1) Exile- seems to be the only one who has their name on when their SB collab parts come up. Why not do the same for the other collabers' parts? Having Exile- shown just alone by itself is kinda weird, imo. lol Already noticed, it will be fixed when the SB is 100% done.
2) "Marathon" seems like a pretty plain name for something this special. I suppose it's just a placeholder diffname for now? Either way, a unique diffname would be cool to have. I tried to submit it with "Lactose" as diff name, but the filesize limit is still there even when i added "marathon" to the tags... So i can't upload it with a custom diff name ;w;
1) 01:04:799 (1) - Sounds like this slider start could use a kick and/or normal sampleset. I added a Normal sampleset on the start.
2) 01:22:832 (3) - I don't think you should use a clap here since you didn't use one at 01:12:046 (3) - Ooops, accidentally added one there.
3) 01:23:675 (1) - Also sounds like this could use a finish hitsound, since I hear a kick in the song and you used a finish at 01:12:888 (1) - Fixed!
4) 02:01:428 (1) - I feel like this slider start and this circle 02:01:933 (4) - are also missing kicks Fixed!
5) 02:15:417 (4) - I don't think this slider start should have a clap, especially when you don't really repeat it anywhere. It's meant to be a whistle.
6) 02:17:271 (1,2) - Are these not supposed to have the same hitsounds as 02:25:360 (5,6) - ? Seems rather odd. No, there's no "whistle" sound in the later one.
7) 02:32:271 (5) - I hear a kick here so make this normal sampleset maybe / add a kick hitsound. Fixed!
8) 03:04:799 (1) - If this C2 whistle is intentional, I think you should have one for 03:05:473 (1) - as well since I hear a snare there Fixed!
9) 03:16:765 - Could add a special hitsound here, 03:16:849 - and 03:16:933 - since the song has special sounds there as well. The last one could be a finish or something perhaps. Fixed!
10) 04:02:608 (3) - I'd place a whistle here like you've done on all the other objects thus far here. Fixed!
11) 04:04:124 - Howbout silencing this reverse part? There's no real beat to it in the song. But there's a vocal.
12) 04:51:315 (1) - I think this is missing a finish since you used one at 05:02:102 (1) - Fixed!
13) 04:55:697 (1) - I hear a kick on this slider end so might wanna place one there or make it normal sampleset. Changed it to Normal sampleset.
14) 05:45:079 (2) - ^Same for this circle Fixed!
1) 00:32:102 (3) - What if you made this a kickslider like at 00:27:046 (2) - ? It would allow you to emphasize the quarter beat.
It's not really the same rhythm.2) 00:33:282 (6) - Maybe NC here like at 00:27:888 (1) - ? Would also emphasize the change in vocals and make the combos more consistent in length.
Fixed!3) 00:50:641 (5,6,7,8,9,10) - I think you should make NCs here consistent with 01:01:428 (5,1,2,3,4) - so NCing the stream start would work. Though there's a considerable vocal pitch change on the downbeat before it so you could move the NCs there instead.
Fixed!4) 01:23:675 (1,5) - Stack's very slightly off. lol
Fixed!5) 01:26:372 (1,1) - ^Same
Fixed!6) 01:37:158 (1) - Tbh I'm personally not that fond of how this slider looks and I think it'd look better if you did something similar to this instead which I think would also flow sliiightly better:
http://puu.sh/oMXTf/26d7a1a7ac.jpg It doesn't really fit here.7) 01:40:529 (4) - What do you think of adding an NC here or removing one from 01:43:226 (1) - for consistency?
Fixed!8) 01:59:742 (1) - I think this slider is going a bit too low, almost off screen. Might be a good idea to raise this entire pattern 01:56:709 (1,1,2,3,4,1,2,1,2,1,1,2,3,1,2,3,4,1,2,3,4,1) - a bit to avoid this problem.
It will be accepted in the ranking process, since it's not that much offscreen.9) 02:00:585 - I hear a beat here that you could map. I don't think the pause works that effectively if there's a sound in between that feels like it should be mapped to.
The sound isn't strong enough tbh.10) 02:21:147 (6) - Maybe NC here because of the change in vocals.
Fixed!11) 02:23:506 (2,3,4) - I don't really understand what these are supposed to emphasize, you're skipping the vocals and prominent beats like 02:23:675 - and the snare at 02:24:012 - by not making them clickable. The rest of this part seems to map them just fine except for this, so I'd consider emphasizing them here too.
It's emphasizing the strong drums that starts on the sliderheads.12) 02:31:765 (4) - I think you could NC here because of this sound, feels strong enough for that.
Fixed!13) 03:41:203 (1) - Why's there an NC here but not at 03:43:900 (1) - ? Would remove it from the former, since I don't think the sound difference is considerable enough for a new combo, imo.
Idk what u mean here, but i changed something.14) 04:17:608 (1,1) - Stack's a bit off.
Fixed!15) 04:51:568 - The storyboard element here doesn't seem to be centered on the stack 04:51:315 (1,2,3) -. Is this intentional?
The playfield and the ingame editor are not exactly same size, so u have to add +54/56 (X coordinate) and +64 (Y coordinate).16) 04:54:518 (4) - Imo the curve on this slider would look better if you moved the first curve point higher.
Not really necessary, i think it's fine as it is.17) 05:54:181 (3) - Maybe move this just a little bit to the top right so that it forms a proper triangle with the start and end points of 05:53:675 (2) - and the end point of 05:54:349 (4) -
I didn't intend to make it a triangle, but to make it blanketed by the round slider.18) 06:11:372 (4) - I can't really hear what this is mapped to. A stream would probably work here but the use of a half beat long offbeat slider is kinda questionable imo.
Making more streams here is too overdone..19) 06:12:214 (3) - Should probably NC here like at 06:01:428 (1) - because of the same sound and how you used an NC there, consistency-wise.
Fixed!20) 06:12:383 (4) - Also can't really hear anything here to justify a clickable circle imo.
There's a sound here.21) 06:15:922 (3) - Howbout NCing this like you did at 04:25:360 (1) - ?
Fixed!22) 06:21:315 (1) - This is also inconsistent with 04:30:754 (1) - NC-wise.
Both are NCed.23) 06:22:327 (1,2,1,2) - Same for these with 04:31:765 (1,2,3,4) -
Fixed!24) 06:29:574 (6) - This could be placed a bit lower so that it's properly "blanketed" by the stream curve at 06:29:068 (1,2,3,4,5) - and also NCing differs with 04:39:012 (1) -
The object pattern are not the same, so i'll keep the NC , but i moved the slider.25) 06:32:102 (7) - Another place to NC here like at 04:41:540 (1) - . I'll stop mentioning these now, but I recommend you double check the NCs between these two kiai sections and make them consistent, it's good for your map's integrity.
Fixed!26) 06:57:046 (3,3) - These two should probably be NC'd like 06:35:473 (1,1) - though then again should also be consistent with 04:44:911 (3,3,4) - . To be honest the sound difference is pretty prominent there so I'd NC the parts at 04:44:911 (3,3) - too lol
I would rather remove the NC.27) 07:19:714 (1) - I think a more fitting and less exhausting place to end this spinner would be at 07:25:023 - since I can hear a very faint sound there and the music itself really starts fading out faster there, so I think it'd be more fitting.
It's better to map it to the end.