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Kushi - Sakura no Zenya (Speed up Ver.) [OsuMania]

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Tectre
This is my mod for your map!
I really quite enjoyed playing this map! A few small things that I'd like to have a look at though.

General Comments:
-I feel like the BG you've chosen fits very well!
-The hit sounds are good but REALLY loud. Especially the hit sounds in the chorus' chord jumps. Please turn your hit sounds down!
-The audio in general is fairly loud :P

Independence
Timing:
The timing on this map was really well done. I didn't find any issues here!

Pattern:
Overall, a nice pattern. Just a few things I noticed, and most, if not all are personal opinion.
You have really nice transitions between the LN's!

00:52:700 (52700|1,52773|2,52773|0,52847|1,52994|0,52994|2) - I'm not the biggest fan of this pattern. This is just my opinion, but change it to say, this: 00:52:700 (52700|1,52773|2,52773|3,52847|0,52994|1,52994|2) -

01:16:670 (76670|3,76670|2,76670|0,76817|0,76817|1,76817|2,76964|3,76964|1,76964|0,77111|2,77111|3,77258|2,77258|1,77258|0) - This chord jump is a little uncomfy. Try this (just a suggestion from personal opinion): 01:16:670 (76670|1,76670|3,76670|0,76817|0,76817|1,76817|2,76964|2,76964|3,76964|0,77111|2,77111|3,77258|3,77258|2,77258|1) -

02:00:935 (120935|2,121008|3,121008|1,121082|2,121229|1,121229|3) - Again, this pattern here. It's just 100% personal opinion, but it just doesn't really fit the map. Try this: 02:00:935 (120935|1,121008|3,121008|0,121082|2,121229|1,121229|3) -

03:42:700 (222700|0,222847|0,222994|0,223141|1,223141|0,223288|1,223288|0,223435|1,223435|0,223582|1,223582|0,223729|2,223729|1,223729|0,223876|2,223876|1,223876|0,224023|1,224023|2,224023|0,224170|2,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I'm not a very big fan of this Maybe try this: 03:42:700 (222700|2,222700|3,222700|0,222847|2,222847|3,222847|0,222994|3,222994|2,222994|0,223141|0,223141|2,223141|1,223288|1,223288|2,223288|0,223435|1,223435|2,223435|0,223582|1,223582|2,223582|0,223729|1,223729|3,223729|0,223876|3,223876|1,223876|0,224023|3,224023|1,224023|0,224170|3,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) -

Overall, a very good map! I really hope this map gets ranked!!! :) :D
Topic Starter
Incendent

Tectre wrote:

This is my mod for your map!
I really quite enjoyed playing this map! A few small things that I'd like to have a look at though.

General Comments:
-I feel like the BG you've chosen fits very well! Thanks (Even though I just stole it from the standard ver. xD)
-The hit sounds are good but REALLY loud. Especially the hit sounds in the chorus' chord jumps. Please turn your hit sounds down! Ok,
The hit sounds are the newest part of the song, so I figured that they would be off. (Hitsounding is hard to me) I'll adjust it.

-The audio in general is fairly loud :P I'm not really to sure what to do about the general audio. :\ But I'll make a conscious note.

Independence
Timing:
The timing on this map was really well done. I didn't find any issues here! Ok, that's a good sign. :)

Pattern:
Overall, a nice pattern. Just a few things I noticed, and most, if not all are personal opinion.
You have really nice transitions between the LN's!

00:52:700 (52700|1,52773|2,52773|0,52847|1,52994|0,52994|2) - I'm not the biggest fan of this pattern. This is just my opinion, but change it to say, this: 00:52:700 (52700|1,52773|2,52773|3,52847|0,52994|1,52994|2) - Ok, I tried that pattern, and it still flows nicely, so I don't have any problems with it. There are also no duplicate patterns in that section, so it works. :)

01:16:670 (76670|3,76670|2,76670|0,76817|0,76817|1,76817|2,76964|3,76964|1,76964|0,77111|2,77111|3,77258|2,77258|1,77258|0) - This chord jump is a little uncomfy. Try this (just a suggestion from personal opinion): 01:16:670 (76670|1,76670|3,76670|0,76817|0,76817|1,76817|2,76964|2,76964|3,76964|0,77111|2,77111|3,77258|3,77258|2,77258|1) -I changed it to how you suggested, and I don't really feel much difference. Yet, I don't really have a problem with that change, so I think it's a keeper.

02:00:935 (120935|2,121008|3,121008|1,121082|2,121229|1,121229|3) - Again, this pattern here. It's just 100% personal opinion, but it just doesn't really fit the map. Try this: 02:00:935 (120935|1,121008|3,121008|0,121082|2,121229|1,121229|3) - I don't think I have that pattern anywhere in the map at all, so I'll do that just for variety. :)

03:42:700 (222700|0,222847|0,222994|0,223141|1,223141|0,223288|1,223288|0,223435|1,223435|0,223582|1,223582|0,223729|2,223729|1,223729|0,223876|2,223876|1,223876|0,224023|1,224023|2,224023|0,224170|2,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I'm not a very big fan of this Maybe try this: 03:42:700 (222700|2,222700|3,222700|0,222847|2,222847|3,222847|0,222994|3,222994|2,222994|0,223141|0,223141|2,223141|1,223288|1,223288|2,223288|0,223435|1,223435|2,223435|0,223582|1,223582|2,223582|0,223729|1,223729|3,223729|0,223876|3,223876|1,223876|0,224023|3,224023|1,224023|0,224170|3,224170|1,224170|0,224317|2,224317|3,224317|1,224317|0,224464|1,224464|0,224464|3,224464|2,224611|2,224611|3,224611|0,224611|1,224758|0,224758|1,224758|3,224758|2) - I hate doing this to someone who just wrote that much code for one area in a map, but this one is a no-go for me.
A few reasons. 1:It doesn't really fit the song. 2: It doesn't build up like the music. 3: It's an unnecessary difficulty spike. (It went from 4.01 stars to 4.14 stars.) and 4: There are already a lot of hands after this part, so having nothing but hands there might run it dry.

Overall, a very good map! I really hope this map gets ranked!!! :) :D
I'm glad you think so! I'll change up the hitsounds as well,
although I'm not to sure if I'll be changing the right things to the right setting. I really like this song and I think it'd be cool for this one to be my first ranked map. I'll keep improving the map until it's up to ranking standards! :)
Envory
Hi Indence Pffft LOL I fail spell ur nick XD
Here we go


|1|2|3|4|





Independence
00:04:905 (4905|2) - Move to col 4.. if you stay it make a stacking like > https://osu.ppy.sh/ss/8572359
00:19:023 (19023|1) - Move to col 1
01:15:494 (75494|1,75494|0,75494|3,75494|2) - Hey didn't it too excessive placed 4 notes?? i suggest you just placed 2 notes at col 3 and 4
02:23:729 (143729|0,143729|1,143729|2,143729|3) - Same here like ^ but placed at col 1 and 2
02:45:494 - From here until 02:46:082 - its will be great if you do little jack like this > https://osu.ppy.sh/ss/8572433
03:42:552 (222552|0) - Add 2 notes at col 3 and 4 (hear carefully) there have a loud drum




Done!
GL Incendent! :D :D :D
Topic Starter
Incendent

Envory wrote:

Hi Indence Pffft LOL I fail spell ur nick XD
Here we go


|1|2|3|4|





Independence
00:04:905 (4905|2) - Move to col 4.. if you stay it make a stacking like > https://osu.ppy.sh/ss/8572359 Not all stacks are bad
00:19:023 (19023|1) - Move to col 1 For flow, right? Gotcha.
01:15:494 (75494|1,75494|0,75494|3,75494|2) - Hey didn't it too excessive placed 4 notes?? i suggest you just placed 2 notes at col 3 and 4 I would like to keep those quads there. It prepares the player for the triples (It's so that the player has a little taste of what's to come.)
That's the Idea at least.

02:23:729 (143729|0,143729|1,143729|2,143729|3) - Same here like ^ but placed at col 1 and 2^
02:45:494 - From here until 02:46:082 - its will be great if you do little jack like this > https://osu.ppy.sh/ss/8572433 Alright, Will do.
03:42:552 (222552|0) - Add 2 notes at col 3 and 4 (hear carefully) there have a loud drum It makes that part a little awkward in my opinion,
I think I'll leave it as it is.





Done!
GL Incendent! :D :D :D

Thanks for the mod! And good luck on your map as well! :)
KcHecKa
I would never map like this.
Topic Starter
Incendent

KcHecKa wrote:

I would never map like this.

Meh, you do you bud.
Emperor of Time
hello ... M4M Here

Indepence Modding
1|2|3|4

00:05:190 - move to 2 better xD
00:26:366 - move to 1
00:30:484 - delete one, it's single tap
00:30:631 - add 1 note
00:32:910 - i hear note in here, add 1 note
00:35:998 - ^
00:35:998 - ^
00:37:616 - ^
00:37:763 - ^
00:38:498 - ^
00:38:645 - ^
00:44:013 - add 1 note here beacause finishing
00:49:895 (49895|2) - move to 2
00:50:042 (50042|1) - move to 3
00:51:072 - add 1 note here beacause finishing, i hear cymbal sound.
00:53:425 - ^
00:55:778 - ^
01:00:484 - ^
01:02:837 - ^
01:05:190 - add 2 note here
01:07:248 - ^
01:07:542 -^
01:09:895 - ^
01:13:719 (73719|0) - move to 4
01:13:719 (73719|0) - add 1 note to 4
01:17:690 - delete 1 note
01:18:572 - ^
01:18:866 - ^
01:19:454 - ^
01:19:748 - ^
01:26:219 - ^
01:27:101 - ^
01:27:984 - ^
01:28:866 - ^
01:29:601 - add 1 note
01:29:895 - add 2 note
01:30:042 - add 1 note
01:31:366 - ^
01:31:954 - ^
01:32:542 - ^
01:33:131 - ^
01:56:145 - ^
01:56:440 - ^
02:25:042 - delete 1 note
02:25:925 - ^
02:26:807 - ^
02:27:101 - ^
02:27:690 - ^
02:27:984 - ^
02:34:454 - ^
02:35:337 - ^
02:36:219 - ^
02:37:101 - ^
02:45:925 - move to 1
02:47:248 (167248|3,167248|1,167248|0,167346|2,167444|1,167542|0,167542|3,167542|2,167640|1,167739|2,167837|3,167837|0,167837|1,167935|2,168033|1,168131|3,168131|0,168131|2,168229|1,168327|2) - please this pattern like this Pic 1Pic 2Pic 3
03:46:219 - Delete 1 note
03:47:101 - ^
03:47:984 - ^
03:48:278 - ^
03:48:866 - ^
03:49:160 - ^
03:55:631 - ^
03:56:513 - ^
03:57:395 - ^
03:58:278 - ^
04:05:042 - ^
04:05:925 - ^
04:06:807 - ^
04:07:101 - ^
04:07:690 - ^
04:07:984 - ^
04:16:366 - 04:16:440 - 04:16:513 - 04:16:587 - add 1 note

Good Luck with your map xD
Crumpey
Just a cheeky irc
02:52 CrumpetFiddler: ye hi
02:52 Incendent: oh hey!
02:53 CrumpetFiddler: seems you remember who i am
02:53 Incendent: yeah, modding queue
02:53 CrumpetFiddler: good stuff
02:53 CrumpetFiddler: im honoured
02:53 Incendent: xD
02:53 CrumpetFiddler: so im not going to do a full mod of ur song
02:53 Incendent: Honestly it was the picture
02:53 CrumpetFiddler: but ill do a quick irc if ya want
02:53 CrumpetFiddler: just going over the main problems i find if i do find any
02:53 Incendent: Ok, sure. If you have something, let me know man
02:53 Incendent: :)
02:54 Incendent: Ok, you just started going over it?
02:54 CrumpetFiddler: becuz 3am and ive been working dumb hours recently
02:54 CrumpetFiddler: im posting another mod then ill start
02:54 Incendent: Understandable. I work for the military so I'm all on the stupid scheduals
02:56 CrumpetFiddler: XD
02:56 CrumpetFiddler: i did a 5:30pm, to 2:30 am i think
02:57 Incendent: midnight shifts are fun, arent they? (I've only had one of those so far, I'm the newest member of the company)
02:57 Incendent: It was a 8PM to 8AM (I was watching a phone)
02:57 Incendent: xD
02:58 CrumpetFiddler: XD checking ur map now btw
02:58 Incendent: ok
02:59 Incendent: Lol, tbh, i'm a little burnt out on mania xD (So my mapping has been getting neglected
03:00 Incendent: I have a few M4M's to get too as well
03:00 CrumpetFiddler: naH I GET THAT
03:00 CrumpetFiddler: oops
03:00 Incendent: (One of them was a 9 minute map, rip me)
03:00 CrumpetFiddler: I just straight up decline those
03:00 CrumpetFiddler: i dont get much time by myself let alone to waste my time on those
03:00 Incendent: Yeah, but to be fair, I'm also mapping a marathon as well
03:00 Incendent: (7 mins)
03:00 Incendent: so
03:00 CrumpetFiddler: 00:38:645 - missed a clear drum beatg
03:00 Incendent: I can't really decline marathons when that's my specialty
03:01 CrumpetFiddler: only marathon map ive done is edm jumpers
03:01 Incendent: Yeah, but the timing for those notes are weird
03:01 CrumpetFiddler: it feels to apparent to miss
03:01 Incendent: I just stuck with a metronomic speed and ignored those sounds
03:02 CrumpetFiddler: 00:44:013 (44013|3) - this ln doesnt make sense
03:02 CrumpetFiddler: make it a single note
03:02 Incendent: I'll see what I can do about those drums though
03:02 Incendent: Symbals
03:02 CrumpetFiddler: 00:43:719 (43719|1) - make that a double probs
03:02 Incendent: that's the LN
03:02 Incendent: A LN that short is for the symbals
03:03 CrumpetFiddler: i dont think its needed
03:03 Incendent: There isn't a loud noise there, I am making snares doubles and bass singles
03:03 Incendent: It's a gimmick for me, I haven't had any issues with the short LN, and I don't see why they shouldn't be there. So I'd have to decline man
03:03 CrumpetFiddler: 00:49:895 (49895|2) - move one col down
03:03 Incendent: :\
03:04 CrumpetFiddler: 00:50:042 (50042|1) - move one col up
03:04 CrumpetFiddler: 00:50:337 (50337|2) - move that one col up to
03:04 Incendent: for the right, left right, left. Correct? I have those a lot of places
03:04 Incendent: Nothing wrong with jacks
03:04 CrumpetFiddler: just so you dont make a jack
03:04 CrumpetFiddler: like jacks are fine
03:05 CrumpetFiddler: but they make no sense there
03:05 Incendent: it's just patern variation, that one is more of a 2 handed trill if anything
03:06 CrumpetFiddler: tbh you cant just force patterns in when they dont make sense
03:06 CrumpetFiddler: makes the song feel weird
03:07 CrumpetFiddler: 00:58:866 (58866|3) - make a double for consistancy
03:07 Incendent: I don't really understand why it doesn't make sense though? It's a LH, RH, LH, RH, LH patern
03:07 CrumpetFiddler: 01:01:219 (61219|0) - same
03:07 CrumpetFiddler: to the beat
03:07 CrumpetFiddler: the pattern itself is okay
03:07 CrumpetFiddler: 01:05:925 (65925|3) - same again
03:08 CrumpetFiddler: 01:08:278 (68278|3) - same
03:08 Incendent: for 00:58 that's a hard one, I want to do that, but I feel like a jack would be very contriversal there. You really think I should do that?
03:08 CrumpetFiddler: 01:10:631 (70631|2) - same
03:08 CrumpetFiddler: one sec
03:08 CrumpetFiddler: lemme list em out then ill go back
03:08 Incendent: 01:01 I can do
03:08 CrumpetFiddler: its not like that
03:08 CrumpetFiddler: you need to either have them all doubles
03:08 CrumpetFiddler: or all singles
03:08 CrumpetFiddler: having some one and some the other is bad practice
03:09 Incendent: LN's make that pretty hard, but I'll figure it out
03:09 CrumpetFiddler: 01:14:307 (74307|3,74307|2) - make a single
03:09 Incendent: made it a single
03:11 CrumpetFiddler: 01:21:807 (81807|2) - im not sure about these lns
03:14 CrumpetFiddler: this
03:14 Incendent: A lot of people actually said that they like the LN's there and in the other verse without me asking about it. So unless I get more complaints, I'll keep it.
03:14 CrumpetFiddler: this doesnt make sense
03:14 CrumpetFiddler: 02:29:895 -
03:14 CrumpetFiddler: its the same beat as before yet youve changed it
03:15 CrumpetFiddler: 02:30:042 (150042|1,150337|0,150631|2,150925|2,151219|0,151513|3,151807|3) - and personally i cant really justify these
03:15 Incendent: yeah, it's just a variation thing, again though, I've had a few people tell me that they liked those LN's
03:15 Incendent: But I see where you are comming from
03:15 CrumpetFiddler: its cool to have variation
03:15 CrumpetFiddler: but its more important to have consistancy
03:15 Incendent: Yeah, true. I'll consider it.
03:16 CrumpetFiddler: 02:49:895 (169895|0) - move that to col 3
03:16 CrumpetFiddler: 02:49:307 (169307|3) - that to col 2
03:16 Incendent: but again, I've been told that they were fine, so If I get more complaints, I'll probably change it
03:16 CrumpetFiddler: 02:50:484 (170484|1) - col 4
03:16 CrumpetFiddler: 02:50:778 (170778|3) - col 2
03:16 CrumpetFiddler: 02:51:954 (171954|0) - col 4
03:16 CrumpetFiddler: 02:52:248 (172248|3) - col 1
03:16 CrumpetFiddler: 02:52:837 (172837|2) - col 2
03:17 CrumpetFiddler: 02:53:131 (173131|0) - col 3
03:17 CrumpetFiddler: 02:53:719 (173719|0) - col 2
03:17 CrumpetFiddler: 02:54:307 (174307|2) - col 4
03:17 CrumpetFiddler: 02:54:601 (174601|3) - col 3
03:17 CrumpetFiddler: 02:58:425 (178425|2) - col 4
03:17 CrumpetFiddler: 02:59:307 (179307|1) - col 4
03:17 Incendent: xD
03:17 Incendent: changed all of those
03:17 CrumpetFiddler: 02:59:601 (179601|2) - col 2
03:17 CrumpetFiddler: 03:01:660 (181660|2) - col 1
03:18 CrumpetFiddler: 03:02:837 (182837|0) - col 2
03:18 CrumpetFiddler: 03:03:719 (183719|2) - col 1
03:18 CrumpetFiddler: you get why though
03:18 CrumpetFiddler: right
03:18 Incendent: yeah, I do, singles shouldn't be in the same column twice in a row
03:18 Incendent: that's what you are saying
03:18 CrumpetFiddler: they 'can' but for here no
03:18 Incendent: the LN's are fine, it's just the singles
03:19 Incendent: It makes sense
03:19 CrumpetFiddler: holy shit
03:19 CrumpetFiddler: i dont want to do that again
03:19 CrumpetFiddler: 03:02:837 (182837|0) - check over here
03:19 Incendent: ?
03:19 CrumpetFiddler: you do that alot
03:20 CrumpetFiddler: 03:02:837 (182837|0) -
03:20 CrumpetFiddler: in between those 2 times
03:20 CrumpetFiddler: you do more of the lns
03:20 CrumpetFiddler: just check over them to avoid the 2 single notes in the same column
03:20 CrumpetFiddler: ill be hear till 5am posting every single detail
03:20 Incendent: I changed it already
03:20 Incendent: xD
03:20 CrumpetFiddler: o god
03:21 Incendent: I got it, you are kinda beating a dead horse here.
03:21 CrumpetFiddler: 03:42:395 (222395|2,222469|1,222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - as fun as this is to play
03:21 CrumpetFiddler: i think this is a no no
03:21 Incendent: I don't see why, It's a build up
03:21 Incendent: :\
03:21 CrumpetFiddler: but the jacks eeeeh
03:22 CrumpetFiddler: i dunno, it feels fine and its fun to play but i think other ppl might complain about that one
03:22 Incendent: It makes sense musically speaking though
03:22 Incendent: and people do, but I feel strong enough on this to be stuborn on it xD
03:22 CrumpetFiddler: changed this pattern again (makes sense) but these lns still make no sense
03:23 Incendent: Similar place?
03:23 CrumpetFiddler: the beats changed, more intense
03:23 CrumpetFiddler: its okay for that to be a little different
03:23 CrumpetFiddler: but those lns i hl'd still make no sense
03:23 Incendent: where?
03:23 CrumpetFiddler: o did i not paste it
03:23 CrumpetFiddler: lol
03:23 Incendent: xD
03:23 Incendent: I was very confused
03:23 CrumpetFiddler: 03:51:366 (231366|2,231954|1,232837|1) -
03:23 Incendent: I was still on the jacks
03:24 CrumpetFiddler: the rest is like the intro, so thats fine
03:24 CrumpetFiddler: i think its not to bad
03:24 CrumpetFiddler: just some consistancy issues
03:25 Incendent: Understandable
03:25 CrumpetFiddler: how many maps have you done?
03:25 Incendent: I appreciate the mod.
03:25 Incendent: this one is my 2nd attempt
03:25 CrumpetFiddler: ive made 14 and i still get consistancy issues
03:25 Incendent: I'm working on my 3rd right now
03:25 CrumpetFiddler: so your doing pretty alright XD
03:25 Incendent: xD
03:25 CrumpetFiddler: ill upload this to ur thingy
Topic Starter
Incendent

