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Eiichiro Yanagi - In my heart the ties

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17
Topic Starter
hinruni
This beatmap was submitted using in-game submission on Friday, 13 May, 2011 at 12:28:34 PM

Artist: Eiichiro Yanagi
Title: In My Heart The Ties
Source: Koumajou Densetsu - Stranger's Requiem
Tags: touhouvania 2 levesterz
BPM: 124.98
Filesize: 5404kb
Play Time: 03:34
Difficulties Available:
  1. Hard (4.71 stars, 534 notes)
  2. Normal (2.24 stars, 229 notes)
  3. symphonia (4.67 stars, 505 notes)
Download: Eiichiro Yanagi - In My Heart The Ties
Information: Scores/Beatmap Listing
---------------
first beat map
thx for the mod and help
tell me if anything sound wrong ^^
loveFantasy
hi hi

[General]
- usually we capitalize every first letter in song title, but that's not a must-fix, though fixing it will keep consistency on osu! if you're willing to fix it be sure to check this post before full submit to prevent duplicating your beatmap.
- go to this post or find someone to transfer your mp3 bitrate to 192kbps, 208 is unrankable
- resolution of background image should be 1024x768 or 800x600, please resize it or find a new one
- your combo color 1 and 2 are alike, consider changing one of them

[Normal]
- it's too hard as a easiest difficulty in your mapset, you should make a [Easy] or your mapset could be unrankable
- suggest Circle Size-1 (larger), AR+1~2, your spacing multiplier is too small and you use too many stacking/overlapping, overall -- your layout is not beautiful and readability is low for average-level players, i'll say a rearrange on layout
<00:17:576> (4) new combo
<00:20:456> (1) remove new combo, (3) new combo
<00:28:136> (4,1) inconsistent spacing
<00:30:056> (3,4) avoiding these shapes if no special reason, they are ugly
<00:31:976> (5,1) inconsistent spacing
<00:35:576> (5) use circle here instead, start slider at <00:35:816> and end at same place
<00:37:256> (2,3,4,5) inconsistent spacing, in fact didn't you find out that spacing on (3,4,5) (0.8x) is more comfortable? you should use 0.8x through the whole song
<00:46:376> (1..) add finish on (1) and/or (5)
<01:03:656> start to map here
<01:12:296> (3,4,5) bad
<01:14:696> (1,2,3) try not to overlap each other
<01:20:936> (7) why is this slider 1 1/4 beat long?
<02:03:176> (1,2,3) it's a pity you didn't sync the map with instrument here, try a 3/4 beat slider repeating 3 time, you may put finish on it, and place it somewhere you like:
- the rest is copy/paste, so apply the same mod, also copy/paste is bad

[Hard]
- sorry but this is really ......a mess, i don't know how can i mod to help you
so i map a 30-seconds version and upload it in this post, please check it and hope that help you understand what a [Hard] should be (how you bring difficulty, balance AR/OD/CS, make spacing change that make sense, follow rhythm, etc..)

and be sure to adjust AR/OD/CS due to your pattern/density of notes, 5/5/5/5 is simply awkward.

call me back when you think your [Hard] is ready, i really can't mod it as it is now.

Download: Eiichiro Yanagi - In my heart the ties (hinruni) [Test].osu
levesterz
here the file mp3 file ><;(yeah been long time i din open osu. been very busy lately . )
anyway good luck
http://www.mediafire.com/?7ov311772c7gss0
Topic Starter
hinruni

loveFantasy wrote:

hi hi

[General]
- usually we capitalize every first letter in song title, but that's not a must-fix, though fixing it will keep consistency on osu! if you're willing to fix it be sure to check this post before full submit to prevent duplicating your beatmap.
- go to this post or find someone to transfer your mp3 bitrate to 192kbps, 208 is unrankable
- resolution of background image should be 1024x768 or 800x600, please resize it or find a new onedone ><
- your combo color 1 and 2 are alike, consider changing one of them

