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posted
This beatmap was submitted using in-game submission on Sunday, December 17, 2017 at 8:33:23 PM

Artist: Chata
Title: Winter Bells
Source: しろくまベルスターズ♪
Tags: Shirokuma Bell Stars PULLTOP Grand Ending Theme christmas xmas short ver. eroge -Hakurei- Karia Sinnoh
BPM: 158
Filesize: 7249kb
Play Time: 02:05
Difficulties Available:
  1. Easy (1.56 stars, 143 notes)
  2. Hard (3.13 stars, 344 notes)
  3. Karia120's Bells (5.26 stars, 491 notes)
  4. Karia's Insane (4.48 stars, 405 notes)
  5. Karia's Normal (2.04 stars, 222 notes)
  6. Sinnoh's Platter (2.86 stars, 304 notes)
  7. Sinnoh's Rain (3.72 stars, 364 notes)


Download: Chata - Winter Bells
Information: Scores/Beatmap Listing
---------------
1st xmas map + 1st hybrid set

hitsoudns are made by me

i mapped odds after intro, he mapped evens
posted
m4m from your queue

Easy

* 00:19:190 (3) - how about you try to make the sliderend a bit more curvy, just a bit though. something like this https://i.imgur.com/CUTQ1rg.png
* 00:33:190 (2,3) - I somehow think that this looks better imo https://i.imgur.com/I0IL5Ho.png Having something blanket just looks very appealing to the eye
* 01:01:857 (1) - this one looks kinda plain, how about you make it a bit curvy? maybe something like this? https://i.imgur.com/Smh7LwE.png
* 01:21:357 (2) - though there is not actually a beat in the song, a clap on this one would fit tbh. same here 01:26:690 (2) - 01:32:024 (2) -
* 01:46:357 (4) - I'd add a clap on the sliderend here aswell, it somehow fits

Karia's Normal

* 00:31:690 (5) - I'd replace this one by a 1/2 as well, fits good into the song

perfect normal

Hard

* 00:13:861 (1) - I'd move this one too 385/130 so it'll be in line with 00:13:482 (4) - which makes it look better
* 00:38:524 (3,4) - I somehow dislike the stack here, the vocals are not the same. (3) has a lover "voice" while (4) has a higher one, so a stack seems unfitting. How about you move (3) too 139/171 or something like that?
* 01:03:024 (4,5,1,2) - the angle between (4,5,1) and the circle before it is kinda weird and makes it look "strange". How about something like this? https://i.imgur.com/DWpocvJ.png
* 01:04:524 (1,2,3,4,1,2,3,4) - this is really nice~
* 01:46:357 (3) - i might be wrong, but this one looks like it is touching the hp bar

Karia's Insane

* 00:17:690 (1) - I cant explain why, but I really like it without the nc somehow. same here 00:23:690 (1) -
* 00:37:857 (1,2) - this was really weird to play after and unexpected. how about you move (1) a bit closer to (2) to make the rythm clear?
* 00:55:690 (2) - this one is as high as the hp bar, lower it a bit maybe?
* 01:42:190 (2,3) - this doesnt look good tbh, both sliders dont fit to each other. how about something like this https://i.imgur.com/HzhPwu3.png ?

Karia120's Bells

* 00:18:857 (6,7) - I think the distance here should be lowered because the sound on (6) is not as intense as on (7)
* 00:53:357 (4,5) - I dont really get the high spacing here, really doesnt fit tbh, how about you lower it a bit? the sound on (5) is not intense enough for such spacing imo

cool diff~

good and solid map, really liked it. good luck~
posted

Come[Back]Home wrote:

m4m from your queue

Easy

* 00:19:190 (3) - how about you try to make the sliderend a bit more curvy, just a bit though. something like this https://i.imgur.com/CUTQ1rg.png ok
* 00:33:190 (2,3) - I somehow think that this looks better imo https://i.imgur.com/I0IL5Ho.png Having something blanket just looks very appealing to the eye i uhh... wanna keep the way as it is
* 01:01:857 (1) - this one looks kinda plain, how about you make it a bit curvy? maybe something like this? https://i.imgur.com/Smh7LwE.png would like to keep the current one
* 01:21:357 (2) - though there is not actually a beat in the song, a clap on this one would fit tbh. same here 01:26:690 (2) - 01:32:024 (2) - i'd set a clap there if the snare was there on a red tick
* 01:46:357 (4) - I'd add a clap on the sliderend here aswell, it somehow fits this too