Emperor of Time wrote:

hello ... M4M Here

Indepence Modding
1|2|3|4

00:05:190 - move to 2 better xD Moved
00:26:366 - move to 1 Kept
00:30:484 - delete one, it's single tap Done
00:30:631 - add 1 note Added a note + 1 on blue
00:32:910 - i hear note in here, add 1 note Fixed
00:35:998 - ^ Uh, what?
00:35:998 - ^Same thing, what?
00:37:616 - ^Sure
00:37:763 - ^No?
00:38:498 - ^Messes up the flow.
00:38:645 - ^^
00:44:013 - add 1 note here beacause finishing No, that's what the short LN is for.
00:49:895 (49895|2) - move to 2If you look at the pattern there, notice that if I did this, it would be Double RH, LH, RH, Double LH, RH,
LH, RH, Double LH. Very repetitive.

00:50:042 (50042|1) - move to 3^
00:51:072 - add 1 note here beacause finishing, i hear cymbal sound. Again, short LN
00:53:425 - ^^
00:55:778 - ^^
01:00:484 - ^^
01:02:837 - ^^
01:05:190 - add 2 note here uh?
01:07:248 - ^I'm no longer mapping cymbals.
01:07:542 -^ ^
01:09:895 - ^I really don't understand why you think it's ok to put 3 notes here at once in a LN section.
01:13:719 (73719|0) - move to 4It's fine there.
01:13:719 (73719|0) - add 1 note to 4 Not necessary here, again. 3 notes in a LN section aren't something I'm a big fan of. Although to be fair, this one is more justifiable then the other one you suggested.
01:17:690 - delete 1 note No
01:18:572 - ^
01:18:866 - ^
01:19:454 - ^
01:19:748 - ^
01:26:219 - ^
01:27:101 - ^
01:27:984 - ^
01:28:866 - ^

01:29:601 - add 1 note Mapping vocals
01:29:895 - add 2 note
01:30:042 - add 1 note[/color]^
01:31:366 - ^I can agree to this.
01:31:954 - ^
01:32:542 - ^
01:33:131 - ^

01:56:145 - ^ Ruins patern
01:56:440 - ^
02:25:042 - delete 1 note
02:25:925 - ^
02:26:807 - ^
02:27:101 - ^
02:27:690 - ^
02:27:984 - ^
02:34:454 - ^
02:35:337 - ^
02:36:219 - ^
02:37:101 - ^

02:45:925 - move to 1 I actually intended those to be jacks because it fit.
02:47:248 (167248|3,167248|1,167248|0,167346|2,167444|1,167542|0,167542|3,167542|2,167640|1,167739|2,167837|3,167837|0,167837|1,167935|2,168033|1,168131|3,168131|0,168131|2,168229|1,168327|2) - please this pattern like this Pic 1Pic 2Pic 3 I'd rather not do that.
03:46:219 - Delete 1 note
03:47:101 - ^
03:47:984 - ^
03:48:278 - ^
03:48:866 - ^
03:49:160 - ^
03:55:631 - ^
03:56:513 - ^
03:57:395 - ^
03:58:278 - ^
04:05:042 - ^
04:05:925 - ^
04:06:807 - ^
04:07:101 - ^
04:07:690 - ^
04:07:984 - ^

04:16:366 - 04:16:440 - 04:16:513 - 04:16:587 - add 1 note Keeping those as rolls.

Good Luck with your map xD
Thanks for the mod! :)

I'll get to your map in a second.
Meiju
o hi!

Independence:

Would be cool if you'll make different hitsounds 00:30:631 - 00:30:484 - for these sounds

00:13:131 (13131|1) - finish this LN 00:13:425 - here, if you listen on 25-50% you'll get why
00:18:131 - same
00:29:601 (29601|3) - i don't really get what this LN for and why it's 1/2, replace to SN?
00:39:013 (39013|0) - ^
00:38:645 - don't ignore this sound, add note
00:48:278 - replace to double and 00:48:425 - make triple, cuz finish + add F hitsound
00:57:837 - add F
01:02:101 (62101|2,62248|2,62395|2,62542|2) - try to avoid this
01:07:248 - should be at least double
01:15:484 (75484|3,75778|3,76072|3) - remove Fs, 01:16:366 - add F
01:16:807 - 01:17:690 - 01:18:572 - and etc. - why you use triples? I don't see any reason
01:30:778 - 01:35:484 - 01:36:660 - 01:37:837 - 01:47:248 - aaaanddd etttccc. - add F
01:46:881 - again, add note
01:56:513 - double, 01:56:660 - triple
02:05:484 - isn't here should be long 2/1 trill like you did before 00:57:248
02:47:542 - 02:47:837 - 02:48:131 - can you explain why here are triples???
02:48:425 - 02:53:131 - 02:57:837 - should be triples
03:06:856 - listen carefully, here starts another sound, so make another pattern
03:16:268 - same
03:11:954 - 03:30:778 - should be triples
04:14:307 - here starts some 1/2 drum sound, will be better if you'll highlight them instead of vocal
04:16:660 - should be at least double
04:35:484 (275484|0) - how about extend this LN until 04:35:484 (275484|0) - , would be cool
04:51:660 (291660|0,291807|1) - why 2 1/2 LNs? Replace to 1 1/1 LN
04:53:425 - should be 2 1/2 LNs
04:54:013 - same
04:54:307 (294307|2,294601|0) - should be 1 2/1 LN
04:56:366 (296366|0,296513|1) - should be 1 1/1 LN
05:01:072 (301072|0,301219|1) - 1 1/1 LN
Really fun map!
Good luck! :)
Topic Starter
Incendent

Mage wrote:

o hi!

Independence:

Would be cool if you'll make different hitsounds 00:30:631 - 00:30:484 - for these sounds Not really understanding your intent, I hitsounded both to be the exact same, except one key has the drum sounds while the other has the custom.

00:13:131 (13131|1) - finish this LN 00:13:425 - here, if you listen on 25-50% you'll get why I can't really hear anything for me to make this a finish.
00:18:131 - same ^
00:29:601 (29601|3) - i don't really get what this LN for and why it's 1/2, replace to SN? I placed it to represent the cymbal sound there,
but I went ahead and changed it. Let me know what you think about it please.

00:39:013 (39013|0) - ^ Same thing, I was accenting the cymbals with that note, but if you think it shouldn't be, I'll change it. (Although now that you know my intent, let me know your opinion on this change please.
00:38:645 - don't ignore this sound, add note The only reason why I've been ignoring that one sound is because it honestly stumped me,
I knew what note went where, I just didn't know how to keep the flow going. I did some re arranging and made the kicks doubles. Let me know if I improved the map with this or not please. :)

00:48:278 - replace to double and 00:48:425 - make triple, cuz finish + add F hitsound I understand the finish hitsound, but what's wrong with it being a triple? Also that would ruin the whole Loud = more and quiet = less notes that I've laid out for the map. I'll add a finish, but I'll keep the notes as is.
00:57:837 - add F I can agree to this.
01:02:101 (62101|2,62248|2,62395|2,62542|2) - try to avoid this Again understandable, I guess a little repetition is better then stacking.
01:07:248 - should be at least double Thanks for spotting that, Missed the Cymbal.
01:15:484 (75484|3,75778|3,76072|3) - remove Fs, 01:16:366 - add F Yeah, I guess I kinda did that one backwards, how did I do that xD.

01:16:807 - 01:17:690 - 01:18:572 - and etc. - why you use triples? I don't see any reason I'm guessing you are suggesting the triple, double, triple, double, triple pattern? I honestly don't see the problem as it is right now, the doubles that I placed in some of those 5 stacks are to avoid from 5 column stacks at once. If you feel REALLY strong about this, I'll probably change it, but again, I kinda want those to be like that.
01:30:778 - 01:35:484 - 01:36:660 - 01:37:837 - 01:47:248 - aaaanddd etttccc. - add F You know what, you actually reminded me what the original hitsound intent was, thanks. I think you'll be happy with the F's that I implemented
01:46:881 - again, add note Same problem as before, so could you check that for me, it should be good now.
01:56:513 - double, 01:56:660 - triple Same thing as the other one, It changes the whole 3=loud, 2=soft volume wise, Since I didn't change the previous one, I can't change this one.
02:05:484 - isn't here should be long 2/1 trill like you did before 00:57:248 The doubles are in the same places, just a different patern.
It would make it extremely repetitious, I would like to avoid that as much as possible. (The only exception are the main chorus' where I placed the Kiai times.

02:47:542 - 02:47:837 - 02:48:131 - can you explain why here are triples??? You have a point, yet you don't. (Not with my intent that is,
it's sound logic though.) If you hear the rhythm, you can think of it as 2 ways, 1 is 3 sets of 4 counts, or 4 sets of 3 counts (I did 4 sets of 3.) So I bring out every third note starting from the 1st to portray a bunch of triplets, although I'll agree, I might have gone overboard on making them triples, I'll make them doubles.

02:48:425 - 02:53:131 - 02:57:837 - should be triples If I made those triples, how am I supposed to differentiate these from the kicks that randomly appear in this section. I don't think every finish sound should be a triple, that's just me though.
03:06:856 - listen carefully, here starts another sound, so make another pattern So I know what you are talking about, and I did some tweaking, and honestly, I'm not too confident on it. Can you give me feedback on the change here? Thanks! :)
03:16:268 - same ^
03:11:954 - 03:30:778 - should be triples I disagree with this.
04:14:307 - here starts some 1/2 drum sound, will be better if you'll highlight them instead of vocal I re-hitsounded this part, and added some singles, what do you think?
04:16:660 - should be at least double Ok
04:35:484 (275484|0) - how about extend this LN until 04:35:484 (275484|0) - , would be cool I don't really understand what you were trying to say, you put down the same timing point twice. Probably a mistake?
04:51:660 (291660|0,291807|1) - why 2 1/2 LNs? Replace to 1 1/1 LN My bad
04:53:425 - should be 2 1/2 LNs I'm glad I asked you to mod my map tbh xD, thanks!
04:54:013 - same Aaaay
04:54:307 (294307|2,294601|0) - should be 1 2/1 LN Yep
04:56:366 (296366|0,296513|1) - should be 1 1/1 LNYep
05:01:072 (301072|0,301219|1) - 1 1/1 LNyep! xD
Really fun map! Thanks for the complement! :D
Good luck! :)


Seriously, thanks for the mod!
Meiju
00:13:425 - 00:18:131 - vocal acutely wanes
04:35:484 (275484|0) - i mean, extend this LN to 04:46:072 - , because sound didn't end. (wrong timing sorry haha)

Everything else looks cool
Topic Starter
Incendent

Mage wrote:

00:13:425 - 00:18:131 - vocal acutely wanes
04:35:484 (275484|0) - i mean, extend this LN to 04:46:072 - , because sound didn't end. (wrong timing sorry haha)

Everything else looks cool
I'm gonna have to deny those 2 changes, I'll tell you why.
1: You are already aware that the LN's are vocals while the singles are bells. If I did your suggestion, I feel like it would be overmapping this section and make this region of the song slightly over cluttered.
2: I see what you are saying about extending the note, but I don't want to do that, because the LN would overstay it's welcome. Not only that, but it would already limit me to 3 columns to map that part and I hate restricting myself like that, So I figured it would be better to say (Hey look, you know this is here,
it's been here for a while, so lets not talk about that and lets bring up this old, original idea. Again, you are not wrong, but neither am I, and I feel strongly about this.
Asherz007
Yo. Is me again. (rip modding queue just doing things in any order now lol)

That out of the way, this map is certainly a lot better. Keep going bud. :)

This was an M4M request, but, er, not really sure what to send you back lol

0|1|2|3 (as per)

[General]
Hitsounds: Going a little overboard with using the finish hitsound there. Try to only use it where there's a crash in the audio since that's what the hitsound is. Also, you could distribute the hitsounds across chords, like 00:29:895 (29895|0,29895|1) could have a hitsound each - now that I notice, swap your hitnormal and hitwhistle, since a kick is technically an addition.