[Normal]
- it's too hard as a easiest difficulty in your mapset, you should make a [Easy] or your mapset could be unrankable
- suggest Circle Size-1 (larger), AR+1~2, your spacing multiplier is too small and you use too many stacking/overlapping, overall -- your layout is not beautiful and readability is low for average-level players, i'll say a rearrange on layout
<00:17:576> (4) new combo
<00:20:456> (1) remove new combo, (3) new combo
<00:28:136> (4,1) inconsistent spacing
<00:30:056> (3,4) avoiding these shapes if no special reason, they are ugly
<00:31:976> (5,1) inconsistent spacing
<00:35:576> (5) use circle here instead, start slider at <00:35:816> and end at same place
<00:37:256> (2,3,4,5) inconsistent spacing, in fact didn't you find out that spacing on (3,4,5) (0.8x) is more comfortable? you should use 0.8x through the whole song
<00:46:376> (1..) add finish on (1) and/or (5)
<01:03:656> start to map here
<01:12:296> (3,4,5) bad
<01:14:696> (1,2,3) try not to overlap each other
<01:20:936> (7) why is this slider 1 1/4 beat long?
<02:03:176> (1,2,3) it's a pity you didn't sync the map with instrument here, try a 3/4 beat slider repeating 3 time, you may put finish on it, and place it somewhere you like:
- the rest is copy/paste, so apply the same mod, also copy/paste is bad

[Hard]
- sorry but this is really ......a mess, i don't know how can i mod to help you
so i map a 30-seconds version and upload it in this post, please check it and hope that help you understand what a [Hard] should be (how you bring difficulty, balance AR/OD/CS, make spacing change that make sense, follow rhythm, etc..)

and be sure to adjust AR/OD/CS due to your pattern/density of notes, 5/5/5/5 is simply awkward.

call me back when you think your [Hard] is ready, i really can't mod it as it is now.
thank you for taking your time to mod . all fixed >< and done
loveFantasy
NEW OFFSET: 2,270(+54)

i'm not timing expert so you better find someone good at timing for a double check,

it's common to see offset changing after compress you mp3.

do a full recheck in both diff and make sure all notes are right following the rhythm and call me back.
Topic Starter
hinruni
thanks for the offset sugestion :D . will asked someone to double checked again
levesterz
everthing seems fine to me just lack of hit sound on some place.

done my diff.
Topic Starter
hinruni
thx for the diff
loveFantasy
as recheck request from forum PM

[Normal]
- AR+1~2! i said that in my first post actually
<00:03:244> (3) end on red tick (00:03:964)
<00:15:729> (1) make it 3/4 beat repeat slider, so that players know (2,3) are 3/4s
<00:19:571..> map here, it's blank
<00:22:812> (3) no 3/4 here, it's confusing
<00:29:174> (1..) use whistle instead of claps, it's unfitting
<00:33:016> (1,2,3) spacing
why there're no hitsound between 0:33~0:49? except one clap slider?
<01:05:069> move to white line
<01:24:878> (4,5) sounds extremely weird..
<01:30:160> add a finish note here, start the slider afterwards at 01:30:640
<01:34:482> (4,1,2,3) hard to read the beat difference..
<01:39:524..> (1..) claps is unfitting

can't continue..

did you remap? i can't even recognize it, but it seems to be really bad now.
please
1- follow strictly to distance snap
2- map the blank part (not breaktime! blank part between combos), suggest you put notes mostly on white tick
3- claps are really.....bad, please think of another way
4- don't make weird pattern in Normal, use mostly 3/4s 1/1s is enough

don't kd me.
Kurowolfe
Hi there~
Here's the mods that you've asked (WARNING: very long DX )

kurohacker's mod
[General]
The source should be type correctly, as in the spacing between koumajou and densetsu. Also, is the name of the game (I think) without any caps in front? If not, please change.

Add levesterz to the tags in all diffs, since he/she contributed a guest diff here.

