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Inori Minase - Aimaimoko [OsuMania]

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Topic Starter
Drum-Hitnormal
This beatmap was submitted using in-game submission on May 8, 2018 at 4:53:47 PM

Artist: Inori Minase
Title: Aimaimoko
Source: 徒然チルドレン
Tags: Tsuredure Children Anime FruityEnLoops Tofu1222
BPM: 133
Filesize: 5126kb
Play Time: 00:58
Difficulties Available:
  1. 5K EZ - 5Key (1.31 stars, 193 notes)
  2. 5K HD - 5Key (2.45 stars, 425 notes)
  3. 5K NM - 5Key (1.75 stars, 268 notes)
  4. 7K EZ - 7Key (1.36 stars, 194 notes)
  5. 7K HD - 7Key (2.57 stars, 491 notes)
  6. 7K NM - 7Key (1.74 stars, 286 notes)
  7. Tofu's 4K EZ - 4Key (1.39 stars, 193 notes)
  8. Tofu's 4K HD - 4Key (2.7 stars, 437 notes)
  9. Tofu's 4K NM - 4Key (1.97 stars, 282 notes)
Download: Inori Minase - Aimaimoko
Download: Inori Minase - Aimaimoko (no video)
Information: Scores/Beatmap Listing
---------------
Video and Audio encoded by FruityEnLoops - Check out his Video/Audio Encoding & Editing queue here!

GD by Tofu1222


Thank you Maxus and Kamikaze for rank
blobdash
♥♥

also if you want i can do a 4K NM or EZ
FAMoss
mark for 4K mod later :D
Mirea
hi there,
as requested in My Super Modding Queue

1|2|3|4|5|6|7


5K HD
00:05:465 (5465|4) - replace with a LN? will be more fit to the song since there's a guitar melody.

00:26:217 (26217|3) - move to col 2? more balance and comfy to hit. also ur pattern will be more neat since u dont need to do this 00:25:427 (25427|3,25766|3,26217|3,26442|3,27119|3) -

00:46:743 (46743|0) - move to col 5 to avoid 00:46:292 (46292|0,46743|0,47194|0,47645|0) -

00:48:209 (48209|3,48322|4) - ctrl+H? more comfy imo since its kinda heavy at the right hand on that part.
also check 00:47:871 (47871|3,48209|3,48548|3,48999|3,49224|3) - for my another reason.

00:49:675 (49675|0,50127|0,50578|0,51029|0) - rearrange. suggestion > 00:50:578 (50578|0) - move to col 3

7K HD
00:21:254 (21254|6) - this note is too gay to hit because in the other part with the same sound 00:19:224 (19224|2,19337|3,19450|4) - 00:22:382 (22382|3,22495|2,22608|1) - the notes are in the same direction.
i'd prefer to move it to col 3. for my another reason, check > 00:20:803 (20803|6,21254|6,21706|6,22157|6,22608|6) -

00:38:397 (38397|0) - this pitch is slightly different compared with 00:36:593 (36593|0,37495|0) -
i heard the pitch is getting louder there so i'd prefer to move it to another column.

cool map
goodluck <3
Topic Starter
Drum-Hitnormal

chouyaa wrote:

hi there,
as requested in My Super Modding Queue

1|2|3|4|5|6|7


5K HD
00:05:465 (5465|4) - replace with a LN? will be more fit to the song since there's a guitar melody.
doesnt that guitar sound start at 00:05:239 (5239|0) - ? I don't hear it here

00:26:217 (26217|3) - move to col 2? more balance and comfy to hit. also ur pattern will be more neat since u dont need to do this 00:25:427 (25427|3,25766|3,26217|3,26442|3,27119|3) - Fixed

00:46:743 (46743|0) - move to col 5 to avoid 00:46:292 (46292|0,46743|0,47194|0,47645|0) -
Fixed

00:48:209 (48209|3,48322|4) - ctrl+H? more comfy imo since its kinda heavy at the right hand on that part.
also check 00:47:871 (47871|3,48209|3,48548|3,48999|3,49224|3) - for my another reason. Fixed

00:49:675 (49675|0,50127|0,50578|0,51029|0) - rearrange. suggestion > 00:50:578 (50578|0) - move to col 3 Fixed

7K HD
00:21:254 (21254|6) - this note is too gay to hit because in the other part with the same sound 00:19:224 (19224|2,19337|3,19450|4) - 00:22:382 (22382|3,22495|2,22608|1) - the notes are in the same direction.
i'd prefer to move it to col 3. for my another reason, check > 00:20:803 (20803|6,21254|6,21706|6,22157|6,22608|6) -
Fixed, moved to 4 to keep the mini stair pattern

00:38:397 (38397|0) - this pitch is slightly different compared with 00:36:593 (36593|0,37495|0) -
i heard the pitch is getting louder there so i'd prefer to move it to another column.
Fixed, moved the LN to 3 and the notes in 23 to 12

cool map
goodluck <3
Thank you very much for mod
FAMoss
NM req Modding Queues » Modding Qu'eue' Team | Mania Only

4K NM
00:23:961 - add 1 note for hit finish, same like 00:24:638 (24638|2,24638|0) -

00:35:916 (35916|0,36142|2,36142|3) - confuse with this, 1 note and 2 notes, delet one of or keep it

4K HD
00:05:690 - 00:05:916 - 00:07:495 - add 1 note

00:06:142 - note there

00:14:713 - add 1 note to follow note like 00:15:615 (15615|2,15615|1) - with whistle

00:40:202 - you can add slider here (listen with 50% speed)

00:55:540 - pls delet 1 note there

Good Chart wew and Good Luck :D
Crumpey
As requested in Crumpey's Mod Queue!

Tofu's 4k HD
00:05:916 - on this beat you have one note but here you have 3 for the same beat? 00:06:367 -
00:07:495 - should be another note here for the beat
00:36:367 (36367|2) - delete, ghost note? also move 00:36:480 (36480|1) - to col 3, 00:36:593 (36593|2) - col 2 and 00:36:818 (36818|1) - col 3 to balance
00:38:623 - for consistancy map this sound

I was going to mod your normal, but as i was looking through it i couldnt help but to compare it to your hd diff, and when i did




Your easy diff also seems very reminicent of your normal diff in terms of note placements.
Larc
7k EZ
00:25:315 - end on here? 00:25:766 -
00:27:909 - move to 00:28:021 -
00:31:630 - move to 00:31:518 -
00:33:886 (33886|6,34224|3,34563|0) - this for vocal right ? but on 00:36:029 (36029|6,36142|5,36254|4,36367|0) - u not follow vocal, i think should choose one for consistancy
00:33:886 (33886|6) - i miss on there xD
00:35:465 - make LN ? like u did on 00:33:660 -
00:36:029 (36029|6) - should move it to another coulomn, cause stairs much better start on 00:36:142 - and this note 00:36:367 (36367|0) - is part of it.
00:48:096 - if u map this note should be LN.
00:49:901 (49901|5) - which sound ? owo i think this note 00:49:675 (49675|6) - can be LN

i havent see double note yet on this diff owo

5k EZ
00:32:420 (32420|3) - change with 2 notes on 00:32:420 - 00:32:533 -
00:53:284 (53284|3,53510|4,53736|3,53961|4,54187|3,54412|4) - i think so hard for ez diff, stairs while hold LN

7k NM
00:16:518 - feels like i hear sound on there
00:36:367 - i think no need one note on there
00:37:495 - add 1 note ?

