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ONE OK ROCK - NO SCARED [Taiko]

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Topic Starter
Kith190
This beatmap was submitted using in-game submission on mercoledì 5 luglio 2017 at 19:59:37

Artist: ONE OK ROCK
Title: NO SCARED
Source: Black Rock Shooter: THE GAME
Tags: supercell Zankyo Reference Taka Takahiro Moriuchi Morita Toru Yamashita akkin BRS Hitsu
BPM: 185
Filesize: 2323kb
Play Time: 01:20
Difficulties Available:
  1. Futsuu (2,09 stars, 161 notes)
  2. Hitsu's Oni (4,07 stars, 530 notes)
  3. Kantan (0,99 stars, 89 notes)
  4. Muzukashii (3,06 stars, 337 notes)
  5. Oni (3,79 stars, 457 notes)
  6. Scared Oni (4,86 stars, 612 notes)
Download: ONE OK ROCK - NO SCARED
Information: Scores/Beatmap Listing
---------------
Hope you enjoy! Feel free to mod!

Thanks for the mods to:
forelych
Hitsu
Melanie
Akemi_Homura
MNTkun
_yu68
Tyistiana
Ellyu
zLeSshuhn
Jaltzu
yassu-


Thanks qoot8123 for your tips orz
forelych
Hello, thanks for M4M request!

Scared Oni
00:04:984 - add d?
00:18:606 - add d
00:27:768 - change to k
00:32:308 - add d
00:33:524 - add d
00:33:606 - add d
00:33:849 - change to d
00:33:930 - remove
00:34:011 - change to d
00:34:173 - remove
00:34:335 - add k
00:35:795 - remove
00:36:768 - remove
00:38:389 - add d
00:39:362 - add d
00:41:065 - add d
00:42:768 - change to d
00:42:930 - add d
00:43:660 - add d
00:47:551 - remove
00:47:633 - add k finisher
00:47:957 - change to d
00:47:633 - remove
00:52:173 - change to k finisher?
00:57:038 - add d
01:07:579 - i think here shouldn't be a triplets.
01:09:362 - just 1/4 kkkkkkkkd pattern
(!) 01:10:011 - Why spinner? Are you lazy and can't finish this? (!)
Snowy Heat
placeholder + source and tags check

Source: Black Rock Shooter: THE GAME
you can use any of two ranked maps for this song as reference, for example https://osu.ppy.sh/s/119277
Tags: supercell (used in both of ranked maps), Zankyo Reference (the name of album, reference https://en.wikipedia.org/wiki/Zankyo_Reference), Taka, Takahiro Moriuchi, Morita (lyricist, 1st composer; there are two ways to write his name 'cuz he changed it but let it be two of these for no questions further, reference https://puu.sh/waFAY/d11397353b.png; https://en.wikipedia.org/wiki/Takahiro_Moriuchi), Toru, Toru Yamashita (2nd composer) , akkin (arranger) < references to all of this https://puu.sh/waFbB/0801496c2e.png https://musicbrainz.org/release/7cba131 ... 7c7b8353b3 + https://en.wikipedia.org/wiki/One_Ok_Rock for full/real names of those dudes; you can also use BRS in tags for shorter name of the source

as i told mod after 20th of june

finally lol

[Kantan]
Actually pretty much solid diff but still can use a lot of improvements imo.

00:04:497 (3) - actually would be better to remove this because this 00:03:524 (2) note that is 3/4 can be pretty much confusing for kantan players and then then next one can just make them flip the table tbh. A little bit of a break is always good in kantan too so please think about this accurately. Same then for 00:07:092 (6) for consistency and to provide less pressure because of these 00:07:416 (7,8) following notes (finisher is always confusing with a bit of notes before it in kantan).
00:13:579 (14) - remove for the consistency with this part - 00:07:741 (8,9). Feels really awkward having not matching pattern placing in similar parts.
00:15:524 (16,17,18,19,20,21) - pretty much strange part because 00:16:822 (18) - can use k because of high guitar pitch here. And 00:17:470 (19) - would be better if you remove this due to the reason of finisher problem and also this part can use 1/4 break in there to keep it less hard.
00:19:416 (22,23,24,25,26,27,28,29,30,31) - this part should probably be consistent with the same part before.
00:28:497 (32,33,34,35,36,37,38) - this part is too awkward to me. It lacks structure and not consistent with the way you mapped all of the previous parts of the map till this one. So to improve that i suggest:
  1. 00:29:795 (34) - make this k to show increasing pitch and then remove 00:30:443 (35) because this note is the reason why this part doesn't feel consistent to all the map before this;
  2. 00:31:092 - there you can put two 1/2 dons to repeat the previous structure what will make absolute sense.
00:33:687 (37) - this would make more sense for me as the don since the pitch of the voice is decreasing here.
00:37:579 (1) - i don't think that this spinner is really in it's place even of there is a long voice sound in there. Can be confusing a bit and imo a regular don would fit better and would make a little bit space for some rest which spinner can't do.
00:57:687 (25,26,27,28,29,30,31,32,33) - this is totally too much for the kantan. You can delete at least 01:00:281 (30) to make this better. It will break a consistency a bit but the structure will still be visible and will keep other important notes to represent this part.
01:09:362 (44) - this is same as 00:17:470 (19).
01:11:308 (47,48,49,50,51,52,53,54,55,56,57,58,59) - after you apply any changes to the beginning part just copy paste it in there to keep consistency and after that it will be ok :d
[Futsuu]
Same comment as for the Kantan.

00:04:822 (5) - not really good idea to put an extra note here to make the structure complex too much actually for futsuu. Would be much better if you remove this to keep the consistent parting with previous structure.
00:08:065 (12) - never put a note right after the finisher in futsuu.
00:11:308 (19,20,21,22,23,24,25,26) - this will be too much for such a diff so it's better to remove a note before triplet - 00:12:281 (22).
00:14:876 (30) - this note breaks consistent structure that repeats here 00:11:308 (19,20,21). Try moving it to 00:15:200. After that you can improve boring structure of 00:15:524 (31,32,33,34) by moving kats to 00:16:011 and 00:16:497 - but it would be better if you make this don to show changing of pitch. This way this part seems a bit more complex yet more interesting imo. If you apply that then change these 00:17:146 (34,35) so one stands on 00:16:822
and second on 00:17:308 to keep the same structure as that one. Emphasizing guitar here feels like something worth it at least for me because placing just regular kick/drum emphasizing notes can be really boring.
After you apply those changes please keep it consistent with 00:18:119 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62).
00:28:497 (64,65,66,67,68,69,70,71,72,73,74,75,76,77) - this part feels really random as if you didn't really know how to map it. Let's just see purpose of some notes; 00:28:821 (66) - it is better to end this part with 00:28:497 (65) - and delete 66 to make a break and to build a better structure further. For example then you can move 00:29:470 (67) to 00:29:146 so player will still get some rest. After that move 00:31:416 (71) to 00:31:741 to repeat the sae structure and after that make all of these 00:32:065 (72,73,74,75,76,77) to fit what i've written about higher.
00:34:011 (78) - for this is same better to delete it and let the previous note finish that part to make a little bit of a break. Same for 00:35:308 (80) to keep same structure.
00:38:227 (86) - it's better to remove this to make some space before the finisher because map was pretty much intense and full-packed till this point.
00:39:200 (88) - delete this acc to what i said before about a note after finisher. It's really bad.
00:46:335 (104) - remove this so player will prepare for 1/2 triplet incoming.
00:47:957 (109,110) - not sure about the purpose of these finishers, sounds there are not that high or something and no cymbals.
00:49:579 (112) - same as for the finisher problem.
00:52:173 (120) - if you remove this it will make absolute sense with what i've written higher according to the structure, also will create some space after triplet to recover. Same for all of 00:54:768 (128,136,150,158) then.
Actually would also remove smth like 00:57:038 (135) because 2blet seems more in place there because third note doesn't emphasize something as hearable as vocals there. But if you'll do that you can get back 00:57:362 (136) to make another structure since things changed.
Make this instead of 00:58:335 (140,141,142,143,144,145) :
(emphasizes vocals better and makes better structure).
After you apply all of these make sure to keep it consistent with the same parts at the end that repeat themselves the same or almost the same way as for those i've written things.
[Muzukashii]
Map is really solid and good. Yet some of the finishers and inconsistencies of structure in muzu and higher diffs seem to be random for me. You emphasize some things with finisher yet you don't emphasize some of the similar things with finishers and it is completely random process so you should understand and figure out some things that i will write you about. Please do not take this as a criticizing or something, it is just for your own good to understand some things if you will continue on mapping and ranking maps so it will make it easier to you and to the modders not to focus on such things.
Actually also you should remove dome of the triplets to nerf the diff to make better spread with futsuu because sr difference of these two is bigger compared to kantan-futsuu and muzu-oni.

00:31:092 (139) - this finisher seems to be random because by this logic you could've emphasized this 00:33:687 (152) one with finisher too. Also 00:28:497 (126,139) they are different one from each other because first shows the beginning of the new stage of map and second feels random and not in it's place.
00:36:281 (164,165,166,167,168,169) - this feels random by a structure because it is really similar to 00:33:687 (152,153,154,155,156,157,158,159,160,161,162,163) yet you mapped it rather different and it breaks the flow of the diff itself. Try to make it the same way as those parts i've highlighted.
00:41:471 (187) - this feels random for the same reason i wrote about the previous finisher.
00:58:335 (271,272) - these should be reversed (ctrl+g i mean) since the first note is higher in voice pitch rather than second. Same for 00:58:822 (274,275).
01:09:849 (331) - this note feels excessive because it plays kind of really weird and also you didn't emphasize any drum/kick sounds in there but voice so this will keep better consistency in that way for me.
[Oni]
Pretty much same comment as for the muzu.

00:16:660 (81,82,83,84,85) - this 5plet feels awkward due to the things you emphasized and didn't emphasize in there. For example 00:16:822 (83,84) have consistent hearable drums and high-pitched guitar sounds and 00:16:984 (85) has lower pitch so it feels strange with k. Consider to change this thing because it's a bit cringy, bleh.
00:17:633 (90) - i understand that you can hear cymbals or smth (but actually it is just a strong kick sound to me) in song here yet you don't need to emphasize all of them because it can ruin map if so.
00:18:606. 00:23:795 - pretty much missing notes because it is ruining consistency with 00:08:227 (33), 00:10:822 (48) and so on. It is better to make them consistent all along otherwise it feels really strange, inconsistent and just plays really weird because you keep on thinking that something is wrong with this map.
Lol after writing and scrolling through the map i realized that you just copypaste a complete part and didn't check if it was placed right or something. I think it would be easier to move it backwards and see what happens xd
00:33:038 (177,178) - ctrl+g for better pitch matching since first has higher pitch and second lower.
00:36:119 (195,196) - ctrl+g these for the same reason as above. Also make 00:36:443 (197) d because the sound here is continuing from the previous k and the next note is d after that so it will make more sense.
00:36:930 (200) - k for drums could be there if you want to emphasize that rather than the voice.
00:37:578 (204) - k for there too since the drum sound that is pretty much hearable.
00:38:146 - maybe add a don to make a 5plet in there? Fells like it because that certain kick sound is really bothering me.
00:41:471 (224) - same as that i wrote for muzu. Actually check all the finishers again if i missed something in mod for this diff.
00:46:173 - note here would be really great to emphasize the voice.
01:07:741 (369,371) - completely random finishers again, consider to make them regular notes. Same for 01:08:714 (374,376). And 01:19:903 (446).
Overall diff lacks of triplets and stuff at some points that you only have consistent 1/2 notes spamming. That's why it has a huge gap with scared oni.

