Well, we have to face it.
We got the Classic terms (Easy, Normal, Hard, Insane), but nowadays, we tend to have maps with difficulties that are... hmmm... Insane+++, but not impossible things.
For some situations, we got things that are from the source, like Lunatic/Extra for touhou, or Another for IIDX and some rhythm games, etc...
What about thinking about a generic difficulty name for this kind of diff ? Like for things that don't have a particular game or w/e related, to have something different.
What do you think about it? If you have any good Idea, post it, I will update the Thread with ideas.
For exemple, I was thinking about Extreme.
We got the Classic terms (Easy, Normal, Hard, Insane), but nowadays, we tend to have maps with difficulties that are... hmmm... Insane+++, but not impossible things.
For some situations, we got things that are from the source, like Lunatic/Extra for touhou, or Another for IIDX and some rhythm games, etc...
What about thinking about a generic difficulty name for this kind of diff ? Like for things that don't have a particular game or w/e related, to have something different.
What do you think about it? If you have any good Idea, post it, I will update the Thread with ideas.
For exemple, I was thinking about Extreme.
List of Difficulty names
[*]Complex (kriers)
- Extreme (Sushi)
- Expert (lolcubes / AIMod :U)
- Unplayable (Wishy22)
- Extra (ragelewa)
- Crazy (Ijah)
- Intense (Ijah)
- BROKEN WRIST (Ijah)
- Ultimate (NeoRainier)
- Pro (NeoRainier)
- Special (senaya)
- Death (f e a r)
[*]Complex (kriers)