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nano.RIPE - Hana no Iro (TV Size)

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Total Posts
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Topic Starter
Disoy
This beatmap was submitted using in-game submission on 2010年12月16日 at 下午 07:43:52

Artist: nano.RIPE
Title: Hana no Iro (TV Size)
Source: Hanasaku Iroha
Tags: JauiPlaY kanpakyin impossiblexu KanaRin sherrie__fay
BPM: 180
Filesize: 18380kb
Play Time: 01:26
Difficulties Available:
  1. Dis (5 stars, 319 notes)
  2. Hard (4.71 stars, 194 notes)
  3. impossiblexu (1.77 stars, 85 notes)
  4. JauiPlaY (2.98 stars, 94 notes)
  5. Kana's Taiko Oni (4.89 stars, 459 notes)
  6. KPY (4.87 stars, 253 notes)
Download: nano.RIPE - Hana no Iro (TV Size)
Download: nano.RIPE - Hana no Iro (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Hana no Iro~~XD

impossiblexu: (impossiblexu) done.
JauiPlaY: (JauiPlaY) done.
KPY: (kanpakyin) done.
Kana's Taiko: (KanaRin) done.
Hard: (Disoy) done.
Dis: (Disoy) done.
Skin: (sherrie__fay) done.

thanks~ kanpakyin JauiPlaY KanaRin sherrie__fay impossiblexu~^ ^
enjoy~^ ^
KanaRin
#1!
Colin Hou
wow
S o r d a
iroha!
net45291
SPOILER
Can I guest ? O w O
<3 star ~!
/me Baka disoy >w<"
Topic Starter
Disoy

net45291 wrote:

SPOILER
Can I guest ? O w O
<3 star ~!
Sorry~diff is full QAQ
bakabaka
:3
Regou
:D
vivicat
找了张也许好点的图 ;) QQ给你
加油/
Topic Starter
Disoy

vivicat wrote:

找了张也许好点的图 ;) QQ给你
加油/
謝謝唯喵提供的圖片~~XD
JauiPlaY
HI~
感覺缺少一個紅色的對比色combo,現在這樣看上去很奇怪
試試看添加這個顏色吧:
Combo5 : 168,255,81

名字改成JauiPlaY's Normal就好
go~

Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [OTL].osu
Topic Starter
Disoy

JauiPlaY wrote:

HI~
感覺缺少一個紅色的對比色combo,現在這樣看上去很奇怪
試試看添加這個顏色吧:
Combo5 : 168,255,81

名字改成JauiPlaY's Normal就好
go~
好快0.0
感謝~XDD
kanpakyin
Topic Starter
Disoy

kanpakyin wrote:

ok.
感謝KPY的難度~XDD
Dotsu
嘿嘿XD


————————————————————————————————————

Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [impossiblexu].osu

————————————————————————————————————
Topic Starter
Disoy

impossiblexu wrote:

嘿嘿XD


————————————————————————————————————

[attachment=0:c4d5c]nano.RIPE - Hana no Iro (TV Size) (Disoy) [impossiblexu].osu[/attachment:c4d5c]

————————————————————————————————————
會不會太快了...
感謝~XD
JoJo
Taiko BG request by Kana~ (>ω・)
Nice map~ Nice song~ www
KanaRin
Done.

It's Taiko Oni 7+ ~ 8.

這次靈感很好(?)

記得要把Joshua Lost的BG放進file.

Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [Kana's Taiko Oni].osu
Topic Starter
Disoy
感謝~Joshua Lost的BG
跟KanaRin的taiko難度XDD~~
Kotone
nazi
impossiblexu
AR+1
01:26:145 - 聲音稍大了 -10% volume

JauiPlaY
00:01:004 - maybe soft c1? 這堆sliderbody有點吵
default hitsounds有點那啥 不過沒問題

Hard
00:15:145 (5) - 這slider放紅線好怪 把(4)改為circle然後這(5)向前移1/2較順

KPY
00:09:503 (5) - 這finish odddddddddddddddddddd
00:18:311 (1,2,3,4,5,6) - <3
01:18:645 (10) - 第2.3點向左拉

Dis
00:01:004 (1,2...2) - 這裏真的適合放這麼密嗎 Taiko也沒這麼密
00:41:312 (1,2,3,4,5) - 這距離蛋疼啊

I'm lazy
↓0.0 5d
Snowy Dream
↑ 0.0 karen
(<ゝω・)
-----------------------------------------------------
[impossiblexu]
00:09:003 (2) - 对称~

00:10:312 (1) - finish


[JauiPlaY]
00:01:004 (T) - Volume 60%
00:50:311 (1) - (suggestion)reduce an arrow , add a note at 00:51:645
01:11:645 (1) - ^


[Hard]
00:09:337 (X) - (suggestion)add a note
00:09:837 (2) - ^

[Kanpakyin]
00:38:145 (5) - hidden?
00:41:645 (3) - spacing 0.47x?
00:51:645 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 前后两个slider打起来很不顺._.

