forum

Yasuda Rei - Mirror

posted
Total Posts
87
Topic Starter
Modem
This beatmap was submitted using in-game submission on Minggu, 15 Oktober 2017 at 22.07.35

Artist: Yasuda Rei
Title: Mirror
Source: 魔法科高校の劣等生
Tags: 林奈津美 Hayashi Natsumi 玉井健二 Tamai Kenji 釣俊輔 Tsuri Shunsuke Mahouka Koukou no Rettousei ending the irregular at magic high school
BPM: 127
Filesize: 11234kb
Play Time: 03:53
Difficulties Available:
  1. Advanced (2,61 stars, 460 notes)
  2. Easy (1,26 stars, 215 notes)
  3. Hard (2,96 stars, 560 notes)
  4. Mirror (3,93 stars, 746 notes)
  5. Normal (1,67 stars, 324 notes)
Download: Yasuda Rei - Mirror
Information: Scores/Beatmap Listing
---------------
Onii-sama



Yeaaahhhhh.... Suuureeee

Evening
:d
17:57 Modem: Hi again Evening owo/
17:57 Evening: haii
17:57 Modem: \:D/
17:58 Modem: May I ask your help to check the timing in my mappu again? >v<
17:58 Evening: oh oki o wo)b
17:58 Modem: Yayay >w<
18:01 Modem: https://osu.ppy.sh/s/649225
18:01 Modem: owo/
18:03 Evening: i would put like around 492 for offset
18:03 Evening: 494*
18:05 Modem: Omg that's right you're awesome owo
18:05 Modem: Thank youuu <33
18:05 Evening: o wo)bbbb
18:05 Modem: Please put it on the thread so that I could give you kudosu owo/
18:05 Modem: I wanna give you
18:06 Evening: lol ok :d
Kyouren
<3
Botan

started: 2:47pm

Easy
00:28:840 (1) - I don't think you should use a reverse slider here. 3 back to back in the pattern makes it a bit boring in my opinion. 1/1 slider + circle instead?
00:36:399 (1,2) - Same as ^. Feels a bit too repetitive.
I noticed this is the pattern throughout the entire map so for every instance of it just pretend I marked it down with a timestamp. Nothing wrong with using that many reverse sliders, just feels boring to me.
01:42:541 (1) - This is too difficult to read for new players. They won't know where to follow the circle.
01:46:320 (1) - Same as ^, but not as bad...
Nice map difficulty overall.

Insane
00:38:761 (2) - This is too hard to play and doesn't flow well, overlap it with sliderend?
00:52:934 (3) - Any reason why this isn't touching the previous slider?
Not much to say with this one either, nice map!
finished: 3:17pm
Sandrew
q,nice song and skin, one star for you
[normal]
00:01:202 (2,3) - you can stack here as there are no heavy beats here like 00:03:328 (3) -
00:30:021 (2,3,1) - this overlap looks not so nice
00:53:407 (3) - why not make slider's head and tail have same spacing with 00:52:462 (2) - 's tail
02:15:612 (3,4) - this two pattern have less relation in shape than your previous similar rhythem
03:19:864 (6) - maybe adjust its shape to improve the flow
[hard]
00:49:155 (4,5) - change a slider will be easier for players to read as there are 1/3 withe normal spacing and stack before
01:51:517 (4,5) - ^
02:50:572 (1) - why use different shapes of sliders for same drum
[insane]
01:00:494 (4,5,1) - too big spacing here for normal beats, I will understand it if you use it in patterns with finish hitsounds
please forgive my limited experience, GL :)
BTW, well you map songs yaoi related, next time if you need mod on any maps related to yaoi and you don't mind my poor experience, pls ask me for NM, I'm willing to mod those maps ww
PoteznyBartosz
Mirror
00:07:580 (1,2,3,4,1) - https://gyazo.com/71a21d89c4d0314a78316fb9fb1d8128
00:37:816 (3,2) - don't place this two in the same place
00:54:824 (1,2,3,4,1) - https://gyazo.com/4826e76d362b0ad054310d8d2a7175b5
00:56:714 (1,2,3,4,1) - same, change it in every next pattern like this
01:11:832 (1,2,3,4) - - shape of this stream is kinda hard to aim
02:13:958 (5,6,1,2) - strange spacing, try to place the second stream lower
02:17:383 (4,5,6,7) - same as 01:11:832 (1,2,3,4)
02:22:934 (3,4,5,6,7,8) - same as 01:11:832 (1,2,3,4)
JiruPiru
here is your mod

Before I go into difficulty specific things, the slider ticks blend in with the slider end circles and the follow points blend in with the bg.

Easy
01:38:761 (1) - Really unfitting slider shape

Advanced
00:17:029 (3,4) - These two beats should probably not be stacked
00:21:990 (2) - Ctrl+G for better flow

Hard
00:55:297 (1) - 1/4 jump in a hard?
02:46:084 (4,5) - Don't stack unless there is an "irregular rhythm" (Watch pishi's video xd)

Mirror
00:08:053 (1) - Ctrl+G for better flow?
Topic Starter
Modem

Botan wrote:


started: 2:47pm

Easy
00:28:840 (1) - I don't think you should use a reverse slider here. 3 back to back in the pattern makes it a bit boring in my opinion. 1/1 slider + circle instead? Nope sorry ;w; I still think that this reversed slider is more readable considering the previous slider is also a reversed slider
00:36:399 (1,2) - Same as ^. Feels a bit too repetitive.
I noticed this is the pattern throughout the entire map so for every instance of it just pretend I marked it down with a timestamp. Nothing wrong with using that many reverse sliders, just feels boring to me. Well yup, the purpose of this easiest diff is for the beginner players to be able to learn the basic rhythm of this song. It might be a bit too boring, but it is one of the easier ways to teach the beginner players about the basic rhythm of this song through this kind of consistent pattern after all ;)
01:42:541 (1) - This is too difficult to read for new players. They won't know where to follow the circle. Not really. There's an obvious 1.5 gaps after 01:38:761 (1) which is filled by 01:40:651 (2) so that there's enough time for the previous slider -> 01:38:761 (1) to disappear completely before 01:42:541 (1), so it is still very easy to read it ;)
01:46:320 (1) - Same as ^, but not as bad...^ Moreover, the flow is very obvious and clear, so there wouldn't be a problem for this section
Nice map difficulty overall. Thank youuuu >v<

Insane
00:38:761 (2) - This is too hard to play and doesn't flow well, overlap it with sliderend? It isn't that hard to be read in my opinion, since the distance snap I used for the placement of this circle is very close to the previous slider, which makes it pretty easy for the players to recognize that this is the 3/4 rhythm. Moreover, it flows pretty nicely, considering that the next slider is right at the bottom right of this circle
00:52:934 (3) - Any reason why this isn't touching the previous slider? Because the distance snap I used for this circle is pretty much the same as 00:38:761 (2)
Not much to say with this one either, nice map! Thank youuu \>w</
finished: 3:17pm
Thanks for the mod~! >w</
Topic Starter
Modem

