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WEAVER - S.O.S. [OsuMania]

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Topic Starter
Asherz007
This beatmap was submitted using in-game submission on 30 April 2018 at 15:22:00

Artist: WEAVER
Title: S.O.S.
Source: うどんの国の金色毛鞠
Tags: udon no kuni kiniro kemari opening poco's world tv size short version 奥野翔太 Shota Okuno 杉本雄治 Yuji Sugimoto 河邉徹 Toru Hawagabe sos
BPM: 117
Filesize: 22558kb
Play Time: 01:28
Difficulties Available:
  1. 4K Beginner - 4Key (0.97 stars, 177 notes)
  2. 4K Easy - 4Key (1.4 stars, 287 notes)
  3. 4K Hard - 4Key (2.95 stars, 711 notes)
  4. 4K Normal - 4Key (2.07 stars, 473 notes)
  5. 4K Poco! - 4Key (4.03 stars, 882 notes)
  6. 6K Beginner - 6Key (1.15 stars, 241 notes)
  7. 6K Easy - 6Key (1.48 stars, 342 notes)
  8. 6K Hard - 6Key (3.14 stars, 808 notes)
  9. 6K Normal - 6Key (2.3 stars, 555 notes)
  10. 6K Udon! - 6Key (4.77 stars, 864 notes)
Download: WEAVER - S.O.S.
Download: WEAVER - S.O.S. (no video)
Information: Scores/Beatmap Listing
---------------
Thanks to Antalf for some of the samples! (And LordRaika for letting everyone nab stuff from his library, of course.)

Man, I've been wanting to map this for a while. Too catchy.

Metadata: http://www.weavermusic.jp/profile/

Redownload 14/2/18 (minor hitsound change + 2 beginner diffs)
DDMythical
+48ms to offset

kds pls
Protastic101
as is tradition, I have to find something to complain about

so
  1. wrong keymode (5k would have been better)
  2. cruddy hs :^)
  3. get better bg that isnt a screencap
  4. diff name is about as stupid as my rock BG
  5. spread is more uneven than when I spread peanut butter
  6. change mapper
MadBricktree
Udon






it's a city in thailand
shadowsnoop
>open chart on editor
>first thing I see http://i.imgur.com/kAgLZFG.png
>closed

please kys

thx4kudosu
Mentholzzz

Minseo2000 wrote:

Udon






it's a city in thailand
:thonk: wao i never knew that exist
edit: o its udon thani
edit2 : udon mean "north" in thai :D
Topic Starter
Asherz007
Memes are nice.

But seriously someone mod this map :o
Mentholzzz
First ?
[6K Udon]uggh LN are overrated af
  1. 00:43:298 - should be triple like 00:43:170 -
[4K Poco]
  1. 00:47:336 - I think this should be single only
  2. 00:07:016 (7016|1) - I think this LN should stop at 00:07:272 -
  3. 00:31:631 (31631|0) - I think this LN should stop at 00:31:888 -
  4. 00:34:836 (34836|3,35093|2) - ghost ? (6k too)
  5. 00:48:298 - This shud be hand ( same sound as 00:46:247 - )
  6. 00:48:811 - ^
  7. 00:49:580 - i dont think this part fit with jumpjack tbh, the sound didnt that strong i think normal , i think like https://osu.ppy.sh/ss/8883541 shud be enough
  8. 00:54:067 (54067|1) - this shud end at 00:54:195 - , same like 00:58:170 (58170|1) - , 01:02:272 (62272|2) - ,01:10:477 (70477|3) - and so on
[6K Hard]
  1. 00:12:144 - Double here
  2. 00:35:221 - Quad here?
  3. 01:07:272 (67272|2,67272|1,67272|0,67401|5,67401|3,67401|4,67529|1,67529|2,67529|0,67657|5,67657|3,67657|4,67785|0,67785|1,67785|2,67913|5,67913|3,67913|4,68042|1,68042|0,68042|2) - ayy
[4K Hard]
  1. 01:10:862 (70862|2) - delete
[4K Normal]
  1. 00:12:144 - double here
Sorry for short mod, im bad D:
Topic Starter
Asherz007

Mentholzzz wrote:

First ?
[6K Udon]uggh LN are overrated af
  1. 00:43:298 - should be triple like 00:43:170 - Was debating about that lol
[4K Poco]
  1. 00:47:336 - I think this should be single only Done
  2. 00:07:016 (7016|1) - I think this LN should stop at 00:07:272 - A fair point, though I think it works either way, so I'll keep as is. (The echo kinda covers for the final 1/4)
  3. 00:31:631 (31631|0) - I think this LN should stop at 00:31:888 - A little more isolated, but same reason as above.
  4. 00:34:836 (34836|3,35093|2) - ghost ? (6k too) Bass guitar has a (barely audible) scalar movement, which these represent.
  5. 00:48:298 - This shud be hand ( same sound as 00:46:247 - ) Had to change the layering slightly here. Definitely, this is a triple earlier,
    but it's still a little weaker than the other triples in this section. (Didn't wanna use quads so these became doubles instead.)
  6. 00:48:811 - ^ ^
  7. 00:49:580 - i dont think this part fit with jumpjack tbh, the sound didnt that strong i think normal , i think like https://osu.ppy.sh/ss/8883541 shud be enough Seems good to me.
  8. 00:54:067 (54067|1) - this shud end at 00:54:195 - , same like 00:58:170 (58170|1) - , 01:02:272 (62272|2) - ,01:10:477 (70477|3) - and so on Whoops oversight lol
[6K Hard]
  1. 00:12:144 - Double here B-B-But it already is a double...
  2. 00:35:221 - Quad here? Avoiding quads in this diff
  3. 01:07:272 (67272|2,67272|1,67272|0,67401|5,67401|3,67401|4,67529|1,67529|2,67529|0,67657|5,67657|3,67657|4,67785|0,67785|1,67785|2,67913|5,67913|3,67913|4,68042|1,68042|0,68042|2) - ayy pls suggest better pattern qwq
[4K Hard]
  1. 01:10:862 (70862|2) - delete Whoops
[4K Normal]
  1. 00:12:144 - double here aaaaaaaaaaaaaa how'd I miss that...
Sorry for short mod, im bad D: dw dw :P
Note to self: consistency check req'd
Frozen Chicken
Hi.. i requested an M4M you already mod mine ty :)

Im bc doin necessary things in mah life Sorry For Late Mod


SPOILER
4k Easy


00:35:734 (35734|2) - double here if u think doubling this is newbie friendly..
00:36:247 (36247|1) - double this
00:37:272 (37272|1) - double
00:36:760 (36760|3) - double?
00:37:272 (37272|2) - double
00:37:785 (37785|1) - double
00:38:298 (38298|0) - double
00:39:324 (39324|3) - Ln ? till here 00:39:836 (39836|1)
00:40:349 (40349|0) - Ln till 00:40:862 (40862|3)
00:41:375 (41375|2) - Ln till 00:41:888 (41888|0)
00:42:401 (42401|2) - Ln till 00:42:913 (42913|0)
00:35:221 (35221|0) - clear this one and make this 00:35:221 (35221|3) - LN that ends here 00:35:734 (35734|2) - some one gave me an advice not to put triples in easy diff

00:36:247 (36247|1) - Double
00:36:760 (36760|3) - Double
00:37:272 (37272|2) - Double

00:37:785 (37785|1) - Double
00:38:298 (38298|0) - Double

00:39:324 (39324|3) - make this Ln that ends here 00:39:836 (39836|1)
00:40:349 (40349|0) - Ln this that ends here 00:40:862 (40862|3) -

00:41:375 (41375|2) - yes another Ln end it here 00:41:888 (41888|0) -
00:42:401 (42401|2) - LN this that ends here 00:42:913 (42913|0) -
00:47:529 (47529|1) - No triple pls
00:59:836 (59836|1) - Clear this one No triple

01:16:247 (76247|0) - pressing triples iin easy aint easy for newbie


tbh i wanted to mod all diff but unfortunately im bz as of now and this is all i can mod for today :c
:) :) :) Goodluck ;) ;)
Antalf
lalalalalalalalalalalalala procrastinated this waaay to long, HS check weeeeeee

So im going to use as refference the diff i previously checked which was poco, lego!