[Dis]
Perfect >A<
----------------------------------------
Nice song~ Nice mapset!
Star~
soulfear
00:07:587 (8) - 擋了
00:51:645 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 說實在的 我不喜歡這種擺法 而且我覺得這種擺法毫無用處 只會讓玩的人討厭
Topic Starter
Disoy
感謝各位的MOD~
射KD~XDD
Dear-mastk
(<ゝω・)
kanpakyin
ArzatoRx
不会mod ;_; :oops:
gdeath
[General]:
  1. Remove sherrie__fay from tags as the skinners usually don't deserve it. But if you still insist upon keeping him in, it's okay for me.(Just point it out)
  2. There are 2 different PreviewTime in the difficulties. I listed them as below, pls pick the correct one up and unite them.
  3. impossiblexu - 52978
  4. JauiPlaY - 52978
  5. Hard - 53003
  6. KPY - 52978
  7. Dis - 53003
  8. Kana's Taiko Oni - 52978
[impossiblexu]:
  1. Nothing could be picked out.
[JauiPlaY]:
  1. 00:01:004 ---> 00:10:312 No volume 85% pls, sound loud. You could set it as volume 45% which is a good choice.
  2. 00:09:003 (3) - Add finish(C2) on the end of the slider with volume 75%.
  3. Map itslef has no main problem, but as for the hitsound, I dont wanna talk about it. If you wanna improve it, catch me in-game.
[Hard]:
  1. 01:15:645 (5) - Switch combo? otherwise the one at 01:16:311 looks like alone since both of them are a symmetrical pair.
  2. 01:25:645 (2) - Switch combo?(If let me map this pattern, I'll perfer marking new combo)
[KPY]:
  1. 00:22:811 (7) - What about changing to a slider of 1/4 beat and reverse once?
  2. 00:30:311 (6) - Switch combo?
  3. 01:00:811 (3) - Stack it completely on the start of the previous slider? Would look better.
  4. 01:04:811 (1) - Suggest removing finish (sound not good)
  5. 01:08:978 (2) - ^
  6. 01:15:811 (3) - Suggest removing whistle(sound not good)
[Dis]:
  1. HP Drain +1? (It's a bit low with HP 5, even increasing it as 6 is not high enough imo)
  2. 00:41:145 (2) - Switch combo?(Coz both spacing and rhythm are changed)
  3. 00:48:812 (1) - Remove new combo and switch combo at 00:49:312?
  4. 00:50:312 (8) - Switch combo and remove new combo at 00:50:478 (For the consistency with the pattern at 00:50:812 (1,2,3))
  5. 01:12:978 (3) - Switch combo?(Coz of another new pattern)
  6. Your maps always give me a deep impression especially those hitsound stuff. Good job.
Apart from those stuff, all of you made a good effort. Good luck!
/me shoots a star.
Lance
I'm usually not a fan of Disoy insanes, but this one is superb. The jumps into the drum rolls are excellent.

( ´∀`)┌
AngelHoney
JauiPlaY 音效太可怕了o.o..其他都很好:3
kanpakyin

gdeath wrote:

[KPY]:
  1. 00:22:811 (7) - What about changing to a slider of 1/4 beat and reverse once? X.I think it's fine now.
  2. 00:30:311 (6) - Switch combo? k
  3. 01:00:811 (3) - Stack it completely on the start of the previous slider? Would look better. X.Stack here looks bad :<
  4. 01:04:811 (1) - Suggest removing finish (sound not good)
  5. 01:08:978 (2) - ^
  6. 01:15:811 (3) - Suggest removing whistle(sound not good)Hitfinish all fixed!
Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [KPY].osu
Topic Starter
Disoy
感謝大家的MOD~~XD
亂射KD中~XD
wcx19911123
HI

[skin]
the default hit50.png is blue,your hit50.png is yellow,kinda confusing

[impossiblexu]← rename to Xu's Easy ?
bpm180 sv0.76 orz
00:58:311 (1) - to a 3/2 repeat slider and circle at 00:59:645
01:00:978 (1) - around (2)?

