T T撞车了。。这图前几天做了但是没空位传了。。
Thank you for you star XD!Bobo wrote:
Modded on request.
-General-
Your bg must be 1024x768BG can be 800X600
-Photo-
00:55:386 (1) - Take the endpoint of this slider and drag it 5 grids up.
00:57:231 (3) - Add one slider repeat.
01:33:232 (2) - Perhaps make this a curved slider? idk it seemed odd to me.
-Pose-
00:37:400 - Add a note.
-Smile-
00:36:938 (1) - Delete the new combo here and start it at (2).
00:51:696 (1) - ^
01:04:639 (1) - ^
01:49:835 (1) - Delete new combo.
-Yeah-
That seriously the best name you could come up with?
00:32:557 (5,6) - These are a real bitch, replace this with a 1/4 beat repeat slider.
00:38:553 (1,2) - ^
01:19:166 (5,6) - ^
01:26:084 (4,5) - ^
01:33:463 (4,5) - ^
01:34:385 (1,2) - ^
Mmm nice map, good luck getting it ranked!
Star~
Thank you XDZelos wrote:
Alrite lets begin shall we
Folder:
Clean I think
General:
Approxmiately 25% of the intro is unmapped. The mp3 needs to be trimmed.
0_0|||This is rule?! http://osu.ppy.sh/b/86723 ← look....legitimate reason because of the video
Please note any mod post of mine is a suggestion and can be freely ignored.
Photo:
00:36:938 (1) - make this slider symmetrical by moving to the left 1 grid point? it will be symmetrical via the y-axis if you do.
00:49:852 (1) - ^^^ except to the right 1
Pose:
01:04:178 (4,5) - move these up (left and right if necessary) so that slider 4's beginning matches up with note 1? it would look neater plus it will form a triangle with notes 6,1 like the rest of your triangles in the map.
Smile:
Since I couldnt find anything here. decided to nazi this one part
01:49:835 (1) - remove the new combo? it seems kind of useless nor does it really fit the moment.
Yeah:
Why is it called yeah unlike the rest of the photo related names? I was thinking something like Flash or Snap or something
it like Yeah^_^)y!
00:29:560 (1,2,3,4) - my this is a somewhat awkward spacing change or jump. i cant really tell. try to make consistent?
00:58:153 (9) - how is anyone to know that this was sped up? I suppose the only way they could know is if slider tick rate 2 were used on all difficulties.
thats it.
nice set here.
star.
add fix XD!ykcarrot wrote:
Add tag 'seven oops'.
It's another way to find the artist.
Of course, no kds.
Thank you for you help XD!Odaril wrote:
Request taken in #modreqs.
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
GeneralGood offset XD!!!!!!!!!FIX !!!!!!!!!!!!
- You'll have to change these difficulty names.There's absolutely no way to tell which diff is what except from star rating.
add in brief introduction...like Photo-Easy Pose-Norma....Problem decide XD?- Add "opening" to the tags of all difficulties since this is the opening of an anime. =P FIX
- The offset is early in the beginning and late after a while (where you started using the normal sampleset). Try this:
- offset 14795 || BPM 130.000 Too slow I think;_;....I use this off and then osu test tell me I need minus more then 20ms Orz.....change to this offset 14780 || BPM 130.000 ...feel batter
offset 29092|| BPM 130.000 I use ↑ so this offset can Delete
offset 29545 || BPM 130.000
PhotoFIX
- I usually don't recommend this because slidertick hitsounds are awful to me, but you really need to add custom sliderticks to make the missing claps. Without them, the map sounds inconsistent. Talking about inconsistency, these claps are placed where there shouldn't be any clap (that is, not on a second white tick):
- 00:31:391 (3) -
- 00:36:929 (1) -
- 00:38:314 (2) - There should be a clap here
- 00:40:621 (5) - There's a calp when there shouldn't be any.
- 01:08:314 (3) -
- 01:17:544 (1) -
- 01:24:006 (2) - The first one, also why is it a custom clap and not a normal one like in the rest of the kiai ? o.o
- 01:24:929 (1) -
- 01:36:006 (1) -
Use slidertick and fix XD!