Hard

* 00:13:861 (1) - I'd move this one too 385/130 so it'll be in line with 00:13:482 (4) - which makes it look better ruins my pentagon shape
* 00:38:524 (3,4) - I somehow dislike the stack here, the vocals are not the same. (3) has a lover "voice" while (4) has a higher one, so a stack seems unfitting. How about you move (3) too 139/171 or something like that? imo it suits well as the vocal paused there on "i - iyori"
* 01:03:024 (4,5,1,2) - the angle between (4,5,1) and the circle before it is kinda weird and makes it look "strange". How about something like this? https://i.imgur.com/DWpocvJ.png i don't think it's kinda weird for its angle there, as long as flow is what it matters for them to play with =w=
* 01:04:524 (1,2,3,4,1,2,3,4) - this is really nice~ lol thanks!
* 01:46:357 (3) - i might be wrong, but this one looks like it is touching the hp bar almost, but it won't hurt imo xd

cool diff~

good and solid map, really liked it. good luck~

thanks!

oh, i fixed the tags too
posted
ComeBackHome
Karia's Normal

* 00:31:690 (5) - I'd replace this one by a 1/2 as well, fits good into the song
perfect normal

Karia's Insane
* 00:17:690 (1) - I cant explain why, but I really like it without the nc somehow. same here 00:23:690 (1) -
* 00:37:857 (1,2) - this was really weird to play after and unexpected. how about you move (1) a bit closer to (2) to make the rythm clear?
* 00:55:690 (2) - this one is as high as the hp bar, lower it a bit maybe?
* 01:42:190 (2,3) - this doesnt look good tbh, both sliders dont fit to each other. how about something like this https://i.imgur.com/HzhPwu3.png ? current shape is cool to me :p

Karia120's Bells
* 00:53:357 (4,5) - I dont really get the high spacing here, really doesnt fit tbh, how about you lower it a bit? the sound on (5) is not intense enough for such spacing imo

cool diff~

good and solid map, really liked it. good luck~


no reply = fixed
thanks!

http://puu.sh/ypGmI/551088edf2.zip
posted
i forgot to reply this from Bells diff LOL

* 00:18:857 (6,7) - I think the distance here should be lowered because the sound on (6) is not as intense as on (7) done

thanks!

updated karia's
posted
M4M from your Q
here's my map:https://osu.ppy.sh/s/684982

love chata,nice song and map

[Karia120's Bells]
00:04:937 (2) - you can reduce ds a little here since there's no strong beat like 00:04:747 (1) -
00:13:102 (3,4,5,6,7) - i think you can make a pattern to show the difference of every sound,such as ds change?
00:21:357 (4,6) - overlaped a little,maybe that looks better? https://puu.sh/ypTFx.png
00:35:357 - you can make it clickable since that's the strongest beat of that part,maybe a 3/4 slider+note or 1/2 slider+note
00:37:524 (2,1) - it feels weird to use a low sv 3/4 slider with a large ds note,maybe you can reduce the ds a bit, or just large the sv
00:39:024 (7) - i suggest to place it like that,use a higher ds to show a higher tune also better the flow
00:49:190 (3,4) - i guess you can place like that,to show the difference with 00:49:690 (5,1) - ,also i saw that you seldom use stack to follow the voice so...https://puu.sh/ypTXa.png
01:03:024 (6,7,1) - you can use something to show the high tune voice like anti-flow
01:41:524 (3,4,5,6,1) - i suggest to rotate it a little like that https://puu.sh/ypU7I.png,better the flow
01:49:690 (3,1) - suggest to lower the ds because i think you want to stress more of voice