Sandrew wrote:

q,nice song and skin, one star for you OMG Thank youuu >v<
[normal]
00:01:202 (2,3) - you can stack here as there are no heavy beats here like 00:03:328 (3) - Nope sorry >v< I want to make it kinda symmetric with 00:02:383 (1,2,3)
00:30:021 (2,3,1) - this overlap looks not so nice That isn't an overlap owo/
00:53:407 (3) - why not make slider's head and tail have same spacing with 00:52:462 (2) - 's tail Because the gap between them is different ;)
02:15:612 (3,4) - this two pattern have less relation in shape than your previous similar rhythem Yep. For variation ;)
03:19:864 (6) - maybe adjust its shape to improve the flow The flow is pretty fine in my opinion :3
[hard]
00:49:155 (4,5) - change a slider will be easier for players to read as there are 1/3 withe normal spacing and stack before Nope sorry ;w; I wanna keep those two stacked notes
01:51:517 (4,5) - ^ ^
02:50:572 (1) - why use different shapes of sliders for same drum For variations ;)
[insane]
01:00:494 (4,5,1) - too big spacing here for normal beats, I will understand it if you use it in patterns with finish hitsounds Fixed~!
please forgive my limited experience, GL :) Thank youuu >v</
BTW, well you map songs yaoi related, next time if you need mod on any maps related to yaoi and you don't mind my poor experience, pls ask me for NM, I'm willing to mod those maps ww OMG I FIND A NEW COMRADE OWO Thank youuuuu <333
Thanks for the mod~! >w</
Topic Starter
Modem

[ClickMyCircle] wrote:

Mirror
00:07:580 (1,2,3,4,1) - https://gyazo.com/71a21d89c4d0314a78316fb9fb1d8128 Nope sorry ;w; I still prefer mine because I purposely placed it like this in order to make a kind of small stream jump to emphasize the downbeat and make it consistent with the rhythm at 00:04:273 (1,2,3,4,1) and 00:06:163 (1,2,3,4,1)
00:37:816 (3,2) - don't place this two in the same place That's fine, since the difference in the term of rhythm between these two sections is very obvious since the distance snap that I used for them is different
00:54:824 (1,2,3,4,1) - https://gyazo.com/4826e76d362b0ad054310d8d2a7175b5 Same reason as 00:07:580 (1,2,3,4,1)
00:56:714 (1,2,3,4,1) - same, change it in every next pattern like this ^
01:11:832 (1,2,3,4) - - shape of this stream is kinda hard to aim Not really I guess owo
02:13:958 (5,6,1,2) - strange spacing, try to place the second stream lower Nope sorry ;w;
02:17:383 (4,5,6,7) - same as 01:11:832 (1,2,3,4) The pattern of this stream is very clear and obvious, so no change sorry ;w;
02:22:934 (3,4,5,6,7,8) - same as 01:11:832 (1,2,3,4) ^
Thanks for the mod~! >w</
Topic Starter
Modem

DilPil111 wrote:

here is your mod

Before I go into difficulty specific things, the slider ticks blend in with the slider end circles and the follow points blend in with the bg. Not really. The slider tick and the follow point are pretty visible





Easy
01:38:761 (1) - Really unfitting slider shape It fits the vocals pretty well in my opinion

Advanced
00:17:029 (3,4) - These two beats should probably not be stacked It is fine to stack two notes once in a while to give the variation in the rhythms
00:21:990 (2) - Ctrl+G for better flow Nope sorry ;w; I don't want to make any jumps in this diff

Hard
00:55:297 (1) - 1/4 jump in a hard? Yep ;)
02:46:084 (4,5) - Don't stack unless there is an "irregular rhythm" (Watch pishi's video xd) I want to make them consistent with 02:44:194 (4,5) , 02:47:974 (4,5) , and 02:49:864 (4,5)

Mirror
00:08:053 (1) - Ctrl+G for better flow? Nope sorry ;w; I wanna make it consistent with 00:04:273 (1) and 00:06:163 (1)
Thanks for the mod~! >w</
Topic Starter
Modem
Updated~! >w</
Winnie
Hello from modding queue for M4M

At least I know your song choices are good because I listen to a lot of music 8-)

[Mirror]
01:08:997 (2,3,4,5,6,7,8) - Even though vocals wasn't really emphasized as much in kiai, I feel that this could be pretty well represented if it was mapped to the vocals. Maybe these rhythms check it out https://puu.sh/xglu4/a1bd03964d.png -----> https://puu.sh/xglvg/c38113194e.png -----> https://puu.sh/xglxm/36a6192419.png Feel they hit vocals pretty strongly to keep them balance to one another as well as building the emphasis as the song gets stronger after this portion. Instead of just doing a 5 note stream like the rest with a slider and call it good. Sort of like 01:14:194 (1,2) - Just take them into consideration for more variety
01:34:509 (4,5,1) - Quite a lot more emphasis with spacing than previously. Maybe it's to progressively harder but could also be similar in spacing wise for consistency. No issues here just some thoughts
01:38:761 (1) - Feels underwhelming stacked under this, sure it's great visually and provides a great rhythm to the repeat but I don't feel it's interpreting her vocals well enough. Quite a strong emotion during this part with her falsetto. It's just strange to have spacing like this to play a little triplet snare 01:37:580 (3,4) - but then backs down on her unique vocals. Up to you though
01:55:533 - Quite a powerful place to create the build up with a note here. It's ok regardless
02:13:604 - This part just feels strange without anything on it. Sounds like a stream should start here but it's a different time signature. Maybe a 1/4 slider? It'll null over that part yet still feel rhythmically correct to your stream. Ignore the spacing just like https://puu.sh/xglY9/16b7ff560e.png and well as increasing the stream since 01:11:360 (3) - was a lot stronger build up than having small spacing into a little big spacing rather than big into progressively larger spacing. Feels inconsistent. Up to you because you're letting that small build up stream get beat by a 5 note flower pattern stream 02:15:375 (3,4,5,6,7) -
02:16:793 (2,3) - Tell me about Ctrl+G rhythm here it'll be different from your other rhythm in the previous kiai because the vocals aren't exactly the same
02:22:934 (3,4,5,6,7) - Feels quite jagged compared to your usual smoother streams


Not a bad set. Rest is aight trust me I know. Call it future BN intuition
Affirmation
Q

[mirror]
00:07:934 (4,1) - weird flow?
00:18:919 (4) - ctrl g for better flow.
00:20:336 (3,4) - I don't know why you added jump in here even if this part doesn't have any emphasis.
00:54:352 (4,5,1) - difficult flow lol
01:12:659 - add a beat here like 00:57:541 (2) -
01:18:682 (3) - change it into stream as you did?
01:38:289 (4,1) - I suggest unstacking, 00:35:927 (4,1) -
02:13:722 (3,4,5,6) - Increase DS, you set same DS at 01:11:360 (3,4,5,6) -
02:37:226 (8,1) - DS is too big................
03:07:580 (1,2,3,4,5,6) - really hard to play and read.

