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Owl City ft. Breanne Duren - The Saltwater Room

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Topic Starter
JauiPlaY
This beatmap was submitted using in-game submission on 2011年2月19日 at 20:22:47

Artist: Owl City ft. Breanne Duren
Title: The Saltwater Room
Tags: ocean eyes
BPM: 112
Filesize: 4216kb
Play Time: 03:40
Difficulties Available:
  1. Easy (1.81 stars, 162 notes)
  2. Hard (4.92 stars, 454 notes)
  3. Normal (4.21 stars, 292 notes)
Download: Owl City ft. Breanne Duren - The Saltwater Room
Information: Scores/Beatmap Listing
---------------
So tell me darling, do you wish we'd fall in love?...
My 2nd map.
Pokie
鹽水鴨
Aria

Pokie wrote:

鹽水鴨
我该等LKs 来2楼么 QAQ
Topic Starter
JauiPlaY
谢谢=。=不过你们自重啊
Curisu
糖水鸭 :D
wmfchris

Clickz wrote:

Pokie wrote:

鹽水鴨
我该等LKs 来2楼么 QAQ
你壞了Pokie姐的好事 D:


[Insane]
1:19:174 (3) up 1 grid
1:25:067 (4,5) (4) up 1 grid, (5) up 2 grids+right 1 grid
1:41:808 (6) down 1 grid
2:11:674 (3) ^

[Hard]
0:21:049(2) right 1 grid
0:32:567 (4) down 1 grid
1:40:603 (4,1) stack properly
一堆spacing 0.76x 也有一堆0.83x 用lv3 grid修一下就不錯了

[Easy] ok

有Pokie姐指導就是不同
al2e10
[Insane]
- Combo problem
00:36:585 (4,5,6,7) - I don't know it isn't get ranked. Bet I almost remain you to new combo for 4.
00:38:728 (4) - New combo
01:37:120 (5) - ^
02:12:210 (5) - ^

[Hard]
- Sound
00:40:603 (5) - Remove wistle
01:08:192 (2,3) - (2)wistle, (3)remove it

[All]
Lovely song, lovely map.
STAR
Topic Starter
JauiPlaY
thank you guys :)
i will fix them these days.
Cute Bunny
[ Easy ]

00:21:049 (1) - remove combo
00:21:585 (1) - new combo
00:32:299 (1) - remove combo
01:06:853 (4) - ^
01:11:942 (5) - ^
01:13:013 (7) - new combo
01:15:156 (2) - remove combo
01:23:728 (1) - ^
01:28:549 (1) - remove combo?
02:04:442 (1) - remove combo
02:08:728 (2) - ^
02:33:370 (1) - remove combo
02:34:442 (1) - new combo
02:34:978 (1) - remove combo
02:39:799 (1) - ^
02:55:870 (4) - new combo
02:56:406 (1) - remove combo
03:24:263 (1) - ^
03:28:549 (1) - ^

[ Hard ]

00:36:585 (1) - remove combo
00:40:603 (5) - spacing
00:49:710 (1) - remove combo
00:55:067 (1) - ^
00:55:870 (3) - new combo
00:57:745 (1) - remove combo
00:58:013 (2) - new comobo
00:59:085 (1) - remove comobo
01:07:924 (1) - ^
01:11:942 (1) - ^
01:13:013 (3) - new combo
01:14:888 (1) - remove combo
01:15:156 (2) - new combo
01:18:638 (1) - remove combo
01:24:263 (1) - ^
01:39:263 (1) - ^
01:39:799 (2) - new combo
02:04:442 (1) - remove combo
02:17:835 (1) - ^
02:40:870 (1) - ^
02:50:513 (1) - ^
02:51:585 (1) - new combo
02:54:263 (1) - remove combo

[ Insane ]

~_~;

[ All ]

02:21:853 (b) - I think you can fill some good patterns as your thinking. o_o

~_~
STAR~
Samah
General:
Cute question mark, but I think you should keep it as its own combo. Up to you. :)

Easy:
01:06:853 (1) - No new combo.
02:33:370 (1) - ^
03:38:728 (4) - New combo.
03:40:870 (1) - No new combo.