i don't feel like modding scared oni because it will take me pretty much half a day to write all things that i think are wrong in there for me
but we could irc it someday if you want, that would be much easier
but if you want a quick review that would be again inconsistencies in stricture, random (a lot of actually and they are ruining map completely) finishers and so on that i wrote for muzu in a huge text lul

actually a kudosu to this map bcz OOR and gd and stuff lol
Melanie
Hi, M4M :)

[General]
Source: Black Rock Shooter: THE GAME

[Kantan]
All good

[Futsuu]
00:11:957 (23) - k
00:27:200 (62) - ^
01:20:389 (194) - add K, there is a loud sound

[Muzukashii]
01:10:011 (338) - add finish, loud sound
01:19:173 (361) - remove finish
01:20:389 (369) - change to K

[Scared Oni]
All good

[Oni]
00:10:173 (46) - this note is to spare, delete it

nice map, i loved it, good luck :lol:
Topic Starter
Kith190

Melanie wrote:

Hi, M4M :)

[General]
Source: Black Rock Shooter: THE GAME

[Kantan]
All good

[Futsuu]
00:11:957 (23) - k
00:27:200 (62) - ^
01:20:389 (194) - add K, there is a loud sound I added D

[Muzukashii]
01:10:011 (338) - add finish, loud sound
01:19:173 (361) - remove finish
01:20:389 (369) - change to K Honestly I prefer D

[Scared Oni]
All good

[Oni]
00:10:173 (46) - this note is to spare, delete it

nice map, i loved it, good luck :lol:
except for those 2 points that I changed a bit, the mod was so useful, thx again ;D
Akemi_Homura
Halo~ M4M request~ :3
My modding is include personal feeling & suggestion.
Please feel free to ignore, If my modding affect your mapping style.

d = don
D = big don
k = kat
K = big kat

  • [General]
  1. We can move the BG for better focus on standing person. (you can adjust that number, If you want to show bird too.)

    0,0,"Konachan.com - 229226 sample.jpg",0,30

  2. Please add source & tags in all diff. (just 'Scared Oni' has source & tags now.)

  3. Remove overlapped 'Hit objects.' (Oni diff)

    01:04:173 (347) & 01:04:174 (348)
    01:07:092 (366) & 01:07:093 (367)

  4. Please Remove kiai in 00:07:741 ~ 00:08:065. (I don't recommend just use a kiai for burst effect.)

  • [Kantan]
  1. HP 7

  2. Why just 'Kantan' diff no mapping 01:10:011 ~ 01:20:389? I think making a same end-point is better in all diff.

  3. 00:33:687 (48) - change to k. (for consistency with (49).)
  4. 00:40:173 (3) - remove finisher.
  5. 00:41:470 (5) - ^
  6. 00:42:768 (7) - ^
  7. 00:52:497 (19) - change to d~? (you used all k this same sound.)
  8. 00:55:741 (24) - how about change to k~? (for express pitch variation.)

  • [Futsuu]
  1. HP 6

  2. I think this diff little hard for beginners. maybe we can add more break in this diff.
    for example, we can adjust this long pattern. 00:15:200 (31) ~ 00:18:443 (41). like this.

    another example is a 00:21:687 ~ 00:23:633. we can remove 00:22:011. because drum sound is weak here compare to previous & next note.)


    I think you can find a better way for make a break. :D

  3. 00:48:606 - move to 00:48:443~? (00:48:606 has no special sound. I think it's better for follow vocal.)
  4. 00:51:849 - remove finisher.(almost same accompaniment this part, and no burst sound here.)
  5. 01:02:227 - ^
  6. 01:02:876 - same thing. please remove finisher.
  7. 01:04:822 - remove finisher.
    exactly, 00:49:254 has a burst cymbal sound here. so D is fit. but I think we can adjust other finishers in kiai.

  8. 01:10:011 - add finisher here~?(has a burst sound here.)
  9. 01:10:984 (171, 172) - swap this~? (01:10:984 pitch is higher than 01:11:470.)
  10. 01:17:795 (187) - change to d~? (pitch is downward here.)

  • [Muzukashii]
  1. 00:10:497 (27) - move to 00:10:335.(00:10:335 has a strong sound. so I can't ignore this.)
  2. 00:12:768 (40) - move to 00:12:930.
  3. 00:13:092 - remove note.
  4. 00:15:524 (53, 54, 55, ...) - combo is too long imo. Please cut this.
  5. 00:36:281 - change to k~?(strong drum sound & burst vocal here.)
  6. 00:37:579 - change to k~?(almost same pitch with 00:37:903 and 00:38:227.)
  7. 00:47:470 - how about remove this note~? (I think comebo is little long. so maybe we can cut here.)
  8. 00:48:443 (223) - change to k.(I think it's more fit to vocal.)
  9. 00:48:606 - remove this note.(same reason with futsuu. no special sound here.)
  10. 00:58:173 (271) - move to 00:58:335.(00:58:335 has drum and vocal both. but 00:58:173 just weak drum here. so we can ignore this.)

  • [Oni]
  1. 00:06:930 (27) - change to k.(same pitch with (25, 26).)
  2. 00:07:254 (29) - change to d.(same reason. for consistnt pitch.)
  3. 00:48:606 - remove this note.
  4. 01:07:579 ~ end. - how about add some break this part~? (I think it's too long combo.)

  • [Scared Oni]
  1. maybe we can adjust OD 6.

  2. 00:06:930 (28) - same suggestion in Oni diff. change to k please.
  3. 00:07:254 (30) - change to d.

I hope my modding helpful for you. :3
Good Luck to Rank~!
Nekoharu
Hi~
M4M req from PM.
sorry for being late.

Mod
[general]
00:17:714 - Please remove this line.(All diff)

[Kantan]
It's necessary to make it easy because there is little rest.
00:03:038 (2,5,7) - delete?
00:08:389 (12) - delete ?
00:18:768 (26) - delete ?
00:27:849 (37) - delete ?
00:30:119 (41,42) - delete ?
00:32:714 (44,45) - delete ?
00:40:822 (4) - delete ?
00:43:416 (8) - delete ?
01:10:497 (49) - delete ?
01:13:092 (54) - delete ?
01:15:686 (59) - delete ?


[Futsuu]
00:09:362 (17) - move to 00:09:687 - ?
00:04:011 (4) - delete ?
00:06:606 (10) - delete ?
00:14:551 (30) - move to 00:14:876 and 00:15:849 (32) - move to 00:15:524 - ?
00:17:795 (37) - delete ?
00:22:984 (49) - delete ?
00:30:119 (67) - move to 00:30:443 - and 00:31:092 (69) - delete ?
00:35:308 (80) - move to 00:35:633 - and change to k ?
00:36:606 (83) - delete ?
01:19:254 (187) - delete and 01:20:065 (189) - move to 01:19:903 - ?

[Oni]
00:29:957 (157,158) - ctrl + g ?
00:33:038 (174,175) - ctrl + g ?
00:38:308 (206) - delete. It is more than Scared Oni
00:47:633 (252) - change to k ?
00:47:795 - delete ?
01:12:443 (399) - delete ?
01:17:633 (431) - delete ?

[Scared Oni]
00:04:984 (16) - delete ?
00:07:579 (32) - delete ?
00:14:714 (89) - change to d ?
00:18:606 (120,121) - change to ddd ?
00:19:984 (130) - change to k ?
00:25:173 (173) - change to k ?

good luck!!
Topic Starter
Kith190
fixed, thanks for the mod!
Akemi_Homura
Hi again~
no kudosu please.
you should change 'SliderMultiplier : 1.4' in all diff.

  1. Kantan - SliderMultiplier:1.3999999666214 => 1.4
  2. Muzukashii - SliderMultiplier:1.3999999666214 = 1.4
  3. Oni - SliderMultiplier:1.9599999666214 = 1.4
babai~ o/
Topic Starter
Kith190

Akemi_Homura wrote:

Hi again~
no kudosu please.
you should change 'SliderMultiplier : 1.4' in all diff.

  1. Kantan - SliderMultiplier:1.3999999666214 => 1.4
  2. Muzukashii - SliderMultiplier:1.3999999666214 = 1.4
  3. Oni - SliderMultiplier:1.9599999666214 = 1.4
babai~ o/
Ok thanks, i didn't set it like this, it automatically changes
_yu68
Hello~ via PM :3
mod
[Kantan]
  1. 00:15:524 (16) - change to k? Drum sounds are changing from previous patterns so I suggest using a different pattern.
  2. 00:25:903 (29,30,31) - swap? similar reason to above
  3. 00:40:173 (3) - 00:42:768 (6) - 00:45:362 (8) - change to k? Vocals are similar to previous part.
  4. 01:10:983 (47) - move to 01:11:308 - ? I think it's better to map similar rhyrhm to 00:07:741 - ~ 00:28:497 - .
  5. 01:13:578 (51) - move to 01:13:903 - ? same reason as above
  6. 01:16:172 (55) - move to 01:16:497 - ? same reason as above
[Futsuu]
  1. 00:15:200 (31) - move to 00:15:524 - ? I think it's better to emphasize drum here because drum starts beating new rhythm here.
  2. 00:19:740 (41) - move to 00:20:065 - ? similar to 00:09:687 -
  3. 00:22:011 - add d? similar to 00:11:633 - ?
  4. 00:22:984 - add 1/2 dd? similar to 00:12:606 -
  5. 00:33:038 (72,73) - change to dd? It will emphasis the vocal at 00:33:687 - .
  6. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Muzukashii]
  1. I think that 1/4 triplets like ddk/kkd is too hard for Muzukashii players because BPM isn't low.

    • Consider changing those to ddd/kkk.
      For exsample:
    1. 00:12:281 (38) - k
    2. 00:14:714 (50,51) - dd
    3. 00:16:660 (61,62) - kk
    4. 00:22:660 (95) - k
    5. 00:27:687 (121,122,123) - This triplet is unrankable imo. change to kkk?
    6. 00:53:633 (246,247) - kk
    7. 00:56:389 (262) - d
    8. 01:04:012 (301,302) - kk
  2. 00:19:416 (76) - move to 00:19:254 - ? similar to 00:08:876 -
  3. 00:22:011 (90) - move to 00:21:849 - ? similar to 00:11:470 -
  4. 00:24:606 (104) - move to 00:24:443 - ? similar to 00:14:065 -
  5. 01:09:687 (332,333) - change to kk?
  6. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Oni]
  1. 00:02:552 - ~ 00:07:741 - I think need reduce notes in this part for difficulty-spread.
  2. 01:10:011 - ~ ^
  3. 00:07:579 (31) - delete or change to k? It will emphasis 00:07:741 - .
  4. 00:10:173 (46) - change to k and 00:10:335 - add d? It will shows guitar.
  5. 00:12:768 (60) - 00:12:930 - ^
  6. 00:20:551 - add k? same reason as above
  7. 00:23:146 - ^
  8. 00:25:741 - ^
  9. 00:19:416 (99) - move to 00:19:254 - ? same reason as Muzukashii
  10. 00:22:011 (113) - move to 00:21:849 - ? same reason as Muzukashii
  11. 00:24:606 (127) - move to 00:24:443 - ? same reason as Muzukashii
  12. 00:35:876 - add d? It haves same flow of vocal as 00:34:497 (181,182,183) - .
  13. If you didn't agree above, I suggest adding 1/4 kk 00:36:119 - here. It will fits drum.
  14. 00:56:551 (298) - change to d? It can shows vocals with k.
  15. 01:06:930 (360) - ^
  16. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Scared Oni]
  1. 00:12:281 (67) - It will be easier to play imo.
  2. 00:15:443 (94) - change to d? In order to emphasize 00:15:524 - .
  3. 00:50:551 (354) - change to d? Since it is different in pitch of vocal from 00:49:741 (347,348,349) - .
  4. 01:01:254 (445) - ^
  5. 00:54:606 (388) - change to k? It will be easier to hit 00:54:768 - .
  6. 01:02:389 (455) - ^
  7. 01:04:984 (476) - ^
  8. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .


good luck~!
Topic Starter
Kith190

_yu68 wrote:

Hello~ via PM :3
mod
[Kantan] Completely agree with kantan
  1. 00:15:524 (16) - change to k? Drum sounds are changing from previous patterns so I suggest using a different pattern.
  2. 00:25:903 (29,30,31) - swap? similar reason to above
  3. 00:40:173 (3) - 00:42:768 (6) - 00:45:362 (8) - change to k? Vocals are similar to previous part.
  4. 01:10:983 (47) - move to 01:11:308 - ? I think it's better to map similar rhyrhm to 00:07:741 - ~ 00:28:497 - .
  5. 01:13:578 (51) - move to 01:13:903 - ? same reason as above
  6. 01:16:172 (55) - move to 01:16:497 - ? same reason as above
[Futsuu] Completely agree with futsuu
  1. 00:15:200 (31) - move to 00:15:524 - ? I think it's better to emphasize drum here because drum starts beating new rhythm here.
  2. 00:19:740 (41) - move to 00:20:065 - ? similar to 00:09:687 -
  3. 00:22:011 - add d? similar to 00:11:633 - ?
  4. 00:22:984 - add 1/2 dd? similar to 00:12:606 -
  5. 00:33:038 (72,73) - change to dd? It will emphasis the vocal at 00:33:687 - .
  6. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Muzukashii] Completely agree with muzukashii
  1. I think that 1/4 triplets like ddk/kkd is too hard for Muzukashii players because BPM isn't low.

    • Consider changing those to ddd/kkk.
      For exsample:
    1. 00:12:281 (38) - k
    2. 00:14:714 (50,51) - dd
    3. 00:16:660 (61,62) - kk
    4. 00:22:660 (95) - k
    5. 00:27:687 (121,122,123) - This triplet is unrankable imo. change to kkk?
    6. 00:53:633 (246,247) - kk
    7. 00:56:389 (262) - d
    8. 01:04:012 (301,302) - kk
  2. 00:19:416 (76) - move to 00:19:254 - ? similar to 00:08:876 -
  3. 00:22:011 (90) - move to 00:21:849 - ? similar to 00:11:470 -
  4. 00:24:606 (104) - move to 00:24:443 - ? similar to 00:14:065 -
  5. 01:09:687 (332,333) - change to kk?
  6. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Oni]Here there are some issues about star spread, muzu is a bit too higher with stars than it should be and oni is a little to low .
but notthing to say about the changings, I enjoyed them!

  1. 00:02:552 - ~ 00:07:741 - I think need reduce notes in this part for difficulty-spread.
  2. 01:10:011 - ~ ^
  3. 00:07:579 (31) - delete or change to k? It will emphasis 00:07:741 - .
  4. 00:10:173 (46) - change to k and 00:10:335 - add d? It will shows guitar.
  5. 00:12:768 (60) - 00:12:930 - ^
  6. 00:20:551 - add k? same reason as above
  7. 00:23:146 - ^
  8. 00:25:741 - ^
  9. 00:19:416 (99) - move to 00:19:254 - ? same reason as Muzukashii
  10. 00:22:011 (113) - move to 00:21:849 - ? same reason as Muzukashii
  11. 00:24:606 (127) - move to 00:24:443 - ? same reason as Muzukashii
  12. 00:35:876 - add d? It haves same flow of vocal as 00:34:497 (181,182,183) - .
  13. If you didn't agree above, I suggest adding 1/4 kk 00:36:119 - here. It will fits drum. here i even deleted this one 00:37:254 -
  14. 00:56:551 (298) - change to d? It can shows vocals with k.
  15. 01:06:930 (360) - ^
  16. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .
[Scared Oni] Completely agree with Scared Oni
  1. 00:12:281 (67) - It will be easier to play imo.
  2. 00:15:443 (94) - change to d? In order to emphasize 00:15:524 - .
  3. 00:50:551 (354) - change to d? Since it is different in pitch of vocal from 00:49:741 (347,348,349) - .
  4. 01:01:254 (445) - ^
  5. 00:54:606 (388) - change to k? It will be easier to hit 00:54:768 - .
  6. 01:02:389 (455) - ^
  7. 01:04:984 (476) - ^
  8. 01:10:011 - ~ As I mentioned about Kantan, I suggest making similar rhythm to 00:07:741 - ~ 00:28:497 - .


good luck~!
Thanks so much for your mod <3
Tyistiana
Hi, comes from M4M. :)
Please note that it's only my suggestion, if my modding affect your mapping style, feel free to deny it.
Let's start! ;)

[General]
Maybe change OD Scared Oni to 6 will be better , In case of Muzukashii and Oni OD is 5
To use OD5 in 3 difficulties maybe it's not a good idea. And for making difference between Muzukashii and Scared Oni
For me, It'll not scared me anymore if OD is equal to Muzukashii. Make it sacred.

[Kantan]
00:29:146 (33,34) - Change to d , as it's Kantan.
00:31:092 - Remove mote , Give a rest to a beginner player , it's too long.
01:17:795 - Change to d , this sound is fitter to d
01:20:389 - Change to D , similar rhythm to the 01:10:011

[Futsuu]
00:15:524 - Change to d , this sound is fitter to d
00:20:065 moves to 00:19:741 - Maybe it'll be fitter.
00:21:687 moves to 00:21:362 - High sounds here, don't ignore them.
00:55:741 - Change to d , Follow the music instead of vocal maybe better for this part
00:57:362 - Add d , I think that this sounds have a power enough to put a note.
01:20:389 - Change to D , same reason as I suggest to Kantan before.

[Muzukashii]
01:07:579 - Add d , Have voice here.
01:08:227 - Delete , Prevent from too long combo which it's too hard for Muzukashii
01:09:362 (330,331) - Delete , ^

[Oni]
For me, good!

[Sacred Oni]
00:12:574 - Change to k , This sound is high.
00:17:633 - Change to d , Sounds is not strong enough to use big don, 00:18:119 (115) is the great example of the sounds that strong enough to use.
00:22:660 (151,152) - From dk change to kd , Follow the pitch.
00:26:470 - Add d , To match the rhythm you've place before like 00:08:227 (34,35,36)
00:35:957 moves to 00:35:795 - To match the rhythm you've place before like 00:34:011 ~ 00:34:173
00:39:443 - Add d , To match the rhythm you've place like 00:40:984
00:42:038 - Add d , ^
00:42:930 - Delete? , In case of you blank this too 00:40:335
01:20:146 - Add k , Maybe it's fitter, If you not feel the way like me, ignore it.

Good luck~!
Topic Starter
Kith190
Tyistana mod

Tyistiana wrote:

Hi, comes from M4M. :)
Please note that it's only my suggestion, if my modding affect your mapping style, feel free to deny it.
Let's start! ;)

[General]
Maybe change OD Scared Oni to 6 will be better , In case of Muzukashii and Oni OD is 5
To use OD5 in 3 difficulties maybe it's not a good idea. And for making difference between Muzukashii and Scared Oni
For me, It'll not scared me anymore if OD is equal to Muzukashii. Make it sacred. Hahaha this was so funny but true, I'll fix it!

[Kantan]
00:29:146 (33,34) - Change to d , as it's Kantan.
00:31:092 - Remove mote , Give a rest to a beginner player , it's too long.
01:17:795 - Change to d , this sound is fitter to d
01:20:389 - Change to D , similar rhythm to the 01:10:011
I agree with all this ^

[Futsuu]
00:15:524 - Change to d , this sound is fitter to d I think k is right cause it is he same sound as the notes after and even the note before hat i did not place to give a rest
00:20:065 moves to 00:19:741 - Maybe it'll be fitter. ok
00:21:687 moves to 00:21:362 - High sounds here, don't ignore them. it would sound nice but i need a note in here 00:21:687 anyway
00:55:741 - Change to d , Follow the music instead of vocal maybe better for this part
00:57:362 - Add d , I think that this sounds have a power enough to put a note.
01:20:389 - Change to D , same reason as I suggest to Kantan before.
I agree with the last lines

[Muzukashii]
01:07:579 - Add d , Have voice here.
01:08:227 - Delete , Prevent from too long combo which it's too hard for Muzukashii
01:09:362 (330,331) - Delete , ^
This means to change the mapping style in this part using the vocal part but I like it and that's why I find that I should switch to k here 01:09:200 -


[Oni]
For me, good!
Thx <3

[Sacred Oni]
00:12:574 - Change to k , This sound is high. I find d a bit better to play
00:17:633 - Change to d , Sounds is not strong enough to use big don, 00:18:119 (115) is the great example of the sounds that strong enough to use.
00:22:660 (151,152) - From dk change to kd , Follow the pitch. Completely agree, I nor know why did I put it like this
00:26:470 - Add d , To match the rhythm you've place before like 00:08:227 (34,35,36)
00:35:957 moves to 00:35:795 - To match the rhythm you've place before like 00:34:011 ~ 00:34:173 Unespectedly better
00:39:443 - Add d , To match the rhythm you've place like 00:40:984
00:42:038 - Add d , ^
00:42:930 - Delete? , In case of you blank this too 00:40:335 than this 00:42:768 - becomes k as before
01:20:146 - Add k , Maybe it's fitter, If you not feel the way like me, ignore it. I would prefer to follow the song in this case so I'll leave it like this

Good luck~!
Thanks so much for the mod!! I'll wait your PM to mod your map back
Ellyu
[Kantan]
  1. 00:18:119 (21) - add finish.
  2. 00:28:497 (32,33,34,35,36,37,38,39,40) - how about delete one note at 00:31:741 (37) - ? the 2/1 chain is kinda long now.
  3. 00:49:254 (12) - big D always plays better to emphasize downbeat than K.and the rest of the diffs in the spread use D here.
[Futsuu]
  1. 00:18:119 (37) - add finish
  2. 01:07:417 (165) - 01:08:065 (167) - i don't the music here deserve finish.
[sacred oni]
  1. uhh I thought sv 1.1x on over a song over 180bpm is not a good idea cuz I can't hr it properly xd/run
  2. 00:16:660 (102,103,104,105,106) - how about ddkkd? the flow now is a little weird.and dkddk make me feel like 00:16:741 - is emphasized wrongly. imo ddkkd fit the pitch better.
  3. 01:18:930 (592,593,594,595,596) - same as^
  4. 00:28:660 (200) - remove this? cuz 00:28:497 (199) - is just the end of the intro. if you cut the pattern at here it will make the map clear.
  5. 00:28:984 - if u fix ^. add sth here
  6. 00:28:497 - to 00:38:551 -. and 00:38:876 - to 00:49:254 - .I really think you need to keep a balance or swap these 2 parts. the first portion is much harder than second,while I feel the music is exactly a loop. imo better to make the second part harder. to make the difficulty balance. or just swap these two parts. to make a good build-up effect.
  7. 00:51:038 (357,358,359,360,361,362,363) - really suggest change this to ddkdddk or another sth cuz now it emphsized 00:51:281 - . the 3/4 pattern doesn't fit to the music at all.the downvote and the vocal all snapped well on 1/2. It's different from 00:53:633 (379,380,381,382,383,384,385) - . there is a clear vocal on the 3/4 so it plays well.
  8. 01:09:687 (518,519,520) - ddk? continous 6 kats is a bit weird to me. kkkkddk flow better.
that's all i guess. clean spread and nice diffs:)
Topic Starter
Kith190

