Hello!
From my modding queue.
Annotation
General
FlameL's Normal
Hard
Insane
diuS' Arietta
Generally it's a mapset really sui generis and has many strong personal styles, should be really exciting if this can get ranked!
Good luck, and have fun!
From my modding queue.
Words in red means that is an unrankable issue (= violate the "Rules" in Ranking Critiria General / Ranking Critiria in osu!) that you MUST fix.
Words in bold black means that is an issue that I highly recommand you (= either violate the "Guidelines" in Ranking Criteria General / Ranking Criteria in osu!, or I believe this issue will influence a lot of the experience of playing) to fix.
Words in black means that is an personal issue and have no big influence on your map in my eyes.
The mark "^" means "here is the same question with whose at above".
Words in bold black means that is an issue that I highly recommand you (= either violate the "Guidelines" in Ranking Criteria General / Ranking Criteria in osu!, or I believe this issue will influence a lot of the experience of playing) to fix.
Words in black means that is an personal issue and have no big influence on your map in my eyes.
The mark "^" means "here is the same question with whose at above".
- Maybe just use "M2U" as artist, "Myosotis" as title and move all other informations (NICODE, Guriri, Lucy) into tags like other ranked maps (https://osu.ppy.sh/s/386415 / https://osu.ppy.sh/s/460422)
- 00:22:510 (1,2) - Maybe change this pattern into something like this in order to avoid tiny overlap (which looks not quite good here)?
- 02:03:010 (3) - Off-screen.
- 02:07:135 - How about add a note here to represent the vocal sound which has the same intensity with 02:05:635 (2) - ?
- Constant work!
- 00:29:635 (3) - How about extend this reverse slider to 00:30:010 - so that we can show the drum beat at 00:30:010 - out by adding hitsound?
- 00:57:010 (1,2) - Maybe put 00:57:385 (2) - on somewhere like 94|8 for a better visual ds (same with which of the before and after parts)?
- Cute slider shapes and interesting flows!
- 00:25:510 (1) - You can change the rhythm arrangement here and make it the same with 00:19:510 (1,2) - (you can also make the rhythm of 00:19:510 (1,2) - the same with 00:25:510 (1) - though, depends on you want to make the piano sounds clickable or not).
- 00:33:760 (3,4,5,6) - Personally I think the average distance enter objects here are a little bit too large (compared with 00:39:760 (3,4,5,6) - , where have more intensity vocal while use smaller average distances), so reduce the average distance here can represent the intensity difference of the song better (just pull 00:40:135 (5,6) - down should work, one example from me: https://imgur-archive.ppy.sh/nMHZCwA.png)
- 01:41:447 (1,2,3,4,5,6,1) - It would be better if you reduce the distance of the stream here, as here is kinda like a transition to silence part and there have no strong wub sounds, so reduce the distance can give players a natural transition.
- Again, so many interesting flows here, love them!
- Enable epilepsy warning because we have fantastic dazzling storyboard.
- 00:06:010 (1,2,3,4) - How about using once again the patterns based on descending sv like what you have done at 00:03:010 (3,4,5,6) - ? That should be cool and represent the decrease of tunes of the vocal here much more better.
- 00:24:947 (2) - The strong piano sound here is literally the same with which on 00:25:135 (3) - and 00:25:322 (4) - , so for a better consistency I think it would be better if you change this note into a 1/4 slider too.
- 00:48:760 (1) - The general idea of your kiai part looks like you use smaller distances and slight flow changes to emphasize some strong beats (like 00:44:260 (1) - , 00:45:760 (1) - , 00:47:260 (1) - etc...) so I think it would be better if you do the same thing on this slider too instead of increase the spacing of 00:48:572 (4,1) - for emphasize, that can show your emphasizing idea better. Here's my suggestion (changed the position of 00:48:572 (4,1,2,3) - ): https://imgur-archive.ppy.sh/GJMeXV9.png
- 01:25:697 (2,3) - Personally I'd like to stack them so that can show the different intensity of drum beats (this part is a little weaker then 01:26:072 (2,3) - and 01:26:447 (2,3) - ), but it depends on you.
- 01:37:697 (5,6) - ^ (drum beats weaker then 01:38:072 (2,3) - and 01:38:447 (2,3) - ). - Really like this one, love your emphasizing ideas on kiai part some streams with distance changes and distinctive way to arrange the objects!
Generally it's a mapset really sui generis and has many strong personal styles, should be really exciting if this can get ranked!
Good luck, and have fun!