For start, I want to say that I'm quite sure the amount of hitsounding in AL's diff (HD and MX) isn't sufficient for rank section.
I understand that you want to make it as simplistic for your style and you said that soft hitnormal is for the hitsound, however there's already other map that got DQ because the amount of hitsounding density isn't sufficient enough for rank, the example is
t/452212/start=60 and the other cases also within mania mode is
t/339876/start=75My recommendation to still add clap for the crash sound if you still want to keep it simplistic, it will keep the stable density and at the same time still give quite sufficient feedback within the diff itself.
If you still disagree i need a really convincing elaboration on why the amount of HS is already sufficient enough for rank.
[EZ]
00:05:177 - Felt like this motion become too repetitive if you combine with 00:06:891 - , I will recommend
http://osu.ppy.sh/ss/856261800:09:977 (9977|3,10320|2) - Recommend to switch column for overall flow with the pattern section.
00:12:720 (12720|3,13062|2,13405|3,13748|2) - This trill felt unnecessary long, you can actually make 00:13:062 (13062|2,13405|3,13748|2) - at col 1-2-3 instead.
00:17:177 - There isn't any built up in the patterning when the music actually getting more intense, I will really recommend you to make the build up like
http://osu.ppy.sh/ss/8562642 , this way, you give pattern differentiation for different section while preserving the low SR
00:21:291 (21291|0) - change into LN, because the synth going so high here.
00:42:205 (42205|1,42377|1) - I'm not sure if you're allowed with this jack tbh, because it is really out of place, and have really different structure with 00:36:034 (36034|2,36720|2,36891|1) - , I will recommend move 00:42:205 (42205|1,42377|1) - to col 4 and col 3
00:52:834 - The sound actually already develop build up here if you notice compared to other stair you build before such as 00:50:091 - , So i will recommend to switch column of 00:53:520 (53520|2,53862|3) - to emphasis that.
00:55:577 - seem you copy pasting pattern at 00:11:691 - , I hope you can make differentiation at very least, try
http://osu.ppy.sh/ss/856265801:01:062 - Make it similar as I told you at 00:17:177 - (ofc differentiate the pattern as well)
01:03:805 - Not sure why is this different with 00:19:920 - although they are same sound and same section.
01:06:891 (66891|3,67234|0) - Switch column for balance, flow and pitch.
01:18:548 (78548|0,78891|2) - Move to col 2 and col 1 to avoid OH trill at the right hand side.
01:25:405 - Too left handed pattern, use
http://osu.ppy.sh/ss/856266401:40:834 (100834|1,101005|0,103577|2,103748|3) - Make these 1-2-4-3 , so that the exposure will be more balance that way.
01:45:291 - really unbalanced, use
http://osu.ppy.sh/ss/8562673[NM]
00:05:691 (5691|2,5862|0,6034|2,6205|0,6377|2,6548|0) - Don't understand with trill this long, the sound isn't really support it as it's continuous instead of trilly, try
http://osu.ppy.sh/ss/856267700:10:662 (10662|3,10834|0,11005|1) - Make these col 2-4-1 for more balance.
00:18:548 - Try make it more structured by
http://osu.ppy.sh/ss/856270100:42:205 (42205|1,42377|1) - Same issue as i said in easy diff, try make this col 3-2.
00:53:177 (53177|1,53520|2) - Also similar with what i said in easy diff, try switch column here.
01:00:377 (60377|3,60720|0) - Switch column for more balancity here.
01:01:062 (61062|0,61234|1) - Move at col 3 and col 1 to avoid the awkward shield pattern.
01:21:634 (81634|2,81977|3,82320|2,82662|3,83005|2) - Similar as i said in easy diff, long trill without purposes isn't good, use
http://osu.ppy.sh/ss/856271501:26:777 (86777|1,87120|1) - Not sure what the jack is for, you can rearrange to not jacking with
http://osu.ppy.sh/ss/856272101:29:520 (89520|2,89520|1,89691|3,89862|1,90034|3,90205|1,90377|3) - Same case again, the trill so long without instrument that support trilly sound, i will suggest
http://osu.ppy.sh/ss/856272701:34:320 (94320|3,94491|2,94834|3,95005|2,95348|3,95520|2) - This goes for too long, alternatively use
http://osu.ppy.sh/ss/856273501:36:720 (96720|2,97062|2,97405|2,97748|2) - The stack isn't good as it is long but for unclear reason either, use
http://osu.ppy.sh/ss/856273801:41:777 (101777|3,101862|2) - Switch column to make 1/4 flow more naturally.
01:43:234 - Don't understand why the stack and the 1/4 pattern goes ambiguously here, use
http://osu.ppy.sh/ss/856274201:45:977 (105977|2,106148|1,106320|0,106491|2,106662|1,106834|0,107005|2,107177|1,107348|0) - Felt like copypasted all, not sure why when you can just make another pattern like
http://osu.ppy.sh/ss/856274501:50:434 (110434|1) - This make the ending leaving oddity impression to player.. move to col 4 to solve the issue.
[AL's HD]
00:17:348 (17348|2) - I believe move to col 2 will preserve the balance better here, since essentially i see the right hand gets really heavy there.
00:22:320 - I felt this doesn't get emphasized enough because of how you already use many double on jumpstream before at 00:20:605 - that it doesn't get the sudden stop moment. try
http://osu.ppy.sh/ss/856276300:52:834 - 00:53:177 - 00:53:520 - You should change these 3 notes into LN as these notes are the start of the synth that started getting more denser and obvious to hear for emphasizement.
01:27:291 - If you want this note, i think you should also add for 01:27:634 - and 01:27:977 -
[AL's MX]
00:17:691 - 00:18:377 - 00:19:062 - 00:19:748 - Felt like you ignored the loud drum here makes it awkward and not properly emphasized because this jumpstream is essentially the same layering as 00:14:434 -
01:11:520 (71520|0) - felt like if following your structure then this note supposed to be col 4, since you usually jack the single note with the double after the single note, not before the single note, like 01:10:834 (70834|1,71005|1) -
01:29:177 (89177|3) - Recommend move to col 3, the shield and stack at col 4 makes it ambiguous to read.
01:45:120 (105120|1) - Try move to col 1 here since the col 2 stack is actually already really dense.
The pattern generally is good, but the HS is the one really need to be adressed properly.
call me back if you're done!