Ellyu wrote:

[Kantan]
  1. 00:18:119 (21) - add finish.
  2. 00:28:497 (32,33,34,35,36,37,38,39,40) - how about delete one note at 00:31:741 (37) - ? the 2/1 chain is kinda long now.
  3. 00:49:254 (12) - big D always plays better to emphasize downbeat than K.and the rest of the diffs in the spread use D here.
I agree

[Futsuu]
  1. 00:18:119 (37) - add finish
  2. 01:07:417 (165) - 01:08:065 (167) - i don't the music here deserve finish.
I agree

[sacred oni]
  1. uhh I thought sv 1.1x on over a song over 180bpm is not a good idea cuz I can't hr it properly xd/run Now I set 1.05 so it would be the same as 190 bpm instead of 200 like it was before
  2. 00:16:660 (102,103,104,105,106) - how about ddkkd? the flow now is a little weird.and dkddk make me feel like 00:16:741 - is emphasized wrongly. imo ddkkd fit the pitch better. Not completely sure but ok
  3. 01:18:930 (592,593,594,595,596) - same as^
  4. 00:28:660 (200) - remove this? cuz 00:28:497 (199) - is just the end of the intro. if you cut the pattern at here it will make the map clear.
  5. 00:28:984 - if u fix ^. add sth here
  6. 00:28:497 - to 00:38:551 -. and 00:38:876 - to 00:49:254 - .I really think you need to keep a balance or swap these 2 parts. the first portion is much harder than second,while I feel the music is exactly a loop. imo better to make the second part harder. to make the difficulty balance. or just swap these two parts. to make a good build-up effect. I just cechked hardly this part and I can't do as you suggested cause the second part is lighter than the first one, so a swap would go against the song. I tryed swapping but with a bad result. Anyway I got wat you meant and I agree!
  7. 00:51:038 (357,358,359,360,361,362,363) - really suggest change this to ddkdddk or another sth cuz now it emphsized 00:51:281 - . the 3/4 pattern doesn't fit to the music at all.the downvote and the vocal all snapped well on 1/2. It's different from 00:53:633 (379,380,381,382,383,384,385) - . there is a clear vocal on the 3/4 so it plays well. whith those 2 points I made something a little better : ddkdddk than ddkkddk than ddkkkkd 2 times so now it is coherent
  8. 01:09:687 (518,519,520) - ddk? continous 6 kats is a bit weird to me. kkkkddk flow better.
ok

that's all i guess. clean spread and nice diffs:)
Thanks a lot for the mod!!! <3
Vulkin
isnt title in full caps?
https://en.wikipedia.org/wiki/Zankyo_Reference wikipedia says so at least, plus the other ranked maps do too
Topic Starter
Kith190

Vulkin wrote:

isnt title in full caps?
https://en.wikipedia.org/wiki/Zankyo_Reference wikipedia says so at least, plus the other ranked maps do too
Oh thanks!! I didn't notice it <3
zLeSshuhn
Hi NM
I will mod only scared oni diff. I will suggest things that fit better with the song imo.
[Scared Oni]
00:12:687 - d
00:13:416 (77,78) - kk
00:14:065 (82,83) - kk
00:18:606 (118) - d
00:20:470 - d
00:27:200 (188,189) - dd
00:27:687 (193)- d
00:31:335 - delete
00:57:930 - delete
01:08:957 - k
01:10:497 (524,525) - kk
01:11:146 (529,530) - kk
01:11:794 (534,535) - kk
01:12:362 - d
Good luck!
Topic Starter
Kith190
Hi thanks for the mod <3

zLeSshuhn wrote:

Hi NM
I will mod only scared oni diff. I will suggest things that fit better with the song imo.
[Scared Oni]
00:12:687 - d ok
00:13:416 (77,78) - kk
00:14:065 (82,83) - kk those two would chenge the basic melody of the mapset
00:18:606 (118) - d ok
00:20:470 - d ok
00:27:200 (188,189) - dd this would not be coherent with the preview part
00:27:687 (193)- d same
00:31:335 - delete
00:57:930 - delete ok o those two
01:08:957 - k To me it would be too common
01:10:497 (524,525) - kk
01:11:146 (529,530) - kk
01:11:794 (534,535) - kk
01:12:362 - dcan' change last 4 points cause they wouldn't follow the song
Good luck!
Tyistiana
Hello again, No kudosu this post pls.

[Hitsu's Oni]
00:03:524 - k ? , This sound is high enough.
00:04:822 - k ? , ^
00:06:119 - k ? , ^
00:12:281 - Change to k , This sound is different from 00:12:119 (60,61)
00:13:416 (70,71) - Change to k , To emphasize the sounds here.
00:15:362 (86,87) - Ctrl+G
00:16:011 (90,91) - Ctrl+G
00:16:660 (94,95,96,97) - How about kkdd? , I find that it's fitter.
00:19:903 - How about d , For me this is not high enough to use k.
00:21:281 (130,131) - Ctrl+G
00:22:660 - Change to k , same reason as 00:12:281
00:25:741 (162,163) - Ctrl+G
00:26:389 (166,167) - Ctrl+G
00:31:092 - k ? , If not think in the same way with me, Ignore this.
01:08:714 (433-449) - How about we make this part look like this?

I find that this will be fitter to the instrumental.
01:15:849 - Change to k , this point have a high voice
01:16:660 (495,496,497) - Change to kdk
01:18:281 (508,509) - Ctrl+G
01:18:930 (512,513,514,515) - How about kkdd? , same reason as 00:16:660

Hope this will be helpful, good luck! :)
Snowy Heat
let's see
o - is yes
o - is no

Tyistiana wrote:

Hello again, No kudosu this post pls.

[Hitsu's Oni]
00:03:524 - k ? , This sound is high enough. sound of this note is even lower than of the previous
00:04:822 - k ? , ^ same
00:06:119 - k ? , ^ same
00:12:281 - Change to k , This sound is different from 00:12:119 (60,61) yes it is different and it is also lower ; all of these are lower than the average k notes so they are good as d
00:13:416 (70,71) - Change to k , To emphasize the sounds here. i'll make all three kats then because they are similar in sounding
00:15:362 (86,87) - Ctrl+G okay why in the hell would i do that if they are placed perfectly according to pitch and drums
00:16:011 (90,91) - Ctrl+G same
00:16:660 (94,95,96,97) - How about kkdd? , I find that it's fitter. well your sensations are wrong there because i used logic there and made it that way because of pitch and drums
00:19:903 - How about d , For me this is not high enough to use k. yeah, should have spotted the difference between this and previous similar part, thx
00:21:281 (130,131) - Ctrl+G no because of pitch and drums, acc to them notes are placed correctly
00:22:660 - Change to k , same reason as 00:12:281 actually will change but 00:12:281 still has a slightly lower sound so no change in there
00:25:741 (162,163) - Ctrl+G ok, seems more logically; didn't check that this part is slightly different from that at the beginning
00:26:389 (166,167) - Ctrl+G here is no, because second note is higher-pitched
00:31:092 - k ? , If not think in the same way with me, Ignore this. drum sound there feels not that obvious for me to make it k, also voice is going down there so it is better to emphasize that too
01:08:714 (433-449) - How about we make this part look like this? this is completely random that you're showing here because 01:09:362 (441,442,443,444) have drum sound underneath them and on 01:09:687 (445,446,447,448) drums are going down and kicks are more hearable there.

I find that this will be fitter to the instrumental.
01:15:849 - Change to k , this point have a high voice not a voice, pitch lol but yeah
01:16:660 (495,496,497) - Change to kdk this is not the same with 00:21:200 (129,130,131) so no, also will not change second note to k because dkk seems strange and random because no use of that pattern nowhere in the map except for this one point
01:18:281 (508,509) - Ctrl+G no, because second is drum
01:18:930 (512,513,514,515) - How about kkdd? , same reason as 00:16:660 same no, same comment
Hope this will be helpful, good luck! :)
please write more detailed mods because it is better for understanding what you wanted to say
and please analyze maps better
just a friendly advice because taiko needs more specialized modders rather then "xx:xx - k 'cuz sound is higher"

thanks anyway, some of the suggestions helped to see some mistakes

some changes from me actually
00:58:984 (375,376,377,378,379) - made this kkddk because spotted that the beginning of 5plet has some drums that i didn't notice
01:18:930 (512,513,514,515,516,517,518,519,520,521,522) - changed to ddkkkkddkkd, now better shows some not emphasized drums with changes in the guitar pitch

update
Hitsu's Oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49254
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.9

[Metadata]
Title:NO SCARED
TitleUnicode:NO SCARED
Artist:ONE OK ROCK
ArtistUnicode:ONE OK ROCK
Creator:Kith190
Version:Hitsu's Oni
Source:Black Rock Shooter: THE GAME
Tags:supercell Zankyo Reference Taka Takahiro Moriuchi Morita Toru Yamashita akkin BRS Hitsu
BeatmapID:1330533
BeatmapSetID:621794