W= Whistle, C= Clap, F= Finish, just in case

You never told me how to cook it
[6K Udon!]

• 00:26:503 - Missing W

• 00:36:760 (36760|4) - Remove W, no need for the snap, use clap

• 00:37:785 (37785|3) - Same with this one. (read above)

• 00:38:811 (38811|2) - ^

• 00:40:862 (40862|1) - ^

• 00:42:913 (42913|3) - ^

• 00:47:336 - Missing 1/8 "Normal" C

• 01:15:606 (75606|2) - Add normal W here

[6K Hard]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.

Pretty much thar for that diff.

[4K Hard]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.

Same here clean.

[6K Normal]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.

Cleaaaan.

[4K Normal]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.

You really didi a good job applying this.

[4K and 6K Easy]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.

Good!

Tfw i thought i was going to find more stuff... Welp drop me some kds if this was helpful!
Topic Starter
Asherz007

3stan wrote:

Hi.. i requested an M4M you already mod mine ty :)

Im bc doin necessary things in mah life Sorry For Late Mod np I have that a lot lol


SPOILER
4k Easy


00:35:734 (35734|2) - double here if u think doubling this is newbie friendly..
00:36:247 (36247|1) - double this
00:37:272 (37272|1) - double
00:36:760 (36760|3) - double?
00:37:272 (37272|2) - double
00:37:785 (37785|1) - double
00:38:298 (38298|0) - double It was a progressive layering decision not to make any of these doubles.
00:39:324 (39324|3) - Ln ? till here 00:39:836 (39836|1)
00:40:349 (40349|0) - Ln till 00:40:862 (40862|3)
00:41:375 (41375|2) - Ln till 00:41:888 (41888|0)
00:42:401 (42401|2) - Ln till 00:42:913 (42913|0) I went for a stylistic choice of not putting any LNs in this 4-measure section. There's enough LNs about as it is. :P
00:35:221 (35221|0) - clear this one and make this 00:35:221 (35221|3) - LN that ends here 00:35:734 (35734|2) - some one gave me an advice not to put triples in easy diff This ain't a triple. LN releases aren't generally considered as notes, thus I don't really see any reason to change.

00:36:247 (36247|1) - Double
00:36:760 (36760|3) - Double
00:37:272 (37272|2) - Double

00:37:785 (37785|1) - Double
00:38:298 (38298|0) - Double

00:39:324 (39324|3) - make this Ln that ends here 00:39:836 (39836|1)
00:40:349 (40349|0) - Ln this that ends here 00:40:862 (40862|3) -

00:41:375 (41375|2) - yes another Ln end it here 00:41:888 (41888|0) -
00:42:401 (42401|2) - LN this that ends here 00:42:913 (42913|0) - You... repeated yourself?
00:47:529 (47529|1) - No triple pls
00:59:836 (59836|1) - Clear this one No triple

01:16:247 (76247|0) - pressing triples iin easy aint easy for newbie Those aren't triples though.


tbh i wanted to mod all diff but unfortunately im bz as of now and this is all i can mod for today :c
:) :) :) Goodluck ;) ;)

Antalf wrote:

lalalalalalalalalalalalala procrastinated this waaay to long, HS check weeeeeee :thinking:

So im going to use as refference the diff i previously checked which was poco, lego! yey c:

W= Whistle, C= Clap, F= Finish, just in case

You never told me how to cook it
[6K Udon!]

• 00:26:503 - Missing W crud

• 00:36:760 (36760|4) - Remove W, no need for the snap, use clap Perhaps so, but it is consistently present throughout that section. (plus the clap's already there)

• 00:37:785 (37785|3) - Same with this one. (read above)

• 00:38:811 (38811|2) - ^

• 00:40:862 (40862|1) - ^

• 00:42:913 (42913|3) - ^

• 00:47:336 - Missing 1/8 "Normal" C minor change to accomodate this

• 01:15:606 (75606|2) - Add normal W here Going to assume you mean soft W bc normal definitely doesn't appear to fit here.

[6K Hard]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends. But

Pretty much thar for that diff.

[4K Hard]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends. claps

Same here clean.

[6K Normal]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.are

Cleaaaan.

[4K Normal]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.there

You really didi a good job applying this.

[4K and 6K Easy]

• Do the same here as i said with the 6k udon, change the W for a clap starting at 00:35:734 - till it ends.already Except in 4k ez bc there weren't enough notes to apply hs to

Good!

Tfw i thought i was going to find more stuff... Welp drop me some kds if this was helpful!
Cheers peeps! :)
error_exe777
ugh i owe you so much after your mods i will do as much as i can

1|2|3|4 & 1|2|3|4|5|6

also why is the timing point there? shouldn't it be here? 00:00:349 -

4K Easy
00:25:990 (25990|0) - you represented that 1/8 as a LN here, but not here 00:25:990 (25990|0) - ? i understand it would be hard to map but eh

00:29:836 - i don't see why you can't add a note for the bass thing

6K Easy
i rarely play 6K so forgive me if i make some stupid remarks

00:17:785 - add a LN for the 1/8 thing. it would be easier to map here than the 4K one because there is more space andddd you there is no LN there in the first place

00:20:349 (20349|5,20477|3) - these patterns are inconsistent. here it's spaced by one note,
00:22:401 (22401|3,22529|4) - here it isn't
00:24:452 (24452|2,24580|1) - here it isn't
00:28:554 (28554|4,28683|3) - here it isn't
00:30:606 (30606|3,30734|4) - here it isn't
00:32:657 (32657|5,32785|3) - here it is

anyway i'm trying to say, there is no pattern to them. as there are more that are in adjacent columns, maybe just move the ones that are not, closer

00:37:272 (37272|1,37785|0) - of all the columns, you pick the two closest to the edge. its fine but eh maybe you'll want to change it

00:40:349 (40349|1,40862|0) - ^^

00:42:913 (42913|5) - why not turn this into a 1/2 LN? it's not bad to play. if i had to say a column, it would be 4 probably

01:07:272 (67272|3,67401|4,67529|2,67657|1) - seems a bit too centre-ed. i mean, for an EZ it is probably fine, but i would do this:


6K Normal
00:10:093 (10093|4,10093|3,10221|1,10221|0) - these two are strong and represented by doubles yet,
00:10:349 (10349|5,10349|3,10477|1,10477|2) - these aren't as strong, and are doubles?

