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7!! - Bye Bye (TV Size)

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Total Posts
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Topic Starter
tutuhaha
This beatmap was submitted using in-game submission on 2011年12月15日 at 8:36:03

Artist: 7!!
Title: Bye Bye (TV Size)
Source: Kimi to Boku
Tags: seven oops opening
BPM: 130
Filesize: 13716kb
Play Time: 01:50
Difficulties Available:
  1. Easy (2.07 stars, 96 notes)
  2. Hard (4.74 stars, 218 notes)
  3. Insane (5 stars, 373 notes)
  4. Normal (3.11 stars, 121 notes)
Download: 7!! - Bye Bye (TV Size)
Download: 7!! - Bye Bye (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
yeahyeahyeahyeahyeahyeah
Finish!
Skins by Megurine Luka
Kimi to Boku OP. And you can find ED here by Megurine Luka

10/10/11 Up, My birthday yeah XD!!!!!!!
Megurine Luka
No_Gu
T T撞车了。。这图前几天做了但是没空位传了。。
Megurine Luka
skin fix

滚球 fix 一下
全部放进文件夹就好

EDIT: BG fix

Download: gunqiu.rar

Sync
General:
I love this song.
Maybe you should cut the mp3 a little bit. 1/4th of the song is not mapped.
I think you should reduce the amount of time that is in Kiai mode. Over half the song is in kiai mode which is excessive. I can see why you added kiai to those sections, though - they do fit.

Yeah:
00:41:565 (4) -> 00:41:795 (5) - I think you should add a slider here. That hitcircle ruins the flow. Do the same thing wherever you repeated this pattern.
00:58:180 (9) - I'm really disliking this slider speed change. It's up to you if you want to keep it or not.
01:50:762 (1) - What are with all of these timing sections?

Smile:
01:41:077 (3) - Add a hitcircle here
01:41:538 (5) - Add a hitcircle here
01:50:762 (1) - What are with all of these timing sections?

Pose:
00:36:021 (5) - Make it not repeat
00:36:943 (1) - Add a hitcircle/slider (whichever you want) here, new combo
00:37:405 (2) - Add a hitcircle here or end the slider here
01:50:762 (1) - What are with all of these timing sections?

Photo:
00:36:021 (3) - Remove this clap
00:46:167 (1) - I think adding a custom hitsound for this slider tick would make it sound awesome
01:24:013 (2) - Make this slider smaller and make it repeat once.
01:34:159 (3) - I think adding a custom hitsound for this slider tick would make it sound awesome
01:50:762 (1) - What are with all of these timing sections?

Good luck, I hope you find this helpful. If later down the road you want me to check again (after more mods are applied), feel free to PM me.
bmin11
[General]
Where the kiai ends seems odd (and even restarts and ends oddly again) to me as the highlight is still on. You choice I guess~

[Yeah]
00:58:153 (9) - This could be a combo breaker considering it's length. It's quite hard to predict such speed-up as well (specially after a space crunched stream woah). I would suggest you to fix this.

That's all from me. Well done in general ㅇㅅㅇb
Bobo_old
Modded on request.

-General-

Your bg must be 1024x768

-Photo-

00:55:386 (1) - Take the endpoint of this slider and drag it 5 grids up.
00:57:231 (3) - Add one slider repeat.
01:33:232 (2) - Perhaps make this a curved slider? idk it seemed odd to me.

-Pose-

00:37:400 - Add a note.

-Smile-

00:36:938 (1) - Delete the new combo here and start it at (2).
00:51:696 (1) - ^
01:04:639 (1) - ^
01:49:835 (1) - Delete new combo.

-Yeah-

That seriously the best name you could come up with?

00:32:557 (5,6) - These are a real bitch, replace this with a 1/4 beat repeat slider.
00:38:553 (1,2) - ^
01:19:166 (5,6) - ^
01:26:084 (4,5) - ^
01:33:463 (4,5) - ^
01:34:385 (1,2) - ^

Mmm nice map, good luck getting it ranked! :)
Star~
Topic Starter
tutuhaha

Bobo wrote:

Modded on request.

-General-

Your bg must be 1024x768BG can be 800X600 :D

-Photo-

00:55:386 (1) - Take the endpoint of this slider and drag it 5 grids up.
00:57:231 (3) - Add one slider repeat.
01:33:232 (2) - Perhaps make this a curved slider? idk it seemed odd to me.