5k NM
00:04:112 - 00:07:721 - add 1 note?
00:23:961 - add LN ?
00:28:924 (28924|0,29149|1,29375|1) - kinda hard to play.
00:36:593 - add 1 note?

well good luck ^^
Topic Starter
Drum-Hitnormal

CoffeeLatte- wrote:

7k EZ
00:25:315 - end on here? 00:25:766 - Changed it to stair
00:27:909 - move to 00:28:021 - Fixed
00:31:630 - move to 00:31:518 - Fixed
00:33:886 (33886|6,34224|3,34563|0) - this for vocal right ? but on 00:36:029 (36029|6,36142|5,36254|4,36367|0) - u not follow vocal, i think should choose one for consistancy Made both follow vocal
00:33:886 (33886|6) - i miss on there xD re-arranged this part
00:35:465 - make LN ? like u did on 00:33:660 - fixed
00:36:029 (36029|6) - should move it to another coulomn, cause stairs much better start on 00:36:142 - and this note 00:36:367 (36367|0) - is part of it.
00:48:096 - if u map this note should be LN. Fixed
00:49:901 (49901|5) - which sound ? Vocal
owo i think this note 00:49:675 (49675|6) - can be LN Keeping LN for cymbal and vocal

i havent see double note yet on this diff owo
newbies told me that doubles are very hard so i try to avoid putting it in EZ
I remapped this diff a bit, thanks for making me notice my inconsistency

5k EZ
00:32:420 (32420|3) - change with 2 notes on 00:32:420 - 00:32:533 - Fixed
00:53:284 (53284|3,53510|4,53736|3,53961|4,54187|3,54412|4) - i think so hard for ez diff, stairs while hold LN
I think its a bit hard for beginners too but this is kiai and i only do it once, should be okay

7k NM
00:16:518 - feels like i hear sound on there Added
00:36:367 - i think no need one note on there deleted
00:37:495 - add 1 note ?Added

5k NM
00:04:112 - 00:07:721 - add 1 note? Added
00:23:961 - add LN ? Added
00:28:924 (28924|0,29149|1,29375|1) - kinda hard to play. Moved to 4
00:36:593 - add 1 note? Added

well good luck ^^
Thank you for mod and stars
Shima Rin

CrumpetFiddler wrote:

As requested in Crumpey's Mod Queue!

Tofu's 4k HD
00:05:916 - on this beat you have one note but here you have 3 for the same beat? 00:06:367 -
00:07:495 - should be another note here for the beat On 00:05:916 - there is a double, and actually triple note fits, but the hitsound might confuse.
00:36:367 (36367|2) - delete, ghost note? also move 00:36:480 (36480|1) - to col 3, 00:36:593 (36593|2) - col 2 and 00:36:818 (36818|1) - col 3 to balance It maps the melody sound of the background synth. I can hear it.
00:38:623 - for consistancy map this sound But no drum here

I was going to mod your normal, but as i was looking through it i couldnt help but to compare it to your hd diff, and when i did

Yeah rearranged HD on this.


Your easy diff also seems very reminicent of your normal diff in terms of note placements.
Thanks for mods! ;) Will be fixing hitsounds to clarify my points further.

FAMoss wrote:

NM req Modding Queues » Modding Qu'eue' Team | Mania Only

4K NM
00:23:961 - add 1 note for hit finish, same like 00:24:638 (24638|2,24638|0) - done

00:35:916 (35916|0,36142|2,36142|3) - confuse with this, 1 note and 2 notes, delet one of or keep it change to LN

4K HD
00:05:690 - 00:05:916 - 00:07:495 - add 1 note Current placements fit, hitsounds confuse you i guess.

00:06:142 - note there ahh i dont hear

00:14:713 - add 1 note to follow note like 00:15:615 (15615|2,15615|1) - with whistle It's actually weaker

00:40:202 - you can add slider here (listen with 50% speed) yeah nice idea

00:55:540 - pls delet 1 note there done

Good Chart wew and Good Luck :D
Thanks for mods!
Umo-
hi
1234567
[7k easy]
  • 00:04:788 - column 1 and 2 are pretty empty here, move some note to avoid unbalanced pattern
    00:11:330 (11330|4) - why don't you move this note somewhere else so that it can represent the change in the music a bit better because this stair 00:11:104 (11104|5,11330|4,11555|3,11781|2) - is a bit bland
    00:13:811 (13811|2) - you could move this to 1 so that pattern is a bit more balanced since there is no notes on column 1
    00:14:939 (14939|2,15164|1,15390|0) - ctrl+j works a bit better imo, it has nicer flow
    00:14:939 (14939|2,15164|1,15390|0) - I think you missed a note here, check 00:21:706 (21706|2) -
    00:25:766 - column 6 is almost unused here
    00:26:442 - 00:38:397 - you could definetly rearange this part because all handmovement is going to the right, idk if thats the gimmick you were trying to do but I think it would be better if the flow is eaqual in both directions
    00:40:427 (40427|6,40540|5) - ctrl+j and move them to 65 so that it has a bit better flow and follows a pitch better
    00:52:157 (52157|6,52382|5,52608|4) - ctrl+j so that its not the same as 00:51:480 (51480|2,51706|1,51931|0) -
    00:52:833 - missed note here? check 00:42:006 (42006|1) -
    00:54:638 - add a note here on 4 for consisteny and cymbal like you did above ^
[7k normal]
  • 00:01:630 (1630|1,1856|2) - imo those two notes shouldn't be in the same column as 00:00:503 (503|1,728|2) - since they are a both diffrend pitch,
    you could move this two 00:01:630 (1630|1,1856|2) - to 1,2 or ctrl+j them and move them to 6,5
    00:04:112 - add a note on 7 to make it double, its a similar sound to 00:03:660 -
    00:06:367 (6367|0) - I'm not so sure about this LN, it has no (guitar?) sound like other LNs 00:04:563 (4563|0,4788|1,5239|2,5916|5) - plus it just adds additional note witch makes it a triple 00:06:367 (6367|2,6367|3,6367|0) - and compared to your pattern you have no triples on this part
    00:07:721 (7721|2,7946|1,8172|4,8397|5,8623|2,8848|1,9074|4,9299|5) - you could definetly make this a bit more interesting to play, you could try something like this https://osu.ppy.sh/ss/9885121
    00:10:089 (10089|5) - this note can cofuse players a bit since you mostly followed drums with normal notes and that note has a guitar one it. Imo you could just remove it or change it to a 1/4 LN
    00:14:262 (14262|0,14487|1) - ctrl+j so that it follow pitch better
    00:15:390 (15390|3) - this should be a double note rather then 00:15:615 (15615|4,15615|1) - since the sound is alot more stronger on 00:15:390 (15390|3) -
    00:27:909 (27909|1) - you could move this note to 1 since its a diffrend pitch from 00:28:247 (28247|1,28698|1,29149|1) -
    00:52:157 (52157|4,52382|5) - ctrl+j, follows pitch better
[7k hd]
  • 00:06:367 (6367|1) - since you alredy mapped guitar with LNs why do you have a LN on a drum?
    00:13:360 (13360|4,13472|5,13585|6,13585|1,13585|3) - I think this would be a bit more interesting to play if you ctrl+j these 00:13:472 (13472|5,13585|6) - it would follow Pitch a bit better since 00:13:472 (13472|5) - is alot silent then 00:13:585 (13585|6) -
    00:19:675 (19675|1,19901|0,20127|1,20352|0) - well this is a bit odd, a bit random trill-ish pattern compared to the rest of the map, soud does not even support it, why don't you move this note to 3 00:20:127 (20127|1) - to fix it
    00:21:254 (21254|3,21480|3) - sudden jackhammer for some reason, you have non trough the rest of the map (nvm I just noticed that you have few more but they imo dont really fit since the sound is not really repetitive to support them)
    00:34:563 (34563|0) - ^
    00:36:367 (36367|6) - ghost note, no sound on it so delete it
good luck
Topic Starter
Drum-Hitnormal

