23:37 Kamikaze: yo
23:37 Kamikaze: bro
23:37 Kamikaze: the hitsounds
23:37 Kamikaze: are
23:37 Kamikaze: so
23:37 Kamikaze: fucking
23:37 Kamikaze: loud
23:38 Todestrieb: oh?
23:38 Kamikaze: idk if it's because I had hitsounds off
23:38 Kamikaze: but
23:38 Kamikaze: it's loud
23:38 Kamikaze: also wtf is that hp drain I can't pass the EX LOL
23:38 Todestrieb: Yeah pretty sure I didn't checked them at equal volume compared to the normal sound
23:38 Todestrieb: wait now It's fine for me
23:41 Todestrieb: Is HP 9 wrong? I tought It would be fine since It's the highest diff, but if the HP needs to follow the SR (meme) I could lower it sure
23:41 Todestrieb: Anb bout the hitsounds, It's sounding fine for me when they are equal to the Music Volume
23:41 Kamikaze: nah it's fine I guess
23:41 Kamikaze: I'm just bad
23:41 Kamikaze: like
23:41 Kamikaze: I got 87 on hyper
23:41 Kamikaze: lol
23:42 Todestrieb: wew
23:43 Kamikaze: ok I changed skin from the pop'n one
23:43 Kamikaze: and almost got through halfway point on ED
23:43 Kamikaze: EX
23:43 Kamikaze: one more play and I'll get to modding
23:43 Kamikaze: I see few problems already tho
23:44 Todestrieb: Ok, don't feel obligated or anything for the time being since It needs keysounds fixed
23:44 Todestrieb: wow ET modder
23:45 Kamikaze: well basically if you have the keysounds as samples
23:45 Kamikaze: lower the overall hitsound volume
23:45 Kamikaze: because it doesnb't affect the samples
23:46 Todestrieb: Oh I didn't knew that
23:46 Kamikaze: and yeah they do need reworks I guess
23:46 Kamikaze: because
23:46 Kamikaze: they're barely noticeable as hitsounds
23:46 Kamikaze: as in when you hit them you don't really feel diffrence
23:47 Kamikaze: dammit i wanNA PASS THIS
23:48 Todestrieb: Well yeah I know It's a big problem since a lot of people just told me it was unrankable, I don't really mind having a big change like straight up removing them and add normal hitsounds or something
23:48 Todestrieb: The only reason I somehow want them still is because fuck that long to add one by one and put them in
23:49 Kamikaze: tbh you could fully keysound it, leave a blank mp3, and put a version with an mp3 and no keysounds in map description
23:49 Kamikaze: but like
23:49 Kamikaze: effort
23:49 Kamikaze: Effort.
23:50 Todestrieb: Well, It was my first guess, and actually It is not that long since I have the original PMS
23:50 Todestrieb: I could do that sure
23:51 Todestrieb: May be the best idea
23:51 Kamikaze: man I wanna get my pms set up
23:51 Kamikaze: but idk how
23:51 Kamikaze: anyway
23:51 Kamikaze: onto modding
23:52 Kamikaze: 00:26:918 (26918|6) - this note's making the stair awkward
23:52 Kamikaze: I'd move it to 9
23:52 Kamikaze: |1-9|
23:52 Kamikaze: 00:27:100 (27100|8,27282|8,27463|8) - and this onto 1
23:52 Kamikaze: while moving 00:27:645 (27645|0) - to 9
23:52 Kamikaze: so the pattern's more natural to play
23:53 Kamikaze: because it's clustered on right hand
23:53 Kamikaze: especially on the second stair
23:54 Todestrieb: The 3 notes anchor was made to accentuate the violin or dunno how to call it sound since It was also the highest pitch, but for playability purpose I could move it yeah
23:54 Kamikaze: it doesn't sound like the highest pitch and your PR could be improved more if you're going for that in a couple of spots but yeah playability
23:55 Todestrieb: Also last change break the "controller ready" chord but I could do something about it
23:55 Todestrieb: well yeah fair enough, I was trying to get the stream right and not really these sounds
23:55 Kamikaze: PMS Ready(tm)
23:55 Kamikaze: ok so apart from details
23:55 Todestrieb: Elitist Set(tm)
23:56 Kamikaze: I'm going to compress this mod into one bigger complaint
23:56 Kamikaze: 00:27:645 - 00:44:009 - this part kinda annoys me
23:56 Kamikaze: like the switches between trills and chords
23:56 Kamikaze: and also absolute lack of accentation
23:56 Kamikaze: it's like
23:56 Kamikaze: nothing
23:56 Kamikaze: it's just a couple of notes mapped to something but it feels way undermapped
23:57 Kamikaze: I feel like it's a very important part of the song
23:57 Kamikaze: and there's at least three instruments to support
23:57 Kamikaze: but it just alternates between 1/2 single trills and 1/1 doubles
23:57 Kamikaze: for some reason
23:58 Kamikaze: also the alternation happens within sections that sound exactly the same to me
23:58 Kamikaze: or close to
23:58 Kamikaze: that's the main issue of this map in my opinion
23:58 Kamikaze: I want to see more there, the song is so good