00:37:785 (37785|2,38042|3,38298|2,38554|3) - eh you have 5 other columns you can use, unless it was intended

00:59:324 (59324|4,59324|5,59452|1,59452|0,59580|4,59580|5,59708|1,59708|0) - i've got the same problem as before, and this pattern is boring. all the other 1/2 jumps don't repeat like this

4K Hard
01:03:939 (63939|0,64580|0) - this anchor is weird, maybe avoid it

6K Udon!
00:59:644 (59644|5,59836|5) - ouch, is this avoidable at all?

01:28:042 - you completely ignored the drums, which for the pattern being used makes it hard to implement, but maybe you'll want to consider it.

i looked at every diff so the ones that i didn't mention, means i couldn't see any problems with it.

best of luck o/
Topic Starter
Asherz007

error_exe777 wrote:

ugh i owe you so much after your mods i will do as much as i can Not probs. I just do what I can and I'm glad you've done the same :)

1|2|3|4 & 1|2|3|4|5|6

also why is the timing point there? shouldn't it be here? 00:00:349 - The first measure I'd consider an "lead-in measure", which is commonly used, so it's not too much of a problem (plus NC aligns better with where it is at the moment.

4K Easy
00:25:990 (25990|0) - you represented that 1/8 as a LN here, but not here 00:25:990 (25990|0) - ? i understand it would be hard to map but eh What's that second hl meant to be?

00:29:836 - i don't see why you can't add a note for the bass thing I mean I could, but it was just a stylistic/progression choice not to map these here.

6K Easy
i rarely play 6K so forgive me if i make some stupid remarks dw dw thanks for taking a look c:

00:17:785 - add a LN for the 1/8 thing. it would be easier to map here than the 4K one because there is more space andddd you there is no LN there in the first place I mapped the 4K a little while after the 6K set (so my inital ideas were here lol) Again, just a personal decision not to map it.

00:20:349 (20349|5,20477|3) - these patterns are inconsistent. here it's spaced by one note,
00:22:401 (22401|3,22529|4) - here it isn't
00:24:452 (24452|2,24580|1) - here it isn't
00:28:554 (28554|4,28683|3) - here it isn't
00:30:606 (30606|3,30734|4) - here it isn't
00:32:657 (32657|5,32785|3) - here it is

anyway i'm trying to say, there is no pattern to them. as there are more that are in adjacent columns, maybe just move the ones that are not, closer I wasn't intentionally trying for a pattern, which is why there doesn't appear to be one lol. It's a nice idea though; I'll keep it in mind if I decide to change it.

00:37:272 (37272|1,37785|0) - of all the columns, you pick the two closest to the edge. its fine but eh maybe you'll want to change it

00:40:349 (40349|1,40862|0) - ^^ Should be ok? Will keep in mind.

00:42:913 (42913|5) - why not turn this into a 1/2 LN? it's not bad to play. if i had to say a column, it would be 4 probably Progression-wise I haven't included this in the Normal diff, so might look a little odd putting it here and not in Normal.

01:07:272 (67272|3,67401|4,67529|2,67657|1) - seems a bit too centre-ed. i mean, for an EZ it is probably fine, but i would do this:
I mean you enter the fill with cols 1 and 6 occupied and leave it with a [16] chord, so this should be fine.

6K Normal
00:10:093 (10093|4,10093|3,10221|1,10221|0) - these two are strong and represented by doubles yet,
00:10:349 (10349|5,10349|3,10477|1,10477|2) - these aren't as strong, and are doubles? Fair enough. Just noticed it's different later on so I'll change it.

00:37:785 (37785|2,38042|3,38298|2,38554|3) - eh you have 5 other columns you can use, unless it was intended Not intentional, but the patterns were made with maximising playability in mind. So I don't think it's too much of an issue, unless someone else thinks it's also a good idea to change it.

00:59:324 (59324|4,59324|5,59452|1,59452|0,59580|4,59580|5,59708|1,59708|0) - i've got the same problem as before, and this pattern is boring. all the other 1/2 jumps don't repeat like this

4K Hard
01:03:939 (63939|0,64580|0) - this anchor is weird, maybe avoid it Was avoiding making the notes too biased towards one hand, so I opted to do this instead. It happens a couple more times around here, so it's not completely random.

6K Udon!
00:59:644 (59644|5,59836|5) - ouch, is this avoidable at all? ...not really. The layering that I have in place requires quads for crashes, while at the same time I don't really want to break the structure of the 1/4 overlapped LNs. I mean I could rearrange it so that it happens in a different column, but I'll struggle hugely to remove it entirely.

01:28:042 - you completely ignored the drums, which for the pattern being used makes it hard to implement, but maybe you'll want to consider it. Yeah, I thought about this too. I tried before I submitted it, and it just made the playfield far too cluttered for the concepts I had in place,
thus why I had to ignore it.

i looked at every diff so the ones that i didn't mention, means i couldn't see any problems with it.

best of luck o/
Thanks a lot bud :)
Eldergleam
mark M4M ash
Kurisu Makise
Hi! Random modding here :D

|1|2|3|4|5|6|

6K Udon!
00:01:375 - How about this: http://puu.sh/yvt0h/ed5a1dbaa2.png? General idea was to make notes for bass kick symmetric with 00:00:862 (862|1,862|2) - , but then the pattern itself appeared to be more consistent too.
00:03:298 (3298|0,3426|1) - A bit strange to see close arrangement here after you place these 00:03:170 (3170|4,3298|0) - to 5 and 1. There's plenty of alternatives, so i'll leave the choice to you in order to keep your style.
00:07:016 (7016|1) - Ends at 00:07:272 - (a bit later actually, but it's not enough to keep LN)
00:09:452 - Missed hihat sound.
00:12:144 (12144|5,12144|2) - Why 2 notes? You use 3 for clap in this section. 00:14:195 (14195|1,14195|5) - Same here, but i think, you can keep it to avoid awkward pattern and diff spike.
00:31:631 (31631|1) - The sound ends earlier and i can hear clearly that there's a silent gap between this and 00:32:016 (32016|0) -, so that's a bit awkward to play. End the first LN 1/4 earlier.
00:33:170 - Here starts another long sound, so you could add LN till 00:35:221 - since it's Udon diff, lol.
00:43:683 - 00:44:708 - 00:45:734 - I suggest not ignoring cymbals here since LNs become sparse and you really need more notes to compensate difficulty (brakes are for the weak, hehe).
00:47:336 (47336|2) - lul
00:49:644 (49644|1,49644|4) - 1/16 earlier.
01:02:529 (62529|2) - This lonely note seems a bit strange cause there's the whole stream (from 01:02:144 - , i suppose).
01:04:580 (64580|2) - Shouldn't it be 1/4 LN too?
01:12:657 (72657|5) - This should end 1/4 earlier.
01:20:477 (80477|3) - Try 1. Right hand seems a bit overwhelmed here.
01:26:247 - Here should be another 1/4 LN since you map the whole stream here 01:25:093 (85093|2,85221|5,85349|0,85477|4,85606|2) -