Umo- wrote:

hi
1234567
[7k easy]
  • 00:04:788 - column 1 and 2 are pretty empty here, move some note to avoid unbalanced pattern Moved to 1
    00:11:330 (11330|4) - why don't you move this note somewhere else so that it can represent the change in the music a bit better because this stair 00:11:104 (11104|5,11330|4,11555|3,11781|2) - is a bit bland The stair is for the vocal, don't want break it
    00:13:811 (13811|2) - you could move this to 1 so that pattern is a bit more balanced since there is no notes on column 1 Moved to 1
    00:14:939 (14939|2,15164|1,15390|0) - ctrl+j works a bit better imo, it has nicer flow The stair is for the vocal, don't want break it
    00:14:939 (14939|2,15164|1,15390|0) - I think you missed a note here, check 00:21:706 (21706|2) - I think you copy pasted wrong thing,
    i dont know where is missing a note

    00:25:766 - column 6 is almost unused here Moved 2 notes to 6,7
    00:26:442 - 00:38:397 - you could definetly rearange this part because all handmovement is going to the right, idk if thats the gimmick you were trying to do but I think it would be better if the flow is eaqual in both directionsRearranged for left right balance
    00:40:427 (40427|6,40540|5) - ctrl+j and move them to 65 so that it has a bit better flow and follows a pitch better Fixed
    00:52:157 (52157|6,52382|5,52608|4) - ctrl+j so that its not the same as 00:51:480 (51480|2,51706|1,51931|0) - Fixed
    00:52:833 - missed note here? check 00:42:006 (42006|1) - Fixed
    00:54:638 - add a note here on 4 for consisteny and cymbal like you did above ^ Only double for the first cymbal, not the rest
[7k normal]
  • 00:01:630 (1630|1,1856|2) - imo those two notes shouldn't be in the same column as 00:00:503 (503|1,728|2) - since they are a both diffrend pitch,
    you could move this two 00:01:630 (1630|1,1856|2) - to 1,2 or ctrl+j them and move them to 6,5 Pretty sure they are same pitch
    00:04:112 - add a note on 7 to make it double, its a similar sound to 00:03:660 - Fixed
    00:06:367 (6367|0) - I'm not so sure about this LN, it has no (guitar?) sound like other LNs 00:04:563 (4563|0,4788|1,5239|2,5916|5) - plus it just adds additional note witch makes it a triple 00:06:367 (6367|2,6367|3,6367|0) - and compared to your pattern you have no triples on this part Remapped this section
    00:07:721 (7721|2,7946|1,8172|4,8397|5,8623|2,8848|1,9074|4,9299|5) - you could definetly make this a bit more interesting to play, you could try something like this https://osu.ppy.sh/ss/9885121 Fixed
    00:10:089 (10089|5) - this note can cofuse players a bit since you mostly followed drums with normal notes and that note has a guitar one it. Imo you could just remove it or change it to a 1/4 LN Making it LN seems a bit too hard, removing it would be bad, so i just leave it as is
    00:14:262 (14262|0,14487|1) - ctrl+j so that it follow pitch better Fixed
    00:15:390 (15390|3) - this should be a double note rather then 00:15:615 (15615|4,15615|1) - since the sound is alot more stronger on 00:15:390 (15390|3) - Fixed
    00:27:909 (27909|1) - you could move this note to 1 since its a diffrend pitch from 00:28:247 (28247|1,28698|1,29149|1) - Fixed
    00:52:157 (52157|4,52382|5) - ctrl+j, follows pitch betterFixed
[7k hd]
  • 00:06:367 (6367|1) - since you alredy mapped guitar with LNs why do you have a LN on a drum? I thought theres a guitar there, fixed
    00:13:360 (13360|4,13472|5,13585|6,13585|1,13585|3) - I think this would be a bit more interesting to play if you ctrl+j these 00:13:472 (13472|5,13585|6) - it would follow Pitch a bit better since 00:13:472 (13472|5) - is alot silent then 00:13:585 (13585|6) - Fixed
    00:19:675 (19675|1,19901|0,20127|1,20352|0) - well this is a bit odd, a bit random trill-ish pattern compared to the rest of the map, soud does not even support it, why don't you move this note to 3 00:20:127 (20127|1) - to fix it Fixed
    00:21:254 (21254|3,21480|3) - sudden jackhammer for some reason, you have non trough the rest of the map (nvm I just noticed that you have few more but they imo dont really fit since the sound is not really repetitive to support them) Fixed
    00:34:563 (34563|0) - ^
    00:36:367 (36367|6) - ghost note, no sound on it so delete itFixed
good luck
Thank you very much for mod
Meiju
Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew
00:03:886 - here are two sounds, so it's ok if you put here double
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here
00:14:713 - note under a note :O
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n

[7K HD]
00:07:721 - triple for cymbal
00:09:525 - oof, here is double at least, or again triple for cymbal owo
00:12:457 - this place deserves double more then 00:12:909 - this, because of drum (?) sound
00:13:585 - make double at least
00:14:262 - double for drum
00:36:367 - here's drum to so add note
00:36:593 - triple i guess
00:54:976 (54976|1) - move to 00:55:089 - so you can highlight this.. sound

[5K HD]
00:00:503 (503|0,728|1) - 00:01:630 (1630|0,1856|1) - these sound doesn't really sounds same, make them on different columns
00:09:525 - make double
00:10:202 - hmm.. how about https://puu.sh/yYr5l/2e30776539.png
00:20:352 - 00:21:029 - 00:21:480 - 00:23:284 - and etc. - doubles for kick/bass/drums/whateveridon'tknowhowtocallit
00:36:480 - add here note too for drum
00:50:014 - note for drum i guess

Good luck!
Topic Starter
Drum-Hitnormal

Mage wrote:

Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew
00:03:886 - here are two sounds, so it's ok if you put here double
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here
00:14:713 - note under a note :O
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n