Hard:
00:21:049 (2) - 1 grid right.
00:35:781 (4) - New combo.
01:18:638 (1) - No new combo.
03:38:460 (5) - New combo.
03:40:870 (1) - No new combo.

Insane:
03:04:710 (1) to 03:08:460 (10) - I think it would be a good idea to put more combos here so that the player isn't relying solely on approach rings and numbers to determine the hit order.
03:38:460 (9) - New combo.
03:40:870 (1) - No new combo.

Nice maps, starred.
Topic Starter
JauiPlaY
:) thanks for your modding! well because i'm really busy these days, the problem may be fixed several days later.
Tenshi-nyan
Modding~

Those are just suggestions...

Easy

OK

Hard

01:08:995 (1) - extend to red tick?
01:40:067 (3) - Just my opininon, but I'd just use a 1/2 slider in here.
02:06:585 (1) - If you already use a ? formed slider, make it stand the right way (flip it). You might have to re-arrange some previous notes.
03:31:228 - add a note?
03:33:370 - ^

Insane
Can't find any problems, but
03:04:710 - The instumental part. Damn, this is hard to read. I'm not saying it's bad, but I'd definitely fail it >_<


Star~
Jinxy
This is a really good map. Starred.
An-Don
'tis good now that it has been modded alot :D
Star~
James2250
Remove "owl city " from tags as it is already in title
Remove Ocean Eyes from source and just keep it in tags (its album title so doesn't belong in source...some ranked maps have this wrong)

Easy:
01:25:603 (1) - extend by 1 white tick? (and add clap)
02:19:174 (1) - ^

Hard:
00:23:192 (6) - whistle just on slider sounds odd, make it like 00:25:603 (3)?
00:32:835 (5) - add whistle to the start?
01:18:638 (1) - remove new combo

Insane:
00:37:924 (1,2,3,4) - try and keep spacing equal
00:43:013 (5,1) - move further away
00:56:942 (7,8,9,1,2,3) - spread out more
01:08:460 (1) - odd place for new combo
01:41:674 (5,6,7) - slight spacing error
02:37:656 (1) - odd place for new combo

Nice
Star'ed~
Topic Starter
JauiPlaY
fixed, thanks. ;) but except those things that i really thought they're fine.
Crazy Jay
moded on irc
star~
LKs
easy

[00:17:229] 减少点音量
[00:23:192] 结尾的Whistle删了
[00:52:388] whistle
[00:52:924] 首尾Whistle 中间不用
[00:55:067] whistle
kiai中间不用断一下的

Hard

[00:38:728] 可以再圆一点的 8-)
[00:41:406] 不要Whistle
亮点 normal-Whistle-Whistle的使用
稍欠缺排位的美观 比如间距 比如slider弯折的角度

Insane

[00:17:229] 减少点音量
那个..
明天继续mod
先逃..~
:o

这首歌感觉还是比较轻的
那表现在摆放上也应该稍微轻 淡一点

首先我是觉得sliderslide会造成 阻力感
其次slider velocity稍微有点慢 配合大号的slider
再然后slider的形状 比如[00:38:728] 转折的很硬
[00:41:942] 形如这种 "重心"(瞎扯)明显偏左了 事实上这首歌轻的很平正 我觉得不适合用这种不对称的slider

然后我觉得[00:42:745] 这样的Whistle-Whistle 是不是加上一点音量变化会好点
[00:52:946] 这种1/4转折角太大 如果间距大一点 角度小一点也好
对于这张图 如果2连 最好完全重叠或者完全不遮挡

+_+/
Starblade_old
INSANE的连打什么的._.
Topic Starter
JauiPlaY
嗯,等你mod完我就开始改图了
把你和CJmod出来一起改应该会比较有效率...
谢啦 :)

Starblade wrote:

INSANE的连打什么的._.
就是恶心人用的._.
NoHitter
General
01:45:156 (x) - Perhaps end the first kiai section here instead?

