things i that the sliders don't look that great with each other. It seems like you made some very poor blankets or just being completely random. Yes sir fixed!~ :3 ( I just thought of this for a second http://osu.ppy.sh/ss/221265 but I just removed it cause I think it's not that good XD)
00:44:451 (1,2) - since I just don't like hitbursts overlapping sliders without a good reason
Here is an idea I tried: (will probably require a lot of rearranging)
00:54:077 - it seems like a note belongs here(helps the flow imo)
01:02:741 (2,3,4,5,1,2,3,4,5,6,7,8) - as much as I like these sliders 12 in a row is excessive and doesn't fit that well imo. Try to add some variation. Yes sir fixed!~ :3
01:27:126 - Add a spinner to the end to tell players that the song is ending? added. :3

You are getting better, but there are still some things to work on. Slider art and slider flow seem to be things that constantly come to my attention while playing the map. I advise playing more ranked maps and maybe reading viewtopic.php?f=56&t=37194 to get a better idea on how to make nice sliders. Beyond that, the map seems to have an awkward flow when I play it, but I am not an expert on it. As a result, I'll see if I can get someone else to mod for that, but see if you can get one of your friends to look over the map and get their opinion. Thanks a lot sir~ also for that link, cause I got some cool sliders out of it :3

Garven wrote:

Doing a quick spot check on the ^3

00:03:073 (3,4,5) - I don't like how the flow goes up and down for a fairly smooth line of music. You might want to try going in a smooth arc all the way across, though I like how the 3 is set up with 4 and 5. Maybe try arcing 00:01:554 (2) - a lot lower so that you can fit the 3 lower on the field to slead smoothly into the 3 slider. I'm not so sure about how to do it, but made some changes ><
00:09:149 (1,2,3,4) - Going to such a small spacing after such huge spacing is a little disorienting. yes sir~ made some changes :3
00:13:326 - That giant stream here? If you're going for a Hard difficulty, this is going waaay beyond it. Just go with the strings here. oh lol I don't know what to do here now >< at first, there were 2 sliders with many repeats instead of that giant stream, sir blissfulyoshi said that it looks ugly to have sliders like that in a drumroll. Second,I changed it into a slider with massive repeats, and he said that I should get rid of that slider and I can put some streams if I want. And now I have these streams that I don't know how to get rid of orz. Anyways made some sew arrangements with the stream. Please suggest anything that you have thought of that might make this part better sir, thanks~ :3
00:14:933 - You should add a note here. Having such a dull start to the up-tempo part of the song sets the player up for lower expectations. I see :3 Fixed~
00:19:104 (3,4) - In your quest for mirror images, you leave some undesirable spacing behind. Please be sure that your patterns work well flow-wise as well through rigorous testing. Yes sir!~ :3
00:24:238 (1,2,3) - Honestly, I find this rhythm really awkward to play. It's a nice long slider with the ticks filling in the rhythm, but it feels weird. I'm not even sure what you're trying to follow in the music. I guess it's the piano. Which is hardly a feature instrument at this point in the song. Following the lesser instrumentals is fine if you have a repeated portion, but the prominent piece of the music (usually melody or percussion) really should be followed initially so that the player has an established sense of the song. Coooool >w< Yes Sir made changes!~ :3
00:29:211 (1) - This rhythm is... awkward to say the least. yes sir!~ fixed that one :3
00:29:853 (2,3,4) - These weird switches to soft sound set are really jarring compared to the volume level of the Normal set. It's probably best to either stick with normal throughout and use these sections at lower volume, or try to apply your hitsounds differently. changes made =w=
00:36:430 (5,1,2,3) - You change your distance snap on every single one of these notes, and there's not really any musical cue to help justify them. Another reason being paying attention to your patterns and play testing. I don't know what to do here now sir :o

Anyway, just a glimpse at a few things for you to keep an eye out for while you're going over your map (and future maps). See if you can spot similar problems in your patterns and flow and see what you can do to make the map a blast to play.Yes sir!~ =w=
Done doing the changes sir!~
Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Ready for more remapping sir :3

Kirino Kousaka

blissfulyoshi wrote:

00:54:077 - it seems like a note belongs here(helps the flow imo)
oopsy. forgot to fix this one. now fixed~ :3

Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Bakario
why the bg of easy^4 is so shitty ._.
Topic Starter
blissfulyoshi

Bakario wrote:

why the bg of easy^4 is so shitty ._.
That is what I got from taking the screencap of episode 3 (the dark colors make it hard for video software to make it look nice usually). I guess there might be a better picture if I look around for a better copy of the episode, but since I doubt this will be ranked before BDs of that episode come out, I'll probably get a new screencap when they do come out.