[Karia's Insane]
nice map
00:45:857 (1,2) - easy to misread,you can make that two overlap a little or stack to avoid it
00:53:357 (4) - make it a bit special like that https://puu.sh/ypUlH.png?it's quite strong voice.
01:17:690 (4,1) - you can large the ds to show the voice,for example https://puu.sh/ypUr2.png

[Hard]
01:17:190 (3,4,5,6,1) - is that overlap too hard for hard?

[Karia's Normal]
00:31:690 (5,6) - a little strange rhythm,i suggest to place like that https://puu.sh/ypUEC.png
00:56:857 (1,2,3,4,5,6) - weird rhythm here,you followed 00:57:857 - and igonred 00:58:357 - ,my suggestion is that https://puu.sh/ypUGq.png

good luck with ranking!
posted

Hanazawa Kana wrote:

M4M from your Q
here's my map:https://osu.ppy.sh/s/684982

love chata,nice song and map

[Karia120's Bells]
00:04:937 (2) - you can reduce ds a little here since there's no strong beat like 00:04:747 (1) - would like to keep the way as it is for its pattern
00:13:102 (3,4,5,6,7) - i think you can make a pattern to show the difference of every sound,such as ds change? uh no. think this spacing and its pattern is enough
00:21:357 (4,6) - overlaped a little,maybe that looks better? https://puu.sh/ypTFx.png changed to sth else
00:35:357 - you can make it clickable since that's the strongest beat of that part,maybe a 3/4 slider+note or 1/2 slider+note ok
00:37:524 (2,1) - it feels weird to use a low sv 3/4 slider with a large ds note,maybe you can reduce the ds a bit, or just large the sv it's not even fitable for me to set such fast speed for this slider, since it's something like a start before the vocal's emphasize and its downbeat
01:03:024 (6,7,1) - you can use something to show the high tune voice like anti-flow nooo, i wanna make it flowable :(
01:49:690 (3,1) - suggest to lower the ds because i think you want to stress more of voice but it fits well for its vocal's emphasize and the downbeat from (1) .-.

[Hard]
01:17:190 (3,4,5,6,1) - is that overlap too hard for hard? maybe not imo

good luck with ranking!

thanks!
posted
Hanazawa Kana
[Karia120's Bells]
00:39:024 (7) - i suggest to place it like that,use a higher ds to show a higher tune also better the flow not too high tone imo
00:49:190 (3,4) - i guess you can place like that,to show the difference with 00:49:690 (5,1) - ,also i saw that you seldom use stack to follow the voice so...https://puu.sh/ypTXa.png
01:41:524 (3,4,5,6,1) - i suggest to rotate it a little like that https://puu.sh/ypU7I.png,better the flow current flow is also good imo, and I prefer current flow personally

[Karia's Insane]
nice map
00:45:857 (1,2) - easy to misread,you can make that two overlap a little or stack to avoid it I used same pattern as this on 00:40:524 (1,2) - here. So I think not too hard to read :3
00:53:357 (4) - make it a bit special like that https://puu.sh/ypUlH.png?it's quite strong voice. gave spacing more instead
01:17:690 (4,1) - you can large the ds to show the voice,for example https://puu.sh/ypUr2.png

[Karia's Normal]
00:31:690 (5,6) - a little strange rhythm,i suggest to place like that https://puu.sh/ypUEC.png
00:56:857 (1,2,3,4,5,6) - weird rhythm here,you followed 00:57:857 - and igonred 00:58:357 - ,my suggestion is that https://puu.sh/ypUGq.png

good luck with ranking!


no reply = fixed
thanks!

