forum

Inori Minase - Aimaimoko [OsuMania]

posted
Total Posts
28
Topic Starter
Drum-Hitnormal
This beatmap was submitted using in-game submission on May 8, 2018 at 4:53:47 PM

Artist: Inori Minase
Title: Aimaimoko
Source: 徒然チルドレン
Tags: Tsuredure Children Anime FruityEnLoops Tofu1222
BPM: 133
Filesize: 5126kb
Play Time: 00:58
Difficulties Available:
  1. 5K EZ - 5Key (1.31 stars, 193 notes)
  2. 5K HD - 5Key (2.45 stars, 425 notes)
  3. 5K NM - 5Key (1.75 stars, 268 notes)
  4. 7K EZ - 7Key (1.36 stars, 194 notes)
  5. 7K HD - 7Key (2.57 stars, 491 notes)
  6. 7K NM - 7Key (1.74 stars, 286 notes)
  7. Tofu's 4K EZ - 4Key (1.39 stars, 193 notes)
  8. Tofu's 4K HD - 4Key (2.7 stars, 437 notes)
  9. Tofu's 4K NM - 4Key (1.97 stars, 282 notes)
Download: Inori Minase - Aimaimoko
Download: Inori Minase - Aimaimoko (no video)
Information: Scores/Beatmap Listing
---------------
Video and Audio encoded by FruityEnLoops - Check out his Video/Audio Encoding & Editing queue here!

GD by Tofu1222


Thank you Maxus and Kamikaze for rank
blobdash
♥♥

also if you want i can do a 4K NM or EZ
FAMoss
mark for 4K mod later :D
Mirea
hi there,
as requested in My Super Modding Queue

1|2|3|4|5|6|7


5K HD
00:05:465 (5465|4) - replace with a LN? will be more fit to the song since there's a guitar melody.

00:26:217 (26217|3) - move to col 2? more balance and comfy to hit. also ur pattern will be more neat since u dont need to do this 00:25:427 (25427|3,25766|3,26217|3,26442|3,27119|3) -

00:46:743 (46743|0) - move to col 5 to avoid 00:46:292 (46292|0,46743|0,47194|0,47645|0) -

00:48:209 (48209|3,48322|4) - ctrl+H? more comfy imo since its kinda heavy at the right hand on that part.
also check 00:47:871 (47871|3,48209|3,48548|3,48999|3,49224|3) - for my another reason.

00:49:675 (49675|0,50127|0,50578|0,51029|0) - rearrange. suggestion > 00:50:578 (50578|0) - move to col 3

7K HD
00:21:254 (21254|6) - this note is too gay to hit because in the other part with the same sound 00:19:224 (19224|2,19337|3,19450|4) - 00:22:382 (22382|3,22495|2,22608|1) - the notes are in the same direction.
i'd prefer to move it to col 3. for my another reason, check > 00:20:803 (20803|6,21254|6,21706|6,22157|6,22608|6) -

00:38:397 (38397|0) - this pitch is slightly different compared with 00:36:593 (36593|0,37495|0) -
i heard the pitch is getting louder there so i'd prefer to move it to another column.

cool map
goodluck <3
Topic Starter
Drum-Hitnormal

chouyaa wrote:

hi there,
as requested in My Super Modding Queue

1|2|3|4|5|6|7


5K HD
00:05:465 (5465|4) - replace with a LN? will be more fit to the song since there's a guitar melody.
doesnt that guitar sound start at 00:05:239 (5239|0) - ? I don't hear it here

00:26:217 (26217|3) - move to col 2? more balance and comfy to hit. also ur pattern will be more neat since u dont need to do this 00:25:427 (25427|3,25766|3,26217|3,26442|3,27119|3) - Fixed

00:46:743 (46743|0) - move to col 5 to avoid 00:46:292 (46292|0,46743|0,47194|0,47645|0) -
Fixed