23:58 Kamikaze: there's even little intricacies like the 1/4 at 00:34:827 -
23:59 Kamikaze: for this tom thingy
23:59 Kamikaze: this part feels like a hyper with a bit bigger chords
23:59 Kamikaze: not an EX
23:59 Kamikaze: (not comparing)
23:59 Todestrieb: Yeah I get what you are saying totally
00:00 Todestrieb: The things is I'm pretty sure I used all the keysounds I could during this section
00:00 Kamikaze: this is exactly how I felt like
00:00 Todestrieb: Since I wanted to use only keysounds from the original shit It bothered me to add notes there
00:00 Kamikaze: (the only reason why this has so little notes is because of PMS chart)
00:00 Kamikaze: this exact thought was in my mind
00:00 Kamikaze: mind you I haven't seen the PMS chart
00:00 Kamikaze: but it gives that vibe
00:00 Todestrieb: so yeah, I could add "sounds like it" hitsounds to mask it, or just remove all the keysounds and be free from this stupid constraint
00:01 Kamikaze: I'd say do the second in that case reaslly
00:01 Kamikaze: really*
00:01 Kamikaze: because the keysound constraints are stupid sometimes
00:01 Kamikaze: like in absurd gaff if I did that
00:01 Kamikaze: because the burst at the end or one more burst near the end part have one sample for them
00:01 Todestrieb: Yeah, at first I wanted to try something original at best with a lot of spice to it, but the keysounds were so much pain to implement and keep with it
00:02 Kamikaze: yeah this is why keysounds sometimes suck
00:02 Kamikaze: but also it's a keyboard game
00:02 Kamikaze: so the same concepts can be underwhelming
00:02 Todestrieb:
https://puu.sh/yFa0E/7a45e680de.png00:02 Todestrieb: Yeah there is literally nothing else
00:02 Kamikaze: I also think that 00:52:736 - could use some cleaning up
00:03 Kamikaze: yeaaaah
00:03 Todestrieb: Yeah these parts feels too hard compared to the rest
00:03 Todestrieb: You pretty much nerfed the first one enough but this one should get fixed too
00:03 Kamikaze: just some moving of the notes so the stair can go smoother
00:04 Kamikaze: I'll try to pinpoint more stuff
00:04 Kamikaze: but the biggest thing is already there, rest is okay
00:04 Kamikaze: 01:15:918 - this could probably be more notes for the other background sound
00:05 Kamikaze: because I doubt you'd want to map the 1/4 sounds around the 1:00 mark
00:05 Kamikaze: like here 01:10:191 -
00:05 Kamikaze: the sounds are there
00:05 Kamikaze: but kinda doesn't fit the mood of the chart
00:06 Todestrieb: You mean, the part with the piano is to high in density?
00:06 Todestrieb: too*
00:06 Kamikaze: nah
00:06 Kamikaze: I mean that there's a constant 1/4 sound in the background
00:06 Kamikaze: but it's probably not worth it to map it
00:06 Todestrieb: Yeah the hi-hats
00:07 Kamikaze: mhm
00:07 Todestrieb: Or I just don't get it still
00:07 Kamikaze: if you'd map them you'd have to make a higher diff for that
00:07 Kamikaze: nah it's the hihat thingies
00:07 Kamikaze: from 54 second mark
00:07 Kamikaze: constant
00:07 Kamikaze: 17 seconds of this with some peaks and lows
00:09 Todestrieb: I wanted to know something
00:09 Todestrieb: 01:17:100 (77100|1,77100|7,77100|6,77100|8,77100|0,77100|2,77463|2,77463|7,77463|4,77463|8) - Does these things feels too heavy to play with the piano added?
00:10 Todestrieb: I don't really know if It's worth adding from the start but It feels more and more "out of place" compared to the rest of the chart and too sudden
00:12 Kamikaze: hmm
00:12 Kamikaze: don't think so personally
00:12 Kamikaze: they feel powerful
00:13 Kamikaze: 01:21:009 (81009|4) - as much as you barely use the middle column here I'd move this note to 6 and maybe 01:21:100 (81100|2) - to 4 for the small drum roll, the mini trill would fit well
00:13 Kamikaze: 01:36:373 (96373|6,96554|6,96736|5,96918|5) - those notes fit as a stair from the pitch honestly
00:15 Kamikaze: apart from that, I'm pretty sure you could force a higher difficulty and add the 1/4 hihats in both choruses, but I don't know how good of an idea that would be
00:15 Kamikaze: I guess more challenge would make it more likely for people to play it
00:15 Kamikaze: but it's just something to think about
00:15 Kamikaze: anyway that's it for the map from me right now at the moment to be honest squad fam bros
00:16 Todestrieb: It's fine, I'm already thankful
00:16 Todestrieb: I'm accomadating the last things you said the best I can and I'm gonna past the log for dem kds
00:17 Kamikaze: I'm gonna post it dw
00:17 Todestrieb: Because you need to pass that "check if ur gud enough for a bn Xd"
00:17 Kamikaze: haha Xd
00:17 Kamikaze: ok savelogging and posting