Finally, there's not really any need to double up on hitsounds like 00:30:631 (30631|2,30631|0). They often become too overpowering when used like that.

Tags: Find some eventually lol

Increase HP to match OD; 7 is too lenient.

Two timing points exist at 00:00:190 with conflicting samplesets and volumes. In any case, you should only need one of them here.

The BG is, uh, questionable...

Short foreword: With the cymbal crashes, accent with heavier chords (triples, or occasionally doubles where they are much quieter), rather than with LNs. A personal opinion, really, but that's how I would be doing it.

Custom diff names lol
As I said, not really a fan of vocal/LN mapping, but I'll put that aside for now. Just letting ya know in case something sounds a little biased. The only reason I'm against it in 4K is that can generally clutter the other columns leaving you struggling to put down proper emphasis while still being playable, which can potentially hinder a map.

Layering. Keep it consistent. Sometimes it isn't... I think? Like 00:38:425 (38425|3,38425|0,38425|1,38645|3,38645|0,38866|3) - Three different chords for essentially mapping the same snare.

(Only mega-critical stuff below, just the first time they appear mostly; trust you can self-mod a bit ;))

  1. 00:27:837 (27837|2,27837|1) - I feel you really need the triple for the crash at 00:29:601 (29601|0,29601|3), so make one of these a short note (SN).
  2. 00:32:248 (32248|0) and wherever else this kind of thing happens - This is an open hat, not a crash. Theoretically speaking, these should be 1/1 in length for accuracy, and without the finish hitsound.
  3. 00:57:248 (57248|1,57322|2,57395|1,57469|2,57542|1,57616|2,57690|1,57763|2,57837|1) - Okay. Stacks again. Nothing technically wrong I guess, but it reminds me of very early mania mapping lol. You've got 4 columns, might as well spread the notes out across them (in a playable fashion, preferably, since this one's kinda awkward).
  4. 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - I don't really understand why these are quads. To me, they appear to be for the sake of it
  5. 01:16:807 (76807|2,76807|0,76807|1) - My main quarrel really. Overmapping and inconsistencies. Take this chord. There appears only to be vocals here, which leaves me to question why this is a triple. At most, it's a single. Listen at slower speeds throughout the kiai times to see where kicks and snares come, since vocals shouldn't need emphasising this much. Second thing is it creates stacks like 01:18:572 (78572|0,78719|0,78866|0,79013|0) which are awkward to no end to play. Have a think about it. (I would recommend reverting to triple-double-triple-etc. if anything.
  6. 01:21:660 (81660|3,81807|2) - I'm a little confused with these LNs. Specifically the second half. I'm not really hearing anything to which LNs could be mapped. LN-wise, I would've thought it would be something like this.
  7. 02:42:690 (162690|2,162837|3,162984|2,163131|3,163278|2,163425|3,163572|2,163719|3,163866|2,164013|3,164160|2) - Pattern variation is key. This is quite a long time to be doing the same thing in a column.
  8. 02:47:346 (167346|2,167444|1,167542|0,167542|3,167640|1,167739|2,167837|3,167837|0,167935|2,168033|1,168131|0,168131|3,168229|1,168327|2) - These sounds are all mapped to snares, so I'm not quite sure why they don't have the same number of notes for each one. Probably doubles. Same with 03:06:170 (186170|1,186268|0,186366|3,186366|2,186464|1,186562|0,186660|2,186660|3,186758|0).
  9. 03:15:484 (195484|1,195582|2,195680|1,195778|2,195876|1,195974|2,196072|1,196170|2,196268|1,196366|2,196464|1,196562|2,196660|1) - Looks nice, but doesn't really play that well. I'd suggest a re-patterning.
  10. 03:25:925 (205925|2) - Incorrectly snapped (Should be on 1/3 right?)
  11. 03:42:542 (222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - Oh boy. I get the intention, but this is extremely painful to play, as well as being inaccurate percussion wise. Besides, it's only pitch that's changing rather than intensity, so give this little bit another go.
  12. 04:01:366 (241366|1,241513|2,241660|1,241807|2,241954|1,242101|2,242248|1,242395|2,242542|1,242690|2,242837|1,242984|2,243131|1,243278|2,243425|1) - A long time for this. Plays well, but a little monotonous.
That's most of my gripes lol.

Hope this helps, best of luck, and keep it up! :)
Topic Starter
Incendent
Fixed
Not fixing
Side note
Unsure.So I went and previewed the thing and saw that yellow is a terrible color to use and wont be using it in any future posts. Just highlight over the words to read them, I really don't wanna find all of the specific color codes, too tired for ctrl F

Asherz007 wrote:

Yo. Is me again. (rip modding queue just doing things in any order now lol)

That out of the way, this map is certainly a lot better. Keep going bud. :)

This was an M4M request, but, er, not really sure what to send you back lol

0|1|2|3 (as per)

[General]
Hitsounds: Going a little overboard with using the finish hitsound there. Try to only use it where there's a crash in the audio since that's what the hitsound is. Also, you could distribute the hitsounds across chords, like 00:29:895 (29895|0,29895|1) could have a hitsound each - now that I notice, swap your hitnormal and hitwhistle, since a kick is technically an addition. Are you talking to switch all the hitnormals and hitwhistles?
because that's going to be a LOT of changes and I think it's fine now.


Finally, there's not really any need to double up on hitsounds like 00:30:631 (30631|2,30631|0). They often become too overpowering when used like that. That was honestly a genuine mistake, thanks.

Tags: Find some eventually lol I don't know anything about this song xD okay? I just grabbed the song file off of standard and used it for mania :P

Increase HP to match OD; 7 is too lenient. Is that something that will keep the song from being ranked?

Two timing points exist at 00:00:190 with conflicting samplesets and volumes. In any case, you should only need one of them here. Took care of it.

The BG is, uh, questionable... Ok, so I understand what you are saying, Honestly, I didn't notice till you pointed it out, but I don't think it's necessarily breaking the... uh... "Rules?" Reguardless, I probably should change the BG, (I just nabbed it off of the standard ver. as well.) Although I have no idea what would be fitting for this song now (Don't really know how to look things up to get a specific image that would fit this.) Any suggestions?

Short foreword: With the cymbal crashes, accent with heavier chords (triples, or occasionally doubles where they are much quieter), rather than with LNs. A personal opinion, really, but that's how I would be doing it. I'm guessing you are talking about the main chorus. Understandable, but even though a lot of people has complained about them, I feel like they are fine the way they are. Although, I'm kinda surprised you caught my intent there. (Even if it's only a little) Most people feel it to be nonsensical, and they might not be wrong, but I promise there is a method to my madness.

Custom diff names lol
As I said, not really a fan of vocal/LN mapping, but I'll put that aside for now. Just letting ya know in case something sounds a little biased. The only reason I'm against it in 4K is that can generally clutter the other columns leaving you struggling to put down proper emphasis while still being playable, which can potentially hinder a map. Ok, I'll keep that in mind. I completely understand the fact that LN's take up lots of space in 4K and make mapping things while keeping it interesting is hard, yet I feel that It's necessary in long maps like this. As for mapping vocals, I understand,
that a lot of people don't like it, but it doesn't make it wrong in my opinion.
Of course, at the same time, I do think I understand where you come from, again, as stated. It does in fact make the map less interesting. So a lot of people advise against it. (I hate LN's, I think I understand the mass, yet it fits to me)

Layering. Keep it consistent. Sometimes it isn't... I think? Like 00:38:425 (38425|3,38425|0,38425|1,38645|3,38645|0,38866|3) - Three different chords for essentially mapping the same snare. I do see what you are saying, and I'll fix it, although I don't see where you got 3, I see 2 different chords. (2 are the same and 1 is different {the single} Perhapse you are looking at an older version though. Idk.) Hopefully this doesn't effect flow negatively,
as that is what I'm trying to avoid the most (It causes a mini jack if I do things this way, I feel like people will point this out)


(Only mega-critical stuff below, just the first time they appear mostly; trust you can self-mod a bit ;))

  1. 00:27:837 (27837|2,27837|1) - I feel you really need the triple for the crash at 00:29:601 (29601|0,29601|3), so make one of these a short note (SN).
  2. 00:32:248 (32248|0) and wherever else this kind of thing happens - This is an open hat, not a crash. Theoretically speaking, these should be 1/1 in length for accuracy, and without the finish hitsound. The problem with this, is as you said, there are only 4 columns. The 2 LN's represent different things, 1 for the vocal, and 1 for the background music. I see what you are saying, but I can't just end one of the LN abruptly while both sounds go throughout the whole sound. Also, If I remove a LN to make up for the space, that part feels off to me. So as much as I would like to do that, it's not possible in 4k. I think a double should work though since it's the start of a new idea and technically all 4 columns are taken.
  3. 00:57:248 (57248|1,57322|2,57395|1,57469|2,57542|1,57616|2,57690|1,57763|2,57837|1) - Okay. Stacks again. Nothing technically wrong I guess, but it reminds me of very early mania mapping lol. You've got 4 columns, might as well spread the notes out across them (in a playable fashion, preferably, since this one's kinda awkward). That my friend is called a trill. But hey, I guess if you wanna call em stacks, go ahead :3 (And it's also a pattern,
    so I don't think it needs to change.)
    I'm leaving the red here because I still don't think it's bad, but I went ahead and changed up the pattern since your major complaint was flow, and that's what I'm really looking to improve, so hopefully this pattern flows better than the last.
  4. 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - I don't really understand why these are quads. To me, they appear to be for the sake of it I understand that you don't understand why these are quads (sorry, I had too) yet, the main reason wasn't really in the music at this point of time, but in the next 10 seconds, It's there to prepare players for a bunch of triples and a few doubles in said triples. Although, truth to be told, I'm kinda getting sick of the complaints here, so I might change them after all. (I don't like the idea of making them triples or even doubles because triples can't be symmetrical and doubles are just boring when laid out in columns |-|1|2|-|
    I'll just wait to see what you think about this though.
  5. 01:16:807 (76807|2,76807|0,76807|1) - My main quarrel really. Overmapping and inconsistencies. Take this chord. There appears only to be vocals here, which leaves me to question why this is a triple. At most, it's a single. Listen at slower speeds throughout the kiai times to see where kicks and snares come, since vocals shouldn't need emphasising this much. Second thing is it creates stacks like 01:18:572 (78572|0,78719|0,78866|0,79013|0) which are awkward to no end to play. Have a think about it. (I would recommend reverting to triple-double-triple-etc. if anything.) Again, I've had a lot of complaints about this section, and I went ahead and answered to the masses, I'll do the 3,2,3,2,3 pattern for the first 2 chorus parts, but for the 3rd, since it's slightly different and the climax of the song, I went ahead and made them all triples for consistency sake to state that this is exciting, therefore harder.
  6. 01:21:660 (81660|3,81807|2) - I'm a little confused with these LNs. Specifically the second half. I'm not really hearing anything to which LNs could be mapped. LN-wise, I would've thought it would be something like this. It's just a change in mapping style, The LN's actually are there to represent cymbals in a certain way (Before you say anything, keep in mind that this isn't me mapping the song on a set of rules where 1 thing always will = 1. I've seen a lot of ranked maps where the LN's didn't make a lot of sense to me, but they had something to justify them being there. Of course I could be wrong and these LN's could be my downfall, but eh. Also, on the topic of consistency, the first set of LN's are just saying (Hey, I can map weird on purpose as well and make it work, so there are probably more like this later on in the map) Not to mention that this actually feels good to me to play. That is just me though.
    Pretty much, I major complaint about mapping, is that there are so many set rules on how a song "Should" be mapped despite it not actually being a rule in the mania section. This does take away from creativity a lot and makes it so that way, all maps are pretty much the same. 2 for kick,
    1 for normal, 3 for crash. Everything has a "Uniform" and as a guy who wears one constantly, the excitement of wearing a uniform gets old, and it is no longer exciting. Mapping is less fun, and it's like being in a prison. So I'm not always going to follow the set rules that other "Players" have established unofficially speaking. That's just my full broad opinion on this. Of course, I could just be very stubborn as well. (Rant over xD)
  7. 02:42:690 (162690|2,162837|3,162984|2,163131|3,163278|2,163425|3,163572|2,163719|3,163866|2,164013|3,164160|2) - Pattern variation is key. This is quite a long time to be doing the same thing in a column. My bad, changed the pattern here.
  8. 02:47:346 (167346|2,167444|1,167542|0,167542|3,167640|1,167739|2,167837|3,167837|0,167935|2,168033|1,168131|0,168131|3,168229|1,168327|2) - These sounds are all mapped to snares, so I'm not quite sure why they don't have the same number of notes for each one. Probably doubles. Same with 03:06:170 (186170|1,186268|0,186366|3,186366|2,186464|1,186562|0,186660|2,186660|3,186758|0). I recently changed it this way because of someone's mod, and they mad a pretty valid reason on why 2 of these snare parts are mapped differently then the other 2. the 2nd and 3rd snare parts sound different then 1 and 4. Therefore, suggest a new pattern. It helps to get rid of repetition and doesn't really hurt flow either.
  9. 03:15:484 (195484|1,195582|2,195680|1,195778|2,195876|1,195974|2,196072|1,196170|2,196268|1,196366|2,196464|1,196562|2,196660|1) - Looks nice, but doesn't really play that well. I'd suggest a re-patterning. I feel like this pattern is okay, I have a harder time with some of the LN patterns compared to this one.
  10. 03:25:925 (205925|2) - Incorrectly snapped (Should be on 1/3 right?) That definitely should be snapped to the third, you are right,
    I probably accidently dragged it with the touch pad on my laptop, oops. (I disabled it too, but it doesn't like doing what it's told to do though... >.>) I fixed the snap.
  11. 03:42:542 (222542|0,222690|0,222837|0,222984|0,223131|1,223131|0,223278|1,223278|0,223425|1,223425|0,223572|1,223572|0,223719|2,223719|1,223719|0,223866|2,223866|1,223866|0,224013|2,224013|1,224013|0,224160|2,224160|1,224160|0,224307|2,224307|3,224307|1,224307|0,224454|1,224454|0,224454|3,224454|2,224601|2,224601|3,224601|0,224601|1,224748|0,224748|1,224748|3,224748|2) - Oh boy. I get the intention, but this is extremely painful to play, as well as being inaccurate percussion wise. Besides, it's only pitch that's changing rather than intensity, so give this little bit another go. I think I"m going to keep that. I honestly like that part and even though this is a 4* song, I don't really care about star difficulty. A lot of people has made hard 4* maps and 5* maps significantly harder than something half a star harder than it. So star rating to difficulty is over rated. Also, you say you get my intent,
    but you don't get the whole intent. (You got most of it though) I was mapping the volume this time, if you listen, there is a crescendo here. (Yes, I'm talking music sheet talk.)
  12. 04:01:366 (241366|1,241513|2,241660|1,241807|2,241954|1,242101|2,242248|1,242395|2,242542|1,242690|2,242837|1,242984|2,243131|1,243278|2,243425|1) - A long time for this. Plays well, but a little monotonous. I'd have to disagree on that, mainly because it's not even 7 seconds long and that there are doubles spread out in there. It's really hard to change patterns with LN (Which is your major complaint) but you probably are aware that I don't plan on changing the LN's. But yeah, I don't think it's monotonous. :)
That's most of my gripes lol.
Thanks for taking the time to mod my map, If you don't have a map selected for me, I might chose one at random, but if you do, just send it to me in a response box or pm me in game or here.

Hope this helps, best of luck, and keep it up! :)
It helped a lot! Thanks! :)
Asherz007
Okay... let's see... (no kds obvs)

Hitsounds: Up to you I guess. An odd way of hitsounding, but by no means wrong I guess...

Tags: If you got it from a standard set, I would have assumed that said set also had tags? Try there first.

