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posted
This beatmap was submitted using in-game submission on 2017年11月19日 at 05:41:04

Artist: Konohana-tei Nakai no Kai
Title: Haru Urara, Kimi to Sakihokoru
Source: このはな綺譚
Tags: Konohana Kitan anime tv size ending 柚 Yuzu 大野柚布子 Ono Yuko 皐 Satsuki 秦佐和子 Hata Sawako 棗 Natsume 諏訪彩花 Suwa Ayaka 蓮 Hasu 久保田梨沙 Kubota Risa 櫻 Sakura 加隈亞衣 Kakuma Ai 桐 Kiri 沼倉愛美 Numakura Manami kawaiwkyik
BPM: 180
Filesize: 15773kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.37 stars, 70 notes)
  2. Extra (5.53 stars, 349 notes)
  3. Hard (3.57 stars, 250 notes)
  4. Insane (4.43 stars, 305 notes)
  5. Normal (2.08 stars, 146 notes)


Download: Konohana-tei Nakai no Kai - Haru Urara, Kimi to Sakihokoru
Download: Konohana-tei Nakai no Kai - Haru Urara, Kimi to Sakihokoru (no video)
Information: Scores/Beatmap Listing
---------------

changed mp3 on 2017/10/09 02:45 utc+9
posted
actually this song is cute
posted
hi

Geeneral
你個mapset可能都bug左;w; 一Down落黎一開頭唔見個diff之後搵返但D diff全部要update ?_?

柚!
  1. 00:18:750 (5) - delete?
  2. 00:16:166 - 呢度個節奏應該可以執執,前面00:16:166 (1,2,3,4,5,1,2,3,4) - 比人感覺係跟人聲但係之後就突然跟樂器感覺怪怪地
  3. 00:34:500 (4) - (nazi) 拍近D(2)?
  4. 00:46:000 (1,2,3,1,2,3,1,2,3) - 同00:34:833 (1,2,3,4,1,2,3) - spacing差太遠啦,呢度spacing改大D?
  5. 00:49:833 (1,2,1,2,1,2) - 中間個組spacing突然咁細嘅@@...? 感覺唔太Fit首歌
  6. 01:01:500 (1,2,3) - 個移動角度太細打起黎個flow唔係好自然qwq
  7. 01:13:666 (2) - 音量較細D?
  8. 01:25:666 (2,3,4,5,6) - 呢度都係移動角度太細打起黎感覺麻麻
  9. 01:26:750 (1) - unsnapped


Insane
  1. 00:37:166 (6,7,8) - ???????????????????????????
  2. 00:45:500 (1,2,1,2,1,2) - 隔開佢地?咁樣開DS好似寡左D
  3. 00:55:166 (2) - 好似拆返開做1/2 slider加個圈好D?
  4. 01:05:000 (1) - 好似前面00:54:000 (2,3) - 咁樣好似好D,中間人聲突出都係要有D clickable嘅野好D
  5. 01:21:833 (2,4,5,6,1) - 改改個visual spacing?依家咁擺唔太整齊


Hard
  1. 00:00:167 (1,2,3) - spacing 後面copy and paste個舊都改改
  2. 00:16:166 (1,2) - fix blanket
  3. 00:28:000 (5,1) - 改做一個1/1 slider?
  4. 00:34:833 (1,2,3,4,5,6,7) - 咁嘅spacing+咁嘅排位對於hard黎講唔知會唔會太難...;w; 有少少難讀
posted
hello m4m from your q and i assume my req got accepted

my map: https://osu.ppy.sh/s/637223

extra
  1. 00:48:833 加個note?
  2. 01:01:833 (2,3,4) - 好似wide-angle得滯
  3. 00:56:833 (3,4) - 點解stack既?我見你 01:02:166 (4,5) 都冇
  4. 01:24:333 (2) - 255,136 左近?
insane
  1. 00:22:833 clickable?
  2. 00:37:166 (6,7,8) - 我諗應該係手誤,原本應該係triples?