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Konachan.com - 229226 sample.jpg",0,30
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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2552,-100,4,1,1,75,0,0
7741,-100,4,1,1,90,0,0
49254,-95.2380952380952,4,1,1,90,0,1
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192,160,67903,1,8,0:0:0:0:
192,160,68066,1,0,0:0:0:0:
192,176,68228,1,0,0:0:0:0:
192,176,68390,1,8,0:0:0:0:
192,192,68551,1,0,0:0:0:0:
192,192,68714,1,8,0:0:0:0:
224,192,68795,1,0,0:0:0:0:
192,192,68876,1,0,0:0:0:0:
192,192,68957,1,0,0:0:0:0:
192,192,69038,1,8,0:0:0:0:
224,192,69119,1,0,0:0:0:0:
192,192,69200,1,8,0:0:0:0:
224,208,69281,1,0,0:0:0:0:
192,192,69362,1,8,0:0:0:0:
192,192,69443,1,8,0:0:0:0:
192,192,69524,1,8,0:0:0:0:
192,192,69606,1,8,0:0:0:0:
192,192,69687,1,0,0:0:0:0:
192,192,69768,1,0,0:0:0:0:
192,192,69849,1,0,0:0:0:0:
192,192,69930,1,0,0:0:0:0:
256,192,70011,1,12,0:0:0:0:
256,176,70173,1,0,0:0:0:0:
256,176,70335,1,8,0:0:0:0:
256,176,70497,1,0,0:0:0:0:
240,176,70821,1,0,0:0:0:0:
240,176,70984,1,8,0:0:0:0:
240,176,71146,1,0,0:0:0:0:
240,176,71227,1,0,0:0:0:0:
240,176,71308,1,0,0:0:0:0:
240,176,71470,1,0,0:0:0:0:
240,176,71632,1,8,0:0:0:0:
240,176,71794,1,8,0:0:0:0:
240,176,71957,1,0,0:0:0:0:
256,192,72038,1,0,0:0:0:0:
240,176,72119,1,0,0:0:0:0:
256,176,72200,1,0,0:0:0:0:
240,176,72281,1,8,0:0:0:0:
256,176,72443,1,8,0:0:0:0:
256,176,72605,1,0,0:0:0:0:
256,176,72767,1,0,0:0:0:0:
256,176,72930,1,8,0:0:0:0:
256,176,73092,1,8,0:0:0:0:
256,192,73173,1,0,0:0:0:0:
256,176,73254,1,8,0:0:0:0:
256,176,73416,1,0,0:0:0:0:
256,176,73578,1,8,0:0:0:0:
256,192,73740,1,0,0:0:0:0:
256,176,74065,1,8,0:0:0:0:
256,176,74227,1,8,0:0:0:0:
256,176,74389,1,0,0:0:0:0:
208,176,74470,1,0,0:0:0:0:
208,176,74551,1,0,0:0:0:0:
208,176,74713,1,0,0:0:0:0:
256,176,74876,1,8,0:0:0:0:
240,160,75038,1,8,0:0:0:0:
256,192,75119,1,0,0:0:0:0:
208,176,75200,1,0,0:0:0:0:
240,176,75362,1,0,0:0:0:0:
240,176,75524,1,8,0:0:0:0:
240,176,75686,1,0,0:0:0:0:
240,176,75767,1,0,0:0:0:0:
240,176,75849,1,8,0:0:0:0:
240,176,76011,1,0,0:0:0:0:
240,176,76173,1,8,0:0:0:0:
224,176,76335,1,0,0:0:0:0:
224,176,76497,1,0,0:0:0:0:
224,176,76659,1,0,0:0:0:0:
224,176,76740,1,0,0:0:0:0:
240,176,76821,1,8,0:0:0:0:
240,176,76984,1,8,0:0:0:0:
240,176,77146,1,0,0:0:0:0:
192,176,77227,1,0,0:0:0:0:
224,176,77308,1,0,0:0:0:0:
192,176,77389,1,0,0:0:0:0:
224,176,77470,1,8,0:0:0:0:
224,176,77632,1,0,0:0:0:0:
224,176,77794,1,8,0:0:0:0:
224,176,77957,1,0,0:0:0:0:
224,176,78119,1,8,0:0:0:0:
224,176,78281,1,0,0:0:0:0:
224,192,78443,1,8,0:0:0:0:
224,192,78605,1,0,0:0:0:0:
224,192,78767,1,8,0:0:0:0:
224,192,78930,1,0,0:0:0:0:
224,192,79011,1,0,0:0:0:0:
224,192,79092,1,8,0:0:0:0:
224,192,79173,1,8,0:0:0:0:
224,192,79254,1,8,0:0:0:0:
224,176,79335,1,8,0:0:0:0:
224,192,79416,1,0,0:0:0:0:
224,176,79497,1,0,0:0:0:0:
224,192,79578,1,8,0:0:0:0:
224,192,79659,1,8,0:0:0:0:
224,192,79740,1,0,0:0:0:0:
224,192,79903,1,0,0:0:0:0:
224,192,80065,1,8,0:0:0:0:
224,192,80227,1,8,0:0:0:0:
224,192,80389,1,4,0:0:0:0:
Tyistiana

Hitsu wrote:

let's see
please write more detailed mods because it is better for understanding what you wanted to say
and please analyze maps better
just a friendly advice because taiko needs more specialized modders rather then "xx:xx - k 'cuz sound is higher"
Sorry, I'm not good enough to describe my feeling or explain why I change these point.
As you see, I'm very new to the forum. :?
But I've learned from your post, Thanks for your advice! :)

Next time, I'll try to improve my writing.
Snowy Heat

Tyistiana wrote:

Hitsu wrote:

let's see
please write more detailed mods because it is better for understanding what you wanted to say
and please analyze maps better
just a friendly advice because taiko needs more specialized modders rather then "xx:xx - k 'cuz sound is higher"
Sorry, I'm not good enough to describe my feeling or explain why I change these point.
As you see, I'm very new to the forum. :?
But I've learned from your post, Thanks for your advice! :)

Next time, I'll try to improve my writing.
it's okay, i was there not so long ago so i understand :oops:
Topic Starter
Kith190

Hitsu wrote:

placeholder + source and tags check

Source: Black Rock Shooter: THE GAME
you can use any of two ranked maps for this song as reference, for example https://osu.ppy.sh/s/119277
Tags: supercell (used in both of ranked maps), Zankyo Reference (the name of album, reference https://en.wikipedia.org/wiki/Zankyo_Reference), Taka, Takahiro Moriuchi, Morita (lyricist, 1st composer; there are two ways to write his name 'cuz he changed it but let it be two of these for no questions further, reference https://puu.sh/waFAY/d11397353b.png; https://en.wikipedia.org/wiki/Takahiro_Moriuchi), Toru, Toru Yamashita (2nd composer) , akkin (arranger) < references to all of this https://puu.sh/waFbB/0801496c2e.png https://musicbrainz.org/release/7cba131 ... 7c7b8353b3 + https://en.wikipedia.org/wiki/One_Ok_Rock for full/real names of those dudes; you can also use BRS in tags for shorter name of the source

as i told mod after 20th of june

finally lol hahahaha

[Kantan]
Actually pretty much solid diff but still can use a lot of improvements imo.

00:04:497 (3) - actually would be better to remove this because this 00:03:524 (2) note that is 3/4 can be pretty much confusing for kantan players and then then next one can just make them flip the table tbh. A little bit of a break is always good in kantan too so please think about this accurately. Same then for 00:07:092 (6) for consistency and to provide less pressure because of these 00:07:416 (7,8) following notes (finisher is always confusing with a bit of notes before it in kantan).
00:13:579 (14) - remove for the consistency with this part - 00:07:741 (8,9). Feels really awkward having not matching pattern placing in similar parts.
00:15:524 (16,17,18,19,20,21) - pretty much strange part because 00:16:822 (18) - can use k because of high guitar pitch here. And 00:17:470 (19) - would be better if you remove this due to the reason of finisher problem and also this part can use 1/4 break in there to keep it less hard.
00:19:416 (22,23,24,25,26,27,28,29,30,31) - this part should probably be consistent with the same part before.
00:28:497 (32,33,34,35,36,37,38) - this part is too awkward to me. It lacks structure and not consistent with the way you mapped all of the previous parts of the map till this one. So to improve that i suggest:
  1. 00:29:795 (34) - make this k to show increasing pitch and then remove 00:30:443 (35) because this note is the reason why this part doesn't feel consistent to all the map before this;
  2. 00:31:092 - there you can put two 1/2 dons to repeat the previous structure what will make absolute sense.
00:33:687 (37) - this would make more sense for me as the don since the pitch of the voice is decreasing here.
00:37:579 (1) - i don't think that this spinner is really in it's place even of there is a long voice sound in there. Can be confusing a bit and imo a regular don would fit better and would make a little bit space for some rest which spinner can't do. I did nor remember there was a spinner and I don't actually know why did i exist :/
00:57:687 (25,26,27,28,29,30,31,32,33) - this is totally too much for the kantan. You can delete at least 01:00:281 (30) to make this better. It will break a consistency a bit but the structure will still be visible and will keep other important notes to represent this part.
01:09:362 (44) - this is same as 00:17:470 (19).
01:11:308 (47,48,49,50,51,52,53,54,55,56,57,58,59) - after you apply any changes to the beginning part just copy paste it in there to keep consistency and after that it will be ok :dI did remove his one 01:15:849 -
[Futsuu]
Same comment as for the Kantan.

00:04:822 (5) - not really good idea to put an extra note here to make the structure complex too much actually for futsuu. Would be much better if you remove this to keep the consistent parting with previous structure.
00:08:065 (12) - never put a note right after the finisher in futsuu.
00:11:308 (19,20,21,22,23,24,25,26) - this will be too much for such a diff so it's better to remove a note before triplet - 00:12:281 (22).
00:14:876 (30) - this note breaks consistent structure that repeats here 00:11:308 (19,20,21). Try moving it to 00:15:200. After that you can improve boring structure of 00:15:524 (31,32,33,34) by moving kats to 00:16:011 and 00:16:497 - but it would be better if you make this don to show changing of pitch. This way this part seems a bit more complex yet more interesting imo. If you apply that then change these 00:17:146 (34,35) so one stands on 00:16:822
and second on 00:17:308 to keep the same structure as that one. Emphasizing guitar here feels like something worth it at least for me because placing just regular kick/drum emphasizing notes can be really boring.
After you apply those changes please keep it consistent with 00:18:119 (36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62).
00:28:497 (64,65,66,67,68,69,70,71,72,73,74,75,76,77) - this part feels really random as if you didn't really know how to map it. Let's just see purpose of some notes; 00:28:821 (66) - it is better to end this part with 00:28:497 (65) - and delete 66 to make a break and to build a better structure further. For example then you can move 00:29:470 (67) to 00:29:146 so player will still get some rest. After that move 00:31:416 (71) to 00:31:741 to repeat the sae structure and after that make all of these 00:32:065 (72,73,74,75,76,77) to fit what i've written about higher.
00:34:011 (78) - for this is same better to delete it and let the previous note finish that part to make a little bit of a break. Same for 00:35:308 (80) to keep same structure.
00:38:227 (86) - it's better to remove this to make some space before the finisher because map was pretty much intense and full-packed till this point.
00:39:200 (88) - delete this acc to what i said before about a note after finisher. It's really bad.
00:46:335 (104) - remove this so player will prepare for 1/2 triplet incoming.
00:47:957 (109,110) - not sure about the purpose of these finishers, sounds there are not that high or something and no cymbals.
00:49:579 (112) - same as for the finisher problem.
00:52:173 (120) - if you remove this it will make absolute sense with what i've written higher according to the structure, also will create some space after triplet to recover. Same for all of 00:54:768 (128,136,150,158) then.
Actually would also remove smth like 00:57:038 (135) because 2blet seems more in place there because third note doesn't emphasize something as hearable as vocals there. But if you'll do that you can get back 00:57:362 (136) to make another structure since things changed.
Make this instead of 00:58:335 (140,141,142,143,144,145) :
(emphasizes vocals better and makes better structure).
After you apply all of these make sure to keep it consistent with the same parts at the end that repeat themselves the same or almost the same way as for those i've written things.Here in the last part I made some few modifies but all acc to the consistency and structure used before
[Muzukashii]
Map is really solid and good. Yet some of the finishers and inconsistencies of structure in muzu and higher diffs seem to be random for me. You emphasize some things with finisher yet you don't emphasize some of the similar things with finishers and it is completely random process so you should understand and figure out some things that i will write you about. Please do not take this as a criticizing or something, it is just for your own good to understand some things if you will continue on mapping and ranking maps so it will make it easier to you and to the modders not to focus on such things.
Actually also you should remove dome of the triplets to nerf the diff to make better spread with futsuu because sr difference of these two is bigger compared to kantan-futsuu and muzu-oni.

00:31:092 (139) - this finisher seems to be random because by this logic you could've emphasized this 00:33:687 (152) one with finisher too. Also 00:28:497 (126,139) they are different one from each other because first shows the beginning of the new stage of map and second feels random and not in it's place.
00:36:281 (164,165,166,167,168,169) - this feels random by a structure because it is really similar to 00:33:687 (152,153,154,155,156,157,158,159,160,161,162,163) yet you mapped it rather different and it breaks the flow of the diff itself. Try to make it the same way as those parts i've highlighted. Interesting thing, I just made something a lot better!
00:41:471 (187) - this feels random for the same reason i wrote about the previous finisher.
00:58:335 (271,272) - these should be reversed (ctrl+g i mean) since the first note is higher in voice pitch rather than second. Same for 00:58:822 (274,275). even 00:59:308 (277,278)
01:09:849 (331) - this note feels excessive because it plays kind of really weird and also you didn't emphasize any drum/kick sounds in there but voice so this will keep better consistency in that way for me.
[Oni]
Pretty much same comment as for the muzu.