6K Hard
00:02:913 (2913|2,2913|5) - Why 2 notes? You use 3 for following claps.
00:07:016 (7016|0) - Same with Udon diff, and i think, you should add another LN at 00:07:401 - as well.
00:09:452 - Missed hihat.
00:09:452 - Why LN here? It should be simple note for hihat.
00:15:349 (15349|3) - I suppose, it moved from 00:15:477 - somehow.
00:17:657 - Missed hihat.
00:26:503 (26503|2,26631|3,26760|0,26888|5) - I suppose, those are still 1/2, the pitch is just slowly changing.
00:46:760 (46760|3,47016|0) - Maybe 1-4 instead? Dunno, i just have a feeling, lol. At least, this would add some variety.
00:47:272 (47272|5) - Oh god, how did this happen? :D
00:48:298 (48298|4,48298|3,48298|5,48554|2,48554|0,48554|1,48811|5,48811|4,48811|3) - Try to make more variety here too. It's boring, seriously. And alternation here 00:49:836 - is completely unexpected after so easy pattern.
00:49:644 (49644|1,49644|4) - Same with Udon.
00:56:631 (56631|0) - It feels more like simple note, cause there's just not enough length even for 1/4 LN. (If it's supposed to be for bass, then make this 00:56:503 (56503|2) - LN too).
00:58:683 - Missed hihat.
01:08:811 (68811|1,68939|3) - Better follow hat/bell here. Those sounds you're probably following with LNs start at 01:08:554 - and that's not what you need here for a nice pattern.
01:12:657 (72657|5) - Same with Udon.
01:23:683 (83683|3,83811|1) - You could use 1/2 LN like here 01:15:477 (75477|3) -

6K Normal
00:09:836 - Add 1/2 LN for consistency with 00:05:734 (5734|5) -
00:59:452 (59452|1,59452|0,59580|4,59580|3,59708|0,59708|2) - Leave one note per line. Double stream is too difficult for normal, even at 117 bpm.
01:07:657 (67657|5,67657|3,67785|0,67785|1,67913|4,67913|5) - Same. And move 01:07:529 (67529|0) - to 2 to make it easier.
01:15:862 (75862|0,75862|1) - Delete one too. There's just a tom, like at following notes: 01:15:990 (75990|5,76118|2) -
01:21:118 (81118|3) - Why not LN for bass?

6K Easy
I'm not really good at easy diffs, but i'll point out some things in general:
  1. Easy diff is not a place for any streams. You should name it Normal if you want to keep them. Also, your Normal can be renamed to Hard and Hard can be renamed to Hard+ or Insane. Then there's no difficulty issue.
  2. I'd rather make notes instead of 1/4 LNs than stretch them too much. It's not good to teach novice players wrong LN snaps.

The first mod for me in a long time... I hope it's useful :?
Good luck! :D
Kurisu Makise
Oh, and hitsound auto check here... Missing hitsounds are listed. Pay attension at those lines where free notes are present and those where hitsounds are simply different (something like "normal-hitnormal is missing in <checked diff> and soft-hitnormal is missing in <reference diff>")
https://puu.sh/yvwH9/7097e66668.txt

I tried to update my post, but it wouldn't update... The same text may appear there later, lol.
Topic Starter
Asherz007

Kivicat wrote:

Hi! Random modding here :D

|1|2|3|4|5|6|

6K Udon!
00:01:375 - How about this: http://puu.sh/yvt0h/ed5a1dbaa2.png? General idea was to make notes for bass kick symmetric with 00:00:862 (862|1,862|2) - , but then the pattern itself appeared to be more consistent too. I think that generating minijacks in the central columns given the rest of the chart is a little bit too mean... then again, what's there right now isn't any good either lol. I've changed it to something a little different.
00:03:298 (3298|0,3426|1) - A bit strange to see close arrangement here after you place these 00:03:170 (3170|4,3298|0) - to 5 and 1. There's plenty of alternatives, so i'll leave the choice to you in order to keep your style. I'm not really seeing too much of a problem here? I mean, the idea is kinda used again at 00:07:401 (7401|4,7529|5)...
00:07:016 (7016|1) - Ends at 00:07:272 - (a bit later actually, but it's not enough to keep LN) Fixed, LN in for the bass again
00:09:452 - Missed hihat sound. Added
00:12:144 (12144|5,12144|2) - Why 2 notes? You use 3 for clap in this section. 00:14:195 (14195|1,14195|5) - Same here, but i think, you can keep it to avoid awkward pattern and diff spike. Fixed the first one, but the second one's already 3 counting the LN.
00:31:631 (31631|1) - The sound ends earlier and i can hear clearly that there's a silent gap between this and 00:32:016 (32016|0) -, so that's a bit awkward to play. End the first LN 1/4 earlier. Like earlier, huh?
00:33:170 - Here starts another long sound, so you could add LN till 00:35:221 - since it's Udon diff, lol. I could, but I wanted those LNs to focus on the bass. I was also trying to keep the layering but adding the LN for that sound at the earliest possible opportunity, which ended up being 00:33:683 (33683|0).
00:43:683 - 00:44:708 - 00:45:734 - I suggest not ignoring cymbals here since LNs become sparse and you really need more notes to compensate difficulty (brakes are for the weak, hehe). Buffed the LNs a bit. The cymbals weren't that significant to be "mappable" in my eyes, so I did something different.
00:47:336 (47336|2) - lul what lol
00:49:644 (49644|1,49644|4) - 1/16 earlier. I think this was more of a simplification issue than anything, since I thought using 1/16 for this looked a little odd.
01:02:529 (62529|2) - This lonely note seems a bit strange cause there's the whole stream (from 01:02:144 - , i suppose). I mean it was the sound I heard the most so... there it is? I mean, all of the others seem to blend in whereas this one is isolated, so I think we're okay.
01:04:580 (64580|2) - Shouldn't it be 1/4 LN too? Yes it should, nice catch
01:12:657 (72657|5) - This should end 1/4 earlier. Yep, minor rearrangement for that bass.
01:20:477 (80477|3) - Try 1. Right hand seems a bit overwhelmed here. Sure.
01:26:247 - Here should be another 1/4 LN since you map the whole stream here 01:25:093 (85093|2,85221|5,85349|0,85477|4,85606|2) Whoops

6K Hard
00:02:913 (2913|2,2913|5) - Why 2 notes? You use 3 for following claps. Oops lol
00:07:016 (7016|0) - Same with Udon diff, and i think, you should add another LN at 00:07:401 - as well. Different inconsistency also spotted here, so fixed that as well.
00:09:452 - Missed hihat. ^^
00:09:452 - Why LN here? It should be simple note for hihat. ...wrong timestamp?
00:15:349 (15349|3) - I suppose, it moved from 00:15:477 - somehow. I can't remember what I was thinking lol
00:17:657 - Missed hihat. ^^
00:26:503 (26503|2,26631|3,26760|0,26888|5) - I suppose, those are still 1/2, the pitch is just slowly changing. mhm
00:46:760 (46760|3,47016|0) - Maybe 1-4 instead? Dunno, i just have a feeling, lol. At least, this would add some variety. tfw no inspiration
00:47:272 (47272|5) - Oh god, how did this happen? :D There's a quiet snare on that 1/8 you know :P
00:48:298 (48298|4,48298|3,48298|5,48554|2,48554|0,48554|1,48811|5,48811|4,48811|3) - Try to make more variety here too. It's boring, seriously. And alternation here 00:49:836 - is completely unexpected after so easy pattern. See what I mean lol
00:49:644 (49644|1,49644|4) - Same with Udon. Definitely a simplification at this level.
00:56:631 (56631|0) - It feels more like simple note, cause there's just not enough length even for 1/4 LN. (If it's supposed to be for bass, then make this 00:56:503 (56503|2) - LN too). It's for the open hihat. Not helping that that idea hasn't been consistent lol
00:58:683 - Missed hihat. Added
01:08:811 (68811|1,68939|3) - Better follow hat/bell here. Those sounds you're probably following with LNs start at 01:08:554 - and that's not what you need here for a nice pattern. It was for highlighting just those two bass notes, much like, say, 01:00:606 (60606|5,60734|0).
01:12:657 (72657|5) - Same with Udon. Done
01:23:683 (83683|3,83811|1) - You could use 1/2 LN like here 01:15:477 (75477|3) -Nice spot

6K Normal
00:09:836 - Add 1/2 LN for consistency with 00:05:734 (5734|5) - good catch
00:59:452 (59452|1,59452|0,59580|4,59580|3,59708|0,59708|2) - Leave one note per line. Double stream is too difficult for normal, even at 117 bpm.
01:07:657 (67657|5,67657|3,67785|0,67785|1,67913|4,67913|5) - Same. And move 01:07:529 (67529|0) - to 2 to make it easier. I mean,
they're just jumptrills in disguise, so I don't think they're going to be too much of an issue, if I'm honest.