其他diff我都唔覺有咩問題,gl :)
posted
M4M from your q
https://osu.ppy.sh/s/666366

[Easy]
  1. 00:34:833 (1) - 碰血条
  2. 00:38:833 (3) - 单独的note最好还是给个音效?感觉空空的.Sampleset Normal?
  3. 00:51:833 (2,3) - 这节奏有点怪,感觉00:52:166 - 还是跟了好
  4. 01:07:833 - 一个明显finish音,加个note或许更好
  5. 可以考虑略微增大一点cs 前面很多地方有点黏到


[Normal]
  1. 00:30:666 - 加个音效?现在00:30:833 - 听着还音量更大点就会有点奇怪
  2. 00:44:000 - 00:44:666 - ^


[Hard]
  1. 01:02:000 (3,4,5,6) - 这里不太顺手,感觉重音在4和6但4和6都是正常ds,倒是5跳了下,然后456还是一个方向,感觉卡手


[Insane]
  1. 00:22:000 (2,3,4) - 这里节奏有点怪,还是比较建议跟下vocal,前面00:17:500 (1,2,3,1,2,3,4) - 也是明显跟vocal的
  2. 00:37:166 (6,7,8) - 这是摆错了……?


[主难度]
  1. 00:40:166 (1,2,3,4) - 这里节奏有点怪,如果想主跟伴奏的话,00:40:166 (1,2) - 合成一个折返滑条会舒服些


GL
posted
hi, M4M from your queue!
https://osu.ppy.sh/s/673138

[General]
  1. I've downloaded map twice and seems like BG is gone, could you check?
  2. It seems like last spinner on all diffs are one or two beats unnecessarily long (a little more on wkyik). Fading out effect is 99% gone on 01:28:666, so consider reducing spinner until this mark or on next blue tick instead the white one
  3. 00:01:500 (5,6,7) - Shouldn't be equally NC'd on Hard and Insane? Also I think that NC on 00:01:500 (5) fits better (looking on Insane). Same goes to the following pattern
  4. 01:12:166 (1,1) - Sounds on these notes aren't exactly on same intensity. I think that second green line should be 50% vol. instead 40%


[Easy]
Looks great

[Normal]
  1. 00:00:167 (1,2,3,4) - Maybe you could move this first pattern a little up and left in order to fix 00:02:000 (4) DS, since it was pointed out on AiMod


[Hard]
  1. Pointed on General but I think that this note should be NC'd even on this stacking at 00:01:500 (5) or 00:01:666 (1)
  2. 00:12:666 (2,3,4,1) - You could use +0,1x on spacing (1,2x) so stacking won't make looks like (2) and (1) are spaced differently and (1) kinda touches stack. Here
  3. 00:14:833 (1,2) - Also could be a little bit moved and spaced, it looks unnecessarily close to previous slider
  4. 00:35:500 (5) - This kind of pattern probably still potentially confusing to players that are advancing on game. Perhaps a NC would help on reading
  5. 00:45:500 (1,2,3,4) - Not big deal but do you think that you could make these shapes visually better? They just doesn't look visually pleasing :(
  6. 01:14:666 (4) - I think that due kiai density, this tick needs a note, or maybe a 01:14:333 (3) with reverse. Leaving it without a object sounds kinda "empty" due to the way the sounds were represented in kiai


[Insane]
  1. 00:01:500 (5,1,2) - Pointed on General but anyway I think that NC's should be consistent between these notes and 00:04:166 (5,6,7)
  2. 00:13:833 (2,4) - Minor suggestion but these sounds are kinda similar. It looks better to me if 00:13:833 (2) was Ctrl+G'd
  3. 00:37:166 (6,7,8) - o that's kinda hard at first sight but I liked it


[wkyik]
  1. 00:00:666 (4) - Sorry but wouldn't something like this flows a lot better? 00:01:000 (5) - Can be copied and rotated from new shape to keep symmetry without harm 00:01:333 (1)
  2. 00:14:333 (4) - Could be moved a little bit to the right, making a triangle with (2) and (3)
  3. 00:54:333 (2) - It plays a little unconfortable, maybe you could decrease spacing just a bit
  4. 01:05:333 (1) - That's gay to mention but shouldn't it be 1px to right?
  5. 01:26:750 (1) - Pointed on general but btw spinner is unsnapped



Good luck!
posted
NM (or M4M depending on if you actually accept the request or not since you didn't specially said nothing after you close
- but either way I just want to mod the map and didn't see the harm of doing so if ya didn't)