00:48:209 (48209|3,48322|4) - ctrl+H? more comfy imo since its kinda heavy at the right hand on that part.
also check 00:47:871 (47871|3,48209|3,48548|3,48999|3,49224|3) - for my another reason. Fixed

00:49:675 (49675|0,50127|0,50578|0,51029|0) - rearrange. suggestion > 00:50:578 (50578|0) - move to col 3 Fixed

7K HD
00:21:254 (21254|6) - this note is too gay to hit because in the other part with the same sound 00:19:224 (19224|2,19337|3,19450|4) - 00:22:382 (22382|3,22495|2,22608|1) - the notes are in the same direction.
i'd prefer to move it to col 3. for my another reason, check > 00:20:803 (20803|6,21254|6,21706|6,22157|6,22608|6) -
Fixed, moved to 4 to keep the mini stair pattern

00:38:397 (38397|0) - this pitch is slightly different compared with 00:36:593 (36593|0,37495|0) -
i heard the pitch is getting louder there so i'd prefer to move it to another column.
Fixed, moved the LN to 3 and the notes in 23 to 12

cool map
goodluck <3
Thank you very much for mod
FAMoss
NM req Modding Queues » Modding Qu'eue' Team | Mania Only

4K NM
00:23:961 - add 1 note for hit finish, same like 00:24:638 (24638|2,24638|0) -

00:35:916 (35916|0,36142|2,36142|3) - confuse with this, 1 note and 2 notes, delet one of or keep it

4K HD
00:05:690 - 00:05:916 - 00:07:495 - add 1 note

00:06:142 - note there

00:14:713 - add 1 note to follow note like 00:15:615 (15615|2,15615|1) - with whistle

00:40:202 - you can add slider here (listen with 50% speed)

00:55:540 - pls delet 1 note there

Good Chart wew and Good Luck :D
Crumpey
As requested in Crumpey's Mod Queue!

Tofu's 4k HD
00:05:916 - on this beat you have one note but here you have 3 for the same beat? 00:06:367 -
00:07:495 - should be another note here for the beat
00:36:367 (36367|2) - delete, ghost note? also move 00:36:480 (36480|1) - to col 3, 00:36:593 (36593|2) - col 2 and 00:36:818 (36818|1) - col 3 to balance
00:38:623 - for consistancy map this sound

I was going to mod your normal, but as i was looking through it i couldnt help but to compare it to your hd diff, and when i did




Your easy diff also seems very reminicent of your normal diff in terms of note placements.
Larc
7k EZ
00:25:315 - end on here? 00:25:766 -
00:27:909 - move to 00:28:021 -
00:31:630 - move to 00:31:518 -
00:33:886 (33886|6,34224|3,34563|0) - this for vocal right ? but on 00:36:029 (36029|6,36142|5,36254|4,36367|0) - u not follow vocal, i think should choose one for consistancy
00:33:886 (33886|6) - i miss on there xD
00:35:465 - make LN ? like u did on 00:33:660 -
00:36:029 (36029|6) - should move it to another coulomn, cause stairs much better start on 00:36:142 - and this note 00:36:367 (36367|0) - is part of it.
00:48:096 - if u map this note should be LN.
00:49:901 (49901|5) - which sound ? owo i think this note 00:49:675 (49675|6) - can be LN

i havent see double note yet on this diff owo

5k EZ
00:32:420 (32420|3) - change with 2 notes on 00:32:420 - 00:32:533 -
00:53:284 (53284|3,53510|4,53736|3,53961|4,54187|3,54412|4) - i think so hard for ez diff, stairs while hold LN

7k NM
00:16:518 - feels like i hear sound on there
00:36:367 - i think no need one note on there
00:37:495 - add 1 note ?

