forum

Meramipop - Secret Desire - Dyes Remix -

posted
Total Posts
163
Topic Starter
Skystar
This beatmap was submitted using in-game submission on Thursday, December 14, 2017 at 1:38:58 AM

Artist: Meramipop
Title: Secret Desire - Dyes Remix -
Source: 東方神霊廟 ~ Ten Desires.
Tags: -Tochi ESQUARIA marathon デザイアドライブ desire drive touhou project team shanghai alice 東方project Iwasaki ZUN 上海アリス幻樂団 凋叶棕 霍青娥
BPM: 174
Filesize: 25036kb
Play Time: 05:48
Difficulties Available:
  1. Irregular (5.73 stars, 1580 notes)
Download: Meramipop - Secret Desire - Dyes Remix -
Information: Scores/Beatmap Listing
---------------

Amazing storyboard by -Tochi!
banner by handsome
list of inspirations
yf_bmp
hell the true god is back
ProfessionalBox
FK
Regou
noob mod

rrtyui
  1. Unsnapped notes: 00:48:018 (1) - 00:53:536 (1) - 01:01:812 (1) - 01:03:018 (1) - 04:42:670 (2) - 04:43:018 (1) -
  2. 00:27:846 (1,1,1) - 改成1/8 sliders應該帶感d
  3. 00:33:363 (1,2,3,4) - sv漸快?
  4. 00:38:881 (1,1,1) -
  5. 00:51:639 (1,2) - 轉成slider?
  6. 01:27:760 (2) - 改成1/8? 1/4好似太長
  7. 02:07:846 (1,2,3,4) - ultra overkill lul
  8. 02:15:777 (2) - :wheelchair: sliders
  9. 02:29:743 (1,2,1) - spacing特登嘅?
  10. 03:56:122 (3) - NC?
  11. 04:49:570 (3) - :wheelchair: sliders
  12. 04:51:294 (1) - ?
Crystal
hey
hehe
Nakano Itsuki
Skystar is gya
Kaine
break good mapper chain
Mismagius
i was here when this happened

(keeping the non-good mapper chain going)
xLolicore-
keep the non good mapper chain going
lcfc
NICE MAP RRTYUI
Realazy
entering rrtyui
Ideal
welcome back rlc
Meg
ez to qf
nobody complain to this
newton-
god is back
Xinnoh
can i bubble
Saki
星爷啊

作为一个理智粉我觉得这个风格不适合这个曲子
而且觉得重点放错地方了
pw384
reality distortion
Asahina Momoko
can i bubble
Regou
can i qualify
cRyo[iceeicee]
JWSH
_handholding

Sinnoh wrote:

can i pop bubble
Underdogs

Sinnoh wrote:

can i gd
Myxo
Welcome back! Always nice to see great mappers return. Really fun map (though I didn't manage to pass it yet). I have some smaller concerns I noticed during play that I might as well mention.

  1. 01:06:639 (3,4,5,6,7,8,9) - This stream is the only one which changes from more curved to almost straight. It looks not so nice aesthetically and you used less curved streams later (like 01:31:294 (1,2,3,4,5,6,7,8) - ) so I'd suggest to make something similar in shape, it's very minor though.
  2. 02:07:846 (1,2,3,4) - These jumps felt too extreme to play, especially since the transition from the sliders into this pattern isn't so smooth. Wouldn't it fit better to give these a small spacing to highlight the pause in the beat and then a huge jump towards 02:08:536 - when the beat continues?
  3. 02:12:674 (1,2,3) - Until here, 1/4-sliders always had 1/4-gaps afterwards so this rhythm felt unintuitive to me. What about using slow halfbeat sliders for (1,2)?
  4. 02:18:881 - Just wanna mention that this verse was the hardest section of the map for me, because I find the stop-and-go motion of the streams (like 02:19:915 (1,2,3,4,1) - ) to be much more difficult than the spaced streams or jumps used in the rest of the map. It was kinda anticlimatic to have the difficulty peak in the verse instead of a more intense section but I know different players are going to feel different about this so it's more of a comment than a suggestion of any kind.
  5. 03:55:777 (1,2,3,4,5,6,7,8,9,10) - In these parts it was kinda unclear what's halfbeats and what's stream. Both have highly varied spacing throughout the map so it's difficult to tell. Maybe you could make this more clear by having equal spacing at the start of each stream (for example between these notes 03:56:122 (3,4,5) - ) so it's more obvious that a stream is starting, or you could atleast use some NCing to signal the change.
Good luck! I'd shoot a star but you don't really need the priority :D
Rumia-
i need to be in skystar map thread
Lyric

Vert wrote:

星爷啊

作为一个理智粉我觉得这个风格不适合这个曲子
而且觉得重点放错地方了
Depths
I love you
-Atri-

Vert wrote:

星爷啊

作为一个理智粉我觉得这个风格不适合这个曲子
而且觉得重点放错地方了
Nao Tomori
cucumbercuc bg :o
VINXIS
Damn nice map rrtyui i ssd it on Forst try where is my Osu Champion title
MaridiuS
Can I rank it?

edit: No touhou bg :o
Otosaka-Yu
wtf r u rrt...

