This beatmap was submitted using in-game submission on Friday, February 13, 2009 at 7:32:27 PM
Artist: Onoken
Title: Quinine
Source: -A2D Side-
BPM: 180
Filesize: 3197kb
Play Time: 01:44
Difficulties Available:
Information: Scores/Beatmap Listing
---------------
Right. Since I'm still tweaking my first song, I thought I'd give the second one an upload so I could get opinions on that. Because its timing is a bit irregular, let me know if there are any major errors in normal or hard. I think I've gotten easy down pretty well, but I'm most concerned about hard's timing. Any general advice would be appreciated as well. I'll probably put it into the submission section once I get an impossible difficulty done.
Edit 1: I redid the timing based on some advice. It should be a lot better now.
Edit 2: I fixed one of the oddly placed beats on hard.
Edit 3: Added sounds.
Edit 4: Blah. I mixed up the whistles and finished. It should be fixed now.
Edit 5: Added the insane difficulty. Once I finish doing the tweaks, I'll probably submit this piece. I'd still appreciate any comments, though.
Edit 6: Some tweaking and submitting. Any advice would still be helpful.
Edit 7: More tweaking to the insane difficulty. I'm considering adjusting the speed of the sliders, since a couple of them are close to ridiculous by now.
Edit 8: Slowed down a couple of specific sliders in Impossible, and did a small bit of rearranging for Hard.
Edit 9: Fixed a couple of sliders in Impossible.
Edit 10: Apparently, I made a mistake in the slider edit. Fixed now.
Edit 11: Lots of slider fixes on all difficulties, including a general slider slowdown for all of them besides Insane.
Edit 12: I made tweaked Hard slightly, and made it a bit easier.
Edit 13: Made a slight adjustment to the location of the first comboes in Insane.
Edit 14: Increased the overall size for most maps.
Edit 15: Fixed the sliders in Normal, as mtmcl pointed out.
Edit 16: Added an image and custom colors, and did a bit of combo breaking/joining into parts.
Edit 17: Slight combo addition/sound edit to Insane.
Edit 18: Slight adjustment to Hard.
Edit 19: Large spacing overhaul for all difficulties, slight sound adjustments, and the background insert. (Forgot to do a full submit.)
Edit 20: More sound tweaks and a couple of combo additions to Insane.
Edit 21: Did a slider tweak for Hard.
Edit 22: Smoothened out the sliders and fixed an odd combo end in Normal.
Edit 23: Changed the distance of the early comboes in Easy so they aren't stacked.
Edit 24: Fixed an off-beat in Easy.
Edit 25: General overhaul according to Mogsworth's suggestions.
Edit 26: Changed the location of a combo on Normal.
Edit 27: Slight slider smoothing and combo adjustment in Impossible.
Edit 28: Fixed the slider timing in the middle of Hard.
Edit 29: Changed the sliders in the early part of Normal to be more centralized.
Edit 30: Made a combo in Normal more symmetrical.
Edit 31: Changed the slightly odd spacing in Hard.
Edit 32: Changed the location of the last slider.
Edit 33: Edit to the locations of a few early combos in Normal.
Edit 34: Sound overhaul/beat tweaks by Mogworth's suggestions.
Artist: Onoken
Title: Quinine
Source: -A2D Side-
BPM: 180
Filesize: 3197kb
Play Time: 01:44
Difficulties Available:
- Easy (0.58 stars, 59 notes)
- Hard (3.17 stars, 163 notes)
- Insane (3.85 stars, 171 notes)
- Normal (1.46 stars, 112 notes)
Information: Scores/Beatmap Listing
---------------
Right. Since I'm still tweaking my first song, I thought I'd give the second one an upload so I could get opinions on that. Because its timing is a bit irregular, let me know if there are any major errors in normal or hard. I think I've gotten easy down pretty well, but I'm most concerned about hard's timing. Any general advice would be appreciated as well. I'll probably put it into the submission section once I get an impossible difficulty done.
Edit 1: I redid the timing based on some advice. It should be a lot better now.
Edit 2: I fixed one of the oddly placed beats on hard.
Edit 3: Added sounds.
Edit 4: Blah. I mixed up the whistles and finished. It should be fixed now.
Edit 5: Added the insane difficulty. Once I finish doing the tweaks, I'll probably submit this piece. I'd still appreciate any comments, though.
Edit 6: Some tweaking and submitting. Any advice would still be helpful.
Edit 7: More tweaking to the insane difficulty. I'm considering adjusting the speed of the sliders, since a couple of them are close to ridiculous by now.
Edit 8: Slowed down a couple of specific sliders in Impossible, and did a small bit of rearranging for Hard.
Edit 9: Fixed a couple of sliders in Impossible.
Edit 10: Apparently, I made a mistake in the slider edit. Fixed now.
Edit 11: Lots of slider fixes on all difficulties, including a general slider slowdown for all of them besides Insane.
Edit 12: I made tweaked Hard slightly, and made it a bit easier.
Edit 13: Made a slight adjustment to the location of the first comboes in Insane.
Edit 14: Increased the overall size for most maps.
Edit 15: Fixed the sliders in Normal, as mtmcl pointed out.
Edit 16: Added an image and custom colors, and did a bit of combo breaking/joining into parts.
Edit 17: Slight combo addition/sound edit to Insane.
Edit 18: Slight adjustment to Hard.
Edit 19: Large spacing overhaul for all difficulties, slight sound adjustments, and the background insert. (Forgot to do a full submit.)
Edit 20: More sound tweaks and a couple of combo additions to Insane.
Edit 21: Did a slider tweak for Hard.
Edit 22: Smoothened out the sliders and fixed an odd combo end in Normal.
Edit 23: Changed the distance of the early comboes in Easy so they aren't stacked.
Edit 24: Fixed an off-beat in Easy.
Edit 25: General overhaul according to Mogsworth's suggestions.
Edit 26: Changed the location of a combo on Normal.
Edit 27: Slight slider smoothing and combo adjustment in Impossible.
Edit 28: Fixed the slider timing in the middle of Hard.
Edit 29: Changed the sliders in the early part of Normal to be more centralized.
Edit 30: Made a combo in Normal more symmetrical.
Edit 31: Changed the slightly odd spacing in Hard.
Edit 32: Changed the location of the last slider.
Edit 33: Edit to the locations of a few early combos in Normal.
Edit 34: Sound overhaul/beat tweaks by Mogworth's suggestions.