5k NM
00:04:112 - 00:07:721 - add 1 note?
00:23:961 - add LN ?
00:28:924 (28924|0,29149|1,29375|1) - kinda hard to play.
00:36:593 - add 1 note?

well good luck ^^
Topic Starter
Drum-Hitnormal

CoffeeLatte- wrote:

7k EZ
00:25:315 - end on here? 00:25:766 - Changed it to stair
00:27:909 - move to 00:28:021 - Fixed
00:31:630 - move to 00:31:518 - Fixed
00:33:886 (33886|6,34224|3,34563|0) - this for vocal right ? but on 00:36:029 (36029|6,36142|5,36254|4,36367|0) - u not follow vocal, i think should choose one for consistancy Made both follow vocal
00:33:886 (33886|6) - i miss on there xD re-arranged this part
00:35:465 - make LN ? like u did on 00:33:660 - fixed
00:36:029 (36029|6) - should move it to another coulomn, cause stairs much better start on 00:36:142 - and this note 00:36:367 (36367|0) - is part of it.
00:48:096 - if u map this note should be LN. Fixed
00:49:901 (49901|5) - which sound ? Vocal
owo i think this note 00:49:675 (49675|6) - can be LN Keeping LN for cymbal and vocal

i havent see double note yet on this diff owo
newbies told me that doubles are very hard so i try to avoid putting it in EZ
I remapped this diff a bit, thanks for making me notice my inconsistency

5k EZ
00:32:420 (32420|3) - change with 2 notes on 00:32:420 - 00:32:533 - Fixed
00:53:284 (53284|3,53510|4,53736|3,53961|4,54187|3,54412|4) - i think so hard for ez diff, stairs while hold LN
I think its a bit hard for beginners too but this is kiai and i only do it once, should be okay

7k NM
00:16:518 - feels like i hear sound on there Added
00:36:367 - i think no need one note on there deleted
00:37:495 - add 1 note ?Added

5k NM
00:04:112 - 00:07:721 - add 1 note? Added
00:23:961 - add LN ? Added
00:28:924 (28924|0,29149|1,29375|1) - kinda hard to play. Moved to 4
00:36:593 - add 1 note? Added

well good luck ^^
Thank you for mod and stars
Shima Rin

CrumpetFiddler wrote:

As requested in Crumpey's Mod Queue!

Tofu's 4k HD
00:05:916 - on this beat you have one note but here you have 3 for the same beat? 00:06:367 -
00:07:495 - should be another note here for the beat On 00:05:916 - there is a double, and actually triple note fits, but the hitsound might confuse.
00:36:367 (36367|2) - delete, ghost note? also move 00:36:480 (36480|1) - to col 3, 00:36:593 (36593|2) - col 2 and 00:36:818 (36818|1) - col 3 to balance It maps the melody sound of the background synth. I can hear it.
00:38:623 - for consistancy map this sound But no drum here

I was going to mod your normal, but as i was looking through it i couldnt help but to compare it to your hd diff, and when i did

Yeah rearranged HD on this.


Your easy diff also seems very reminicent of your normal diff in terms of note placements.
Thanks for mods! ;) Will be fixing hitsounds to clarify my points further.

FAMoss wrote:

NM req Modding Queues » Modding Qu'eue' Team | Mania Only

4K NM
00:23:961 - add 1 note for hit finish, same like 00:24:638 (24638|2,24638|0) - done

00:35:916 (35916|0,36142|2,36142|3) - confuse with this, 1 note and 2 notes, delet one of or keep it change to LN

4K HD
00:05:690 - 00:05:916 - 00:07:495 - add 1 note Current placements fit, hitsounds confuse you i guess.

00:06:142 - note there ahh i dont hear

00:14:713 - add 1 note to follow note like 00:15:615 (15615|2,15615|1) - with whistle It's actually weaker