00:16:660 (81,82,83,84,85) - this 5plet feels awkward due to the things you emphasized and didn't emphasize in there. For example 00:16:822 (83,84) have consistent hearable drums and high-pitched guitar sounds and 00:16:984 (85) has lower pitch so it feels strange with k. Consider to change this thing because it's a bit cringy, bleh.
00:17:633 (90) - i understand that you can hear cymbals or smth (but actually it is just a strong kick sound to me) in song here yet you don't need to emphasize all of them because it can ruin map if so.
00:18:606. 00:23:795 - pretty much missing notes because it is ruining consistency with 00:08:227 (33), 00:10:822 (48) and so on. It is better to make them consistent all along otherwise it feels really strange, inconsistent and just plays really weird because you keep on thinking that something is wrong with this map.
Lol after writing and scrolling through the map i realized that you just copypaste a complete part and didn't check if it was placed right or something. I think it would be easier to move it backwards and see what happens xd
00:33:038 (177,178) - ctrl+g for better pitch matching since first has higher pitch and second lower.
00:36:119 (195,196) - ctrl+g these for the same reason as above. Also make 00:36:443 (197) d because the sound here is continuing from the previous k and the next note is d after that so it will make more sense.
00:36:930 (200) - k for drums could be there if you want to emphasize that rather than the voice.
00:37:578 (204) - k for there too since the drum sound that is pretty much hearable.
00:38:146 - maybe add a don to make a 5plet in there? Fells like it because that certain kick sound is really bothering me.
00:41:471 (224) - same as that i wrote for muzu. Actually check all the finishers again if i missed something in mod for this diff.
00:46:173 - note here would be really great to emphasize the voice.
01:07:741 (369,371) - completely random finishers again, consider to make them regular notes. Same for 01:08:714 (374,376). And 01:19:903 (446).
Overall diff lacks of triplets and stuff at some points that you only have consistent 1/2 notes spamming. That's why it has a huge gap with scared oni.

i don't feel like modding scared oni because it will take me pretty much half a day to write all things that i think are wrong in there for me
but we could irc it someday if you want, that would be much easier
but if you want a quick review that would be again inconsistencies in stricture, random (a lot of actually and they are ruining map completely) finishers and so on that i wrote for muzu in a huge text lul

actually a kudosu to this map bcz OOR and gd and stuff lol
Thanks a lot for the mod, it was extremely helpful! I've checked all but the scared oni that will be reworked. Thanks again <3
Jaltzu
Ok, time for the M4M I promised to do quite a while ago... Sorry for the wait. :S

Kantan. Futsuu, Muzukashii
I didn't really find anything wonky here rhythm wise, but there are couple things you should probably change in these diffs:
Kantan & Futsuu: Remove all SV changes. Having 80% all the way in Kantan is the same as setting the base SV to 112, and the SV change in Futsuu might confuse noob players.
Muzu: Add some 2/1 breaks.

Oni
00:22:822 (129) - k to add a little bit variety
00:28:335 Add d. I feel like this shouldn't be left unmapped.
00:29:714 ↑
00:31:092 (180) - k fits better
00:32:308 - d
00:33:524 - Map something (you can move the break to another spot too). It feels weird to leave blank spot here, since there is a clearly audible triplet.
00:34:173 (196) - Move to 00:34:335 for drums
00:35:470 (204) - d + add k to 00:35:714 + delete 00:36:768 (212) -

In general, I don't think you should leave this many main white ticks unmapped during the kiai. Fill in at least some of them. This is still an Oni diff, after all. Examples:
00:51:849 // 00:54:443 // 00:57:038 (Add d?)

Hitsu's Oni
00:03:687 (8) - k to make a more interesting pattern
00:06:281 (23) - ↑
00:10:984 Make this a break like in 00:08:389 and fill in 00:11:633 for consistency
00:22:011 ↑
00:25:254 (157) - k

I feel like Kiai time is just slightly undermapped in terms of average note density, since it's supposed to be the highlight of the song... Few example additions:
00:50:065 - Add d
00:55:254 ↑
00:55:984 Add k
01:00:443 d
01:05:633 ↑

Scared Oni
...This is sooooo fun to play 0_0
00:16:660 (102,103,104,105,106) - I feel like this should be kkkkd or kkkdd instead, due to the sharp drum sounds in the music.
00:27:200 (190,191,192,193,194) - kdkkd, because there is pretty much no sound at 00:27:281 (191) - and drums at 00:27:362 (192,193) - have slightly higher pitch than in 00:27:524 (194) -
00:28:984 (204) - Move this to 00:28:660. There no drum sound in it current location, while there is one in the suggested spot.
00:34:984 (257,258,259) - kkd or kdd. This pattern should start with k, since 00:34:984 (257) - has both high pitched vocals and drums.
00:35:308 (260,261) - Ctrl+G and add k to 00:35:633 to follow the drums.
00:40:012 (287) - Move to 00:39:687 and add d to 00:40:335 for drums. Make similar changes to 00:42:281 - 00:42:930
00:46:254 Add d for the drums
00:51:687 (364,365,366) - kkd to contrast pitch difference at 00:51:687 (364) - and 00:51:849 (366) -
00:53:633 (379,380,381,382,383,384,385) - kkdkddk fits better imo, dunno why tho, :P
00:54:443 (387,388,389,390,391) - Change all these to the opposite beat.
00:55:984 (398) - Change to k
00:56:227 (400,401,402,403,404,405,406) - Same or similar pattern as I suggested before?
00:59:146 (427) - d, 00:59:308 (429) - k, 00:59:470 (431) - d
00:59:795 (434,435,436,437) - Change all to the other beat.
01:00:930 (442) - d for drum pitch
01:02:551 (456) - K
01:09:930 - Add either note and remove finish from the next one (because 1/4 spaced finish notes are bad).
01:10:497 (524,525,526) - and 01:11:794 (534,535,536) - dkd? Just an idea, might not actually fit lol.
01:13:092 (545,546,547) - ↑
01:18:930 (592,593,594,595,596,597,598,599,600,601) - Something like this?

Overall, I really like this mapset. Have a star. :)
Topic Starter
Kith190

Jaltzu wrote:

Ok, time for the M4M I promised to do quite a while ago... Sorry for the wait. :S

Kantan. Futsuu, Muzukashii
I didn't really find anything wonky here rhythm wise, but there are couple things you should probably change in these diffs:
Kantan & Futsuu: Remove all SV changes. Having 80% all the way in Kantan is the same as setting the base SV to 112, and the SV change in Futsuu might confuse noob players.
Muzu: Add some 2/1 breaks.

Oni
00:22:822 (129) - k to add a little bit variety
00:28:335 Add d. I feel like this shouldn't be left unmapped.
00:29:714 ↑
00:31:092 (180) - k fits better
00:32:308 - d
00:33:524 - Map something (you can move the break to another spot too). It feels weird to leave blank spot here, since there is a clearly audible triplet.
00:34:173 (196) - Move to 00:34:335 for drums
00:35:470 (204) - d + add k to 00:35:714 + delete 00:36:768 (212) -
Ok here I fixed completely the part which was even a bit weired... right now it is just what I hear from the song
In general, I don't think you should leave this many main white ticks unmapped during the kiai. Fill in at least some of them. This is still an Oni diff, after all. Examples:
00:51:849 // 00:54:443 // 00:57:038 (Add d?)You are colpletely right, I was just being in trouble with following the same structure, thanks

Hitsu's Oni
00:03:687 (8) - k to make a more interesting pattern
00:06:281 (23) - ↑
00:10:984 Make this a break like in 00:08:389 and fill in 00:11:633 for consistency
00:22:011 ↑
00:25:254 (157) - k

I feel like Kiai time is just slightly undermapped in terms of average note density, since it's supposed to be the highlight of the song... Few example additions:
00:50:065 - Add d
00:55:254 ↑
00:55:984 Add k
01:00:443 d
01:05:633 ↑

Scared Oni
...This is sooooo fun to play 0_0
00:16:660 (102,103,104,105,106) - I feel like this should be kkkkd or kkkdd instead, due to the sharp drum sounds in the music. In that part I hear 2 changes of sound right where I placed ddkkd.
00:27:200 (190,191,192,193,194) - kdkkd, because there is pretty much no sound at 00:27:281 (191) - and drums at 00:27:362 (192,193) - have slightly higher pitch than in 00:27:524 (194) - Right
00:28:984 (204) - Move this to 00:28:660. There no drum sound in it current location, while there is one in the suggested spot.True thing
00:34:984 (257,258,259) - kkd or kdd. This pattern should start with k, since 00:34:984 (257) - has both high pitched vocals and drums. kkd ;D
00:35:308 (260,261) - Ctrl+G and add k to 00:35:633 to follow the drums.
00:40:012 (287) - Move to 00:39:687 and add d to 00:40:335 for drums. Make similar changes to 00:42:281 - 00:42:930
00:46:254 Add d for the drums
00:51:687 (364,365,366) - kkd to contrast pitch difference at 00:51:687 (364) - and 00:51:849 (366) -
00:53:633 (379,380,381,382,383,384,385) - kkdkddk fits better imo, dunno why tho, :P
00:54:443 (387,388,389,390,391) - Change all these to the opposite beat.
00:55:984 (398) - Change to k
00:56:227 (400,401,402,403,404,405,406) - Same or similar pattern as I suggested before?
00:59:146 (427) - d, 00:59:308 (429) - k, 00:59:470 (431) - d
00:59:795 (434,435,436,437) - Change all to the other beat.
01:00:930 (442) - d for drum pitch
01:02:551 (456) - K
01:09:930 - Add either note and remove finish from the next one (because 1/4 spaced finish notes are bad).
01:10:497 (524,525,526) - and 01:11:794 (534,535,536) - dkd? Just an idea, might not actually fit lol.
01:13:092 (545,546,547) - ↑ It doesn't actually fit well
01:18:930 (592,593,594,595,596,597,598,599,600,601) - Something like this? ddddkkdddkk will be better to play imo

Overall, I really like this mapset. Have a star. :)
Thanks a lot for the mod!! I'll tell Hitsu to check her diff. Thanks for kudosu <3
Snowy Heat
okay hello
o - is yes
o - is no

Jaltzu wrote:

Hitsu's Oni
00:03:687 (8) - k to make a more interesting pattern what is interesting pattern? pitch here matters the most, it is like the lowest note there
00:06:281 (23) - ↑ same
00:10:984 Make this a break like in 00:08:389 and fill in 00:11:633 for consistency this part doesn't need consistency with that part because this part is different much, structure feels better this way to me because i've tried different things while was mapping
00:22:011 ↑ same
00:25:254 (157) - k reason? sound there is low so no

I feel like Kiai time is just slightly undermapped in terms of average note density, since it's supposed to be the highlight of the song... Few example additions:
00:50:065 - Add d okay, doesn't ruin anything
00:55:254 ↑ same
00:55:984 Add k it is good how it is, two triplets feels awkward
01:00:443 d ok
01:05:633 ↑ ok
update
Hitsu's Oni
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49254
Countdown: 0
SampleSet: Normal
StackLeniency: 0.9
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.3
BeatDivisor: 4
GridSize: 16
TimelineZoom: 1.9