Thanks for your concern Bakario.
Bakario
i didn't mean that..

the bg of easy and easy^2 is so holy fuckin kawaii

and this one is gore and not kawaii ._.

but well,,bad quality too xd
Topic Starter
blissfulyoshi

Bakario wrote:

i didn't mean that..

the bg of easy and easy^2 is so holy fuckin kawaii

and this one is gore and not kawaii ._.

but well,,bad quality too xd
Oh that lol, read the intro to the map. I thought it would be a fun twist for people playing the map. It looks so cruel and dark in comparison to everything else xD

Edit: Kirino, here is your next mod:

Easy^3:
00:03:073 (3) - to be consistent with 00:09:149 (1), add a new combo here
00:13:326 (1,2) - this is probably closer to what Garven wanted
00:26:484 (1) - follows the lyrics better if you include this note as part of the previous combo and start the new combo at 2
00:26:805 (2) - this slider will look a lot better with the curve more spread out like so: (looks incredibly sharp imbalanced right now)
00:29:372 (1,2,3,4,5) and 00:32:741 (4,5,6,7) - you used this pattern once already and now you want to use it 2 more times. Please at least change one of the 2 patterns to make it more unique
00:40:120 (4,5,6) - T_T again (I know this one is slightly different but it seems like every time there are multiple sliders together, I see this pattern
00:58:890 (3) - make this slider symmetrical (the red point at the beginning of the slider makes it very difficult to be symmetrical)
01:00:815 (5,6,7) - this spacing makes no sense after all of the mini-jumps and fast paced sliders the player just went though
01:02:741 (2,3,4,5) - you used a windmill 3s ago, please use another pattern
01:25:842 (1) - end a half note earlier to be consistent with the other diffs.

We are almost there I think.... Keep it up!
Kirino Kousaka

blissfulyoshi wrote:

Edit: Kirino, here is your next mod:

Easy^3:
00:03:073 (3) - to be consistent with 00:09:149 (1), add a new combo here yes sir!~
00:13:326 (1,2) - this is probably closer to what Garven wanted ahhh... XD ok sir fixed~
00:26:484 (1) - follows the lyrics better if you include this note as part of the previous combo and start the new combo at 2 cool :3 Fixed~
00:26:805 (2) - this slider will look a lot better with the curve more spread out like so: (looks incredibly sharp imbalanced right now) fixed sir~
00:29:372 (1,2,3,4,5) and 00:32:741 (4,5,6,7) - you used this pattern once already and now you want to use it 2 more times. Please at least change one of the 2 patterns to make it more unique Fixed~ :3
00:40:120 (4,5,6) - T_T again (I know this one is slightly different but it seems like every time there are multiple sliders together, I see this pattern made some changes but not so sure if it's good ._.
00:58:890 (3) - make this slider symmetrical (the red point at the beginning of the slider makes it very difficult to be symmetrical) changed the slider appearance cause it's so hard to make it symmetrical orz
01:00:815 (5,6,7) - this spacing makes no sense after all of the mini-jumps and fast paced sliders the player just went though made some little changes with the spacing :3
01:02:741 (2,3,4,5) - you used a windmill 3s ago, please use another pattern I made a "+ sign" and I'm not sure if this works well ._.
01:25:842 (1) - end a half note earlier to be consistent with the other diffs. Fixed~ :3

We are almost there I think.... Keep it up! Yay!~ Yes sir!~ >w<
My apologies for being late in fixing this cause I have some things I did outside osu, went to a cosplay event to be exact. ._.
Anyway, ready for more fixing!~ :3


Edit: forgot to put the .osu file... /headdesk

Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Kirino Kousaka
Forgot to do something again ._.
Now fixed~


Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Topic Starter
blissfulyoshi
Sorry for being away from this map for so long everyone. I am remapping a few of my parts and doing a few changes with some other things, so everything will be reuploaded (not dropping taiko but due to computer troubles, I will upload it a bit later). Please be patient everyone, and thanks for supporting me.
[deleted user]
K, haha, i've fixed a lot of things in the taiko, just ask me when you want :3
Topic Starter
blissfulyoshi
Okay, finished making my large updates. I replaced the video and the bg images with their equivalent from the BD version, so they look a lot better (One of the few benefits of not ranking it after the TV showing is finished).

