JauiPlaY 音效太可怕了o.o..其他都很好:3
Download: nano.RIPE - Hana no Iro (TV Size) (Disoy) [KPY].osugdeath wrote:
[KPY]:
- 00:22:811 (7) - What about changing to a slider of 1/4 beat and reverse once? X.I think it's fine now.
- 00:30:311 (6) - Switch combo? k
- 01:00:811 (3) - Stack it completely on the start of the previous slider? Would look better. X.Stack here looks bad :<
- 01:04:811 (1) - Suggest removing finish (sound not good)
- 01:08:978 (2) - ^
- 01:15:811 (3) - Suggest removing whistle(sound not good)Hitfinish all fixed!
impossiblexuOdaril wrote:
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game
Generalimpossiblexu
- You have a silent .wav file in your map that you use as a hitsound for notes (like 00:50:311 (1,2) - in Hard...), which is unrankable.I understand why you have this though, but you can't use it alone, you need to add other hitsounds on top of it.
JauiPlaY
- Lower the AR by 1 ? Such high AR is rather mean for an Easy.
Seems fine too.
HardKPY
- 00:13:645 (3,4) - Very confusing and unexpected jump. Why would you place this note so far from the previous one ? If you don't want to change the spacing, at least add a new combo on (4) to make the jump readable.
Dis
- Remove countdown since the other diffs don't have it.
- Huh. Why the streams ?...
This feels so... artificial. The difficulty feels forecefully added to the map. I mean, these jumps and 1/4 seem so unintuitive to me. I have the feeling this Insane was made only for the sake of adding an Insane to the mapset. When I play it, I have to sightread all the patterns, because I can't trust what I feel of the song, and this results in me having little fun when playing.
Kana's Taiko Oni
Plays fine, although it's rather uneven.
Thanks for modding..happy30 wrote:
[b][KPY]
00:03:670 (1,2,3,4) - try to keep the rhythm simple in the intro Fixed
00:51:645 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Maybe remove the repeat sliders as they make the stream a bit confusing for me >< Well..Remove the beginning one..
01:25:645 (1,2,1,2) - I personally find this spacing a bit unfitting for the end, the jump between 2 and 1 just seems weird for me >< O_OReally? anyway..I just use a square jump to instead of..
NoHItter wrote:
KPY
I don't like how a lot of hitobjects are snapped at the beginning of the slider instead of the end. This is confusing IMO.
00:27:978 (6) - You should move this to the end of the slider instead.
00:45:478 (3) - Unexpected jump IMO.
00:49:145 (4) - Maybe not make (4) and (1) overlap? Looks ugly IMO.
01:04:311 (7) - This spacing is just plain confusing, this time you snapped the next slider by it's end. Very confusing IMO.
Sorry.I refuse all suggestion.Don't naizi the jump please :/ These jump are fair to players.
impossiblexuNoHItter wrote:
impossiblexu
Maybe you can rename this to have Easy in its name? impossiblexu's Easy?
00:14:978 (x) - Add note here?
JauiPlaY
Maybe you can rename this to have Normal in its name? JauiPlaY's Normal?
00:02:337 (1,2) - What's with the silenced sliderticks? IMO don't silence them.
00:07:670 (1,2) - Same as above.
Hard
Preview Point is different from other difficulties.
Some parts in the chorus sound odd as they don't quite follow the lyrics.
00:09:503 (1,2) - The anti-jumps don't fit.
00:13:645 (3) - Slider end hitsound sounds awkward. Perhaps revert it to the default hitsound for that part?
00:22:145 (1) - The jump is not quite readable. Not to mention it looks like a later pattern (00:30:311 (3,1)).
00:43:645 (4) - Surprising jump IMO.
00:54:978 (3) - Sounds awkward. Something like this instead?
01:05:311 (1,2) - Sudden jump?
KPY
I don't like how a lot of hitobjects are snapped at the beginning of the slider instead of the end. This is confusing IMO.
00:27:978 (6) - You should move this to the end of the slider instead.
00:45:478 (3) - Unexpected jump IMO.
00:49:145 (4) - Maybe not make (4) and (1) overlap? Looks ugly IMO.
01:04:311 (7) - This spacing is just plain confusing, this time you snapped the next slider by it's end. Very confusing IMO.
Kana's Taiko Oni
No Preview Point has been set
Dis
I'm disliking the symmetry jumps here.
00:06:337 (2) - IDK about this spacing. Move it closer to (1).
00:09:003 (1,2,3) - Anti-jump doesn't fit.
00:13:312 (1,2,3,4) - Unintuitive spacing IMO.
00:14:978 (1,2,3) - Anti-jump doesn't fit.
01:25:645 (2,3,4,1) - Too few notes for accelerated spacing, in my opinion.
thanks NoHItter's mod and bubble^ ^NoHItter wrote:
Bubbled after some more minor changes.
[impossiblexu]whymeman wrote:
Hmmmm....
[impossiblexu]
00:41:311 - I can see the spacing falling apart after this point. Did you forget you was using a different distance snap rate before this? It would be nice to adjust the space for the notes either before or after this point.
00:50:311 (5,1) - Too close together.
01:00:645 (3,1) - Too close together.
Please make sure the spacing is even and neat.
[Hard]
00:31:978 (4) - Shouldn't this be a new combo.....?
[Dis]
01:06:645 (6,7,8) - It doesn't sound good at all as if it was forced to be there...
If you force a map to be more difficult, it can ruin how it plays. Take the time to figure out other options that can still keep a harder map difficult, but also able to stay with the beat smoothly.