Easy
00:34:442 (1,2,3,4) - I was honestly caught off guard with the rhythm here. I was expecting it to be more like this.
03:40:870 (1) - Remove new combo?

Hard
03:31:228 (x) - I was expecting a note here.
03:38:460 (5) - IMO 0.5x speed is too sudden. Maybe make it 0.6? You can move the end of the slider to 03:40:335.
03:40:870 (1) - Remove new combo?

Insane
00:36:317 (3,4) - I don't like the sudden shift in spacing from (1,2,3) to (4,5,6,7).
00:37:924 (1,2,3) - Large spacing. Then a shift to smaller spacing in (4). IMO you should change it.
00:43:549 (1,5) - These 0.5x sliders don't fit IMO.
00:54:799 (x) - IMO add a note here.
01:13:013 (6) - 0.5x slider doesn't fit.
01:37:120 (5) - New combo.
01:37:120 (1,2,3,4) - Large spacing? Can you make it constant with the others?
01:40:335 (1) - Remove new combo.
01:40:870 (2) - New combo.
02:06:585 (1) - 0.5x slider doesn't fit IMO.
02:12:210 (1,2,3,4,1,2,3,4) - Maybe you can avoid changing the spacing too much? Perhaps use the same spacing as 02:11:138 (1,2,3,4).
03:00:960 (5) - 0.5x slider doesn't fit.
03:38:460 (9) - IMO 0.5x speed is too sudden. Maybe make it 0.6? You can move the end of the slider to 03:40:335.
03:40:870 (1) - Remove new combo?

01:40:870 (2) - New combo
Topic Starter
JauiPlaY
emmm...I'm not sure and I still think that the 0.5xBPM slider is okay maybe... :o
TTTTTTTTTTTT
Easy

00:21:585(2) - remove sliderwhistle
00:43:549(1) - 稍微改下。。改完再稍微调整下(2)

02:11:406(1) - remove sliderwhistle
02:13:549(2) - ^
02:15:692(1) - ^
02:16:763(2) - ^
03:26:406(1) - ^
03:28:549(1) - ^
03:30:692(1) - ^
03:32:835(2) - ^
03:34:978(1) - ^
03:37:120(3) - ^
03:38:728(4) - ^

suggestions

00:21:585(2) - do not del sliderwhistle
00:38:728(1) - add sliderwhistle
00:55:870(1) - ^
01:13:013(3) - ^
02:06:585(4) - ^

Hard

00:23:192(6) - remove sliderwhistle
00:40:603(5) - remove whistle
00:42:745(5) - ^
00:44:888(4) - remove sliderwhistle
00:46:763(3) - remove sliderwhistle
01:00:692(1) - ^
01:02:031(2) - remove whistle
02:10:603(5) - remove sliderwhistle

Insane

00:38:728(1) - 太棱角分明了。。
00:39:799(3) - ^
01:23:460(5) - remove sliderwhistle

starx3
artpiggo
sorry for late modding
Insane:
00 20 781 (3) should be symmetry to 00 19 710
00 37 924 new combo ?
00 38 594 wish it symmetry
00 43 549 (1-5) rotate it someway to be symmetry
00 57 745 up 1 grid
00 58 281 (4,5,6) should be in straight
01 10 067 shouldn't cross over
01 12 210 ^
other is nice !

Hard : so smooth ! no mistake I think

Easy: so smooth too

oh! your map is too perfect for me to mod it !

wish this song be ranked for sure!
Garven
As per your request:

[General]
Strange bg for the song...