General

  1. 我參考咗一下其他map,tags可以加呢啲:
    シークレットデザイア 凋叶棕 霍青娥
  2. 好多unsnap啊=。=可以check一下aimod

Irregular

  1. 00:25:777 (1,2,1,2) - 有少少唔係好明想表達啲乜野,好明顯睇到00:26:639 (3,4,5) - 係一個變大嘅趨勢,但係00:25:777 (1,2,1,2) - 呢度前者嘅1,2突然放大間距,後者縮小間距接住00:26:294 (2,1) - 又突然放大,有少少怪。。我建議00:25:777 (1,2) - 縮小一下間距,可以突出前面1/4啲slider間距放大,note縮小然後接三連再放大嘅效果
    00:31:295 (1,2,1,2) - same,我覺得00:36:812 (1,2,1,2) - 呢個效果幾好
  2. 00:47:156 (1) - 呢度係特登?因為呢度係snare,冇咩特殊嘅bass sound,我建議都係圓圈好啲拉
  3. 01:26:122 (1) - 我覺得其實個slider可以再誇張多小小

    01:40:260 (1) - same
  4. 03:49:398 (6) - just suggest,既然係普通彎slider可以唔使red anchor xd
  5. 04:02:846 (1) - 同之前一樣,個slider可以再誇張小小,既然係比較高潮嘅部分
  6. 04:29:053 (1) - 可以用高sv將slider拉翻大幅度小小?
  7. 05:01:122 (2) - 我覺得呢個slider可能有少少難讀圖,建議ctrl+g一下,咁既然唔會影響flow流程,又容易讀圖,不過咁樣slider嘅走勢會好奇怪xd
神,說不出話
垃圾mod唔好俾kd啦
Meg
for yuko
Irregular

  1. 00:52:501 (4) - how about use 1/4 slider + circle instead 1/2 slider? i guess it makes intuitive more
  2. 01:48:536 (1) - ctrl+G?
  3. 03:56:122 (3) - i think here should be put NC, maybe this stream is looked 1/2 rhythm by the tendency so far. rather, feels all-NC-pattern is good even
  4. 03:57:760 (2) - try this?
  5. 04:00:605 (3) - nazi. this shape should be makes clean blanket with 04:00:950 (1) -
  6. 04:07:156 (5) - same as above
  7. 04:53:363 (1) - looks too low SV lol, i need x0.5 at least :roll:
  8. 04:58:536 (4) - add NC
  9. 05:03:622 (2) - ^
  10. 05:11:812 (3) - hmm i think this stack breaks the flow. if me, i would put this slider on upper side. but... flow to next slider will be bad. plz consider xd
  11. 05:22:846 (4) - same xddd
xdddddddddd
Sing
✨✨✨✨✨
Rizia
Linada

Rumia- wrote:

i need to be in skystar map thread
Gaia
wow kibb's new mapu
Monstrata
reminds me of another Irregular map!

Yunomi
quila
good job, star nyan

:)
Kibbleru
hey its a new rrtyui map

00:25:087 (1,2,3,4) - think reversing these sliders would give better emphasis, doesn't seem too sensible to have these flow the same as 00:23:881 (7,8,9,1,2,3,4) - etc.
00:36:122 - ^
00:50:432 (2) - i think it would be cooler to stack these on the end of 00:50:087 (1) - it would also force the player to actually follow the slider properly
00:53:191 -
01:27:156 (1,2,3,4) - why don't you try more spacing here?
02:07:846 (1,2,3,4) - .-.
02:32:156 (1,2) - blanket ty np
03:00:432 (2,3) - mm why stop the motion here ><
03:42:156 - is this rankable the other way around? o wait i think they made that rule into a guideline
03:56:122 (3,4,5,6) - wow this is gunna be so misleading LOL
04:00:605 (3,1) - make these 2 more or less curve with each other pls
04:03:708 (1,2) - tbh i think its better to just make it a 1/1
05:00:432 (2,2) - why don't you do something similar to 04:59:053 (2,2) - ? with the similar slider kind of idea
00:59:053 (1) - lmfao i swear i saw this slider in a certain rrtyui map b4 01:04:570 (1) - g
Enon
hi kds pls
DuckNess
some of these sliders are litteraly copy and pasted from rrtyui's map
DuckNess
no where in this map do u reference rrtyui yet u litteraly copy and pasted his sliders without any change
like not even a little change
Lavender
DuckNess
u should seriously make a list of every single pattern that u copied from rrtyui's map and post it in the description
Nathan
is this your first time looking at a skystar map?

he's been doing this for a while now with various mappers and they're all chill with it, it's not like anybody has patents over objects in a circle clicking game lmao
Yunomi

Nathan wrote:

is this your first time looking at a skystar map?

he's been doing this for a while now with various mappers and they're all chill with it, it's not like anybody has patents over objects in a circle clicking game lmao

ANYONE WNA TOT PLAy graNBLUEEEEEEEEEEBERRY PIE MY nibbas lol!
DuckNess
here's all(not all but i cant renember everything) the shit u stole without referencing














01:46:122 (1,2,3,1,2,3,1,2,3,1) -
rrtyui's platium 00:27:567 (2,3,1,2,3,4,1,2,3,1,2,3,1) -
04:31:294 (1,2,1,2,1,2,1) -
rrtyui's sea of memory 01:18:680 (1,2,1,2,1,2) -

Like its okay to use a pattern as reference, but it's no okay to litteraly copy the pattern exactly and call it your own without referencing the original context
DuckNess

Nathan wrote:

is this your first time looking at a skystar map?

he's been doing this for a while now with various mappers and they're all chill with it, it's not like anybody has patents over objects in a circle clicking game lmao
like yes no body owns fucking objects, but it's not alright to just fucking litteraly copy and paste a pattern
it's like copying someone's drawing and saying that it's your own
it's okay if u use someone else's work as reference, but u cant just directly copy and paste
show more
Please sign in to reply.

New reply