[JauiPlaY]←rename to JiPianYa's Normal ?
00:34:312 (1) - end at 00:34:645 and circle at 00:34:811
I think it's kinda easy to a Normal 0.0

[Hard]
00:03:670 (2) - start at 00:03:503 ?
00:19:311 (1) - 1 gird left
00:54:978 (3) - to 1/2 repeat slider , circle at 00:55:478
01:12:978 (5,6) - symmetrical

[KPY]
00:03:003 (6) - not vertical
00:28:478 (7,1) - x not the same
00:41:645 (3) - to circles
00:43:645 (5) - not vertical
00:44:978 (1) - ^
00:45:478 (3) - nc
00:52:812 (13) - to circles

[Dis]
00:07:420 (6,7,8,1) - 0.0
00:24:145 (2,3) - on a line?
00:41:312 (1,2,3,4,5) - to circles

awesome
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. You have a silent .wav file in your map that you use as a hitsound for notes (like 00:50:311 (1,2) - in Hard...), which is unrankable.I understand why you have this though, but you can't use it alone, you need to add other hitsounds on top of it.
impossiblexu
  1. Lower the AR by 1 ? Such high AR is rather mean for an Easy.
JauiPlaY
Seems fine too.

Hard
  1. 00:13:645 (3,4) - Very confusing and unexpected jump. Why would you place this note so far from the previous one ? If you don't want to change the spacing, at least add a new combo on (4) to make the jump readable.
KPY
  1. Remove countdown since the other diffs don't have it.
  2. Huh. Why the streams ?...
Dis
This feels so... artificial. The difficulty feels forecefully added to the map. I mean, these jumps and 1/4 seem so unintuitive to me. I have the feeling this Insane was made only for the sake of adding an Insane to the mapset. When I play it, I have to sightread all the patterns, because I can't trust what I feel of the song, and this results in me having little fun when playing.

Kana's Taiko Oni
Plays fine, although it's rather uneven.
kanpakyin
Countdown你幫我remove把...
Numbers 596108
Mod Request from KanaRin(From 596108's Mod Queue)

Before mod please read the meaning represented by the color

Color Help

Red -> Recommended
Orange -> Must to Fixed
Green -> Currect
Blue -> Don't fixed it...
Purple -> If you fixed the one,please fixed the pattern

Taiko

Timing :

00:01:004 180.00 BPM - N - -> OK
00:10:312 180.00 BPM - N - -> OK
00:52:983 1.0x - K - -> OK

01:26:150 1.0x - N - -> Currect to 01:26:311

Notes :

01:14:978 (402) -

Others :

Song Difficulty -
HP Drain Rate - 7 -> OK
Circle Size - 5 -> Max
Approach Rate - 5 -> Max

Overall Difficulty - 4 -> OK

Total Result
Song favorite degree : 6 / 10
Note Pattern : 69 / 70
Other wrong : 8 / 10
Timing wrong : 8 / 10

Score : 91 / 100

:OOOOOOOOOOOOOOOOOOO
Dotsu
Topic Starter
Disoy
thanks~^ ^ every one~~
I fix somthing~~
Topic Starter
Disoy

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. You have a silent .wav file in your map that you use as a hitsound for notes (like 00:50:311 (1,2) - in Hard...), which is unrankable.I understand why you have this though, but you can't use it alone, you need to add other hitsounds on top of it.
impossiblexu
  1. Lower the AR by 1 ? Such high AR is rather mean for an Easy.
JauiPlaY
Seems fine too.

Hard
  1. 00:13:645 (3,4) - Very confusing and unexpected jump. Why would you place this note so far from the previous one ? If you don't want to change the spacing, at least add a new combo on (4) to make the jump readable.
KPY
  1. Remove countdown since the other diffs don't have it.
  2. Huh. Why the streams ?...
Dis
This feels so... artificial. The difficulty feels forecefully added to the map. I mean, these jumps and 1/4 seem so unintuitive to me. I have the feeling this Insane was made only for the sake of adding an Insane to the mapset. When I play it, I have to sightread all the patterns, because I can't trust what I feel of the song, and this results in me having little fun when playing.

Kana's Taiko Oni
Plays fine, although it's rather uneven.
impossiblexu
ower the AR by 1 ? ~~
I think this AR 1 is so good~~^ ^

Hard
00:50:311 (1,2) - fix the hitsound~
00:13:645 (3,4) -fix the jump~~ this is a mistake QAQ...

KPY
Remove countdown since the other diffs don't have it.~~
I fix it~
KanaRin
Disoy幫我在我的diff改這個
01:14:978 (402) - 改做紅
即是去走這note的hitsound(clap/whishle)就是紅了
麻煩了
Squidifications
~
Void
Great stuff.
happy30
[JauiPlaY]

00:02:337 (1,2,3) - This rhythm feels a bit weird,the slider ends don't really follow the song. Maybe don't use the red ticks here
00:07:670 (1,2) - ^

[Hard]

00:08:003 (1,2,3,1,2) - The first 2 sliders feel weird (Overmapped?) and the spacing here seems a bit random
00:15:645 (1) - Too far from (5), make the distance bigger if a jump was intended, it looks a bit sloppy now.