[Easy]
00:21:585 (2) - Remove the whistle from the slider body. Sounds awful. ><
01:06:853 (1) - Remove new combo
01:28:013 (1) - Way too soon after a spinner for an easy difficulty. You may be better off using a long slider instead of a spinner.
02:11:406 (1,2,1,2) - Remove the whistle from the slider body please
02:21:585 (1) - Soon after spinner again. Maybe extend the spinner to this note, and silence the spinner at the click at 02:21:049 - then put the volume back snapped on the end of the spinner to get a similar aural effect.
02:30:692 (1) - Soon after spinner.
02:47:835 (1) - ^ Might be best to map through the spinner here...
03:26:406 (1) - Whistle on slider body
03:28:549 (1) - ^ Well, there are more. I find they don't fit the song at all. I'll let you find the rest if you agree.

[Hard]
There are a bunch of tiny overlaps that don't look that good, if you want to try and adjust those.
Open u your .osu file and scroll to the bottom. At the second-to-last line, replace with this line:
291,105,218460,2,0,B|316:24|460:20|480:180|364:204|364:204|364:264,1,360
for this:

[Insane]
Mm, a little overmapped for my tastes, but ah well.
00:36:585 (1,2,3,4,5,6,7) - Kind of a strange spot in the music to have such a huge increase in spacing.
03:06:183 (8,9) - Control + R these for better flow

Spinner use in easy was pretty bad, but the rest was pretty nice~
lovhin456
Hi! Here's my mod >w<

General;
- I love the BG, is so cute and nice and all that ~ <3
- Use these colors ??
Combo1 : 180,125,223
Combo2 : 228,109,207
Combo3 : 200,223,251
Combo4 : 43,52,121
Combo5 : 123,96,159

Easy;
- 00:21:585 >> Kind of ugly, make it like 00:38:728 ?? also remove the whistle from the body of the slider
- 01:45:156 >> Kiai time ends here
- 02:33:370 >> Align with (3)
- 02:45:156 >> End kiai time here
- 03:02:299 >> ^

Hard;
- 02:34:710 >> Add a note
- 02:37:656 >> ^
- End and start kiai time on a note

Insane;
- 00:25:736 >> Add a note
- End and start kiai time on a note

* Star ~ (ノ>w<)ノ
Topic Starter
JauiPlaY
thank you for your modding guys, i've realized that the sliderwhistles have been became a terrible mistake, so i spend a lot of time to fix it
and now i think it may be better

SPOILER

Garven wrote:

Strange bg for the song...
:P well, there are also peoples who like it, so...
another thing is that i've decreased the OD in the easy diff so it's easier to pass the spinner now
i think it will offer more time for those new player to prepare for the next hitcircle
anyway, if you think it is still not easy enough, i will change it

lovhin456 wrote:

Use these colors ??
do not fit the BG, but not absolutely
i use 2 of them and i think the color may be better now
again, many thanks! :D
Kurai
~ Easy ~
• Overall difficulty +1
• Approach rate +1
00:34:442 (1) - Remove the whistle at the beginning, It sounds nicer.
00:40:870 (2) - Remove whistle
00:41:406 (3) - Add whistle at the beginning and remove whistle at the end
00:42:478 (4) - Add whistle at the beginning
01:22:120 (1,3) - Remove whistles

~ Hard ~
• Approach rate +1

~ Insane ~
• Approach rate +1
00:43:549 (1,4) - Why 0.5x sliders here ?
00:45:424 (4) - Sounds weird :o I suggest you to remove it

Star~
theowest
Hmm. You already have quite a lot of modders here.. I hope I can do something.


[Insane]

Increase the approach rate difficulty by 1 snap. You might also wanna do that with the Overall Difficulty too. If you increase it by 2 people who play it will get 9 million points as a maximum! That's a lot for just ~670 in combo, which means many people will play it! :D It's very playable actually. It's insane so that would actually be doable. I would mostly just recommend increasing it by 1 snap. xD

00:50:915 Add a whistle beat.
At 00:55:067 , make the slider a bit further away from the last slider. Like this: 02:09:933 Add a whistle beat.