-Pose-

00:37:400 - Add a note.

-Smile-

00:36:938 (1) - Delete the new combo here and start it at (2).
00:51:696 (1) - ^
01:04:639 (1) - ^
01:49:835 (1) - Delete new combo.

-Yeah-

That seriously the best name you could come up with?

00:32:557 (5,6) - These are a real bitch, replace this with a 1/4 beat repeat slider.
00:38:553 (1,2) - ^
01:19:166 (5,6) - ^
01:26:084 (4,5) - ^
01:33:463 (4,5) - ^
01:34:385 (1,2) - ^

Mmm nice map, good luck getting it ranked! :)
Star~
Thank you for you star XD!
Megurine Luka
[General]

目测没有

[Skin]

液Perfect!!! 【揍

[Photo]

00:56:769 (2,3) - http://puu.sh/6UTX
01:04:639 (1) - http://puu.sh/6UU6

[Pose]

00:50:774 (5,6) - 做3,4平行线?
01:18:013 (2) - ._.故意不直?
01:42:456 (4,5) - 同前


[Smile]

01:16:860 (x) - 加个circle?如果觉得拥挤就算了

[Yeah]

00:58:153 (9) - 感觉太快了,每次打都不是很带感


没了w

丢过星了就不丢了
Zelos
Alrite lets begin shall we

Folder:
Clean I think

General:
Approxmiately 25% of the intro is unmapped. The mp3 needs to be trimmed.

Please note any mod post of mine is a suggestion and can be freely ignored.

Photo:
00:36:938 (1) - make this slider symmetrical by moving to the left 1 grid point? it will be symmetrical via the y-axis if you do.
00:49:852 (1) - ^^^ except to the right 1

Pose:
01:04:178 (4,5) - move these up (left and right if necessary) so that slider 4's beginning matches up with note 1? it would look neater plus it will form a triangle with notes 6,1 like the rest of your triangles in the map.

Smile:
Since I couldnt find anything here. decided to nazi this one part
01:49:835 (1) - remove the new combo? it seems kind of useless nor does it really fit the moment.

Yeah:
Why is it called yeah unlike the rest of the photo related names? I was thinking something like Flash or Snap or something
00:29:560 (1,2,3,4) - my this is a somewhat awkward spacing change or jump. i cant really tell. try to make consistent?
00:58:153 (9) - how is anyone to know that this was sped up? I suppose the only way they could know is if slider tick rate 2 were used on all difficulties.

thats it.
nice set here.
star.
Topic Starter
tutuhaha

Zelos wrote:

Alrite lets begin shall we

Folder:
Clean I think

General:
Approxmiately 25% of the intro is unmapped. The mp3 needs to be trimmed.
0_0|||This is rule?! http://osu.ppy.sh/b/86723 ← look....legitimate reason because of the video

Please note any mod post of mine is a suggestion and can be freely ignored.

Photo:
00:36:938 (1) - make this slider symmetrical by moving to the left 1 grid point? it will be symmetrical via the y-axis if you do.
00:49:852 (1) - ^^^ except to the right 1

Pose:
01:04:178 (4,5) - move these up (left and right if necessary) so that slider 4's beginning matches up with note 1? it would look neater plus it will form a triangle with notes 6,1 like the rest of your triangles in the map.

Smile:
Since I couldnt find anything here. decided to nazi this one part
01:49:835 (1) - remove the new combo? it seems kind of useless nor does it really fit the moment.

Yeah:
Why is it called yeah unlike the rest of the photo related names? I was thinking something like Flash or Snap or something
it like Yeah^_^)y!
00:29:560 (1,2,3,4) - my this is a somewhat awkward spacing change or jump. i cant really tell. try to make consistent?
00:58:153 (9) - how is anyone to know that this was sped up? I suppose the only way they could know is if slider tick rate 2 were used on all difficulties.

thats it.
nice set here.
star.
Thank you XD
artpiggo
Is there any reason to use this "Yeah" "Smile" "Pose" "Photo" as a diff name. viewtopic.php?f=87&t=64222
Because this topic is still in progress of discussion. I don't mind with it at all. Just want you to prepare the GOOD reasons for those strict MAT/BAT lolz

(Just guess) Diff name seems to be a steps of taking photos when students graduate.