http://puu.sh/ypYn8/bf2a4a30a7.zip
posted
updated karia's
posted
q

ez:
00:30:524 (2) - keep consistent with 00:27:857 (2,3) - in rhythm cuz ur missing important sounds on red tick zz
00:34:524 (3) - use this rhythm to emphasize downbeat on 00:35:024 (3) - better
01:24:524 (3) - add a 1/1 break here since sliderend isn't as important

nm:
00:15:857 (1) - could add circle there for vocal emphasis
00:19:190 (5) - would suggest ncing this cuz more important than 00:20:357 (1) -
00:21:857 (1,2,3) - unexpected 3/2 rhythms on lower diffs is pretty hard for newer players. my best solutionwas to use this but you could probably find a better one lol
01:57:190 (5) - u should use a pattern like 00:18:857 (4,5) - to make downbeat clickable cuz no click = bad

hd:
in the beginning, u should add a lower slider multiplier here to show it's a calmer section and to slightly nerf
00:18:357 (3,4,5) - rhythm here is weird, use this to emphasize those hold trumpet sound thingies
00:22:690 (3) - ending sliders on downbeats reeeeeee
01:56:190 (5,6) - 01:57:524 (3,4) - 01:58:857 (5,6) - make these all sliders since trumpet sound calls for it and red tick isn't important enough for a circle

in:
00:19:190 (3) - 00:21:524 (2,3) - might wanna show that's it's a 1/4 jump more clearly with lower spacing cuz 00:16:024 (2,3,4) - makes me think it's 1/2
00:36:690 (2) - why is the spacing lower here than the other 1/4s in this section 00:27:190 (1,2) - 00:29:857 (1,2) - 00:32:524 (1,2) -
00:40:857 (1) - ctrl+g this to show it's a 1/1 gap
00:53:024 (3,4) - the flow break here feels random. if u want to keep first slider then ctrl+g second slider
01:09:524 (4,5) - more 1/4 spacing inconsistencies with 00:42:857 (5,1) - 00:48:190 (5,1) -
01:59:440 (3,4) - fix stack

bells:
spacing in the beginning is big considering how calm the song is. would suggest using something like 00:06:266 (1,2) - 's spacing. if ur not gonna change spacing at least fix some inconsistencies with it such as 00:01:709 (1,2) - being big and 00:06:266 (1,2) - being small yet both are representing the same sound
00:05:507 (4) - what r u trying to follow here lol. you switch from following organs in the background but then suddenly switch to following bells like 00:05:507 (4) - and the 2 measures from 00:07:785 (1) - to 00:10:634 (4) - . focus on either one or the other to make it more consistent
00:19:190 (1) - make this a 1/1 sider since you did it here 00:16:524 (1) - on a held vocal
posted
Heyo from my mod queue,

No need to give me kudos for this one, all I found was maybe 02:00:190 (3) - NC on Karia120's Bells.
Other then that, perfect~~~ :D

Good luck!
posted


Hi. Here from Christmas Queue. Hope this finds you well!

[Easy]

01:04:524 (1,2,3) – (2) is a bit close to the other two, can you move them apart a bit to get 1.10x spacing

01:20:524 (1,2,3) – Not having special hitsounds here took me out of the map. It'd be really nice to have something here to not feel empty. I would like it if you added a whistle to go with the vocals throughout the kiai since that is what you are going with in the map. It's possible to create a custom normal-hitwhistle and use it as an addition for convenience since I doubt new players are going to turn off custom hitsounds.

01:49:857 (1,2) – This would look nicer if (2) was symmetric or in a circle with the tail end of (1) like this

[Karia's Normal]

01:33:857 (1,2) – I like making these symmetric by rotating each slider by 5 degrees like so

[Hard]

00:45:690 (1,2) – and 01:08:357 (1,3) – One is symmetric while the other isn't. Why the difference in aesthetics?

01:01:857 (1,3,4,5,1) – Due to auto-stacking, (4) looks pretty cramped next to the first (1) slider. Also, the distance to the triple is a bit higher than normal. Try manually moving this so that (4) is where the second (1) is.