00:17:299 (3) Remove finish or at least lower the volume for it.
01:36:317 (4) Add finish.
02:38:460 (8) Add finish.
02:55:603 (8) Add finish.
03:21:317 (7) Add finish, but with lower volume.
03:38:460 (9) ^
03:40:870 (1) WOW! I really love that hitsound! :)

Add claps here:
SPOILER
17835,18906,19978,21049,22120,23192,24263,25335,26406,27478,28549,29620,30692,31763,32835,33906,34978,36049,37120,38192,39263,40335,41406,42478,43549,44620,45692,46763,47835,48906,49978,51049,52120,53192,54263,55335,56406,57478,58549,59620,60692,61763,62835,63906,64978,66049,67120,68192,69263,70335,71406,72478,73549,74620,75692,76763,77835,78906,79978,81049,82120,83192,84263,85335,87478,122835,123906,124978,126049,127120,128192,129263,130335,131406,132478,133549,134620,135692,136763,137835,138906,141049,184978,186049,187120,188192,189263,190335,191406,192478,193549,194620,195692,196763,197835,198906,199978,201049,202120,203192,204263,205335,206406,207478,208549,209620,210692,211763,212835,213906,214978,216049,217120,218192,219263,220335
Copy and paste it into the .osu file after where it says: "Bookmarks:"
When you then go to your beatmap all the clap sounds which need to be added are shown by the bookmarks. ISN'T THAT NICE? :D
I'm so sorry for making the thread look like this.. :( It's osu's fault I cannot post that long texts.

At 01:13:549, 02:07:120, 03:39:263 and 03:40:335 there should be clap sounds but you can't put them there because it's in the middle of a slider. So you could replace the slidertick sound with a clap sound but it will not work for 03:39:263 and 03:40:335 because you have a speed of 0,5x which makes the sliderticks 1 tick away from the actual clap. :(
You don't have to do this, I'm just sayin' it would be cool. :P

You really have to remap the part from 03:04:442 to 03:12:478. Make it look and sound like it does after that part. It doesn't feel good while playing y'know. :(

Also.. It doesn't feel like insane, it feels like I'm playing hard... And Hard kinda feels like Normal. Easy is okay though. :lol:
Do all the hitsound stuff to Easy and Hard too. Sorry for not modding them. :(

So.. I think I'm pretty much done here. Good luck! :)

STAR. 8-)

And thank you for mapping a english song for once! osu! desperately need them y'know.. :|
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[Easy]
02:10:335 (3) - 折返不要whistle
02:15:692 (1,2) - whistle突然没了不适应,至少是1头+2头和折返?

[Hard]
00:31:763 (3) - 尾whistle
00:47:835 (1) - 头whistle维持住一致
00:52:388 (1) - 中间点右上一格,会更好看。
02:55:335 (4,5) - 各往上一格,展开一点吧。

[Insane]
00:38:460 (3,1) - 感觉距离大点更好
01:05:513 (2,4,6) - 2头4头6加上whistle,4尾的去掉
02:08:995 (3) - ctrl+r反过来,有放射感,这样有点啥都不是
02:34:174 (6,7,8) - 这个叠的话有点混淆视听,建议拉出来放。
03:32:299 (7) - sliderwhistle去掉
整体感觉后面的whistle比前面密度大还大不少,要不要调整?(我的建议是前面加)

图倒是很放松型的。。。
vincerio
cool map >w< b

here's my suggestions
[Easy]
very fine for me...

[Hard] I highly recommed that you need to use grid lvl 4 on this diff...
Is not a big deal... but almost of them have a spacing error.( just in a very little distance... )
for example
00:17:835(1,2,3,4,5,6) - did you see that some of circle have touched each other but some of them keep 1 grid space distance
it will be look very nice if you fix it
or you can disable grid snap and manage them...