Yeah
00:32:788 (6) - move to(236,208)
00:59:105 (1) - (396,196) just want to make a little movement.
01:05:330 (7,8) - emm... http://osu.ppy.sh/ss/162771
01:16:168 (7) - (288,80)
01:19:397 (6) - (188,120)
01:33:693 (5) - (472,120)
01:34:616 (2) - (156,140)

Smile
01:00:949 (1,2) - http://osu.ppy.sh/ss/162776
01:02:794 (1,2) - http://osu.ppy.sh/ss/162777
can be applied to 01:26:776 (1,2) and 01:28:620 (1,2) if you want, but I recommend you to remain them to make it different kind of expression.
01:46:606 (5,6) - change position btw them

Pose
01:11:095 (3) - add curve

Photo
01:24:700 (3) - add note becuz it will go to kiai part, so I think note at red line doesn't look bad.

9/10 flow well in all diff and nice skin. wish this map ranked. Good luck.
f-INVERSE
I love this song. :D

[General]
WHY IS 25% of the first half UNMAPPED? probably unrankable. I might be wrong.

[Photo]
Very nice hitsounds. No problem with this. pretty fun.

[Pose]
Nothing fatal. Sounds a little awkward at some parts. Might be just me.

[Smile]
Level 4 stack leniency. change this at the advanced settings in song setup.
VEEEEEERY FUN. can be annoying with those stacking notes, but it might be fixed with the change in the stack leniency.

[Yeah]
STACK LENIENCY 4!
00:33:221 - shorten this. sounds weird and inconsistent. might be my fault. don't change unless some professional comes here and agrees with me.
00:40:600 - ^
00:41:120 - ^
00:48:055 - ^
00:51:700 - ^
01:02:801 - ^
those long sliders in kiai weirdly fits.
01:26:788 - same as first note.
otherwise fun :D
L_P
hihi, a mix mod from me and pianiac
顺道帮他&我的gd求mod&star 求star求star求star>> 范逸臣-无乐不作

这里全部都是建议,用不用由你

yeah
00:30:234 (4) - jump到这样。。。有点难看, 不如跳小一点
00:41:072 (3) - 缩短,在red tick 结束,个人意见觉得这样比较顺
00:49:156 (6) - 缩短,加一个note
00:56:304 (5,6,7) - 建议 四个note 四个note 的pattern, 不要slider?
00:59:912 (5) - add note
01:10:634 (2) - 缩短?

smile
00:23:316 (4) - 加一个在slider头上的note?
00:37:152 (2) - ^
01:34:385 (1,2) - 感觉断太久了,不如用slider?

pose
00:21:241 (5) - 做一个有repeat的?
00:27:698 (5) - 觉得这里用note 比较棒
00:37:383 太空了吧?add note?

个人觉得这首一定rank~
Sure
[General]
  1. The artist should be 7!! or seven oops. http://ja.wikipedia.org/wiki/7!!
  2. BPM : 130.000 / Offset : 14785. Delete other two offsets.
  3. You're using custom hitcircle overlay.
    Open the .osu in notepad, then add line SliderBorder : 255,255,255 into [Colours].
    It prevents looking odd when players use specific skin.

[Yeah]
Sigh... This diff is overmapped too much.
Except that one, others are fine.


[Smile]
HP : 5 / OD : 5
Nice diff


[Pose]
01:11:095 (3) - Make in the opposite direction.
Good


[Photo]
Fine!


You have nice mapset there, sir. ;)
regenz
Hi.
This is Mod form Thai Mapper Modding Team.

General

DIff photo don't set Border color yet. SliderBorder : 255,255,255

Cute skin!

Yeah

00:58:169 (9) - make this return ?

There are some slider that not Land on 1/2 but Land on 1/3 instead
I don't Know is that your intention or not but It's weird.
01:00:015 (5) -
01:00:938 (1) -
01:01:400 (2) -
01:01:400 (2) -
01:03:246 (2) -
01:06:477 (1) -
01:06:938 (2) -
01:08:092 (1) -

Oh stop there are alot. I think it's your intention but It's very weird for me.