  • wkyik
  1. 00:13:333 (5,6,1) - maybe at X: 164 Y:324 to be a bit more comfortable (probably need adjustments)
  2. 00:14:333 (4) - I feel the spacing on this is a tad bit low so bringing it up a bit would help
  3. 00:24:833 (3) - imo I think the spacing is too high for this note since it not that strong comparing to here 00:25:500 - I do understand it somewhat though so maybe lower it a little would hurt

  • Insane
  1. 00:04:000 (4) - maybe move to X: 401 Y: 240 to flow better
  2. 00:16:166 (1) - (probably not a problem) but should this be more far away from 00:15:666 (3,4) - due to the pause like how 00:15:666 (3,4) - is far away from 00:15:333 (2) -
    Not saying to move it that far but give it some more distance would help consider it the same spacing as 00:14:666 (5) -
  3. 00:58:833 (1,2) - just feel this should have more emphasis - move up to something like X: 348 Y: 240 (that is just an example so you may wanna move it somewhere else if you do something)


GL
posted
水一水
到時想搵你點個nagi 雖然仲未upload (

[General]
fix一fix個bg name啦,宜家redl都顯示唔到 https://starrstyx.s-ul.eu/5hR703fa

[柚!.jpg]
00:22:000 (2,3,4,5,6,7) - 覺得其實呢part唔好甘多圓圈,不如好似呢部分其他位置放1/2 slider算
00:31:166 (2) - 呢個curve望落去真系好麻麻,不如試下呢個/其他相似方案?https://starrstyx.s-ul.eu/GX9UEc0Y
00:35:833 (3) - 放92|66可能好d
nazi美觀度,01:02:833 (1) - ctrl g?
01:10:666 (1) - 會唔會有d遠。。

[Insane]
00:16:166 - 感覺多餘的綠線but w/e
00:37:166 (6,7,8) - wat
00:54:666 (1,2) - 呢兩個slider rotation有d怪,少少違和感

你d圖真系安全到我次次都搵唔到野可以講
posted
Hi, 觉得ED好听就来搜了搜,没想到真的有图~
Insane
1. 00:30:500 (4,1) - 这个flow认为不是很好,可以稍微调整一下滑条的位置;
2. 00:37:166 (6,7,8) - 连续的三个鼓点,感觉不适合强行拆开,主难度利用滑条拆开比较合理一些;
3. note间距摆放感觉有些小误差,但是不是什么大问题就不水字数了XD;
wkyik
这个难度感觉就是Insane放大版,其实我倒是觉得诸如:
00:49:333 (2,1,2,1,2) -
00:54:666 (1,2,3,4,5) -
等等,很多拖音都可以map成stream而不是slider+大跳,虽说是为了加星星,但未免会显得有些无趣(
下面是一些小建议
1. 00:20:833 (5) - 换到00:20:500 (3) - 的位置如何?
2. 01:06:166 (3,4) - 这两个slider听着很不对劲,不如换成三个连续单点;
3. 01:12:000 (1) - ctrl+G

Anyway, I like this mapset (have my star XD), hope this mod will help and wishing for its ranking~
posted

Regou wrote:

hi

Geeneral
你個mapset可能都bug左;w; 一Down落黎一開頭唔見個diff之後搵返但D diff全部要update ?_?

柚!
  1. 00:18:750 (5) - delete? KEEP
  2. 00:16:166 - 呢度個節奏應該可以執執,前面00:16:166 (1,2,3,4,5,1,2,3,4) - 比人感覺係跟人聲但係之後就突然跟樂器感覺怪怪地 懶 比較prefer咁樣
  3. 00:34:500 (4) - (nazi) 拍近D(2)? ok
  4. 00:46:000 (1,2,3,1,2,3,1,2,3) - 同00:34:833 (1,2,3,4,1,2,3) - spacing差太遠啦,呢度spacing改大D? ok
  5. 00:49:833 (1,2,1,2,1,2) - 中間個組spacing突然咁細嘅@@...? 感覺唔太Fit首歌 諗左好耐架 為左跳又唔會比人感覺亂跳
  6. 01:01:500 (1,2,3) - 個移動角度太細打起黎個flow唔係好自然qwq ok la
  7. 01:13:666 (2) - 音量較細D?
  8. 01:25:666 (2,3,4,5,6) - 呢度都係移動角度太細打起黎感覺麻麻 ok la
  9. 01:26:750 (1) - unsnapped