01:33:857 (1,2,3) – auto-stacking causes the spacing to be a bit closer than I'd like.
01:34:524 (3,4,1) - ^
01:43:690 (3,4,5,6) - ^ and others

[Karia's Insane]

00:23:690 (3,1,1,1,1) – Nice jo b with these sliders

00:28:024 (4,6) – This was hard to read, and I don't think that helped the map. I felt that 00:58:357 (3,2) – was way more satisfactory to play because the non-perfect stack removed any complexity in the intentions of the map and just let me play it, so I totally understood the pattern more.
01:43:690 (3,5) – consider other places like this one

00:36:857 (3,4,1,2) – (1,2) has the same motion as the (3,4). Why? These feel different because they are different instruments. I don't like comparing them with the same flow, and I want to express the difference in sound by moving differently.

[Karia120's Bells]

00:18:857 (6) – This big spacing into this note confused me. I really identified big spacing with the instrument at 00:17:690 (1) – (I don't know the name of it, so I'll call it a synth). As a result, the emphasis on this (6) note broke that expectation. Consider making this spacing a bit smaller to allow for some contrast between the two sounds.

00:30:857 (5,1) – The DS here is pretty small for a downbeat. I didn't enjoy underplaying this strong trumpet at the (1) note. Part of the issue is that 00:30:690 (4,5) – is so much stronger relative to the (5,1) spacing.
00:33:524 (5,1) – happens here too, maybe check a few others if you agree

01:12:524 (1,2,1,2,1,2,1,2) – This is subjective, but I feel strongly enough to say it. The vocals are changing here. While the DS changes, the motion of the pattern doesn't. I really wish it did because motion is its own independent feeling. I wanted to express the vocals differently in some way, so try doing a different flow somewhere to provide contrast. For example, try doing ctrl + G on 01:13:857 (1) – and 01:14:524 (1) -

01:19:524 (2) – The spacing combined with the stacks got me kind of fatigued here and needing a break, and I kind of expected one since these strong brass notes stopped. I don't disagree with the rhythm, but I think making the DS between 01:19:524 (2,3) – be smaller would help transition into a new instrument more intuitively.

01:27:524 (2,4) – The perfect stack was hard to read

01:52:357 (6,1) – This flow was awkward. I expected (1) to be counter clockwise and pointing the other way, so consider ctrl + H. If you want to keep that direction, consider putting (1) at ~412, 112 to make the flow less forceful.

Nice mapset, have a star. Good luck!
posted

Dashyy- wrote:

q

ez:
00:30:524 (2) - keep consistent with 00:27:857 (2,3) - in rhythm cuz ur missing important sounds on red tick zz consistency isn't my thing here. plus, i was following that synth sound there, not a trumpet
00:34:524 (3) - use this rhythm to emphasize downbeat on 00:35:024 (3) - better i'd like to keep this instead for avoiding more confusion since i did that on 00:36:357 (2) - after it
01:24:524 (3) - add a 1/1 break here since sliderend isn't as important why would i want to make it as 1/1 break since i was following a vocal back up there?

hd:
in the beginning, u should add a lower slider multiplier here to show it's a calmer section and to slightly nerf uh no thanks
00:18:357 (3,4,5) - rhythm here is weird, use this to emphasize those hold trumpet sound thingies i was focusing on vocals here
00:22:690 (3) - ending sliders on downbeats reeeeeee ^
01:56:190 (5,6) - 01:57:524 (3,4) - 01:58:857 (5,6) - make these all sliders since trumpet sound calls for it and red tick isn't important enough for a circle "not important", hmm... i wanna make the drums clickable there instead for its outro part to make it a bit harder