01:22:515 (6) - make stream complete by add note here ( drum sound here)
01:50:784 (1) - without whistle is better.
01:37:631 (1,2) - there are alot of note like this why don't you swap both ? make circle first then slider for more variety of map.

Smile
00:57:246 (1,2) - make this correct stream like this ?
http://osu.ppy.sh/ss/163310
it's not too hard for harddifficult i think
01:22:861 (4) - move this 1/2 early to (01:22:631)
01:48:477 (4) - make another return for complete stream.
01:50:784 (1) - without whistle is better.

Pose
00:21:246 (5) - reduce length by 1/2 beat ?
01:47:092 (1,2) - make 1/1 return slider instead ?
01:49:400 (5) - delete this ?.
01:50:784 (1) - without whistle is better.

Photo
00:44:785 (3,4) - make 1/1 return slider instead ?
01:50:784 (1) - without whistle is better.

Don't forgot to vote the poll at our thread.

http://osu.ppy.sh/forum/viewtopic.php?f=60&t=63069&start=0&st=0&sk=t&sd=a

If you please with my mod.
Sure
Add tag 'seven oops'.
It's another way to find the artist.

Of course, no kds.
Topic Starter
tutuhaha

ykcarrot wrote:

Add tag 'seven oops'.
It's another way to find the artist.

Of course, no kds.
add fix XD!
Thank you for you timming help and tag help XD!
Megurine Luka
和百鬼夜行一样的问题

fix一下(两个spinner不一样。)

YTYuyu
Yo modding ur song because of ur request :)

Photo:
00:55:400(1) - Aline the end point to (2)
01:24:938(1) - 3 grids right

Pose:
00:21:246(5) - End it at 00:21:708
00:50:785(5) - Aline it to (3)
00:51:246(6) - Aline it to (4) from there fix the spacing till 00:54:477

Smile:
00:57:246(1) - Make this a short repeat and end it at 00:57:477 it should be like this if u don't know wat i'm saying http://puu.sh/712w

Yeah:
01:26:669(7) - 1 grid down

This is the best i can do. GL :D
imRitaka
Requested mod.

[Photo]
Pretty much a flawless easy. Nice job. \o/

[Pose]
00:24:477 > I'm being little picky, but I suggest making (5) X:464 Y:116.

Your easy and normal are <3.

[Smile]
01:41:785 > New combo?
01:42:938 > If you did ^, Remove this new combo.
01:43:400 > If you did ^, Add a new combo here.

[Yeah]
Try to think of a new name for this difficulty. 'Yeah' seems out of place, even though you mean it like "Yeah!" some people may not get it. (Like Zelos said, 'Flash' or 'Snap', but you can do anything you'd like.)
01:13:400 > Try making (5) X:244 Y:272.
01:31:054 > Try something like this? (Just to make the notes easier to see.)
01:31:400 > (1,2,3) ^
There are a lot more sections like ^. I suggest spacing those too.

I like the song, and I like the map. Star.
Yasora
hi~ o/ time to mod your map~

Photo
00:49:861 (1) add finish in the end?
01:18:938 (x) add circle?
01:29:092 (2) sliding like this? http://puu.sh/71sN don't forget about spacing (3,4,5) :3

Pose
00:49:861 (3) NC?

Smile
01:24:015 (6) NC?
01:54:015 (1) spinner in the end 40%?

Yeah
01:50:554 (3) move into 01:50:438?