HP 7 isn't unrankable I suppose, but isn't really used for anything around this difficulty, since it's often too easy to recover from mistakes and the like. Most use HP 8-9.

Patterns: As long as you can justify patterns and keep them consistent, there's not much of a problem with keeping things as is. I just go by conventional percussion mapping. Also, welcome to 4k mapping lol. It's why we see a lot of LN/SV maps for 4k nowadays for creativity in other aspects, even keysound is on the rise. Try mapping in higher keycounts for more choice if that's what you want (I've been mapping 6k quite a bit so 4k skills are a little rusty lol)

#SRisbrokennevertrustit

(btw 03:42:542 - at least do something with hand balance if anything)

Everything else is kinda "each to their own" so I'm not really fussed. I'm just a person parting their opinion on a map in an attempt to improve/fix(?) it.
Mirea
t a l k i n g a b o u t m a p
2017-07-22 17:10 chouyaa: gimme 15mins to check ur map
2017-07-22 17:10 Incendent: xD
2017-07-22 17:10 Incendent: sure
2017-07-22 17:11 Incendent: Ok
2017-07-22 17:32 chouyaa: ok im ready
2017-07-22 17:32 chouyaa: its too late lol
2017-07-22 17:32 Incendent: xD
2017-07-22 17:32 Incendent: hit me
2017-07-22 17:33 chouyaa: ok general, please complete ur metadata
2017-07-22 17:34 Incendent: You talking about things like the tags and stuff?
2017-07-22 17:34 chouyaa: yeah
2017-07-22 17:34 Incendent: Because if you are, I don't really have a point of reference.
2017-07-22 17:34 Incendent: The standard ver. of this map has none, so I'm gonna have to do some investigating
2017-07-22 17:34 Incendent: let me double check that
2017-07-22 17:35 chouyaa: hmm ok
2017-07-22 17:35 Incendent: http://osu.ppy.sh/ss/8654053
2017-07-22 17:35 chouyaa: 00:30:484 - add note? it has a kick, same like 00:30:484 - 2 put 2 notes
2017-07-22 17:36 Incendent: These 2 maps don't have anything of interst
2017-07-22 17:36 Incendent: interest
2017-07-22 17:36 chouyaa: 00:30:925 - add note
2017-07-22 17:36 Incendent: No it doesn't
2017-07-22 17:36 chouyaa: 00:31:072 - ^
2017-07-22 17:37 chouyaa: ahh, i send wrong timestamp lol
2017-07-22 17:37 Incendent: 00:30:484 no kick, 00:03:925 it would effect the flow here, plus I'm mapping the bells
2017-07-22 17:37 chouyaa: 00:31:954 - same like this one
2017-07-22 17:37 Incendent: why is that all 1 timing point
2017-07-22 17:38 Incendent: 00:31:072 no kick
2017-07-22 17:38 Incendent: 00:31:954 that one was just for comfortability, I revert to normal mapping from there
2017-07-22 17:38 chouyaa: pls dont delete (-) when u are copying a timestamp, it would be error
2017-07-22 17:38 Incendent: ah
2017-07-22 17:38 Incendent: ok
2017-07-22 17:39 Incendent: I'll keep that in mind, thanks
2017-07-22 17:40 chouyaa: 00:47:910 (47910|0) - move to col 2? (1234) dont cut the stairs,
2017-07-22 17:41 Incendent: it would be to close to the doubles, also, the stairs that you were modding before, I figured I'd go ahead and add the kicks anyways just to see how it plays
2017-07-22 17:41 Incendent: so, I'm just letting you know that
2017-07-22 17:42 Incendent: http://osu.ppy.sh/ss/8654084
2017-07-22 17:43 chouyaa: its ok to be close with the doubles, it just kinda awkward when i play it >.>
2017-07-22 17:43 Incendent: yeah
2017-07-22 17:43 Incendent: I like the other patern better, I don't think I'm gonna keep the change tbh
2017-07-22 17:43 Incendent: it doesn't flow correct to me
2017-07-22 17:44 chouyaa: 01:05:484 - delete 1 note? 1 normal notes + 1 ln is enough, its already count as 2 notes for the drum
2017-07-22 17:44 chouyaa: it because of column limit
2017-07-22 17:45 Incendent: yeah, ok, that's how I mapped the others anyways, so I agree
2017-07-22 17:45 Incendent: :)
2017-07-22 17:45 chouyaa: also to avoid unnecessary stacks
2017-07-22 17:45 Incendent: where
2017-07-22 17:45 chouyaa: 01:09:013 - ^
2017-07-22 17:46 chouyaa: 01:05:337 (65337|1,65484|1) -
2017-07-22 17:46 Incendent: Yeah, I got rid of the one above it for propper flow
2017-07-22 17:46 chouyaa: 01:21:807 (81807|2) - i dont really understand whats this LN stands for :thingking:
2017-07-22 17:47 Incendent: the one at 01:09:013- is kinda necesary because that one is a kick
2017-07-22 17:47 Incendent: hard to avoid
2017-07-22 17:47 Incendent: with 3 columns available
2017-07-22 17:47 Incendent: The LN's there are gimmicks
2017-07-22 17:47 chouyaa: 01:09:013 - delete one of them, it would me more better
2017-07-22 17:48 chouyaa: be*
2017-07-22 17:48 chouyaa: uhh whats gimmicks lol
2017-07-22 17:48 Incendent: but that would make it the same as
2017-07-22 17:48 Incendent: 00:59:013
2017-07-22 17:48 Incendent: yet different sound though
2017-07-22 17:49 Incendent: a gimmick is something to make a map stand outa trick or device intended to attract attention, publicity, or trade.
2017-07-22 17:49 Incendent: That's the full definition
2017-07-22 17:49 chouyaa: 00:59:013 - why did u put 2 note here? i think it same like 01:00:190 -
2017-07-22 17:51 Incendent: 1 for bass, 1 for drum, I think 01:00:190- was that I couldn't find a solution to the jack problem
2017-07-22 17:51 Incendent: But for consistency I added a note to 01:00:190
2017-07-22 17:52 chouyaa: hmm ok
2017-07-22 17:52 chouyaa: no problem as long as u map it consistent
2017-07-22 17:52 Incendent: Yeah
2017-07-22 17:52 Incendent: That's all I'm really looking for
2017-07-22 17:53 Incendent: consistency errors
2017-07-22 17:53 chouyaa: 01:25:631 (85631|1) - replace with normal note? kinda awkward to put LN there
2017-07-22 17:53 chouyaa: more comfortable with this 01:25:778 - 3 notes, imo
2017-07-22 17:53 Incendent: Alright
2017-07-22 17:55 chouyaa: 01:30:631 (90631|2) - delete? 1 note is enough there, also it feels pointless if u put 1/2 LN for little vocal, then suddenly 1/1 LN above it
2017-07-22 17:57 Incendent: well, it's a pick-up note (music term)
2017-07-22 17:57 Incendent: and plus, I do the same thing with all the vocals
2017-07-22 17:57 Incendent: so, consistency?
2017-07-22 17:57 chouyaa: 01:38:131 - add 1 note, same like 01:38:866 - and 01:39:601 -
2017-07-22 17:57 Incendent: what do you mean by 01:25:778
2017-07-22 17:59 chouyaa: if u map the vocal with 1/2 LN, put this one is enough 01:25:484 (85484|0) -
2017-07-22 17:59 Incendent: 01:38:131 I'll remap this
2017-07-22 17:59 Incendent: 01:38:131
2017-07-22 17:59 Incendent: Like keep it in?
2017-07-22 18:00 Incendent: the LN's
2017-07-22 18:00 chouyaa: so replace 01:25:631 (85631|1) - with normal note, i feel its uncomfortable with the vocal u mapped, also it would be better to finish that stanza when 01:25:778 - hitted
2017-07-22 18:01 Incendent: but not the other LN?
2017-07-22 18:01 chouyaa: *hit
2017-07-22 18:01 chouyaa: nah, i just notice that LN
2017-07-22 18:02 Incendent: 01:25:484- should be LN while 01:25:631- should be single, right?
2017-07-22 18:02 chouyaa: 01:26:954 (86954|2,87101|2,87248|2,87395|2) - dont put 4 stack notes pls,
2017-07-22 18:02 Incendent: fixed that
2017-07-22 18:02 chouyaa: yes
2017-07-22 18:02 Incendent: and, ok
2017-07-22 18:03 chouyaa: 03:56:366 (236366|2,236513|2,236660|2,236807|2,236954|2) - rip
2017-07-22 18:04 Incendent: lol, I thought I fixed all the 5 stacks, whoops
2017-07-22 18:04 chouyaa: 02:55:484 - until 02:57:542 - i prefer to replace those LN with normal note, so it give a small break on ur map
2017-07-22 18:05 Incendent: It's not really a hard part though, and that would ruin the whole Mapping the bass thing I think
2017-07-22 18:05 Incendent: like
2017-07-22 18:05 Incendent: It's not consistent
2017-07-22 18:06 chouyaa: its ok to ignore the melody if u put 3 normal notes there, it has same note quantities, so i wont be inconsistent
2017-07-22 18:09 chouyaa: 00:16:072 (16072|3) - delete? feels awkward when the vocal stop here 00:16:072 -
2017-07-22 18:09 Incendent: I just decided to simplify 00:57837 btw
2017-07-22 18:10 Incendent: 00:57:837- is what I"m talking about
2017-07-22 18:10 Incendent: my bad
2017-07-22 18:10 chouyaa: ur timestamp doesnt work :/
2017-07-22 18:10 Incendent: idk why, rip
2017-07-22 18:11 Incendent: 00:16:072- that LN is mapping the last word "na" (Short, but not short enough to be a regular note)
2017-07-22 18:11 Incendent: why does my time stamps not work?
2017-07-22 18:11 Incendent: weird
2017-07-22 18:11 chouyaa: 00:21:219 (21219|2) - replace with normal note?
2017-07-22 18:11 Incendent: kinda annoying
2017-07-22 18:12 chouyaa: 00:16:366 (16366|2,16513|0) - same like them
2017-07-22 18:12 Incendent: I'm keeping those pickup LN's
2017-07-22 18:12 Incendent: Eh, you made a valid argument there
2017-07-22 18:12 Incendent: it's either all singles, or all LN's
2017-07-22 18:12 Incendent: gotcha
2017-07-22 18:13 chouyaa: 00:39:895 - until 00:40:998 - col 4 was reallllllyyyyy empty >.>
2017-07-22 18:13 chouyaa: 00:49:748 - 00:50:778 - ^
2017-07-22 18:13 Incendent: fixed the LH bias
2017-07-22 18:14 Incendent: SAME
2017-07-22 18:15 Incendent: same
2017-07-22 18:15 Incendent: why the caps xD
2017-07-22 18:15 chouyaa: well i think thats all from me :">
2017-07-22 18:16 Incendent: ah, ok
2017-07-22 18:16 Incendent: I'll do some self modding for consistency checks
2017-07-22 18:16 Incendent: because some of the changes I just made is going to effect a few places
2017-07-22 18:17 yeah, it needs to recheck, actually i wanna check all of it but im pretty lazy *slapped
2017-07-22 18:17 Incendent: xD
2017-07-22 18:18 Incendent: I kinda shot down most, if not all of those LN requests xD

<3
MapleSyrup-
ripperinno irc modo
19:47 MapleSyrup-: 00:30:631 - 00:31:954 - no matter how many times i keep replaying this
19:47 MapleSyrup-: it always feel awkward for my hands
19:47 MapleSyrup-: the transition makes it awkward for me
19:48 Incendent: ah, ok
19:48 Incendent: I'll take note of this
19:48 Incendent: (It looked good on paper)
19:48 MapleSyrup-: 04:16:660 - 04:30:484 - maybe buff this part a little?
19:49 MapleSyrup-: cause it feels weak after the kiai
19:49 Incendent: Buff it?
19:50 MapleSyrup-: probably add some extra notes
19:50 MapleSyrup-: maybe LNs
19:51 Incendent: Hmm
19:51 Incendent: I'll figure it out, but I guess I could do more to that part
19:51 Incendent: I'm worried about overmapping though
19:52 MapleSyrup-: worrying about overmapping when there are harder patterns in other parts of the map
19:52 MapleSyrup-: ;^)
19:52 Incendent: yeah, I know, all those tripple jacks though xD
19:52 Incendent: I was like TRIPPLES EVERYWHERE
19:53 Incendent: and everyone hated me for it
19:53 Incendent: and I was like
19:53 Incendent: Nope, not getting rid of them
19:53 MapleSyrup-: what are triples again
19:54 Incendent: 3 notes
19:54 Incendent: 3 note hammers
19:54 Incendent: I call those tripples
19:54 MapleSyrup-: o
19:54 Incendent: or hands
19:54 Incendent: what ever term you use
19:54 Incendent: everyone uses different terms, it's confusing
19:54 MapleSyrup-: yeah
19:55 MapleSyrup-: you used triples to emphasize on vocal and drums right?
19:55 Incendent: yeah, It felt appropriate because it was the exciting part of the song, which means no limits on mapping, as long as it's not stupid
19:55 Incendent: So I put it on the edge of almost being stupid, but not quite
19:55 MapleSyrup-: same
19:56 Incendent: and the last one was more intense then the first 2, so I was like
19:56 Incendent: welll
19:56 Incendent: all tripples
19:56 MapleSyrup-: i agree !
19:56 MapleSyrup-: are you trying to rank this?
19:56 Incendent: Yes
19:56 Incendent: I've got a total of 11 mods on it, it's my 2nd attempt at mapping
19:57 Incendent: the 1st one wasn't bad for a first attempt, but in comparison, it's pretty lackluster to this one
19:57 Incendent: (Not to mention the fact that it was just 30 seconds shy of a marathon, so because I mapped insane first, I had to map a hard and a NM
19:57 Incendent: which sucked
19:58 Incendent: and I got burnt out, and lost translation on what I wanted to do with it
19:58 Incendent: so I just binned it and focused on this one, which is 9 seconds longer than the required leingth for a marathon xD
19:58 Incendent: so win
19:58 MapleSyrup-: o i didnt notice this was 5 min
19:59 Incendent: just barely xD
19:59 Incendent: I like marathons because I dont have to map multiple difficulties
19:59 Incendent: where as my first map was 4:26
19:59 *Incendent is listening to [https://osu.ppy.sh/b/1330767 Helblinde - C204]
20:00 Incendent: it wasn't bad, but it wasn't good either
20:02 Incendent: So, the first thing, i just went ahead and changed it to normal broken stairs (I think that's the correct term) Like the rest of them
20:02 MapleSyrup-: well wanna make this an irc mod or smth
20:02 MapleSyrup-: im hungry for kds
20:02 Incendent: sure xD
20:03 MapleSyrup-: wanna make 00:31:366 - 00:31:954 - http://puu.sh/wQ8hG/d4bc14c8b5.jpg
20:03 Incendent: I'm hungry for str prty
20:03 MapleSyrup-: for better transition i guess
20:05 MapleSyrup-: 01:06:881 - add note here
20:05 Incendent: How does that really make it better, back and forth stairs are easy to play and simple to read. I'll try it and figure it out, but yeah
20:05 MapleSyrup-: then move this note 01:06:954 (66954|0) - to column three
20:05 MapleSyrup-: pitch relevancy
20:06 Incendent: 01:06:881 wouldn't that wreck flow though (I get it, but yeah)
20:06 MapleSyrup-: 01:06:954 (66954|0) - cause starting here it's a different pitch
20:06 Incendent: oops
20:06 MapleSyrup-: and consecutive 12431243 makes it awkward for me
20:06 Incendent: ah, ok
20:08 MapleSyrup-: 01:15:484 (75484|0,75484|2,75484|1,75484|3,75778|1,75778|0,75778|2,75778|3,76072|3,76072|2,76072|1,76072|0) - 4 notes for this part might be a bit overkill
20:09 Incendent: `Ok, a lot of people has been saying that, but I felt that it was a prepatory transition for the next set, but I'll go ahead and reduce them to triples at least
20:09 MapleSyrup-: you can prob add an LN here at 01:14:307 - , 01:15:190 - , and 01:15:484 - (just a consideration)
20:09 MapleSyrup-: yeah triples are fine
20:10 Incendent: you think a 1/4 ln is good there?
20:10 Incendent: oh
20:10 Incendent: nvm
20:11 Incendent: I feel like the bass doesn't stick out enough to map though
20:11 MapleSyrup-: oh
20:11 MapleSyrup-: then use vocals?
20:12 Incendent: Wouldn't that make for an awkward transition though?
20:12 Incendent: It's not that I don't want to put anything there, but it just feels like it would be trying to hard to fill every gap
20:14 MapleSyrup-: i know what you mean but its like my finger wants to press something in that part
20:14 MapleSyrup-: especially with that eargasmic vocal
20:15 Incendent: Well, if I mapped the lyrics, I'm going to have to place a hold in the tripples to make it work
20:15 Incendent: and make the last tripple a double
20:15 MapleSyrup-: not exactly
20:16 Incendent: or just make them all doubles to make those grace notes flow well
20:16 MapleSyrup-: if you can give a good justification to why you map a part like that, then you can get away with it
20:16 Incendent: I guess so
20:17 Incendent: Like, a lot of people will bash the LN"s in sections like 01:21:660- and my defense is that it's a gimmick, xD
20:17 Incendent: not really a solid defense, but I felt like it was a nice touch and actually made this part stick out
20:17 Incendent: make it differently mapped then other parts
20:18 Incendent: Do a lot of people agree with it, no. But eh
20:18 MapleSyrup-: true
20:18 MapleSyrup-: having diversity makes a map fun
20:18 MapleSyrup-: having the same patterns over and over again makes it bland
20:18 Incendent: What about you, Did you like my little LN parts here, it wasn't mapped "Exactly" to the song, but it made it different
20:19 Incendent: yeah, I had a few mods that was like "I wouldn't have mapped the song like this (as a general statement) and that was the mod. And I"m here like, well, you aren't mapping it
20:19 Incendent: xD
20:19 MapleSyrup-: o i thought it was fitting
20:19 Incendent: ok, cool, I'm not the only one, phew
20:22 Incendent: Ok, so I'm sending up an update, tell me how the newly mapped part works out please
20:22 MapleSyrup-: o okay
20:22 Incendent: I haven't implemented the first stairs yet
20:22 Incendent: just an fyi
20:22 *MapleSyrup- is playing [https://osu.ppy.sh/b/1329775 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]] <osu!mania> |4K|
20:22 MapleSyrup-: oki
20:30 MapleSyrup-: its great
20:31 Incendent: great
20:31 Incendent: I just implemented the new stairs and it feels good, but quick question
20:31 MapleSyrup-: o
20:32 Incendent: 00:30:631- I know you said it was awkward, but shouldn't I keep this a double for consistency?
20:32 Incendent: or make it a part of the stair
20:33 MapleSyrup-: oh yeah you can keep that
20:33 Incendent: Ok, let me update it one more time and test play it myself
20:33 MapleSyrup-: what made it awkward for me was actually this 00:30:631 (30631|0,30704|1,30778|3,30851|2,30925|0,30998|1,31072|3,31145|2,31219|0,31292|1,31366|3,31440|2,31513|0,31587|1) -
20:34 Incendent: I think keeping the lower half and changing the top half is actually very interesting
20:35 MapleSyrup-: yeah that was my point lol
20:35 Incendent: gotcha
20:36 Incendent: After I test play, I gotta see if I accidently slid any notes or accidently got rid of hitsounds, so I'll do that on my own
20:36 Incendent: unless you wanna help with that too xD
20:36 MapleSyrup-: i cant hitsound LOL
20:37 Incendent: xD
20:37 MapleSyrup-: reason why i cant rank maps smh
20:37 Incendent: Hitsounding was a lot of work, I actually hitsounded this map twice, but the first time, I had to remove every hitsound and timing point (I hitsounded EVERY note, so it was over hitsounded)
20:37 Incendent: every line has a hitsound now, but it's not as overboard and more fitting to the song
20:40 MapleSyrup-: o last suggestion btw 02:22:542 - make this the same as the last kiai but turn the notes into triples instead of doubles(just a consideration, dont have to implement this)
20:45 Incendent: I'll try it
20:46 MapleSyrup-: okay i gtg now w
20:46 MapleSyrup-: gl with rank
20:46 Incendent: alright! o.
20:46 Incendent: o/
20:46 Incendent: thanks man :)
KcHecKa
Kid.
Topic Starter
Incendent