The hitsounds could still need a little more TLC.

Also, please ask for a timing check, coz I think the timing might be off, especially after around 3'00.

[Normal]
0'02''283 -> 0'05''645 - I highly recommend that you follow this pattern, instead of following the piano all the way -->
0'11''167 - Add a note here.
0'19''571 - Add a slider that ends at 0'19''811 here.
0'29''175 - Please align notes [1] to [4] in a straight line.
1'05''069 - Move this note to 1'05''190.
1'14''073 - Move this slider to 1'14''313.
1'19''115 - I suggest that the slider here points another way rather than up, since note [5] from before covers it and makes it hard to see,
like so -->
It's also not a good idea to put a note on top of a next slider, except in special situations.
1'28''719 - How about copying slider [1] from before and pasting it here instead? Just rotate the slider (select slider -> Ctrl+Shift+R ->
check 'selection centre' -> Enter 180 into the field -> OK) and reposition it.
1'36''042 - Move this note to 1'36''162 instead.
1'44''086 - Maybe you should shorten this slider, so that it ends at 1'45''046 instead?
2'05''575 - Shorten this slider, and move it so that it ends the same but starts at 2'05''695 instead.
2'14''818 - Maybe extend this slider by adding one more reverse.
2'16''739 - Start new combo here, and...
2'17''460 - Delete the new combo here.
2'51''434 - This is a weird place to start kiai time. I really think you should delete this kiai and start one at 3'06''680 instead.
2'58''877 - Shorten this slider and move it so that it starts at 2'58''997 instead.
3'07''040 - Same case here, shorten it and start at 3'07''160 and ends at 3'21''806.
3'08''481 - Move this to 3'08''601. I know it fits the timpani being place here, but a regular rhythm is more important in a Normal diff.
3'08''961 - Move this to 3'09''081 aand shorten the slider so that it ends at the same place as before.
3'10''522 - Shorten this slider so that it ends at 3'11''002.
3'25''249 - Move this to 3'25''369.
3'34''493 - I suggest that you add a spinner here that ends at 3'37''134.

Remember to mind the spacing between the notes after moving the notes around.

[Hard]
A lot of sliders' ends meeting at the same point is kinda iffy for me, but I'm not sure. Ask another experienced modder for his/her opinion on this.
Also, this feels more like an Insane rather than a Hard...

0'16''449 - I think you should follow the timpani, and use this pattern instead -->
0'22''322 - Move this slider to 0'22'212 instead.
0'22''812 - Start new combo here. I was taught that combos should be kept at most 10 per combo, except for streams.
0'30''015 - Move this to 0'29''895.
0'30''135 - New combo here.
0'36''858 - ^
0'42''620 - ^
1'19''596 - Move this to 1'19''475
1'27''399 - Move this to 1'27''519
1'28''719 - Start new combo here.
2'09''896 - Move this to 2'09''776
2'16''739 - New combo here.
2'18''540 - Delete this note.
2'19''981 - Add a note here.
2'22''382 - Delete the slider here, and then..
2'22''502 - Add a circle here. Start a new combo here also.
2'30''185 - Start new combo here.
2'38''348 - Follow the piano and move [3] and [4] two 1/4 beats backwards.
2'38''828 - Add a note here.
2'49''393 -> 2'51''074 - You should really follow the timpani here.
2'51'314 - Same case as in Normal.
2'51''674 - Move this to 2'51''794.
2'53''234 - New combo here.

I'll stop here, since the timing part after this seems wrong.

[hard ver2]
This is a weird name for a diff, consider changing it.
The spacing used here is very random and unintuitive. Try rearranging the notes so that the spacing is more or less equal, with a few jumps and anti-jumps here and there.