01:15:862 (75862|0,75862|1) - Delete one too. There's just a tom, like at following notes: 01:15:990 (75990|5,76118|2) - True, but I think this one's slightly louder than the other two, hence why this one's a double
01:21:118 (81118|3) - Why not LN for bass? Good question lol

6K Easy
I'm not really good at easy diffs, but i'll point out some things in general:
  1. Easy diff is not a place for any streams. You should name it Normal if you want to keep them. Also, your Normal can be renamed to Hard and Hard can be renamed to Hard+ or Insane. Then there's no difficulty issue. I mean
  2. I'd rather make notes instead of 1/4 LNs than stretch them too much. It's not good to teach novice players wrong LN snaps.

The first mod for me in a long time... I hope it's useful :?
Good luck! :D
Helpful indeed. I'll self-mod the 4k set with respect to this and then sort out those hitsounds. I'll update whenever I get the slots.

Thanks a bunch! :D
Rivals_7
1234
drum hitnormal sounds too blend imo

[4K Easy]

  1. 00:00:394 (394|0,522|2) - swap position. right hand seems a little bit cluttered with odd spacing between them - 00:00:522 (522|2,779|3,1035|2) - which is might be quite troubleome for noob
  2. 00:12:317 (12317|0) - dont really get why is this becoming an LN. why not just stay as SNs? the noise doesnt have that extension after all
[4K Normal]

  1. 00:14:497 (14497|0) - i would rather see this extended to correlates the piano tbh. same thing like you did on EZ
[4K Hard]

  1. 00:07:317 (7317|1,7574|1,7830|1) - kinda uncomfortable to see this so would just 123 - 00:07:317 (7317|1,7446|0,7574|1) - this thing
  2. 00:36:548 (36548|0) - i cant heard any of the instruments playing behind those 1/4 LNs tbf. the only thing prominent is only vocals so i would rather focus with vocals instead. or maybe if there's any, could've differentiated with insane so theres variation
[Poco]
jumptrill memes

  1. 00:06:035 (6035|2) - could've extend to downbeat for piano
  2. 00:49:753 (49753|2,49881|2,50010|3,50138|3,50266|2,50394|2,50522|3,50651|3) - smh. maybe try http://puu.sh/z7S0q/fcdd8043cf.png

6k soon
Topic Starter
Asherz007
Holy shit how come I never saw this ;_;

Rivals_7 wrote:

1234
drum hitnormal sounds too blend imo But I don't have a drum-hitnormal?

[4K Easy]

  1. 00:00:394 (394|0,522|2) - swap position. right hand seems a little bit cluttered with odd spacing between them - 00:00:522 (522|2,779|3,1035|2) - which is might be quite troubleome for noob Sure thing
  2. 00:12:317 (12317|0) - dont really get why is this becoming an LN. why not just stay as SNs? the noise doesnt have that extension after all Good question. Answer is I don't really know lol
[4K Normal]

  1. 00:14:497 (14497|0) - i would rather see this extended to correlates the piano tbh. same thing like you did on EZ Hmm... I dunno.
    I think Easy was focusing on the bass for the transition which this LN is shorter because it catches just the final note of the piano. (I mapped this so long ago I'm kinda trying to figure this out myself too lul
[4K Hard]

  1. 00:07:317 (7317|1,7574|1,7830|1) - kinda uncomfortable to see this so would just 123 - 00:07:317 (7317|1,7446|0,7574|1) - this thing Sure. (213 tho cus minimising unnecessary shields or something)
  2. 00:36:548 (36548|0) - i cant heard any of the instruments playing behind those 1/4 LNs tbf. the only thing prominent is only vocals so i would rather focus with vocals instead. or maybe if there's any, could've differentiated with insane so theres variation p sure this was for a piano focus (not too prominent but still there)
[Poco]
jumptrill memes 4k set was a pure afterthought because otherwise like 10 people would play the set lul

  1. 00:06:035 (6035|2) - could've extend to downbeat for piano Might look a little odd for just this one to have overlapped(?) LNs
  2. 00:49:753 (49753|2,49881|2,50010|3,50138|3,50266|2,50394|2,50522|3,50651|3) - smh. maybe try http://puu.sh/z7S0q/fcdd8043cf.png muh col 2 mini tho

6k soon
Thanks so much owo
DeletedUser_7131254
this map is too much fun
Rivals_7
oh right i mean hitwhistle lol
also i was just thinking that the BPM could be placed at 394 instead

video offset is inconsistent. 6K udon and 4K hard had -150 offset. the rest is -120

123456

[Easy]

00:24:497 (24497|2,24625|1) - most of these kind of layering occurs on the right hand (except this one). not sure if that was any intentional thing behind those placement but i'd personally would move some of those to be equally balanced on both hands

00:46:292 - i'd rather to have a note rather than leaving it completely empty. a clear loud snare can be hearded

00:54:112 (54112|5) - and etc. they dont have a long vocal syllables nor a long instrument played so the rest of the LN is basically ghost
make it like 4k does

[Normal]

00:09:881 (9881|5,10394|5,10651|5) - would rather avoid this tbh. try moving - 00:10:394 (10394|5,10522|2,10651|3) - to 3|4|1

[Hard]

00:47:317 (47317|5) - hold up.... what does this supposed to cover?

[Udon]

00:09:689 (9689|4) - 00:58:920 (58920|3) - technically not a part of the streams

These stream is all kind of silly. they relatively create a a1/8 gap like - 00:10:458 (10458|4,10651|4) - which i believe its not sufficient to effectively react within a stream
Each of this stream add relatively the damn ton of SR to the overall difficulty which looks kind of an abuse. since both 4K and 6K using a relatively same concept each other, it'll be much more make sense if they were at least the same as 4K.

http://puu.sh/zhXIw/530794c2b5.osu so i redesign some of these stream (its now 3,83*) and looks more reasonable than before. you dont have to use it completely though

[4K Easy]

01:07:317 (67317|3) - this part basically Easy ---> Normal -> Hard ----->Insane
both normal and hard used jumptrill. this makes the spread looks kinda an NHHI spread. easy could use a simplify LN to cover the drumroll, Normal could use what was used on Easy, the 1/4 stream. then it progress to Jtrill on hard. Therefore the spread will looks more ideal

00:47:958 (47958|1) - this is basically the same. by deleting this and nerfing the doubles in Normal, spread will looks equally spreaded.