[7K HD]
00:07:721 - triple for cymbal Added
00:09:525 - oof, here is double at least, or again triple for cymbal owo Made triple
00:12:457 - this place deserves double more then 00:12:909 - this, because of drum (?) sound Made double
00:13:585 - make double at least Made Triple
00:14:262 - double for drum Fixed
00:36:367 - here's drum to so add note added 1 note
00:36:593 - triple i guess I think double is fine
00:54:976 (54976|1) - move to 00:55:089 - so you can highlight this.. soundAdded a new note there instead

[5K HD]
00:00:503 (503|0,728|1) - 00:01:630 (1630|0,1856|1) - these sound doesn't really sounds same, make them on different columns I hear it as same pitch, but I will ask more piano experts about this
00:09:525 - make double fixed
00:10:202 - hmm.. how about https://puu.sh/yYr5l/2e30776539.png Fixed
00:20:352 - 00:21:029 - 00:21:480 - 00:23:284 - and etc. - doubles for kick/bass/drums/whateveridon'tknowhowtocallit Fixed
00:36:480 - add here note too for drumAdded
00:50:014 - note for drum i guessAdded

Good luck!
Thank you for mod
Shima Rin

Mage wrote:

Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew Ahh the double notes are for string chord rather than ringing sound cuz it is a bit weak compared to string for me.
00:03:886 - here are two sounds, so it's ok if you put here double Fixed
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here shorten the LN but still using a different pattern
00:14:713 - note under a note :O Fixed
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n Kick here
Thanks for mods!
Shima Rin
Promised Hitsound Mods Here.

[Hitsound]
  1. 00:03:886 - Add W.
  2. 00:16:518 - Add W.
  3. 00:12:909 (12909|0,14713|0,18322|0,21931|0) - Delete them because only string sounds are on these points.
  4. 00:55:089 (55089|0) - Delete this.
Cryolien
random short mod for short song incoming

1|2|3|4|5|6|7
7K EZ
00:24:412 (24412|2) - move to 5?
00:28:698 (28698|2) - i feel that this LN can be shortened by 1/4
00:36:367 (36367|0) - should be on 1/8 at 00:36:311 - ?

7K HD
00:02:307 (2307|3) -I feel that this LN can be on 1/12 for the guitar, unless that's not what you were mapping, in which case, don't mind that
00:06:142 - sounds like there should be a note here, maybe on 4
00:24:638 - add to 5?
00:44:713 - i'm definitely hearing a hi hat here and 00:45:841 -
00:50:014 - is there a missing note here?

good luck~ sorry if it's too short
kaythen
Hii, sorry for taking so longg

7K EZ

00:56:442 (56442|2) - pitch of note is higher than 00:56:217 (56217|3) - (it's actually the same note as 00:55:878 (55878|5) - ), so I suggest moving the last note on the right hand side of the 2nd last note

7K NM:

00:09:525 (9525|0) - String changes note at 00:09:863 so maybe snap the LN there? It's not really needed though since it'd be consistent and easier to time with 00:10:202 (10202|6) - that there, but a suggestion I guess lol


7K HD:

00:20:690 - Adding a note here for vocal would be nice :p Just use soft hitsound or something maybe?
00:56:442 (56442|0) - Same as stated previously in EZ difficulty. Try put it on the right hand side of 00:56:217 (56217|1) - to follow pitch a bit better. Doesn't have to fit exactly since hitting column 3 when you have 00:55:315 (55315|2,55878|2) - that going on can be a bit.. idk? But it doesn't really matter I guess


Nice map and awesome hitsounds as always :)
Good luck!
Topic Starter
Drum-Hitnormal

Cryolien wrote:

random short mod for short song incoming

1|2|3|4|5|6|7
7K EZ
00:24:412 (24412|2) - move to 5? Rearranged this part
00:28:698 (28698|2) - i feel that this LN can be shortened by 1/4 Fixed
00:36:367 (36367|0) - should be on 1/8 at 00:36:311 - ? Fixed

7K HD
00:02:307 (2307|3) -I feel that this LN can be on 1/12 for the guitar, unless that's not what you were mapping, in which case, don't mind thatFixed
00:06:142 - sounds like there should be a note here, maybe on 4Added
00:24:638 - add to 5?Added
00:44:713 - i'm definitely hearing a hi hat here and 00:45:841 - Added both
00:50:014 - is there a missing note here?Added

good luck~ sorry if it's too short
Sorry for late reply, and it was really helpful thank you for pointing out my mistakes
Topic Starter
Drum-Hitnormal

kaythen wrote:

Hii, sorry for taking so longg

7K EZ

00:56:442 (56442|2) - pitch of note is higher than 00:56:217 (56217|3) - (it's actually the same note as 00:55:878 (55878|5) - ), so I suggest moving the last note on the right hand side of the 2nd last note Thanks will change for all diff

7K NM:

00:09:525 (9525|0) - String changes note at 00:09:863 so maybe snap the LN there? It's not really needed though since it'd be consistent and easier to time with 00:10:202 (10202|6) - that there, but a suggestion I guess lolNo change , don't want make it too hard for normal


7K HD:

00:20:690 - Adding a note here for vocal would be nice :p Just use soft hitsound or something maybe? Ok added
00:56:442 (56442|0) - Same as stated previously in EZ difficulty. Try put it on the right hand side of 00:56:217 (56217|1) - to follow pitch a bit better. Doesn't have to fit exactly since hitting column 3 when you have 00:55:315 (55315|2,55878|2) - that going on can be a bit.. idk? But it doesn't really matter I guess
Fixed

Nice map and awesome hitsounds as always :)
Good luck!
Thank you for the mod, glad you like it
Maxus
Hi Dudehacker.

[For all HD diff]
00:12:119 - not sure why this instrument got ignored, i find it kinda noticeable enough to be mapped, the 1/4 around here that you mapped even has weaker sound imo.

[7K HD]
00:01:405 - Don't think you should ignore this sound when you even map the grace sound at 00:02:345 (2345|3) -

00:03:736 (3736|4,3811|5,3886|6,3961|2,4036|3,4112|4) - This is kinda uncomfortable for me to hit, I will move 00:03:736 (3736|4,3811|5,3886|6) - to col 4,5,6 instead.

00:05:690 (5690|5,5916|4) - With their pitch is quite distinctively different, i expect these LNs not to be too close here, I will suggest move 00:05:465 (5465|6,5690|5,6367|6) - to col 6,7,6.

00:09:525 - Actually i kinda think your current pattern doesn't really emphasized the instrument as it should be, My suggestion for you is somewhere like http://puu.sh/AdMRP/516d177fc0.png (Separate the LN to emphasized the brief moment of instrument changes, and the double note i suggest at 00:09:863 - is because single note is really underwhelming.

00:12:457 (12457|6,12683|5) - Prefer these notes to be col 6 and col 7 for more symmetrical pattern structure.

00:16:292 - I will advice the pattern here leading to the right direction like http://puu.sh/AdN3c/19bb5e06fa.png , so it will rebalance the pattern at 00:16:969 - which goes for left direction too long.

00:20:690 - Kinda ghost note i think, really can't hear anything.