KcHecKa wrote:

Kid.
I don't give out free Kudosu if that's what you want.
KcHecKa
"Hi I'm indecent. I'm friends with skill"
KcHecKa
Why would you even choose to map this song
KcHecKa
I'm really about to get on your ass
Mirea

KcHecKa wrote:

I would never map like this.
i dont understand why did u said it with those rude words,
every mapper has their own mapping style, and u dont have right to judge other mapper's map
Topic Starter
Incendent

KcHecKa wrote:

I'm really about to get on your ass.

Well, I'm going to go ahead and take that as a threat.

"Hi! I'm indecent. I'm friends with skill"

Name calling and mockery, noted.


"Kid."

More name calling.

"I would never map like this."

Ok, Non-constructive criticism and Nonsensical posting, cool.

Also, talk about spamming a thread, and being an instigator.

Yeah, I'll just report and let the mods handle this one. Thanks for the mod (That I didn't ask for by the way, my friend just offered up.)
One more thing, this just makes you look unprofessional. Next time you criticize my maps, how about you put something constructive for once, it would be more then welcomed if that was the case. Thanks.
KcHecKa
everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
KcHecKa

Completely irresponsible.
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing?
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred

imo i would never even use ln like this but hey man its whatever

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in


01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) -

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao

why did you choose to have only one note here? 01:29:307 (89307|1) -
clearly there is drum noise

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???)


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs.
Ln usage.. ehh



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious

the rest of the map is fairly similar.
its up to you what to do,. kid
Ok, now this is fair criticism. Am I going to look at it at this very minute? Not now, but when I do, I'll shoot you a Kudosu star.
Thanks for being constructive this time (That's all I ask.)
Also about the image, I don't think that the image is bad enough to call for an 18+? If it is, I'll find a new one, I just nabbed it off of a standard osu file.

Thanks for the mod. (I'll edit this as I edit my map.)
Topic Starter
Incendent

KcHecKa wrote:

everything i dont like about this map
00:09:307 (9307|3,9601|1,9601|0,9895|2,10190|3,10190|1,10484|2,10631|0,10778|3,10778|1,11072|0,11366|3,11366|2) - the usage of ln reflects the vocals yep
00:11:954 (11954|3,11954|0,12248|2,12542|0,12542|3,12837|0,13131|2,13131|1,13425|3,13572|0,13719|2,13719|3,13866|1) - but right after you decide to do your own thing? No idea what you are talking about here, I mapped vocals
00:13:131 (13131|2,13131|1,13425|3) - specifically here, you acknowledge the vocal but its so inconsistent with what previously occurred I mapped the vocals here as well (looking at the rest of your mod, was your ver. of my map up to date?

imo i would never even use ln like this but hey man its whatever There's always more then 1 way to map a song, that's what I like about mapping. So hey, it'd make sense that someone wouldn't map the same way I would, logically speaking)

01:16:660 (76660|3,76660|2,76660|0,76807|0,76807|1,76954|3,76954|2,76954|0,77101|1,77101|3,77248|2,77248|0,77248|3,77542|0,77542|1,77542|3,77690|1,77690|2,77837|0,77837|1,77837|3,77984|1,77984|2,78131|3,78131|2,78131|0,78425|1,78425|2,78425|3,78572|2,78572|1,78719|0,78719|2,78719|3,78866|3,78866|1,79013|0,79013|2,79013|3,79307|0,79307|2,79307|3,79454|3,79454|2,79601|0,79601|1,79601|2,79748|0,79748|3,79895|3,79895|1,79895|0) -
im really not a fan of this stop-go style of mapping found in mania osumania maps, but hey at least youre fitting in 1: I don't really see too many maps with this kind of thing, You probably just played more then me, but I'd have to say it's relatively uncommon.
2: It does fit the song though.



01:21:660 (81660|3,81660|1,81807|2,81954|0,81954|1,82101|3,82248|2,82248|0,82395|1,82542|2,82542|3,82690|1,82837|2,82837|0,82984|3,83131|1,83131|2,83278|0,83425|1,83425|3,83572|0) - none of these fucking lns make sense whatsoever Yeah, and neither does the beginning of your post. They are there to flavor the map and it flows nice. It's just my gimmick.
what are you mapping to? vocals? because theyre also prevalent here for example 01:21:366 (81366|0,81366|1,81513|2) - I'm doing my own thing... ;)

the whole usage of ln throughout the entire map is wonky as fuck
"I would never map like this" hence.
01:26:072 (86072|2,86072|3,86072|0,86219|0,86219|1,86366|0,86366|1,86366|3,86513|3,86513|2,86660|1,86660|2,86660|0,86954|3,86954|2,86954|1,87101|1,87101|3,87248|1,87248|0,87248|2,87395|3,87395|0,87542|1,87542|3,87542|0,87837|1,87837|2,87837|0,87984|3,87984|0,88131|0,88131|1,88131|3,88278|2,88278|1,88425|3,88425|2,88425|0,88719|2,88719|3,88719|1,88866|0,88866|1,89013|3,89013|2,89013|0,89160|1,89160|2,89307|1) - more of this shit lmaao
*Complains about inconsistency, Then proceeds to complain about consistency. #logic

why did you choose to have only one note here? 01:29:307 (89307|1) - No idea what map you are looking at, that's always been a tripple.
clearly there is drum noise Apparently i'm deaf.

the entirety of 01:29:307 to 01:32:837 is completely undermapped as fuck (seeing as its the kiai time of the song???) Yes, let me make this Kiai section nothing but tripples... oh and the last one nothing but quads! YOU'RE A GENIUS!!! Nah, I'm good.


i like the section from 01:37:837 and forward, some other parts of the map were also having these patterns. p cool <3 <--- You just got creepy.


01:44:895 (104895|3,105042|1,105190|2,105190|0,105337|1,105410|2,105484|0,105484|1,105631|2,105778|3,105851|2,105925|1,105925|3,106072|2,106219|0,106219|1,106366|3,106513|1,106587|0,106660|3,106807|0) - this is acceptable. lovely gg Oh god, even more creepier, can't tell if you are sarcastic or not, but yeah.


all of 02:06:072 (126072|2,126072|3,126219|1,126366|0,126366|2,126513|2,126660|1,126660|0,126807|2,126954|1,127101|0,127175|2,127248|1,127395|2,127395|3,127542|0,127690|3,127837|0,127837|2,127984|3,128057|2,128131|0,128278|3,128278|2,128425|0,128572|2,128719|1,128719|3,128866|1,129013|2,129013|3,129160|1,129307|2,129454|1,129528|2,129601|3,129748|2,129748|0,129895|2,130042|1,130190|0,130190|2,130337|1,130410|0,130410|2,130484|1,130631|0,130631|2,130778|1,130925|3,131072|0,131072|2,131219|0,131366|2,131366|3,131513|0,131660|3,131807|2,131807|0,131881|3,131954|2,132101|1,132101|0,132248|3,132395|0,132542|1,132542|3,132690|0,132763|2,132837|3,132984|2,132984|0,133131|0,133278|2,133425|3,133572|2,133719|3,133719|1,133866|0,134013|2,134160|1,134160|0,134234|2,134307|1,134454|3,134454|2,134601|0,134748|2,134895|3,134895|0,135042|1,135116|2,135190|3,135337|1,135337|2,135484|3,135631|2,135778|0,135925|1,136072|0,136072|2) -
and a little bit later, i wouldve mapped differently, giving more emphases to other songs. Thanks for not being so rude on this one, although I don't really see what you are envisioning here, so I'm going to keep it here. If you want, you are free to make suggestions (As long as you are serious about it.)
Ln usage.. ehh I'm not really big on the stereotypical LN usage, but I feel that it works?



02:29:895 (149895|2,149895|0,150042|1,150190|3,150190|2,150337|0,150484|3,150484|1,150631|2,150778|1,150778|0,150925|2,151072|3,151072|1,151219|0,151366|2,151366|1,151513|3,151660|0,151660|2,151807|3,151954|1,151954|2) - hilarious Thanks, I've been working on my sit down commedy for the last 2:29:894- minutes, I thought this would be a good punchline.

the rest of the map is fairly similar.
its up to you what to do,. kid
Rivals_7
lets keep every discussion civil shall we


https://osu.ppy.sh/help/wiki/Ranking_Cr ... of_Conduct
Topic Starter
Incendent

KcHecKa wrote:


Completely irresponsible.
Well, I didn't notice it untill you pointed it out, but I think the image of my map is very similar to this one.
https://osu.ppy.sh/s/371569
and this one is worse then mine in my opinion
https://osu.ppy.sh/s/64278
(Not trying to throw shade, just pointing it out)
and they are both ranked.
If a QAT tells me to change it, I'll figure it out, but otherwise, I think my BG is fine, it's not really nudity, but I'll agree that the bg is under dressed maybe.
Kurai
METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Topic Starter
Incendent

Kurai wrote:

METADATA CHECK

Official metadata source:
Nico Video, Kushi's channel: http://www.nicovideo.jp/watch/sm10456879
Kushi's Twitter: https://twitter.com/kushi94/status/28490166094

Artist: Φ串Φ
Artist (romanised): Kushi (romanising it to PHIKushiPHI would be rather inappropriate in my opinion, the Φ are mostly added for decoration and are not pronounced, not 100% sure about this though)
Title: サクラノ前夜 (Speed Up Ver.)
Title (romanised): Sakura no Zenya (Speed Up Ver.)

Add "Hatsune Miku", "初音ミク", "Utaite" and "歌い手" in the tags as well?
Thanks for finding these for me! I went ahead and implemented them!
KevinWalker
Hello, im from Worf Nest Mod,

First, im sorry because i dont have alot time to mod and + hitsounding you map.

but, i cant accept this map now,

reason : You map difficult is Insane, only easy and normal difficult can use 2 hitsound at 1 note. so make sure, if you want to make insane mod. you must think about how many note and hitsound do you need
I'll mod your map IF :
Your hitsound and your note is equal.
Example : You use 2 Hitsounds or more to 1 note like this


you must fix it, like this

and
Actually, i want to mod your map because you got nice song, but this problem is too many. so. if you want to need my mod and hitsound. you should fix that problem. if you done. you can pm me for request again :)

Goodluck,
Oscyy
yo o/
NM from Team Frontline Modding Queue
nice song, just helping with few suggestion since you pretty much map vocal here and its not really my style, but i'll do my best
oh yeah, and BG quite unsafe but idk

mod
00:30:778 - have you played a piano? im sure you follow piano here and i suggest you to put a 1 note trill pattern here since its have better representatons of that sounds like https://osu.ppy.sh/ss/8759187 or something that the note is always changing from left-right-left-right hand but im not sure its safe or not since its 204 bpm so its your choice
00:32:248 (32248|0) - this is an open hit hat right? i dont think its good if its mapped as 1/4 ln since the sound is completely 1 beat so my sugestion is make it ends in white line
00:33:940 (33940|1,33940|3) - what is this? if its piano, i should be on white line, if its snare i think the sound is too weak to mapped as double and the note in white line should be double because of piano and since you have 00:33:719 (33719|0,33719|3) -
00:36:954 (36954|0) - yep remember my critic about hithat? since i found many of this, im not gonna point out again from here. Just recheck the whole map if you agree with my suggestion
00:37:175 (37175|2,37763|3) - idk i dont hear any sound
00:57:837 - i think the long ln follow the chord of the bass yes? i have a suggestion which i think it'd be coller if you change that long ln bass to short ln for bg keyboard (which is 1/2 ln)
00:58:131 - a little bit inconsistent if you dont map open hit hat with ln again
01:00:484 - ^
01:02:837 - ^
01:05:190 - ^
01:07:028 - i might be half-deaf but im sure i heard closed hat
01:29:895 (89895|1,90042|0) - not doubles? since they must be emphasized equally with 01:29:748 - at least
01:30:190 - and by the reason above, here must be double as well (add 1 more note)
song repeats
02:14:454 (134454|3,134454|2) - i thought double was only for snare
02:23:719 - no, opened hat is definitely NOT worth for mapped as triples, even for increasing feel of the song for the player, i suggest only 1 note
02:38:425 - add 1 more note will you?
02:45:631 (165631|0,165925|1) - snare is getting louder, add 1 more note for both?
03:01:366 - snare is getting stronger from here, add one more note from here to 03:02:248 -
03:06:072 - um, i more prefer to emphasize double as snare, and single as tom since tom sounds weaker
03:15:484 - ^
03:24:895 - here is ok but 03:25:925 (205925|2) - wut?
04:08:278 (248278|3) - double?
i think thats all i can catch
Topic Starter
Incendent

OscarRickyH02 wrote:

yo o/
NM from Team Frontline Modding Queue
nice song, just helping with few suggestion since you pretty much map vocal here and its not really my style, but i'll do my best
oh yeah, and BG quite unsafe but idk If a QAT tells me that it's bad, I'll change it, but I've seen a lot of ranked BG's and I'd have to say that this one isn't all that bad.

mod
00:30:778 - have you played a piano? im sure you follow piano here and i suggest you to put a 1 note trill pattern here since its have better representatons of that sounds like https://osu.ppy.sh/ss/8759187 or something that the note is always changing from left-right-left-right hand but im not sure its safe or not since its 204 bpm so its your choice I get the "Why" and the "Intent" But your concern is also right, the bpm is too fast for this pattern and would kill the flow.
00:32:248 (32248|0) - this is an open hit hat right? i dont think its good if its mapped as 1/4 ln since the sound is completely 1 beat so my sugestion is make it ends in white line Well, a counter argument is that even though the cymbal is a single, the sound last longer then the other singles, there fore should be longer, but not as long as the usual LN notes. So I changed the note to represent the cymbals. Again, I get what you are getting at here,
but I'd have to dissagree.