00:49:240 (49240|2) - likewise. it also looks more readable and predictable since the Ln coming up next will cover the vocal so this will be kind of starting up to anticipate effectively

tfw easy plays like normal
if this keep happening, eventually theres no new people who play this gamemode anymore


k its 12AM here oof
Topic Starter
Asherz007

Rivals_7 wrote:

oh right i mean hitwhistle lol aight den blasted the volume up for that, and the soft-hitclap as well while I was at it
also i was just thinking that the BPM could be placed at 394 instead Lead-in measures are like measure -1 for a song, but for making sure the correct measures are emphasised (something about nc mod yadda yadda also musical relevance yadda yadda) I think the offset's in the right place.

video offset is inconsistent. 6K udon and 4K hard had -150 offset. the rest is -120 uhhh oops

123456

[Easy]

00:24:497 (24497|2,24625|1) - most of these kind of layering occurs on the right hand (except this one). not sure if that was any intentional thing behind those placement but i'd personally would move some of those to be equally balanced on both hands Huh... time to shuffle around some notes

00:46:292 - i'd rather to have a note rather than leaving it completely empty. a clear loud snare can be hearded Sure

00:54:112 (54112|5) - and etc. they dont have a long vocal syllables nor a long instrument played so the rest of the LN is basically ghost
make it like 4k does ...huh. Was trying for the bass I think, but then I realised that that's not held either lol

[Normal]

00:09:881 (9881|5,10394|5,10651|5) - would rather avoid this tbh. try moving - 00:10:394 (10394|5,10522|2,10651|3) - to 3|4|1
Fair enough then.
[Hard]

00:47:317 (47317|5) - hold up.... what does this supposed to cover? That snare-y thing (see both top diffs)

[Udon]

00:09:689 (9689|4) - 00:58:920 (58920|3) - technically not a part of the streams The exact same sound is there as in the other bits like this though ;_;

These stream is all kind of silly. they relatively create a a1/8 gap like - 00:10:458 (10458|4,10651|4) - which i believe its not sufficient to effectively react within a stream
Each of this stream add relatively the damn ton of SR to the overall difficulty which looks kind of an abuse. since both 4K and 6K using a relatively same concept each other, it'll be much more make sense if they were at least the same as 4K.

http://puu.sh/zhXIw/530794c2b5.osu so i redesign some of these stream (its now 3,83*) and looks more reasonable than before. you dont have to use it completely though
I'm not even sure what kind of colour I want to really put this in the explain this so I guess I'll take it out of the quote because I guess this might need a little more than a sentence.

I'd rather not these sets be treated as identical since that's what I really didn't want them to be. I wanted to try and do something within a keycount which isn't really that feasible for 4k because of the general clutter it causes. I like 6k so why not that.

I almost feel like this could become a mirror image of the jumptrill-into-hand meme for 4k, but alas, the 1/8 shields are just a by-product of keeping the crashes mapped as quads. In any case, the 1/8 shield comes frequently enough so that I believe the player should eventually be able to react to this. In addition, although it looks easy, it is incredibly hard to play well (y'know, alternatde way of increasing difficulty other than through pure density, hence od 8), due to this kind of skill not really being tested much at this point in mania. (Many times I got 550k scores starting to play this because of accuracy and ratio cus I used to be terrible at LNs lol.) I dunno. It's just that this concept of the overlapping LN bursts + high LN ratio was the main reason I mapped this song in the first place, and thus it is a fundamental part of the difficulty, and I feel like taking this out would just make the entire set soulless and completely generic, something I really don't want to happen.

But whatever... if people aren't happy with it entering ranked then I'll just not push it, because I'd really like it to stay as it is.

Rivals_7 wrote:

[4K Easy]

01:07:317 (67317|3) - this part basically Easy ---> Normal -> Hard ----->Insane
both normal and hard used jumptrill. this makes the spread looks kinda an NHHI spread. easy could use a simplify LN to cover the drumroll, Normal could use what was used on Easy, the 1/4 stream. then it progress to Jtrill on hard. Therefore the spread will looks more ideal gonna nerf the jt on normal to js

00:47:958 (47958|1) - this is basically the same. by deleting this and nerfing the doubles in Normal, spread will looks equally spreaded.

00:49:240 (49240|2) - likewise. it also looks more readable and predictable since the Ln coming up next will cover the vocal so this will be kind of starting up to anticipate effectively Done something to these two... I think

tfw easy plays like normal
if this keep happening, eventually theres no new people who play this gamemode anymore


k its 12AM here oof 6am here woof
probs gonna put a couple of diffs at the bottom of the spread just for safe measures, like the <1* ones

I'll see what happens lol
Rivals_7

wufsie

new diffs smh >.>

[4 B]

00:18:856 (18856|3) - http://puu.sh/zGJlv/ade9caa258.png
00:26:035 (26035|0) - http://puu.sh/zGJmh/c1913482f4.png
think this could be more catchy idk

[6 B]

^probaby the same thing could applied

00:47:317 (47317|4,47574|1) - would rather swap places to since - 00:47:061 (47061|5,47317|4) -
1) only had 1/2 interval as opposed from the most rhythm here which is 1/1
2) occurs on ring and mid fing which most beginner cant really grasp on
3) short LN length

[Poco]

00:26:997 (26997|0,27061|1,27574|0) - possibly swap to match descending pitch of - 00:26:869 (26869|3,26933|2,26997|0) -

00:34:753 (34753|1,34881|3,35010|0,35138|2) - oh wait uh...i cant seem to heard what is this LN doing. i can only heard a buildup that was originated from - 00:33:984 (33984|1) - :thonks:

i'm fine with the reasoning before tho. maybe we could try this pushed (if u want to)
Topic Starter
Asherz007

Rivals_7 wrote:


wufsie

new diffs smh >.> people were complaining I guess idk

[4 B]

00:18:856 (18856|3) - http://puu.sh/zGJlv/ade9caa258.png
00:26:035 (26035|0) - http://puu.sh/zGJmh/c1913482f4.png
think this could be more catchy idk

me likey owo)b

[6 B]

^probaby the same thing could applied sure thing

00:47:317 (47317|4,47574|1) - would rather swap places to since - 00:47:061 (47061|5,47317|4) -
1) only had 1/2 interval as opposed from the most rhythm here which is 1/1
2) occurs on ring and mid fing which most beginner cant really grasp on
3) short LN length

Fair enough. Flipped and rearranged for maintaining OH doubles to make it a little bit easier.