00:22:382 (22382|3,22495|2,22608|1,22608|4) - The exposure here makes it kinda a bit flat/bland after the pattern at 00:21:029 - , If i try making this part, i will do it like http://puu.sh/AdNgn/eda71ca53b.png instead. I think it will be neater and over more new overall dimension with the pattern transition towards the next section.

00:27:119 (27119|3,27345|4) - although i know your intention around this area, I still don't really like the note sticking together with the LN, it makes the pattern kinda awkward to hit, i will try make 00:27:119 (27119|5,27345|4) - at col 2 and col 6 instead

00:27:909 (27909|3,28021|1) - I will make these notes at col 2 and col 4 instead, I think it will make the overall pattern nicer to hit here.

00:32:984 (32984|0) - Prefer this at col 2, the notes sticking with the other chord makes it more convenient with the overall pattern structure.

00:33:435 - Should be three chord if following the one at 00:34:337 - and 00:35:239 -

00:36:818 - I really recommend you to make similar thing like 00:07:721 - (not copy paste ofc, but something similar will do), since the current one is horribly underemphasized given the atmosphere vibe of the song here is quite high.

00:39:525 (39525|6,39638|0,39638|5,39751|4,39751|1) - This pattern kinda bending in an odd way if i'm being honest here.. I will recommend to make it 4 [26] [17] instead.

00:39:976 - Having this as only 1 LN while tofu diff has 3 chord really kinda confusing tbh, i'm sure you can still add 2 more notes at col 1 and col 7 there, this way it will still makes the structure neat and consistent.

00:41:330 - Actually You can make this something like http://puu.sh/AdNzw/206e712f5f.png , there's 2 reason 1 propose this: 1. so you don't need to sacrifice chord consistency at 00:41:555 - 2. so the chord at 00:42:006 - can be jacked with 00:42:457 - , which makes it more consistent with how you jack the pattern at 00:42:683 (42683|5,42683|1,43134|1,43134|5) - and 00:43:360 (43360|4,43360|6,43811|4,43811|6) -

00:45:841 (45841|5) - Actually instead of stick this note with LN (kinda result in awkward gameplay for me) , I will suggest move this to col 3 here, This way you will connecting the pattern between 00:45:390 (45390|4,45390|1,45615|3,45615|0) - and 00:46:066 (46066|1,46066|3,46066|0,46292|4,46292|5) - which results in a more intuitive pattern structure and gameplay.

00:51:818 (51818|1,51931|0,52157|1,52382|2,52382|0,52608|1) - Sorry if i kinda meedling with your structure too much, but i really need to say i don't really like this.. I will suggest to move 00:52:157 (52157|1,52382|2) - to col 3 and col 4.

00:52:833 (52833|0) - I don't recommend this to be LN, mainly because it will makes player misunderstand that this is part of 00:53:284 - structure when it's not. I will say its better to separate between each section so player can see the transition more clearly.

00:54:976 (54976|1,55089|5) - This is kinda in an odd place to hit tbh, I will try http://puu.sh/AdNMF/59aeea7bbf.png instead.

[Tofu's 4K HD]
00:08:172 - I'm not sure if there's actually 1/4 sound here, even if you argue it does, this is surprisingly really dense for such a linear and lighty atmosphere here. maybe you can kinda nerf the pattern a bit to match it with song's intensity a bit.

00:17:420 (17420|1,17420|2) - It would be nice if you can switch column between the note and the LN. as far as i concern, it won't meddling with your other pattern, and essentially you mirror the LN at 00:13:134 (13134|3,13811|1) - which resulting in a more firm pattern structure.

00:22:157 (22157|0,22157|3) - I will also switch column between LN and note here, there's a distinguishable emphasis between 00:21:254 (21254|3) - and 00:22:157 - , which kinda not making sense if you still make the LN at the same column.

00:35:916 - Personally don't really see the reason why this isn't double note.

[5K HD]
00:05:690 (5690|2) - prefer this in the column 5. I prefer it got jacked with previous note compared if jacked in the space note.

00:09:525 - You can try follow suggestion at 7K or keep it as it is, up to you. But either way i still insist 00:09:863 - to be double note.

00:19:224 (19224|3,19337|2,19450|1) - Would be more suitable if you make these col 2 3 4 here leading to right direction. because you already have too much 1/4 that goes to left direction like 00:17:645 (17645|3,17758|2,17871|1,21029|4,21142|3,21254|2,22382|2,22495|1,22608|0) -

00:23:961 - Kinda too bland with only this pattern tbh, I think you can take the jack concept you did at 7K and put it in this difficulty, for example like http://puu.sh/AdObl/64a23b6684.png

00:32:081 - This one also being kinda too bland with the pattern kinda being too same. I will suggest to Ctrl+H 00:32:081 (32081|3,32081|4,32081|0,32420|1,32420|2,32533|4,32533|3) - , After you did that, move 00:32:081 (32081|1) - to col 4.

00:36:142 - You can actually implement this jack in 7K too, a bit shame you didn't do that.

00:39:976 - same as 7K HD.

00:44:262 (44262|3,44487|3,45164|3) - This is kinda awkward while i testplay it. I suppose try move 00:44:262 (44262|3) - to col 5.

00:52:833 (52833|4) - same as 7K HD too. and also for other diff that uses this.

[7K NM]
00:03:660 (3660|2) - Try change this note into 1/1 LN, i think it will emphasis the synth quite nicely.

00:16:518 (16518|0,16743|0) - Although the jack seems to emphasis vocal, its still kinda strange to see this considering around this area you don't put any jack.

00:18:548 (18548|2,18999|3) - Try move to col 4 and col 5, i think it will make the patterns better.

00:24:412 (24412|2) - Since this one is quite high pitch, move to col 6 might be makes more sense here.

00:34:788 - One of the note should be 1/2 LN if looking at how you did at 00:32:984 - 00:36:593 -

00:40:427 (40427|6) - Try move at col 2, if combined with 00:40:540 (40540|5,40878|3) - it will makes 2-6-4 pattern which is neater.

[Tofu 4K NM]
00:14:713 (14713|1,14939|2) - Having this at col 3 and col 2 flow better from my testplay.

00:21:480 (21480|0,21706|3) - Try make these at col 4 and col 1 for pattern balance.

00:54:638 - I'm not really fond of the exact same LN pattern as 4K HD, try http://puu.sh/AdOAP/8259b8ff79.png instead.

[5K NM]
00:18:999 - Try something like http://puu.sh/AdOCv/744f5231f0.png instead, from my perspective it will make the overall pattern more structured.

00:35:465 (35465|1,35465|4) - Try switch column between these LN and note here and move 00:35:690 (35690|3) - to col 3, so the pattern will mirror 00:32:758 (32758|0,32984|1,33660|0) - that makes the pattern seem more planned throughougtly.

00:39:299 (39299|1) - try move to col 4 is ok here, so the space note every 1/1 emphasized the hard instrument.

00:40:427 (40427|4,40540|3) - try col 1 and col 4 here, kinda similar reason with 5K HD but a bit different pattern.