GL
ylvy
hi, from queue

Hard
01:26:478 (3,4) - flows weirdly, people will probably just abuse slider leniency and move in a straight line from 3 to 4 instead of following the slider so might as well make it more accommodating

01:52:698 (2) - the weird shape makes it look the same length as 1/2 sliders, which may make reading into 01:53:289 (3,4) awkward

01:55:769 (4) - players will abuse slider leniency again and just sit in the slider as it completes because there's way too much unnecessary movement needed to follow the slider. since there's suddenly little no movement, it causes unwarranted contrast

03:24:116 (6) - again, slider leniency, and the no movement = contrast again. if following the slider adds extra difficulty but is unnecessary to get to the next object without breaking, people won't follow it

Mirror
01:08:997 (2,3,4,5,6) - why stack this? the music is the same as with the unstacked ones

02:11:360 (2,3,4,5,6) - again, why stack? maybe its just me missing something, sorry if that's the case

02:13:722 (3,4,5,6,1,2,3,4) - this is musically the same as 01:11:360 (3,4,5,6,1,2,3,4), why have you chosen to map them differently?

01:38:289 (4,1) - un stack?

really clean blankets owo
gl!
ShinodaYuu
Hi, from my queue

[Mirror]
OD 8 will be too much for this kind of map
00:00:375 - Fill
00:32:974 (2,3) - [url]00:32:974 (2,3) -[/url] With blanket should look better
00:35:218 (3) - Breaking flow a little, I would rotate it
00:40:887 (2) and so on - I think without hitsounds on ends would be better
00:52:934 (3) - 1/2 slider here would be better imo
00:55:769 (2) - End it on red tick and start 00:56:242 (3) - on 00:56:123 -
01:00:021 (1) - Why nc here? Like, 01:01:911 (4) - and 01:03:801 (4) - there's no nc
01:10:415 (1) - Ctrl G would fit here, but it's also Ok as it is
01:11:832 (1,2,3,4) - Think of second star cause square is horrible to read
01:17:029 (1) - Why nc here?
01:19:627 (2) - https://osu.ppy.sh/ss/8923293 Better flow
01:24:942 (4) - Move closer to 3
01:26:478 (3) - In other sliders here path is pretty simple so with blancket it will fit more https://osu.ppy.sh/ss/8923312
01:36:871 (1,2) - Bigger spacing
01:58:131 (2) - End it on red tick and start 01:58:604 (3) - on 01:58:486 -
02:37:344 (1) - Too far from others
03:08:997 (1) - Why nc here?
03:16:202 (6,7) - Looks like from 2009

Hope it will be helpful, amazing map :)
rosario wknd
Mirror
00:13:249 (4) - I would reverse this
01:00:021 (1) - Idk why a new combo starts here
01:11:360 (3,4,5,6,1,2,3,4) - Perhaps make this stream more curved so it flows better
02:02:147 (4,5,1,2,3) - ^
02:23:289 (6) - Move this further down
03:19:627 (3,4,1,2,3) - Streams seems a bit awkward, maybe make this straight or a bit curved?

Hard
00:02:383 (1) Should be closer to 00:02:146 (3)
02:05:218 (1) - Reverse this maybe
02:51:045 (2,3) - These two seem a bit close
03:01:438 (1,1) - The end of this slider and the circle are very close, maybe try chaning the velocity or shape of the sliders?
03:03:328 (4,1), 03:05:218 (4,1) - ^^

Advanced
01:12:305 (1) is too close to 01:11:832 (4)

Normal & Easy
Both of these seem pretty polished but being inexperienced may leave me blind to little things.

Hope these help
Tiff
Hi from my queue!!
too noob to mod this ehhhhh
I hope this helps tho
Hard
I don't see much problem
Mirror
00:01:202 (4,1) - its a bit too far for a 1/2
00:50:808 (3,4) - a bit too far for a 1/4 (optional tho, because its playable)
will it be better if 03:26:005 (3,4,5) - is same as 03:25:297 (5,6,1) - ? (DS) idk
yup i'm too noob to mod this
I think this is too little so I also looked at ur easy
Easy
02:27:895 (2) - NC and 02:26:005 (1) - a new combo or connect to the previous combo because (2) is starting a new part of music and (1) is still in the vocal part
I might mod normal and advanced too
well I really like your map and the skin is really good, I hope this get ranked! :) GL
Topic Starter
Modem

tiffany yu tyu wrote:

Hi from my queue!!
too noob to mod this ehhhhh
I hope this helps tho
Hard
I don't see much problem Yaaayyyy >w<
Mirror
00:01:202 (4,1) - its a bit too far for a 1/2 That's fine~! It is to emphasize the strong piano at 00:01:438 (1) ;)
00:50:808 (3,4) - a bit too far for a 1/4 (optional tho, because its playable) To emphasize the strong drum at 00:51:045 (4) owo/
will it be better if 03:26:005 (3,4,5) - is same as 03:25:297 (5,6,1) - ? (DS) idk Nope sorry >v< Because the drums at 03:26:005 (3,4,5) are stronger than 03:25:297 (5,6,1) owo/
yup i'm too noob to mod this
I think this is too little so I also looked at ur easy
Easy
02:27:895 (2) - NC and 02:26:005 (1) - a new combo or connect to the previous combo because (2) is starting a new part of music and (1) is still in the vocal part Fixed~!
I might mod normal and advanced too
well I really like your map and the skin is really good, I hope this get ranked! :) GL Thank youuuu owo
Thanks for the mod~! >w</
Topic Starter
Modem

yosario wrote:

Mirror
00:13:249 (4) - I would reverse this Nope sorry ;w; That would make the rhythm ended at the strong beat and it would make the down beat at 00:13:722 unclickable
01:00:021 (1) - Idk why a new combo starts here Because I don't really like to make the combo colors too long, and starting the new combo color at the up beat isn't unrankable as well, so why not ;)
01:11:360 (3,4,5,6,1,2,3,4) - Perhaps make this stream more curved so it flows better Nope sorry >v< I wanted to make it star-shaped
02:02:147 (4,5,1,2,3) - ^ Nah, that's fine :v
02:23:289 (6) - Move this further down Nope sorry ;w; I wanna keep it
03:19:627 (3,4,1,2,3) - Streams seems a bit awkward, maybe make this straight or a bit curved? Nope sorry ;w; I wanna make some variations with the shape of the streams. Moreover, those streams are playable, so there wouldn't be any problem ;)

Hard
00:02:383 (1) Should be closer to 00:02:146 (3) Nope sorry ;w; I want to emphasize the strong piano at 00:02:383
02:05:218 (1) - Reverse this maybe Nope sorry >v< I prefer to put a circle at 02:05:690
02:51:045 (2,3) - These two seem a bit close Okay fixed~!
03:01:438 (1,1) - The end of this slider and the circle are very close, maybe try chaning the velocity or shape of the sliders? Nope sorry >v< They were close to each other because I made 03:01:438 (1) as a 1/8 slider ;)
03:03:328 (4,1), 03:05:218 (4,1) - ^^ ^^

Advanced
01:12:305 (1) is too close to 01:11:832 (4) Not really, since I made them into an indirect blanket, so the spacing should be quite obvious owo/

Normal & Easy
Both of these seem pretty polished but being inexperienced may leave me blind to little things.