Insane
  1. 00:37:166 (6,7,8) - ???????????????????????????
  2. 00:45:500 (1,2,1,2,1,2) - 隔開佢地?咁樣開DS好似寡左D 改左
  3. 00:55:166 (2) - 好似拆返開做1/2 slider加個圈好D? e家都ok吖
  4. 01:05:000 (1) - 好似前面00:54:000 (2,3) - 咁樣好似好D,中間人聲突出都係要有D clickable嘅野好D
  5. 01:21:833 (2,4,5,6,1) - 改改個visual spacing?依家咁擺唔太整齊 隨機美


Hard
  1. 00:00:167 (1,2,3) - spacing 後面copy and paste個舊都改改
  2. 00:16:166 (1,2) - fix blanket
  3. 00:28:000 (5,1) - 改做一個1/1 slider?
  4. 00:34:833 (1,2,3,4,5,6,7) - 咁嘅spacing+咁嘅排位對於hard黎講唔知會唔會太難...;w; 有少少難讀 應該唔會 睇下之後點先

Nostalgic wrote:

hello m4m from your q and i assume my req got accepted

my map: https://osu.ppy.sh/s/637223

extra
  1. 00:48:833 加個note? 唔太想
  2. 01:01:833 (2,3,4) - 好似wide-angle得滯 應該唔會
  3. 00:56:833 (3,4) - 點解stack既?我見你 01:02:166 (4,5) 都冇 fun
  4. 01:24:333 (2) - 255,136 左近?
insane
  1. 00:22:833 clickable?
  2. 00:37:166 (6,7,8) - 我諗應該係手誤,原本應該係triples?


其他diff我都唔覺有咩問題,gl :)

Pata-Mon wrote:

M4M from your q
https://osu.ppy.sh/s/666366

[Easy]
  1. 00:34:833 (1) - 碰血条
  2. 00:38:833 (3) - 单独的note最好还是给个音效?感觉空空的.Sampleset Normal?
  3. 00:51:833 (2,3) - 这节奏有点怪,感觉00:52:166 - 还是跟了好
  4. 01:07:833 - 一个明显finish音,加个note或许更好
  5. 可以考虑略微增大一点cs 前面很多地方有点黏到


[Normal]
  1. 00:30:666 - 加个音效?现在00:30:833 - 听着还音量更大点就会有点奇怪
  2. 00:44:000 - 00:44:666 - ^


[Hard]
  1. 01:02:000 (3,4,5,6) - 这里不太顺手,感觉重音在4和6但4和6都是正常ds,倒是5跳了下,然后456还是一个方向,感觉卡手


[Insane]
  1. 00:22:000 (2,3,4) - 这里节奏有点怪,还是比较建议跟下vocal,前面00:17:500 (1,2,3,1,2,3,4) - 也是明显跟vocal的
  2. 00:37:166 (6,7,8) - 这是摆错了……?


[主难度]
  1. 00:40:166 (1,2,3,4) - 这里节奏有点怪,如果想主跟伴奏的话,00:40:166 (1,2) - 合成一个折返滑条会舒服些 這個還可以吧 挺自然


GL

Pulse wrote:

hi, M4M from your queue!
https://osu.ppy.sh/s/673138

[General]
  1. I've downloaded map twice and seems like BG is gone, could you check?
  2. It seems like last spinner on all diffs are one or two beats unnecessarily long (a little more on wkyik). Fading out effect is 99% gone on 01:28:666, so consider reducing spinner until this mark or on next blue tick instead the white one
  3. 00:01:500 (5,6,7) - Shouldn't be equally NC'd on Hard and Insane? Also I think that NC on 00:01:500 (5) fits better (looking on Insane). Same goes to the following pattern
  4. 01:12:166 (1,1) - Sounds on these notes aren't exactly on same intensity. I think that second green line should be 50% vol. instead 40%


[Easy]
Looks great

[Normal]
  1. 00:00:167 (1,2,3,4) - Maybe you could move this first pattern a little up and left in order to fix 00:02:000 (4) DS, since it was pointed out on AiMod