@Megastore: When you have time, can you give me your updated taiko diffs.

@Kirino Kousaka: I'll be modding your diff again either within the next few hrs or when I wake up. Sorry for the huge delay for you.

Edit: Kirino's mod:
I think you should get someone to do hitounds for you since they still sound extremely strange at times (sadly I wish I was better at this)
00:23:596 (2,3,4,5,6,7,8,9) - reshape this stream so it is not overlapped by 00:22:634 (6)
00:29:051 (4,3) - overlap with 4's 300
00:32:901 (4,5,6,7) - These notes probably should follow the piano since that is the dominant sound at the time
01:02:099 (1,3) - more overlap

Still deciding what to do combo-wise, but mapwise I think we are doing rather well.

Lets wrap this up, ppl.
Kirino Kousaka

blissfulyoshi wrote:

Edit: Kirino's mod:
I think you should get someone to do hitounds for you since they still sound extremely strange at times (sadly I wish I was better at this)
00:23:596 (2,3,4,5,6,7,8,9) - reshape this stream so it is not overlapped by 00:22:634 (6) Fixed~ :3 I'm not so sure with the change if it's good :<
00:29:051 (4,3) - overlap with 4's 300 Fixed~ :3
00:32:901 (4,5,6,7) - These notes probably should follow the piano since that is the dominant sound at the time Fixed~ :3
01:02:099 (1,3) - more overlap Fixed~ :3

Still deciding what to do combo-wise, but mapwise I think we are doing rather well.

Lets wrap this up, ppl.
Sorry for the late fix :o , I remapped some parts of it and planning to do more. I shall submit it when I'm finished with what I'm planning. (That is, if it goes well.)
Topic Starter
blissfulyoshi

Kirino Kousaka wrote:

blissfulyoshi wrote:

Edit: Kirino's mod:
I think you should get someone to do hitounds for you since they still sound extremely strange at times (sadly I wish I was better at this)
00:23:596 (2,3,4,5,6,7,8,9) - reshape this stream so it is not overlapped by 00:22:634 (6) Fixed~ :3 I'm not so sure with the change if it's good :<
00:29:051 (4,3) - overlap with 4's 300 Fixed~ :3
00:32:901 (4,5,6,7) - These notes probably should follow the piano since that is the dominant sound at the time Fixed~ :3
01:02:099 (1,3) - more overlap Fixed~ :3

Still deciding what to do combo-wise, but mapwise I think we are doing rather well.

Lets wrap this up, ppl.
Sorry for the late fix :o , I remapped some parts of it and planning to do more. I shall submit it when I'm finished with what I'm planning. (That is, if it goes well.)
Don't worry, I am not in any rush to get it done. I rather have a better map than just barely getting by (I also have a midterm in a few days, so I probably shouldn't care too much about this map until that is over)
Kirino Kousaka
Remapping some parts finished!Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu
Also,
00:23:596 (2,3,4,5,6,7,8,9) - I'm still thinking of a way how to get rid of this stream, it feels weird to play in a hard diff.

I added more jumps in my map, but not that much. I see that you're busy, so you can just check it out when you're not anymore :3
Topic Starter
blissfulyoshi

Kirino Kousaka wrote:

Remapping some parts finished![attachment=0:847b5]Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu[/attachment:847b5]
Also,
00:23:596 (2,3,4,5,6,7,8,9) - I'm still thinking of a way how to get rid of this stream, it feels weird to play in a hard diff.