One more thing:- 00:43:391 (1,2) - You should swap the new combos (that is the new combo should be on (2), not (1) ) to make your comboing consistent with your hitsounding: the hitsounding changes from (2), not from (1).
Poseyou mean .....this?→
- 00:33:246 (1,2) - For all patterns like this, I find it to sound amazing to add a clap on the tick before the end of the slider. Of course, if you did add sliderticks, for slider like these 00:59:092 (1,2) - only use the clap slidertick for the first tick and use normal ticks after ! FIX
- 01:50:784 (1) - For consistency with the, hum... Photo diff, make this start at least 1/2 later and add a circle where it used to start.
Smile^^^
- 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
I must say I liked this diff. It's a real Hard for once, and the hitsouding is rather nice.
Yeah:D XD \;D/
- 01:50:784 (1) - For consistency with the Photo diff, make this start at least 1/2 later and add a circle where it used to start.
^^^
I'm not a fan of this HUGE spacing, but it plays fine and is quite intuitive.
Nice mapset ! Call me back when you're done fixing.
.............after 4 day kiiwa give me irc mod ...............and then, I don't know how to save Orz...........Kiiwa wrote:
Yeah!!! Moe!!!
/savelogtutuhaha wrote:
.............after 4 day kiiwa give me irc mod ...............and then, I don't know how to save Orz...........Kiiwa wrote:
Yeah!!! Moe!!!
Yes, exactly !tutuhaha wrote:
Odaril wrote:
[*]01:50:784 (1) - For consistency with the, hum... Photo diff, make this start at least 1/2 later and add a circle where it used to start.[/list]
you mean .....this?→
Thank you so much!!!!!!!!!!!!Suzully wrote:
I love Kimi to Boku very much<3
Good luck~
fix and full!Megurine Luka wrote:
http://puu.sh/7dZe
如果有人说combo set skin一定要256*256
那就用这个里面的替换原来的。
Odaril wrote:
Rechecking~
Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game.
GeneralEasy
- Nothing to say !
Normal
- 00:36:006 (3) - There shouldn't be a clap here - it's not an offbeat tick (it's the 3rd white tick, not the 2nd or 4th)
- 00:57:237 (3) - Remove the clap on the beat in the middle ? It will follow the bass at that moment and soud better imo.
- 01:18:929 - The lack of beat here (and consequently of clap) sounded extremely weird to me. You've been using constant 1/1 rhythms (thanks to sliderticks) since the kiai, why did you stop here ?
- 01:27:237 - Same.
- 01:27:698 (2,1) - This beat placement breaks the comboing. You should use slider-circle so you can add a new combo on the circle.
- 01:42:929 (1,2) - To stay consistent with your comboing, swap the new combos, then remove 01:45:237 (1) - this one.
Hard
- 00:21:256 (5,1) - This sounded a bit weird to me, because of the sudden 1/2 rhythm (with a whistle on top of that, when whistles used to be all on white ticks). Make (5) a 1/1 slider ?
- 00:42:006 - The lack of beat (and consequently of clap) here sounded weird to me. It breaks the rhythm you had been using...
- 00:57:698 (3) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
- 00:59:083 (1,2) - and 01:06:468 (1) - and 01:13:852 (1) - and 01:32:314 (1) - and 01:39:698 (1) - are all missing a clap on their first tick.
Insane
- 00:17:794 (5) - To stay consistent with your hitsounding afterwards, add a whistle here ?
- 00:21:487 (2,4) - For consistency with your hitsounding afterwards (and with ^) the whistle should be on (2), not (4) =P
- 00:47:545 (7) - This beat misses a clap. Also what is that timing section for ? o.o
- 00:57:698 (2) - Remove the clap on the first beat ? It will follow the bass at that moment and soud better imo.
- 01:08:775 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
- 01:15:468 (4) - This souds really weird. the clap is at the wrong place, and when you remove it, there won't be any clap anymore while there should be one at 01:16:160 - . Try doing something like this (5 having of course a clap) ?
- 01:34:621 - Add a beat with a clap here ? Your clap pattern is pretty consistent but breaks here due to the lack of one, and that sounds weird.
- 01:50:891 (1) - This spinner ends 1/4 too late.
- Looks fine. I don't really like the huge spacing and the tons of 1/4, but well.