00:40:202 - you can add slider here (listen with 50% speed) yeah nice idea

00:55:540 - pls delet 1 note there done

Good Chart wew and Good Luck :D
Thanks for mods!
Umo-
hi
1234567
[7k easy]
  • 00:04:788 - column 1 and 2 are pretty empty here, move some note to avoid unbalanced pattern
    00:11:330 (11330|4) - why don't you move this note somewhere else so that it can represent the change in the music a bit better because this stair 00:11:104 (11104|5,11330|4,11555|3,11781|2) - is a bit bland
    00:13:811 (13811|2) - you could move this to 1 so that pattern is a bit more balanced since there is no notes on column 1
    00:14:939 (14939|2,15164|1,15390|0) - ctrl+j works a bit better imo, it has nicer flow
    00:14:939 (14939|2,15164|1,15390|0) - I think you missed a note here, check 00:21:706 (21706|2) -
    00:25:766 - column 6 is almost unused here
    00:26:442 - 00:38:397 - you could definetly rearange this part because all handmovement is going to the right, idk if thats the gimmick you were trying to do but I think it would be better if the flow is eaqual in both directions
    00:40:427 (40427|6,40540|5) - ctrl+j and move them to 65 so that it has a bit better flow and follows a pitch better
    00:52:157 (52157|6,52382|5,52608|4) - ctrl+j so that its not the same as 00:51:480 (51480|2,51706|1,51931|0) -
    00:52:833 - missed note here? check 00:42:006 (42006|1) -
    00:54:638 - add a note here on 4 for consisteny and cymbal like you did above ^
[7k normal]
  • 00:01:630 (1630|1,1856|2) - imo those two notes shouldn't be in the same column as 00:00:503 (503|1,728|2) - since they are a both diffrend pitch,
    you could move this two 00:01:630 (1630|1,1856|2) - to 1,2 or ctrl+j them and move them to 6,5
    00:04:112 - add a note on 7 to make it double, its a similar sound to 00:03:660 -
    00:06:367 (6367|0) - I'm not so sure about this LN, it has no (guitar?) sound like other LNs 00:04:563 (4563|0,4788|1,5239|2,5916|5) - plus it just adds additional note witch makes it a triple 00:06:367 (6367|2,6367|3,6367|0) - and compared to your pattern you have no triples on this part
    00:07:721 (7721|2,7946|1,8172|4,8397|5,8623|2,8848|1,9074|4,9299|5) - you could definetly make this a bit more interesting to play, you could try something like this https://osu.ppy.sh/ss/9885121
    00:10:089 (10089|5) - this note can cofuse players a bit since you mostly followed drums with normal notes and that note has a guitar one it. Imo you could just remove it or change it to a 1/4 LN
    00:14:262 (14262|0,14487|1) - ctrl+j so that it follow pitch better
    00:15:390 (15390|3) - this should be a double note rather then 00:15:615 (15615|4,15615|1) - since the sound is alot more stronger on 00:15:390 (15390|3) -
    00:27:909 (27909|1) - you could move this note to 1 since its a diffrend pitch from 00:28:247 (28247|1,28698|1,29149|1) -
    00:52:157 (52157|4,52382|5) - ctrl+j, follows pitch better
[7k hd]
  • 00:06:367 (6367|1) - since you alredy mapped guitar with LNs why do you have a LN on a drum?
    00:13:360 (13360|4,13472|5,13585|6,13585|1,13585|3) - I think this would be a bit more interesting to play if you ctrl+j these 00:13:472 (13472|5,13585|6) - it would follow Pitch a bit better since 00:13:472 (13472|5) - is alot silent then 00:13:585 (13585|6) -
    00:19:675 (19675|1,19901|0,20127|1,20352|0) - well this is a bit odd, a bit random trill-ish pattern compared to the rest of the map, soud does not even support it, why don't you move this note to 3 00:20:127 (20127|1) - to fix it
    00:21:254 (21254|3,21480|3) - sudden jackhammer for some reason, you have non trough the rest of the map (nvm I just noticed that you have few more but they imo dont really fit since the sound is not really repetitive to support them)
    00:34:563 (34563|0) - ^
    00:36:367 (36367|6) - ghost note, no sound on it so delete it
good luck
Topic Starter
Drum-Hitnormal