00:33:940 (33940|1,33940|3) - what is this? if its piano, i should be on white line, if its snare i think the sound is too weak to mapped as double and the note in white line should be double because of piano and since you have 00:33:719 (33719|0,33719|3) - I'm going to disagree with this too,
because I'm mapping the percussion. I change mapping styles depending on what's being played at the moment and when there is a new Idea *In this section, the percussion is new) I'll map that while keeping the old feel around just to make it nice. If you listen to the song and 100% speed without any of the hitsounds, you can hear the percussion, so I think it's fine.

00:36:954 (36954|0) - yep remember my critic about hithat? since i found many of this, im not gonna point out again from here. Just recheck the whole map if you agree with my suggestion You already know my answer to this :)
00:37:175 (37175|2,37763|3) - idk i dont hear any sound Yeah, I see, I'll remap that part to reflect percussion more, nice catch! :)
00:57:837 - i think the long ln follow the chord of the bass yes? i have a suggestion which i think it'd be coller if you change that long ln bass to short ln for bg keyboard (which is 1/2 ln) I don't really want to do that because I feel like it would be uncomfortable to play. I might be wrong though.
00:58:131 - a little bit inconsistent if you dont map open hit hat with ln again Fair point, I'll play with this section some more and see what I like/dont like. So I might change one or the other.
01:00:484 - ^
01:02:837 - ^
01:05:190 - ^

01:07:028 - i might be half-deaf but im sure i heard closed hat You did, I will try to play around with this area a little bit as well, I'm trying to avoid very note dense sections to make it awkward, but I do hear what you are hearing and I'll consider this change.
01:29:895 (89895|1,90042|0) - not doubles? since they must be emphasized equally with 01:29:748 - at least I feel like this will effect flow,
but I'll consider it since it's a valid point.

01:30:190 - and by the reason above, here must be double as well (add 1 more note) If I change one, I'll change the other as well.
song repeats
02:14:454 (134454|3,134454|2) - i thought double was only for snare This part definitely needs some self modding actually, I noticed it a while ago when I was re hitsounding my map and I kinda rage quit when I lost all of my progress, but I'll fix this.
02:23:719 - no, opened hat is definitely NOT worth for mapped as triples, even for increasing feel of the song for the player, i suggest only 1 note I'll lower them to doubles, but the sound is too loud for singles.
02:38:425 - add 1 more note will you? I'll have to play around with this for flow, but I'll most likely add a note here.
02:45:631 (165631|0,165925|1) - snare is getting louder, add 1 more note for both? I'm working with limited space, so instead of making those doubles, I turned them into jacks.
03:01:366 - snare is getting stronger from here, add one more note from here to 03:02:248 - I would if this was 5k, but again, limited space. There are louder notes than these, which would imply that those would then be under mapped, but can not be mapped any more, so I did some work with the HS to draw an illusion of the notes having a bigger impact.
03:06:072 - um, i more prefer to emphasize double as snare, and single as tom since tom sounds weaker I understand, but i'm going to have to reject this because for me, flow is more important here. I also change the pattern here to imply a different sound. And in a way, bass are heavy sounds, despite volume.
03:15:484 - ^
03:24:895 - here is ok but 03:25:925 (205925|2) - wut? That wasn't supposed to be there, it was supposed to be on a 1/3 tick. thanks for catching that.
04:08:278 (248278|3) - double?
I can get behind that reasoning, done.
i think thats all i can catch

Thanks for the mod! :)
Drum-Hitnormal
I think you are using clap hitsound for both kick and snare a lot.
you shouldn't use whistle for hat, because you use this hitsound a lot, its better to leave it as normal so it is easier to hitsound.
whistle should be used for kick instead.

I am making a new hitsound difficulty right now, you can decide whether u want to use it after or not.
Salty Mermaid
HI!! Sorry for the late mod, I was pretty busy irl, so I couldn't mod it earlier.


Worst mod ever
[*]00:32:248 (32248|0) - Not sure what this Ln is for. The only sound that I think could go with the Ln ends at 00:32:542. Same goes for the other short Lns like this one.
[*]00:33:792 (33792|0) - Missing a note here. But, I see that you haven't mapped this kind of sound for that little section, so I guess you intentionally omit to map them. So I won'T mention it for this sound again.
[*]00:39:307 (39307|0,39307|2) - If you put a double there, then you should add quite a lot of double up until the Ln part, which would take quite a while to rearrange all the notes, so you'd better just make it a single note.
[*]00:57:763 (57763|2) - Delete that note, no sounds goes with ti.
[*]01:21:807 (81807|2) - Those Lns, I think they should be simple notes.
[*]01:24:895 (84895|2,85190|2,85484|2,85778|2,86072|2) - Watch out for things like this, anchors. It's kinkda something we can consider as bad, so you can just move a few things around to avoid them as much as possible, meaning of course some patterns can make them pretty hard to avoid. I guess try not ot make them more then three notes long.
[*]02:05:998 (125998|0) - Delete that note.
[*]02:24:895 (144895|1,145042|1,145190|1,145337|1,145484|1) - This, tho, is avoidable. Something like this I guess, or anything like the patterns your making there.
[*]02:29:895 This Ln part. At least, make the a similar pattern as the previous part like that. There should be a space with no Lns between the Lns.[*][*][*][*][*]02:27:837 (147837|2,148131|2,148425|2,148719|2,149013|2,149307|2,149601|2,149895|2,150190|2) - Exemple of a big anchor that can be avoidable and should be avoided.
[*]02:46:072 (166072|2) - Woaaaah, this should totally be a Ln for the voice, a big whole there just doesn't fit with the song. In my opinion.
[*]03:51:072 (231072|3,231366|2) - THIS is what you should do for the other part like that in the songs. Long Lns for the voice.
[*]03:54:895 (234895|0) - This Ln, shouldn't it end at 03:55:190? If it's for the voice.
[*]04:01:366 (241366|1,241660|1,241954|1,242248|1,242542|1,242837|1,243131|1,243425|1,243719|1,244013|1,244307|1,244601|1) - Another exemple of anchor, really big one.
[*]04:15:925 (255925|2,256219|1) - Shouldn't be Lns.
[*]04:30:484 (270484|1,270484|0,270484|3) - Why do you suddenly put triples on those sounds? Keep the triples for this sound 04:30:778 (270778|0,270778|3,270778|1) -
[*]Consedering the way you are mapping, 04:52:984 (292984|2) - 04:52:984 (292984|2,297542|1,297690|3) - 05:02:395 (302395|2) - should all be Lns.
[*]05:03:719 (303719|2) - End this Ln at 05:04:013
[*]05:06:954 to 05:09:013 Again because of the way you mapped, shouldn't there be Lns here?
[*]05:08:866 (308866|3) - There shouldn't be a note there. Or if you wanna keep it, add one at 04:51:807 | 04:58:278 | 05:01:219 | 05:05:925, because the pitch of her voice, just like there 05:08:866 (308866|3) -, slightly changes at those timing.

Done for my mod. I hope it'll be usefull! This beatmap has great potential and I really like the song, so here my star.
Also because of the late reply
Topic Starter
Incendent

_Stronger_ wrote:

HI!! Sorry for the late mod, I was pretty busy irl, so I couldn't mod it earlier.


Worst mod ever
[*]00:32:248 (32248|0) - Not sure what this Ln is for. The only sound that I think could go with the Ln ends at 00:32:542. Same goes for the other short Lns like this one. They are for the hats
[*]00:33:792 (33792|0) - Missing a note here. But, I see that you haven't mapped this kind of sound for that little section, so I guess you intentionally omit to map them. So I won'T mention it for this sound again. Maybe if this was 5K plus, but 4k makes this hard
[*]00:39:307 (39307|0,39307|2) - If you put a double there, then you should add quite a lot of double up until the Ln part, which would take quite a while to rearrange all the notes, so you'd better just make it a single note. That's actually supposed to be a hat, I'll change it to my intent
[*]00:57:763 (57763|2) - Delete that note, no sounds goes with ti. Oh, ok
[*]01:21:807 (81807|2) - Those Lns, I think they should be simple notes. It's a bit of a gimmick
[*]01:24:895 (84895|2,85190|2,85484|2,85778|2,86072|2) - Watch out for things like this, anchors. It's kinkda something we can consider as bad, so you can just move a few things around to avoid them as much as possible, meaning of course some patterns can make them pretty hard to avoid. I guess try not ot make them more then three notes long. I did a little bit of rearranging and testing to make it not awkward while fixing the anchors
[*]02:05:998 (125998|0) - Delete that note. Done
[*]02:24:895 (144895|1,145042|1,145190|1,145337|1,145484|1) - This, tho, is avoidable. Something like this I guess, or anything like the patterns your making there. Fixed
[*]02:29:895 This Ln part. At least, make the a similar pattern as the previous part like that. There should be a space with no Lns between the Lns. Again, it's a bit of a gimmick[*][*][*][*][*]02:27:837 (147837|2,148131|2,148425|2,148719|2,149013|2,149307|2,149601|2,149895|2,150190|2) - Exemple of a big anchor that can be avoidable and should be avoided. I'm trying to avoid jacks, but I'll fix it
[*]02:46:072 (166072|2) - Woaaaah, this should totally be a Ln for the voice, a big whole there just doesn't fit with the song. In my opinion. I get what you are saying now, but i'm gonna hold off, I don't really know how to comfortably implement that LN so I'll mess around with it
[*]03:51:072 (231072|3,231366|2) - THIS is what you should do for the other part like that in the songs. Long Lns for the voice. I understand your intent, but again, this just another version of the gimmick. I'm doing different variations of LN's in these parts as to not wreck flow, and I feel like it is fun to play, a few others agree as well, So I'm pretty positive that it's a good addition
[*]03:54:895 (234895|0) - This Ln, shouldn't it end at 03:55:190? If it's for the voice. Ok, yeah, someone told me to change that 2nd Ln into a single because it was odd to play and I changed it, but I agree, it should be longer, so I reverted back to the old mapping
[*]04:01:366 (241366|1,241660|1,241954|1,242248|1,242542|1,242837|1,243131|1,243425|1,243719|1,244013|1,244307|1,244601|1) - Another exemple of anchor, really big one.Ok, I understand your intent, but think about it this way, I only have 3 columns for notes, I think that without making a lot of jacks, I can avoid the anchors. So this one is staying. but I'll keep this part in mind
[*]04:15:925 (255925|2,256219|1) - Shouldn't be Lns. My maps gimmick
[*]04:30:484 (270484|1,270484|0,270484|3) - Why do you suddenly put triples on those sounds? Keep the triples for this sound 04:30:778 (270778|0,270778|3,270778|1) - I changed the first one to a double, but the music changed here, so I started mapping mainly percussion 1 note for bass, 1 note for snare, 1 note for hats
[*]Consedering the way you are mapping, 04:52:984 (292984|2) - 04:52:984 (292984|2,297542|1,297690|3) - 05:02:395 (302395|2) - should all be Lns. Yeah, I'll change that, thanks
[*]05:03:719 (303719|2) - End this Ln at 05:04:013 Yep
[*]05:06:954 to 05:09:013 Again because of the way you mapped, shouldn't there be Lns here? I didn't map the beginning like that, the resolution was mapped to be similar to the intro
[*]05:08:866 (308866|3) - There shouldn't be a note there. Or if you wanna keep it, add one at 04:51:807 | 04:58:278 | 05:01:219 | 05:05:925, because the pitch of her voice, just like there 05:08:866 (308866|3) -, slightly changes at those timing. I'm not really too sure what you are talking about here, her voice changes pitch there, which is why that note is there (And you didn't point it out in the intro), 05:01:219 is not a changing note, 04:51:807 does have a bit of a pitch change, but it isn't noticeable enough to me to map it, 04:51:807 is not a changing note as well, there is a slight pitch change, yes,
but it wasn't intended by the singer I'm sure. 05:05:925 is also meant to be a non-pitch changing note. At 05:08:866, the pitch change was intentional there,
there for, I mapped it. This is just my analysis of the song though, I might be wrong, but now you know why I didn't map those pitch changes.

Done for my mod. I hope it'll be useful! This beatmap has great potential and I really like the song, so here my star. Thanks a lot for the star! :) Your mod was really useful, and it helped out a lot. I'm glad I didn't request a BN yet, but it's almost ready for one.
Also because of the late reply
Topic Starter
Incendent

dudehacker wrote:

I think you are using clap hitsound for both kick and snare a lot.
you shouldn't use whistle for hat, because you use this hitsound a lot, its better to leave it as normal so it is easier to hitsound.
whistle should be used for kick instead.

I am making a new hitsound difficulty right now, you can decide whether u want to use it after or not.
Ok, I'll wait and see how your hitsound difficulty looks when you are done with it. I went ahead and did my own hitsound homework as well, I'll give you a kudosu regardless if I use your hitsound mod or not because of the amount of effort it takes to hitsound a map. So that's a guarantee from me!
Drum-Hitnormal
finished hitsound.
http://puu.sh/xgZ7b/10e1be93e9.rar

copied it to your diffculty with my Magic Copy program and adjusted the sampleset after.
https://osu.ppy.sh/forum/p/5392330

hope you like it
Shima Rin
Just passing by, nice song, a few suggestions for you
[General]
  1. Nico Video cannot be treated as a source now, because it is a website. RC says about this. Better remove it
  2. Because this is a cover version, better add Cover into tags
It is also better for you to find metadata check from QAT for this. Good Luck!
error_exe777
Rank this already

I might do a re-mod bc my old one was shit lmao

If I forget after a week remind me
Topic Starter
Incendent
Getting bn's attention is hard, especially when they are offline.
error_exe777
yo

i don't think remods reward kudos so don't bother lmao

Independence
00:34:160 - you can make this a triple

02:27:542 (147542|3,147542|1,147542|0,147690|2,147690|0,147837|1,147837|2,147837|3,147984|3,147984|0,148131|0,148131|3,148131|1) - isn't this representing the vocal? so why does it carry on when there is a break in the vocal?

03:06:072 (186072|2,186072|3,186170|1,186268|0,186366|2,186366|3,186464|1,186562|0,186660|3,186660|2,186758|0,186856|2,186856|3,186954|1,186954|0,187052|2,187052|3,187150|1,187150|0) - this seems very backwards. the doubles at the end are weaker than the ones at the start

03:11:954 - add one for cymbal? well, "stronger" symbal. i can't tell if there symbals every beat because of the hitsounds but eh

03:15:190 (195190|0,195484|3,195484|1,195582|2,195680|1,195778|2,195778|0,195876|1,195974|2,196072|3,196072|1,196170|2,196268|0,196268|1,196366|2,196366|3,196464|0,196464|1,196562|3,196562|2) - again..?

03:30:778 - yeah i can hear another symbal

04:04:895 (244895|0,244895|3,244895|2,245042|0,245042|1,245042|2,245190|1,245190|0,245190|3,245337|3,245337|2,245337|1,245484|1,245484|2,245484|0) - again, the vocal cuts out.

much much better than before. well done!

good luck for rank!
Topic Starter
Incendent

error_exe777 wrote:

yo

i don't think remods reward kudos so don't bother lmao

Independence
00:34:160 - you can make this a triple I tried it and it actually flows well, so I'll keep it.