[Insane] how about AR+1? I feel it a bit slow...compare to slider velocity...
00:34:710 - how about move this one to 00:35:513... it sounds better? (manage the following)
00:38:728(1) - it would be nice if (1) share the same shape like (3)
01:10:870(7) - move right 1 grid lv3

good luck and getting ranked soon :3
Lehon
I love this map and I love this song! :D
Hyguys
easy
00:35:245 no one will see that reverse slider , maybe add a beat?

hard
01:32:567 confusing
01:34:710 ^
03:38:470 i missed here lol delete that 0,50 timing , reverse slider and do that http://osu.ppy.sh/ss/51493

star.
galvenize
[Insane]

01:24:263 (1) - I HARDLY saw that one because of the colour, may it be the BG's fault or the combo's colour. Switch this combo's colour to anything else but dark blue.
May I suggest you to raise the OD by 1 or 2? Insane deserves that much :P.

[Hard]

Nicely done.

[Easy]

Ditto.

Overall, nice song and great map.
Don't kudosu me.
K3nsh1n_H1mur4
[Easy]

A little long, but for me, isn't a problem.

00:21:585 (2) - The slider should look like this: http://puu.sh/Nat
00:34:442 (1) - Add another repeat, keep the position.
03:02:299 (3) - Move 2 grids down and 1 left.

[Hard]

None issue here.

[Insane]

01:10:067 (4) - A single beat here should fit better.
01:10:335 (5) - ^
01:10:603 (6) - ^
01:12:210 (3) - ^
01:12:478 (4) - ^
01:12:745 (5) - ^
03:04:710 to 03:21:719 - A little overmapped, don't you think? You get the right idea until this part. The doublets and repeat sliders don't fit very well. A more experienced modder should check it.

----------------------------------------------------

And I don't get the idea 'bout the BG. Looks odd for an Owl City song. The beach part fits, but a witch? Think in change it for a more suited BG.
Topic Starter
JauiPlaY
Thanks for your modding! Some of suggestions are really benefits me.

k3nsh1n_H1mur4 wrote:

I don't get the idea 'bout the BG. Looks odd for an Owl City song. The beach part fits, but a witch?
I can hardly find a better BG for this song imo. If you consider that the witch as a girl, I think it would be better. Anyway, the BG is not the most important part of a beatmap, is it?

Again, thank you guys! :)
Aleks719
General
No problems in your diffs.
But suggestions. Sliders sometimes looks bad. Such as :
Try make it more pretty. Such as :
Easy
fine
Hard
fine
Insane
02:47:433[T] - useless timing point

That's all. Star.
nante
[General]
Add "empty" soft-sliderslide.wav file? Default sliderslides are loud and iritating.
Hitclap pattern my work for this map(in fact it sounds really good...) Try placing it on 2nd and 4th white thick. If you want it to sound really good, hitclap chosen sliderticks too(by adding custom sounds)

[Easy]
Move timing sections to thicks.
01:06:853 (4) - remove new combo?
01:06:853 (1,2) - a little spacing issue(it's easy to read, but you can fix it)
03:24:263 (4) - remove new combo?
03:40:870 (1) - remove hitfinish

[Hard]
00:44:085 (2) - this overlay doesn't look nice
01:45:290 (T) - map at least half of this break
03:25:870 (1) - remove new combo
03:26:942 (1) - add new combo
03:28:013 (5) - remove new combo
03:29:085 (1) - add new combo
03:30:156 (5) - remove new combo
03:31:228 (1) - add new combo
03:32:835 (1) - remove n c
03:33:370 (2) - maybe add new combo
03:40:870 (1) - remove hitfinish

[Insane]