bells:
spacing in the beginning is big considering how calm the song is. would suggest using something like 00:06:266 (1,2) - 's spacing. if ur not gonna change spacing at least fix some inconsistencies with it such as 00:01:709 (1,2) - being big and 00:06:266 (1,2) - being small yet both are representing the same sound consistency isn't my thing on this part since this is an repetitive note based on its rhythm, so it's not quite a big deal imo
00:05:507 (4) - what r u trying to follow here lol. you switch from following organs in the background but then suddenly switch to following bells like 00:05:507 (4) - and the 2 measures from 00:07:785 (1) - to 00:10:634 (4) - . focus on either one or the other to make it more consistent i just said that
00:19:190 (1) - make this a 1/1 sider since you did it here 00:16:524 (1) - on a held vocal i prefer a pause

xJ1 wrote:

Heyo from my mod queue,

No need to give me kudos for this one, all I found was maybe 02:00:190 (3) - NC on Karia120's Bells. imo they'll notice this
Other then that, perfect~~~ :D

Good luck!

pinataman wrote:



Hi. Here from Christmas Queue. Hope this finds you well!

[Easy]

01:04:524 (1,2,3) – (2) is a bit close to the other two, can you move them apart a bit to get 1.10x spacing i think it is equals to 1.1x if u estimate it. plus it was supposed to be a triangle pattern that equals with 01:01:857 (1,2,1) -

01:20:524 (1,2,3) – Not having special hitsounds here took me out of the map. It'd be really nice to have something here to not feel empty. I would like it if you added a whistle to go with the vocals throughout the kiai since that is what you are going with in the map. It's possible to create a custom normal-hitwhistle and use it as an addition for convenience since I doubt new players are going to turn off custom hitsounds. uh, not even my intentional at first though, since i prefer an instrument better

01:49:857 (1,2) – This would look nicer if (2) was symmetric or in a circle with the tail end of (1) like this uh, would like to keep this one instead sadly

[Hard]

00:45:690 (1,2) – and 01:08:357 (1,3) – One is symmetric while the other isn't. Why the difference in aesthetics? cuz why not?

01:01:857 (1,3,4,5,1) – Due to auto-stacking, (4) looks pretty cramped next to the first (1) slider. Also, the distance to the triple is a bit higher than normal. Try manually moving this so that (4) is where the second (1) is. i'd like to keep this for a while, but i'll see how this goes

01:33:857 (1,2,3) – auto-stacking causes the spacing to be a bit closer than I'd like.
01:34:524 (3,4,1) - ^
01:43:690 (3,4,5,6) - ^ and others DSSSSSSSSSSSS

[Karia120's Bells]

00:18:857 (6) – This big spacing into this note confused me. I really identified big spacing with the instrument at 00:17:690 (1) – (I don't know the name of it, so I'll call it a synth). As a result, the emphasis on this (6) note broke that expectation. Consider making this spacing a bit smaller to allow for some contrast between the two sounds. it's noticeable by the trumpet there

00:30:857 (5,1) – The DS here is pretty small for a downbeat. I didn't enjoy underplaying this strong trumpet at the (1) note. Part of the issue is that 00:30:690 (4,5) – is so much stronger relative to the (5,1) spacing.
00:33:524 (5,1) – happens here too, maybe check a few others if you agree this time for this part after the intro, you could say that the trumpets are weak imo, idk

01:12:524 (1,2,1,2,1,2,1,2) – This is subjective, but I feel strongly enough to say it. The vocals are changing here. While the DS changes, the motion of the pattern doesn't. I really wish it did because motion is its own independent feeling. I wanted to express the vocals differently in some way, so try doing a different flow somewhere to provide contrast. For example, try doing ctrl + G on 01:13:857 (1) – and 01:14:524 (1) - let's try this for a while and see how this goes

01:19:524 (2) – The spacing combined with the stacks got me kind of fatigued here and needing a break, and I kind of expected one since these strong brass notes stopped. I don't disagree with the rhythm, but I think making the DS between 01:19:524 (2,3) – be smaller would help transition into a new instrument more intuitively. i think the spacing there is fine from (2) to (3), as long as i didn't make the distance more further