Hope these help
Thanks for the mod~! >w</
Topic Starter
Modem

Milar001 wrote:

Hi, from my queue

[Mirror]
OD 8 will be too much for this kind of map Okay fixed~!
00:00:375 - Fill Nope sorry ;w; I guess it is a little bit too much to put a triple clicks or a reversed 1/8 slider right at the start of the song
00:32:974 (2,3) - [url]00:32:974 (2,3) -[/url] With blanket should look better Because I don't plan on making them into a blanket ;)
00:35:218 (3) - Breaking flow a little, I would rotate it Not really. The shape of the flow is obviously the rounded ones over there o.o
00:40:887 (2) and so on - I think without hitsounds on ends would be better Well, the main music suggests the hitsounds to be like that, sooo..... xd
00:52:934 (3) - 1/2 slider here would be better imo Nope sorry >v< Because I mapped the drum at this section, not the vocals ;)
00:55:769 (2) - End it on red tick and start 00:56:242 (3) - on 00:56:123 - Nope sorry >v< I prefer it to be a 1/8 slider
01:00:021 (1) - Why nc here? Like, 01:01:911 (4) - and 01:03:801 (4) - there's no nc Fixed~!
01:10:415 (1) - Ctrl G would fit here, but it's also Ok as it is Ummmm I wanna keep it then ;)
01:11:832 (1,2,3,4) - Think of second star cause square is horrible to read Ummm yup. I would consider to change these
01:17:029 (1) - Why nc here? Fixed~!
01:19:627 (2) - https://osu.ppy.sh/ss/8923293 Better flow Nope sorry, I prefer 01:19:627 (2) to be a straight 1/2 slider. Nice idea though :)
01:24:942 (4) - Move closer to 3 Fixed~!
01:26:478 (3) - In other sliders here path is pretty simple so with blancket it will fit more https://osu.ppy.sh/ss/8923312 Nope sorry, I wanna keep it as it is now ;w;
01:36:871 (1,2) - Bigger spacing Nope sorry, I used the consistent DS as the other sections with the same rhythm so.....
01:58:131 (2) - End it on red tick and start 01:58:604 (3) - on 01:58:486 - Same as before, I wanted to keep it as a 1/8 slider
02:37:344 (1) - Too far from others Fixed~!
03:08:997 (1) - Why nc here? Fixed~!
03:16:202 (6,7) - Looks like from 2009 Now that you mention it XD

Hope it will be helpful, amazing map :) Thank youuu owo
Thanks for the mod~! >w</
Topic Starter
Modem

Neoskylove wrote:

Q

[mirror]
00:07:934 (4,1) - weird flow? It isn't really weird since I made it consistent with 00:04:155 (4,1) , and 00:06:044 (4,1)
00:18:919 (4) - ctrl g for better flow. Nope sorry >v< I wanted to make the flow here sharp to emphasize the downbeat at 00:19:391 (1)
00:20:336 (3,4) - I don't know why you added jump in here even if this part doesn't have any emphasis. To make it consistent with 00:14:667 (3,4)
00:54:352 (4,5,1) - difficult flow lol Nah, not really :v
01:12:659 - add a beat here like 00:57:541 (2) - Nope sorry, I wanna make it consistent with 02:14:667 (1)
01:18:682 (3) - change it into stream as you did? Nope. I wanna make it consistent with 02:21:045 (3)
01:38:289 (4,1) - I suggest unstacking, 00:35:927 (4,1) - But, it fits the song quite nicely uwu
02:13:722 (3,4,5,6) - Increase DS, you set same DS at 01:11:360 (3,4,5,6) - Okay, I did something to change them
02:37:226 (8,1) - DS is too big................ Fixed~!
03:07:580 (1,2,3,4,5,6) - really hard to play and read. Not really I guess :?

GL
Thanks for the mod~! >w</
Topic Starter
Modem

MorrisC wrote:

hi, from queue

Hard
01:26:478 (3,4) - flows weirdly, people will probably just abuse slider leniency and move in a straight line from 3 to 4 instead of following the slider so might as well make it more accommodating Um yeah, I might consider to change this

01:52:698 (2) - the weird shape makes it look the same length as 1/2 sliders, which may make reading into 01:53:289 (3,4) awkward I guess it is pretty noticeable as it is since there is a very obvious difference in terms of the slider lengths between 1/2 sliders and 1/1 sliders
1/2 slider


1/1 slider



01:55:769 (4) - players will abuse slider leniency again and just sit in the slider as it completes because there's way too much unnecessary movement needed to follow the slider. since there's suddenly little no movement, it causes unwarranted contrast Yeah, I'm pretty fine with that because me myself also did that when I encountered this kind of slider shape. Moreover, the main reason I made this slider shape is not because I wanted the players to follow its shape all the way, but because the shape itself is able to emphasize the vocal very well, so no change sorry ;w;

03:24:116 (6) - again, slider leniency, and the no movement = contrast again. if following the slider adds extra difficulty but is unnecessary to get to the next object without breaking, people won't follow it Same ^. The shape of this slider emphasize the music really well, so no change sorry ;w;

Mirror
01:08:997 (2,3,4,5,6) - why stack this? the music is the same as with the unstacked ones For variations :3 I would also do that at the next kiai times for the sake of consistency ;)

02:11:360 (2,3,4,5,6) - again, why stack? maybe its just me missing something, sorry if that's the case Um... Yup ^

02:13:722 (3,4,5,6,1,2,3,4) - this is musically the same as 01:11:360 (3,4,5,6,1,2,3,4), why have you chosen to map them differently? Fixed~!