[7K EZ]
Hmm, i can't say much bout this difficulty, it's generally solid, but there's a moment where you emptying certain column too much, for example like 00:11:330 - 00:25:766 - where col 7 very ocassionally appeared, i was hoping you can kinda spread some of the note there. I know you seem to wanna make the col 1 and col 7 for finish sound, but this is 7k though, not 6K+1.

[Tofu 4K EZ]
00:02:307 (2307|1) - move to col 3 here? having left column LN after 00:01:630 (1630|1,1856|0) - felt kinda odd here.

00:53:284 (53284|3) - If you plan to make linear stair pattern, this note should be at col 3.

[5K EZ]
00:25:315 (25315|0,25427|1,25540|2) - From what i heard, this chain 1/4 is official forbidden from easy difficulty, so i need you to prepare an alternative pattern for this one.

00:32:420 (32420|4,32533|3) - Same, and also 2+ note 1/4 is forbidden from easy difficulty from what i heard within QAT verdict before.

-----

Generally a nice map here, I also like the song here, so really great job.
The biggest problem i think is in the 7K EZ, but i think it can be fixed rather easily.
If you're done, call me again.
Shima Rin

Maxus wrote:

Hi Dudehacker.

[For all HD diff]
00:12:119 - not sure why this instrument got ignored, i find it kinda noticeable enough to be mapped, the 1/4 around here that you mapped even has weaker sound imo. Fixed

[Tofu's 4K HD]
00:08:172 - I'm not sure if there's actually 1/4 sound here, even if you argue it does, this is surprisingly really dense for such a linear and lighty atmosphere here. maybe you can kinda nerf the pattern a bit to match it with song's intensity a bit.

00:17:420 (17420|1,17420|2) - It would be nice if you can switch column between the note and the LN. as far as i concern, it won't meddling with your other pattern, and essentially you mirror the LN at 00:13:134 (13134|3,13811|1) - which resulting in a more firm pattern structure.

00:22:157 (22157|0,22157|3) - I will also switch column between LN and note here, there's a distinguishable emphasis between 00:21:254 (21254|3) - and 00:22:157 - , which kinda not making sense if you still make the LN at the same column.

00:35:916 - Personally don't really see the reason why this isn't double note.

Everything fixed in 4K HD, with some of my minor changes in adjusting the notes to make them look nicer. I am not sure if I nerf the beginning 1/4 part properly but that is really just what I think the best state of it. The 1/4 sounds are really noticeable for me :3

[Tofu 4K NM]
00:14:713 (14713|1,14939|2) - Having this at col 3 and col 2 flow better from my testplay.

00:21:480 (21480|0,21706|3) - Try make these at col 4 and col 1 for pattern balance.

00:54:638 - I'm not really fond of the exact same LN pattern as 4K HD, try http://puu.sh/AdOAP/8259b8ff79.png instead.

All fixed here too, with a few minor changes to your mods as well.

[Tofu 4K EZ]
00:02:307 (2307|1) - move to col 3 here? having left column LN after 00:01:630 (1630|1,1856|0) - felt kinda odd here.

00:53:284 (53284|3) - If you plan to make linear stair pattern, this note should be at col 3.

All fixed!
Thanks for check! Glad you also love this song ;)
Topic Starter
Drum-Hitnormal

Maxus wrote:

Hi Dudehacker.

[For all HD diff]
00:12:119 - not sure why this instrument got ignored, i find it kinda noticeable enough to be mapped, the 1/4 around here that you mapped even has weaker sound imo.
Added this to all HD difficulties

[7K HD]
00:01:405 - Don't think you should ignore this sound when you even map the grace sound at 00:02:345 (2345|3) - Changed 1 of the double LN to start here instead

00:03:736 (3736|4,3811|5,3886|6,3961|2,4036|3,4112|4) - This is kinda uncomfortable for me to hit, I will move 00:03:736 (3736|4,3811|5,3886|6) - to col 4,5,6 instead. Fixed

00:05:690 (5690|5,5916|4) - With their pitch is quite distinctively different, i expect these LNs not to be too close here, I will suggest move 00:05:465 (5465|6,5690|5,6367|6) - to col 6,7,6. Fixed

00:09:525 - Actually i kinda think your current pattern doesn't really emphasized the instrument as it should be, My suggestion for you is somewhere like http://puu.sh/AdMRP/516d177fc0.png (Separate the LN to emphasized the brief moment of instrument changes, and the double note i suggest at 00:09:863 - is because single note is really underwhelming.Fixed, I really like this suggestion

00:12:457 (12457|6,12683|5) - Prefer these notes to be col 6 and col 7 for more symmetrical pattern structure. Fixed

00:16:292 - I will advice the pattern here leading to the right direction like http://puu.sh/AdN3c/19bb5e06fa.png , so it will rebalance the pattern at 00:16:969 - which goes for left direction too long. Great idea

00:20:690 - Kinda ghost note i think, really can't hear anything. Removed, was for the vocal but its not important

00:22:382 (22382|3,22495|2,22608|1,22608|4) - The exposure here makes it kinda a bit flat/bland after the pattern at 00:21:029 - , If i try making this part, i will do it like http://puu.sh/AdNgn/eda71ca53b.png instead. I think it will be neater and over more new overall dimension with the pattern transition towards the next section. Great pattern, fixed

00:27:119 (27119|3,27345|4) - although i know your intention around this area, I still don't really like the note sticking together with the LN, it makes the pattern kinda awkward to hit, i will try make 00:27:119 (27119|5,27345|4) - at col 2 and col 6 instead Fixed

00:27:909 (27909|3,28021|1) - I will make these notes at col 2 and col 4 instead, I think it will make the overall pattern nicer to hit here. Fixed

00:32:984 (32984|0) - Prefer this at col 2, the notes sticking with the other chord makes it more convenient with the overall pattern structure. Fixed

00:33:435 - Should be three chord if following the one at 00:34:337 - and 00:35:239 - Fixed

00:36:818 - I really recommend you to make similar thing like 00:07:721 - (not copy paste ofc, but something similar will do), since the current one is horribly underemphasized given the atmosphere vibe of the song here is quite high.Added more LN

00:39:525 (39525|6,39638|0,39638|5,39751|4,39751|1) - This pattern kinda bending in an odd way if i'm being honest here.. I will recommend to make it 4 [26] [17] instead. Fixed

00:39:976 - Having this as only 1 LN while tofu diff has 3 chord really kinda confusing tbh, i'm sure you can still add 2 more notes at col 1 and col 7 there, this way it will still makes the structure neat and consistent. Fixed

00:41:330 - Actually You can make this something like http://puu.sh/AdNzw/206e712f5f.png , there's 2 reason 1 propose this: 1. so you don't need to sacrifice chord consistency at 00:41:555 - 2. so the chord at 00:42:006 - can be jacked with 00:42:457 - , which makes it more consistent with how you jack the pattern at 00:42:683 (42683|5,42683|1,43134|1,43134|5) - and 00:43:360 (43360|4,43360|6,43811|4,43811|6) - Fixed, good idea

00:45:841 (45841|5) - Actually instead of stick this note with LN (kinda result in awkward gameplay for me) , I will suggest move this to col 3 here, This way you will connecting the pattern between 00:45:390 (45390|4,45390|1,45615|3,45615|0) - and 00:46:066 (46066|1,46066|3,46066|0,46292|4,46292|5) - which results in a more intuitive pattern structure and gameplay. Fixed, should have noticed this, my bad