Okay... that's all my mod : ) sorry is too short
Star~
Shiro
Request taken in #modreqs.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. You'll have to change these difficulty names.There's absolutely no way to tell which diff is what except from star rating.
  2. Add "opening" to the tags of all difficulties since this is the opening of an anime. =P
  3. The offset is early in the beginning and late after a while (where you started using the normal sampleset). Try this:
    • offset 14795 || BPM 130.000
      offset 29092|| BPM 130.000
      offset 29545 || BPM 130.000
Photo
  1. I usually don't recommend this because slidertick hitsounds are awful to me, but you really need to add custom sliderticks to make the missing claps. Without them, the map sounds inconsistent. Talking about inconsistency, these claps are placed where there shouldn't be any clap (that is, not on a second white tick):
  2. 00:31:391 (3) -
  3. 00:36:929 (1) -
  4. 00:38:314 (2) - There should be a clap here
  5. 00:40:621 (5) - There's a calp when there shouldn't be any.
  6. 01:08:314 (3) -
  7. 01:17:544 (1) -
  8. 01:24:006 (2) - The first one, also why is it a custom clap and not a normal one like in the rest of the kiai ? o.o
  9. 01:24:929 (1) -
  10. 01:36:006 (1) -
    One more thing:
  11. 00:43:391 (1,2) - You should swap the new combos (that is the new combo should be on (2), not (1) ) to make your comboing consistent with your hitsounding: the hitsounding changes from (2), not from (1).
Pose
  1. 00:33:246 (1,2) - For all patterns like this, I find it to sound amazing to add a clap on the tick before the end of the slider. Of course, if you did add sliderticks, for slider like these 00:59:092 (1,2) - only use the clap slidertick for the first tick and use normal ticks after !
  2. 01:50:784 (1) - For consistency with the, hum... Photo diff, make this start at least 1/2 later and add a circle where it used to start.
Smile
  1. 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
    I must say I liked this diff. It's a real Hard for once, and the hitsouding is rather nice.
Yeah
  1. 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
    I'm not a fan of this HUGE spacing, but it plays fine and is quite intuitive.
Nice mapset ! Call me back when you're done fixing.
Topic Starter
tutuhaha

Odaril wrote:

Request taken in #modreqs.

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. You'll have to change these difficulty names.There's absolutely no way to tell which diff is what except from star rating.
    add in brief introduction...like Photo-Easy Pose-Norma....Problem decide XD?
  2. Add "opening" to the tags of all difficulties since this is the opening of an anime. =P FIX :D
  3. The offset is early in the beginning and late after a while (where you started using the normal sampleset). Try this:
    • offset 14795 || BPM 130.000 :arrow: Too slow I think;_;....I use this off and then osu test tell me I need minus more then 20ms Orz.....change to this :arrow: offset 14780 || BPM 130.000 ...feel batter
      offset 29092|| BPM 130.000 :arrow: I use ↑ so this offset can Delete :oops:
      offset 29545 || BPM 130.000
:arrow: Good offset XD!!!!!!!!!FIX :D!!!!!!!!!!!!

Photo
  1. I usually don't recommend this because slidertick hitsounds are awful to me, but you really need to add custom sliderticks to make the missing claps. Without them, the map sounds inconsistent. Talking about inconsistency, these claps are placed where there shouldn't be any clap (that is, not on a second white tick):
  2. 00:31:391 (3) -
  3. 00:36:929 (1) -
  4. 00:38:314 (2) - There should be a clap here
  5. 00:40:621 (5) - There's a calp when there shouldn't be any.
  6. 01:08:314 (3) -
  7. 01:17:544 (1) -
  8. 01:24:006 (2) - The first one, also why is it a custom clap and not a normal one like in the rest of the kiai ? o.o
  9. 01:24:929 (1) -
  10. 01:36:006 (1) -
    Use slidertick and fix XD!
    One more thing:
  11. 00:43:391 (1,2) - You should swap the new combos (that is the new combo should be on (2), not (1) ) to make your comboing consistent with your hitsounding: the hitsounding changes from (2), not from (1).
FIX :D

Pose
  1. 00:33:246 (1,2) - For all patterns like this, I find it to sound amazing to add a clap on the tick before the end of the slider. Of course, if you did add sliderticks, for slider like these 00:59:092 (1,2) - only use the clap slidertick for the first tick and use normal ticks after ! FIX
  2. 01:50:784 (1) - For consistency with the, hum... Photo diff, make this start at least 1/2 later and add a circle where it used to start.
you mean .....this?→

Smile
  1. 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
    I must say I liked this diff. It's a real Hard for once, and the hitsouding is rather nice.
^^^

Yeah
  1. 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
    ^^^
    I'm not a fan of this HUGE spacing, but it plays fine and is quite intuitive.
:D XD \;D/

Nice mapset ! Call me back when you're done fixing.
Thank you for you help XD!
Clare
欸!有MAT看過了嘛!
[General]
加個無聲的normal-sliderslide?球球有點吵XD
SKIN不錯

[Yeah]
00:30:237 (4) - 這個為啥特別遠?
01:13:621 (6) - 這個也是
00:38:775 (9) - new combo
01:06:468 (1) - 有點醜 往旁邊移一點?