00:43:549 (1) - what is this slowdown for? It plays bad.
00:45:692 (5) - ^
01:45:290 (T) - map at least half of this break
02:21:585 (3) - remove hitfinish
03:00:960 (5) - this slider is off, maybe remove it and place some notes instead
03:04:710 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10) - better make there triplets. If not consider mapping white thicks too...
03:40:870 (1) - remove hitfinish

nice map and nice song
xinhe
楼上各种神MODDER~~STRESS~~我的参考一下就好了~~也MOD不出什么东西来了


三个难度感觉问题都不大~~排列和节奏都挺好的
说点音效问题把~
因为三个难度问题差不多~所以合在一起说~
不要所有音效都用whistle建议1,3排放CLAP,这是基本的放法~而且你仔细听这首歌的1、3拍~基本也都有类似CLAP的音效~~
然后音量的大小改一下~100%太吵了~~建议非KIAI部分用4就好~KIAI部分用5或者6~这歌的感觉听清新的~用那么大的音效不合适~


NICE MAP~~
Topic Starter
JauiPlaY
kiai部分就使用了clap,别的地方不用是因为我觉得那样实在没特色...
音效这样应该差不多...
嘛...不要因为上面有一堆modder就有压力什么的 8-)

Anyway, thanks everyone. :D
Sonnyc
Hi, and sorry for the delay

Easy
- IMO, there are too many whistles..

00:55:067 (4) - Eliminate Whistle at the Start
02:02:299 (1) - Eliminate Whistle
02:42:478 (3) - l (Sorry, I forgot what to say this..)

Hard

00:23:192 (6) - Add Whistle at the start
03:31:228 (3) - Add Whistle
03:33:370 (2) - ^

Insane

Nice


Peaceful song, and a good map!!
But the wizrd on the BG is a bit annoying..

*Star~*
Luvdic
Insane:

00:43:281 - Consider adding a circle here.
01:25:603 (1) - I believe that ending this spinner at 01:26:674, and having it silenced sounds better.
01:30:156 (6) - Check timeline placement: http://osu.ppy.sh/ss/52418. Your choice to follow this or not.
02:19:174 (1) - Same as above, but ending at 02:19:978 -
02:32:299 (5) - Same as 01:30:156 (6)

Hard:

00:44:085 (2,3) - Avoid these kinds of overlap, is ugly. And the same for the others small overlaps. These are just a detail though... you may ignore it, but it will help to make your map look neater.
01:25:602 (1) - I believe that ending this spinner at 01:26:674, and having it silenced sounds better.
02:19:174 (1) - Same as above, but ending at 02:19:978 -

Overall this diff is not so bad, just that i'd prefer if you were to do what i said about 00:44:085 (2,3), cause i could see lots of small overlaps that just makes it look not so good.

Nothing else to say for the rest.
lkp
[Easy]
02:30:290 (x) - no need to add green line here?
03:40:736 (x) - move this green line to 03:40:376
fine.i like your sound set>w<.nice diff~

[Hard]
**00:16:495 (1) - odd sound set,i think you should add note in 00:16:221 and add note in 00:17:299.sound would be better if you change this.
00:49:978 (2,3) - too close.
02:37:656 (x) - add note?
nice diff too~

[Insane]
**odd sound set,i think you should add note in 00:16:221 and add note in 00:17:299.sound would be better if you change this.
00:25:870 (6) - remove whistle and add finish?
00:35:781 (4) - new combo?
00:43:281 (6) - add note?
00:58:281 (4) - maybe you can move 1 grid up?(lv.3)
01:27:076 (x) - you should move this green line to 01:27:210
*end of kiai time in 01:45:156
02:05:781 (5) - new combo??
*move green line in 02:06:585
*move green line in 02:08:192
02:13:817 (3,4) - spacing,too close in this combo.
*02:20:781 (1) - move green line in here.
*02:30:290 (1) - no need to add this green line???
*end of kiai time in 02:45:424.
*why do you add this green line in here?i don't understand-_-
*end of kiai time in 03:02:567.
03:14:085 (9) - new combo.
03:16:228 (9) - ^
*move green line in 03:38:460.
*move green line in 03:40:870.

might be helpful...good map^_^
Rukario
General:
Nothing to be picky about.