00:51:818 (51818|1,51931|0,52157|1,52382|2,52382|0,52608|1) - Sorry if i kinda meedling with your structure too much, but i really need to say i don't really like this.. I will suggest to move 00:52:157 (52157|1,52382|2) - to col 3 and col 4. Fixed

00:52:833 (52833|0) - I don't recommend this to be LN, mainly because it will makes player misunderstand that this is part of 00:53:284 - structure when it's not. I will say its better to separate between each section so player can see the transition more clearly. Fixed

00:54:976 (54976|1,55089|5) - This is kinda in an odd place to hit tbh, I will try http://puu.sh/AdNMF/59aeea7bbf.png instead. Fixed


[5K HD]
00:05:690 (5690|2) - prefer this in the column 5. I prefer it got jacked with previous note compared if jacked in the space note. Fixed

00:09:525 - You can try follow suggestion at 7K or keep it as it is, up to you. But either way i still insist 00:09:863 - to be double note. Applied same fix from 7K

00:19:224 (19224|3,19337|2,19450|1) - Would be more suitable if you make these col 2 3 4 here leading to right direction. because you already have too much 1/4 that goes to left direction like 00:17:645 (17645|3,17758|2,17871|1,21029|4,21142|3,21254|2,22382|2,22495|1,22608|0) - Fixed

00:23:961 - Kinda too bland with only this pattern tbh, I think you can take the jack concept you did at 7K and put it in this difficulty, for example like http://puu.sh/AdObl/64a23b6684.png Applied your pattern

00:32:081 - This one also being kinda too bland with the pattern kinda being too same. I will suggest to Ctrl+H 00:32:081 (32081|3,32081|4,32081|0,32420|1,32420|2,32533|4,32533|3) - , After you did that, move 00:32:081 (32081|1) - to col 4. Applied

00:36:142 - You can actually implement this jack in 7K too, a bit shame you didn't do that. Made 7K jack here

00:39:976 - same as 7K HD. Fixed

00:44:262 (44262|3,44487|3,45164|3) - This is kinda awkward while i testplay it. I suppose try move 00:44:262 (44262|3) - to col 5. Fixed

00:52:833 (52833|4) - same as 7K HD too. and also for other diff that uses this. Made it short note

[7K NM]
00:03:660 (3660|2) - Try change this note into 1/1 LN, i think it will emphasis the synth quite nicely. Fixed

00:16:518 (16518|0,16743|0) - Although the jack seems to emphasis vocal, its still kinda strange to see this considering around this area you don't put any jack. It was for the kick, but moved it to form a stair

00:18:548 (18548|2,18999|3) - Try move to col 4 and col 5, i think it will make the patterns better. Fixed

00:24:412 (24412|2) - Since this one is quite high pitch, move to col 6 might be makes more sense here. Fixed

00:34:788 - One of the note should be 1/2 LN if looking at how you did at 00:32:984 - 00:36:593 - My short LN was for Cymbal, there's no cymbal here, If I want to fit the vocal i would make it 1/1 LN. Do I have to change this one?

00:40:427 (40427|6) - Try move at col 2, if combined with 00:40:540 (40540|5,40878|3) - it will makes 2-6-4 pattern which is neater. Fixed


[5K NM]
00:18:999 - Try something like http://puu.sh/AdOCv/744f5231f0.png instead, from my perspective it will make the overall pattern more structured. Fixed

00:35:465 (35465|1,35465|4) - Try switch column between these LN and note here and move 00:35:690 (35690|3) - to col 3, so the pattern will mirror 00:32:758 (32758|0,32984|1,33660|0) - that makes the pattern seem more planned throughougtly. Fixed, this flows a lot better now

00:39:299 (39299|1) - try move to col 4 is ok here, so the space note every 1/1 emphasized the hard instrument. Fixed

00:40:427 (40427|4,40540|3) - try col 1 and col 4 here, kinda similar reason with 5K HD but a bit different pattern. Fixed

[7K EZ]
Hmm, i can't say much bout this difficulty, it's generally solid, but there's a moment where you emptying certain column too much, for example like 00:11:330 - 00:25:766 - where col 7 very ocassionally appeared, i was hoping you can kinda spread some of the note there. I know you seem to wanna make the col 1 and col 7 for finish sound, but this is 7k though, not 6K+1. Waiting for QAT response to see if I need to change this.

[5K EZ]
00:25:315 (25315|0,25427|1,25540|2) - From what i heard, this chain 1/4 is official forbidden from easy difficulty, so i need you to prepare an alternative pattern for this one. Removed 1/4 note

00:32:420 (32420|4,32533|3) - Same, and also 2+ note 1/4 is forbidden from easy difficulty from what i heard within QAT verdict before. removed 1/4 note