[Metadata]
Title:NO SCARED
TitleUnicode:NO SCARED
Artist:ONE OK ROCK
ArtistUnicode:ONE OK ROCK
Creator:Kith190
Version:Hitsu's Oni
Source:Black Rock Shooter: THE GAME
Tags:supercell Zankyo Reference Taka Takahiro Moriuchi Morita Toru Yamashita akkin BRS Hitsu
BeatmapID:1330533
BeatmapSetID:621794

[Difficulty]
HPDrainRate:5
CircleSize:2
OverallDifficulty:5
ApproachRate:6
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Konachan.com - 229226 sample.jpg",0,30
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2552,324.324324324324,4,1,1,75,1,0
2552,-100,4,1,1,75,0,0
7741,-100,4,1,1,90,0,0
49254,-95.2380952380952,4,1,1,90,0,1
70011,-95.2380952380952,4,1,1,90,0,0
70173,-100,4,1,1,90,0,0


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213,175,52497,1,0,0:0:0:0:
208,176,52660,1,0,0:0:0:0:
208,176,52822,1,8,0:0:0:0:
192,192,52984,1,0,0:0:0:0:
192,192,53308,1,0,0:0:0:0:
192,192,53470,1,8,0:0:0:0:
192,192,53633,1,0,0:0:0:0:
192,192,53795,1,8,0:0:0:0:
224,192,53957,1,0,0:0:0:0:
192,192,54038,1,0,0:0:0:0:
192,192,54119,1,8,0:0:0:0:
192,192,54281,1,8,0:0:0:0:
192,192,54443,1,0,0:0:0:0:
208,192,54606,1,0,0:0:0:0:
208,192,54768,1,8,0:0:0:0:
192,192,55092,1,0,0:0:0:0:
192,192,55254,1,0,0:0:0:0:
224,176,55416,1,8,0:0:0:0:
224,176,55578,1,0,0:0:0:0:
224,176,55903,1,0,0:0:0:0:
224,176,56065,1,8,0:0:0:0:
224,176,56227,1,0,0:0:0:0:
224,176,56308,1,0,0:0:0:0:
224,176,56389,1,8,0:0:0:0:
224,176,56633,1,0,0:0:0:0:
224,176,56714,1,8,0:0:0:0:
224,176,56876,1,8,0:0:0:0:
208,176,57038,1,0,0:0:0:0:
208,176,57200,1,8,0:0:0:0:
208,176,57281,1,0,0:0:0:0:
208,176,57362,1,8,0:0:0:0:
192,160,57524,1,8,0:0:0:0:
192,160,57687,1,0,0:0:0:0:
192,176,57849,1,0,0:0:0:0:
192,176,58011,1,8,0:0:0:0:
160,176,58335,1,8,0:0:0:0:
160,176,58497,1,0,0:0:0:0:
160,176,58660,1,8,0:0:0:0:
160,176,58822,1,0,0:0:0:0:
160,176,58984,1,8,0:0:0:0:
160,176,59065,1,8,0:0:0:0:
160,176,59146,1,0,0:0:0:0:
224,192,59227,1,0,0:0:0:0:
160,176,59308,1,8,0:0:0:0:
160,176,59470,1,8,0:0:0:0:
176,176,59633,1,4,0:0:0:0:
256,192,59795,1,0,0:0:0:0:
256,192,59958,1,8,0:0:0:0:
224,176,60282,1,0,0:0:0:0:
240,192,60443,1,0,0:0:0:0:
224,176,60606,1,8,0:0:0:0:
224,176,60768,1,0,0:0:0:0:
224,176,61093,1,0,0:0:0:0:
224,176,61255,1,8,0:0:0:0:
224,176,61417,1,0,0:0:0:0:
224,176,61498,1,0,0:0:0:0:
224,176,61579,1,0,0:0:0:0:
224,160,61822,1,0,0:0:0:0:
224,160,61903,1,8,0:0:0:0:
208,176,62066,1,8,0:0:0:0:
208,176,62228,1,0,0:0:0:0:
224,192,62390,1,0,0:0:0:0:
224,192,62552,1,8,0:0:0:0:
213,175,62876,1,0,0:0:0:0:
208,176,63039,1,0,0:0:0:0:
208,176,63201,1,8,0:0:0:0:
192,192,63363,1,0,0:0:0:0:
192,192,63687,1,0,0:0:0:0:
192,192,63849,1,8,0:0:0:0:
192,192,64012,1,0,0:0:0:0:
192,192,64174,1,8,0:0:0:0:
224,192,64335,1,0,0:0:0:0:
192,192,64417,1,0,0:0:0:0:
192,192,64498,1,8,0:0:0:0:
192,192,64660,1,8,0:0:0:0:
192,192,64822,1,0,0:0:0:0:
208,192,64985,1,0,0:0:0:0:
208,192,65147,1,8,0:0:0:0:
192,192,65471,1,0,0:0:0:0:
240,192,65633,1,0,0:0:0:0:
224,176,65795,1,8,0:0:0:0:
224,176,65957,1,0,0:0:0:0:
224,176,66282,1,0,0:0:0:0:
224,176,66444,1,8,0:0:0:0:
224,176,66606,1,0,0:0:0:0:
224,176,66687,1,0,0:0:0:0:
224,176,66768,1,8,0:0:0:0:
224,176,67012,1,0,0:0:0:0:
224,176,67093,1,8,0:0:0:0:
224,176,67255,1,8,0:0:0:0:
208,176,67417,1,0,0:0:0:0:
208,176,67579,1,8,0:0:0:0:
208,176,67660,1,0,0:0:0:0:
208,176,67741,1,8,0:0:0:0:
192,160,67903,1,8,0:0:0:0:
192,160,68066,1,0,0:0:0:0:
192,176,68228,1,0,0:0:0:0:
192,176,68390,1,8,0:0:0:0:
192,192,68551,1,0,0:0:0:0:
192,192,68714,1,8,0:0:0:0:
224,192,68795,1,0,0:0:0:0:
192,192,68876,1,0,0:0:0:0:
192,192,68957,1,0,0:0:0:0:
192,192,69038,1,8,0:0:0:0:
224,192,69119,1,0,0:0:0:0:
192,192,69200,1,8,0:0:0:0:
224,208,69281,1,0,0:0:0:0:
192,192,69362,1,8,0:0:0:0:
192,192,69443,1,8,0:0:0:0:
192,192,69524,1,8,0:0:0:0:
192,192,69606,1,8,0:0:0:0:
192,192,69687,1,0,0:0:0:0:
192,192,69768,1,0,0:0:0:0:
192,192,69849,1,0,0:0:0:0:
192,192,69930,1,0,0:0:0:0:
256,192,70011,1,12,0:0:0:0:
256,176,70173,1,0,0:0:0:0:
256,176,70335,1,8,0:0:0:0:
256,176,70497,1,0,0:0:0:0:
240,176,70821,1,0,0:0:0:0:
240,176,70984,1,8,0:0:0:0:
240,176,71146,1,0,0:0:0:0:
240,176,71227,1,0,0:0:0:0:
240,176,71308,1,0,0:0:0:0:
240,176,71470,1,0,0:0:0:0:
240,176,71632,1,8,0:0:0:0:
240,176,71794,1,8,0:0:0:0:
240,176,71957,1,0,0:0:0:0:
256,192,72038,1,0,0:0:0:0:
240,176,72119,1,0,0:0:0:0:
256,176,72200,1,0,0:0:0:0:
240,176,72281,1,8,0:0:0:0:
256,176,72443,1,8,0:0:0:0:
256,176,72605,1,0,0:0:0:0:
256,176,72767,1,0,0:0:0:0:
256,176,72930,1,8,0:0:0:0:
256,176,73092,1,8,0:0:0:0:
256,192,73173,1,0,0:0:0:0:
256,176,73254,1,8,0:0:0:0:
256,176,73416,1,0,0:0:0:0:
256,176,73578,1,8,0:0:0:0:
256,192,73740,1,0,0:0:0:0:
256,176,74065,1,8,0:0:0:0:
256,176,74227,1,8,0:0:0:0:
256,176,74389,1,0,0:0:0:0:
208,176,74470,1,0,0:0:0:0:
208,176,74551,1,0,0:0:0:0:
208,176,74713,1,0,0:0:0:0:
256,176,74876,1,8,0:0:0:0:
240,160,75038,1,8,0:0:0:0:
256,192,75119,1,0,0:0:0:0:
208,176,75200,1,0,0:0:0:0:
240,176,75362,1,0,0:0:0:0:
240,176,75524,1,8,0:0:0:0:
240,176,75686,1,0,0:0:0:0:
240,176,75767,1,0,0:0:0:0:
240,176,75849,1,8,0:0:0:0:
240,176,76011,1,0,0:0:0:0:
240,176,76173,1,8,0:0:0:0:
224,176,76335,1,0,0:0:0:0:
224,176,76497,1,0,0:0:0:0:
224,176,76659,1,0,0:0:0:0:
224,176,76740,1,0,0:0:0:0:
240,176,76821,1,8,0:0:0:0:
240,176,76984,1,8,0:0:0:0:
240,176,77146,1,0,0:0:0:0:
192,176,77227,1,0,0:0:0:0:
224,176,77308,1,0,0:0:0:0:
192,176,77389,1,0,0:0:0:0:
224,176,77470,1,8,0:0:0:0:
224,176,77632,1,0,0:0:0:0:
224,176,77794,1,8,0:0:0:0:
224,176,77957,1,0,0:0:0:0:
224,176,78119,1,8,0:0:0:0:
224,176,78281,1,0,0:0:0:0:
224,192,78443,1,8,0:0:0:0:
224,192,78605,1,0,0:0:0:0:
224,192,78767,1,8,0:0:0:0:
224,192,78930,1,0,0:0:0:0:
224,192,79011,1,0,0:0:0:0:
224,192,79092,1,8,0:0:0:0:
224,192,79173,1,8,0:0:0:0:
224,192,79254,1,8,0:0:0:0:
224,176,79335,1,8,0:0:0:0:
224,192,79416,1,0,0:0:0:0:
224,176,79497,1,0,0:0:0:0:
224,192,79578,1,8,0:0:0:0:
224,192,79659,1,8,0:0:0:0:
224,192,79740,1,0,0:0:0:0:
224,192,79903,1,0,0:0:0:0:
224,192,80065,1,8,0:0:0:0:
224,192,80227,1,8,0:0:0:0:
224,192,80389,1,4,0:0:0:0:

Kith190 wrote:

his
her, bro xd
Topic Starter
Kith190

Hitsu wrote:

her, bro xd
I wrote her :^)
Updated
davidminh0111
Hello Kith, from my modding queue, sorry for late (busy all day)
Diff doesn't mod: good diff

[Kantan]
00:14:227: Change to k since there's a high pitch

00:24:606: ^

00:51:849: Add a note here, leaving a big space is kinda weird

[Futsuu]
00:10:660: No reason to put this note right here, no vocals, considering move this note to 00:10:984

00:21:038: ^ , move to 00:21:362

[Muzukashii]
00:17:957: Remove this note, too long for Muzu players

00:22:660: change to d, fit the pitch

[Oni]
00:26:389: Add k, flows better and I hear vocal

Super good map. I hope it will get ranked and I will play it somedays
: )
Topic Starter
Kith190

davidminh0111 wrote:

Hello Kith, from my modding queue, sorry for late (busy all day) No problem!
Diff doesn't mod: good diff