0'10''567 - Stack [4] with [2].
0'21''251 - [5] is hidden, try moving it to the left of [4].
0'32''056 - This is quite a cruel jump ( [8] - [10] ). Consider arranging them closer?
0'35''297 - Add a circle here.
1'20''556 - Remove the finish at the end here, it's distracting.
1'21''997 - Remove the finish at the first reverse.
1'32''081 - Please standardize the spacing between sliders from [1] to [5]. And arrange them more nicely.
1'37''003 - Move this to 1'37''123.
1'47''447 - Move this to 1'47''207.
1'47''687 - Add a note here.
1'48''047 - Move this to 1'48'167.
2'11''937 - Start new combo here.
2'20''581 - ^
2'22''502 - ^
2'43''150 - Add a circle here.
2'57''916 - Move this to 2'58''036.

I'll stop here too, for the same reason as Hard.

First of all, I'm sorry for the wall of text above DX. The maps still need a lot of work, IMO. Also, I can't give you guys a star yet, coz there are a lot of issues in the maps. :(

Work on the maps and ask for more mods from others. I'll be glad to give you a recheck, but only after you've asked and applied mods from 3 more modders after this. When you do, just forum PM me, don't post in my queue.
All the best, and semoga berjaya! :)


Faust
"Koumajou Densetsu - Stranger's Requiem" as source
Selee
Timing:
BPM: 124.985
Offset: 2272
Topic Starter
hinruni

Selee wrote:

Timing:
BPM: 124.985
Offset: 2272
thanks for the timing sugestion ^^
levesterz

kurohacker wrote:

Hi there~
Here's the mods that you've asked (WARNING: very long DX )

kurohacker's mod
[General]
The source should be type correctly, as in the spacing between koumajou and densetsu. Also, is the name of the game (I think) without any caps in front? If not, please change.

Add levesterz to the tags in all diffs, since he/she contributed a guest diff here.

The hitsounds could still need a little more TLC.

Also, please ask for a timing check, coz I think the timing might be off, especially after around 3'00.



[hard ver2]
This is a weird name for a diff, consider changing it.
The spacing used here is very random and unintuitive. Try rearranging the notes so that the spacing is more or less equal, with a few jumps and anti-jumps here and there.sorry about that i kinda make this map kinda rushy.

0'10''567 - Stack [4] with [2].
0'21''251 - [5] is hidden, try moving it to the left of [4].
0'32''056 - This is quite a cruel jump ( [8] - [10] ). Consider arranging them closer?
0'35''297 - Add a circle here.
1'20''556 - Remove the finish at the end here, it's distracting.
1'21''997 - Remove the finish at the first reverse.
1'32''081 - Please standardize the spacing between sliders from [1] to [5]. And arrange them more nicely.
1'37''003 - Move this to 1'37''123.
1'47''447 - Move this to 1'47''207.
1'47''687 - Add a note here.
1'48''047 - Move this to 1'48'167.
2'11''937 - Start new combo here.
2'20''581 - ^
2'22''502 - ^
2'43''150 - Add a circle here.
2'57''916 - Move this to 2'58''036.

I'll stop here too, for the same reason as Hard.

First of all, I'm sorry for the wall of text above DX. The maps still need a lot of work, IMO. Also, I can't give you guys a star yet, coz there are a lot of issues in the maps. :(

Work on the maps and ask for more mods from others. I'll be glad to give you a recheck, but only after you've asked and applied mods from 3 more modders after this. When you do, just forum PM me, don't post in my queue.
All the best, and semoga berjaya! :)
thanks for taking your time to mod ^^
here the remap ><
Topic Starter
hinruni

loveFantasy wrote:

as recheck request from forum PM

[Normal]
- AR+1~2! i said that in my first post actually
<00:03:244> (3) end on red tick (00:03:964)
<00:15:729> (1) make it 3/4 beat repeat slider, so that players know (2,3) are 3/4s
<00:19:571..> map here, it's blank
<00:22:812> (3) no 3/4 here, it's confusing
<00:29:174> (1..) use whistle instead of claps, it's unfitting
<00:33:016> (1,2,3) spacing
why there're no hitsound between 0:33~0:49? except one clap slider?
<01:05:069> move to white line
<01:24:878> (4,5) sounds extremely weird..
<01:30:160> add a finish note here, start the slider afterwards at 01:30:640
<01:34:482> (4,1,2,3) hard to read the beat difference..
<01:39:524..> (1..) claps is unfitting

can't continue..