[KPY]

00:03:670 (1,2,3,4) - try to keep the rhythm simple in the intro
00:51:645 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Maybe remove the repeat sliders as they make the stream a bit confusing for me ><
01:25:645 (1,2,1,2) - I personally find this spacing a bit unfitting for the end, the jump between 2 and 1 just seems weird for me ><

[Dis]

00:07:420 (6,7,8,1) - What is this? xD I think you should keep the rhythm a bit simpler in the intro
00:37:311 (2,3) - Place these closer together?
00:38:645 (2,3) - ^
00:41:312 (1,2,3,4,5) - this doesn't play nice, some people like me end up clicking random on the sliders as fast as possible so they won't miss ><. A normal stream would be much better.
00:51:645 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - The distance between the new combo's makes this stream somewhat confusing to play, there is nothing wrong with normal streams ><
Miu Matsuoka
花開ww
NatsumeRin
好图.
Topic Starter
Disoy
[JauiPlaY]
00:02:337 (1,2,3) - Add a volume 5's green line^ ^
00:07:670 (1,2) - ^

[Hard]
00:08:003 (1,2,3,1,2) - Fix~^ ^
00:15:645 (1) - FIX distance~^ ^

[Dis]
00:07:420 (6,7,8,1) - this~XD I think it's ok~^ ^ but I fix a little distance^ ^
00:41:312 (1,2,3,4,5) -well~0.0 I think it's FUN~QAQ
00:51:645 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^

thanks~ happy30's mod^ ^
kanpakyin

happy30 wrote:

[b][KPY]

00:03:670 (1,2,3,4) - try to keep the rhythm simple in the intro Fixed
00:51:645 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Maybe remove the repeat sliders as they make the stream a bit confusing for me >< Well..Remove the beginning one..
01:25:645 (1,2,1,2) - I personally find this spacing a bit unfitting for the end, the jump between 2 and 1 just seems weird for me >< O_OReally? anyway..I just use a square jump to instead of..
Thanks for modding..

Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [KPY].osu
aabc271
Hi ~
Here is my taiko mod ~
Mod request by Disoy

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Kana's Taiko Oni]

Cancel kiai from 01:14:311 to 01:22:311 ?

Suggested patterns
These are all suggestions only. Change them if you want to

00:10:312 ( 18 ) Add finish ?

00:12:978 ( 27 ) ^

00:32:145 ( 119, 121 ) Blue note ?

00:36:145 ( 140 ) ^

00:41:478 ( 167, 168 ) o o ?

01:12:645 ( 389 ) Add finish ?

The map is very well-made overall ~

Like the part at 00:50:311 ~ 00:56:978 in the diff

Rating : 9/10

Star and good luck ~ ;)
KanaRin
eg91022a71w
This is pleasant map.


---My Pending map---
http://osu.ppy.sh/s/30882-ULTRA-PRISM with Shiratama Soft Tennis Club - Rule Book wo Wasurechae
http://osu.ppy.sh/s/30007-Sugita Tomokazu - Mousou Senshi Miyamae Kanako
val0108
yaaaaaaaaay o/

[impossiblexu]
01:02:645 (2) - here.(nazi) http://puu.sh/2idU

[JauiPlaY]
00:38:978 (4,1,2) - here? http://puu.sh/2ie3
01:14:311 - kiaitime end

[Hard]
00:35:145 (1) - remove new combo
00:35:311 (2) - new combo
00:36:645 (1) - remove new combo
00:36:978 (2) - new combo
00:41:978 (1) - remove new combo
00:42:478 (2) - new combo
00:51:311 (1) - remove new combo
00:52:311 (3) - new combo
00:54:978 (3) - put 1/8.if you put,add note here00:55:478 -
00:59:145 (3,1,2,3,4,5,1) - I can't understand timing >_>
00:54:978 (3,1) - remove new combo
01:10:645 (1) - ^
01:18:311 (1) - ^

[KPY]
00:02:337 (5) - new combo
01:03:645 (5) - ^
01:04:811 (1) - remove new combo
01:06:478 (4) - new combo
01:07:311 (1) - remove new combo
01:11:145 (1) - ^
01:11:811 (3) - new combo
01:17:311 (2,3,4,5) - Right star

[Dis]
HP+1
00:07:420 (6,7,8) - ahhhhh>_> hard!
00:26:978 (1) - remove new combo
00:28:311 (1) - ^
00:32:145 (2) - here?:3 in the slider body. http://puu.sh/2ieK

Hmm.I do not really know a timing.There are a lot of jumps at an unnecessary place.It is necessary to improve spacing D:
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