Hi~ Sorry for being quite late xD
[General]
-> Just curious, do you get the BG from
here ? :3
I have an alternate BG, use this if you wish, I found this BG long ago on the web and I couldn't find it again now xD
[Lucifer's Easy]
-> Just some minor nazi mods and suggestions. This Easy diff is really enjoyable and flawless.
01:56:335 (3) - One grid down to make it symmetrical to (1)
02:16:128 (2,4) - Curve them a bit? Like
http://osu.ppy.sh/ss/11925602:54:479 (2) - Weird having this isn't placed symmetrically with the previous (1), but that's not a major problem I guess.
[Normal]
00:19:840 (x) - Add a note with whistle hitsound?
00:31:902 (4) - The touching with (3) is ugly imo, maybe move a bit to the left without grid snap
00:37:778 (3,4) - I know what you're trying to do here, but it's kinda tricky with 1.2x dist snap. Maybe try to arrange like
http://osu.ppy.sh/ss/119266 ?
01:01:283 (3,4) - Feels kinda hard for Normal imo. Not a problem though.
01:09:634 (3) - Arrange like
http://osu.ppy.sh/ss/119267 ?
01:32:211 (6) - Anti-jump in Normal orz... I have no problem with this, but maybe adding a New Combo will be more intuitive for newer players here
01:50:768 (2) - Add repeat with hitsound clap on the end?
02:00:046 (1) - The repeat is barely visible. Maybe change the slider's direction?
02:03:139 (1) - Weird having the "Magic of the word" SB text appear before this slider starts orz
02:51:695 (1) - Add whistle at slider's start
03:11:180 (1,2) - Is this spacing change intentional? Not really major but it might be tricky for some players
[Hard]
-> I think AR6 fits the song's mood more... idk if it's too slow for you ^_^
00:25:407 (3) - Hitsound finish at slider's beginning?
00:34:376 (1,2,3,4) - I think, this place is good to place a jump xD
00:42:417 (3,4,5) - Move it a bit to the left, so the stack after it (6,7) looks good in play mode?
01:12:417 (1) - Curve it more with more waypoints? (I myself isn't a really good slider-curver but my suggestion is to arrange it like
http://osu.ppy.sh/ss/119278 )
01:34:685 (2) - Hitsound finish at slider start?
01:38:087 (5) - The anti-jump here breaks the flow imo, but that's just my opinion
02:50:149 (3,4,5) - I personally doesn't like how these stacks seems in play mode ><
Even now, I still have a feeling someone will #1 the Hard with DT+FL xD
Star~
stole that from your facebook orz xD