did you remap? i can't even recognize it, but it seems to be really bad now.
please
1- follow strictly to distance snap
2- map the blank part (not breaktime! blank part between combos), suggest you put notes mostly on white tick
3- claps are really.....bad, please think of another way
4- don't make weird pattern in Normal, use mostly 3/4s 1/1s is enough

don't kd me.
all fixed thx for the mod

kurohacker wrote:

Hi there~
Here's the mods that you've asked (WARNING: very long DX )

kurohacker's mod
[General]
The source should be type correctly, as in the spacing between koumajou and densetsu. Also, is the name of the game (I think) without any caps in front? If not, please change.

Add levesterz to the tags in all diffs, since he/she contributed a guest diff here.

The hitsounds could still need a little more TLC.

Also, please ask for a timing check, coz I think the timing might be off, especially after around 3'00.

[Normal]
0'02''283 -> 0'05''645 - I highly recommend that you follow this pattern, instead of following the piano all the way -->[attachment=2:a974c]koumajou 1.JPG[/attachment:a974c]
0'11''167 - Add a note here.
0'19''571 - Add a slider that ends at 0'19''811 here.
0'29''175 - Please align notes [1] to [4] in a straight line.
1'05''069 - Move this note to 1'05''190.
1'14''073 - Move this slider to 1'14''313.
1'19''115 - I suggest that the slider here points another way rather than up, since note [5] from before covers it and makes it hard to see,
like so --> [attachment=1:a974c]koumajou 2.JPG[/attachment:a974c]
It's also not a good idea to put a note on top of a next slider, except in special situations.
1'28''719 - How about copying slider [1] from before and pasting it here instead? Just rotate the slider (select slider -> Ctrl+Shift+R ->
check 'selection centre' -> Enter 180 into the field -> OK) and reposition it.
1'36''042 - Move this note to 1'36''162 instead.
1'44''086 - Maybe you should shorten this slider, so that it ends at 1'45''046 instead?
2'05''575 - Shorten this slider, and move it so that it ends the same but starts at 2'05''695 instead.
2'14''818 - Maybe extend this slider by adding one more reverse.
2'16''739 - Start new combo here, and...
2'17''460 - Delete the new combo here.
2'51''434 - This is a weird place to start kiai time. I really think you should delete this kiai and start one at 3'06''680 instead.
2'58''877 - Shorten this slider and move it so that it starts at 2'58''997 instead.
3'07''040 - Same case here, shorten it and start at 3'07''160 and ends at 3'21''806.
3'08''481 - Move this to 3'08''601. I know it fits the timpani being place here, but a regular rhythm is more important in a Normal diff.
3'08''961 - Move this to 3'09''081 aand shorten the slider so that it ends at the same place as before.
3'10''522 - Shorten this slider so that it ends at 3'11''002.
3'25''249 - Move this to 3'25''369.
3'34''493 - I suggest that you add a spinner here that ends at 3'37''134.

Remember to mind the spacing between the notes after moving the notes around.

[Hard]
A lot of sliders' ends meeting at the same point is kinda iffy for me, but I'm not sure. Ask another experienced modder for his/her opinion on this.
Also, this feels more like an Insane rather than a Hard...