01:38:289 (4,1) - un stack? Nope sorry >v<

really clean blankets owo Thank youuuu O///w///O
gl!
Thanks for the mod~! >w</
Topic Starter
Modem

Kocari wrote:

Hello from modding queue for M4M

At least I know your song choices are good because I listen to a lot of music 8-) Thanks 8-) 8-) 8-)

[Mirror]
01:08:997 (2,3,4,5,6,7,8) - Even though vocals wasn't really emphasized as much in kiai, I feel that this could be pretty well represented if it was mapped to the vocals. Maybe these rhythms check it out https://puu.sh/xglu4/a1bd03964d.png -----> https://puu.sh/xglvg/c38113194e.png -----> https://puu.sh/xglxm/36a6192419.png Feel they hit vocals pretty strongly to keep them balance to one another as well as building the emphasis as the song gets stronger after this portion. Instead of just doing a 5 note stream like the rest with a slider and call it good. Sort of like 01:14:194 (1,2) - Just take them into consideration for more variety Hmmm okay, I'll consider it >v<
01:34:509 (4,5,1) - Quite a lot more emphasis with spacing than previously. Maybe it's to progressively harder but could also be similar in spacing wise for consistency. No issues here just some thoughts Okay, I would make the spacing a little bit lower
01:38:761 (1) - Feels underwhelming stacked under this, sure it's great visually and provides a great rhythm to the repeat but I don't feel it's interpreting her vocals well enough. Quite a strong emotion during this part with her falsetto. It's just strange to have spacing like this to play a little triplet snare 01:37:580 (3,4) - but then backs down on her unique vocals. Up to you though Um yep. I wanna keep it XD
01:55:533 - Quite a powerful place to create the build up with a note here. It's ok regardless Um yep, I wanna keep it because I mapped the drums here >v<
02:13:604 - This part just feels strange without anything on it. Sounds like a stream should start here but it's a different time signature. Maybe a 1/4 slider? It'll null over that part yet still feel rhythmically correct to your stream. Ignore the spacing just like https://puu.sh/xglY9/16b7ff560e.png and well as increasing the stream since 01:11:360 (3) - was a lot stronger build up than having small spacing into a little big spacing rather than big into progressively larger spacing. Feels inconsistent. Up to you because you're letting that small build up stream get beat by a 5 note flower pattern stream 02:15:375 (3,4,5,6,7) - Okay, I did something to fix it
02:16:793 (2,3) - Tell me about Ctrl+G rhythm here it'll be different from your other rhythm in the previous kiai because the vocals aren't exactly the same Nope. The musics are exactly the same and that is what I've been mapping at this kind of section, so no change sorry ;w;
02:22:934 (3,4,5,6,7) - Feels quite jagged compared to your usual smoother streams Fixed~!


Not a bad set. Rest is aight trust me I know. Call it future BN intuition Thank- wait, you're going to be a BN? A BN???? OMG I'M SOOOOOO GONNA PUT YOU IN MY HUNTING LIST (☼Д☼)
Thanks for the mod~! >w</
Topic Starter
Modem
Updated~! >w</
Jemzuu
hello from Q

woahh clean map i dont really find anything wrong while testing it gj
welp here are some minors tho

[Mirror]
01:15:966 (2,3) - maybe move these somewhere else for better flow tho i'd suggest x124 y 188
01:17:501 (10) - should'nt this be an nc?
01:17:974 (1) - remove nc
01:39:942 (2,3,4) - i dont get why theese are too spaced from (1)
02:00:493 (1) - what's with this nc lol
02:03:210 (10,1) - swap NC
02:20:808 (2) - adjust ds a bit
02:27:659 (3) - idk but i would replace this with circles insted and then overlap it to the next slider. it doesnt fit in its current state imo
03:12:777 (9) - NC? remove NC
03:14:667 (9) - do the same here
03:16:556 (10) - ^
03:18:446 (10) - ^
03:20:336 (10) - i would suggest NC
03:25:769 (8) - ^
03:33:564 (8) - add finish

das al~ very neat map yeeeeeeeet
GL!
Dr Sensei-Hugo
Hello, from mod queue :)

Mirror
00:07:580 (1,2,3,4,1) - This doesnt really flow well. I suggest ctrl+g here or something like that.
00:13:249 (4) - Fix overlap
00:15:612 (1) - ^
00:16:556 (3) - ^
01:07:344 (3,4,5,6,7) - Not really comfy... Make it a bit better?
01:10:415 (1) - Ctrl+G
01:30:730 (4,5) - Change these ones places in the timeline and then Ctrl+G this 01:30:966 (5) -
02:02:147 (4,5,6,7,8) - Not comfy, do it better
02:13:486 (2,3,4,5,6) - Stack this on top of this 02:14:194 (1,2,3,4) -
02:15:375 (3,4,5,6,7) - Rotate 90 degrees on selection centre
02:17:383 (4,5,6,7) - Not very comfy
02:22:934 (3,4,5,6,7) - ^
02:34:982 (7) - Ctrl+G
03:08:761 (2,3,4,5,6,7) - Spacing too big, scaling by 0,75 would better Imo
03:08:761 (2,3) - Fix overlap
03:15:848 (3,4,5,6,7) - Wtf
03:19:627 (3,4,5,6,7) - Make it better
03:20:572 (9) - Ctrl+G
03:30:494 (2,3,4,5,6,7) - Stack these on top of these 03:31:202 (1,2,3,4) - and change this 03:31:675 (1,2,3,4) - to be like this https://osu.ppy.sh/ss/8950196
03:36:753 (3,4,5,6) - Not comfy

This map is done super cleanly. This was a pleasurable experience :)

Good luck :D
tatatat
cute headpats? owo
Topic Starter
Modem

tatatat wrote:

cute headpats? owo
(´∀`) ♡
Shunao
Heyo!

NM from Q

  • Easy
  1. 03:22:698 (2) - nc to be consistent with 02:26:005 (1,1) - and 01:23:643 (1,1)
  • Normal
  1. 00:52:462 (2,3) - blanket?
  2. 01:04:745 (1,2) - imperfect blanket
  • Advanced
  1. Looks fine~
  • Hard
  1. 02:37:344 (1,2) - when i played the diff, this stack annoyed me, it was a little confusing i thought it's was a slow part but not really lo (played 2 times)
    if you fix this, you need to do it on the rest of this part
  2. This diff feel so comfortable to play owo
  • Mirror
  1. 01:00:848 - add a note for consistence
  2. 01:15:612 (1) - remove nc and add it here 01:16:084 (3) - for consistence 02:17:974 (8,9,1)
  3. 02:26:005 (1,2) - you don't want to try a blanket? https://puu.sh/xnmV6/6a605fe908.png
tbh don't give kd if it wasn't helpful lol

This is a very good and clean mapset!

