Ok
Mod here.
column.. you already know right?
*General
-
there's an un-necessary silent part on kick hitsound.. here's the cut-ed version
http://puu.sh/pFIqE/cf7f9b8830.rar- turn off the Widescreen if you arn't use any Story board
- i think this'll help you for the Tags
https://soundcloud.com/jioyi/jioyi-platinum*EZ
- 00:22:189 (22189|0,22189|1,22519|3,22849|1,23178|2,23508|0,23838|3,24167|1) - hmm... i like the way you do the LN for the wub part. but i'm afraid it's not executed properly. how about something like this?
http://puu.sh/pFJ7Q/5e07846cf9.jpg , the reason are making simple rhythm for new player without ruining the Hype on this part
- 00:36:695 (36695|2,37025|0) - how about... following the Synt. instead? the current pattern are good tbh. but it might confuse the new player since you do the LN for drumroll here 00:37:025 (37025|0) - while the actual drumroll start here 00:36:695 (36695|2) -
http://puu.sh/pFJnb/f31fe5c094.jpg this are my suggestion for LN on that part
- 00:47:244 (47244|1,47492|3,47739|2,47986|0,48233|1,48398|3,48728|0,48893|1,48893|2) - how about something like this?
http://puu.sh/pFJxu/b0db0e66ea.jpg- 01:29:937 (89937|1,90101|2,90266|1) - not really a wise move to skip the 1/4 synth here.. 01:30:266 (90266|1) - how about delete this instead? and choose
make a 1/1 LN from this note 01:30:101 (90101|2) -
or
only delete 01:30:266 (90266|1) -
- 02:12:052 (132052|0,132299|2,132464|1) - this are really confusing tbh.. 02:12:299 (132299|2) - delete this so the new player could focus in the Bass here 02:12:464 (132464|1) -
* NM
- same problem on the Wub part (same timing too so you can check the EZ's mod for this
- 00:56:805 (56805|2,57134|2,57464|2) - spread this please.. make it right handed only will do
- 00:39:992 (39992|3) - whoa... wth sudden 1/2.. move it please~
- 01:30:266 (90266|0) - same problem with EZ. you could check it there
* HD
- 00:05:376 (5376|0,5706|0,6036|0) - i don't see any reason on why you put this Note here.. can you explain me??
- 00:06:365 (6365|0,6365|1) - till 00:14:112 (14112|2,14112|1) - , it's pretty weird imo. you use a simple-jack-pattern in hd like this.. but you use an anti-Jack-pattern-that--only-makes-it-hard-to-read. how about using only single note on NM to make it simpler and easier to read ?
- 00:15:926 (15926|0,15926|1,16091|3,16255|2,16255|1,16420|0,16585|3,16585|1) - it's hard difficulty. so it's safe to map those drumrolls, just use the simple and readable patern for that drumroll
- 00:19:552 (19552|3) - this LN only makes it un-necessary difficult. change it to Note, so the player can focus on the Bass with additional of this 00:19:882 (19882|2) - sound
- 00:21:530 (21530|2) - not make a LN like this? 00:20:871 (20871|2) - i suggest.. you do it
- 00:21:860 (21860|2) - ^
- the drumroll start here 00:36:695 (36695|1,36695|0) -
*Insane
i'll be strict with the snapping
- 00:01:667 - i still hear a sound here
- 00:06:530 - 00:06:777 - 00:07:025 - 00:07:272 - 00:07:849 - 00:08:096 - 00:08:343 - 00:08:591 - 00:09:167 - 00:09:415 - 00:09:662 - 00:09:909 - and so.. intended? if yes. why you map this part then 00:10:156 - , it have same sound like the part that i mention.
- 00:27:629 (27629|1) - and all similar sound as this. it use 2 sound.. not one...
except this 00:28:618 (28618|2) - 00:31:255 (31255|1) - 00:33:893 (33893|0) - 00:36:530 (36530|0) -
- 01:12:134 (72134|1) - care to explain me why you use only 1 note here? i hear it same as the synth below.. from loudness and type of sound
- 01:37:684 (97684|1,97849|2) - Not make it Double?
- 01:40:239 (100239|2) - i dont see any reason of why you put this note here...
ok. mod done
for Special... the mod are almost same as Insane. especialy the double synth part