-----

Generally a nice map here, I also like the song here, so really great job.
The biggest problem i think is in the 7K EZ, but i think it can be fixed rather easily.
If you're done, call me again.
Maxus
IRC mod
23:38 Maxus: may we have a minute?
23:38 dudehacker: ya
23:39 Maxus: 00:14:939 (14939|2) - this note in 7K EZ kinda falls in awkward place imo, what do you think in space column?
23:40 dudehacker: ok moved it to 4
23:41 Maxus: 00:18:548 (18548|4,18999|5) - would probably have this at col 7 and col 5 i think
23:41 Maxus: but will it be out of ur structure.. hmmm
23:41 dudehacker: https://osu.ppy.sh/ss/10863307
23:42 dudehacker: like this?
23:42 dudehacker: ya it will break structure
23:42 dudehacker: i thought 5 into 6 is easier than 7 into 5
23:43 Maxus: 00:15:390 (15390|1,15615|0) - since you have this at 2 and 1, you should have 00:16:066 (16066|4,16292|5) - at 6 and 7 maybe?
23:43 Maxus: yeah i think so too, but this part still kinda lack of col 7 a bit
23:43 dudehacker: ok 6 & 7 is good
23:44 Maxus: 00:28:698 (28698|2,28924|1,29149|0,29375|0,29826|1) - i think this kinda be a bit tough for beginner?
23:44 Maxus: the notes just kinda suddenly densing on left side
23:44 Maxus: what do you think?
23:45 Maxus: ah you have the mirrored part too
23:45 Maxus: but i'm not sure, its solid in structure, but in gameplay i can't judge since its easy diff
23:46 dudehacker: same its so hard to judge easy diff
23:46 dudehacker: i guess i can move 00:28:924 (28924|1) - to 6?
23:46 Maxus: will it break your structure though? or it can still be quantify as another structure?
23:47 Maxus: if there's no other way, let's keep as it is
23:47 dudehacker: https://osu.ppy.sh/ss/10863340
23:47 dudehacker: re arrange like this?
23:48 Maxus: kinda too linear i think
23:48 Maxus: 00:28:924 (28924|1) - how about at col 5? i think it still forms structure well with 00:28:021 (28021|6,28247|4,28698|2) -
23:49 dudehacker: can u sent a screenshot
23:49 dudehacker: of the pattern
23:49 dudehacker: i kinda forgot how it was originally
23:50 Maxus: http://puu.sh/AfkGz/baf6c81e96.png here (sorry my osu screenshot somehow can't be used, so i use puu.sh instead)
23:51 dudehacker: whats the time
23:51 dudehacker: in the screenshot
23:51 dudehacker: for the first note
23:51 Maxus: at 00:28:021 -
23:51 Maxus: I only move one note
23:51 Maxus: from your original pattern
23:52 dudehacker: okay got it
23:52 Maxus: 00:34:337 (34337|5) - move this to col 3 too
23:53 dudehacker: ok
23:53 dudehacker: 00:28:021 (28021|6,28247|4,28698|2,28924|4) - breaks my structure though
23:54 Maxus: It only uses white color note , which i think still have its structure?
23:54 dudehacker: its a new structure only for this part
23:55 dudehacker: 00:28:247 (28247|4) - can i put this on 6?
23:56 dudehacker: and 00:28:924 (28924|4) - on 4?
23:56 Maxus: hmmm
23:57 Maxus: not sure bout how that structure works, but okay i guess
23:57 Maxus: at least solves the initial issue
23:57 dudehacker: i just put kick and snare side by side
23:58 dudehacker: if they are 1/4 vertical distance
23:58 dudehacker: 1/2 i mean
23:58 Maxus: I see ur point, okay then
23:59 dudehacker: 00:34:337 (34337|2) -
23:59 dudehacker: what about col 4 for this
23:59 dudehacker: to keep the same idea of kick snare proximity
00:00 Maxus: hmm, not sure bout col 6 availability.. but i think its okay since we will get 00:38:397 - later
00:00 dudehacker: but its kinda making space used too much
00:01 Maxus: i think we can be bit lenient for this, since this song is generally at low tempo
00:01 Maxus: so have more notes at space can still be tolerable
00:01 dudehacker: ok so i move it to 4
00:02 Maxus: okay move on to next one
00:02 Maxus: 00:39:751 (39751|2,39976|3) - this is kinda antiflow with 00:39:074 (39074|2,39299|1) - kinda gives awkward vibe i think
00:02 Maxus: 00:39:751 (39751|2,39976|3) - try at col 4 and col 3 perhaps?
00:03 dudehacker: okay
00:04 dudehacker: 00:39:976 (39976|2) - to 7?
00:04 Maxus: that works as well if you try make structure with 00:39:074 (39074|2,39299|1) - i guess
00:05 dudehacker: http://osu.ppy.sh/ss/10863472
00:06 Maxus: it's okay
00:06 dudehacker: great
00:06 Maxus: 00:48:773 (48773|5,49224|6,49675|5,50127|4,50352|4,51480|5,51931|4,52157|4,52382|5,52833|6) - not sure if it's just me, but all the "rotation back and forth" pattern seems to all be in right side?
00:07 Maxus: is this what you really intentioned to be?
00:08 dudehacker: good point, right side is too heavy for this part
00:08 dudehacker: move this to 1?
00:09 Maxus: which one?
00:09 dudehacker: or ctrl H 00:49:675 (49675|5,50127|4,50352|4,50578|1) -
00:10 dudehacker: https://osu.ppy.sh/ss/10863508
00:10 dudehacker: is this ok?
00:10 Maxus: your jack structure seems awkward though i think
00:11 dudehacker: the placement of the jacks or the fact they are jacks?
00:11 Maxus: i mean 00:48:999 (48999|2,49224|2,49675|1,50127|2,50352|2) - felt really out of place
00:12 dudehacker: 00:49:675 (49675|1,50127|2,50352|2) - move 1 col left?
00:13 Maxus: make the jack at col 2? then you have to rearrange the pattern after that
00:14 dudehacker: https://osu.ppy.sh/ss/10863540
00:15 Maxus: if you wanna do that, the jack part around 00:51:480 - needs to be rearranged too i think, so the structure remains consistent
00:17 Maxus: http://puu.sh/Aflug/afd1484d93.jpg what do you think?
00:19 dudehacker: i think thats great
00:19 dudehacker: flows well
00:19 Maxus: okay then
00:20 dudehacker: is that all?
00:20 Maxus: the last one
00:20 Maxus: 00:55:540 (55540|6,55878|5,56217|3) - this still kinda really awkwards for me
00:21 Maxus: 00:55:540 (55540|6,55878|5,56217|3) - i prefer having 6-4-2, even if you seem to wanna jack the note with the LN
00:21 dudehacker: 00:56:442 (56442|5) - move to 5?
00:21 dudehacker: 6 4 2 ok
00:21 Maxus: can work too, if you try to condensed the ending pattern towards specific placements
00:22 Maxus: hmm okay then
00:22 dudehacker: i remember someone said about the pitch
00:22 dudehacker: for this part
00:22 dudehacker: thats why i had it jacked, but i cant tell if its same pitch or not
00:22 Maxus: not sure bout pitch, but in terms of note placements it just really awkward for me
00:23 dudehacker: i guess placement > pitch for easy
00:23 dudehacker: just gonna do 6 4 2 for last 3 notes
00:23 Maxus: yeah maybe, anyway that's all for this difficulty
00:23 Maxus: do you also make any changes towards other difficulty with feerum mod?
00:24 dudehacker: he only talked about 7k easy
00:24 dudehacker: other just tags
00:24 dudehacker: updated
00:25 dudehacker: https://puu.sh/AflK9/111314a6ac.png
00:25 dudehacker: still equally distributed
00:25 Maxus: hmm i see, do you make any self changes in other diff? or you still keep it after my forum mod?
00:25 dudehacker: no change after your mod
00:26 dudehacker: only added video/fixed tags
00:27 Maxus: okay all seems solid, about hitsound, you are confident about it already?
00:28 dudehacker: let me double check
00:30 dudehacker: ya its good

Overall I think it's very solid, Good luck for qualify.
ABD007
I think the mp3 in this map seems low quality even it's written "192kbps" . How about to change the mp3 file ? ><
Kamikaze
minor stuff

definitely raise the OD by 0,5 on all diffs, OD below 7 is too low even for an easy diff imo and 8 for HDs is fair especially since the map is not even a minute long

I really don't like the EZ/NM/HD diffname scheme but i'm not gonna be anal about it, it just looks lazy

you could up the hs volume by 5%, the hihat hitnomal is not clear in some parts, better to be safe

other than that it's about what I expected, nothing worth mentioning problem wise
Topic Starter
Drum-Hitnormal

Kamikaze wrote:

minor stuff

definitely raise the OD by 0,5 on all diffs, OD below 7 is too low even for an easy diff imo and 8 for HDs is fair especially since the map is not even a minute long

I really don't like the EZ/NM/HD diffname scheme but i'm not gonna be anal about it, it just looks lazy

you could up the hs volume by 5%, the hihat hitnomal is not clear in some parts, better to be safe

other than that it's about what I expected, nothing worth mentioning problem wise
Fixed OD and increased hs volume for whole set.
Thanks
Kamikaze
Aite, nothing else worth mentioning on my end, Qualified!
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