01:52:357 (6,1) – This flow was awkward. I expected (1) to be counter clockwise and pointing the other way, so consider ctrl + H. If you want to keep that direction, consider putting (1) at ~412, 112 to make the flow less forceful. not rly awkward for me since i've observed some plays from others

Nice mapset, have a star. Good luck!

thanks!
posted
Dashyy-
nm:
00:15:857 (1) - could add circle there for vocal emphasis I didn't want that in lower diff cuz here is really calm although some vocals are there.
00:19:190 (5) - would suggest ncing this cuz more important than 00:20:357 (1) - I added NC following patterns. So I want to keep cuz 00:20:357 (1) - this is start of pattern
00:21:857 (1,2,3) - unexpected 3/2 rhythms on lower diffs is pretty hard for newer players. my best solutionwas to use this but you could probably find a better one lol well, current rhythm is better cuz clickable objects are on only strong beats. And the reason that I chose 3/2 slider is the vocal on 1/2 tick was stronger than on 1/1 tick.
01:57:190 (5) - u should use a pattern like 00:18:857 (4,5) - to make downbeat clickable cuz no click = bad downbeat isn't on here :3

in:
00:19:190 (3) - 00:21:524 (2,3) - might wanna show that's it's a 1/4 jump more clearly with lower spacing cuz 00:16:024 (2,3,4) - makes me think it's 1/2 it's not too hard to read imo cuz length of slider (2) isn't same as (1)
00:36:690 (2) - why is the spacing lower here than the other 1/4s in this section 00:27:190 (1,2) - 00:29:857 (1,2) - 00:32:524 (1,2) -
00:40:857 (1) - ctrl+g this to show it's a 1/1 gap I want current pattern for music
00:53:024 (3,4) - the flow break here feels random. if u want to keep first slider then ctrl+g second slider keep cuz I felt 00:53:357 - this vocal is special
01:09:524 (4,5) - more 1/4 spacing inconsistencies with 00:42:857 (5,1) - 00:48:190 (5,1) - well, there's no reason that they should have same spacing. Here is different part from 00:42:857 (5,1) - 00:48:190 (5,1) - here.
01:59:440 (3,4) - fix stack
pinataman

[Karia's Normal]
01:33:857 (1,2) – I like making these symmetric by rotating each slider by 5 degrees like so personally I don't prefer perfect symmetric much as you said xP

[Karia's Insane]
00:23:690 (3,1,1,1,1) – Nice job with these sliders =w=
00:28:024 (4,6) – This was hard to read, and I don't think that helped the map. I felt that 00:58:357 (3,2) – was way more satisfactory to play because the non-perfect stack removed any complexity in the intentions of the map and just let me play it, so I totally understood the pattern more.
01:43:690 (3,5) – consider other places like this one personally I think that reading perfect stack is one of important skill as player and that skills should be required from Insane, as a bridge between Hard and Extra. So it's fine imo xd
00:36:857 (3,4,1,2) – (1,2) has the same motion as the (3,4). Why? These feel different because they are different instruments. I don't like comparing them with the same flow, and I want to express the difference in sound by moving differently.

[Karia120's Bells]
01:27:524 (2,4) – The perfect stack was hard to read Same as Insane w


no reply = fixed
thanks!

http://puu.sh/yrk0t/1c025f9a1e.zip
posted
updated karia's
posted
hi

[Bells]
00:05:127 (3) - I wonder why this one isn't high spaced? the sound here isn't really that low for a small spacing, especially if its compared with the other same sounds like 00:01:709 (1,2,3,4) - , 00:03:228 (1,2,3,4) -
00:13:861 (7) - this sounds more stronger then before, I would suggest to move it a bit more far to emphasize the sound, it's up to you tho. Also NC please?
00:22:357 (2,3) - 1,58x spacing is a little bit too high, eh?
00:45:857 (1,2) - swap NC, since the stronger sound is in (2) (why am I mentioning this)
00:49:357 (4,5) - uhh, an anti flow and huge spacing, don't really sure about this, I felt like the jump should be in 00:49:857 (1) - since you don't seems to follow the vocal here, also the stronger sound is in (1)

[Insane]
00:27:524 (2,5) - tbh I think this isn't aesthetic-wise.. mind to move (5) or change (2) body?
00:29:190 (3,4,5) - this one seems to be inconsistent with the other parts..