[Kantan]
00:14:227: Change to k since there's a high pitch

00:24:606: ^ those 2 would change the flow

00:51:849: Add a note here, leaving a big space is kinda weird I need to follow this structure since in other ways star spread would downgrade

[Futsuu]
00:10:660: No reason to put this note right here, no vocals, considering move this note to 00:10:984 I'll fix somehow

00:21:038: ^ , move to 00:21:362

[Muzukashii]
00:17:957: Remove this note, too long for Muzu players

00:22:660: change to d, fit the pitch
Ok for both
[Oni]
00:26:389: Add k, flows better and I hear vocal
Fixed somehow
Super good map. I hope it will get ranked and I will play it somedays
: )
Thanks for the mod!!
Nyan
[General]

Correct the tag of Oni diff
<- this


Resized BG

HP, ACC is okay
Timing and SV is okay

[Kantan]

00:28:497 (27) - add Finish or delete Finish on 00:38:876 (1)

[Futsuu]

00:07:092 (8) - delete
00:28:498 (58) - add Finish

[Muzukashii]

00:38:876 (168,169,170,171,172,173,174,175) -

00:41:471 (180,181,182,183,184,185,186,187) -


[Scared Oni]

00:38:146 - add a don
yassu-
from PM
my english is noob :o :o

General
・Tags do not match (Oni)

I moded Kantan~Oni
Kantan
・00:03:524 - 00:06:119 - delete rhythm is so hard
・00:07:416 - 00:17:795 - ^
・00:16:822 ~ 00:17:470 - add slider fit to dram
・00:27:200 ~ 00:28:173 - 01:19:092 ~ 01:20:065 - add spinner fit to dram
・00:34:984 - 00:45:362 - change to d 00:33:687 - pattern
・00:49:254 ~ 01:10:011 - please more easily kdk(1/2) is so hard
・01:17:795 - change to k 00:15:524 - pattern
Futsuu
・00:03:038 - 00:05:633 - 00:04:497 - delete rhythm is so hard (same Kantan)
・00:10:660 - 00:11:957 - 00:13:254 - 00:14:551 - 00:21:038 - delete and 00:12:281 - add d rhythm pattern is irregular. and proportion of k is high.
・00:16:011 move to 00:16:173 - 01:18:281 move to 01:18:443 - fit to dram
・00:16:822 ~ 00:17:470 - add slider? same kantan
・00:27:200 ~ 00:27:200 - 01:19:092 ~ 01:20:065 - add spinner? ^
・00:29:795 - change to d and 00:31:416 - add d proportion of k is high.
・00:35:308 - 00:35:957 - delete and 00:34:984 - change to d fit to vocal
・00:43:092 - change to k 00:40:497 - pattern change
・01:12:930 - 01:14:227 - delete and 01:14:551 - add d same
Muzukashii
・notes: kantan<<<futsuu<<<<<<Muzukashii please reduce notes (about 300~330)
・00:04:011 - 00:04:822 - 00:06:606 - 00:07:092 - delete rhythm is so hard (same Futsuu)
・00:07:741 ~ 00:49:254 - 01:10:011 ~ please reduce notes
 ・00:07:903 - 00:09:524 - 00:12:443 - 00:13:092 - 00:14:714 - 00:15:687 - 00:16:335 - 00:17:795 - 00:18:281 - 00:19:903 - 00:22:822 - 00:23:470 - 00:25:092 - 00:26:065 - 00:26:714 - 00:27:768 - 00:28:011 - 00:33:849 - 00:34:660 - 00:35:146 - 00:35:957 - 00:37:254 - 00:38:065 - 00:44:227 - 00:47:795 - 00:48:119 - 01:10:173 - 01:11:795 - 01:14:714 - 01:15:362 - 01:16:984 - 01:17:957 - 01:18:606 - 01:19:903 - delete
 ・00:12:281 - 00:47:957 - 01:14:551 - 01:18:930 - 01:19:011 - 01:19:092 - change to d
 ・00:47:633 - 01:19:416 - change to k
 ・00:18:768 move to 00:18:606 - 00:21:362 move to 00:21:362 - 00:23:957 move to 00:23:795 -
 ・00:27:443 - 00:40:984 - add d
 ・01:19:254 - add k
・00:49:254 ~ 01:10:011 - please more use 1/4
 ・00:49:416 - 00:51:038 - 00:53:633 - 00:56:227 - 00:54:606 - 00:58:984 - 01:01:416 - 01:02:389 - 01:04:011 - 01:04:984 - 01:06:606 - delete
 ・00:51:768 - 00:51:849 - 00:59:551 - 00:59:633 - 01:02:146 - 01:02:227 - add d
 ・00:54:038 - 00:56:633 - 01:04:416 - 01:07:011 - add k
 ・00:53:795 - 00:56:876 - 01:04:173 - 01:04:660 - 01:06:768 - 01:07:254 - change to d
 ・00:54:119 - 00:56:714 - 01:04:497 - 01:07:092 - change to k
Oni
・00:02:552 ~ 00:07:741 - same Muzukashii
 ・00:02:714 - 00:02:876 - 00:03:200 - 00:03:362 - 00:03:849 - 00:04:173 - 00:04:335 - 00:04:660 - 00:05:308 - 00:05:470 - 00:05:795 - 00:05:957 - 00:06:443 - 00:06:768 - 00:06:930 - 00:07:254 - delete
・00:07:903 - 00:07:984 - delete I want to emphasize 00:07:741
・00:10:173 - 00:12:768 - 00:12:849 - 00:20:551 - 00:25:741 - 00:25:822 - delete so hard
・00:17:714 - 00:17:795 - delete I want to emphasize 00:17:633
・00:18:281 - delete I want to emphasize 00:18:119
・00:18:768 - 00:19:011 - delete 00:08:389 - pattern
・00:22:416 - 00:22:903 - 00:23:470 - 00:23:551 - delete, 00:22:497 - change to k, 00:22:579 - add k, 00:22:822 - change to d, 00:23:308 - change to D i think pattern
・00:28:335 - delete I want to emphasize 00:28:497
・00:33:687 ~ 00:33:687 - I want to emphasize vocal
 ・00:34:822 - 00:36:119 - 00:36:200 - delete
 ・00:31:092 - change to d
 ・00:34:173 - 00:35:795 - add d
・01:10:011 ~ same pattern 00:07:741 ~ 00:28:497

good luck !!!!!
Topic Starter
Kith190

yassu- wrote:

from PM
my english is noob :o :o

General
・Tags do not match (Oni)

I moded Kantan~Oni
Kantan
・00:03:524 - 00:06:119 - delete rhythm is so hard
・00:07:416 - 00:17:795 - ^
・00:16:822 ~ 00:17:470 - add slider fit to dram
・00:27:200 ~ 00:28:173 - 01:19:092 ~ 01:20:065 - add spinner fit to dram
・00:34:984 - 00:45:362 - change to d 00:33:687 - pattern
・00:49:254 ~ 01:10:011 - please more easily kdk(1/2) is so hard
・01:17:795 - change to k 00:15:524 - pattern
Futsuu
・00:03:038 - 00:05:633 - 00:04:497 - delete rhythm is so hard (same Kantan)
・00:10:660 - 00:11:957 - 00:13:254 - 00:14:551 - 00:21:038 - delete and 00:12:281 - add d rhythm pattern is irregular. and proportion of k is high.
・00:16:011 move to 00:16:173 - 01:18:281 move to 01:18:443 - fit to dram
・00:16:822 ~ 00:17:470 - add slider? same kantan
・00:27:200 ~ 00:27:200 - 01:19:092 ~ 01:20:065 - add spinner? ^
・00:29:795 - change to d and 00:31:416 - add d proportion of k is high.
・00:35:308 - 00:35:957 - delete and 00:34:984 - change to d fit to vocal
・00:43:092 - change to k 00:40:497 - pattern change
・01:12:930 - 01:14:227 - delete and 01:14:551 - add d same
Muzukashii
・notes: kantan<<<futsuu<<<<<<Muzukashii please reduce notes (about 300~330)
・00:04:011 - 00:04:822 - 00:06:606 - 00:07:092 - delete rhythm is so hard (same Futsuu)
・00:07:741 ~ 00:49:254 - 01:10:011 ~ please reduce notes
 ・00:07:903 - 00:09:524 - 00:12:443 - 00:13:092 - 00:14:714 - 00:15:687 - 00:16:335 - 00:17:795 - 00:18:281 - 00:19:903 - 00:22:822 - 00:23:470 - 00:25:092 - 00:26:065 - 00:26:714 - 00:27:768 - 00:28:011 - 00:33:849 - 00:34:660 - 00:35:146 - 00:35:957 - 00:37:254 - 00:38:065 - 00:44:227 - 00:47:795 - 00:48:119 - 01:10:173 - 01:11:795 - 01:14:714 - 01:15:362 - 01:16:984 - 01:17:957 - 01:18:606 - 01:19:903 - delete
 ・00:12:281 - 00:47:957 - 01:14:551 - 01:18:930 - 01:19:011 - 01:19:092 - change to d
 ・00:47:633 - 01:19:416 - change to k
 ・00:18:768 move to 00:18:606 - 00:21:362 move to 00:21:362 - 00:23:957 move to 00:23:795 -
 ・00:27:443 - 00:40:984 - add d
 ・01:19:254 - add k
・00:49:254 ~ 01:10:011 - please more use 1/4
 ・00:49:416 - 00:51:038 - 00:53:633 - 00:56:227 - 00:54:606 - 00:58:984 - 01:01:416 - 01:02:389 - 01:04:011 - 01:04:984 - 01:06:606 - delete
 ・00:51:768 - 00:51:849 - 00:59:551 - 00:59:633 - 01:02:146 - 01:02:227 - add d
 ・00:54:038 - 00:56:633 - 01:04:416 - 01:07:011 - add k
 ・00:53:795 - 00:56:876 - 01:04:173 - 01:04:660 - 01:06:768 - 01:07:254 - change to d
 ・00:54:119 - 00:56:714 - 01:04:497 - 01:07:092 - change to k
Oni
・00:02:552 ~ 00:07:741 - same Muzukashii
 ・00:02:714 - 00:02:876 - 00:03:200 - 00:03:362 - 00:03:849 - 00:04:173 - 00:04:335 - 00:04:660 - 00:05:308 - 00:05:470 - 00:05:795 - 00:05:957 - 00:06:443 - 00:06:768 - 00:06:930 - 00:07:254 - delete
・00:07:903 - 00:07:984 - delete I want to emphasize 00:07:741
・00:10:173 - 00:12:768 - 00:12:849 - 00:20:551 - 00:25:741 - 00:25:822 - delete so hard
・00:17:714 - 00:17:795 - delete I want to emphasize 00:17:633
・00:18:281 - delete I want to emphasize 00:18:119
・00:18:768 - 00:19:011 - delete 00:08:389 - pattern
・00:22:416 - 00:22:903 - 00:23:470 - 00:23:551 - delete, 00:22:497 - change to k, 00:22:579 - add k, 00:22:822 - change to d, 00:23:308 - change to D i think pattern
・00:28:335 - delete I want to emphasize 00:28:497
・00:33:687 ~ 00:33:687 - I want to emphasize vocal
 ・00:34:822 - 00:36:119 - 00:36:200 - delete
 ・00:31:092 - change to d
 ・00:34:173 - 00:35:795 - add d
・01:10:011 ~ same pattern 00:07:741 ~ 00:28:497

good luck !!!!!
I feel so much nerfed q_q ... but you were right! The mod was extremely helpful, thanks a lot!!! <3
BanchoBot
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