Umo- wrote:

hi
1234567
[7k easy]
  • 00:04:788 - column 1 and 2 are pretty empty here, move some note to avoid unbalanced pattern Moved to 1
    00:11:330 (11330|4) - why don't you move this note somewhere else so that it can represent the change in the music a bit better because this stair 00:11:104 (11104|5,11330|4,11555|3,11781|2) - is a bit bland The stair is for the vocal, don't want break it
    00:13:811 (13811|2) - you could move this to 1 so that pattern is a bit more balanced since there is no notes on column 1 Moved to 1
    00:14:939 (14939|2,15164|1,15390|0) - ctrl+j works a bit better imo, it has nicer flow The stair is for the vocal, don't want break it
    00:14:939 (14939|2,15164|1,15390|0) - I think you missed a note here, check 00:21:706 (21706|2) - I think you copy pasted wrong thing,
    i dont know where is missing a note

    00:25:766 - column 6 is almost unused here Moved 2 notes to 6,7
    00:26:442 - 00:38:397 - you could definetly rearange this part because all handmovement is going to the right, idk if thats the gimmick you were trying to do but I think it would be better if the flow is eaqual in both directionsRearranged for left right balance
    00:40:427 (40427|6,40540|5) - ctrl+j and move them to 65 so that it has a bit better flow and follows a pitch better Fixed
    00:52:157 (52157|6,52382|5,52608|4) - ctrl+j so that its not the same as 00:51:480 (51480|2,51706|1,51931|0) - Fixed
    00:52:833 - missed note here? check 00:42:006 (42006|1) - Fixed
    00:54:638 - add a note here on 4 for consisteny and cymbal like you did above ^ Only double for the first cymbal, not the rest
[7k normal]
  • 00:01:630 (1630|1,1856|2) - imo those two notes shouldn't be in the same column as 00:00:503 (503|1,728|2) - since they are a both diffrend pitch,
    you could move this two 00:01:630 (1630|1,1856|2) - to 1,2 or ctrl+j them and move them to 6,5 Pretty sure they are same pitch
    00:04:112 - add a note on 7 to make it double, its a similar sound to 00:03:660 - Fixed
    00:06:367 (6367|0) - I'm not so sure about this LN, it has no (guitar?) sound like other LNs 00:04:563 (4563|0,4788|1,5239|2,5916|5) - plus it just adds additional note witch makes it a triple 00:06:367 (6367|2,6367|3,6367|0) - and compared to your pattern you have no triples on this part Remapped this section
    00:07:721 (7721|2,7946|1,8172|4,8397|5,8623|2,8848|1,9074|4,9299|5) - you could definetly make this a bit more interesting to play, you could try something like this https://osu.ppy.sh/ss/9885121 Fixed
    00:10:089 (10089|5) - this note can cofuse players a bit since you mostly followed drums with normal notes and that note has a guitar one it. Imo you could just remove it or change it to a 1/4 LN Making it LN seems a bit too hard, removing it would be bad, so i just leave it as is
    00:14:262 (14262|0,14487|1) - ctrl+j so that it follow pitch better Fixed
    00:15:390 (15390|3) - this should be a double note rather then 00:15:615 (15615|4,15615|1) - since the sound is alot more stronger on 00:15:390 (15390|3) - Fixed
    00:27:909 (27909|1) - you could move this note to 1 since its a diffrend pitch from 00:28:247 (28247|1,28698|1,29149|1) - Fixed
    00:52:157 (52157|4,52382|5) - ctrl+j, follows pitch betterFixed
[7k hd]
  • 00:06:367 (6367|1) - since you alredy mapped guitar with LNs why do you have a LN on a drum? I thought theres a guitar there, fixed
    00:13:360 (13360|4,13472|5,13585|6,13585|1,13585|3) - I think this would be a bit more interesting to play if you ctrl+j these 00:13:472 (13472|5,13585|6) - it would follow Pitch a bit better since 00:13:472 (13472|5) - is alot silent then 00:13:585 (13585|6) - Fixed
    00:19:675 (19675|1,19901|0,20127|1,20352|0) - well this is a bit odd, a bit random trill-ish pattern compared to the rest of the map, soud does not even support it, why don't you move this note to 3 00:20:127 (20127|1) - to fix it Fixed
    00:21:254 (21254|3,21480|3) - sudden jackhammer for some reason, you have non trough the rest of the map (nvm I just noticed that you have few more but they imo dont really fit since the sound is not really repetitive to support them) Fixed
    00:34:563 (34563|0) - ^
    00:36:367 (36367|6) - ghost note, no sound on it so delete itFixed
good luck
Thank you very much for mod
Meiju
Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew
00:03:886 - here are two sounds, so it's ok if you put here double
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here
00:14:713 - note under a note :O
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n