[Hard]
01:59:024 (6,2) - is this overlap intended?

nice set, gl :3
no kds if this isn't helpful :d

EDIT:
Incase metadata peeps asking

ultra HD 720p image
posted
Error-
hi
[Bells]
00:45:857 (1,2) - swap NC, since the stronger sound is in (2) (why am I mentioning this)
00:49:357 (4,5) - uhh, an anti flow and huge spacing, don't really sure about this, I felt like the jump should be in 00:49:857 (1) - since you don't seems to follow the vocal here, also the stronger sound is in (1) I followed vocal as well. Spacing is also not huge cuz you haven't to follow (4) to the end

[Insane]
00:27:524 (2,5) - tbh I think this isn't aesthetic-wise.. mind to move (5) or change (2) body?
00:29:190 (3,4,5) - this one seems to be inconsistent with the other parts.. this is consistent

nice set, gl :3
no kds if this isn't helpful :d


no reply = fixed
thanks!

http://puu.sh/ytkfe/b186804c73.zip
posted

Error- wrote:

hi

[Bells]
00:05:127 (3) - I wonder why this one isn't high spaced? the sound here isn't really that low for a small spacing, especially if its compared with the other same sounds like 00:01:709 (1,2,3,4) - , 00:03:228 (1,2,3,4) - doesn't have to be the same, right?
00:13:861 (7) - this sounds more stronger then before, I would suggest to move it a bit more far to emphasize the sound, it's up to you tho. Also NC please? i'd like to keep the pattern for this, but ok for the NC
00:22:357 (2,3) - 1,58x spacing is a little bit too high, eh? yep, but it's also intentional

[Hard]
01:59:024 (6,2) - is this overlap intended? DS' view stuff, so ya

nice set, gl :3
no kds if this isn't helpful :d

EDIT:
Incase metadata peeps asking

ultra HD 720p image

thanks!

updated karia's
posted
uploaded Sinnoh's Rain

1st hybrid set hmm
posted
Hello!


[ General]
  1. 00:01:709~00:13:956 - I'd like to recommend that you change to the silent sound instead of default sound in soft-sliderslide. It is a good idea to copy soft-sliderslide and add soft-sliderslide2.
[ Easy]
  1. 01:30:524 (3) - I feel this sound is strange. soft-hitwhislte would be good as usual.
  2. 01:57:190 (3) - drum-hitfinish is better than drum-hitclap. You are using drum-hitfinish in 00:18:357 (2) and 00:26:524 (3) and 01:59:857 (3), also the sound of the song resembles it.
[ Karia's Normal]
  1. 00:37:357 - I'd like to recommend that you add the 1/2 slider here. It fits the song very well and it is not a difficult rhythm in Normal.
  2. 00:51:690 - Add the circle here to follow vocal.
  3. 01:01:190 (3) - It is better to add soft-hitwhistle at the start point. It can be custom sound or default sound.
  4. 01:06:524 (3) - ^
  5. 01:30:524 (5) - I feel this sound is strange. soft-hitwhislte would be good as usual.
  6. 01:57:190 (5) - drum-hitfinish is better than drum-hitclap. You are using drum-hitfinish in 02:00:190 (7), also the sound of the song resembles it.
[ Hard]
  1. Trun off the Widescreen Support. That is an unnecessary function.
[ Karia's Insane]
  1. fine~
[ Karia120's Bells]
  1. nice diff o3o
nice mapset <3
Star~
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