CursedGeneral: • "Cursed", its true that it's kinda releated with the lyrics of the song, but it doesn't really represent the way of how the song is interpreted by the artist, maybe you could try to find something happier than it
• HP7? really? no no please i died because of that!!! i demand HP 6,5!
Objects: • 00:05:879 (3) - Here sounds like it would be good if you add NC
• 00:08:041 (3) - same here
• 00:10:608 - why do you pause here?
• 00:14:527 (3) - same NC thing for every case of this sound in this part
• 00:16:690 (3,4) - Why did you use reverse sliders here? its literally the same background sound than 00:15:608 (1,2) - , i think that something like 00:11:284 (1,2,3,4) - would fit better
• 00:25:655 (1,2) - holy im already stealing these hitsounds ♥
• 00:29:666 (1,3) - Move the slider 3 a bit up to properly blanket it with the slider 1
• 00:38:910 (3,1) - its not relevant at all, but details are important in osu! and this blanket can be better! (such a nice way to tell people how nazi i am :v) )
• 00:40:829 (1) - Sounds like the slider starts here and 00:40:829 - here shoul be a note instead, even if you're following the voice it's a pretty notable sound also you did followed it 00:42:399 (1,2,3,4,5,1) - here, so why don't to follow it before?
• 00:57:748 (1) - talking about visuals, it seems to be better to be a circular slider more than a red anchor's one,
something like this.
• 00:59:405 (2,3,6,7) - I dont consider good to do this, it kinda kills the smoothness of the map imo
• 01:00:015 (5) - seems like the triple is here , not here 01:00:189 - .
• 01:05:945 - Sounds like the triplee starts here
• 01:11:352 (4) - Move this a bit to the right, as i said, details are important! (also if you do it dont forget to move it with 01:13:096 (1) - )
• 01:12:224 (2,1) - I would consider to move 01:11:352 (4) - a bit up so you can use the same circle to blanket with both sliders correctly
• 01:21:468 (1,1,1,1) - Do you mind about adding a hitsound here?
http://puu.sh/uPgUV/0746c81c64.wav Exactly this one... i think that it fits xD
• 01:49:027 (4) - I don't think that this needs hitsounds, sounds a bit unnatural
• 01:52:864 (3,4,5) - Isn't the spacing too big? i mean it raised in a really fast way, you should lower it a bit imo
• 01:58:445 (5) - Add NC? they sounds like 2 parts of 4 combo more than 1 of 8
• 02:00:364 (6) - I think that you should move this between 01:59:841 (3,4) - instead of stacking it with the slider from before, so there will be a better angle between 02:00:364 (6,1) - , it's up to you
• 02:03:329 (1,2) - The angle of the slider is a bit.. no, too left? maybe rotating it a bit to the right would be better (and if you do it, dont forget to re-do blanket 02:03:503 (2,3) - )
• 02:05:509 (4) - i think that the curve of this should be reversed (Ctrl + J) for visual purposes
• 02:11:701 (1) - move this a bit to the left so it can be exactly between 02:10:306 (1,3) -
• 02:11:003 (5) - NC?
• 02:14:492 - I think that the spinner should end here, tbh its a bit short right now, also if you do this you will be following 80% of the vocals.
• 02:44:492 (5) - NC?
• 02:48:503 (3,4) - I know that you wanted that stack but... aren't they overspaced?
• 02:49:899 (5,6,7) - the 7 ruins it so hard
• 03:03:678 (1,2,3,4,5,6) - The 1/2 sound are clearly more audible than a triple on this part, why dont you keep the singletapping here instead of adding circles?
• 03:06:468 (2,3,4,5,6,7,1) - What do you think about moving this a bit up and adding a circle here: 03:06:381 - ?
• 03:27:748 (3,4,5) - overspaced imo
• 03:35:073 (4) - Instead of trying to blanket this, you should consider picking 03:34:724 (3) - and doing Ctrl + H on it, just for visuals to be better
• 03:42:399 (1) - Same than 00:57:748 (1) -
• 03:57:050 (3) - I know that you want the stack, but its not really a good angle, you should try to move it exactly between 03:56:352 (1,2) - imo
• 03:59:492 (2,4) - They are too close x(
• 04:00:887 (3,1) - I know that you want to blanket them but the slider angle isn't comfortable at all $:
• 04:03:329 (1,2,3) - Isn't overspaced? actually it doesn't really plays bad so its not a big problem
• 04:06:468 (3,4) - The flow here is kinda weird xD
• 04:20:422 (3,5,7) - Move the 7 a bit down to the right so it can be exactly between 3 and 5
• 04:51:817 (4,2) - fix the stack (DETAILS .. ok illstop) i only say this a lot because it seems like you're really careful with stacks and blankets :p
• 05:06:992 (2) - Instead of hitsounding this, i recommend you to remove them and make the volume raise while the slider plays (adding a 5%+ volume line every 1/8 tic, for example)
• 05:26:701 (4) - For visuals, it would be better if you move this exactly between 05:26:003 (2,3) - (x:210 y:39 or something liike that)
• 05:32:806 (2,3,4) - this confused me so hard while playing xD
• 05:57:050 (5) - same than before, add NC?
• 06:03:647 (1) - what's the meaning of this LOL it seems pretty weird, does't it represent something or it's a random shape? actually doing something circular would play really good as slider here, cuz the map is based in a flowy style so its wouldn't be good to play with circle forms in the slider shape
• 06:08:267 (3,1) - Slider angle again