gl!~
ABD007
Mirror
01:21:045 (7) - this slider is unsuitable at here because player need to click that sliderend . an example , u already do this 01:16:793 (5,6,7,8,9,10) -
leave a gap like this 01:49:391 (3,4) - is bad i think . got an interesting sound at there !
i prefer u remove this 1/2 slider 02:36:399 (4) - then , replace it with 2 circle like 02:38:761 (4,5) -
ctrl+g ? 00:08:053 (1) -

Hard
00:42:068 (5) - nc here for consistent with 00:40:179 (1,2,3,4) -
01:44:431 (5) - ^

other difficult seems fine ~
goodluck ! love the song <3
Topic Starter
Modem

AJamez wrote:

hello from Q

woahh clean map i dont really find anything wrong while testing it gj Thank youuu >v<
welp here are some minors tho

[Mirror]
01:15:966 (2,3) - maybe move these somewhere else for better flow tho i'd suggest x124 y 188 Nope sorry >v< I wanna keep it as it is now
01:17:501 (10) - should'nt this be an nc? But, the downbeat is at 01:17:974 owo/
01:17:974 (1) - remove nc ^
01:39:942 (2,3,4) - i dont get why theese are too spaced from (1) Because there is a 1/1 gap between them >v<
02:00:493 (1) - what's with this nc lol Oh whoops, fixed~! >v<
02:03:210 (10,1) - swap NC But the downbeat is at 02:03:328
02:20:808 (2) - adjust ds a bit Fixed~!
02:27:659 (3) - idk but i would replace this with circles insted and then overlap it to the next slider. it doesnt fit in its current state imo It fits the music pretty well in my opinion. Because there is a piano sound at 02:27:777 (blue tick) ;)
03:12:777 (9) - NC? remove NC Nope sorry >v<
03:14:667 (9) - do the same here ^
03:16:556 (10) - ^ ^
03:18:446 (10) - ^ ^
03:20:336 (10) - i would suggest NC ^
03:25:769 (8) - ^ ^
03:33:564 (8) - add finish Nope sorry >v<

das al~ very neat map yeeeeeeeet
GL!
Thanks for the mod~! >w</
Topic Starter
Modem

DrSensei-Hugo wrote:

Hello, from mod queue :)

Mirror
00:07:580 (1,2,3,4,1) - This doesnt really flow well. I suggest ctrl+g here or something like that. Nope sorry ;w; It flows pretty well in my opinion
00:13:249 (4) - Fix overlap It indirectly stacks with the tail of 00:11:832 (1) so no change sorry ;w;
00:15:612 (1) - ^ It indirectly stacks with the head of 00:16:556 (3)
00:16:556 (3) - ^ ^
01:07:344 (3,4,5,6,7) - Not really comfy... Make it a bit better? The flow of this stream is pretty comfortable in my opinion
01:10:415 (1) - Ctrl+G Nope sorry >v< The rounded flow is better in this section
01:30:730 (4,5) - Change these ones places in the timeline and then Ctrl+G this 01:30:966 (5) - Nope sorry ;w; I purposely made the flow of 01:30:730 (4,5) backwards, so that it would add some impact for the next downbeat at 01:31:202 (1)
02:02:147 (4,5,6,7,8) - Not comfy, do it better It is pretty comfortable in my opinion :?
02:13:486 (2,3,4,5,6) - Stack this on top of this 02:14:194 (1,2,3,4) - Nope sorry ;w; I want to make some distance between these two streams instead of stacking it
02:15:375 (3,4,5,6,7) - Rotate 90 degrees on selection centre Fixed~!
02:17:383 (4,5,6,7) - Not very comfy It is pretty comfy in my opinion :?
02:22:934 (3,4,5,6,7) - ^ ^
02:34:982 (7) - Ctrl+G Nope sorry ;w; It flows pretty well as it is now
03:08:761 (2,3,4,5,6,7) - Spacing too big, scaling by 0,75 would better Imo The drums in this section are stronger compared to the other parts with the same rhythm -> 00:56:714 (1,2,3,4) and 01:59:076 (1,2,3,4) which is why I emphasized 03:08:761 (2,3,4,5,6,7) by increasing their distance snap
03:08:761 (2,3) - Fix overlap There are no overlaps :?
03:15:848 (3,4,5,6,7) - Wtf ^v^
03:19:627 (3,4,5,6,7) - Make it better I wanna keep them ;w;
03:20:572 (9) - Ctrl+G Same reason as before
03:30:494 (2,3,4,5,6,7) - Stack these on top of these 03:31:202 (1,2,3,4) - and change this 03:31:675 (1,2,3,4) - to be like this https://osu.ppy.sh/ss/8950196 OMG this is very good. Hm.... I'll think about it owo/
03:36:753 (3,4,5,6) - Not comfy It is pretty comfy in my opinion owo

This map is done super cleanly. This was a pleasurable experience :) Thank youuu >///w///<

Good luck :D
Thanks for the mod~! >w</
Topic Starter
Modem
:P

Kyousukee wrote:

Mirror
01:21:045 (7) - this slider is unsuitable at here because player need to click that sliderend . an example , u already do this 01:16:793 (5,6,7,8,9,10) - I did that in order to give some variations at the rhythm owo/
leave a gap like this 01:49:391 (3,4) - is bad i think . got an interesting sound at there ! Well, the sound isn't that strong at 01:49:509 (blue tick), so I guess it should be pretty fine to skip it so that it would stay consistent with 00:47:029 (3,4) ;)
i prefer u remove this 1/2 slider 02:36:399 (4) - then , replace it with 2 circle like 02:38:761 (4,5) - Nope sorry ;w; I prefer to keep it
ctrl+g ? 00:08:053 (1) - Nope sorry >v<

Hard
00:42:068 (5) - nc here for consistent with 00:40:179 (1,2,3,4) - Fixed~!
01:44:431 (5) - ^ Fixed~!

other difficult seems fine ~ Yayyy \>w</
goodluck ! love the song <3
Thanks for the mod and the star~! >w</
Kanzaki H Aria
Hi, from the queue. (*・ω・)ノ

Oh god...... the mapset really perfect, too hard to finding problems. ‎(ヾノ・ω・`)
Hard

00:02:146 (3,1) - uses same distance?
00:42:423 (6) - move to (x: 256, y: 364)
03:17:501 (2) - move to (x: 240, y: 92)
03:36:399 (2) - move to (x: 184, y: 352)
Mirror

00:04:273 (1) - maybe place it on (x: 288, y: 80) seems better.
00:20:100 (2) - move to (x: 68, y: 84).