[7K HD]
00:07:721 - triple for cymbal
00:09:525 - oof, here is double at least, or again triple for cymbal owo
00:12:457 - this place deserves double more then 00:12:909 - this, because of drum (?) sound
00:13:585 - make double at least
00:14:262 - double for drum
00:36:367 - here's drum to so add note
00:36:593 - triple i guess
00:54:976 (54976|1) - move to 00:55:089 - so you can highlight this.. sound

[5K HD]
00:00:503 (503|0,728|1) - 00:01:630 (1630|0,1856|1) - these sound doesn't really sounds same, make them on different columns
00:09:525 - make double
00:10:202 - hmm.. how about https://puu.sh/yYr5l/2e30776539.png
00:20:352 - 00:21:029 - 00:21:480 - 00:23:284 - and etc. - doubles for kick/bass/drums/whateveridon'tknowhowtocallit
00:36:480 - add here note too for drum
00:50:014 - note for drum i guess

Good luck!
Topic Starter
Drum-Hitnormal

Mage wrote:

Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew
00:03:886 - here are two sounds, so it's ok if you put here double
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here
00:14:713 - note under a note :O
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n

[7K HD]
00:07:721 - triple for cymbal Added
00:09:525 - oof, here is double at least, or again triple for cymbal owo Made triple
00:12:457 - this place deserves double more then 00:12:909 - this, because of drum (?) sound Made double
00:13:585 - make double at least Made Triple
00:14:262 - double for drum Fixed
00:36:367 - here's drum to so add note added 1 note
00:36:593 - triple i guess I think double is fine
00:54:976 (54976|1) - move to 00:55:089 - so you can highlight this.. soundAdded a new note there instead

[5K HD]
00:00:503 (503|0,728|1) - 00:01:630 (1630|0,1856|1) - these sound doesn't really sounds same, make them on different columns I hear it as same pitch, but I will ask more piano experts about this
00:09:525 - make double fixed
00:10:202 - hmm.. how about https://puu.sh/yYr5l/2e30776539.png Fixed
00:20:352 - 00:21:029 - 00:21:480 - 00:23:284 - and etc. - doubles for kick/bass/drums/whateveridon'tknowhowtocallit Fixed
00:36:480 - add here note too for drumAdded
00:50:014 - note for drum i guessAdded

Good luck!
Thank you for mod
Shima Rin

Mage wrote:

Hello!

[Tofu's 4K HD]
00:01:179 (1179|1) - move to 00:01:405 - for that ringing sound and then 00:00:503 (503|3) - remove this note, it makes no sense and we also have more highlighted ringing sound wew Ahh the double notes are for string chord rather than ringing sound cuz it is a bit weak compared to string for me.
00:03:886 - here are two sounds, so it's ok if you put here double Fixed
00:09:525 - https://puu.sh/yYqvx/519f54ff30.png - better fits to the music (?), 00:09:751 - cuz guitar sound ends here shorten the LN but still using a different pattern
00:14:713 - note under a note :O Fixed
00:18:322 - 00:21:931 - i didn't get why here is double, e x p l a i n Kick here
Thanks for mods!
Shima Rin
Promised Hitsound Mods Here.