[Poco]

00:26:997 (26997|0,27061|1,27574|0) - possibly swap to match descending pitch of - 00:26:869 (26869|3,26933|2,26997|0) - :thinking:
did a little pattern rearrangement then


00:34:753 (34753|1,34881|3,35010|0,35138|2) - oh wait uh...i cant seem to heard what is this LN doing. i can only heard a buildup that was originated from - 00:33:984 (33984|1) - :thonks: I thought it was the bass playing the same note as previously but uh >_>

i'm fine with the reasoning before tho. maybe we could try this pushed (if u want to)
Thanks for coming back owo

Yeah, I don't see why this map can't be pushed forward. If people want to raise other issues further on in the ranking process then they can be dealt with as they appear. :)

wufsie
Maxus
Nice song and fun pattern owo
Rivals_7

both beginners btw

fix pls and wii gud
Topic Starter
Asherz007
wait wtf how'd that happen

fixed

tfw email notifications aren't working properly for me smh
Rivals_7
S DANGER S.O.S IT IS DIRE FOR YOU TO EVACUATE BE CAUTIOS THEY ARE NOT HUMAN







i forget when were the last time i do this xd
Bonsai
funky song and very enjoyable Easy- and Normal-diffs, I love it! <3

I just have one small suggestion that might just be a matter of taste but hear me out:
In all the diffs above Beginner, you have LNs starting at 00:50:651 that end 1/2 later, but I feel like they would fit much better when extended to 00:51:163 bc that would emphasize that instrumental break there much better, currently it's feels more like "oh yeah that sound fades away somewhere around there so let's just end the LN at some point" to me, and the instrumental doesn't feel that.. "surprising" anymore? idk, for some reason it feels better to have some action on this rhythmically important white tick, the 1/1-gap afterwards is still very special, but it doesn't feel as "ordinary" as when you already stop the map before that point ^^

Especially in the Easy-diffs I think it would be good to differentiate it from the previous 1/2-LNs imo~
Topic Starter
Asherz007

Bonsai wrote:

funky song and very enjoyable Easy- and Normal-diffs, I love it! <3

I just have one small suggestion that might just be a matter of taste but hear me out:
In all the diffs above Beginner, you have LNs starting at 00:50:651 that end 1/2 later, but I feel like they would fit much better when extended to 00:51:163 bc that would emphasize that instrumental break there much better, currently it's feels more like "oh yeah that sound fades away somewhere around there so let's just end the LN at some point" to me, and the instrumental doesn't feel that.. "surprising" anymore? idk, for some reason it feels better to have some action on this rhythmically important white tick, the 1/1-gap afterwards is still very special, but it doesn't feel as "ordinary" as when you already stop the map before that point ^^

Especially in the Easy-diffs I think it would be good to differentiate it from the previous 1/2-LNs imo~
Fair enough. My original intention was just to make this LN be attached to the bulk of the sound present here, but what you've suggested makes equal sense. I like it, so I'll make the change whenever I get a second person to come and look at this.

Note to self: actually change this at some point
Maxus
Nah sorry for waiting so long.

[6K Udon]
00:04:497 (4497|1,4881|2,5266|5) - These LNs kinda lined up in an awkward way imo , I think you can have a better structure by trying http://puu.sh/Adf35/6208c10907.png instead. (Starting from 00:03:728 - )

00:08:599 (8599|4,8599|3) - Better move the LN to col 2 and the note to col 6. although you don't seem to really follow the pitch too much, but moving the LN to col 2 will resulting in more better expression towards the synth, which i don't think will hurt the overall pattern either.

00:33:728 (33728|3,33984|2,34369|3) - a bit more subjective, but you can basically do reversal pattern like http://puu.sh/Adfej/d8b299ca6e.png that actually give more flow towards the progression changes of the song.

00:46:805 (46805|4,46805|3) - I think you can switch column between these notes here, overall it provides more structure with the pattern at 00:46:035 (46035|5,46292|0,47061|0,47317|5) -

00:52:958 (52958|2,53087|5,53215|4,53215|3) - Felt kinda awkward hitting these somehow with how the 1/2 LN connected with the 1/4 LN there, i will try http://puu.sh/Adfv9/7f40f52d8a.png instead. (starting from 00:52:317 - )

00:54:112 (54112|4,54240|2) - Switch column between these notes here to make the overall structure in this section becomes more apparent.

01:03:856 (63856|1,63984|0,64112|1) - This felt really cramped somehow, you can move 01:03:984 (63984|0,64112|1) - to col 3 and col 1 instead to make the pattern has more space.

01:16:676 (76676|3,76933|3) - I'm not sure if making this jack is part of your intention, but it makes the pattern felt forced when there's also 01:15:971 (75971|3,76228|3) - present from 1/8 before, i recommend move 01:16:933 (76933|3) - to col 1.

[4K Poco]
00:11:548 (11548|0) - making this as the same column as 00:11:933 (11933|0,12317|0) - resulting in the latter jack less emphasized there, I will suggest you to switch column between 00:11:548 (11548|0,11676|2) - instead.

00:34:240 (34240|2) - Not sure why this LN exist in this difficulty but not in 6K Udon, since it seems awkward to make differences in that area.

00:47:381 (47381|3,47446|2) - It's actually alright if you switch column between these notes, if you worry about 1/4 jack, you also did that in 00:49:689 (49689|1,49753|2,49881|2) -

00:55:138 (55138|1,55266|2,55394|3,55522|1,55651|2,55779|3,55907|1,56035|2,56163|3) - I think this kinda repeating too much isn't it? I will suggest http://puu.sh/Adg19/ff08d2c119.png for more differentiation (starting from 00:55:138 - )

[6K Hard]
00:26:035 - I'm not sure gap between 1/2 LN to 1/8 LN , but i will let you decide here, i won't object with either choices as long as you really think it's alright.

00:34:240 (34240|1,34369|2,34753|0,34881|1,35010|2) - Kinda too bias here, i will suggest http://puu.sh/AdgjD/5cc24b5109.png (starting from 00:34:753 - )

00:55:266 (55266|0,55394|1) - I will suggest to switch column between these notes here for 2 reason: 1. separate 2 distinct vocal between 00:55:266 (55266|0,55394|1) - and 00:55:522 (55522|2,55651|3) - , 2. to make it have linearity with pattern at 00:55:138 (55138|5,55266|4,55266|3) -

01:13:215 (73215|4,73343|3) - I do think switch column here also okay, so you don't really stucked with too many of 01:12:317 (72317|4,72446|3,72702|4,72830|3,73599|5,73728|4) -

[4K Hard]
00:26:035 - Same as 6K Hard, I will let you give final decision regarding this one.

00:40:907 - Kinda suggestion, i think you can make it like http://puu.sh/AdgDF/4aa8aae242.png so the pattern isn't going to left direction too much.

01:03:215 (63215|2,63343|1,63471|0,63599|1,63728|2,63856|1) - The rotation here makes the overall pattern felt more cramped than what it should be, try http://puu.sh/Adh2u/5d321d5c71.png

01:17:317 (77317|0,77446|1,77702|0,77830|1,78087|0,78215|1,78471|0,78599|1) - nah if this doesn't really emphasize any instrument, having them same pattern really odds here, I will recommend http://puu.sh/Adhdd/e8ebcd27a8.png

[6K Normal]
00:47:317 - Personally will do http://puu.sh/Adhk4/344f79afbc.png to make it neater in lower difficulty.

01:07:702 - I recommend to change the pattern direction here, something like http://puu.sh/Adhrs/88f0db3311.png will do. (starting from 01:07:317 - )

01:28:215 (88215|2,88343|1) - Try switch column between these notes for better aesthetic there.

[4K Normal]
00:09:881 - Not sure if you intentioned to not use LN here, but it's inconsistent with the section at 00:18:087 -

00:33:215 (33215|1,33599|2,33984|3,34240|1,34753|2,35010|3,35266|1,35779|2,36292|3) - Same LN pattern here doesn't make sense imo because there isn't any instrument that accentuate the same pattern usage here. I will suggest http://puu.sh/AdhBO/6440668153.png instead.