0'16''449 - I think you should follow the timpani, and use this pattern instead --> [attachment=0:a974c]koumajou 3.JPG[/attachment:a974c]
0'22''322 - Move this slider to 0'22'212 instead.
0'22''812 - Start new combo here. I was taught that combos should be kept at most 10 per combo, except for streams.
0'30''015 - Move this to 0'29''895.
0'30''135 - New combo here.
0'36''858 - ^
0'42''620 - ^
1'19''596 - Move this to 1'19''475
1'27''399 - Move this to 1'27''519
1'28''719 - Start new combo here.
2'09''896 - Move this to 2'09''776
2'16''739 - New combo here.
2'18''540 - Delete this note.
2'19''981 - Add a note here.
2'22''382 - Delete the slider here, and then..
2'22''502 - Add a circle here. Start a new combo here also.
2'30''185 - Start new combo here.
2'38''348 - Follow the piano and move [3] and [4] two 1/4 beats backwards.
2'38''828 - Add a note here.
2'49''393 -> 2'51''074 - You should really follow the timpani here.
2'51'314 - Same case as in Normal.
2'51''674 - Move this to 2'51''794.
2'53''234 - New combo here.

I'll stop here, since the timing part after this seems wrong.

[hard ver2]
This is a weird name for a diff, consider changing it.
The spacing used here is very random and unintuitive. Try rearranging the notes so that the spacing is more or less equal, with a few jumps and anti-jumps here and there.

0'10''567 - Stack [4] with [2].
0'21''251 - [5] is hidden, try moving it to the left of [4].
0'32''056 - This is quite a cruel jump ( [8] - [10] ). Consider arranging them closer?
0'35''297 - Add a circle here.
1'20''556 - Remove the finish at the end here, it's distracting.
1'21''997 - Remove the finish at the first reverse.
1'32''081 - Please standardize the spacing between sliders from [1] to [5]. And arrange them more nicely.
1'37''003 - Move this to 1'37''123.
1'47''447 - Move this to 1'47''207.
1'47''687 - Add a note here.
1'48''047 - Move this to 1'48'167.
2'11''937 - Start new combo here.
2'20''581 - ^
2'22''502 - ^
2'43''150 - Add a circle here.
2'57''916 - Move this to 2'58''036.

I'll stop here too, for the same reason as Hard.

First of all, I'm sorry for the wall of text above DX. The maps still need a lot of work, IMO. Also, I can't give you guys a star yet, coz there are a lot of issues in the maps. :(

Work on the maps and ask for more mods from others. I'll be glad to give you a recheck, but only after you've asked and applied mods from 3 more modders after this. When you do, just forum PM me, don't post in my queue.
All the best, and semoga berjaya! :)
all fixed thx for thx mod

Faust wrote:

"Koumajou Densetsu - Stranger's Requiem" as source
added thx for the info
TorNis
Touhouvania, hell yeah :3

[General]
Why kiai time is placed in slow parts? Isn't chorus is more epic with kiai?
01:49:804 - Your source song should end here. Why so many same repeats? It's boring and unnecessary.
Work on your sliders design.

[Hard]
AR+2
OD+2
HP+1

00:02:992 (1) - Remove new combo -> 00:03:712 - new combo
00:42:476 (10) - New combo -> 00:42:596 (2) - Remove new combo
00:47:877 (9) - New combo -> 00:47:997 (2) - Remove new combo
01:08:016 - from this point whole song don't have hitsounds
01:12:900 (5) - spacing
01:13:620 (2,3) - spacing (unless that was done intentionly which I doubt)
01:29:642 (1,1) - this is not adviced. Spinner is too fast and before finishing spinner, sninner-like slider is already appeared in screen.
02:18:068 (4) - end -1 tick

Adding to the fact, that song is artificially prolonged which shouldn't be here + fact that you copy pasted a lot, doesn't make make this map fun to play. You need a lot more work on this one.

[symphonia]
Same comments as hard, expect that here you have worked on hitsounds.

And don't forget about these:
AR+2
OD+2
HP+1

I will skip checking on details in this one because it's basically the same as Hard, just some notes positions are different.

[Normal]
00:06:112 (1) - end +1 tick
Skipped after 01:49:804
levesterz
You just did another remap on hard did you? Anyway cant have two map thats almost the same except for the slider speed and also spacing. gonna remake mine diff .........
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