[Hitsound]
  1. 00:03:886 - Add W.
  2. 00:16:518 - Add W.
  3. 00:12:909 (12909|0,14713|0,18322|0,21931|0) - Delete them because only string sounds are on these points.
  4. 00:55:089 (55089|0) - Delete this.
Cryolien
random short mod for short song incoming

1|2|3|4|5|6|7
7K EZ
00:24:412 (24412|2) - move to 5?
00:28:698 (28698|2) - i feel that this LN can be shortened by 1/4
00:36:367 (36367|0) - should be on 1/8 at 00:36:311 - ?

7K HD
00:02:307 (2307|3) -I feel that this LN can be on 1/12 for the guitar, unless that's not what you were mapping, in which case, don't mind that
00:06:142 - sounds like there should be a note here, maybe on 4
00:24:638 - add to 5?
00:44:713 - i'm definitely hearing a hi hat here and 00:45:841 -
00:50:014 - is there a missing note here?

good luck~ sorry if it's too short
kaythen
Hii, sorry for taking so longg

7K EZ

00:56:442 (56442|2) - pitch of note is higher than 00:56:217 (56217|3) - (it's actually the same note as 00:55:878 (55878|5) - ), so I suggest moving the last note on the right hand side of the 2nd last note

7K NM:

00:09:525 (9525|0) - String changes note at 00:09:863 so maybe snap the LN there? It's not really needed though since it'd be consistent and easier to time with 00:10:202 (10202|6) - that there, but a suggestion I guess lol


7K HD:

00:20:690 - Adding a note here for vocal would be nice :p Just use soft hitsound or something maybe?
00:56:442 (56442|0) - Same as stated previously in EZ difficulty. Try put it on the right hand side of 00:56:217 (56217|1) - to follow pitch a bit better. Doesn't have to fit exactly since hitting column 3 when you have 00:55:315 (55315|2,55878|2) - that going on can be a bit.. idk? But it doesn't really matter I guess


Nice map and awesome hitsounds as always :)
Good luck!
Topic Starter
Drum-Hitnormal

Cryolien wrote:

random short mod for short song incoming

1|2|3|4|5|6|7
7K EZ
00:24:412 (24412|2) - move to 5? Rearranged this part
00:28:698 (28698|2) - i feel that this LN can be shortened by 1/4 Fixed
00:36:367 (36367|0) - should be on 1/8 at 00:36:311 - ? Fixed

7K HD
00:02:307 (2307|3) -I feel that this LN can be on 1/12 for the guitar, unless that's not what you were mapping, in which case, don't mind thatFixed
00:06:142 - sounds like there should be a note here, maybe on 4Added
00:24:638 - add to 5?Added
00:44:713 - i'm definitely hearing a hi hat here and 00:45:841 - Added both
00:50:014 - is there a missing note here?Added

good luck~ sorry if it's too short
Sorry for late reply, and it was really helpful thank you for pointing out my mistakes
Topic Starter
Drum-Hitnormal

kaythen wrote:

Hii, sorry for taking so longg

7K EZ

00:56:442 (56442|2) - pitch of note is higher than 00:56:217 (56217|3) - (it's actually the same note as 00:55:878 (55878|5) - ), so I suggest moving the last note on the right hand side of the 2nd last note Thanks will change for all diff

7K NM:

00:09:525 (9525|0) - String changes note at 00:09:863 so maybe snap the LN there? It's not really needed though since it'd be consistent and easier to time with 00:10:202 (10202|6) - that there, but a suggestion I guess lolNo change , don't want make it too hard for normal


7K HD:

00:20:690 - Adding a note here for vocal would be nice :p Just use soft hitsound or something maybe? Ok added
00:56:442 (56442|0) - Same as stated previously in EZ difficulty. Try put it on the right hand side of 00:56:217 (56217|1) - to follow pitch a bit better. Doesn't have to fit exactly since hitting column 3 when you have 00:55:315 (55315|2,55878|2) - that going on can be a bit.. idk? But it doesn't really matter I guess
Fixed

Nice map and awesome hitsounds as always :)
Good luck!
Thank you for the mod, glad you like it
show more
Please sign in to reply.

New reply