Nice mapset and the skin. sorry for my poor skill, give you a star.
Good luck with it. (*'ω'*)ノシ
Topic Starter
Modem

KanpanRin wrote:

Hi, from the queue. (*・ω・)ノ Hey (*>ω<)ノ

Oh god...... the mapset really perfect, too hard to finding problems. ‎(ヾノ・ω・`) Thank youuu (//∇//)
Hard

00:02:146 (3,1) - uses same distance? Nope sorry >v< I wanna emphasize the strong beat at 00:02:383 owo/
00:42:423 (6) - move to (x: 256, y: 364) Fixed~!
03:17:501 (2) - move to (x: 240, y: 92) Fixed~!
03:36:399 (2) - move to (x: 184, y: 352) Fixed~!
Mirror

00:04:273 (1) - maybe place it on (x: 288, y: 80) seems better. Nope sorry, I wanna keep it >v<
00:20:100 (2) - move to (x: 68, y: 84). ^

Nice mapset and the skin. sorry for my poor skill, give you a star. OMG thank youuuu >3<
Good luck with it. (*'ω'*)ノシ
Thanks for the mod and the star~! >w</
Topic Starter
Modem
Updated~! >w</
Maxylan
NM From my "Modding Madness!" queue!
The beatmap is safe, clean, what can I say? Don't expect me to be able to point out to many things in this one =P
[]
Mirror

00:04:155 (4,1) - 00:06:044 (4,1) - 00:07:934 (4,1) - While there is nothing particularly "wrong" with these, my personal tastes forbid me from not mentioning this haha I had way too hard of a time on this because of how poorly the streams lead into not only the slider head but the angle of which the slider body is facing as well
00:12:541 (2) - Considering this is your highest difficulty in the map set I strongly dislike the fact that you choose to go with these 1/2 beat gap stationary circles. I feel you can add some distance to emphasize the sound better while still following the flow.
00:18:210 (2,1,2) - Whoa, same sound emphasized (other than vocals) but the distance is so extremely different.
00:32:383 - The sound here changes drastically from 00:32:147 - so the rhythm choice can be explored further here instead of adding a simple repeating slider.
01:00:966 (1) - Rotate this so it's slider head is blanketed by the stream?
01:04:037 (6,7) - 01:07:816 (7,8) - Oh I hate you so much and I shouldn't have to explain why </3
02:35:808 (2,3) - Time gap here is quite odd, I'd say if you're going for a safe beatmap you should just move the slider end back to the blue tick instead of using 1/8 but hell this is so optional.
[]

Sorry it was a light mod, but if you'd allow me to pay it back...
I'm kindof starved for songs and would like to try my wings at making a GD for this! This is irrelevant to the mod so just P.M me if you're still open to it or not.

Regardless, good luck! Great visuals!
Shunao
page 2 if you don't see the mod lol

(but if you don't kd it ignore this message~)
Topic Starter
Modem

ShogunMoon wrote:

page 2 if you don't see the mod lol

(but if you don't kd it ignore this message~)
Thank youuu ♡
Topic Starter
Modem
OMG double post :'(
Topic Starter
Modem

ShogunMoon wrote:

Heyo! Heyo! Σd(≧ω≦*)

NM from Q

  • Easy
  1. 03:22:698 (2) - nc to be consistent with 02:26:005 (1,1) - and 01:23:643 (1,1) Fixed~!
  • Normal
  1. 00:52:462 (2,3) - blanket? Fixed~!
  2. 01:04:745 (1,2) - imperfect blanket It looks pretty fine for me owo/
  • Advanced
  1. Looks fine~ Yayyyy \>w</
  • Hard
  1. 02:37:344 (1,2) - when i played the diff, this stack annoyed me, it was a little confusing i thought it's was a slow part but not really lo (played 2 times)
    if you fix this, you need to do it on the rest of this part Hmm... I'll think about it
  2. This diff feel so comfortable to play owo Thank youuuuu (*^ワ^*)
  • Mirror
  1. 01:00:848 - add a note for consistence Um.... Yep, I'll think about this too xd
  2. 01:15:612 (1) - remove nc and add it here 01:16:084 (3) - for consistence 02:17:974 (8,9,1) Fixed~!
  3. 02:26:005 (1,2) - you don't want to try a blanket? https://puu.sh/xnmV6/6a605fe908.png Nope sorry >v< I wanna keep the consistency of the distance snap with 02:27:659 (3) owo/
tbh don't give kd if it wasn't helpful lol

This is a very good and clean mapset! Thanks!!! .。. o(≧▽≦)o .。.

gl!~
Thanks for the mod~! >w</
Topic Starter
Modem

Maxylan wrote:

NM From my "Modding Madness!" queue!
The beatmap is safe, clean, what can I say? Don't expect me to be able to point out to many things in this one =P Thank you (。・ω・。)
[]
Mirror

00:04:155 (4,1) - 00:06:044 (4,1) - 00:07:934 (4,1) - While there is nothing particularly "wrong" with these, my personal tastes forbid me from not mentioning this haha I had way too hard of a time on this because of how poorly the streams lead into not only the slider head but the angle of which the slider body is facing as well No change sorry ;w;
00:12:541 (2) - Considering this is your highest difficulty in the map set I strongly dislike the fact that you choose to go with these 1/2 beat gap stationary circles. I feel you can add some distance to emphasize the sound better while still following the flow. Yep. But this section is like one of the calmest part of the song, so no change sorry ;w;
00:18:210 (2,1,2) - Whoa, same sound emphasized (other than vocals) but the distance is so extremely different. Eh? I'm sure that most of the time I used the same distance snap at this section except for the downbeats o.O
00:32:383 - The sound here changes drastically from 00:32:147 - so the rhythm choice can be explored further here instead of adding a simple repeating slider. Yep. I did that to 01:34:509 (4,5) , but not on this one because I still don't want to make the rhythms too intense at the beginning of the song ;)
01:00:966 (1) - Rotate this so it's slider head is blanketed by the stream? Nope sorry >v<. I want to make this slider mirrored with 01:01:438 (2)
01:04:037 (6,7) - 01:07:816 (7,8) - Oh I hate you so much and I shouldn't have to explain why </3 (・ω・)
02:35:808 (2,3) - Time gap here is quite odd, I'd say if you're going for a safe beatmap you should just move the slider end back to the blue tick instead of using 1/8 but hell this is so optional. Yep. No change xd
[]

Sorry it was a light mod, but if you'd allow me to pay it back...
I'm kindof starved for songs and would like to try my wings at making a GD for this! This is irrelevant to the mod so just P.M me if you're still open to it or not. Thank you >v< But sorry ;w; It is kind of hard to rank a map with almost 4 minutes length that has a lot of diffs nowadays

Regardless, good luck! Great visuals! Thank youuu owo/
Thanks for the mod~! >w</
Topic Starter
Modem
Updated~! >w</
nisenoji
Tbh I'm not quite sure what to say, this song is very well made and it's a lot of fun to play :)
The only thing I noticed was the HP drain is a little high in the Hard difficulty, it's definitely playable, but it might make it challenging for people who can barely play that difficulty level.
Really sorry if I didn't help very much, I'm no good at mapping or modding >.<
Topic Starter
Modem