[Hard]
  1. Pointed on General but I think that this note should be NC'd even on this stacking at 00:01:500 (5) or 00:01:666 (1)
  2. 00:12:666 (2,3,4,1) - You could use +0,1x on spacing (1,2x) so stacking won't make looks like (2) and (1) are spaced differently and (1) kinda touches stack. Here
  3. 00:14:833 (1,2) - Also could be a little bit moved and spaced, it looks unnecessarily close to previous slider
  4. 00:35:500 (5) - This kind of pattern probably still potentially confusing to players that are advancing on game. Perhaps a NC would help on reading
  5. 00:45:500 (1,2,3,4) - Not big deal but do you think that you could make these shapes visually better? They just doesn't look visually pleasing :(
  6. 01:14:666 (4) - I think that due kiai density, this tick needs a note, or maybe a 01:14:333 (3) with reverse. Leaving it without a object sounds kinda "empty" due to the way the sounds were represented in kiai


[Insane]
  1. 00:01:500 (5,1,2) - Pointed on General but anyway I think that NC's should be consistent between these notes and 00:04:166 (5,6,7)
  2. 00:13:833 (2,4) - Minor suggestion but these sounds are kinda similar. It looks better to me if 00:13:833 (2) was Ctrl+G'd imo now is better
  3. 00:37:166 (6,7,8) - o that's kinda hard at first sight but I liked it world best triple


[wkyik]
  1. 00:00:666 (4) - Sorry but wouldn't something like this flows a lot better? 00:01:000 (5) - Can be copied and rotated from new shape to keep symmetry without harm 00:01:333 (1) the flow seem same
  2. 00:14:333 (4) - Could be moved a little bit to the right, making a triangle with (2) and (3) current one better flow imo
  3. 00:54:333 (2) - It plays a little unconfortable, maybe you could decrease spacing just a bit its very strong
  4. 01:05:333 (1) - That's gay to mention but shouldn't it be 1px to right?
  5. 01:26:750 (1) - Pointed on general but btw spinner is unsnapped



Good luck!

Hailie wrote:

NM (or M4M depending on if you actually accept the request or not since you didn't specially said nothing after you close
- but either way I just want to mod the map and didn't see the harm of doing so if ya didn't)



  • wkyik
  1. 00:13:333 (5,6,1) - maybe at X: 164 Y:324 to be a bit more comfortable (probably need adjustments)
  2. 00:14:333 (4) - I feel the spacing on this is a tad bit low so bringing it up a bit would help
  3. 00:24:833 (3) - imo I think the spacing is too high for this note since it not that strong comparing to here 00:25:500 - I do understand it somewhat though so maybe lower it a little would hurt this is perfect flow for me

  • Insane
  1. 00:04:000 (4) - maybe move to X: 401 Y: 240 to flow better
  2. 00:16:166 (1) - (probably not a problem) but should this be more far away from 00:15:666 (3,4) - due to the pause like how 00:15:666 (3,4) - is far away from 00:15:333 (2) -
    Not saying to move it that far but give it some more distance would help consider it the same spacing as 00:14:666 (5) -
  3. 00:58:833 (1,2) - just feel this should have more emphasis - move up to something like X: 348 Y: 240 (that is just an example so you may wanna move it somewhere else if you do something)


GL

StarrStyx wrote:

水一水
到時想搵你點個nagi 雖然仲未upload (

[General]
fix一fix個bg name啦,宜家redl都顯示唔到 https://starrstyx.s-ul.eu/5hR703fa

[柚!.jpg]
00:22:000 (2,3,4,5,6,7) - 覺得其實呢part唔好甘多圓圈,不如好似呢部分其他位置放1/2 slider算 放得耐又好似慣左circle
00:31:166 (2) - 呢個curve望落去真系好麻麻,不如試下呢個/其他相似方案?https://starrstyx.s-ul.eu/GX9UEc0Y
00:35:833 (3) - 放92|66可能好d
nazi美觀度,01:02:833 (1) - ctrl g?
01:10:666 (1) - 會唔會有d遠。。唔會

[Insane]
00:16:166 - 感覺多餘的綠線but w/e
00:37:166 (6,7,8) - wat
00:54:666 (1,2) - 呢兩個slider rotation有d怪,少少違和感

你d圖真系安全到我次次都搵唔到野可以講

Chocobo wrote:

Hi, 觉得ED好听就来搜了搜,没想到真的有图~
Insane
1. 00:30:500 (4,1) - 这个flow认为不是很好,可以稍微调整一下滑条的位置;
2. 00:37:166 (6,7,8) - 连续的三个鼓点,感觉不适合强行拆开,主难度利用滑条拆开比较合理一些;
3. note间距摆放感觉有些小误差,但是不是什么大问题就不水字数了XD;
wkyik
这个难度感觉就是Insane放大版,其实我倒是觉得诸如:其實insane是ex的縮小版
00:49:333 (2,1,2,1,2) -
00:54:666 (1,2,3,4,5) -
等等,很多拖音都可以map成stream而不是slider+大跳,虽说是为了加星星,但未免会显得有些无趣(
下面是一些小建议
1. 00:20:833 (5) - 换到00:20:500 (3) - 的位置如何?
2. 01:06:166 (3,4) - 这两个slider听着很不对劲,不如换成三个连续单点;
3. 01:12:000 (1) - ctrl+G

Anyway, I like this mapset (have my star XD), hope this mod will help and wishing for its ranking~
no comment = fixed
thanks!
posted
top
00:52:666 (2,3,4,5,6,1) - 怎么感觉不是很顺手,6移到右边试试


Insane
00:37:000 (5,6) - 滑条尾跟圈太近了不好看

没什么好摸的 就这样吧
posted

Karen wrote:

top
00:52:666 (2,3,4,5,6,1) - 怎么感觉不是很顺手,6移到右边试试
我覺得34561打圈挺順手


Insane
00:37:000 (5,6) - 滑条尾跟圈太近了不好看FIXED

没什么好摸的 就这样吧
posted
cute
b
posted
correctly
"Haru Urara, Kimi to Sakihokoru"
posted
チンポ
posted
オォン
posted
change ur diffname, it's unrankable atm lol...
posted
O shit, later
posted

Naotoshi wrote:

change ur diffname, it's unrankable atm lol...
lol

General

  • End final spinner on 01:28:500 ?

Easy
  1. OD 2, players aren't that bad w
  2. 00:45:500 (1) - feels like it would be better to end spinner on 00:48:166 imho. Mapping the silence feels weird. Spinner would be short. More recovery time
  3. 01:12:333 (1) - ^ same. end at 01:14:833

Normal
  1. CS 4 seems a bit too small. How about 3.5?
  2. 00:15:666 (6) - 2 circles? It's different to 00:15:166
  3. 01:12:166 (6) - NC
  4. 01:21:333 (1) - delete NC
  5. 01:24:166 (4) - ^

Hard
  1. 00:48:166 (7) - NC?

Insane
  1. 00:00:167 (1) - to 00:04:833 (7) - SV feels too fast for the calm section. Same for top diff
  2. 00:42:500 (4) - ctrl g for flow?
  3. 00:47:000 (1,7) - Swap NC
  4. 01:26:666 (8) - NC like you did for top diff
[]w ~
posted
i will check tmr

Kisses wrote:

Naotoshi wrote:

change ur diffname, it's unrankable atm lol...
lol

General

  • End final spinner on 01:28:500 ? song seem like stop at 01:28:833 -

Easy
  1. OD 2, players aren't that bad w
  2. 00:45:500 (1) - feels like it would be better to end spinner on 00:48:166 imho. Mapping the silence feels weird. Spinner would be short. More recovery time
  3. 01:12:333 (1) - ^ same. end at 01:14:833

Normal
  1. CS 4 seems a bit too small. How about 3.5?
  2. 00:15:666 (6) - 2 circles? It's different to 00:15:166
  3. 01:12:166 (6) - NC
  4. 01:21:333 (1) - delete NC
  5. 01:24:166 (4) - ^

Hard
  1. 00:48:166 (7) - NC?

Insane
  1. 00:00:167 (1) - to 00:04:833 (7) - SV feels too fast for the calm section. Same for top diff current speed is more nature imo
  2. 00:42:500 (4) - ctrl g for flow?
  3. 00:47:000 (1,7) - Swap NC NCed 00:48:166 (1) -
  4. 01:26:666 (8) - NC like you did for top diff ok
[]w ~
other are fixed

Meg wrote:

correctly
"Haru Urara, Kimi to Sakihokoru"
changed to this title
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