其他難度都沒啥問題啦!
Sync
I hope this song gets ranked soon!

Star
Megurine Luka
wocao那么速度

求同时泡啊同时泡。我的应该也快有MAT来看了>,<
Kiiwa
Yeah!!! Moe!!!
Topic Starter
tutuhaha

Kiiwa wrote:

Yeah!!! Moe!!!
.............after 4 day kiiwa give me irc mod ...............and then, I don't know how to save Orz...........
Megurine Luka

tutuhaha wrote:

Kiiwa wrote:

Yeah!!! Moe!!!
.............after 4 day kiiwa give me irc mod ...............and then, I don't know how to save Orz...........
/savelog

打上这个就好了
Shiro

tutuhaha wrote:

Odaril wrote:

[*]01:50:784 (1) - For consistency with the, hum... Photo diff, make this start at least 1/2 later and add a circle where it used to start.[/list]
you mean .....this?→
Yes, exactly !

As for the mapset itself, I'm not hearing any custom slidertick nor seeing any in the folder. Did you forget to full submit after adding them ?
Also, the timing is wrong. As I said in my previous post...
Megurine Luka
http://puu.sh/7dZe

如果有人说combo set skin一定要256*256

那就用这个里面的替换原来的。
Suzully
I love Kimi to Boku very much<3
Good luck~ :)
Topic Starter
tutuhaha

Suzully wrote:

I love Kimi to Boku very much<3
Good luck~ :)
Thank you so much!!!!!!!!!!!!

Megurine Luka wrote:

http://puu.sh/7dZe

如果有人说combo set skin一定要256*256

那就用这个里面的替换原来的。
fix and full!
Axey
7!!的歌我都好喜欢> <

少年同盟 w

加油吧
Shiro
Rechecking~

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  • Nothing to say !
Easy
  1. 00:36:006 (3) - There shouldn't be a clap here - it's not an offbeat tick (it's the 3rd white tick, not the 2nd or 4th)
  2. 00:57:237 (3) - Remove the clap on the beat in the middle ? It will follow the bass at that moment and soud better imo.
  3. 01:18:929 - The lack of beat here (and consequently of clap) sounded extremely weird to me. You've been using constant 1/1 rhythms (thanks to sliderticks) since the kiai, why did you stop here ?
  4. 01:27:237 - Same.
  5. 01:27:698 (2,1) - This beat placement breaks the comboing. You should use slider-circle so you can add a new combo on the circle.
  6. 01:42:929 (1,2) - To stay consistent with your comboing, swap the new combos, then remove 01:45:237 (1) - this one.
Normal
  1. 00:21:256 (5,1) - This sounded a bit weird to me, because of the sudden 1/2 rhythm (with a whistle on top of that, when whistles used to be all on white ticks). Make (5) a 1/1 slider ?
  2. 00:42:006 - The lack of beat (and consequently of clap) here sounded weird to me. It breaks the rhythm you had been using...
  3. 00:57:698 (3) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
  4. 00:59:083 (1,2) - and 01:06:468 (1) - and 01:13:852 (1) - and 01:32:314 (1) - and 01:39:698 (1) - are all missing a clap on their first tick.
Hard
  1. 00:17:794 (5) - To stay consistent with your hitsounding afterwards, add a whistle here ?
  2. 00:21:487 (2,4) - For consistency with your hitsounding afterwards (and with ^) the whistle should be on (2), not (4) =P
  3. 00:47:545 (7) - This beat misses a clap. Also what is that timing section for ? o.o
  4. 00:57:698 (2) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
  5. 01:08:775 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
  6. 01:15:468 (4) - This souds really weird. the clap is at the wrong place, and when you remove it, there won't be any clap anymore while there should be one at 01:16:160 - . Try doing something like this (5 having of course a clap) ?
  7. 01:34:621 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
  8. 01:50:891 (1) - This spinner ends 1/4 too late.
Insane
  • Looks fine. I don't really like the huge spacing and the tons of 1/4, but well.
Topic Starter
tutuhaha

Odaril wrote:

Rechecking~

Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  • Nothing to say !
Easy
  1. 00:36:006 (3) - There shouldn't be a clap here - it's not an offbeat tick (it's the 3rd white tick, not the 2nd or 4th)
  2. 00:57:237 (3) - Remove the clap on the beat in the middle ? It will follow the bass at that moment and soud better imo.
  3. 01:18:929 - The lack of beat here (and consequently of clap) sounded extremely weird to me. You've been using constant 1/1 rhythms (thanks to sliderticks) since the kiai, why did you stop here ?
  4. 01:27:237 - Same.
  5. 01:27:698 (2,1) - This beat placement breaks the comboing. You should use slider-circle so you can add a new combo on the circle.
  6. 01:42:929 (1,2) - To stay consistent with your comboing, swap the new combos, then remove 01:45:237 (1) - this one.
Normal
  1. 00:21:256 (5,1) - This sounded a bit weird to me, because of the sudden 1/2 rhythm (with a whistle on top of that, when whistles used to be all on white ticks). Make (5) a 1/1 slider ?
  2. 00:42:006 - The lack of beat (and consequently of clap) here sounded weird to me. It breaks the rhythm you had been using...
  3. 00:57:698 (3) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
  4. 00:59:083 (1,2) - and 01:06:468 (1) - and 01:13:852 (1) - and 01:32:314 (1) - and 01:39:698 (1) - are all missing a clap on their first tick.
Hard
  1. 00:17:794 (5) - To stay consistent with your hitsounding afterwards, add a whistle here ?
  2. 00:21:487 (2,4) - For consistency with your hitsounding afterwards (and with ^) the whistle should be on (2), not (4) =P
  3. 00:47:545 (7) - This beat misses a clap. Also what is that timing section for ? o.o
  4. 00:57:698 (2) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
  5. 01:08:775 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
  6. 01:15:468 (4) - This souds really weird. the clap is at the wrong place, and when you remove it, there won't be any clap anymore while there should be one at 01:16:160 - . Try doing something like this (5 having of course a clap) ?
  7. 01:34:621 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
  8. 01:50:891 (1) - This spinner ends 1/4 too late.
Insane
  • Looks fine. I don't really like the huge spacing and the tons of 1/4, but well.
:D

all fix
Thank you for you recheck
Shiro
Everything is good now !


Bubbled~
Topic Starter
tutuhaha
Thank you XD!
:) :) :) :) :) :) :) :) :) :) :)
Megurine Luka
呀。跪求同时rank
Mystica
略微对kiai的时间段表示不合适。。不过已经泡了就算了
seems all good for me..
Good luck
bossandy
對不起啊...T_T
之前都忘了mod (抱歉...
已經有泡泡了
以我的mod能力也找不出東西
只能祝"早日Rank"了!!
Gonzvlo
[General]
  1. Artist: According to Kimi to Boku's official website and MyAnimeList.net, the title is "Bye Bye". The "-" must be removed.
  2. Timing Sections:
    1. 01:50:775 ~ 01:53:545 - Aren't these sections supposed to reduce the volume gradually? All of them are using 5%.
    2. 01:54:006 - 70% sounds way too loud for this part, try 40~50% please.
  3. Skin: Spinner-circle shouldn't be this transparent. You must be able to see "something" spinning, right now it's impossible to tell if the "spinner-circle" is actually spinning (except for that tiny circle in the centre). Try increasing the opacity a bit or add "something" to the spinner-circle. Here's a suggestion (looks way better while spinning)
[Easy]
  1. Aim for short and consistent combos when you're mapping the easiest diffs, I noticed some long combos that you should split up:
  2. 00:36:929 (1,2,3,4,5,6) - This one is too long, perhaps, NC on (5)?
  3. 00:49:852 (1,2,3,4,5) - ^ on (4). (Then remove this one 00:55:391 (1) and add one here: 00:57:237 (5). It should look like this afterwards)
  4. 01:48:929 (3,4) - This pattern is not following the rhythm correctly, thus becoming quite disorienting. This part has beats on 1/4 and then 1/2 so I understand that it's a bit hard to come up with something to fit [Easy], here's a suggestion, it fits the rhythm perfectly.
[Hard]
  1. I don't see major problems, just something minor:
  2. 00:57:698 (2,3) - Is this reduced spacing intentional? Looks a kinda odd, if it's not, fix it please.
Overall, really nice mapset, I like all the diffs. Let me know when you're ready and I'll re-bubble immediately.
Topic Starter
tutuhaha