02:27:542 (147542|3,147542|1,147542|0,147690|2,147690|0,147837|1,147837|2,147837|3,147984|3,147984|0,148131|0,148131|3,148131|1) - isn't this representing the vocal? so why does it carry on when there is a break in the vocal? Yes and no, if you notice, the first 4 verses on the melody sound the same tone wise, then on the 5th and last vocal, she uses different notes as a transition, so therefor, I mapped a transition to help flow from the lyrics to the bg music. I figure it would be cool to do it that way because it represents the song well. for example, after the 5 verses, you'll notice that I add "Random" Ln's that don't seem to fit, but I can tell you why they do fit. They fit because of the way she sings the notes, so even though i'm mapping the bg sound, I map long notes in there to remind the player about the lyricist while focusing on the bg music. (I don't think I ever properly explained myself other than by saying "it's a gimmick" so I just went ahead and put that there for everone else as well :)

03:06:072 (186072|2,186072|3,186170|1,186268|0,186366|2,186366|3,186464|1,186562|0,186660|3,186660|2,186758|0,186856|2,186856|3,186954|1,186954|0,187052|2,187052|3,187150|1,187150|0) - this seems very backwards. the doubles at the end are weaker than the ones at the start I understand your point, but I made the bass drums doubles because of the fact that they are new. I wanted to bring them out more.

03:11:954 - add one for cymbal? well, "stronger" cymbal. i can't tell if there cymbals every beat because of the hitsounds but eh I don't want to do that because that cymbal is not as loud as the other cymbals that I do map. If this was 5k, I would definitely do that, but I was very limited.

03:15:190 (195190|0,195484|3,195484|1,195582|2,195680|1,195778|2,195778|0,195876|1,195974|2,196072|3,196072|1,196170|2,196268|0,196268|1,196366|2,196366|3,196464|0,196464|1,196562|3,196562|2) - again..?

03:30:778 - yeah i can hear another symbal

04:04:895 (244895|0,244895|3,244895|2,245042|0,245042|1,245042|2,245190|1,245190|0,245190|3,245337|3,245337|2,245337|1,245484|1,245484|2,245484|0) - again, the vocal cuts out.

much much better than before. well done! Thanks for adding on to your mod and helping out! Sorry I declined a lot of things, but I have my reasons. (It could just be that i'm stubborn, but hey, I can't really tell xD)

good luck for rank!
Rivals_7
:d
SPOILER
2017-09-17 16:47 Incendent: hey, would today be a good day for the irc mod? (I've been trying to get you when you are online, but it's hard
2017-09-17 16:47 Rivals_7: eh yea college lol
2017-09-17 16:48 Incendent: Yeah, understandable xD
2017-09-17 16:48 Rivals_7: ok uh
2017-09-17 16:48 Rivals_7: ACTION is editing [https://osu.ppy.sh/b/1394598 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]]
2017-09-17 16:48 Incendent: ACTION is editing [https://osu.ppy.sh/b/1394598 Kushi - Sakura no Zenya (Speed up Ver.) [Independence]]
2017-09-17 16:48 Rivals_7: i dont get "indenpendence" relate to this
2017-09-17 16:49 Incendent: It's the lyrics
2017-09-17 16:49 Rivals_7: oh is it?
2017-09-17 16:49 Incendent: Independent is probably more relatable
2017-09-17 16:49 Incendent: yeah, hello mama, papa, thank you, and sorry
2017-09-17 16:49 Incendent: for I can not stay in this house anymore
2017-09-17 16:49 Incendent: It's about someone who runs away
2017-09-17 16:49 Rivals_7: independence sounds similar to freedom
2017-09-17 16:49 Rivals_7: yeah indenpendent sounds pcool
2017-09-17 16:50 Incendent: I was just like "She is gaining independence from her family"
2017-09-17 16:50 Incendent: but the word independence by itself isn't as strong
2017-09-17 16:50 Incendent: so independent
2017-09-17 16:51 Rivals_7: we can get to the diffnaming later i think but first imma get to pattern
2017-09-17 16:51 Rivals_7: xd
2017-09-17 16:51 Incendent: ok
2017-09-17 16:51 Incendent: xD
2017-09-17 16:52 Incendent: I have 20 minutes before I have to buy another hour of wifi, so if I go offline, it'll be like 5 or 10 minutes before I come online
2017-09-17 16:52 Rivals_7: oh oke
2017-09-17 16:52 Rivals_7: first part uhh - 00:00:484 (484|3,778|1) - pls ctrl+G because pitch relevancy here is kinda triggering lol
2017-09-17 16:52 Rivals_7: in which - 00:00:778 (778|1,778|2) - sound higher
2017-09-17 16:53 Rivals_7: than - 00:00:484 (484|3) -
2017-09-17 16:53 Rivals_7: 00:04:307 (4307|0,4454|1,4601|2) - pitch descending but pattern ascending hmmmm
2017-09-17 16:53 Incendent: ah, I wasn't really mapping to pitch, but I guess that's a fine change
2017-09-17 16:54 Incendent: I like those kind of tripples xD
2017-09-17 16:54 Rivals_7: well this section is pretty empty so would be a lot better to mapping pitch
2017-09-17 16:54 Rivals_7: :d
2017-09-17 16:54 Rivals_7: but i dont really like this tbh - 00:04:307 (4307|2,4601|2,4895|2) - lol
2017-09-17 16:54 Incendent: I guess, I was mapping to what felt nice to play, I can make those changes though
2017-09-17 16:55 Rivals_7: should be applicable to the whole calm part so up to you for the rest
2017-09-17 16:55 Rivals_7: 00:26:072 (26072|2,26366|2) - uh why is this stacked? i dont think they' are in the same pitch so would move one of them to anothe rcol
2017-09-17 16:57 Rivals_7: 00:49:748 (49748|2,49895|2,50042|1,50190|1) - same to this
2017-09-17 16:57 00:57:322 (57322|1,57469|1,57616|1) - *cries*
2017-09-17 16:59 Incendent: jacks aren't really that hard at this bpm and it's only 3 columns, the jacks at the kiai's are more brutal, but even then, I think they are fine, if it was 200 bpm, that would be a different story
2017-09-17 16:59 Rivals_7: but the balance is somewhat weird, well at least for me
2017-09-17 17:00 Incendent: and the pillars of 2 are just a patern, it actually feels nice to play for me
2017-09-17 17:00 Incendent: are you talking about the small stream at 57?
2017-09-17 17:00 Rivals_7: ii actually have suggestion tho mm
2017-09-17 17:00 Rivals_7: wait
2017-09-17 17:01 Rivals_7: https://puu.sh/xBNEV/04e162b1bd.jpg so the double represent the snare repeating thus in the same col
2017-09-17 17:01 Incendent: also, at the beginning, if I did pitch, I feel like the beginning would become monotonous because it's the same 2 pitch sequences over and over again for about 30 seconds
2017-09-17 17:02 Incendent: I've never really had a problem with that spot, and that spot got modded so many tiemes, in fact, the suggestion you pitched was the origonal mapping layout
2017-09-17 17:03 Incendent: I just tend to like this patern better
2017-09-17 17:03 Incendent: *Call me stubborn, xD
2017-09-17 17:03 Rivals_7: there could be a tons of variation you can use i believe. i cant really explain since its up to the mapper ideas xd
2017-09-17 17:03 Rivals_7: i could see that :ddd
2017-09-17 17:03 Incendent: haha xD
2017-09-17 17:04 Rivals_7: 01:16:660 (76660|0,76807|0,76954|0,76954|3,77101|3,77248|3) - you could actually avoid this man demmm
2017-09-17 17:04 Rivals_7: triple stack are kinda bad per se anyways
2017-09-17 17:05 Incendent: xD I was actually told that this section was "Undermapped" and I was like "What"
2017-09-17 17:05 Rivals_7: 01:17:542 (77542|1,77690|1,77837|1,77984|1) - AAAAAAA
2017-09-17 17:05 Incendent: And I had a self rule, no stacks past 3 notes
2017-09-17 17:05 Incendent: 4 notes in a row was tabu
2017-09-17 17:05 Incendent: oh shit
2017-09-17 17:05 Rivals_7: not sure my fingers would like it lol
2017-09-17 17:06 Incendent: fixed
2017-09-17 17:06 Incendent: xD
2017-09-17 17:06 Incendent: I self modded this section so many times
2017-09-17 17:06 Incendent: so careless of me
2017-09-17 17:07 Rivals_7: should be pretty fine for all the newcomer mapper :d
2017-09-17 17:07 Rivals_7: even me lol
2017-09-17 17:08 Incendent: haha, this one is the one I'm most proud of
2017-09-17 17:08 Incendent: I'm looking at all of them to make sure no 4 stack
2017-09-17 17:08 Rivals_7: hue
2017-09-17 17:08 Incendent: I think that's the only one though
2017-09-17 17:08 Incendent: omg
2017-09-17 17:08 Incendent: I found another
2017-09-17 17:08 Incendent: rip
2017-09-17 17:08 Rivals_7: should triple or quad check on that for super sure lol
2017-09-17 17:08 Rivals_7: ayy
2017-09-17 17:09 Rivals_7: ok move on now
2017-09-17 17:09 Incendent: again, 3 is the amount I was going for, but 4 is a #nope
2017-09-17 17:09 Rivals_7: xd
2017-09-17 17:09 Incendent: also, on the last one
2017-09-17 17:09 Incendent: the kiai was kinda unavoidable
2017-09-17 17:09 Incendent: I think
2017-09-17 17:10 Rivals_7: i'll comment on that later lol
2017-09-17 17:10 Rivals_7: so now uh
2017-09-17 17:10 Rivals_7: 01:21:366 (81366|0,81366|1) - what kinda make me sad that you trying to limitate the cymbal crash into 2 notes only while the opening kiai have like 3 notes per crash :c
2017-09-17 17:11 Rivals_7: also i kinda dont get whats those LN represent
2017-09-17 17:11 Rivals_7: 01:21:660 (81660|3,81807|2) -
2017-09-17 17:11 Incendent: it's for fluid motion
2017-09-17 17:11 Incendent: it has a certain feel
2017-09-17 17:12 Incendent: but I keep it brief because I go back to mapping what's important
2017-09-17 17:12 Rivals_7: hm i see
2017-09-17 17:13 Rivals_7: talking about fluid - 01:23:719 (83719|2,83866|3,84013|2,84160|3,84307|1,84307|2,84454|0,84601|1,84748|0) - i dont think this is really "fluid" enough
2017-09-17 17:13 Rivals_7: this is rather unbalanced imo
2017-09-17 17:20 Incendent: I'm back
2017-09-17 17:20 Incendent: as I was saying, I guess I could make those tripples
2017-09-17 17:20 Incendent: it makes sense with the way I was mapping
2017-09-17 17:21 Rivals_7: o alrite.
2017-09-17 17:21 Rivals_7: anyway did u get my latest message about fluid thing?
2017-09-17 17:22 Incendent: I don't think so
2017-09-17 17:22 Rivals_7: ok imma rewrite
2017-09-17 17:22 Rivals_7: talking about fluid - 01:23:719 (83719|2,83866|3,84013|2,84160|3,84307|1,84307|2,84454|0,84601|1,84748|0) - i dont think this is really "fluid" enough
2017-09-17 17:22 Rivals_7: this is rather unbalanced
2017-09-17 17:23 Rivals_7: imo
2017-09-17 17:23 Incendent: I'm finding problems with turning those sets into tripples because I have to make some unnecesary jacks in this section :\
2017-09-17 17:23 Incendent: and let me check
2017-09-17 17:23 Incendent: oh, I didn't see that
2017-09-17 17:23 Rivals_7: wll just to point it out, you dont really have to fix it now but just keep in mind while self fixing xd
2017-09-17 17:23 Incendent: I'll change the patern around a little
2017-09-17 17:24 Rivals_7: 01:25:484 (85484|0,85484|3) - I HEARD DRUM ROLL BUT WHY DO YOU USING LNS AAAAAA
2017-09-17 17:24 Rivals_7: *flies*
2017-09-17 17:24 Rivals_7: potential 1/4 roll :d
2017-09-17 17:25 Incendent: they were supposed to actually be 2 LN's representing the end vocals, but I don't know why I got rid of one
2017-09-17 17:25 Incendent: I don't hear the 1/4 roll though
2017-09-17 17:25 Rivals_7: eh i heard drum roll
2017-09-17 17:25 Rivals_7: emmmm
2017-09-17 17:26 Rivals_7: i'm pretty sure, i cant really convince you though but thats kinda limiting the diff
2017-09-17 17:26 Incendent: Ok, I hear it a little
2017-09-17 17:27 Rivals_7: 01:26:954 (86954|1,87101|1,87248|0,87248|1,87395|0,87542|0) - 2 triple stacks in the same hand in a row :thinking:
2017-09-17 17:27 Rivals_7: you should get the idea lol
2017-09-17 17:28 Incendent: Yeah, good point
2017-09-17 17:29 Rivals_7: shouldnt this be one LN though? 01:31:954 (91954|2,92248|1) -
2017-09-17 17:29 Rivals_7: there's only one vocal syllbles
2017-09-17 17:29 Incendent: pitch change
2017-09-17 17:29 Rivals_7: o make sense
2017-09-17 17:29 Incendent: I did the same thing at the beginning and end of the song
2017-09-17 17:30 Rivals_7: not sure if i notice that in the beginning wups
2017-09-17 17:30 Rivals_7: 01:48:572 (108572|1) - move to 1? kinda empty for a while there
2017-09-17 17:31 Incendent: Ok, I'll do that
2017-09-17 17:32 Rivals_7: 01:53:719 (113719|2) - to 4 and - 01:53:866 (113866|3,113940|2,114013|1) - move to left. looks pcool with the balance
2017-09-17 17:33 Rivals_7: 02:33:719 (153719|3,153866|2) - same kind of drum rolls :d
2017-09-17 17:34 Incendent: yeah, that was supposed to be how the other one was mapped
2017-09-17 17:35 Rivals_7: 02:48:425 (168425|3,168425|0) - actually just a personal opinion that this part onward is rather bland but i dont think i can think much of a variation due to the song
2017-09-17 17:36 Incendent: yeah, there isn't much to map except that one monotonous sound
2017-09-17 17:36 Incendent: I tried the best I could do
2017-09-17 17:36 Rivals_7: if you could try some LN mapping around here like full LNs section would be pretty cool variation tho
2017-09-17 17:37 Incendent: I'm not very good at LN mapping, I'm not good at playing them, so I don't know what feels nice or not
2017-09-17 17:37 Incendent: although I guess I could try some things
2017-09-17 17:37 Incendent: I'm kinda worried that it will mess up the map though
2017-09-17 17:38 Incendent: But I do see what you mean
2017-09-17 17:38 Rivals_7: same feeling tbh xd
2017-09-17 17:39 Incendent: yeah, To suddenly throw a complex LN patern in there would kinda throw the feel of the map in my opinion
2017-09-17 17:39 Rivals_7: anyways lets move on a bit
2017-09-17 17:39 Incendent: ok
2017-09-17 17:39 Rivals_7: 03:37:542 (217542|1,217837|1) - le stacks :ddd
2017-09-17 17:39 Rivals_7: *sorry my ocd
2017-09-17 17:40 Rivals_7: xdddd
2017-09-17 17:41 Incendent: xD
2017-09-17 17:41 Incendent: I'll rework the patern here
2017-09-17 17:41 Incendent: I'm trying not to make things monotonous
2017-09-17 17:41 Incendent: it's hard without a small stack every once in a while
2017-09-17 17:42 Rivals_7: well you can stack them by some sense but that stacks is like outta nowhere so yea xd
2017-09-17 17:42 Incendent: I gotcha, that was just a poor attempt at patern variation
2017-09-17 17:42 Rivals_7: okayyyy did anyone ever tell you about the excessive overemphasis chord here lol - 03:46:219 (226219|2,226219|0,226219|1,226513|3,226513|2,226513|1) -
2017-09-17 17:43 Rivals_7: i kinda agree its a climax but uhhhhh
2017-09-17 17:43 Incendent: I felt like this section here was more of a kiai than the other 2, so it had to be mapped more
2017-09-17 17:43 Rivals_7: the whole diff is overweighted to here. thats the problem
2017-09-17 17:44 Rivals_7: hmm
2017-09-17 17:44 Incendent: I feel like it would be undermapped if I mapped it like the other 2 kiais though
2017-09-17 17:44 Incendent: wouldn't it?
2017-09-17 17:44 Rivals_7: the idea would be rather acceptabkle if - 03:49:895 (229895|1,229895|0) - onward has some kind of more denser pattern though
2017-09-17 17:44 Incendent: She is singing at a higher pitch here too
2017-09-17 17:44 Rivals_7: cuz that would fit the ideas
2017-09-17 17:45 Incendent: that complicates things
2017-09-17 17:45 Incendent: xD
2017-09-17 17:45 inb4 remap *shot*
2017-09-17 17:46 Incendent: nah, I'm trying to make as few changes as possible while fixing problems that get pointed out
2017-09-17 17:46 Incendent: I don't plan on completely remapping this part
2017-09-17 17:46 Incendent: but I might add to it
2017-09-17 17:46 Rivals_7: hmmh oki then
2017-09-17 17:46 Incendent: I'm trying not to make this a trash section though
2017-09-17 17:47 Incendent: I'm thinking if I do anything
2017-09-17 17:47 Incendent: 03:49-03:51 will be the part I map because the LN's are more exagerated than the other LN's
2017-09-17 17:48 Rivals_7: alrite then
2017-09-17 17:48 Incendent: since it's still a part of the quint set (I mapped the last set of the quint sets because it is a bit different than the first 4 quintsets
2017-09-17 17:49 Rivals_7: 04:15:190 (255190|0,255190|1) - https://puu.sh/xBONW/4ae9a81b2a.png more fit with the drums i think?
2017-09-17 17:51 Rivals_7: 04:26:072 (266072|3,266072|2) - triple this?
2017-09-17 17:52 Incendent: 04:26 sure
2017-09-17 17:52 Incendent: 04:15 I don't like paterns like that
2017-09-17 17:53 Incendent: the LN's are kinda mapped to the vocals there (not completely, but it's the general idea)
2017-09-17 17:53 Rivals_7: nuke vocal mappings
2017-09-17 17:53 Rivals_7: jkjk xd
2017-09-17 17:53 Rivals_7: anyways yea that should be all
2017-09-17 17:54 Incendent: xD
2017-09-17 17:55 Incendent: Ok, I did some hitsound self mod too because hitsound is hard
2017-09-17 17:55 Incendent: Hopefuly I got everything you pointed out
2017-09-17 17:55 Incendent: let me update it real quick (you might have to redownload it
Div
Req from my queue