I think easy is alright, overall decent map here.
Call me back if you done.
Topic Starter
Asherz007

Maxus wrote:

Nah sorry for waiting so long. No biggie, everyone's got their own things going on elsewhere

[6K Udon]
00:04:497 (4497|1,4881|2,5266|5) - These LNs kinda lined up in an awkward way imo , I think you can have a better structure by trying http://puu.sh/Adf35/6208c10907.png instead. (Starting from 00:03:728 - ) Going to keep the first LN in that screenshot in its original place (to keep consistency with these two notes being in different hands every time), but changed everything else.

00:08:599 (8599|4,8599|3) - Better move the LN to col 2 and the note to col 6. although you don't seem to really follow the pitch too much, but moving the LN to col 2 will resulting in more better expression towards the synth, which i don't think will hurt the overall pattern either. Okay, though personally I think the note would do better in col 5.

00:33:728 (33728|3,33984|2,34369|3) - a bit more subjective, but you can basically do reversal pattern like http://puu.sh/Adfej/d8b299ca6e.png that actually give more flow towards the progression changes of the song. Might be a little difficult alongside the layering correction (from 4k); I think the 3456 LN roll for the bass transition should enough.

00:46:805 (46805|4,46805|3) - I think you can switch column between these notes here, overall it provides more structure with the pattern at 00:46:035 (46035|5,46292|0,47061|0,47317|5) - Fair enough.

00:52:958 (52958|2,53087|5,53215|4,53215|3) - Felt kinda awkward hitting these somehow with how the 1/2 LN connected with the 1/4 LN there, i will try http://puu.sh/Adfv9/7f40f52d8a.png instead. (starting from 00:52:317 - ) Sure, let's give that a shot.

00:54:112 (54112|4,54240|2) - Switch column between these notes here to make the overall structure in this section becomes more apparent. Sure.

01:03:856 (63856|1,63984|0,64112|1) - This felt really cramped somehow, you can move 01:03:984 (63984|0,64112|1) - to col 3 and col 1 instead to make the pattern has more space. Fair enough.

01:16:676 (76676|3,76933|3) - I'm not sure if making this jack is part of your intention, but it makes the pattern felt forced when there's also 01:15:971 (75971|3,76228|3) - present from 1/8 before, i recommend move 01:16:933 (76933|3) - to col 1. I think this was more intentional based on players having more control over their middle and index fingers; I wouldn't think having this as a shield would cause too much of a problem here. (Plus keeping consistency with things like 01:00:266 (60266|1,60522|1) as well.)

[4K Poco]
00:11:548 (11548|0) - making this as the same column as 00:11:933 (11933|0,12317|0) - resulting in the latter jack less emphasized there, I will suggest you to switch column between 00:11:548 (11548|0,11676|2) - instead. Point taken.

00:34:240 (34240|2) - Not sure why this LN exist in this difficulty but not in 6K Udon, since it seems awkward to make differences in that area. I think that's a slip on the 6k diff.

00:47:381 (47381|3,47446|2) - It's actually alright if you switch column between these notes, if you worry about 1/4 jack, you also did that in 00:49:689 (49689|1,49753|2,49881|2) - Switching it is then.

00:55:138 (55138|1,55266|2,55394|3,55522|1,55651|2,55779|3,55907|1,56035|2,56163|3) - I think this kinda repeating too much isn't it? I will suggest http://puu.sh/Adg19/ff08d2c119.png for more differentiation (starting from 00:55:138 - ) Did something different to keep the 1/4 jack on the right hand.

[6K Hard]
00:26:035 - I'm not sure gap between 1/2 LN to 1/8 LN , but i will let you decide here, i won't object with either choices as long as you really think it's alright. Should be fine. It's more of a shift in attention since Hard priorities the bass and percussion whilst top diff is on the 1/8 synth thing.

00:34:240 (34240|1,34369|2,34753|0,34881|1,35010|2) - Kinda too bias here, i will suggest http://puu.sh/AdgjD/5cc24b5109.png (starting from 00:34:753 - )
Decided to just move the second 1/4 LN to col 5 (because I have a vendetta against {46} chords lol)

00:55:266 (55266|0,55394|1) - I will suggest to switch column between these notes here for 2 reason: 1. separate 2 distinct vocal between 00:55:266 (55266|0,55394|1) - and 00:55:522 (55522|2,55651|3) - , 2. to make it have linearity with pattern at 00:55:138 (55138|5,55266|4,55266|3) - Changed (though there are 3 vocals here on 1/3s so the first point is like um xd)

01:13:215 (73215|4,73343|3) - I do think switch column here also okay, so you don't really stucked with too many of 01:12:317 (72317|4,72446|3,72702|4,72830|3,73599|5,73728|4) - Well whaddaya know haha. Changed.

[4K Hard]
00:26:035 - Same as 6K Hard, I will let you give final decision regarding this one. Should be ok here as well (though perhaps less so here). People tend to think 1/1 LN to 1/4 rolls are just about fine, though maybe pushing slightly.

00:40:907 - Kinda suggestion, i think you can make it like http://puu.sh/AdgDF/4aa8aae242.png so the pattern isn't going to left direction too much. That really did go left for a long time lol

01:03:215 (63215|2,63343|1,63471|0,63599|1,63728|2,63856|1) - The rotation here makes the overall pattern felt more cramped than what it should be, try http://puu.sh/Adh2u/5d321d5c71.png Changed somewhat, though I feel there still needs to be a turn in there somewhere to avoid LH strain with that LN hold plus the 3-note stack. This time the turn is across the hands so hopefully not so bad this time.

01:17:317 (77317|0,77446|1,77702|0,77830|1,78087|0,78215|1,78471|0,78599|1) - nah if this doesn't really emphasize any instrument, having them same pattern really odds here, I will recommend http://puu.sh/Adhdd/e8ebcd27a8.png Seems to be the best solution for it, so sure.

[6K Normal]
00:47:317 - Personally will do http://puu.sh/Adhk4/344f79afbc.png to make it neater in lower difficulty. I considered the roll, but I decided to keep as is (OH movement) since I feel the {34} in the middle could be a little too challenging at this point (plus the left-hand OH trill).

01:07:702 - I recommend to change the pattern direction here, something like http://puu.sh/Adhrs/88f0db3311.png will do. (starting from 01:07:317 - ) Makes sense.

01:28:215 (88215|2,88343|1) - Try switch column between these notes for better aesthetic there. I see where you're coming from, but I feel like the 3456 works a little better over 2{34}56. Personal preference, I guess.

[4K Normal]
00:09:881 - Not sure if you intentioned to not use LN here, but it's inconsistent with the section at 00:18:087 - Fair point. However, my main concern here was with the awkward pattern/shield this could have created, hence there's just the focus on the snare here.

00:33:215 (33215|1,33599|2,33984|3,34240|1,34753|2,35010|3,35266|1,35779|2,36292|3) - Same LN pattern here doesn't make sense imo because there isn't any instrument that accentuate the same pattern usage here. I will suggest http://puu.sh/AdhBO/6440668153.png instead. This is perhaps the weirdest oversight I've done lol. Never noticed that before lol. Changed somewhat, though not identical to the suggestion (because I think there's an inconsistency in there somewhere xd)

I think easy is alright, overall decent map here.
Call me back if you done.
owo)b
tfw nearly panicked when I saw so much stuff, not remembering how many diffs there were lol
+made that change I said I was going to a month ago
Maxus
Okay then, Good luck.
Surono
intensifies 90's
FAMoss
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