I added more jumps in my map, but not that much. I see that you're busy, so you can just check it out when you're not anymore :3
Again, sorry for taking so long to reply. I found a break in my finals schedule, so lets try to wrap this up (I will probably just let modders take over after this mod)

Kirino:
00:23:596 (2,3,4,5,6,7,8,9,1) - make this a smoother lead-in to 1 (In the screenshot, I moved 1 as well, but I hope you get the idea) (Also only stream inside this difficulty, a little weird imo)
00:32:580 - this gap feels a little empty especially with teh short spacing between this and the next note.
01:03:222 (3,4,5) - Flow here feels really weird. I am not exactly sure what you are trying to follow/create
(01:04:505 (2) and 01:05:628 (1,2,3) felt weird to me as well, but not as weird)
01:07:233 (1,2) - this overlap looks terrible imo. I would probably make it more like 00:34:024 (1,2)
01:15:414 (1) - extend this to the large white tick (01:16:858) to be same with the other diffs

Thinking back, so much has changed since the original map xD. Oh well, I guess I am done with modding your map I guess. When you are happy with the changes you make, post again so we can see what other ppl think.
[deleted user]
Kirino Kousaka

blissfulyoshi wrote:

Again, sorry for taking so long to reply. I found a break in my finals schedule, so lets try to wrap this up (I will probably just let modders take over after this mod)

Kirino:
00:23:596 (2,3,4,5,6,7,8,9,1) - make this a smoother lead-in to 1 (In the screenshot, I moved 1 as well, but I hope you get the idea) (Also only stream inside this difficulty, a little weird imo)Yes I know XD so I got rid of it~ :3 It feels weird to play for me too. I replaced it with sliders. :3
00:32:580 - this gap feels a little empty especially with teh short spacing between this and the next note. Made some changes~
01:03:222 (3,4,5) - Flow here feels really weird. I am not exactly sure what you are trying to follow/create I understand what you're trying to say. This part feels part is random, and appears to have a quite irrelevant beat compared to the other beats. What I need here now is consistency.
(01:04:505 (2) and 01:05:628 (1,2,3) felt weird to me as well, but not as weird)
01:07:233 (1,2) - this overlap looks terrible imo. I would probably make it more like 00:34:024 (1,2) fixed!~
01:15:414 (1) - extend this to the large white tick (01:16:858) to be same with the other diffs fixed!~

Thinking back, so much has changed since the original map xD. Oh well, I guess I am done with modding your map I guess. When you are happy with the changes you make, post again so we can see what other ppl think.
Yay thanks alot blissfulyoshi, I was able to make a quite good map because of your help. Thanks for all your time modding this diff and sorry about those issues about my map, now fixed of course lol.
Download: Tamura Yukari - Endless Story (TV Size) (blissfulyoshi) [Kirino's Easy^3].osu

Shohei Ohtani
Your diff names want to make me punch a panda but they probably make sense or something.

Overall:
Move this out of WIP, assuming that it's not WIP.
I liked how insane did its hitsounds, with soft hitsounds and stuff~. In the other diffs, it seems overbearing because everything is using normal hitsounds, which don't fit for this song ;~;

Insane:
I'm assuming the different background has something to do with entering the 4th dimension and craziness and insanity and msd;lkgj;sd. If it doesn't then use the other bg :>
00:26:966 (1) - Stack this with the previous slider? (Unless intentional)
00:43:810 (1) - Remove NC? or on 00:44:131 (1). Single note combos low-key look silly :>
01:04:505 (4,5) - I could imagine this feels awkward to play :>

Hard:
Keep the claps on 2 and 4 more consistent :>.
00:06:491 (2) - Add finish at end of slider (goes with music :>)
00:29:692 - Seems like a random place to lower the hitsound volume o-o
00:39:799 - ^ (except replace "hitsound volume" with "hitsound style")
00:44:291 (1,1) - Remove NC
00:56:484 (1,1) - ^
01:07:233 (1) - Maybe flip this around somewhere so it isn't on top of the sliver :>
01:14:933 (1,1) - Remove NC
01:17:179 - Unneccesary timing section

Normal:
00:06:870 (2) - Add finish on beginning of slider
01:16:858 - Idunno, I get a pop when I pass through this spinner. Maybe make it soft? :>

Easy:
00:06:870 (1) - Add finish
Chorus: Put the claps on the 2nd and 4th beat of each measure ;~;.

Whee~.
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