Gonzvlo wrote:

[General]
  1. Artist: According to Kimi to Boku's official website and MyAnimeList.net, the title is "Bye Bye". The "-" must be removed.
  2. Timing Sections:
    1. 01:50:775 ~ 01:53:545 - Aren't these sections supposed to reduce the volume gradually? All of them are using 5%.
    2. 01:54:006 - 70% sounds way too loud for this part, try 40~50% please.
  3. Skin: Spinner-circle shouldn't be this transparent. You must be able to see "something" spinning, right now it's impossible to tell if the "spinner-circle" is actually spinning (except for that tiny circle in the centre). Try increasing the opacity a bit or add "something" to the spinner-circle. Here's a suggestion (looks way better while spinning)
[Easy]
  1. Aim for short and consistent combos when you're mapping the easiest diffs, I noticed some long combos that you should split up:
  2. 00:36:929 (1,2,3,4,5,6) - This one is too long, perhaps, NC on (5)?
  3. 00:49:852 (1,2,3,4,5) - ^ on (4). (Then remove this one 00:55:391 (1) and add one here: 00:57:237 (5). It should look like this afterwards)
  4. 01:48:929 (3,4) - This pattern is not following the rhythm correctly, thus becoming quite disorienting. This part has beats on 1/4 and then 1/2 so I understand that it's a bit hard to come up with something to fit [Easy], here's a suggestion, it fits the rhythm perfectly.
[Hard]
  1. I don't see major problems, just something minor:
  2. 00:57:698 (2,3) - Is this reduced spacing intentional? Looks a kinda odd, if it's not, fix it please.
Overall, really nice mapset, I like all the diffs. Let me know when you're ready and I'll re-bubble immediately.
All done and Thank you Gonzvlo XD!
Gonzvlo
The 5% sections were not removed, well, it doesn't make any difference so it's okay. Good luck!

Re-bubbled.
Topic Starter
tutuhaha

Gonzvlo wrote:

The 5% sections were not removed, well, it doesn't make any difference so it's okay. Good luck!

Re-bubbled.
Thank
you
XD
~~~~~~~~~
Mogsy
3 weeks since last being checked? That's no good. But hey, have a few suggestions.

Easy:
  1. 00:48:006 (3) - New Combo mark.
  2. 00:49:852 (1) - Remove the New Combo mark.
  3. 00:52:160 (2) - New Combo mark.
Normal:
  1. 01:24:006 (4) - Sounds awkward. Might want a normal slidertick, to emphasize the lighter texture. Keep that clap in somehow, though.
Hard:
  1. 00:54:698 (2) - Throw a Clap on the first beat of this.
  2. 01:16:621 (7) - This is an awkward pattern variation. If you want this, I'd suggest changing up your placement of 6 and this, moving 7 forward by 1/2 (also, you'd probably want to make it the start of the next combo and on top of the current 1).
  3. 01:23:083 (5) - While I don't have a problem with this in terms of overall flow, it just sounds weird, as there is no motive like that until 6.
Take a look at these suggestions and do any other tidying up I might've missed, and I'd be happy to rebubble if you make changes.
Topic Starter
tutuhaha

Mogsworth wrote:

3 weeks since last being checked? That's no good. But hey, have a few suggestions.

Easy:
  1. 00:48:006 (3) - New Combo mark.
  2. 00:49:852 (1) - Remove the New Combo mark.
  3. 00:52:160 (2) - New Combo mark.
Normal:
  1. 01:24:006 (4) - Sounds awkward. Might want a normal slidertick, to emphasize the lighter texture. Keep that clap in somehow, though.
Hard:
  1. 00:54:698 (2) - Throw a Clap on the first beat of this.
  2. 01:16:621 (7) - This is an awkward pattern variation. If you want this, I'd suggest changing up your placement of 6 and this, moving 7 forward by 1/2 (also, you'd probably want to make it the start of the next combo and on top of the current 1).
  3. 01:23:083 (5) - While I don't have a problem with this in terms of overall flow, it just sounds weird, as there is no motive like that until 6.
Take a look at these suggestions and do any other tidying up I might've missed, and I'd be happy to rebubble if you make changes.
FIX!!
Thank you very much!
Mogsy
Rebubbled!
Topic Starter
tutuhaha
Thank XD!!!
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