Geminous wrote:

Tbh I'm not quite sure what to say, this song is very well made and it's a lot of fun to play :)
The only thing I noticed was the HP drain is a little high in the Hard difficulty, it's definitely playable, but it might make it challenging for people who can barely play that difficulty level.
Really sorry if I didn't help very much, I'm no good at mapping or modding >.<
Fixed~! Thank you very much~ >v<

Updated~! >w</
Chihara Minori
Soft Cream Cheese Cake uguuu

last one
00:21:281 (1) - gak sayang circularnya ini? di ctrl+h sih menurutku
00:33:328 (3) - mengingat rata rata well stctured rasanya agak sayang deh ini slider, coba di blanket ke (2)
00:38:761 (2) - yang ini kenapa ga sekalian disamain sama 00:41:360 (3) - rasanya agak canggung di paksa sudur tajam dengan blanket
00:41:596 (4,1) - mending ini dibalik arahnya (satu") jadi bukan cuman buat nambah point konsisten, tapi juga bisa di lihat kalau (1) ke arah atas, 3/4 gapnya bisa ketutup lebih mulus
00:47:265 (4) - sama sih ini di ctrl+g buat nilai kecantikan flownya haha, lagipula (1)nya kan transisi ke flow berlawanan jadi sedikit jump ok lah
00:58:131 (4) - sebenernya ini ga ada alasan khusus yang kuat sih, cuman dari sisi hitsounding aja, kalo aku pasti naruh (4) di ekoran (3) 00:58:013 - dan lagi bisa buat variasi duplet kalo gini
01:05:572 (3) - ^sama, buat supporting hitsound sama ngasih variasi
01:10:769 - kalo misalnya di section ini emang mau fokusin ke vocalnya point ini kelewat, sebenernya karna mappingnya juga santai 1x 3/4 reverse slider enak kok
01:13:013 (3) - pake 1/4 slider disini, mirroring dari (4)
01:17:974 - kenapa harus takut main di vocal rhytm? toh highest diff https://gyazo.com/0ec532b46c82dda98e985a02b4dbd138
01:23:407 (9) - emang bener cymbal note itu harusnya di pisah, tapi kalo dari sisi stacking pattern pattern sebelumnya lebih fokus ke slider head (terutama yang habis 5 brust), atau sekalian triplet aja disini
01:29:076 (5) - agak bosenin deh kalo sampe harus stack 3 note gini, mungkin kasih sedikit movement? di pisah aja note tengahnya. ini juga 01:32:856 (5) - 01:36:635 (5) -
01:34:509 (4,5) - kalo dari sisi view udah jelas buat variant, tapi kick slider gini malah ngebuat dsnya kecil lho, masa decreased dari 01:30:730 (4,5) - kalo mau ubah aja arah (5) kebawah
01:42:305 (5) - kalo yang ini sah sah aja, karna ada downbeat yang cukup ngesupport
02:04:155 (3,4,5,6) - engga di bikin bentuk pelangi aja ini macam 02:00:257 - biar mendalami diff gitu, mirroring lol
02:16:084 - oftion sih, mungkin coba jadiin round slider aja searah jarum jam, yup buat curcularnya aja sih sebenernya, agak sayang gitu
02:17:974 (8,1) - agak maksa ya ini, mungkin blanket tengah (8) buat (1)nya
02:39:942 (3) - kalo aku sih ctrl+g, biar (3,4,5) muter aja sih
03:05:690 (1) - agak geser ke kiri? nazi banget ini
03:10:297 - balik lagi ke rhytm section di kiai pertama, clickable prefered
03:15:494 - ini undermapped? circle lah

itu dulu buat sekarang, pesenan kue numpuk ahaha
gud lak
TheBlackMirage
Hi Mirage here from NM Request

Mod
First of all, I think that the Skin is a a little over the top in the sense that there is too many decals which is too distracting so I would personally make it simpler by removing the points (Hit100, Hit300 etc) to make it less cluttered but this is from an aesthetic point of view and hence may not necessarily be important for you. Less can be more sometimes :)

Mirror
  1. 00:00:494 (1) - Make this a Double by adding a Hit Circle at 00:00:375
  2. 00:23:171 (1,2,3,4) - Change 00:23:171 (1) to a 2/4 Slider and add 2 2/4 Sliders here 00:23:525 and here 00:23:879 then add a Hit Circle here 00:24:352 to fill up the gap, something like this: http://i.imgur.com/ezL8ggV.jpg - I feel that this part doesn't really fit the rhythm so this should be an improvement
  3. 02:01:675 (2) - Move this somewhere else - I feel that this is unnecessarily confusing especially with the skin
  4. 03:30:494 (2,3,4,5,6,7,1,2,3,4,1,2,3,4) - You might want to consider not overlapping the Streams to make it less cluttered and confusing and rather spread it out and stretch it as well
  5. 01:58:604 (3) - Make this a double by adding a Hit Circle here 01:58:486
Well I can't find many faults with this difficulty since I think its pretty solid :)
voynich
i'm trash at modding hard and below.
Insane
Lesser mods (nitpicks):
00:33:328 (3) - This shape doesn't really fit with the other notes around it.Something like this fits a bit nicer:

00:35:218 (3) - Try reversing this.It'll make it easier for players to hit (because this is an insane).
00:41:596 (4) - Making this slider curved would add a bit to the aesthetic the map is presenting.
00:48:446 (2,3) - That's a little far,especially since 00:46:556 (2,3) came just before it.
01:12:777 (2,3,4,5) - This placement is just...odd.
01:40:651 (1,2) - This is again just a bit difficult for an Insane player to pull off.
01:47:029 (2) - Doesn't feel right.Make this curved instead.
02:13:722 (3,4,5,6,1,2,3,4) - This is a huge issue for anyone to tackle who actually plays Insane at the proper level.
03:07:580 (1,2,3,4,5,1) - That feels a bit extreme.

There aren't actually a whole lot of problems,but the one problem I do see is huge.
You use streams a lot,but I don't think the crowd you're making this map for (Insane players) can stream at such a low BPM.And you can probably count that not many Insane players can single tap that consistently on these streams.
Instead of using these large amount of slow BPM streams,use repeating sliders or kick sliders (like on 00:17:029 (4,5) ).Streams at this low of BPM should be exceedingly rare and especially for an Insane difficulty.
By doing this,you separate what the map is right now (a somewhat streamy map made to be only playable with DT) into what it should be (a map newer players can gain a good grasp on without having to adapt to the inhumanly slow streams).

Anyways,good map!Good song,good BG,good times!If we can get the big elephant out of the room,I'm sure this map'll improve dramatically.
Good luck with rank!
Topic Starter
Modem
Thanks for the mod guys~! I will answer on all of them when I get some free time >v</
show more
Please sign in to reply.

New reply