Easy:
01:25:603 (1) - Uhhhm I don't agree on a note being so close after a spinner in an Easy diff. Suggestion:

02:19:174 (1) - ^ same suggestion.
02:28:281 (1) - Here you could do a little something like this: (starting on 02:29:085 - )

02:45:424 (1) - Try it maybe like this:

You can ignore how the New Combos are set though.

No- wait why is there no Normal in this mapset?

Hard:
02:06:585 (1) - Here I made this slider prettier for you. You only gotta paste the code in the .osu file.
248,32,126585,6,0,B|248:144|248:144|352:64|480:160|424:296|344:352|224:264,1,540,2|2
03:38:460 (5) - Same thing as above:
291,105,218460,2,0,B|316:24|460:20|480:180|364:204|364:204|364:264,1,360

Insane:
02:56:406 (1,2,3,4,5,6) - A bit boring to play IMO. Maybe make something better with this.
03:38:460 (9) - Again made this prettier:
216,128,218460,2,0,B|168:24|272:-48|376:-16|400:72|392:152|288:168|288:168|288:248,1,480,0|2

Quite Nice mapset but I really think you shuld make a normal because the difficulty increase between Easy and Hard is pretty big.
Otherwise quite nice, star~
Topic Starter
JauiPlaY
fixed.
thank for your modding! :)

Rukarioman wrote:

No- wait why is there no Normal in this mapset?
hmm...i think the hard diff is quite easy enough, i mean, if i change the diff name into "normal", no one will think it's unreasonable. some people may think that the "normal" maybe a little hard but it really doesn't matter, right?

other were all fixed.
senaya
[Easy]
03:40:870 (1) - why new combo here? Is it a point under the question mark? If yes, then I think it might be better to remove new combo.

[Hard]
Timing and spacing are all good. But consider spending some time on making sliders a bit sexier.
It's too hard for [Normal] but I've seen some [Normal+] diffs before. You can try this if you want but ask someone experienced first.
03:40:870 (1) - same as in Easy.

[Insane]
You can't dislike this. All good.
03:40:870 (1) - same as in Easy.

I've noticed that there were people before me who pointed out the removal of the new combo on a last note but you decided to leave it as it is. Is there a reason you want to keep it?

And a star. Nice song :)
Vergence
Easy
Overall Diff +1
00:23:192 (2) - Sounds better if you add a finish instead of a whistle
02:38:728 (1) - Add a finish
Only suggestions here :o

Hard
Approach Rate and Overall Diff +1
00:42:745 (5) - Align this with 4
03:43:263 (2) -Two grids left

Insane
03:00:960 (5) - Why slow down during a kiai time?
03:13:013 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - Overmapping
___________________________________________________
Nicely done!
Havva star!
HakuNoKaemi
[General]
Consider using the album name as Source (ocean eyes) and not as tag
There is a clap in the song every 2 white ticks starting from 00:17:835, consider using the clap hitsound (every diff)

[Hard]
00:16:495 (1) - Consider moving it 9 grid up(grid 3)
01:27:210 (1) - 9 grid down ?
02:20:781 (1) - 9 grid left ?

nothing other to mod ^.^

Star
Topic Starter
JauiPlaY

senaya wrote:

It's too hard for [Normal] but I've seen some [Normal+] diffs before. You can try this if you want but ask someone experienced first.
I've noticed that there were people before me who pointed out the removal of the new combo on a last note but you decided to leave it as it is. Is there a reason you want to keep it?
maybe a nice idea? now the "hard" has been renamed as "normal+", and the "insane" is "hard" now
and yeah i wanna keep it and ignored your suggestions, i'm sorry but i think it may makes the last "?" more pretty...

anyway, thanks for your modding :)
MisakaMikoto
:) star
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