1|2|3|4

Independent:
00:36:660 - double here with the ln?
00:37:837 - same here
00:38:278 (38278|1,38425|1) - could probably rearrange this so it doesn't jack
00:39:013 - not a huge fan of the kicks not being mapped here
00:57:837 - triple for the crash?
00:58:131 - I think you could still map the open hihats with lns here, it doesn't crowd too much
01:07:248 - atleast a double here for the crash
01:16:660 (76660|0,76807|0,76954|0) - these mini-achors could be evened out a lot and made way nicer to play. For example there you have a 3 note anchor, but here 01:17:542 (77542|1,77690|1,77984|1,78131|1) - is 2 2 note anchors with this 3 note 01:17:690 (77690|2,77837|2,77984|2) - in the middle.
If you're unsure what I mean or how to fix it feel free to pm me ingame and we can talk about it a little more.
01:20:337 - note here?
01:21:366 - could triple this
01:39:234 - this is a triplet unless im deaf so note here
01:41:292 - note here
01:43:940 - also triplet
01:46:587 (106587|0) - ghost?
01:47:248 - triple for crash
02:06:072 - ^
02:08:719 - same thing about mapping open hihates here
02:15:484 - something something crash
02:24:895 - this kiai is basically the same as what I said for the last one so I'll skip over it
02:46:072 - ln :thinking:
02:47:248 (167248|3,167248|0,167542|0,167542|3,167837|3,167837|0,168131|3,168131|0) - unsure why these are doubles if the rest aren't. I mean it's a fun pattern to play but doesn't fit the music unless I'm missing something
03:35:484 (215484|0,215484|3) - this should be a single
03:46:954 - the only thing that changes here in comparison to the other kiais is pitch so having all of these as hands instead of the hand jump pattern before just seems like overmapping to me. Don't get me wrong I understand the intention I'm just not a huge fan. Probably up to you tho
Same thoughts as the other kiais tho so skipping over that stuff again I guess
04:16:660 - triple here for the craaaaaaaaaaaaaaaaaaash
04:19:307 (259307|2,259454|2) - random jack :thinking:
04:26:072 (266072|3,266072|0,266072|2) - woah im proud
04:30:778 (270778|0,270778|3,270778|1) - proud again weeeeee
04:30:778 - why does from here until 04:35:484 - get harder for no reason? I hope this isn't intended D:
05:09:013 (309013|1,309013|2) - only one of these needs to be an ln my dood

Nice map :D
I think I'm going insane.

Goodluck!
Topic Starter
Incendent

Div wrote:

Req from my queue

1|2|3|4

Independent:
00:36:660 - double here with the ln? No, because it would conflict with the way that I mapped this section, 2 notes (includint ln) meant percussion in this section
00:37:837 - same here And to help state my point, adding a note here would make this section unnecessarily hard, so I believe I won't change this.
00:38:278 (38278|1,38425|1) - could probably rearrange this so it doesn't jack There's nothing wrong with jacks, and that's not even a jack,
let alone a mini jack.

00:39:013 - not a huge fan of the kicks not being mapped here I mapped the kicks, they are doubles, the first one just had a LN, so I counted the LN as a kick note as well, since that's how I used the other LN's
00:57:837 - triple for the crash? If the crash was louder, but a the crashes are quieter than the kicks to me, so they should be same if not less.
00:58:131 - I think you could still map the open hihats with lns here, it doesn't crowd too much Ok,I understand, I'm glad that you noticed i'm trying to avoid clutter though.
01:07:248 - atleast a double here for the crash I'll try it, but I feel like a note there makes it a little on the hard side.
01:16:660 (76660|0,76807|0,76954|0) - these mini-achors could be evened out a lot and made way nicer to play. For example there you have a 3 note anchor, but here 01:17:542 (77542|1,77690|1,77984|1,78131|1) - is 2 2 note anchors with this 3 note 01:17:690 (77690|2,77837|2,77984|2) - in the middle.
If you're unsure what I mean or how to fix it feel free to pm me ingame and we can talk about it a little more. I'm not 100% sure I understand your meaning on this part, Like, if I made it a bunch of 2 2 note anchors, it would lack pattern. I'm trying to map these sections without making them monotonous. These sections actually used to have 5 pillar stacks, but I made a self rule to limit to 3 until climax, than 4 stack. (I hope I'm making sense.)
01:20:337 - note here? There's no sound.
01:21:366 - could triple this What you were hearing was a cymbal hitsound that shouldn't have been there. I changed the HS though
01:39:234 - this is a triplet unless im deaf so note here ?????
01:41:292 - note here I hear it
01:43:940 - also triplet Ok
01:46:587 (106587|0) - ghost? Oops
01:47:248 - triple for crash I didn't make the others crashes
02:06:072 - ^
02:08:719 - same thing about mapping open hihates here Better at least stay consistent
02:15:484 - something something crash xD
02:24:895 - this kiai is basically the same as what I said for the last one so I'll skip over it :thinking;
02:46:072 - ln :thinking: I'd rather this be empty space for suspence
02:47:248 (167248|3,167248|0,167542|0,167542|3,167837|3,167837|0,168131|3,168131|0) - unsure why these are doubles if the rest aren't. I mean it's a fun pattern to play but doesn't fit the music unless I'm missing something It's a music thing, I'm accenting the start of a triplet.
03:35:484 (215484|0,215484|3) - this should be a single Xylophone + Singer
03:46:954 - the only thing that changes here in comparison to the other kiais is pitch so having all of these as hands instead of the hand jump pattern before just seems like overmapping to me. Don't get me wrong I understand the intention I'm just not a huge fan. Probably up to you tho
Same thoughts as the other kiais tho so skipping over that stuff again I guess Yeah, this section is funny because I get mixed reviews, I remember someone else telling me that this section is undermapped (what?) and stuff, so the way I thought of it, was that this is the climax, so it should be harder than the other kiais, really, the only diff is that the doubles are now triples and the triples stayed triples, as well as some LN placements. I do appreciate the insight though.
04:16:660 - triple here for the craaaaaaaaaaaaaaaaaaash Since it's the transition between the climax and resolution, I guess... You should think about starting a crash appreciation day movement xD
04:19:307 (259307|2,259454|2) - random jack :thinking:Fiiine, I get it, it looks ugly to me as well xD
04:26:072 (266072|3,266072|0,266072|2) - woah im proud Surprise?!?! xD
04:30:778 (270778|0,270778|3,270778|1) - proud again weeeeee Yaaaaay
04:30:778 - why does from here until 04:35:484 - get harder for no reason? I hope this isn't intended D: I failed to portray what my intent here was, so I did some re-hitsounding to make that section better, I changed my mapping to fit the percussion there since that was different. I wasn't just trying to make it hard, I promise!!! x(
05:09:013 (309013|1,309013|2) - only one of these needs to be an ln my dood Why didn't you talk about the one at 00:27:837 though?
This was a reflection of the beginning, there for, I mirrored it to the beginning as symbolism.


Nice map :D Thanks <3
I think I'm going insane. Rip

Goodluck!
Litharrale
hey look im not dead

1|2|3|4

you didnt actually draw your avatar so low effort mod from me

BG res is bad

I'm a fan of the vol changes, not enough people use them

:thinking9:


Unless I'm blind there's not import hitsounding in this map which means pretty much all of the hitsounds in the folder are unused and a lot of the map is using defaults which aint good

00:26:072 (26072|2,26366|2,26660|1,26954|1) - justify these stacks, pitch changes so I dont see a point for them

00:32:248 (32248|0) - if this is mapped to the crash then it's too short

00:32:984 (32984|2,33057|1,33131|0) - Having stairs up until this point all represent piano rolls and then suddenly this roll isnt 00:33:866 (33866|2,33940|1,34013|0) - is jarring and inconsistent

00:35:337 (35337|2,35337|1,35410|0,35484|3,35631|2,35631|1,35704|0,35778|3) - very different sounds from one another, missing out on a "rise and fall" type PR pattern that would be nice here

00:36:219 (36219|1,36292|2,36366|3) - same roll comment here, be more varied with your mapping. No more mentions of this from this point on

00:49:748 (49748|2,49895|2,50042|1,50190|1) - I love it but why in this spot very specifically and no where else?

00:57:322 (57322|1,57542|3) - ghost notes. In fact, removing all the non doubles here and making the doubles into triples would be better imo to accentuate the change in sound more

01:16:660 (76660|2) - I like it

02:05:484 (125484|0,125484|2,125557|1,125631|2,125704|1,125704|3,125778|0,125851|3,125925|1,125925|2) - missing out on cool patterning here with the triple snare. Maybe a stack or something?

02:31:513 (151513|3) - I like the variance with this new LN section but some of these LNs dont seem to make a lot of sense like the one linked here. What is it mapped to?

Overall Feedback: Needs Work

The map is solid and seems to definitely be popular given the amount of favourites but it feels a bit too samey and generic to me. It really felt like playing through it that once you finished the first kiai 30% of the way in, you saw 95% of what the map had to offer. There are some slight change ups but then they get samey too, for example the section here 02:59:895 (179895|1) - https://imgur-archive.ppy.sh/XExonF8.png is practically identical for 40 whole seconds. That's longer than some entire maps. Map has potential but the existing structure needs to be strengthened by having core rules down (for example, this is a stack because this sound played in this way) and the rest of it needs to be more diversified (for example the triples in the kiai are the same every single time).
stuff like 03:42:542 (222542|0) - is cool because its different to what you already had.

Good luck!
Topic Starter
Incendent

Litharrale wrote:

hey look im not dead Sorry it took me so long to get to your mod!

1|2|3|4

you didnt actually draw your avatar so low effort mod from me I can appreciate that.

BG res is badRip, how to find good resolutions.

I'm a fan of the vol changes, not enough people use them Yeah, I find that sometimes the HS will overpower the song and I didn't want that,
especially the cymbal section.


:thinking9: That was intentional, the song got quiet and I felt like default HS worked better there.


Unless I'm blind there's not import hitsounding in this map which means pretty much all of the hitsounds in the folder are unused and a lot of the map is using defaults which aint good Oh trust me, I used custom hs, but I guess I should check to see if any are not used. I'm sure there are. (I only HS'ed this map a total of 4 times)

00:26:072 (26072|2,26366|2,26660|1,26954|1) - justify these stacks, pitch changes so I dont see a point for them I don't really see the reason why people hate stacking, I don't really even call that stacking, and my justification was that I was descending the pitch.

00:32:248 (32248|0) - if this is mapped to the crash then it's too short I disagree, I mainly map the percussion here, so you already know that snares are singles in this map, but the crash is slightly longer than a snare because it reverberates, yet not so long as to match a vocal length because of how percussion instruments work. That's just my reasoning. Also, if I changed them to the way you wanted, It would honestly be better to just take them out on the more denser sections, as well as the not so dense sections for consistency.

00:32:984 (32984|2,33057|1,33131|0) - Having stairs up until this point all represent piano rolls and then suddenly this roll isnt 00:33:866 Again, I'm mapping mainly the percussion, but the piano stood out, so I mapped that to bring it out.(33866|2,33940|1,34013|0) - is jarring and inconsistent It's very consistent since I'm mapping snares. If you listen to it without the HS, you will hear what I'm talking about.

00:35:337 (35337|2,35337|1,35410|0,35484|3,35631|2,35631|1,35704|0,35778|3) - very different sounds from one another, missing out on a "rise and fall" type PR pattern that would be nice here I actually didn't notice that double patterns there, maybe it was on a day where I was exhausted,
but I hate repeating patterns. So I'll change it to a rise and fall like you requested.


00:36:219 (36219|1,36292|2,36366|3) - same roll comment here, be more varied with your mapping. No more mentions of this from this point on Ok, so at this point, I think you know what my intent is, but I don't think I can without ruining the intent of my map. I know that this just might make it generic, but I'd rather have a generic map than an inconsistent map.

00:49:748 (49748|2,49895|2,50042|1,50190|1) - I love it but why in this spot very specifically and no where else? I didn't put it there for any reason other than pattern variation, I was trying to avoid the generic feel, but that's so hard on 4k >.<

00:57:322 (57322|1,57542|3) - ghost notes. In fact, removing all the non doubles here and making the doubles into triples would be better imo to accentuate the change in sound more It's not ghost note though, listen at 25%

01:16:660 (76660|2) - I like it This gets a lot of love/hate.

02:05:484 (125484|0,125484|2,125557|1,125631|2,125704|1,125704|3,125778|0,125851|3,125925|1,125925|2) - missing out on cool patterning here with the triple snare. Maybe a stack or something? That would make this part inconsistent though if I stacked it, and I was kinda aiming for fluid motions on this map since it wasn't the main verse. (not main verse = fluid, main verse = not fluid.

02:31:513 (151513|3) - I like the variance with this new LN section but some of these LNs dont seem to make a lot of sense like the one linked here. What is it mapped to? I was trying to make the map feel more fluid, It was simply a change of mapping style for variation and to keep the player interested, of course I don't know if this makes for a bad map, I just know that some of my buds really praised that part. Of course, they could've been sugar coating.

Overall Feedback: Needs Work Ok, cool. I have an idea on some things that can be improved.

The map is solid and seems to definitely be popular given the amount of favourites but it feels a bit too samey and generic to me. (rip,
he called it generic)
It really felt like playing through it that once you finished the first kiai 30% of the way in, you saw 95% of what the map had to offer. There are some slight change ups but then they get samey too, for example the section here 02:59:895 (179895|1) - https://imgur-archive.ppy.sh/XExonF8.png is practically identical for 40 whole seconds. I noticed that too, but I have no idea how to fix that section in particular, that's just how the song was.That's longer than some entire maps. Map has potential but the existing structure needs to be strengthened by having core rules down (for example, this is a stack because this sound played in this way) and the rest of it needs to be more diversified (for example the triples in the kiai are the same every single time). I don't know why, I didn't copy/paste them, or are you just saying as a triple double set? because I tried making it so that the 3rd and last kiai was different from the first two since it was the climax of the song.
stuff like 03:42:542 (222542|0) - is cool because its different to what you already had. Funny thing, I actually had a lot of complaints about that section as well.

Good luck!
Thanks! :) I'll definitely change a few things in the map, but hopefully you understand the map better now!~
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